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Merge branch 'tracedown' into 'master'

Correct calls to traceDown in addActor

See merge request OpenMW/openmw!1109
This commit is contained in:
psi29a 2021-08-08 19:41:53 +00:00
commit 3afa9829b3

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@ -725,8 +725,7 @@ namespace MWPhysics
auto actor = std::make_shared<Actor>(ptr, shape, mTaskScheduler.get(), canWaterWalk);
// check if Actor is on the ground or in the air
traceDown(ptr, ptr.getRefData().getPosition().asVec3(), 10.f);
MovementSolver::traceDown(ptr, ptr.getRefData().getPosition().asVec3(), actor.get(), mCollisionWorld.get(), 10);
mActors.emplace(ptr, std::move(actor));
}