Report osg stats for all frames showing loading screens

pull/3235/head
elsid 3 weeks ago
parent b4976354a5
commit 41d5d3bf09
No known key found for this signature in database
GPG Key ID: 4DE04C198CBA7625

@ -145,6 +145,7 @@
Bug #7723: Assaulting vampires and werewolves shouldn't be a crime
Bug #7724: Guards don't help vs werewolves
Bug #7733: Launcher shows incorrect data paths when there's two plugins with the same name
Bug #7737: OSG stats are missing some data on loading screens
Bug #7742: Governing attribute training limit should use the modified attribute
Bug #7753: Editor: Actors Don't Scale According to Their Race
Bug #7758: Water walking is not taken into account to compute path cost on the water

@ -165,6 +165,15 @@ namespace
private:
int mMaxTextureImageUnits = 0;
};
void reportStats(unsigned frameNumber, osgViewer::Viewer& viewer, std::ostream& stream)
{
viewer.getViewerStats()->report(stream, frameNumber);
osgViewer::Viewer::Cameras cameras;
viewer.getCameras(cameras);
for (osg::Camera* camera : cameras)
camera->getStats()->report(stream, frameNumber);
}
}
void OMW::Engine::executeLocalScripts()
@ -180,10 +189,9 @@ void OMW::Engine::executeLocalScripts()
}
}
bool OMW::Engine::frame(float frametime)
bool OMW::Engine::frame(unsigned frameNumber, float frametime)
{
const osg::Timer_t frameStart = mViewer->getStartTick();
const unsigned int frameNumber = mViewer->getFrameStamp()->getFrameNumber();
const osg::Timer* const timer = osg::Timer::instance();
osg::Stats* const stats = mViewer->getViewerStats();
@ -1021,7 +1029,9 @@ void OMW::Engine::go()
mViewer->advance(timeManager.getRenderingSimulationTime());
if (!frame(dt))
const unsigned frameNumber = mViewer->getFrameStamp()->getFrameNumber();
if (!frame(frameNumber, dt))
{
std::this_thread::sleep_for(std::chrono::milliseconds(5));
continue;
@ -1035,16 +1045,16 @@ void OMW::Engine::go()
if (stats)
{
// The delay is required because rendering happens in parallel to the main thread and stats from there is
// available with delay.
constexpr unsigned statsReportDelay = 3;
const auto frameNumber = mViewer->getFrameStamp()->getFrameNumber();
if (frameNumber >= statsReportDelay)
{
const unsigned reportFrameNumber = frameNumber - statsReportDelay;
mViewer->getViewerStats()->report(stats, reportFrameNumber);
osgViewer::Viewer::Cameras cameras;
mViewer->getCameras(cameras);
for (auto camera : cameras)
camera->getStats()->report(stats, reportFrameNumber);
// Viewer frame number can be different from frameNumber because of loading screens which render new
// frames inside a simulation frame.
const unsigned currentFrameNumber = mViewer->getFrameStamp()->getFrameNumber();
for (unsigned i = frameNumber; i <= currentFrameNumber; ++i)
reportStats(i - statsReportDelay, *mViewer, stats);
}
}

@ -188,7 +188,7 @@ namespace OMW
void executeLocalScripts();
bool frame(float dt);
bool frame(unsigned frameNumber, float dt);
/// Prepare engine for game play
void prepareEngine();

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