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@ -654,12 +654,6 @@ void MwIniImporter::setVerbose(bool verbose) {
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mVerbose = verbose;
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mVerbose = verbose;
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}
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}
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std::string MwIniImporter::numberToString(int n) {
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std::stringstream str;
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str << n;
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return str.str();
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}
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MwIniImporter::multistrmap MwIniImporter::loadIniFile(const boost::filesystem::path& filename) const {
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MwIniImporter::multistrmap MwIniImporter::loadIniFile(const boost::filesystem::path& filename) const {
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std::cout << "load ini file: " << filename << std::endl;
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std::cout << "load ini file: " << filename << std::endl;
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@ -801,7 +795,7 @@ void MwIniImporter::importArchives(multistrmap &cfg, const multistrmap &ini) con
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multistrmap::const_iterator it = ini.begin();
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multistrmap::const_iterator it = ini.begin();
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for(int i=0; it != ini.end(); i++) {
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for(int i=0; it != ini.end(); i++) {
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archive = baseArchive;
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archive = baseArchive;
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archive.append(this->numberToString(i));
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archive.append(std::to_string(i));
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it = ini.find(archive);
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it = ini.find(archive);
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if(it == ini.end()) {
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if(it == ini.end()) {
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@ -892,7 +886,7 @@ void MwIniImporter::importGameFiles(multistrmap &cfg, const multistrmap &ini, co
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for (int i=0; it != ini.end(); i++)
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for (int i=0; it != ini.end(); i++)
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{
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{
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gameFile = baseGameFile;
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gameFile = baseGameFile;
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gameFile.append(this->numberToString(i));
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gameFile.append(std::to_string(i));
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it = ini.find(gameFile);
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it = ini.find(gameFile);
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if(it == ini.end())
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if(it == ini.end())
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