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fixed tab problem

This commit is contained in:
Marc Zinnschlag 2011-01-18 15:20:36 +01:00
parent 246544806a
commit 36cb10572a
2 changed files with 57 additions and 64 deletions

View file

@ -298,7 +298,6 @@ namespace MWInput
{ {
player.setAutoMove(false); player.setAutoMove(false);
moveX -= speed; moveX -= speed;
} }
if(poller.isDown(A_MoveRight)) if(poller.isDown(A_MoveRight))

View file

@ -32,7 +32,7 @@ namespace MWWorld
bool mCollisionMode; bool mCollisionMode;
bool mAutoMove; bool mAutoMove;
bool misWalking; //Testing... bool misWalking;//Testing...
public: public:
@ -122,8 +122,8 @@ namespace MWWorld
mAutoMove = setMe; mAutoMove = setMe;
} }
//NOTE: we don't have speed being calculated yet, so for now this function only requires a frame duration. //NOTE: we don't have speed being calculated yet, so for now this function only requires a frame duration.
/// <param name="duration">float value representing time since last call</param> /// <param name="duration">float value representing time since last call</param>
void executeAutoMove(float duration) void executeAutoMove(float duration)
{ {
float X_Val = 0.0f; float X_Val = 0.0f;
@ -131,10 +131,7 @@ namespace MWWorld
float Z_Val = 300.0f * duration * -1.0f; float Z_Val = 300.0f * duration * -1.0f;
if (mAutoMove == true) if (mAutoMove == true)
{ {
//if player is running
//Make player go at full speed
moveRel(X_Val, Y_Val, Z_Val); moveRel(X_Val, Y_Val, Z_Val);
//else go forward at walk speed.
} }
} }
@ -147,9 +144,6 @@ namespace MWWorld
{ {
misWalking = setMe; misWalking = setMe;
} }
}; };
} }
#endif #endif