diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 5652b2d78e..6c5fae0142 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -3173,7 +3173,7 @@ namespace MWWorld else areaStatic = getStore().get().find ("VFX_DefaultArea"); - mRendering->spawnEffect("meshes\\" + areaStatic->mModel, "", origin, static_cast(effectIt->mArea)); + mRendering->spawnEffect("meshes\\" + areaStatic->mModel, "", origin, static_cast(effectIt->mArea * 2)); // Play explosion sound (make sure to use NoTrack, since we will delete the projectile now) static const std::string schools[] = {