|
|
|
@ -8,6 +8,7 @@
|
|
|
|
|
|
|
|
|
|
#include "../mwmechanics/creaturestats.hpp"
|
|
|
|
|
#include "../mwmechanics/spellcasting.hpp"
|
|
|
|
|
#include "../mwmechanics/actorutil.hpp"
|
|
|
|
|
|
|
|
|
|
#include "../mwworld/esmstore.hpp"
|
|
|
|
|
#include "../mwworld/inventorystore.hpp"
|
|
|
|
@ -60,7 +61,11 @@ namespace MWGui
|
|
|
|
|
{
|
|
|
|
|
newSpell.mType = Spell::Type_Spell;
|
|
|
|
|
std::string cost = std::to_string(spell->mData.mCost);
|
|
|
|
|
std::string chance = std::to_string((stats.getMagicka().getCurrent() >= spell->mData.mCost) ? int(MWMechanics::getSpellSuccessChance(spell, mActor)) : 0);
|
|
|
|
|
std::string chance = std::to_string(
|
|
|
|
|
(stats.getMagicka().getCurrent() >= spell->mData.mCost ||
|
|
|
|
|
(mActor == MWMechanics::getPlayer() && MWBase::Environment::get().getWorld()->getGodModeState())
|
|
|
|
|
) ? int(MWMechanics::getSpellSuccessChance(spell, mActor)) : 0
|
|
|
|
|
);
|
|
|
|
|
newSpell.mCostColumn = cost + "/" + chance;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|