Store refactoring: more forgotten storeSpecialization.hpp

crashfix_debugdraw
florent.teppe 3 years ago
parent 5ee3cfed57
commit 3b6ac53be4

@ -17,6 +17,7 @@
#include "../mwworld/class.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/storeSpecialization.hpp"
#include <MyGUI_Macros.h>

@ -25,6 +25,7 @@
#include "../mwworld/esmstore.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/storeSpecialization.hpp"
namespace MWGui
{
@ -111,7 +112,7 @@ namespace MWGui
for (MWWorld::ESMStore::iterator it = store.begin(); it != store.end(); ++it)
{
it->second->listIdentifier (mNames);
(*it)->listIdentifier (mNames);
}
// exterior cell names aren't technically identifiers, but since the COC function accepts them,

@ -17,6 +17,7 @@
#include "../mwworld/class.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/storeSpecialization.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwmechanics/actorutil.hpp"

@ -26,6 +26,7 @@
#include "../mwworld/cellstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/cellutils.hpp"
#include "../mwworld/storeSpecialization.hpp"
#include "../mwrender/globalmap.hpp"
#include "../mwrender/localmap.hpp"

@ -15,6 +15,7 @@
#include "../mwworld/class.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/storeSpecialization.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"

@ -18,6 +18,7 @@
#include "../mwworld/class.hpp"
#include "../mwworld/store.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/storeSpecialization.hpp"
#include "../mwmechanics/spellutil.hpp"
#include "../mwmechanics/actorutil.hpp"

@ -17,6 +17,7 @@
#include "../mwworld/class.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/storeSpecialization.hpp"
#include "../mwmechanics/creaturestats.hpp"
#include "../mwmechanics/actorutil.hpp"

@ -13,6 +13,7 @@
#include "../mwworld/esmstore.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/storeSpecialization.hpp"
namespace
{

@ -18,6 +18,7 @@
#include "../mwworld/class.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/storeSpecialization.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwmechanics/actorutil.hpp"

@ -18,6 +18,8 @@
#include "../mwworld/class.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/storeSpecialization.hpp"
#include "../mwmechanics/spellutil.hpp"
#include "../mwmechanics/actorutil.hpp"

@ -11,6 +11,7 @@
#include "../mwworld/class.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/storeSpecialization.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwmechanics/actorutil.hpp"

@ -15,6 +15,7 @@
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/storeSpecialization.hpp"
#include "controllers.hpp"
#include "ustring.hpp"

@ -23,6 +23,7 @@
#include "../mwbase/world.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/storeSpecialization.hpp"
#include "vismask.hpp"
#include "util.hpp"

@ -31,6 +31,8 @@
#include <components/misc/rng.hpp>
#include "apps/openmw/mwworld/esmstore.hpp"
#include "apps/openmw/mwworld/storeSpecialization.hpp"
#include "apps/openmw/mwbase/environment.hpp"
#include "apps/openmw/mwbase/world.hpp"

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