added icons and type listing to UniversalId class

pull/51/head
Marc Zinnschlag 12 years ago
parent 661b290c49
commit 34c825ce52

@ -12,81 +12,82 @@ namespace
CSMWorld::UniversalId::Class mClass;
CSMWorld::UniversalId::Type mType;
const char *mName;
const char *mIcon;
};
static const TypeData sNoArg[] =
{
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, "empty" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Globals, "Global Variables" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Gmsts, "Game Settings" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Skills, "Skills" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Classes, "Classes" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Factions, "Factions" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Races, "Races" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Sounds, "Sounds" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Scripts, "Scripts" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Regions, "Regions" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Birthsigns, "Birthsigns" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Spells, "Spells" },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Cells, "Cells" },
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, "empty", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Globals, "Global Variables", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Gmsts, "Game Settings", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Skills, "Skills", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Classes, "Classes", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Factions, "Factions", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Races, "Races", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Sounds, "Sounds", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Scripts, "Scripts", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Regions, "Regions", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Birthsigns, "Birthsigns", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Spells, "Spells", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Cells, "Cells", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Referenceables,
"Referenceables" },
"Referenceables", 0 },
{ CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_References,
"References" },
"References", 0 },
{ CSMWorld::UniversalId::Class_NonRecord, CSMWorld::UniversalId::Type_RegionMap,
"Region Map" },
"Region Map", 0 },
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0 } // end marker
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0, 0 } // end marker
};
static const TypeData sIdArg[] =
{
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Global, "Global Variable" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Gmst, "Game Setting" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Skill, "Skill" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Class, "Class" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Faction, "Faction" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Race, "Race" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Sound, "Sound" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Script, "Script" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Region, "Region" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Birthsign, "Birthsign" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Spell, "Spell" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Cell, "Cell" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Referenceable, "Referenceables" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Activator, "Activator" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Potion, "Potion" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Apparatus, "Apparatus" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Armor, "Armor" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Book, "Book" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Clothing, "Clothing" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Container, "Container" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Creature, "Creature" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Door, "Door" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Ingredient, "Ingredient" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_CreatureLevelledList,
"Creature Levelled List" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_ItemLevelledList,
"Item Levelled List" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Light, "Light" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Lockpick, "Lockpick" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Miscellaneous,
"Miscellaneous" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Npc, "NPC" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Probe, "Probe" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Repair, "Repair" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Static, "Static" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Weapon, "Weapon" },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Reference, "Reference" },
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0 } // end marker
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Global, "Global Variable", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Gmst, "Game Setting", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Skill, "Skill", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Class, "Class", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Faction, "Faction", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Race, "Race", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Sound, "Sound", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Script, "Script", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Region, "Region", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Birthsign, "Birthsign", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Spell, "Spell", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Cell, "Cell", 0 },
{ CSMWorld::UniversalId::Class_Record, CSMWorld::UniversalId::Type_Referenceable, "Referenceables", 0 },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Activator, "Activator", ":./activator.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Potion, "Potion", ":./potion.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Apparatus, "Apparatus", ":./apparatus.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Armor, "Armor", ":./armor.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Book, "Book", ":./book.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Clothing, "Clothing", ":./clothing.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Container, "Container", ":./container.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Creature, "Creature", ":./creature.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Door, "Door", ":./door.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Ingredient, "Ingredient", ":./ingredient.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_CreatureLevelledList,
"Creature Levelled List", ":./creature.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_ItemLevelledList,
"Item Levelled List", ":./item.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Light, "Light", ":./light.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Lockpick, "Lockpick", ":./lockpick.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Miscellaneous,
"Miscellaneous", ":./misc.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Npc, "NPC", ":./npc.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Probe, "Probe", ":./probe.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Repair, "Repair", ":./repair.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Static, "Static", ":./static.png" },
{ CSMWorld::UniversalId::Class_RefRecord, CSMWorld::UniversalId::Type_Weapon, "Weapon", ":./weapon.png" },
{ CSMWorld::UniversalId::Class_SubRecord, CSMWorld::UniversalId::Type_Reference, "Reference", 0 },
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0, 0 } // end marker
};
static const TypeData sIndexArg[] =
{
{ CSMWorld::UniversalId::Class_Transient, CSMWorld::UniversalId::Type_VerificationResults, "Verification Results" },
{ CSMWorld::UniversalId::Class_Transient, CSMWorld::UniversalId::Type_VerificationResults, "Verification Results", 0 },
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0 } // end marker
{ CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0, 0 } // end marker
};
static const unsigned int IDARG_SIZE = sizeof (sIdArg) / sizeof (TypeData);
@ -268,6 +269,28 @@ std::string CSMWorld::UniversalId::toString() const
return stream.str();
}
std::string CSMWorld::UniversalId::getIcon() const
{
const TypeData *typeData = mArgumentType==ArgumentType_None ? sNoArg :
(mArgumentType==ArgumentType_Id ? sIdArg : sIndexArg);
for (int i=0; typeData[i].mName; ++i)
if (typeData[i].mType==mType)
return typeData[i].mIcon ? typeData[i].mIcon : "";
throw std::logic_error ("failed to retrieve UniversalId type icon");
}
std::vector<CSMWorld::UniversalId::Type> CSMWorld::UniversalId::listReferenceableTypes()
{
std::vector<CSMWorld::UniversalId::Type> list;
for (int i=0; sIdArg[i].mName; ++i)
if (sIdArg[i].mClass==Class_RefRecord)
list.push_back (sIdArg[i].mType);
return list;
}
std::pair<int, const char *> CSMWorld::UniversalId::getIdArgPair (unsigned int index)
{

@ -3,6 +3,7 @@
#include <string>
#include <iosfwd>
#include <vector>
#include <QMetaType>
@ -14,13 +15,14 @@ namespace CSMWorld
enum Class
{
Class_None = 0,
Class_Record,
Class_SubRecord,
Class_RecordList,
Class_Collection, // multiple types of records combined
Class_Transient, // not part of the world data or the project data
Class_NonRecord // record like data that is not part of the world
Class_None = 0,
Class_Record,
Class_RefRecord, // referenceable record
Class_SubRecord,
Class_RecordList,
Class_Collection, // multiple types of records combined
Class_Transient, // not part of the world data or the project data
Class_NonRecord // record like data that is not part of the world
};
enum ArgumentType
@ -126,6 +128,11 @@ namespace CSMWorld
std::string toString() const;
std::string getIcon() const;
///< Will return an empty string, if no icon is available.
static std::vector<Type> listReferenceableTypes();
static std::pair<int, const char *> getIdArgPair (unsigned int index);
static unsigned int getIdArgSize ();
};

@ -27,26 +27,15 @@ CSVWorld::RefIdTypeDelegateFactory::UidTypeList CSVWorld::RefIdTypeDelegateFacto
{
UidTypeList list;
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Activator, ":./activator.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Potion, ":./potion.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Apparatus, ":./apparatus.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Armor, ":./armor.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Book, ":./book.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Clothing, ":./clothing.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Container, ":./container.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Creature, ":./creature.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Door, ":./door.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Ingredient, ":./ingredient.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_CreatureLevelledList, ":./creature.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_ItemLevelledList, ":./item.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Light, ":./light.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Lockpick, ":./lockpick.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Miscellaneous, ":./misc.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Npc, ":./npc.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Probe, ":./probe.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Repair, ":./repair.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Static, ":./static.png"));
list.push_back (std::make_pair (CSMWorld::UniversalId::Type_Weapon, ":./weapon.png"));
std::vector<CSMWorld::UniversalId::Type> types = CSMWorld::UniversalId::listReferenceableTypes();
for (std::vector<CSMWorld::UniversalId::Type>::const_iterator iter (types.begin());
iter!=types.end(); ++iter)
{
CSMWorld::UniversalId id (*iter, "");
list.push_back (std::make_pair (id.getType(), id.getIcon().c_str()));
}
return list;
}

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