mwininimporter: add more fallback values

pull/16/head
Emanuel Guevel 12 years ago
parent 9d043d0193
commit 38e7dbb970

@ -19,6 +19,81 @@ MwIniImporter::MwIniImporter()
};
const char *fallback[] = {
// light
"LightAttenuation:UseConstant",
"LightAttenuation:ConstantValue",
"LightAttenuation:UseLinear",
"LightAttenuation:LinearMethod",
"LightAttenuation:LinearValue",
"LightAttenuation:LinearRadiusMult",
"LightAttenuation:UseQuadratic",
"LightAttenuation:QuadraticMethod",
"LightAttenuation:QuadraticValue",
"LightAttenuation:QuadraticRadiusMult",
"LightAttenuation:OutQuadInLin",
// inventory
"Inventory:DirectionalDiffuseR",
"Inventory:DirectionalDiffuseG",
"Inventory:DirectionalDiffuseB",
"Inventory:DirectionalAmbientR",
"Inventory:DirectionalAmbientG",
"Inventory:DirectionalAmbientB",
"Inventory:DirectionalRotationX",
"Inventory:DirectionalRotationY",
"Inventory:UniformScaling",
// map
"Map:Travel Siltstrider Red",
"Map:Travel Siltstrider Green",
"Map:Travel Siltstrider Blue",
"Map:Travel Boat Red",
"Map:Travel Boat Green",
"Map:Travel Boat Blue",
"Map:Travel Magic Red",
"Map:Travel Magic Green",
"Map:Travel Magic Blue",
"Map:Show Travel Lines",
// water
"Water:Map Alpha",
"Water:World Alpha",
"Water:SurfaceTextureSize",
"Water:SurfaceTileCount",
"Water:SurfaceFPS",
"Water:SurfaceTexture",
"Water:SurfaceFrameCount",
"Water:TileTextureDivisor",
"Water:RippleTexture",
"Water:RippleFrameCount",
"Water:RippleLifetime",
"Water:MaxNumberRipples",
"Water:RippleScale",
"Water:RippleRotSpeed",
"Water:RippleAlphas",
"Water:PSWaterReflectTerrain",
"Water:PSWaterReflectUpdate",
"Water:NearWaterRadius",
"Water:NearWaterPoints",
"Water:NearWaterUnderwaterFreq",
"Water:NearWaterUnderwaterVolume",
"Water:NearWaterIndoorTolerance",
"Water:NearWaterOutdoorTolerance",
"Water:NearWaterIndoorID",
"Water:NearWaterOutdoorID",
"Water:UnderwaterSunriseFog",
"Water:UnderwaterDayFog",
"Water:UnderwaterSunsetFog",
"Water:UnderwaterNightFog",
"Water:UnderwaterIndoorFog",
"Water:UnderwaterColor",
"Water:UnderwaterColorWeight",
// pixelwater
"PixelWater:SurfaceFPS",
"PixelWater:TileCount",
"PixelWater:Resolution",
/*
"Fonts:Font 0",
"Fonts:Font 1",

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