mirror of
https://github.com/OpenMW/openmw.git
synced 2025-07-01 08:11:34 +00:00
Merge branch 'soulless' into 'master'
Properly copy items between containers See merge request OpenMW/openmw!4139
This commit is contained in:
commit
3ef4180464
4 changed files with 92 additions and 81 deletions
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@ -7,6 +7,7 @@
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#include "../mwworld/class.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/manualref.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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@ -114,7 +115,8 @@ namespace MWGui
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MWWorld::ContainerStore& store = source.first.getClass().getContainerStore(source.first);
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if (item.mBase.getContainerStore() == &store)
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throw std::runtime_error("Item to copy needs to be from a different container!");
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return *store.add(item.mBase.getCellRef().getRefId(), count, allowAutoEquip);
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MWWorld::ManualRef newRef(*MWBase::Environment::get().getESMStore(), item.mBase, count);
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return *store.add(newRef.getPtr(), count, allowAutoEquip);
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}
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void ContainerItemModel::removeItem(const ItemStack& item, size_t count)
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@ -8,6 +8,7 @@
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#include "../mwworld/class.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/manualref.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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@ -57,8 +58,9 @@ namespace MWGui
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{
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if (item.mBase.getContainerStore() == &mActor.getClass().getContainerStore(mActor))
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throw std::runtime_error("Item to copy needs to be from a different container!");
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return *mActor.getClass().getContainerStore(mActor).add(
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item.mBase.getCellRef().getRefId(), count, allowAutoEquip);
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MWWorld::ManualRef newRef(*MWBase::Environment::get().getESMStore(), item.mBase, count);
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return *mActor.getClass().getContainerStore(mActor).add(newRef.getPtr(), count, allowAutoEquip);
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}
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void InventoryItemModel::removeItem(const ItemStack& item, size_t count)
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@ -19,87 +19,91 @@ namespace
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refValue = MWWorld::LiveCellRef<T>(cellRef, base);
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ptrValue = MWWorld::Ptr(&std::any_cast<MWWorld::LiveCellRef<T>&>(refValue), nullptr);
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}
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template <typename T>
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void create(
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const MWWorld::Store<T>& list, const MWWorld::Ptr& templatePtr, std::any& refValue, MWWorld::Ptr& ptrValue)
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{
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refValue = *static_cast<MWWorld::LiveCellRef<T>*>(templatePtr.getBase());
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ptrValue = MWWorld::Ptr(&std::any_cast<MWWorld::LiveCellRef<T>&>(refValue), nullptr);
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}
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template <typename F>
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void visitRefStore(const MWWorld::ESMStore& store, ESM::RefId name, F func)
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{
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switch (store.find(name))
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{
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case ESM::REC_ACTI:
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return func(store.get<ESM::Activator>());
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case ESM::REC_ALCH:
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return func(store.get<ESM::Potion>());
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case ESM::REC_APPA:
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return func(store.get<ESM::Apparatus>());
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case ESM::REC_ARMO:
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return func(store.get<ESM::Armor>());
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case ESM::REC_BOOK:
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return func(store.get<ESM::Book>());
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case ESM::REC_CLOT:
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return func(store.get<ESM::Clothing>());
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case ESM::REC_CONT:
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return func(store.get<ESM::Container>());
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case ESM::REC_CREA:
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return func(store.get<ESM::Creature>());
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case ESM::REC_DOOR:
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return func(store.get<ESM::Door>());
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case ESM::REC_INGR:
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return func(store.get<ESM::Ingredient>());
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case ESM::REC_LEVC:
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return func(store.get<ESM::CreatureLevList>());
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case ESM::REC_LEVI:
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return func(store.get<ESM::ItemLevList>());
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case ESM::REC_LIGH:
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return func(store.get<ESM::Light>());
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case ESM::REC_LOCK:
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return func(store.get<ESM::Lockpick>());
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case ESM::REC_MISC:
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return func(store.get<ESM::Miscellaneous>());
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case ESM::REC_NPC_:
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return func(store.get<ESM::NPC>());
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case ESM::REC_PROB:
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return func(store.get<ESM::Probe>());
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case ESM::REC_REPA:
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return func(store.get<ESM::Repair>());
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case ESM::REC_STAT:
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return func(store.get<ESM::Static>());
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case ESM::REC_WEAP:
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return func(store.get<ESM::Weapon>());
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case ESM::REC_BODY:
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return func(store.get<ESM::BodyPart>());
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case ESM::REC_STAT4:
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return func(store.get<ESM4::Static>());
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case ESM::REC_TERM4:
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return func(store.get<ESM4::Terminal>());
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case 0:
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throw std::logic_error(
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"failed to create manual cell ref for " + name.toDebugString() + " (unknown ID)");
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default:
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throw std::logic_error(
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"failed to create manual cell ref for " + name.toDebugString() + " (unknown type)");
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}
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}
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}
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MWWorld::ManualRef::ManualRef(const MWWorld::ESMStore& store, const ESM::RefId& name, const int count)
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{
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switch (store.find(name))
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{
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case ESM::REC_ACTI:
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create(store.get<ESM::Activator>(), name, mRef, mPtr);
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break;
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case ESM::REC_ALCH:
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create(store.get<ESM::Potion>(), name, mRef, mPtr);
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break;
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case ESM::REC_APPA:
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create(store.get<ESM::Apparatus>(), name, mRef, mPtr);
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break;
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case ESM::REC_ARMO:
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create(store.get<ESM::Armor>(), name, mRef, mPtr);
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break;
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case ESM::REC_BOOK:
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create(store.get<ESM::Book>(), name, mRef, mPtr);
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break;
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case ESM::REC_CLOT:
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create(store.get<ESM::Clothing>(), name, mRef, mPtr);
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break;
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case ESM::REC_CONT:
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create(store.get<ESM::Container>(), name, mRef, mPtr);
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break;
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case ESM::REC_CREA:
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create(store.get<ESM::Creature>(), name, mRef, mPtr);
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break;
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case ESM::REC_DOOR:
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create(store.get<ESM::Door>(), name, mRef, mPtr);
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break;
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case ESM::REC_INGR:
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create(store.get<ESM::Ingredient>(), name, mRef, mPtr);
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break;
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case ESM::REC_LEVC:
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create(store.get<ESM::CreatureLevList>(), name, mRef, mPtr);
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break;
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case ESM::REC_LEVI:
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create(store.get<ESM::ItemLevList>(), name, mRef, mPtr);
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break;
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case ESM::REC_LIGH:
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create(store.get<ESM::Light>(), name, mRef, mPtr);
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break;
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case ESM::REC_LOCK:
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create(store.get<ESM::Lockpick>(), name, mRef, mPtr);
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break;
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case ESM::REC_MISC:
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create(store.get<ESM::Miscellaneous>(), name, mRef, mPtr);
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break;
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case ESM::REC_NPC_:
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create(store.get<ESM::NPC>(), name, mRef, mPtr);
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break;
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case ESM::REC_PROB:
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create(store.get<ESM::Probe>(), name, mRef, mPtr);
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break;
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case ESM::REC_REPA:
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create(store.get<ESM::Repair>(), name, mRef, mPtr);
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break;
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case ESM::REC_STAT:
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create(store.get<ESM::Static>(), name, mRef, mPtr);
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break;
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case ESM::REC_WEAP:
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create(store.get<ESM::Weapon>(), name, mRef, mPtr);
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break;
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case ESM::REC_BODY:
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create(store.get<ESM::BodyPart>(), name, mRef, mPtr);
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break;
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case ESM::REC_STAT4:
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create(store.get<ESM4::Static>(), name, mRef, mPtr);
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break;
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case ESM::REC_TERM4:
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create(store.get<ESM4::Terminal>(), name, mRef, mPtr);
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break;
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case 0:
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throw std::logic_error("failed to create manual cell ref for " + name.toDebugString() + " (unknown ID)");
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default:
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throw std::logic_error("failed to create manual cell ref for " + name.toDebugString() + " (unknown type)");
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}
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auto cb = [&](const auto& store) { create(store, name, mRef, mPtr); };
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visitRefStore(store, name, cb);
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mPtr.getCellRef().setCount(count);
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}
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MWWorld::ManualRef::ManualRef(const ESMStore& store, const Ptr& template_, const int count)
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{
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auto cb = [&](const auto& store) { create(store, template_, mRef, mPtr); };
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visitRefStore(store, template_.getCellRef().getRefId(), cb);
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mPtr.getCellRef().setCount(count);
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mPtr.getCellRef().unsetRefNum();
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mPtr.getRefData().setLuaScripts(nullptr);
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}
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@ -7,9 +7,11 @@
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namespace MWWorld
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{
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/// \brief Manually constructed live cell ref
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/// \brief Manually constructed live cell ref. The resulting Ptr shares its lifetime with this ManualRef and must
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/// not be used past its end.
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class ManualRef
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{
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// Stores the ref (LiveCellRef<T>) by value.
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std::any mRef;
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Ptr mPtr;
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public:
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ManualRef(const MWWorld::ESMStore& store, const ESM::RefId& name, const int count = 1);
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ManualRef(const MWWorld::ESMStore& store, const MWWorld::Ptr& template_, const int count = 1);
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const Ptr& getPtr() const { return mPtr; }
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};
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