mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-06 06:15:32 +00:00
Silence OSG shininess limit warnings
This commit is contained in:
parent
9cbe82ac7b
commit
3ba03782c0
1 changed files with 6 additions and 2 deletions
|
@ -2599,7 +2599,10 @@ namespace NifOsg
|
|||
emissiveMult = matprop->mEmissiveMult;
|
||||
|
||||
mat->setSpecular(osg::Material::FRONT_AND_BACK, osg::Vec4f(matprop->mSpecular, 1.f));
|
||||
mat->setShininess(osg::Material::FRONT_AND_BACK, matprop->mGlossiness);
|
||||
// NIFs may provide specular exponents way above OpenGL's limit.
|
||||
// They can't be used properly, but we don't need OSG to constantly harass us about it.
|
||||
float glossiness = std::clamp(matprop->mGlossiness, 0.f, 128.f);
|
||||
mat->setShininess(osg::Material::FRONT_AND_BACK, glossiness);
|
||||
|
||||
if (!matprop->mController.empty())
|
||||
{
|
||||
|
@ -2714,7 +2717,8 @@ namespace NifOsg
|
|||
mat->setAlpha(osg::Material::FRONT_AND_BACK, shaderprop->mAlpha);
|
||||
mat->setEmission(osg::Material::FRONT_AND_BACK, osg::Vec4f(shaderprop->mEmissive, 1.f));
|
||||
mat->setSpecular(osg::Material::FRONT_AND_BACK, osg::Vec4f(shaderprop->mSpecular, 1.f));
|
||||
mat->setShininess(osg::Material::FRONT_AND_BACK, shaderprop->mGlossiness);
|
||||
float glossiness = std::clamp(shaderprop->mGlossiness, 0.f, 128.f);
|
||||
mat->setShininess(osg::Material::FRONT_AND_BACK, glossiness);
|
||||
emissiveMult = shaderprop->mEmissiveMult;
|
||||
specStrength = shaderprop->mSpecStrength;
|
||||
specEnabled = shaderprop->specular();
|
||||
|
|
Loading…
Reference in a new issue