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Fix two excessive type casting instances
No need to to a string -> char* -> string dance.
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parent
df3a47187b
commit
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2 changed files with 2 additions and 2 deletions
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@ -49,7 +49,7 @@ namespace ESM
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void WeatherState::save(ESMWriter& esm) const
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void WeatherState::save(ESMWriter& esm) const
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{
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{
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esm.writeHNCString(currentRegionRecord, mCurrentRegion.c_str());
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esm.writeHNCString(currentRegionRecord, mCurrentRegion);
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esm.writeHNT(timePassedRecord, mTimePassed);
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esm.writeHNT(timePassedRecord, mTimePassed);
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esm.writeHNT(fastForwardRecord, mFastForward);
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esm.writeHNT(fastForwardRecord, mFastForward);
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esm.writeHNT(weatherUpdateTimeRecord, mWeatherUpdateTime);
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esm.writeHNT(weatherUpdateTimeRecord, mWeatherUpdateTime);
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@ -94,7 +94,7 @@ namespace Resource
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Files::IStreamPtr stream;
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Files::IStreamPtr stream;
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try
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try
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{
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{
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stream = mVFS->get(normalized.c_str());
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stream = mVFS->get(normalized);
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}
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}
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catch (std::exception& e)
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catch (std::exception& e)
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{
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{
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