Simplify controller classes

pull/638/head
scrawl 10 years ago
parent 74dfb23e7b
commit 3839d6f777

@ -92,7 +92,7 @@ float ControllerFunction::calculate(float value)
return value;
}
osg::Quat KeyframeController::Value::interpKey(const Nif::QuaternionKeyMap::MapType &keys, float time)
osg::Quat KeyframeControllerValue::interpKey(const Nif::QuaternionKeyMap::MapType &keys, float time)
{
if(time <= keys.begin()->first)
return keys.begin()->second.mValue;
@ -125,7 +125,7 @@ osg::Quat KeyframeController::Value::interpKey(const Nif::QuaternionKeyMap::MapT
return keys.rbegin()->second.mValue;
}
osg::Quat KeyframeController::Value::getXYZRotation(float time) const
osg::Quat KeyframeControllerValue::getXYZRotation(float time) const
{
float xrot = interpKey(mXRotations->mKeys, time);
float yrot = interpKey(mYRotations->mKeys, time);
@ -136,7 +136,7 @@ osg::Quat KeyframeController::Value::getXYZRotation(float time) const
return (zr*yr*xr);
}
KeyframeController::Value::Value(osg::Node *target, const Nif::NIFFilePtr &nif, const Nif::NiKeyframeData *data,
KeyframeControllerValue::KeyframeControllerValue(osg::Node *target, const Nif::NIFFilePtr &nif, const Nif::NiKeyframeData *data,
osg::Quat initialQuat, float initialScale)
: NodeTargetValue(target)
, mRotations(&data->mRotations)
@ -150,7 +150,7 @@ KeyframeController::Value::Value(osg::Node *target, const Nif::NIFFilePtr &nif,
, mInitialScale(initialScale)
{ }
osg::Vec3f KeyframeController::Value::getTranslation(float time) const
osg::Vec3f KeyframeControllerValue::getTranslation(float time) const
{
if(mTranslations->mKeys.size() > 0)
return interpKey(mTranslations->mKeys, time);
@ -158,7 +158,7 @@ osg::Vec3f KeyframeController::Value::getTranslation(float time) const
return trans->getMatrix().getTrans();
}
void KeyframeController::Value::setValue(float time)
void KeyframeControllerValue::setValue(float time)
{
osg::MatrixTransform* trans = static_cast<osg::MatrixTransform*>(mNode);
osg::Matrix mat = trans->getMatrix();
@ -200,14 +200,14 @@ void Controller::update()
}
}
GeomMorpherController::Value::Value(osgAnimation::MorphGeometry *geom, const Nif::NiMorphData* morphData)
GeomMorpherControllerValue::GeomMorpherControllerValue(osgAnimation::MorphGeometry *geom, const Nif::NiMorphData* morphData)
: mGeom(geom)
, mMorphs(morphData->mMorphs)
{
}
void GeomMorpherController::Value::setValue(float time)
void GeomMorpherControllerValue::setValue(float time)
{
if (mMorphs.size() <= 1)
return;
@ -223,7 +223,7 @@ void GeomMorpherController::Value::setValue(float time)
}
}
UVController::Value::Value(osg::StateSet *target, const Nif::NiUVData *data, std::set<int> textureUnits)
UVControllerValue::UVControllerValue(osg::StateSet *target, const Nif::NiUVData *data, std::set<int> textureUnits)
: mStateSet(target)
, mUTrans(data->mKeyList[0])
, mVTrans(data->mKeyList[1])
@ -233,7 +233,7 @@ UVController::Value::Value(osg::StateSet *target, const Nif::NiUVData *data, std
{
}
void UVController::Value::setValue(float value)
void UVControllerValue::setValue(float value)
{
float uTrans = interpKey(mUTrans.mKeys, value, 0.0f);
float vTrans = interpKey(mVTrans.mKeys, value, 0.0f);
@ -252,7 +252,7 @@ void UVController::Value::setValue(float value)
}
}
bool VisController::Value::calculate(float time) const
bool VisControllerValue::calculate(float time) const
{
if(mData.size() == 0)
return true;
@ -265,7 +265,7 @@ bool VisController::Value::calculate(float time) const
return mData.back().isSet;
}
void VisController::Value::setValue(float time)
void VisControllerValue::setValue(float time)
{
bool vis = calculate(time);
mNode->setNodeMask(vis ? ~0 : 0);

@ -114,99 +114,83 @@ namespace NifOsg
{ return mNode; }
};
class GeomMorpherController
class GeomMorpherControllerValue : public ControllerValue, public ValueInterpolator
{
public:
class Value : public ControllerValue, public ValueInterpolator
{
public:
// FIXME: don't copy the morph data?
Value(osgAnimation::MorphGeometry* geom, const Nif::NiMorphData *data);
// FIXME: don't copy the morph data?
GeomMorpherControllerValue(osgAnimation::MorphGeometry* geom, const Nif::NiMorphData *data);
virtual void setValue(float time);
virtual void setValue(float time);
private:
osgAnimation::MorphGeometry* mGeom;
std::vector<Nif::NiMorphData::MorphData> mMorphs;
};
private:
osgAnimation::MorphGeometry* mGeom;
std::vector<Nif::NiMorphData::MorphData> mMorphs;
};
class KeyframeController
class KeyframeControllerValue : public NodeTargetValue, public ValueInterpolator
{
public:
class Value : public NodeTargetValue, public ValueInterpolator
{
private:
const Nif::QuaternionKeyMap* mRotations;
const Nif::FloatKeyMap* mXRotations;
const Nif::FloatKeyMap* mYRotations;
const Nif::FloatKeyMap* mZRotations;
const Nif::Vector3KeyMap* mTranslations;
const Nif::FloatKeyMap* mScales;
Nif::NIFFilePtr mNif; // Hold a SharedPtr to make sure key lists stay valid
private:
const Nif::QuaternionKeyMap* mRotations;
const Nif::FloatKeyMap* mXRotations;
const Nif::FloatKeyMap* mYRotations;
const Nif::FloatKeyMap* mZRotations;
const Nif::Vector3KeyMap* mTranslations;
const Nif::FloatKeyMap* mScales;
Nif::NIFFilePtr mNif; // Hold a SharedPtr to make sure key lists stay valid
osg::Quat mInitialQuat;
float mInitialScale;
osg::Quat mInitialQuat;
float mInitialScale;
using ValueInterpolator::interpKey;
using ValueInterpolator::interpKey;
osg::Quat interpKey(const Nif::QuaternionKeyMap::MapType &keys, float time);
osg::Quat interpKey(const Nif::QuaternionKeyMap::MapType &keys, float time);
osg::Quat getXYZRotation(float time) const;
osg::Quat getXYZRotation(float time) const;
public:
/// @note The NiKeyFrameData must be valid as long as this KeyframeController exists.
Value(osg::Node *target, const Nif::NIFFilePtr& nif, const Nif::NiKeyframeData *data,
osg::Quat initialQuat, float initialScale);
public:
/// @note The NiKeyFrameData must be valid as long as this KeyframeController exists.
KeyframeControllerValue(osg::Node *target, const Nif::NIFFilePtr& nif, const Nif::NiKeyframeData *data,
osg::Quat initialQuat, float initialScale);
virtual osg::Vec3f getTranslation(float time) const;
virtual osg::Vec3f getTranslation(float time) const;
virtual void setValue(float time);
};
virtual void setValue(float time);
};
class UVController
class UVControllerValue : public ControllerValue, ValueInterpolator
{
private:
osg::StateSet* mStateSet;
Nif::FloatKeyMap mUTrans;
Nif::FloatKeyMap mVTrans;
Nif::FloatKeyMap mUScale;
Nif::FloatKeyMap mVScale;
std::set<int> mTextureUnits;
public:
class Value : public ControllerValue, ValueInterpolator
{
private:
osg::StateSet* mStateSet;
Nif::FloatKeyMap mUTrans;
Nif::FloatKeyMap mVTrans;
Nif::FloatKeyMap mUScale;
Nif::FloatKeyMap mVScale;
std::set<int> mTextureUnits;
public:
Value(osg::StateSet* target, const Nif::NiUVData *data, std::set<int> textureUnits);
virtual void setValue(float value);
};
UVControllerValue(osg::StateSet* target, const Nif::NiUVData *data, std::set<int> textureUnits);
virtual void setValue(float value);
};
class VisController
class VisControllerValue : public NodeTargetValue
{
public:
class Value : public NodeTargetValue
{
private:
std::vector<Nif::NiVisData::VisData> mData;
private:
std::vector<Nif::NiVisData::VisData> mData;
bool calculate(float time) const;
bool calculate(float time) const;
public:
Value(osg::Node *target, const Nif::NiVisData *data)
: NodeTargetValue(target)
, mData(data->mVis)
{ }
public:
VisControllerValue(osg::Node *target, const Nif::NiVisData *data)
: NodeTargetValue(target)
, mData(data->mVis)
{ }
virtual osg::Vec3f getTranslation(float time) const
{ return osg::Vec3f(); }
virtual osg::Vec3f getTranslation(float time) const
{ return osg::Vec3f(); }
virtual void setValue(float time);
};
virtual void setValue(float time);
};
}

@ -400,7 +400,7 @@ namespace NifOsg
std::set<int> texUnits;
for (std::map<int, int>::const_iterator it = boundTextures.begin(); it != boundTextures.end(); ++it)
texUnits.insert(it->first);
boost::shared_ptr<ControllerValue> dest(new UVController::Value(transformNode->getOrCreateStateSet()
boost::shared_ptr<ControllerValue> dest(new UVControllerValue(transformNode->getOrCreateStateSet()
, uvctrl->data.getPtr(), texUnits));
createController(uvctrl, dest, 0);
}
@ -422,7 +422,7 @@ namespace NifOsg
std::cerr << "Warning: multiple KeyframeControllers on the same node" << std::endl;
continue;
}
boost::shared_ptr<ControllerValue> dest(new KeyframeController::Value(transformNode, mNif, key->data.getPtr(),
boost::shared_ptr<ControllerValue> dest(new KeyframeControllerValue(transformNode, mNif, key->data.getPtr(),
transformNode->getMatrix().getRotate(), nifNode->trafo.scale));
createController(key, dest, 0);
@ -432,7 +432,7 @@ namespace NifOsg
else if (ctrl->recType == Nif::RC_NiVisController)
{
const Nif::NiVisController* visctrl = static_cast<const Nif::NiVisController*>(ctrl.getPtr());
boost::shared_ptr<ControllerValue> dest(new VisController::Value(transformNode, visctrl->data.getPtr()));
boost::shared_ptr<ControllerValue> dest(new VisControllerValue(transformNode, visctrl->data.getPtr()));
createController(visctrl, dest, 0);
}
}
@ -532,7 +532,7 @@ namespace NifOsg
{
geometry = handleMorphGeometry(static_cast<const Nif::NiGeomMorpherController*>(ctrl.getPtr()));
boost::shared_ptr<ControllerValue> value(
new GeomMorpherController::Value(static_cast<osgAnimation::MorphGeometry*>(geometry.get()),
new GeomMorpherControllerValue(static_cast<osgAnimation::MorphGeometry*>(geometry.get()),
static_cast<const Nif::NiGeomMorpherController*>(ctrl.getPtr())->data.getPtr()));
createController(ctrl.getPtr(), value, 0);
break;

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