Reverts Cell name to a string

7220-lua-add-a-general-purpose-lexical-parser
florent.teppe 2 years ago
parent 1390c7ed7c
commit 3780033837

@ -1342,7 +1342,7 @@ namespace EsmTool
template <>
std::string Record<ESM::Cell>::getId() const
{
return mData.mName.getRefIdString();
return mData.mName;
}
template <>

@ -202,7 +202,7 @@ namespace ESSImport
}
// note if the player is in a nameless exterior cell, we will assign the cellId later based on player position
if (cell.mName == ESM::RefId::stringRefId(mContext->mPlayerCellName))
if (Misc::StringUtils::ciEqual(cell.mName, mContext->mPlayerCellName))
{
mContext->mPlayer.mCellId = cell.getCellId();
}

@ -351,7 +351,7 @@ namespace ESSImport
std::vector<unsigned int> mFogOfWar;
};
std::map<ESM::RefId, Cell> mIntCells;
std::map<std::string, Cell, Misc::StringUtils::CiComp> mIntCells;
std::map<std::pair<int, int>, Cell> mExtCells;
std::vector<ESM::CustomMarker> mMarkers;

@ -70,7 +70,7 @@ namespace ESSImport
// TODO: Figure out a better way to detect interiors. (0, 0) is a valid exterior cell.
if (mark.mCellX == 0 && mark.mCellY == 0)
{
cell.mWorldspace = ESM::RefId::stringRefId(pcdt.mMNAM);
cell.mWorldspace = pcdt.mMNAM;
cell.mPaged = false;
}

@ -49,5 +49,5 @@ QString CellNameLoader::getCellName(ESM::ESMReader& esmReader)
bool isDeleted = false;
cell.loadNameAndData(esmReader, isDeleted);
return QString::fromStdString(cell.mName.getRefIdString());
return QString::fromStdString(cell.mName);
}

@ -265,14 +265,16 @@ namespace NavMeshTool
const osg::Vec2i cellPosition(cell.mData.mX, cell.mData.mY);
const std::size_t cellObjectsBegin = data.mObjects.size();
WorldspaceNavMeshInput& navMeshInput = [&]() -> WorldspaceNavMeshInput& {
auto it = navMeshInputs.find(cell.mCellId.mWorldspace);
auto it = navMeshInputs.find(ESM::RefId::stringRefId(cell.mCellId.mWorldspace));
if (it == navMeshInputs.end())
{
it = navMeshInputs
.emplace(cell.mCellId.mWorldspace,
std::make_unique<WorldspaceNavMeshInput>(cell.mCellId.mWorldspace, settings.mRecast))
.emplace(ESM::RefId::stringRefId(cell.mCellId.mWorldspace),
std::make_unique<WorldspaceNavMeshInput>(
ESM::RefId::stringRefId(cell.mCellId.mWorldspace), settings.mRecast))
.first;
it->second->mTileCachedRecastMeshManager.setWorldspace(cell.mCellId.mWorldspace, nullptr);
it->second->mTileCachedRecastMeshManager.setWorldspace(
ESM::RefId::stringRefId(cell.mCellId.mWorldspace), nullptr);
}
return *it->second;
}();

@ -88,8 +88,8 @@ void CSMTools::ReferenceCheckStage::perform(int stage, CSMDoc::Messages& message
}
if (!cellRef.mDestCell.empty() && mCells.searchId(cellRef.mDestCell) == -1)
messages.add(id, "Destination cell '" + cellRef.mDestCell.getRefIdString() + "' does not exist", "",
CSMDoc::Message::Severity_Error);
messages.add(
id, "Destination cell '" + cellRef.mDestCell + "' does not exist", "", CSMDoc::Message::Severity_Error);
if (cellRef.mScale < 0)
messages.add(id, "Negative scale", "", CSMDoc::Message::Severity_Error);

@ -75,7 +75,7 @@ int CSMTools::TopicInfoCheckStage::setup()
if (regionRecord.isDeleted())
continue;
mCellNames.insert(ESM::RefId::stringRefId(regionRecord.get().mName));
mCellNames.insert(regionRecord.get().mName);
}
// Default cell name
int index = mGameSettings.searchId("sDefaultCellname");
@ -85,7 +85,7 @@ int CSMTools::TopicInfoCheckStage::setup()
if (!gmstRecord.isDeleted() && gmstRecord.get().mValue.getType() == ESM::VT_String)
{
mCellNames.insert(ESM::RefId::stringRefId(gmstRecord.get().mValue.getString()));
mCellNames.insert(gmstRecord.get().mValue.getString());
}
}
@ -130,7 +130,7 @@ void CSMTools::TopicInfoCheckStage::perform(int stage, CSMDoc::Messages& message
if (!topicInfo.mCell.empty())
{
verifyCell(topicInfo.mCell, id, messages);
verifyCell(topicInfo.mCell.getRefIdString(), id, messages);
}
if (!topicInfo.mFaction.empty() && !topicInfo.mFactionLess)
@ -211,11 +211,11 @@ bool CSMTools::TopicInfoCheckStage::verifyActor(
}
bool CSMTools::TopicInfoCheckStage::verifyCell(
const ESM::RefId& cell, const CSMWorld::UniversalId& id, CSMDoc::Messages& messages)
const std::string& cell, const CSMWorld::UniversalId& id, CSMDoc::Messages& messages)
{
if (mCellNames.find(cell) == mCellNames.end())
{
messages.add(id, "Cell '" + cell.getRefIdString() + "' does not exist", "", CSMDoc::Message::Severity_Error);
messages.add(id, "Cell '" + cell + "' does not exist", "", CSMDoc::Message::Severity_Error);
return false;
}
@ -406,7 +406,7 @@ bool CSMTools::TopicInfoCheckStage::verifySelectStruct(
return false;
}
else if (infoCondition.getFunctionName() == CSMWorld::ConstInfoSelectWrapper::Function_NotCell
&& !verifyCell(ESM::RefId::stringRefId(infoCondition.getVariableName()), id, messages))
&& !verifyCell(infoCondition.getVariableName(), id, messages))
{
return false;
}

@ -7,6 +7,7 @@
#include <apps/opencs/model/world/universalid.hpp>
#include <components/esm3/loadinfo.hpp>
#include <components/misc/algorithm.hpp>
#include "../world/idcollection.hpp"
@ -72,13 +73,13 @@ namespace CSMTools
const CSMWorld::RefIdData& mReferencables;
const CSMWorld::Resources& mSoundFiles;
std::set<ESM::RefId> mCellNames;
std::set<std::string, Misc::StringUtils::CiComp> mCellNames;
bool mIgnoreBaseRecords;
// These return false when not successful and write an error
bool verifyActor(const ESM::RefId& name, const CSMWorld::UniversalId& id, CSMDoc::Messages& messages);
bool verifyCell(const ESM::RefId& name, const CSMWorld::UniversalId& id, CSMDoc::Messages& messages);
bool verifyCell(const std::string& cell, const CSMWorld::UniversalId& id, CSMDoc::Messages& messages);
bool verifyFactionRank(
const ESM::RefId& name, int rank, const CSMWorld::UniversalId& id, CSMDoc::Messages& messages);
bool verifyItem(const ESM::RefId& name, const CSMWorld::UniversalId& id, CSMDoc::Messages& messages);

@ -6,7 +6,7 @@ void CSMWorld::Cell::load(ESM::ESMReader& esm, bool& isDeleted)
{
ESM::Cell::load(esm, isDeleted, false);
mId = mName;
mId = ESM::RefId::stringRefId(mName);
if (isExterior())
{
std::ostringstream stream;

@ -344,14 +344,14 @@ namespace CSMWorld
QVariant get(const Record<CSMWorld::Cell>& record) const override
{
return QString::fromUtf8(record.get().mName.getRefIdString().c_str());
return QString::fromUtf8(record.get().mName.c_str());
}
void set(Record<CSMWorld::Cell>& record, const QVariant& data) override
{
CSMWorld::Cell record2 = record.get();
record2.mName = ESM::RefId::stringRefId(data.toString().toUtf8().constData());
record2.mName = data.toString().toUtf8().constData();
record.setModified(record2);
}
@ -1147,14 +1147,14 @@ namespace CSMWorld
QVariant get(const Record<ESXRecordT>& record) const override
{
return QString::fromUtf8(record.get().mDestCell.getRefIdString().c_str());
return QString::fromUtf8(record.get().mDestCell.c_str());
}
void set(Record<ESXRecordT>& record, const QVariant& data) override
{
ESXRecordT record2 = record.get();
record2.mDestCell = ESM::RefId::stringRefId(data.toString().toUtf8().constData());
record2.mDestCell = data.toString().toUtf8().constData();
record.setModified(record2);
}

@ -333,7 +333,7 @@ std::pair<CSMWorld::UniversalId, std::string> CSMWorld::IdTable::view(int row) c
return std::make_pair(UniversalId::Type_None, "");
if (id[0] == '#')
id = ESM::CellId::sDefaultWorldspace.getRefIdString();
id = ESM::CellId::sDefaultWorldspace;
return std::make_pair(UniversalId(UniversalId::Type_Scene, id), hint);
}

@ -1468,7 +1468,7 @@ namespace CSMWorld
ESM::Transport::Dest newRow;
newRow.mPos = newPos;
newRow.mCellName = ESM::RefId::sEmpty;
newRow.mCellName.clear();
if (position >= (int)list.size())
list.push_back(newRow);
@ -1533,7 +1533,7 @@ namespace CSMWorld
switch (subColIndex)
{
case 0:
return QString::fromUtf8(content.mCellName.getRefIdString().c_str());
return QString::fromUtf8(content.mCellName.c_str());
case 1:
return content.mPos.pos[0];
case 2:
@ -1565,7 +1565,7 @@ namespace CSMWorld
switch (subColIndex)
{
case 0:
list.at(subRowIndex).mCellName = ESM::RefId::stringRefId(value.toString().toUtf8().constData());
list.at(subRowIndex).mCellName = value.toString().toUtf8().constData();
break;
case 1:
list.at(subRowIndex).mPos.pos[0] = value.toFloat();

@ -42,7 +42,7 @@ namespace CSMWorld
{
bool mDeleted;
ESM::RefId mRegion;
ESM::RefId mName;
std::string mName;
CellDescription();

@ -49,7 +49,7 @@ CSVWorld::SceneSubView::SceneSubView(const CSMWorld::UniversalId& id, CSMDoc::Do
CSVRender::WorldspaceWidget* worldspaceWidget = nullptr;
widgetType whatWidget;
if (ESM::RefId::stringRefId(id.getId()) == ESM::CellId::sDefaultWorldspace)
if (Misc::StringUtils::ciEqual(id.getId(), ESM::CellId::sDefaultWorldspace))
{
whatWidget = widget_Paged;

@ -444,7 +444,7 @@ void OMW::Engine::setResourceDir(const std::filesystem::path& parResDir)
// Set start cell name
void OMW::Engine::setCell(const std::string& cellName)
{
mCellName = ESM::RefId::stringRefId(cellName);
mCellName = cellName;
}
void OMW::Engine::addContentFile(const std::string& file)

@ -152,7 +152,7 @@ namespace OMW
osg::ref_ptr<SceneUtil::AsyncScreenCaptureOperation> mScreenCaptureOperation;
osg::ref_ptr<SceneUtil::SelectDepthFormatOperation> mSelectDepthFormatOperation;
osg::ref_ptr<SceneUtil::Color::SelectColorFormatOperation> mSelectColorFormatOperation;
ESM::RefId mCellName;
std::string mCellName;
std::vector<std::string> mContentFiles;
std::vector<std::string> mGroundcoverFiles;

@ -245,7 +245,7 @@ namespace MWBase
virtual void setSimulationTimeScale(float scale) = 0;
virtual void changeToInteriorCell(
const ESM::RefId& cellName, const ESM::Position& position, bool adjustPlayerPos, bool changeEvent = true)
std::string_view cellName, const ESM::Position& position, bool adjustPlayerPos, bool changeEvent = true)
= 0;
///< Move to interior cell.
///< @param changeEvent If false, do not trigger cell change flag or detect worldspace changes
@ -513,11 +513,11 @@ namespace MWBase
/// Find default position inside exterior cell specified by name
/// \return false if exterior with given name not exists, true otherwise
virtual bool findExteriorPosition(const ESM::RefId& name, ESM::Position& pos) = 0;
virtual bool findExteriorPosition(std::string_view name, ESM::Position& pos) = 0;
/// Find default position inside interior cell specified by name
/// \return false if interior with given name not exists, true otherwise
virtual bool findInteriorPosition(const ESM::RefId& name, ESM::Position& pos) = 0;
virtual bool findInteriorPosition(std::string_view name, ESM::Position& pos) = 0;
/// Enables or disables use of teleport spell effects (recall, intervention, etc).
virtual void enableTeleporting(bool enable) = 0;

@ -299,7 +299,7 @@ namespace MWClass
std::string Door::getDestination(const MWWorld::LiveCellRef<ESM::Door>& door)
{
std::string_view dest = door.mRef.getDestCell().getRefIdString();
std::string_view dest = door.mRef.getDestCell();
if (dest.empty())
{
// door leads to exterior, use cell name (if any), otherwise translated region name

@ -122,7 +122,7 @@ namespace MWGui
it != store.get<ESM::Cell>().extEnd(); ++it)
{
if (!it->mName.empty())
mNames.push_back(it->mName.getRefIdString());
mNames.push_back(it->mName);
}
// sort

@ -353,7 +353,7 @@ namespace MWGui
{
ESM::CellId cellId;
cellId.mPaged = !mInterior;
cellId.mWorldspace = (mInterior ? ESM::RefId::stringRefId(mPrefix) : ESM::CellId::sDefaultWorldspace);
cellId.mWorldspace = (mInterior ? mPrefix : ESM::CellId::sDefaultWorldspace);
cellId.mIndex.mX = mCurX + dX;
cellId.mIndex.mY = mCurY + dY;
@ -637,7 +637,7 @@ namespace MWGui
for (MyGUI::Widget* widget : mExteriorDoorMarkerWidgets)
widget->setVisible(false);
MWWorld::CellStore* cell = worldModel->getInterior(ESM::RefId::stringRefId(mPrefix));
MWWorld::CellStore* cell = worldModel->getInterior(mPrefix);
world->getDoorMarkers(cell, doors);
}
else
@ -705,7 +705,7 @@ namespace MWGui
ESM::Position markedPosition;
MWBase::Environment::get().getWorld()->getPlayer().getMarkedPosition(markedCell, markedPosition);
if (markedCell && markedCell->isExterior() == !mInterior
&& (!mInterior || Misc::StringUtils::ciEqual(markedCell->getCell()->mName.getRefIdString(), mPrefix)))
&& (!mInterior || Misc::StringUtils::ciEqual(markedCell->getCell()->mName, mPrefix)))
{
MarkerUserData markerPos(mLocalMapRender);
MyGUI::ImageBox* markerWidget = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
@ -888,7 +888,7 @@ namespace MWGui
mEditingMarker.mCell.mPaged = !mInterior;
if (mInterior)
mEditingMarker.mCell.mWorldspace = ESM::RefId::stringRefId(LocalMapBase::mPrefix);
mEditingMarker.mCell.mWorldspace = LocalMapBase::mPrefix;
else
{
mEditingMarker.mCell.mWorldspace = ESM::CellId::sDefaultWorldspace;
@ -1333,7 +1333,7 @@ namespace MWGui
const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Cell>().search(
cellId.first, cellId.second);
if (cell && !cell->mName.empty())
addVisitedLocation(cell->mName.getRefIdString(), cellId.first, cellId.second);
addVisitedLocation(cell->mName, cellId.first, cellId.second);
}
}
}

@ -123,7 +123,7 @@ namespace MWGui
for (unsigned int i = 0; i < transport.size(); i++)
{
std::string_view cellname = transport[i].mCellName.getRefIdString();
std::string_view cellname = transport[i].mCellName;
bool interior = true;
const osg::Vec2i cellIndex
= MWWorld::positionToCellIndex(transport[i].mPos.pos[0], transport[i].mPos.pos[1]);
@ -174,7 +174,7 @@ namespace MWGui
MWBase::Environment::get().getWindowManager()->fadeScreenOut(1);
ESM::Position pos = *_sender->getUserData<ESM::Position>();
const ESM::RefId& cellname = ESM::RefId::stringRefId(_sender->getUserString("Destination"));
const std::string& cellname = _sender->getUserString("Destination");
bool interior = _sender->getUserString("interior") == "y";
if (mPtr.getCell()->isExterior())
{
@ -198,7 +198,7 @@ namespace MWGui
MWBase::Environment::get().getWindowManager()->fadeScreenOut(1);
// Teleports any followers, too.
MWWorld::ActionTeleport action(interior ? cellname : ESM::RefId::sEmpty, pos, true);
MWWorld::ActionTeleport action(interior ? cellname : "", pos, true);
action.execute(player);
MWBase::Environment::get().getWindowManager()->fadeScreenOut(0);

@ -966,8 +966,8 @@ namespace MWGui
}
else
{
mMap->setCellPrefix(cell->getCell()->mName.getRefIdString());
mHud->setCellPrefix(cell->getCell()->mName.getRefIdString());
mMap->setCellPrefix(cell->getCell()->mName);
mHud->setCellPrefix(cell->getCell()->mName);
osg::Vec3f worldPos;
if (!MWBase::Environment::get().getWorld()->findInteriorPositionInWorldSpace(cell, worldPos))

@ -38,8 +38,7 @@ namespace MWLua
return res.str();
};
cellT["name"]
= sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->mName.getRefIdString(); });
cellT["name"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->mName; });
cellT["region"]
= sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->mRegion.getRefIdString(); });
cellT["gridX"] = sol::readonly_property([](const CellT& c) { return c.mStore->getCell()->getGridX(); });

@ -78,9 +78,8 @@ namespace MWLua
sol::table api(context.mLua->sol(), sol::create);
WorldView* worldView = context.mWorldView;
addTimeBindings(api, context, true);
api["getCellByName"] = [](std::string_view name) {
return GCell{ MWBase::Environment::get().getWorldModel()->getCell(ESM::RefId::stringRefId(name)) };
};
api["getCellByName"]
= [](std::string_view name) { return GCell{ MWBase::Environment::get().getWorldModel()->getCell(name) }; };
api["getExteriorCell"]
= [](int x, int y) { return GCell{ MWBase::Environment::get().getWorldModel()->getExterior(x, y) }; };
api["activeActors"] = GObjectList{ worldView->getActorsInScene() };

@ -51,11 +51,11 @@ namespace MWLua
class TeleportAction final : public LuaManager::Action
{
public:
TeleportAction(LuaUtil::LuaState* state, ObjectId object, ESM::RefId cell, const osg::Vec3f& pos,
TeleportAction(LuaUtil::LuaState* state, ObjectId object, std::string_view cell, const osg::Vec3f& pos,
const osg::Vec3f& rot)
: Action(state)
, mObject(object)
, mCell(std::move(cell))
, mCell(std::string(cell))
, mPos(pos)
, mRot(rot)
{
@ -94,7 +94,7 @@ namespace MWLua
private:
ObjectId mObject;
ESM::RefId mCell;
std::string mCell;
osg::Vec3f mPos;
osg::Vec3f mRot;
};
@ -247,8 +247,7 @@ namespace MWLua
const sol::optional<osg::Vec3f>& optRot) {
MWWorld::Ptr ptr = object.ptr();
osg::Vec3f rot = optRot ? *optRot : ptr.getRefData().getPosition().asRotationVec3();
auto action = std::make_unique<TeleportAction>(
context.mLua, object.id(), ESM::RefId::stringRefId(cell), pos, rot);
auto action = std::make_unique<TeleportAction>(context.mLua, object.id(), cell, pos, rot);
if (ptr == MWBase::Environment::get().getWorld()->getPlayerPtr())
context.mLuaManager->addTeleportPlayerAction(std::move(action));
else

@ -34,7 +34,7 @@ namespace MWMechanics
}
AiEscort::AiEscort(
const ESM::RefId& actorId, const ESM::RefId& cellId, int duration, float x, float y, float z, bool repeat)
const ESM::RefId& actorId, std::string_view cellId, int duration, float x, float y, float z, bool repeat)
: TypedAiPackage<AiEscort>(repeat)
, mCellId(cellId)
, mX(x)

@ -28,7 +28,7 @@ namespace MWMechanics
/** The Actor will escort the specified actor to the cell position x, y, z until they reach their position, or
they run out of time \implement AiEscortCell **/
AiEscort(
const ESM::RefId& actorId, const ESM::RefId& cellId, int duration, float x, float y, float z, bool repeat);
const ESM::RefId& actorId, std::string_view cellId, int duration, float x, float y, float z, bool repeat);
AiEscort(const ESM::AiSequence::AiEscort* escort);
@ -52,7 +52,7 @@ namespace MWMechanics
osg::Vec3f getDestination() const override { return osg::Vec3f(mX, mY, mZ); }
private:
const ESM::RefId mCellId;
const std::string mCellId;
const float mX;
const float mY;
const float mZ;

@ -2,6 +2,7 @@
#include <components/esm3/aisequence.hpp>
#include <components/esm3/loadcell.hpp>
#include <components/misc/algorithm.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
@ -35,7 +36,7 @@ namespace MWMechanics
, mX(x)
, mY(y)
, mZ(z)
, mCellId(ESM::RefId::sEmpty)
, mCellId("")
, mActive(false)
, mFollowIndex(mFollowIndexCounter++)
{
@ -43,7 +44,7 @@ namespace MWMechanics
}
AiFollow::AiFollow(
const ESM::RefId& actorId, const ESM::RefId& cellId, float duration, float x, float y, float z, bool repeat)
const ESM::RefId& actorId, std::string_view cellId, float duration, float x, float y, float z, bool repeat)
: TypedAiPackage<AiFollow>(repeat)
, mAlwaysFollow(false)
, mDuration(duration)
@ -66,7 +67,7 @@ namespace MWMechanics
, mX(0)
, mY(0)
, mZ(0)
, mCellId(ESM::RefId::sEmpty)
, mCellId("")
, mActive(false)
, mFollowIndex(mFollowIndexCounter++)
{
@ -169,13 +170,13 @@ namespace MWMechanics
{
if (actor.getCell()->isExterior()) // Outside?
{
if (mCellId == ESM::RefId::sEmpty) // No cell to travel to
if (mCellId == "") // No cell to travel to
{
mRemainingDuration = mDuration;
return true;
}
}
else if (mCellId == actor.getCell()->getCell()->mName) // Cell to travel to
else if (Misc::StringUtils::ciEqual(mCellId, actor.getCell()->getCell()->mName)) // Cell to travel to
{
mRemainingDuration = mDuration;
return true;

@ -44,8 +44,8 @@ namespace MWMechanics
/// Follow Actor for duration or until you arrive at a world position
AiFollow(const ESM::RefId& actorId, float duration, float x, float y, float z, bool repeat);
/// Follow Actor for duration or until you arrive at a position in a cell
AiFollow(const ESM::RefId& actorId, const ESM::RefId& cellId, float duration, float x, float y, float z,
bool repeat);
AiFollow(
const ESM::RefId& actorId, std::string_view cellId, float duration, float x, float y, float z, bool repeat);
/// Follow Actor indefinitively
AiFollow(const MWWorld::Ptr& actor, bool commanded = false);
@ -94,7 +94,7 @@ namespace MWMechanics
const float mX;
const float mY;
const float mZ;
const ESM::RefId mCellId;
const std::string mCellId;
bool mActive; // have we spotted the target?
const int mFollowIndex;

@ -487,7 +487,7 @@ namespace MWMechanics
world->getPlayer().getMarkedPosition(markedCell, markedPosition);
if (markedCell)
{
ESM::RefId dest;
std::string_view dest;
if (!markedCell->isExterior())
dest = markedCell->getCell()->mName;
MWWorld::ActionTeleport action(dest, markedPosition, false);

@ -141,7 +141,7 @@ namespace MWScript
ESM::RefId actorID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
ESM::RefId cellID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
std::string_view cellID = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float duration = runtime[0].mFloat;
@ -371,7 +371,7 @@ namespace MWScript
ESM::RefId actorID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
ESM::RefId cellID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
std::string_view cellID = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float duration = runtime[0].mFloat;

@ -86,7 +86,7 @@ namespace MWScript
public:
void execute(Interpreter::Runtime& runtime) override
{
const ESM::RefId cell = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
std::string_view cell = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
ESM::Position pos;

@ -126,7 +126,7 @@ namespace MWScript
for (auto it = cells.extBegin(); it != cells.extEnd(); ++it)
{
const auto& cellName = it->mName.getRefIdString();
const auto& cellName = it->mName;
if (Misc::StringUtils::ciStartsWith(cellName, cell))
winMgr->addVisitedLocation(cellName, it->getGridX(), it->getGridY());
}
@ -143,7 +143,7 @@ namespace MWScript
for (auto it = cells.extBegin(); it != cells.extEnd(); ++it)
{
const std::string& name = it->mName.getRefIdString();
const std::string& name = it->mName;
if (!name.empty())
MWBase::Environment::get().getWindowManager()->addVisitedLocation(
name, it->getGridX(), it->getGridY());

@ -382,7 +382,7 @@ namespace MWScript
runtime.pop();
Interpreter::Type_Float zRot = runtime[0].mFloat;
runtime.pop();
const ESM::RefId cellID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
std::string_view cellID = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
if (ptr.getContainerStore())
@ -405,8 +405,7 @@ namespace MWScript
{
// cell not found, move to exterior instead if moving the player (vanilla PositionCell
// compatibility)
std::string error
= "Warning: PositionCell: unknown interior cell (" + cellID.getRefIdString() + ")";
std::string error = "Warning: PositionCell: unknown interior cell (" + std::string(cellID) + ")";
if (isPlayer)
error += ", moving to exterior instead";
runtime.getContext().report(error);
@ -500,7 +499,7 @@ namespace MWScript
{
const ESM::RefId itemID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
runtime.pop();
auto cellID = ESM::RefId::stringRefId(runtime.getStringLiteral(runtime[0].mInteger));
std::string_view cellName = runtime.getStringLiteral(runtime[0].mInteger);
runtime.pop();
Interpreter::Type_Float x = runtime[0].mFloat;
@ -515,12 +514,12 @@ namespace MWScript
MWWorld::CellStore* store = nullptr;
try
{
store = MWBase::Environment::get().getWorldModel()->getCell(cellID);
store = MWBase::Environment::get().getWorldModel()->getCell(cellName);
}
catch (std::exception&)
{
runtime.getContext().report("unknown cell (" + cellID.getRefIdString() + ")");
Log(Debug::Error) << "Error: unknown cell (" << cellID << ")";
runtime.getContext().report("unknown cell (" + std::string(cellName) + ")");
Log(Debug::Error) << "Error: unknown cell (" << cellName << ")";
}
if (store)
{

@ -17,7 +17,7 @@
namespace MWWorld
{
ActionTeleport::ActionTeleport(const ESM::RefId& cellName, const ESM::Position& position, bool teleportFollowers)
ActionTeleport::ActionTeleport(std::string_view cellName, const ESM::Position& position, bool teleportFollowers)
: Action(true)
, mCellName(cellName)
, mPosition(position)

@ -13,7 +13,7 @@ namespace MWWorld
{
class ActionTeleport : public Action
{
ESM::RefId mCellName;
std::string mCellName;
ESM::Position mPosition;
bool mTeleportFollowers;
@ -26,7 +26,7 @@ namespace MWWorld
public:
/// If cellName is empty, an exterior cell is assumed.
/// @param teleportFollowers Whether to teleport any following actors of the target actor as well.
ActionTeleport(const ESM::RefId& cellName, const ESM::Position& position, bool teleportFollowers);
ActionTeleport(std::string_view cellName, const ESM::Position& position, bool teleportFollowers);
/// @param includeHostiles If true, include hostile followers (which won't actually be teleported) in the
/// output,

@ -47,7 +47,7 @@ namespace MWWorld
const ESM::Position& getDoorDest() const { return mCellRef.mDoorDest; }
// Destination cell for doors (optional)
const ESM::RefId& getDestCell() const { return mCellRef.mDestCell; }
const std::string& getDestCell() const { return mCellRef.mDestCell; }
// Scale applied to mesh
float getScale() const { return mCellRef.mScale; }

@ -541,7 +541,8 @@ namespace MWWorld
}
mNavigator.setWorldspace(
mWorld.getWorldModel().getExterior(playerCellX, playerCellY)->getCell()->mCellId.mWorldspace,
ESM::RefId::stringRefId(
mWorld.getWorldModel().getExterior(playerCellX, playerCellY)->getCell()->mCellId.mWorldspace),
navigatorUpdateGuard.get());
mNavigator.updateBounds(pos, navigatorUpdateGuard.get());
@ -663,7 +664,8 @@ namespace MWWorld
"Testing exterior cells (" + std::to_string(i) + "/" + std::to_string(cells.getExtSize()) + ")...");
CellStore* cell = mWorld.getWorldModel().getExterior(it->mData.mX, it->mData.mY);
mNavigator.setWorldspace(cell->getCell()->mCellId.mWorldspace, navigatorUpdateGuard.get());
mNavigator.setWorldspace(
ESM::RefId::stringRefId(cell->getCell()->mCellId.mWorldspace), navigatorUpdateGuard.get());
const osg::Vec3f position
= osg::Vec3f(it->mData.mX + 0.5f, it->mData.mY + 0.5f, 0) * Constants::CellSizeInUnits;
mNavigator.updateBounds(position, navigatorUpdateGuard.get());
@ -720,7 +722,8 @@ namespace MWWorld
"Testing interior cells (" + std::to_string(i) + "/" + std::to_string(cells.getIntSize()) + ")...");
CellStore* cell = mWorld.getWorldModel().getInterior(it->mName);
mNavigator.setWorldspace(cell->getCell()->mCellId.mWorldspace, navigatorUpdateGuard.get());
mNavigator.setWorldspace(
ESM::RefId::stringRefId(cell->getCell()->mCellId.mWorldspace), navigatorUpdateGuard.get());
ESM::Position position;
mWorld.findInteriorPosition(it->mName, position);
mNavigator.updateBounds(position.asVec3(), navigatorUpdateGuard.get());
@ -839,7 +842,7 @@ namespace MWWorld
}
void Scene::changeToInteriorCell(
const ESM::RefId& cellName, const ESM::Position& position, bool adjustPlayerPos, bool changeEvent)
std::string_view cellName, const ESM::Position& position, bool adjustPlayerPos, bool changeEvent)
{
CellStore* cell = mWorld.getWorldModel().getInterior(cellName);
bool useFading = (mCurrentCell != nullptr);
@ -876,7 +879,8 @@ namespace MWWorld
loadingListener->setProgressRange(cell->count());
mNavigator.setWorldspace(cell->getCell()->mCellId.mWorldspace, navigatorUpdateGuard.get());
mNavigator.setWorldspace(
ESM::RefId::stringRefId(cell->getCell()->mCellId.mWorldspace), navigatorUpdateGuard.get());
mNavigator.updateBounds(position.asVec3(), navigatorUpdateGuard.get());
// Load cell.

@ -163,7 +163,7 @@ namespace MWWorld
void resetCellLoaded() { mCellLoaded = false; }
void changeToInteriorCell(
const ESM::RefId& cellName, const ESM::Position& position, bool adjustPlayerPos, bool changeEvent = true);
std::string_view cellName, const ESM::Position& position, bool adjustPlayerPos, bool changeEvent = true);
///< Move to interior cell.
/// @param changeEvent Set cellChanged flag?

@ -513,15 +513,16 @@ namespace MWWorld
esm.restoreContext(ctx);
}
const ESM::Cell* Store<ESM::Cell>::search(const ESM::RefId& id) const
const ESM::Cell* Store<ESM::Cell>::search(std::string_view name) const
{
DynamicInt::const_iterator it = mInt.find(id);
const std::string nameString = std::string(name);
DynamicInt::const_iterator it = mInt.find(nameString);
if (it != mInt.end())
{
return &(it->second);
}
DynamicInt::const_iterator dit = mDynamicInt.find(id);
DynamicInt::const_iterator dit = mDynamicInt.find(nameString);
if (dit != mDynamicInt.end())
{
return &dit->second;
@ -574,12 +575,12 @@ namespace MWWorld
return &mExt.insert(std::make_pair(key, newCell)).first->second;
}
const ESM::Cell* Store<ESM::Cell>::find(const ESM::RefId& id) const
const ESM::Cell* Store<ESM::Cell>::find(std::string_view id) const
{
const ESM::Cell* ptr = search(id);
if (ptr == nullptr)
{
const std::string msg = "Cell '" + id.getRefIdString() + "' not found";
const std::string msg = "Cell '" + std::string(id) + "' not found";
throw std::runtime_error(msg);
}
return ptr;
@ -709,7 +710,7 @@ namespace MWWorld
}
}
return RecordId(cell.mName, isDeleted);
return RecordId(ESM::RefId::stringRefId(cell.mName), isDeleted);
}
Store<ESM::Cell>::iterator Store<ESM::Cell>::intBegin() const
{
@ -727,12 +728,12 @@ namespace MWWorld
{
return iterator(mSharedExt.end());
}
const ESM::Cell* Store<ESM::Cell>::searchExtByName(const ESM::RefId& id) const
const ESM::Cell* Store<ESM::Cell>::searchExtByName(std::string_view name) const
{
const ESM::Cell* cell = nullptr;
for (const ESM::Cell* sharedCell : mSharedExt)
{
if (sharedCell->mName == id)
if (sharedCell->mName == name)
{
if (cell == nullptr || (sharedCell->mData.mX > cell->mData.mX)
|| (sharedCell->mData.mX == cell->mData.mX && sharedCell->mData.mY > cell->mData.mY))
@ -777,7 +778,7 @@ namespace MWWorld
for (const ESM::Cell* sharedCell : mSharedInt)
{
list.push_back(sharedCell->mName);
list.push_back(ESM::RefId::stringRefId(sharedCell->mName));
}
}
ESM::Cell* Store<ESM::Cell>::insert(const ESM::Cell& cell)
@ -812,9 +813,10 @@ namespace MWWorld
}
return erase(cell.mName);
}
bool Store<ESM::Cell>::erase(const ESM::RefId& id)
bool Store<ESM::Cell>::erase(std::string_view name)
{
DynamicInt::iterator it = mDynamicInt.find(id);
const std::string nameString = std::string(name);
auto it = mDynamicInt.find(nameString);
if (it == mDynamicInt.end())
{
@ -875,7 +877,8 @@ namespace MWWorld
// also an exterior cell with the coordinates of (0,0), so that doesn't help. Check whether mCell is an interior
// cell. This isn't perfect, will break if a Region with the same name as an interior cell is created. A proper
// fix should be made for future versions of the file format.
bool interior = pathgrid.mData.mX == 0 && pathgrid.mData.mY == 0 && mCells->search(pathgrid.mCell) != nullptr;
bool interior = pathgrid.mData.mX == 0 && pathgrid.mData.mY == 0
&& mCells->search(pathgrid.mCell.getRefIdString()) != nullptr;
// deal with mods that have empty pathgrid records (Issue #6209)
// we assume that these records are empty on purpose (i.e. to remove old pathgrid on an updated cell)
@ -928,7 +931,7 @@ namespace MWWorld
}
const ESM::Pathgrid* Store<ESM::Pathgrid>::search(const ESM::RefId& name) const
{
Interior::const_iterator it = mInt.find(name);
Interior::const_iterator it = mInt.find(ESM::RefId(name));
if (it != mInt.end())
return &(it->second);
return nullptr;
@ -958,14 +961,14 @@ namespace MWWorld
if (!(cell.mData.mFlags & ESM::Cell::Interior))
return search(cell.mData.mX, cell.mData.mY);
else
return search(cell.mName);
return search(ESM::RefId::stringRefId(cell.mName));
}
const ESM::Pathgrid* Store<ESM::Pathgrid>::find(const ESM::Cell& cell) const
{
if (!(cell.mData.mFlags & ESM::Cell::Interior))
return find(cell.mData.mX, cell.mData.mY);
else
return find(cell.mName);
return find(ESM::RefId::stringRefId(cell.mName));
}
// Skill

@ -332,7 +332,8 @@ namespace MWWorld
}
};
typedef std::unordered_map<ESM::RefId, ESM::Cell> DynamicInt;
typedef std::unordered_map<std::string, ESM::Cell, Misc::StringUtils::CiHash> DynamicInt;
typedef std::map<std::pair<int, int>, ESM::Cell, DynamicExtCmp> DynamicExt;
DynamicInt mInt;
@ -350,12 +351,12 @@ namespace MWWorld
public:
typedef SharedIterator<ESM::Cell> iterator;
const ESM::Cell* search(const ESM::RefId& id) const;
const ESM::Cell* search(std::string_view id) const;
const ESM::Cell* search(int x, int y) const;
const ESM::Cell* searchStatic(int x, int y) const;
const ESM::Cell* searchOrCreate(int x, int y);
const ESM::Cell* find(const ESM::RefId& id) const;
const ESM::Cell* find(std::string_view id) const;
const ESM::Cell* find(int x, int y) const;
void clearDynamic() override;
@ -369,7 +370,7 @@ namespace MWWorld
iterator extEnd() const;
// Return the northernmost cell in the easternmost column.
const ESM::Cell* searchExtByName(const ESM::RefId& id) const;
const ESM::Cell* searchExtByName(std::string_view id) const;
// Return the northernmost cell in the easternmost column.
const ESM::Cell* searchExtByRegion(const ESM::RefId& id) const;
@ -383,7 +384,7 @@ namespace MWWorld
ESM::Cell* insert(const ESM::Cell& cell);
bool erase(const ESM::Cell& cell);
bool erase(const ESM::RefId& id);
bool erase(std::string_view id);
bool erase(int x, int y);
};

@ -156,7 +156,7 @@ namespace MWWorld
World::World(osgViewer::Viewer* viewer, osg::ref_ptr<osg::Group> rootNode, Resource::ResourceSystem* resourceSystem,
SceneUtil::WorkQueue* workQueue, SceneUtil::UnrefQueue& unrefQueue, const Files::Collections& fileCollections,
const std::vector<std::string>& contentFiles, const std::vector<std::string>& groundcoverFiles,
ToUTF8::Utf8Encoder* encoder, int activationDistanceOverride, const ESM::RefId& startCell,
ToUTF8::Utf8Encoder* encoder, int activationDistanceOverride, const std::string& startCell,
const std::string& startupScript, const std::filesystem::path& resourcePath,
const std::filesystem::path& userDataPath)
: mResourceSystem(resourceSystem)
@ -640,7 +640,7 @@ namespace MWWorld
if (cell)
{
if (!cell->isExterior() || !cell->mName.empty())
return cell->mName.getRefIdString();
return cell->mName;
if (const ESM::Region* region = mStore.get<ESM::Region>().search(cell->mRegion))
return region->mName;
@ -928,7 +928,7 @@ namespace MWWorld
}
void World::changeToInteriorCell(
const ESM::RefId& cellName, const ESM::Position& position, bool adjustPlayerPos, bool changeEvent)
const std::string_view cellName, const ESM::Position& position, bool adjustPlayerPos, bool changeEvent)
{
mPhysics->clearQueuedMovement();
mDiscardMovements = true;
@ -1399,10 +1399,10 @@ namespace MWWorld
esmPos.pos[0] = traced.x();
esmPos.pos[1] = traced.y();
esmPos.pos[2] = traced.z();
const ESM::RefId* cell = &ESM::RefId::sEmpty;
std::string_view cell = "";
if (!actor.getCell()->isExterior())
cell = &actor.getCell()->getCell()->mName;
MWWorld::ActionTeleport(*cell, esmPos, false).execute(actor);
cell = actor.getCell()->getCell()->mName;
MWWorld::ActionTeleport(cell, esmPos, false).execute(actor);
}
}
@ -2747,7 +2747,7 @@ namespace MWWorld
physicActor->enableCollisionBody(enable);
}
bool World::findInteriorPosition(const ESM::RefId& name, ESM::Position& pos)
bool World::findInteriorPosition(std::string_view name, ESM::Position& pos)
{
pos.rot[0] = pos.rot[1] = pos.rot[2] = 0;
pos.pos[0] = pos.pos[1] = pos.pos[2] = 0;
@ -2819,10 +2819,9 @@ namespace MWWorld
return false;
}
bool World::findExteriorPosition(const ESM::RefId& nameId, ESM::Position& pos)
bool World::findExteriorPosition(std::string_view nameId, ESM::Position& pos)
{
pos.rot[0] = pos.rot[1] = pos.rot[2] = 0;
const std::string& name = nameId.getRefIdString();
const ESM::Cell* ext = nullptr;
try
@ -2836,12 +2835,13 @@ namespace MWWorld
}
if (!ext)
{
size_t comma = name.find(',');
size_t comma = nameId.find(',');
if (comma != std::string::npos)
{
int x, y;
std::from_chars_result xResult = std::from_chars(name.data(), name.data() + comma, x);
std::from_chars_result yResult = std::from_chars(name.data() + comma + 1, name.data() + name.size(), y);
std::from_chars_result xResult = std::from_chars(nameId.data(), nameId.data() + comma, x);
std::from_chars_result yResult
= std::from_chars(nameId.data() + comma + 1, nameId.data() + nameId.size(), y);
if (xResult.ec == std::errc::result_out_of_range || yResult.ec == std::errc::result_out_of_range)
throw std::runtime_error("Cell coordinates out of range.");
else if (xResult.ec == std::errc{} && yResult.ec == std::errc{})
@ -3253,9 +3253,9 @@ namespace MWWorld
// Search for a 'nearest' exterior, counting each cell between the starting
// cell and the exterior as a distance of 1. Will fail for isolated interiors.
std::set<ESM::RefId> checkedCells;
std::set<ESM::RefId> currentCells;
std::set<ESM::RefId> nextCells;
std::set<std::string_view> checkedCells;
std::set<std::string_view> currentCells;
std::set<std::string_view> nextCells;
nextCells.insert(cell->getCell()->mName);
while (!nextCells.empty())
@ -3282,7 +3282,7 @@ namespace MWWorld
}
else
{
const ESM::RefId& dest = ref.mRef.getDestCell();
const std::string_view dest = ref.mRef.getDestCell();
if (!checkedCells.count(dest) && !currentCells.count(dest))
nextCells.insert(dest);
}
@ -3306,9 +3306,9 @@ namespace MWWorld
// Search for a 'nearest' marker, counting each cell between the starting
// cell and the exterior as a distance of 1. If an exterior is found, jump
// to the nearest exterior marker, without further interior searching.
std::set<ESM::RefId> checkedCells;
std::set<ESM::RefId> currentCells;
std::set<ESM::RefId> nextCells;
std::set<std::string_view> checkedCells;
std::set<std::string_view> currentCells;
std::set<std::string_view> nextCells;
MWWorld::ConstPtr closestMarker;
nextCells.insert(ptr.getCell()->getCell()->mName);
@ -3404,11 +3404,11 @@ namespace MWWorld
return;
}
const ESM::RefId* cellName = &ESM::RefId::sEmpty;
std::string_view cellName = "";
if (!closestMarker.mCell->isExterior())
cellName = &closestMarker.mCell->getCell()->mName;
cellName = closestMarker.mCell->getCell()->mName;
MWWorld::ActionTeleport action(*cellName, closestMarker.getRefData().getPosition(), false);
MWWorld::ActionTeleport action(cellName, closestMarker.getRefData().getPosition(), false);
action.execute(ptr);
}
@ -3610,7 +3610,7 @@ namespace MWWorld
Log(Debug::Warning) << "Failed to confiscate items: no closest prison marker found.";
return;
}
const ESM::RefId& prisonName = prisonMarker.getCellRef().getDestCell();
std::string_view prisonName = prisonMarker.getCellRef().getDestCell();
if (prisonName.empty())
{
Log(Debug::Warning) << "Failed to confiscate items: prison marker not linked to prison interior";

@ -94,7 +94,7 @@ namespace MWWorld
WorldModel mWorldModel;
std::vector<int> mESMVersions; // the versions of esm files
ESM::RefId mCurrentWorldSpace;
std::string mCurrentWorldSpace;
std::unique_ptr<MWWorld::Player> mPlayer;
std::unique_ptr<MWPhysics::PhysicsSystem> mPhysics;
@ -118,7 +118,7 @@ namespace MWWorld
int mActivationDistanceOverride;
ESM::RefId mStartCell;
std::string mStartCell;
float mSwimHeightScale;
@ -200,7 +200,7 @@ namespace MWWorld
SceneUtil::WorkQueue* workQueue, SceneUtil::UnrefQueue& unrefQueue,
const Files::Collections& fileCollections, const std::vector<std::string>& contentFiles,
const std::vector<std::string>& groundcoverFiles, ToUTF8::Utf8Encoder* encoder,
int activationDistanceOverride, const ESM::RefId& startCell, const std::string& startupScript,
int activationDistanceOverride, const std::string& startCell, const std::string& startupScript,
const std::filesystem::path& resourcePath, const std::filesystem::path& userDataPath);
virtual ~World();
@ -341,7 +341,7 @@ namespace MWWorld
void setSimulationTimeScale(float scale) override;
void changeToInteriorCell(const ESM::RefId& cellName, const ESM::Position& position, bool adjustPlayerPos,
void changeToInteriorCell(const std::string_view cellName, const ESM::Position& position, bool adjustPlayerPos,
bool changeEvent = true) override;
///< Move to interior cell.
///< @param changeEvent If false, do not trigger cell change flag or detect worldspace changes
@ -603,11 +603,11 @@ namespace MWWorld
/// Find center of exterior cell above land surface
/// \return false if exterior with given name not exists, true otherwise
bool findExteriorPosition(const ESM::RefId& name, ESM::Position& pos) override;
bool findExteriorPosition(std::string_view nameId, ESM::Position& pos) override;
/// Find position in interior cell near door entrance
/// \return false if interior with given name not exists, true otherwise
bool findInteriorPosition(const ESM::RefId& name, ESM::Position& pos) override;
bool findInteriorPosition(std::string_view name, ESM::Position& pos) override;
/// Enables or disables use of teleport spell effects (recall, intervention, etc).
void enableTeleporting(bool enable) override;

@ -19,8 +19,8 @@
namespace
{
template <class Visitor, class Key>
bool forEachInStore(const ESM::RefId& id, Visitor&& visitor, std::map<Key, MWWorld::CellStore>& cellStore)
template <class Visitor, class Key, class Comp>
bool forEachInStore(const ESM::RefId& id, Visitor&& visitor, std::map<Key, MWWorld::CellStore, Comp>& cellStore)
{
for (auto& cell : cellStore)
{
@ -64,7 +64,7 @@ MWWorld::CellStore* MWWorld::WorldModel::getCellStore(const ESM::Cell* cell)
{
if (cell->mData.mFlags & ESM::Cell::Interior)
{
auto result = mInteriors.find(cell->mName);
auto result = mInteriors.find(std::string(cell->mName));
if (result == mInteriors.end())
result = mInteriors.emplace(cell->mName, CellStore(cell, mStore, mReaders)).first;
@ -196,9 +196,9 @@ MWWorld::CellStore* MWWorld::WorldModel::getExterior(int x, int y)
return &result->second;
}
MWWorld::CellStore* MWWorld::WorldModel::getInterior(const ESM::RefId& name)
MWWorld::CellStore* MWWorld::WorldModel::getInterior(std::string_view name)
{
auto result = mInteriors.find(name);
auto result = mInteriors.find(std::string(name));
if (result == mInteriors.end())
{
@ -223,7 +223,7 @@ MWWorld::CellStore* MWWorld::WorldModel::getCell(const ESM::CellId& id)
return getInterior(id.mWorldspace);
}
const ESM::Cell* MWWorld::WorldModel::getESMCellByName(const ESM::RefId& name)
const ESM::Cell* MWWorld::WorldModel::getESMCellByName(std::string_view name)
{
const ESM::Cell* cell = mStore.get<ESM::Cell>().search(name); // first try interiors
if (!cell) // try named exteriors
@ -231,17 +231,17 @@ const ESM::Cell* MWWorld::WorldModel::getESMCellByName(const ESM::RefId& name)
if (!cell)
{
// treat "Wilderness" like an empty string
static const ESM::RefId defaultName
= ESM::RefId::stringRefId(mStore.get<ESM::GameSetting>().find("sDefaultCellname")->mValue.getString());
static const std::string& defaultName
= mStore.get<ESM::GameSetting>().find("sDefaultCellname")->mValue.getString();
if (name == defaultName)
cell = mStore.get<ESM::Cell>().searchExtByName(ESM::RefId::sEmpty);
cell = mStore.get<ESM::Cell>().searchExtByName("");
}
if (!cell)
{
// now check for regions
for (const ESM::Region& region : mStore.get<ESM::Region>())
{
if (name == ESM::RefId::stringRefId(region.mName))
if (name == region.mName)
{
cell = mStore.get<ESM::Cell>().searchExtByRegion(region.mId);
break;
@ -249,11 +249,11 @@ const ESM::Cell* MWWorld::WorldModel::getESMCellByName(const ESM::RefId& name)
}
}
if (!cell)
throw std::runtime_error(std::string("Can't find cell with name ") + name.getRefIdString());
throw std::runtime_error(std::string("Can't find cell with name ") + std::string(name));
return cell;
}
MWWorld::CellStore* MWWorld::WorldModel::getCell(const ESM::RefId& name)
MWWorld::CellStore* MWWorld::WorldModel::getCell(std::string_view name)
{
const ESM::Cell* cell = getESMCellByName(name);
if (cell->isExterior())
@ -263,7 +263,7 @@ MWWorld::CellStore* MWWorld::WorldModel::getCell(const ESM::RefId& name)
}
MWWorld::CellStore* MWWorld::WorldModel::getCellByPosition(
const osg::Vec3f& pos, const ESM::RefId& cellNameInSameWorldSpace)
const osg::Vec3f& pos, std::string_view cellNameInSameWorldSpace)
{
if (cellNameInSameWorldSpace.empty() || getESMCellByName(cellNameInSameWorldSpace)->isExterior())
{

@ -6,6 +6,8 @@
#include <string>
#include <unordered_map>
#include <components/misc/algorithm.hpp>
#include "cellstore.hpp"
#include "ptr.hpp"
@ -34,7 +36,7 @@ namespace MWWorld
typedef std::vector<std::pair<ESM::RefId, CellStore*>> IdCache;
const MWWorld::ESMStore& mStore;
ESM::ReadersCache& mReaders;
mutable std::map<ESM::RefId, CellStore> mInteriors;
mutable std::map<std::string, CellStore, Misc::StringUtils::CiComp> mInteriors;
mutable std::map<std::pair<int, int>, CellStore> mExteriors;
IdCache mIdCache;
std::size_t mIdCacheIndex;
@ -42,7 +44,7 @@ namespace MWWorld
WorldModel(const WorldModel&);
WorldModel& operator=(const WorldModel&);
const ESM::Cell* getESMCellByName(const ESM::RefId& name);
const ESM::Cell* getESMCellByName(std::string_view name);
CellStore* getCellStore(const ESM::Cell* cell);
Ptr getPtrAndCache(const ESM::RefId& name, CellStore& cellStore);
@ -61,14 +63,14 @@ namespace MWWorld
explicit WorldModel(const MWWorld::ESMStore& store, ESM::ReadersCache& reader);
CellStore* getExterior(int x, int y);
CellStore* getInterior(const ESM::RefId& name);
CellStore* getCell(const ESM::RefId& name); // interior or named exterior
CellStore* getCell(const ESM::CellId& id);
CellStore* getInterior(std::string_view name);
CellStore* getCell(std::string_view name); // interior or named exterior
CellStore* getCell(const ESM::CellId& Id);
// If cellNameInSameWorldSpace is an interior - returns this interior.
// Otherwise returns exterior cell for given position in the same world space.
// At the moment multiple world spaces are not supported, so all exteriors are in one world space.
CellStore* getCellByPosition(const osg::Vec3f& pos, const ESM::RefId& cellNameInSameWorldSpace);
CellStore* getCellByPosition(const osg::Vec3f& pos, std::string_view cellNameInSameWorldSpace);
void registerPtr(const MWWorld::Ptr& ptr);
void deregisterPtr(const MWWorld::Ptr& ptr);

@ -54,7 +54,7 @@ namespace ESM
mTargetActorId = -1;
esm.getHNOT(mTargetActorId, "TAID");
esm.getHNT(mRemainingDuration, "DURA");
mCellId = ESM::RefId::stringRefId(esm.getHNOString("CELL"));
mCellId = esm.getHNOString("CELL");
mRepeat = false;
esm.getHNOT(mRepeat, "REPT");
if (esm.getFormat() < 18)
@ -74,7 +74,7 @@ namespace ESM
esm.writeHNT("TAID", mTargetActorId);
esm.writeHNT("DURA", mRemainingDuration);
if (!mCellId.empty())
esm.writeHNString("CELL", mCellId.getRefIdString());
esm.writeHNString("CELL", mCellId);
if (mRepeat)
esm.writeHNT("REPT", mRepeat);
}
@ -86,7 +86,7 @@ namespace ESM
mTargetActorId = -1;
esm.getHNOT(mTargetActorId, "TAID");
esm.getHNT(mRemainingDuration, "DURA");
mCellId = ESM::RefId::stringRefId(esm.getHNOString("CELL"));
mCellId = esm.getHNOString("CELL");
esm.getHNT(mAlwaysFollow, "ALWY");
mCommanded = false;
esm.getHNOT(mCommanded, "CMND");
@ -111,7 +111,7 @@ namespace ESM
esm.writeHNT("TAID", mTargetActorId);
esm.writeHNT("DURA", mRemainingDuration);
if (!mCellId.empty())
esm.writeHNString("CELL", mCellId.getRefIdString());
esm.writeHNString("CELL", mCellId);
esm.writeHNT("ALWY", mAlwaysFollow);
esm.writeHNT("CMND", mCommanded);
if (mActive)

@ -92,7 +92,7 @@ namespace ESM
int mTargetActorId;
ESM::RefId mTargetId;
ESM::RefId mCellId;
std::string mCellId;
float mRemainingDuration;
bool mRepeat;
@ -106,7 +106,7 @@ namespace ESM
int mTargetActorId;
ESM::RefId mTargetId;
ESM::RefId mCellId;
std::string mCellId;
float mRemainingDuration;
bool mAlwaysFollow;

@ -6,11 +6,11 @@
namespace ESM
{
const ESM::RefId CellId::sDefaultWorldspace = ESM::RefId::stringRefId("sys::default");
const std::string CellId::sDefaultWorldspace = "sys::default";
void CellId::load(ESMReader& esm)
{
mWorldspace = ESM::RefId::stringRefId(esm.getHNString("SPAC"));
mWorldspace = esm.getHNString("SPAC");
if (esm.isNextSub("CIDX"))
{
@ -23,7 +23,7 @@ namespace ESM
void CellId::save(ESMWriter& esm) const
{
esm.writeHNString("SPAC", mWorldspace.getRefIdString());
esm.writeHNString("SPAC", mWorldspace);
if (mPaged)
esm.writeHNT("CIDX", mIndex, 8);

@ -17,11 +17,11 @@ namespace ESM
int mY;
};
ESM::RefId mWorldspace;
std::string mWorldspace;
CellIndex mIndex;
bool mPaged;
static const ESM::RefId sDefaultWorldspace;
static const std::string sDefaultWorldspace;
void load(ESMReader& esm);
void save(ESMWriter& esm) const;

@ -109,7 +109,7 @@ namespace ESM
cellRef.mTeleport = true;
break;
case fourCC("DNAM"):
getRefIdOrSkip(cellRef.mDestCell);
getHStringOrSkip(cellRef.mDestCell);
break;
case fourCC("FLTV"):
getHTOrSkip(cellRef.mLockLevel);
@ -235,7 +235,7 @@ namespace ESM
if (!inInventory && mTeleport)
{
esm.writeHNT("DODT", mDoorDest);
esm.writeHNOCString("DNAM", mDestCell.getRefIdString());
esm.writeHNOCString("DNAM", mDestCell);
}
if (!inInventory && mLockLevel != 0)
@ -270,7 +270,7 @@ namespace ESM
mChargeIntRemainder = 0.0f;
mEnchantmentCharge = -1;
mGoldValue = 1;
mDestCell = ESM::RefId::sEmpty;
mDestCell.clear();
mLockLevel = 0;
mKey = ESM::RefId::sEmpty;
mTrap = ESM::RefId::sEmpty;

@ -89,7 +89,7 @@ namespace ESM
Position mDoorDest;
// Destination cell for doors (optional)
ESM::RefId mDestCell;
std::string mDestCell;
// Lock level for doors and containers
int mLockLevel;

@ -71,7 +71,7 @@ namespace ESM
switch (esm.retSubName().toInt())
{
case SREC_NAME:
mName = esm.getRefId();
mName = esm.getHString();
break;
case fourCC("DATA"):
esm.getHTSized<12>(mData);
@ -101,7 +101,7 @@ namespace ESM
}
else
{
mCellId.mWorldspace = mName;
mCellId.mWorldspace = Misc::StringUtils::lowerCase(mName);
mCellId.mIndex.mX = 0;
mCellId.mIndex.mY = 0;
}
@ -173,7 +173,7 @@ namespace ESM
void Cell::save(ESMWriter& esm, bool isDeleted) const
{
esm.writeHNCString("NAME", mName.getRefIdString());
esm.writeHNCString("NAME", mName);
esm.writeHNT("DATA", mData, 12);
if (isDeleted)
@ -225,7 +225,7 @@ namespace ESM
std::string Cell::getDescription() const
{
const auto& nameString = mName.getRefIdString();
const auto& nameString = mName;
if (mData.mFlags & Interior)
return nameString;
@ -315,7 +315,7 @@ namespace ESM
void Cell::blank()
{
mName = ESM::RefId::sEmpty;
mName = "";
mRegion = ESM::RefId::sEmpty;
mWater = 0;
mWaterInt = false;

@ -101,7 +101,7 @@ namespace ESM
};
Cell()
: mName(ESM::RefId::sEmpty)
: mName("")
, mRegion(ESM::RefId())
, mHasAmbi(true)
, mWater(0)
@ -113,7 +113,7 @@ namespace ESM
// Interior cells are indexed by this (it's the 'id'), for exterior
// cells it is optional.
ESM::RefId mName;
std::string mName;
// Optional region name for exterior and quasi-exterior cells.
RefId mRegion;

@ -18,7 +18,7 @@ namespace ESM
}
else if (esm.retSubName().toInt() == fourCC("DNAM"))
{
const ESM::RefId name = esm.getRefId();
std::string name = esm.getHString();
if (mList.empty())
Log(Debug::Warning) << "Encountered DNAM record without DODT record, skipped.";
else
@ -32,7 +32,7 @@ namespace ESM
for (DestIter it = mList.begin(); it != mList.end(); ++it)
{
esm.writeHNT("DODT", it->mPos, sizeof(it->mPos));
esm.writeHNOCString("DNAM", it->mCellName.getRefIdString());
esm.writeHNOCString("DNAM", it->mCellName);
}
}

@ -20,7 +20,7 @@ namespace ESM
struct Dest
{
Position mPos;
ESM::RefId mCellName;
std::string mCellName;
};
std::vector<Dest> mList;

@ -59,7 +59,7 @@ namespace EsmLoader
struct CellRecords
{
Records<ESM::Cell> mValues;
std::map<ESM::RefId, std::size_t> mByName;
std::map<std::string, std::size_t> mByName;
std::map<std::pair<int, int>, std::size_t> mByPosition;
};

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