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Write to log file records captured before configs are loaded
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parent
4ab5871dc4
commit
38f0533bcf
1 changed files with 54 additions and 12 deletions
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@ -223,6 +223,14 @@ namespace Debug
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namespace
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namespace
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{
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{
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struct Record
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{
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std::string mValue;
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Level mLevel;
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};
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std::vector<Record> globalBuffer;
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Color getColor(Level level)
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Color getColor(Level level)
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{
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{
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switch (level)
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switch (level)
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@ -303,6 +311,23 @@ namespace Debug
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bool mUseColor;
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bool mUseColor;
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};
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};
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class Buffer
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{
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public:
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explicit Buffer(std::vector<Record>& buffer)
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: mBuffer(buffer)
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{
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}
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void write(const char* str, std::streamsize size, Level debugLevel)
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{
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mBuffer.push_back(Record{ std::string(str, size), debugLevel });
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}
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private:
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std::vector<Record>& mBuffer;
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};
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template <class First, class Second>
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template <class First, class Second>
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class Tee : public DebugOutputBase
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class Tee : public DebugOutputBase
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{
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{
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@ -337,8 +362,10 @@ static std::ofstream logfile;
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#if defined(_WIN32) && defined(_DEBUG)
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#if defined(_WIN32) && defined(_DEBUG)
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static boost::iostreams::stream_buffer<Debug::DebugOutput> sb;
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static boost::iostreams::stream_buffer<Debug::DebugOutput> sb;
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#else
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#else
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static boost::iostreams::stream_buffer<Debug::Tee<Debug::Identity, Debug::Coloured>> coutsb;
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static boost::iostreams::stream_buffer<Debug::Tee<Debug::Identity, Debug::Coloured>> standardOut;
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static boost::iostreams::stream_buffer<Debug::Tee<Debug::Identity, Debug::Coloured>> cerrsb;
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static boost::iostreams::stream_buffer<Debug::Tee<Debug::Identity, Debug::Coloured>> standardErr;
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static boost::iostreams::stream_buffer<Debug::Tee<Debug::Buffer, Debug::Coloured>> bufferedOut;
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static boost::iostreams::stream_buffer<Debug::Tee<Debug::Buffer, Debug::Coloured>> bufferedErr;
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#endif
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#endif
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std::ostream& getRawStdout()
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std::ostream& getRawStdout()
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@ -359,20 +386,22 @@ Misc::Locked<std::ostream&> getLockedRawStderr()
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// Redirect cout and cerr to the log file
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// Redirect cout and cerr to the log file
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void setupLogging(const std::filesystem::path& logDir, std::string_view appName, std::ios_base::openmode mode)
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void setupLogging(const std::filesystem::path& logDir, std::string_view appName, std::ios_base::openmode mode)
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{
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{
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#if defined(_WIN32) && defined(_DEBUG)
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#if !(defined(_WIN32) && defined(_DEBUG))
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// Redirect cout and cerr to VS debug output when running in debug mode
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sb.open(Debug::DebugOutput());
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std::cout.rdbuf(&sb);
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std::cerr.rdbuf(&sb);
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#else
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const std::string logName = Misc::StringUtils::lowerCase(appName) + ".log";
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const std::string logName = Misc::StringUtils::lowerCase(appName) + ".log";
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logfile.open(logDir / logName, mode);
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logfile.open(logDir / logName, mode);
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coutsb.open(Debug::Tee(Debug::Identity(logfile), Debug::Coloured(*rawStdout)));
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Debug::Identity log(logfile);
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cerrsb.open(Debug::Tee(Debug::Identity(logfile), Debug::Coloured(*rawStderr)));
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std::cout.rdbuf(&coutsb);
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for (const Debug::Record& v : Debug::globalBuffer)
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std::cerr.rdbuf(&cerrsb);
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log.write(v.mValue.data(), v.mValue.size(), v.mLevel);
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Debug::globalBuffer.clear();
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standardOut.open(Debug::Tee(log, Debug::Coloured(*rawStdout)));
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standardErr.open(Debug::Tee(log, Debug::Coloured(*rawStderr)));
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std::cout.rdbuf(&standardOut);
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std::cerr.rdbuf(&standardErr);
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#endif
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#endif
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#ifdef _WIN32
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#ifdef _WIN32
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@ -392,6 +421,19 @@ int wrapApplication(int (*innerApplication)(int argc, char* argv[]), int argc, c
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rawStderr = std::make_unique<std::ostream>(std::cerr.rdbuf());
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rawStderr = std::make_unique<std::ostream>(std::cerr.rdbuf());
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rawStderrMutex = std::make_unique<std::mutex>();
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rawStderrMutex = std::make_unique<std::mutex>();
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#if defined(_WIN32) && defined(_DEBUG)
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// Redirect cout and cerr to VS debug output when running in debug mode
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sb.open(Debug::DebugOutput());
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std::cout.rdbuf(&sb);
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std::cerr.rdbuf(&sb);
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#else
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bufferedOut.open(Debug::Tee(Debug::Buffer(Debug::globalBuffer), Debug::Coloured(*rawStdout)));
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bufferedErr.open(Debug::Tee(Debug::Buffer(Debug::globalBuffer), Debug::Coloured(*rawStderr)));
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std::cout.rdbuf(&bufferedOut);
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std::cerr.rdbuf(&bufferedErr);
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#endif
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int ret = 0;
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int ret = 0;
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try
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try
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{
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{
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