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@ -127,7 +127,7 @@ namespace SceneUtil
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mRules.insert(mRules.end(), rules.begin(), rules.end());
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mRules.insert(mRules.end(), rules.begin(), rules.end());
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}
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}
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inline bool AnimBlendRules::fitsRuleString(const std::string_view& str, const std::string_view& ruleStr) const
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inline bool AnimBlendRules::fitsRuleString(const std::string_view str, const std::string_view ruleStr) const
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{
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{
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// A wildcard only supported in the beginning or the end of the rule string in hopes that this will be more
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// A wildcard only supported in the beginning or the end of the rule string in hopes that this will be more
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// performant. And most likely this kind of support is enough.
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// performant. And most likely this kind of support is enough.
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