Unify streams usage to support non-ASCII paths (bug #5239)

pull/2651/head
Andrei Kortunov 4 years ago
parent 75fed1d236
commit 3704acf857

@ -185,6 +185,7 @@
Bug #5223: Bow replacement during attack animation removes attached arrow
Bug #5226: Reputation should be capped
Bug #5229: Crash if mesh controller node has no data node
Bug #5239: OpenMW-CS does not support non-ASCII characters in path names
Feature #1774: Handle AvoidNode
Feature #2229: Improve pathfinding AI
Feature #3025: Analogue gamepad movement controls

@ -2,6 +2,7 @@
#include <iomanip>
#include <boost/filesystem.hpp>
#include <boost/filesystem/fstream.hpp>
#include <osgDB/ReadFile>
@ -349,7 +350,7 @@ namespace ESSImport
writer.setFormat (ESM::SavedGame::sCurrentFormat);
std::ofstream stream(mOutFile.c_str(), std::ios::binary);
boost::filesystem::ofstream stream(boost::filesystem::path(mOutFile), std::ios::out | std::ios::binary);
// all unused
writer.setVersion(0);
writer.setType(0);

@ -1,7 +1,6 @@
#include "document.hpp"
#include <cassert>
#include <fstream>
#include <boost/filesystem.hpp>
#include <boost/filesystem/fstream.hpp>
@ -289,19 +288,22 @@ CSMDoc::Document::Document (const Files::ConfigurationManager& configuration,
if (mNew || !boost::filesystem::exists (mProjectPath))
{
boost::filesystem::path customFiltersPath (configuration.getUserDataPath());
customFiltersPath /= "defaultfilters";
std::ofstream destination (mProjectPath.string().c_str(), std::ios::binary);
if (boost::filesystem::exists (customFiltersPath))
{
destination << std::ifstream(customFiltersPath.string().c_str(), std::ios::binary).rdbuf();
}
else
{
destination << std::ifstream(std::string(mResDir.string() + "/defaultfilters").c_str(), std::ios::binary).rdbuf();
}
boost::filesystem::path filtersPath (configuration.getUserDataPath() / "defaultfilters");
boost::filesystem::ofstream destination(mProjectPath, std::ios::out | std::ios::binary);
if (!destination.is_open())
throw std::runtime_error("Can not create project file: " + mProjectPath.string());
destination.exceptions(std::ios::failbit | std::ios::badbit);
if (!boost::filesystem::exists (filtersPath))
filtersPath = mResDir / "defaultfilters";
boost::filesystem::ifstream source(filtersPath, std::ios::in | std::ios::binary);
if (!source.is_open())
throw std::runtime_error("Can not read filters file: " + filtersPath.string());
source.exceptions(std::ios::failbit | std::ios::badbit);
destination << source.rdbuf();
}
if (mNew)

@ -4,14 +4,15 @@
#include <DetourNavMesh.h>
#include <fstream>
#include <boost/filesystem.hpp>
#include <boost/filesystem/fstream.hpp>
namespace DetourNavigator
{
void writeToFile(const RecastMesh& recastMesh, const std::string& pathPrefix, const std::string& revision)
{
const auto path = pathPrefix + "recastmesh" + revision + ".obj";
std::ofstream file(path);
boost::filesystem::ofstream file(boost::filesystem::path(path), std::ios::out);
if (!file.is_open())
throw NavigatorException("Open file failed: " + path);
file.exceptions(std::ios::failbit | std::ios::badbit);
@ -64,7 +65,7 @@ namespace DetourNavigator
};
const auto path = pathPrefix + "all_tiles_navmesh" + revision + ".bin";
std::ofstream file(path, std::ios::binary);
boost::filesystem::ofstream file(boost::filesystem::path(path), std::ios::out | std::ios::binary);
if (!file.is_open())
throw NavigatorException("Open file failed: " + path);
file.exceptions(std::ios::failbit | std::ios::badbit);

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