mirror of
https://github.com/OpenMW/openmw.git
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Base key config/shortcut implementation
This commit is contained in:
parent
4ac5174d89
commit
40297701d0
13 changed files with 750 additions and 49 deletions
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@ -86,12 +86,12 @@ opencs_units (view/widget
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opencs_units (view/render
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scenewidget worldspacewidget pagedworldspacewidget unpagedworldspacewidget
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previewwidget editmode instancemode instanceselectionmode instancemovemode
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orbitcameramode pathgridmode selectionmode pathgridselectionmode
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orbitcameramode pathgridmode selectionmode pathgridselectionmode cameracontroller
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)
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opencs_units_noqt (view/render
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lighting lightingday lightingnight lightingbright object cell terrainstorage tagbase
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cellarrow cellmarker cellborder cameracontroller pathgrid
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cellarrow cellmarker cellborder pathgrid
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)
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opencs_hdrs_noqt (view/render
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@ -112,7 +112,8 @@ opencs_units (view/prefs
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)
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opencs_units (model/prefs
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state setting intsetting doublesetting boolsetting enumsetting coloursetting
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state setting intsetting doublesetting boolsetting enumsetting coloursetting shortcut
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shortcutmanager shortcutsetting
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)
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opencs_units_noqt (model/prefs
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139
apps/opencs/model/prefs/shortcut.cpp
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139
apps/opencs/model/prefs/shortcut.cpp
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#include "shortcut.hpp"
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#include <QKeyEvent>
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#include <QMouseEvent>
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#include <QShortcut>
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#include "state.hpp"
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#include "shortcutmanager.hpp"
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namespace CSMPrefs
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{
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Shortcut::Shortcut(const std::string& name, QObject* parent)
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: QObject(parent)
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, mName(name)
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, mCurrentPos(0)
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, mLastPos(0)
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{
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State::get().getShortcutManager().addShortcut(this);
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setSequence(State::get().getShortcutManager().getSequence(name));
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}
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Shortcut::~Shortcut()
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{
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State::get().getShortcutManager().removeShortcut(this);
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}
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const std::string& Shortcut::getName() const
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{
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return mName;
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}
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const QKeySequence& Shortcut::getSequence() const
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{
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return mSequence;
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}
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void Shortcut::setSequence(const QKeySequence& sequence)
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{
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mSequence = sequence;
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mCurrentPos = 0;
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mLastPos = sequence.count() - 1;
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}
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void Shortcut::keyPressEvent(QKeyEvent* event)
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{
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int withMod = event->key() | event->modifiers();
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int noMod = event->key();
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if (withMod == mSequence[mCurrentPos] || (mCurrentPos > 0 && noMod == mSequence[mCurrentPos]))
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{
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if (mCurrentPos == mLastPos)
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{
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activated(true);
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}
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else
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++mCurrentPos;
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}
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}
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void Shortcut::keyReleaseEvent(QKeyEvent* event)
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{
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const int KeyMask = 0x01FFFFFF;
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if ((mSequence[mCurrentPos] & KeyMask) == event->key())
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{
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if (mCurrentPos == mLastPos)
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{
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activated(false);
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mCurrentPos = 0; // Resets to start, maybe shouldn't?
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}
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else if (mCurrentPos > 0)
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{
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--mCurrentPos;
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}
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}
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}
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void Shortcut::mousePressEvent(QMouseEvent* event)
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{
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int withMod = event->button() | (int)event->modifiers();
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int noMod = event->button();
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if (withMod == mSequence[mCurrentPos] || (mCurrentPos > 0 && noMod == mSequence[mCurrentPos]))
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{
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if (mCurrentPos == mLastPos)
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activated(true);
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else
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++mCurrentPos;
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}
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}
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void Shortcut::mouseReleaseEvent(QMouseEvent* event)
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{
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const int MouseMask = 0x0000001F;
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if ((mSequence[mCurrentPos] & MouseMask) == event->button())
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{
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if (mCurrentPos == mLastPos)
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{
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activated(false);
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mCurrentPos = 0;
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}
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else if (mCurrentPos > 0)
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{
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--mCurrentPos;
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}
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}
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}
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QShortcutWrapper::QShortcutWrapper(const std::string& name, QShortcut* shortcut)
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: QObject(shortcut)
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, mName(name)
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, mShortcut(shortcut)
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{
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State::get().getShortcutManager().addShortcut(this);
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setSequence(State::get().getShortcutManager().getSequence(name));
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}
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QShortcutWrapper::~QShortcutWrapper()
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{
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State::get().getShortcutManager().removeShortcut(this);
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}
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const std::string& QShortcutWrapper::getName() const
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{
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return mName;
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}
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const QKeySequence& QShortcutWrapper::getSequence() const
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{
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return mSequence;
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}
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void QShortcutWrapper::setSequence(const QKeySequence& sequence)
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{
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mSequence = sequence;
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mShortcut->setKey(sequence);
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}
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}
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71
apps/opencs/model/prefs/shortcut.hpp
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71
apps/opencs/model/prefs/shortcut.hpp
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#ifndef CSM_PREFS_SHORTCUT_H
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#define CSM_PREFS_SHORTCUT_H
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#include <QKeySequence>
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#include <QObject>
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class QKeyEvent;
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class QMouseEvent;
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class QShortcut;
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namespace CSMPrefs
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{
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/// A class similar in purpose to QShortcut, but with the ability to use mouse buttons
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class Shortcut : public QObject
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{
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Q_OBJECT
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public:
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Shortcut(const std::string& name, QObject* parent);
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~Shortcut();
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const std::string& getName() const;
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const QKeySequence& getSequence() const;
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void setSequence(const QKeySequence& sequence);
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private:
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std::string mName;
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QKeySequence mSequence;
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int mCurrentPos;
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int mLastPos;
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public slots:
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void keyPressEvent(QKeyEvent* event);
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void keyReleaseEvent(QKeyEvent* event);
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void mousePressEvent(QMouseEvent* event);
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void mouseReleaseEvent(QMouseEvent* event);
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signals:
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/// Triggered when the shortcut is activated or deactived; can be determined from \p active
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void activated(bool active);
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};
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/// Wraps a QShortcut object so that the sequence can be modified by the settings
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class QShortcutWrapper : public QObject
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{
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Q_OBJECT
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public:
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QShortcutWrapper(const std::string& name, QShortcut* shortcut);
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~QShortcutWrapper();
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const std::string& getName() const;
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const QKeySequence& getSequence() const;
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void setSequence(const QKeySequence& sequence);
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private:
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std::string mName;
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QKeySequence mSequence;
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QShortcut* mShortcut;
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};
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}
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#endif
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197
apps/opencs/model/prefs/shortcutmanager.cpp
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197
apps/opencs/model/prefs/shortcutmanager.cpp
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#include "shortcutmanager.hpp"
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#include <sstream>
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#include <iostream>
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#include <QMetaEnum>
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#include "shortcut.hpp"
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namespace CSMPrefs
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{
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void ShortcutManager::addShortcut(Shortcut* shortcut)
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{
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mShortcuts.insert(std::make_pair(shortcut->getName(), shortcut));
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}
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void ShortcutManager::addShortcut(QShortcutWrapper* wrapper)
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{
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mShortcutWrappers.insert(std::make_pair(wrapper->getName(), wrapper));
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}
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void ShortcutManager::removeShortcut(Shortcut* shortcut)
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{
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std::pair<ShortcutMap::iterator, ShortcutMap::iterator> range = mShortcuts.equal_range(shortcut->getName());
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for (ShortcutMap::iterator it = range.first; it != range.second;)
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{
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if (it->second == shortcut)
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{
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it = mShortcuts.erase(it);
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}
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else
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{
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++it;
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}
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}
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}
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void ShortcutManager::removeShortcut(QShortcutWrapper* wrapper)
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{
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std::pair<ShortcutWrapperMap::iterator, ShortcutWrapperMap::iterator> range = mShortcutWrappers.equal_range(
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wrapper->getName());
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for (ShortcutWrapperMap::iterator it = range.first; it != range.second;)
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{
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if (it->second == wrapper)
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{
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it = mShortcutWrappers.erase(it);
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}
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else
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{
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++it;
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}
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}
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}
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QKeySequence ShortcutManager::getSequence(const std::string& name) const
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{
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QKeySequence sequence;
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SequenceMap::const_iterator item = mSequences.find(name);
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if (item != mSequences.end())
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{
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sequence = item->second;
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}
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return sequence;
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}
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void ShortcutManager::setSequence(const std::string& name, const QKeySequence& sequence)
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{
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// Add to map/modify
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SequenceMap::iterator item = mSequences.find(name);
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if (item != mSequences.end())
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{
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item->second = sequence;
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}
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else
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{
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mSequences.insert(std::make_pair(name, sequence));
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}
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// Change active shortcuts
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std::pair<ShortcutMap::iterator, ShortcutMap::iterator> rangeS = mShortcuts.equal_range(name);
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std::pair<ShortcutWrapperMap::iterator, ShortcutWrapperMap::iterator> rangeW = mShortcutWrappers.equal_range(name);
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for (ShortcutMap::iterator it = rangeS.first; it != rangeS.second; ++it)
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{
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it->second->setSequence(sequence);
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}
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for (ShortcutWrapperMap::iterator it = rangeW.first; it != rangeW.second; ++it)
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{
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it->second->setSequence(sequence);
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}
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}
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std::string ShortcutManager::sequenceToString(const QKeySequence& seq)
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{
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const int MouseMask = 0x0000001F; // Conflicts with key
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const int KeyMask = 0x01FFFFFF;
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const int ModMask = 0x7E000000;
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const int KeyEnumIndex = staticQtMetaObject.indexOfEnumerator("Key");
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const int ModEnumIndex = staticQtMetaObject.indexOfEnumerator("KeyboardModifiers");
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std::string output;
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for (int i = 0; i < seq.count(); ++i)
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{
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if (seq[i] & ModMask)
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{
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// TODO separate out modifiers to allow more than 1
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output.append(staticQtMetaObject.enumerator(ModEnumIndex).valueToKey(seq[i] & ModMask));
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output.append("+");
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}
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if (seq[i] & KeyMask & ~MouseMask)
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{
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// Is a key
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output.append(staticQtMetaObject.enumerator(KeyEnumIndex).valueToKey(seq[i] & KeyMask));
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output.append(",");
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}
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else if (seq[i] & MouseMask)
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{
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std::stringstream ss;
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std::string num;
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unsigned int value = (unsigned int)(seq[i] & MouseMask);
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// value will never be 0
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int exponent = 1; // Offset by 1
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while (value >>= 1)
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++exponent;
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ss << exponent;
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ss >> num;
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// Is a mouse button
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output.append("Mouse");
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output.append(num);
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output.append(",");
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}
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}
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// Remove last comma
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if (output.size() > 0)
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{
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output.resize(output.size() - 1);
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}
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return output;
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}
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QKeySequence ShortcutManager::stringToSequence(const std::string& input)
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{
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const int KeyEnumIndex = staticQtMetaObject.indexOfEnumerator("Key");
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const int ModEnumIndex = staticQtMetaObject.indexOfEnumerator("KeyboardModifiers");
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int keys[4] = { 0, 0, 0, 0 };
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QRegExp splitRX("[, ]");
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QStringList keyStrs = QString(input.c_str()).split(splitRX, QString::SkipEmptyParts);
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for (int i = 0; i < keyStrs.size(); ++i)
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{
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QRegExp modSeparator("[+]");
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QStringList separatedList = keyStrs[i].split(modSeparator, QString::SkipEmptyParts);
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for (int j = 0; j < separatedList.size(); ++j)
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{
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if (separatedList[j].startsWith("Mouse"))
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{
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QString num = separatedList[j].mid(5);
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if (num > 0)
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{
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keys[i] |= 1 << (num.toInt() - 1); // offset by 1
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}
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}
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else if (staticQtMetaObject.enumerator(ModEnumIndex).keyToValue(separatedList[j].toUtf8().data()) != -1)
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{
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keys[i] |= staticQtMetaObject.enumerator(ModEnumIndex).keyToValue(separatedList[j].toUtf8().data());
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}
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else if (staticQtMetaObject.enumerator(KeyEnumIndex).keyToValue(separatedList[j].toUtf8().data()) != -1)
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{
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keys[i] |= staticQtMetaObject.enumerator(KeyEnumIndex).keyToValue(separatedList[j].toUtf8().data());
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}
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}
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}
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// TODO remove
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std::cout << input << '.' << keys[0] << '.'<< keys[1] << '.'<< keys[2] << '.'<< keys[3] << std::endl;
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return QKeySequence(keys[0], keys[1], keys[2], keys[3]);
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}
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}
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51
apps/opencs/model/prefs/shortcutmanager.hpp
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51
apps/opencs/model/prefs/shortcutmanager.hpp
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#ifndef CSM_PREFS_SHORTCUTMANAGER_H
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#define CSM_PREFS_SHORTCUTMANAGER_H
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#include <map>
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#include <QKeySequence>
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#include <QObject>
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namespace CSMPrefs
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{
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class Shortcut;
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class QShortcutWrapper;
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/// Class used to track and update shortcuts/sequences
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class ShortcutManager : public QObject
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{
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Q_OBJECT
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public:
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/// The shortcut class will do this automatically
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void addShortcut(Shortcut* shortcut);
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/// The wrapper class will do this automatically
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void addShortcut(QShortcutWrapper* wrapper);
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/// The shortcut class will do this automatically
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void removeShortcut(Shortcut* shortcut);
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/// The wrapper class will do this automatically
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void removeShortcut(QShortcutWrapper* wrapper);
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QKeySequence getSequence(const std::string& name) const;
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void setSequence(const std::string& name, const QKeySequence& sequence);
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std::string sequenceToString(const QKeySequence& sequence);
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QKeySequence stringToSequence(const std::string& str);
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private:
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// Need a multimap in case multiple shortcuts share the same name
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typedef std::multimap<std::string, Shortcut*> ShortcutMap;
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typedef std::multimap<std::string, QShortcutWrapper*> ShortcutWrapperMap;
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typedef std::map<std::string, QKeySequence> SequenceMap;
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ShortcutMap mShortcuts;
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ShortcutWrapperMap mShortcutWrappers;
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SequenceMap mSequences;
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};
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}
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#endif
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43
apps/opencs/model/prefs/shortcutsetting.cpp
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43
apps/opencs/model/prefs/shortcutsetting.cpp
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#include "shortcutsetting.hpp"
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#include <QLabel>
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#include <QLineEdit>
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#include <QWidget>
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#include "state.hpp"
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#include "shortcutmanager.hpp"
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namespace CSMPrefs
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{
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ShortcutSetting::ShortcutSetting(Category* parent, Settings::Manager* values, QMutex* mutex, const std::string& key,
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const std::string& label, const QKeySequence& default_)
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: Setting(parent, values, mutex, key, label)
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, mDefault(default_)
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{
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State::get().getShortcutManager().setSequence(key, mDefault);
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}
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std::pair<QWidget*, QWidget*> ShortcutSetting::makeWidgets(QWidget* parent)
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{
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QLabel* label = new QLabel(QString::fromUtf8(getLabel().c_str()), parent);
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QLineEdit* widget = new QLineEdit(State::get().getShortcutManager().sequenceToString(mDefault).c_str(), parent);
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connect(widget, SIGNAL(textChanged(const QString&)), this, SLOT(valueChanged(const QString&)));
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return std::make_pair(label, widget);
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}
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|
||||
void ShortcutSetting::valueChanged(const QString& text)
|
||||
{
|
||||
{
|
||||
QMutexLocker lock(getMutex());
|
||||
getValues().setString(getKey(), getParent()->getKey(), text.toUtf8().data());
|
||||
|
||||
QKeySequence sequence = State::get().getShortcutManager().stringToSequence(text.toUtf8().data());
|
||||
|
||||
State::get().getShortcutManager().setSequence(getKey(), sequence);
|
||||
}
|
||||
|
||||
getParent()->getState()->update(*this);
|
||||
}
|
||||
}
|
30
apps/opencs/model/prefs/shortcutsetting.hpp
Normal file
30
apps/opencs/model/prefs/shortcutsetting.hpp
Normal file
|
@ -0,0 +1,30 @@
|
|||
#ifndef CSM_PREFS_SHORTCUTSETTING_H
|
||||
#define CSM_PREFS_SHORTCUTSETTING_H
|
||||
|
||||
#include <QKeySequence>
|
||||
|
||||
#include "setting.hpp"
|
||||
|
||||
namespace CSMPrefs
|
||||
{
|
||||
class ShortcutSetting : public Setting
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
QKeySequence mDefault;
|
||||
|
||||
public:
|
||||
|
||||
ShortcutSetting(Category* parent, Settings::Manager* values, QMutex* mutex, const std::string& key,
|
||||
const std::string& label, const QKeySequence& default_);
|
||||
|
||||
// TODO replace with custom page
|
||||
virtual std::pair<QWidget*, QWidget*> makeWidgets(QWidget* parent);
|
||||
|
||||
private slots:
|
||||
|
||||
void valueChanged(const QString& text);
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
|
@ -5,10 +5,13 @@
|
|||
#include <algorithm>
|
||||
#include <sstream>
|
||||
|
||||
#include <QMetaEnum>
|
||||
|
||||
#include "intsetting.hpp"
|
||||
#include "doublesetting.hpp"
|
||||
#include "boolsetting.hpp"
|
||||
#include "coloursetting.hpp"
|
||||
#include "shortcutsetting.hpp"
|
||||
|
||||
CSMPrefs::State *CSMPrefs::State::sThis = 0;
|
||||
|
||||
|
@ -224,6 +227,15 @@ void CSMPrefs::State::declare()
|
|||
addValues (insertOutsideCell);
|
||||
declareEnum ("outside-visible-drop", "Handling drops outside of visible cells", showAndInsert).
|
||||
addValues (insertOutsideVisibleCell);
|
||||
|
||||
declareCategory ("Key Bindings");
|
||||
declareShortcut ("free-forward", "Free camera forward", QKeySequence(Qt::Key_W));
|
||||
declareShortcut ("free-backward", "Free camera backward", QKeySequence(Qt::Key_S));
|
||||
declareShortcut ("free-left", "Free camera left", QKeySequence(Qt::Key_A));
|
||||
declareShortcut ("free-right", "Free camera right", QKeySequence(Qt::Key_D));
|
||||
declareShortcut ("free-roll-left", "Free camera roll left", QKeySequence(Qt::Key_Q));
|
||||
declareShortcut ("free-roll-right", "Free camera roll right", QKeySequence(Qt::Key_E));
|
||||
declareShortcut ("free-speed-mode", "Free camera speed mode toggle", QKeySequence(Qt::Key_F));
|
||||
}
|
||||
|
||||
void CSMPrefs::State::declareCategory (const std::string& key)
|
||||
|
@ -340,6 +352,26 @@ CSMPrefs::ColourSetting& CSMPrefs::State::declareColour (const std::string& key,
|
|||
return *setting;
|
||||
}
|
||||
|
||||
CSMPrefs::ShortcutSetting& CSMPrefs::State::declareShortcut (const std::string& key, const std::string& label,
|
||||
const QKeySequence& default_)
|
||||
{
|
||||
if (mCurrentCategory==mCategories.end())
|
||||
throw std::logic_error ("no category for setting");
|
||||
|
||||
std::string seqStr = getShortcutManager().sequenceToString(default_);
|
||||
setDefault (key, seqStr);
|
||||
|
||||
QKeySequence seq = getShortcutManager().stringToSequence(mSettings.getString(key,
|
||||
mCurrentCategory->second.getKey()));
|
||||
|
||||
CSMPrefs::ShortcutSetting *setting = new CSMPrefs::ShortcutSetting (&mCurrentCategory->second, &mSettings, &mMutex,
|
||||
key, label, seq);
|
||||
|
||||
mCurrentCategory->second.addSetting (setting);
|
||||
|
||||
return *setting;
|
||||
}
|
||||
|
||||
void CSMPrefs::State::declareSeparator()
|
||||
{
|
||||
if (mCurrentCategory==mCategories.end())
|
||||
|
@ -369,10 +401,10 @@ CSMPrefs::State::State (const Files::ConfigurationManager& configurationManager)
|
|||
if (sThis)
|
||||
throw std::logic_error ("An instance of CSMPRefs::State already exists");
|
||||
|
||||
sThis = this;
|
||||
|
||||
load();
|
||||
declare();
|
||||
|
||||
sThis = this;
|
||||
}
|
||||
|
||||
CSMPrefs::State::~State()
|
||||
|
@ -396,6 +428,11 @@ CSMPrefs::State::Iterator CSMPrefs::State::end()
|
|||
return mCategories.end();
|
||||
}
|
||||
|
||||
CSMPrefs::ShortcutManager& CSMPrefs::State::getShortcutManager()
|
||||
{
|
||||
return mShortcutManager;
|
||||
}
|
||||
|
||||
CSMPrefs::Category& CSMPrefs::State::operator[] (const std::string& key)
|
||||
{
|
||||
Iterator iter = mCategories.find (key);
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include "category.hpp"
|
||||
#include "setting.hpp"
|
||||
#include "enumsetting.hpp"
|
||||
#include "shortcutmanager.hpp"
|
||||
|
||||
class QColor;
|
||||
|
||||
|
@ -25,6 +26,7 @@ namespace CSMPrefs
|
|||
class DoubleSetting;
|
||||
class BoolSetting;
|
||||
class ColourSetting;
|
||||
class ShortcutSetting;
|
||||
|
||||
/// \brief User settings state
|
||||
///
|
||||
|
@ -45,6 +47,7 @@ namespace CSMPrefs
|
|||
|
||||
const std::string mConfigFile;
|
||||
const Files::ConfigurationManager& mConfigurationManager;
|
||||
ShortcutManager mShortcutManager;
|
||||
Settings::Manager mSettings;
|
||||
Collection mCategories;
|
||||
Iterator mCurrentCategory;
|
||||
|
@ -71,6 +74,8 @@ namespace CSMPrefs
|
|||
|
||||
ColourSetting& declareColour (const std::string& key, const std::string& label, QColor default_);
|
||||
|
||||
ShortcutSetting& declareShortcut (const std::string& key, const std::string& label, const QKeySequence& default_);
|
||||
|
||||
void declareSeparator();
|
||||
|
||||
void setDefault (const std::string& key, const std::string& default_);
|
||||
|
@ -87,6 +92,8 @@ namespace CSMPrefs
|
|||
|
||||
Iterator end();
|
||||
|
||||
ShortcutManager& getShortcutManager();
|
||||
|
||||
Category& operator[](const std::string& key);
|
||||
|
||||
void update (const Setting& setting);
|
||||
|
|
|
@ -14,6 +14,10 @@
|
|||
|
||||
#include <osgUtil/LineSegmentIntersector>
|
||||
|
||||
#include "../../model/prefs/shortcut.hpp"
|
||||
|
||||
#include "scenewidget.hpp"
|
||||
|
||||
namespace CSVRender
|
||||
{
|
||||
|
||||
|
@ -140,7 +144,7 @@ namespace CSVRender
|
|||
Free Camera Controller
|
||||
*/
|
||||
|
||||
FreeCameraController::FreeCameraController()
|
||||
FreeCameraController::FreeCameraController(SceneWidget* scene)
|
||||
: mLockUpright(false)
|
||||
, mModified(false)
|
||||
, mFast(false)
|
||||
|
@ -155,6 +159,33 @@ namespace CSVRender
|
|||
, mRotSpeed(osg::PI / 2)
|
||||
, mSpeedMult(8)
|
||||
{
|
||||
CSMPrefs::Shortcut* forwardShortcut = new CSMPrefs::Shortcut("free-forward", this);
|
||||
scene->addShortcut(forwardShortcut);
|
||||
connect(forwardShortcut, SIGNAL(activated(bool)), this, SLOT(forward(bool)));
|
||||
|
||||
CSMPrefs::Shortcut* leftShortcut = new CSMPrefs::Shortcut("free-left", this);
|
||||
scene->addShortcut(leftShortcut);
|
||||
connect(leftShortcut, SIGNAL(activated(bool)), this, SLOT(left(bool)));
|
||||
|
||||
CSMPrefs::Shortcut* backShortcut = new CSMPrefs::Shortcut("free-backward", this);
|
||||
scene->addShortcut(backShortcut);
|
||||
connect(backShortcut, SIGNAL(activated(bool)), this, SLOT(backward(bool)));
|
||||
|
||||
CSMPrefs::Shortcut* rightShortcut = new CSMPrefs::Shortcut("free-right", this);
|
||||
scene->addShortcut(rightShortcut);
|
||||
connect(rightShortcut, SIGNAL(activated(bool)), this, SLOT(right(bool)));
|
||||
|
||||
CSMPrefs::Shortcut* rollLeftShortcut = new CSMPrefs::Shortcut("free-roll-left", this);
|
||||
scene->addShortcut(rollLeftShortcut);
|
||||
connect(rollLeftShortcut, SIGNAL(activated(bool)), this, SLOT(rollLeft(bool)));
|
||||
|
||||
CSMPrefs::Shortcut* rollRightShortcut = new CSMPrefs::Shortcut("free-roll-right", this);
|
||||
scene->addShortcut(rollRightShortcut);
|
||||
connect(rollRightShortcut, SIGNAL(activated(bool)), this, SLOT(rollRight(bool)));
|
||||
|
||||
CSMPrefs::Shortcut* speedModeShortcut = new CSMPrefs::Shortcut("free-speed-mode", this);
|
||||
scene->addShortcut(speedModeShortcut);
|
||||
connect(speedModeShortcut, SIGNAL(activated(bool)), this, SLOT(swapSpeedMode(bool)));
|
||||
}
|
||||
|
||||
double FreeCameraController::getLinearSpeed() const
|
||||
|
@ -204,39 +235,6 @@ namespace CSVRender
|
|||
if (!isActive())
|
||||
return false;
|
||||
|
||||
if (event->key() == Qt::Key_Q)
|
||||
{
|
||||
mRollLeft = pressed;
|
||||
}
|
||||
else if (event->key() == Qt::Key_E)
|
||||
{
|
||||
mRollRight = pressed;
|
||||
}
|
||||
else if (event->key() == Qt::Key_A)
|
||||
{
|
||||
mLeft = pressed;
|
||||
}
|
||||
else if (event->key() == Qt::Key_D)
|
||||
{
|
||||
mRight = pressed;
|
||||
}
|
||||
else if (event->key() == Qt::Key_W)
|
||||
{
|
||||
mForward = pressed;
|
||||
}
|
||||
else if (event->key() == Qt::Key_S)
|
||||
{
|
||||
mBackward = pressed;
|
||||
}
|
||||
else if (event->key() == Qt::Key_Shift)
|
||||
{
|
||||
mFast = pressed;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -368,11 +366,53 @@ namespace CSVRender
|
|||
getCamera()->setViewMatrixAsLookAt(eye, center, mUp);
|
||||
}
|
||||
|
||||
void FreeCameraController::forward(bool active)
|
||||
{
|
||||
if (isActive())
|
||||
mForward = active;
|
||||
}
|
||||
|
||||
void FreeCameraController::left(bool active)
|
||||
{
|
||||
if (isActive())
|
||||
mLeft = active;
|
||||
}
|
||||
|
||||
void FreeCameraController::backward(bool active)
|
||||
{
|
||||
if (isActive())
|
||||
mBackward = active;
|
||||
}
|
||||
|
||||
void FreeCameraController::right(bool active)
|
||||
{
|
||||
if (isActive())
|
||||
mRight = active;
|
||||
}
|
||||
|
||||
void FreeCameraController::rollLeft(bool active)
|
||||
{
|
||||
if (isActive())
|
||||
mRollLeft = active;
|
||||
}
|
||||
|
||||
void FreeCameraController::rollRight(bool active)
|
||||
{
|
||||
if (isActive())
|
||||
mRollRight = active;
|
||||
}
|
||||
|
||||
void FreeCameraController::swapSpeedMode(bool active)
|
||||
{
|
||||
if (isActive() && active)
|
||||
mFast = !mFast;
|
||||
}
|
||||
|
||||
/*
|
||||
Orbit Camera Controller
|
||||
*/
|
||||
|
||||
OrbitCameraController::OrbitCameraController()
|
||||
OrbitCameraController::OrbitCameraController(SceneWidget* widget)
|
||||
: mInitialized(false)
|
||||
, mFast(false)
|
||||
, mLeft(false)
|
||||
|
|
|
@ -3,6 +3,8 @@
|
|||
|
||||
#include <string>
|
||||
|
||||
#include <QObject>
|
||||
|
||||
#include <osg/ref_ptr>
|
||||
#include <osg/Vec3d>
|
||||
|
||||
|
@ -16,8 +18,12 @@ namespace osg
|
|||
|
||||
namespace CSVRender
|
||||
{
|
||||
class CameraController
|
||||
class SceneWidget;
|
||||
|
||||
class CameraController : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
||||
static const osg::Vec3d WorldUp;
|
||||
|
@ -69,9 +75,11 @@ namespace CSVRender
|
|||
|
||||
class FreeCameraController : public CameraController
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
||||
FreeCameraController();
|
||||
FreeCameraController(SceneWidget* widget);
|
||||
|
||||
double getLinearSpeed() const;
|
||||
double getRotationalSpeed() const;
|
||||
|
@ -107,13 +115,25 @@ namespace CSVRender
|
|||
double mLinSpeed;
|
||||
double mRotSpeed;
|
||||
double mSpeedMult;
|
||||
|
||||
private slots:
|
||||
|
||||
void forward(bool active);
|
||||
void left(bool active);
|
||||
void backward(bool active);
|
||||
void right(bool active);
|
||||
void rollLeft(bool active);
|
||||
void rollRight(bool active);
|
||||
void swapSpeedMode(bool active);
|
||||
};
|
||||
|
||||
class OrbitCameraController : public CameraController
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
||||
OrbitCameraController();
|
||||
OrbitCameraController(SceneWidget* widget);
|
||||
|
||||
osg::Vec3d getCenter() const;
|
||||
double getOrbitSpeed() const;
|
||||
|
|
|
@ -19,6 +19,7 @@
|
|||
#include "../widget/scenetoolmode.hpp"
|
||||
|
||||
#include "../../model/prefs/state.hpp"
|
||||
#include "../../model/prefs/shortcut.hpp"
|
||||
|
||||
#include "lighting.hpp"
|
||||
#include "mask.hpp"
|
||||
|
@ -158,11 +159,15 @@ SceneWidget::SceneWidget(boost::shared_ptr<Resource::ResourceSystem> resourceSys
|
|||
, mHasDefaultAmbient(false)
|
||||
, mPrevMouseX(0)
|
||||
, mPrevMouseY(0)
|
||||
, mFreeCamControl(new FreeCameraController())
|
||||
, mOrbitCamControl(new OrbitCameraController())
|
||||
, mCurrentCamControl(mFreeCamControl.get())
|
||||
, mFreeCamControl(0)
|
||||
, mOrbitCamControl(0)
|
||||
, mCurrentCamControl(0)
|
||||
, mCamPositionSet(false)
|
||||
{
|
||||
mFreeCamControl.reset(new FreeCameraController(this));
|
||||
mOrbitCamControl.reset(new OrbitCameraController(this));
|
||||
mCurrentCamControl = mFreeCamControl.get();
|
||||
|
||||
mOrbitCamControl->setPickingMask(Mask_Reference | Mask_Terrain);
|
||||
selectNavigationMode("free");
|
||||
|
||||
|
@ -175,11 +180,11 @@ SceneWidget::SceneWidget(boost::shared_ptr<Resource::ResourceSystem> resourceSys
|
|||
|
||||
// Recieve mouse move event even if mouse button is not pressed
|
||||
setMouseTracking(true);
|
||||
setFocusPolicy(Qt::StrongFocus);
|
||||
setFocusPolicy(Qt::ClickFocus);
|
||||
|
||||
/// \todo make shortcut configurable
|
||||
QShortcut *focusToolbar = new QShortcut (Qt::Key_T, this, 0, 0, Qt::WidgetWithChildrenShortcut);
|
||||
connect (focusToolbar, SIGNAL (activated()), this, SIGNAL (focusToolbarRequest()));
|
||||
//QShortcut *focusToolbar = new QShortcut (Qt::Key_T, this, 0, 0, Qt::WidgetWithChildrenShortcut);
|
||||
//connect (focusToolbar, SIGNAL (activated()), this, SIGNAL (focusToolbarRequest()));
|
||||
|
||||
connect (&CSMPrefs::State::get(), SIGNAL (settingChanged (const CSMPrefs::Setting *)),
|
||||
this, SLOT (settingChanged (const CSMPrefs::Setting *)));
|
||||
|
@ -271,17 +276,57 @@ void SceneWidget::setDefaultAmbient (const osg::Vec4f& colour)
|
|||
setAmbient(mLighting->getAmbientColour(&mDefaultAmbient));
|
||||
}
|
||||
|
||||
bool SceneWidget::event(QEvent *event)
|
||||
{
|
||||
if (event->type() == QEvent::KeyPress)
|
||||
{
|
||||
QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
|
||||
SceneWidget::keyPressEvent(keyEvent);
|
||||
}
|
||||
else if (event->type() == QEvent::KeyRelease)
|
||||
{
|
||||
QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event);
|
||||
SceneWidget::keyReleaseEvent(keyEvent);
|
||||
}
|
||||
else if (event->type() == QEvent::MouseButtonPress)
|
||||
{
|
||||
QMouseEvent* keyEvent = static_cast<QMouseEvent*>(event);
|
||||
SceneWidget::mousePressEvent(keyEvent);
|
||||
}
|
||||
else if (event->type() == QEvent::MouseButtonRelease)
|
||||
{
|
||||
QMouseEvent* keyEvent = static_cast<QMouseEvent*>(event);
|
||||
SceneWidget::mouseReleaseEvent(keyEvent);
|
||||
}
|
||||
else
|
||||
{
|
||||
return RenderWidget::event(event);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void SceneWidget::mousePressEvent (QMouseEvent *event)
|
||||
{
|
||||
mMouseMode = mapButton(event);
|
||||
|
||||
mPrevMouseX = event->x();
|
||||
mPrevMouseY = event->y();
|
||||
|
||||
for (std::vector<CSMPrefs::Shortcut*>::iterator it = mShortcuts.begin(); it != mShortcuts.end(); ++it)
|
||||
{
|
||||
(*it)->mousePressEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
void SceneWidget::mouseReleaseEvent (QMouseEvent *event)
|
||||
{
|
||||
mMouseMode = "";
|
||||
|
||||
for (std::vector<CSMPrefs::Shortcut*>::iterator it = mShortcuts.begin(); it != mShortcuts.end(); ++it)
|
||||
{
|
||||
(*it)->mouseReleaseEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
void SceneWidget::mouseMoveEvent (QMouseEvent *event)
|
||||
|
@ -305,11 +350,21 @@ void SceneWidget::wheelEvent(QWheelEvent *event)
|
|||
void SceneWidget::keyPressEvent (QKeyEvent *event)
|
||||
{
|
||||
mCurrentCamControl->handleKeyEvent(event, true);
|
||||
|
||||
for (std::vector<CSMPrefs::Shortcut*>::iterator it = mShortcuts.begin(); it != mShortcuts.end(); ++it)
|
||||
{
|
||||
(*it)->keyPressEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
void SceneWidget::keyReleaseEvent (QKeyEvent *event)
|
||||
{
|
||||
mCurrentCamControl->handleKeyEvent(event, false);
|
||||
|
||||
for (std::vector<CSMPrefs::Shortcut*>::iterator it = mShortcuts.begin(); it != mShortcuts.end(); ++it)
|
||||
{
|
||||
(*it)->keyReleaseEvent(event);
|
||||
}
|
||||
}
|
||||
|
||||
void SceneWidget::update(double dt)
|
||||
|
@ -453,4 +508,9 @@ std::string SceneWidget::mapButton (QMouseEvent *event)
|
|||
return "";
|
||||
}
|
||||
|
||||
void SceneWidget::addShortcut(CSMPrefs::Shortcut* shortcut)
|
||||
{
|
||||
mShortcuts.push_back(shortcut);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -36,6 +36,7 @@ namespace CSVWidget
|
|||
namespace CSMPrefs
|
||||
{
|
||||
class Setting;
|
||||
class Shortcut;
|
||||
}
|
||||
|
||||
namespace CSVRender
|
||||
|
@ -84,12 +85,15 @@ namespace CSVRender
|
|||
void setDefaultAmbient (const osg::Vec4f& colour);
|
||||
///< \note The actual ambient colour may differ based on lighting settings.
|
||||
|
||||
void addShortcut(CSMPrefs::Shortcut* shortcut);
|
||||
|
||||
protected:
|
||||
void setLighting (Lighting *lighting);
|
||||
///< \attention The ownership of \a lighting is not transferred to *this.
|
||||
|
||||
void setAmbient(const osg::Vec4f& ambient);
|
||||
|
||||
virtual bool event(QEvent *event);
|
||||
virtual void mousePressEvent (QMouseEvent *event);
|
||||
virtual void mouseReleaseEvent (QMouseEvent *event);
|
||||
virtual void mouseMoveEvent (QMouseEvent *event);
|
||||
|
@ -120,6 +124,7 @@ namespace CSVRender
|
|||
CameraController* mCurrentCamControl;
|
||||
|
||||
std::map<std::pair<Qt::MouseButton, bool>, std::string> mButtonMapping;
|
||||
std::vector<CSMPrefs::Shortcut*> mShortcuts;
|
||||
|
||||
private:
|
||||
bool mCamPositionSet;
|
||||
|
|
Loading…
Reference in a new issue