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Improve post-process HUD search field usability (0.48.0)
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parent
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commit
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1 changed files with 14 additions and 2 deletions
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@ -9,6 +9,8 @@
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#include <components/fx/widgets.hpp>
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#include <components/fx/technique.hpp>
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#include <components/misc/utf8stream.hpp>
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#include <components/widgets/box.hpp>
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#include "../mwrender/postprocessor.hpp"
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@ -396,8 +398,14 @@ namespace MWGui
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if (!technique)
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continue;
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if (!technique->getHidden() && !processor->isTechniqueEnabled(technique) && name.find(mFilter->getCaption()) != std::string::npos)
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mInactiveList->addItem(name, technique);
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if (!technique->getHidden() && !processor->isTechniqueEnabled(technique))
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{
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std::string lowerName = Utf8Stream::lowerCaseUtf8(name);
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std::string lowerCaption = mFilter->getCaption();
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lowerCaption = Utf8Stream::lowerCaseUtf8(lowerCaption);
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if (lowerName.find(lowerCaption) != std::string::npos)
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mInactiveList->addItem(name, technique);
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}
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}
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for (auto technique : processor->getTechniques())
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@ -408,6 +416,10 @@ namespace MWGui
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auto tryFocus = [this](ListWrapper* widget, const std::string& hint)
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{
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MyGUI::Widget* oldFocus = MyGUI::InputManager::getInstance().getKeyFocusWidget();
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if (oldFocus == mFilter)
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return;
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size_t index = widget->findItemIndexWith(hint);
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if (index != MyGUI::ITEM_NONE)
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