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Fix two excessive type casting instances

No need to to a string -> char* -> string dance.
This commit is contained in:
jvoisin 2021-06-23 22:19:08 +02:00
parent df3a47187b
commit 33e035cc95
2 changed files with 2 additions and 2 deletions

View file

@ -49,7 +49,7 @@ namespace ESM
void WeatherState::save(ESMWriter& esm) const void WeatherState::save(ESMWriter& esm) const
{ {
esm.writeHNCString(currentRegionRecord, mCurrentRegion.c_str()); esm.writeHNCString(currentRegionRecord, mCurrentRegion);
esm.writeHNT(timePassedRecord, mTimePassed); esm.writeHNT(timePassedRecord, mTimePassed);
esm.writeHNT(fastForwardRecord, mFastForward); esm.writeHNT(fastForwardRecord, mFastForward);
esm.writeHNT(weatherUpdateTimeRecord, mWeatherUpdateTime); esm.writeHNT(weatherUpdateTimeRecord, mWeatherUpdateTime);

View file

@ -94,7 +94,7 @@ namespace Resource
Files::IStreamPtr stream; Files::IStreamPtr stream;
try try
{ {
stream = mVFS->get(normalized.c_str()); stream = mVFS->get(normalized);
} }
catch (std::exception& e) catch (std::exception& e)
{ {