From 3df183460d9c3e4b9a16bdf0dd10ae173a613c77 Mon Sep 17 00:00:00 2001 From: phenine <99gs3fnr@anonaddy.me> Date: Fri, 6 Sep 2024 01:01:38 +0800 Subject: [PATCH] `openmw.animation` minor punctuation. --- files/lua_api/openmw/animation.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/files/lua_api/openmw/animation.lua b/files/lua_api/openmw/animation.lua index ba57708a94..065a150605 100644 --- a/files/lua_api/openmw/animation.lua +++ b/files/lua_api/openmw/animation.lua @@ -1,5 +1,5 @@ --- --- `openmw.animation` defines functions that allow control of character animations +-- `openmw.animation` defines functions that allow control of character animations. -- Note that for some methods, such as @{openmw.animation#playBlended} you should use the associated methods on the -- [AnimationController](interface_animation.html) interface rather than invoking this API directly. -- @module animation @@ -55,7 +55,7 @@ -- @return #boolean --- --- Skips animations for one frame, equivalent to mwscript's SkipAnim +-- Skips animations for one frame, equivalent to mwscript's SkipAnim. -- Can be used only in local scripts on self. -- @function [parent=#animation] skipAnimationThisFrame -- @param openmw.core#GameObject actor @@ -98,7 +98,7 @@ --- --- Cancels and removes the animation group from the list of active animations +-- Cancels and removes the animation group from the list of active animations. -- Can be used only in local scripts on self. -- @function [parent=#animation] cancel -- @param openmw.core#GameObject actor