diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 804ec7a41e..96194d2921 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -204,11 +204,6 @@ namespace MWMechanics || (fight >= 95 && d <= 3000) || (fight >= 90 && d <= 2000) || (fight >= 80 && d <= 1000) - || (fight >= 80 && disp <= 40) - || (fight >= 70 && disp <= 35 && d <= 1000) - || (fight >= 60 && disp <= 30 && d <= 1000) - || (fight >= 50 && disp == 0) - || (fight >= 40 && disp <= 10 && d <= 500) ) { bool LOS = MWBase::Environment::get().getWorld()->getLOS(ptr,player)