End combat when the target is outside the active grid

7220-lua-add-a-general-purpose-lexical-parser
Evil Eye 2 years ago
parent d1c602ce85
commit 358fa98bd3

@ -112,7 +112,7 @@ namespace MWMechanics
MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mTargetActorId);
if (target.isEmpty())
return false;
return true;
if (!target.getRefData().getCount()
|| !target.getRefData().isEnabled() // Really we should be checking whether the target is currently

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