From 361586d85e3d2b270c8e11a9eb1cc9910d280b62 Mon Sep 17 00:00:00 2001 From: Evil Eye Date: Sat, 19 Oct 2024 10:43:50 +0200 Subject: [PATCH] Play region sounds in quasi exteriors --- apps/openmw/mwsound/soundmanagerimp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwsound/soundmanagerimp.cpp b/apps/openmw/mwsound/soundmanagerimp.cpp index 8848948c1e..1d9a6d457c 100644 --- a/apps/openmw/mwsound/soundmanagerimp.cpp +++ b/apps/openmw/mwsound/soundmanagerimp.cpp @@ -827,7 +827,7 @@ namespace MWSound const MWWorld::ConstPtr player = world->getPlayerPtr(); auto cell = player.getCell()->getCell(); - if (!cell->isExterior()) + if (!cell->isExterior() && !cell->isQuasiExterior()) return; if (mCurrentRegionSound && mOutput->isSoundPlaying(mCurrentRegionSound)) return;