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@ -64,6 +64,7 @@
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Bug #5452: Autowalk is being included in savegames
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Bug #5469: Local map is reset when re-entering certain cells
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Bug #5472: Mistify mod causes CTD in 0.46 on Mac
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Bug #5473: OpenMW-CS: Cell border lines don't update properly on terrain change
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Bug #5479: NPCs who should be walking around town are standing around without walking
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Bug #5484: Zero value items shouldn't be able to be bought or sold for 1 gold
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Bug #5485: Intimidate doesn't increase disposition on marginal wins
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@ -124,6 +125,8 @@
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Bug #5995: NiUVController doesn't calculate the UV offset properly
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Bug #6007: Crash when ending cutscene is playing
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Bug #6016: Greeting interrupts Fargoth's sneak-walk
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Bug #6022: OpenMW-CS: Terrain selection is not updated when undoing/redoing terrain changes
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Bug #6023: OpenMW-CS: Clicking on a reference in "Terrain land editing" mode discards corresponding select/edit action
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Bug #6028: Particle system controller values are incorrectly used
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Bug #6043: Actor can have torch missing when torch animation is played
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Bug #6047: Mouse bindings can be triggered during save loading
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@ -166,6 +169,7 @@
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Feature #5814: Bsatool should be able to create BSA archives, not only to extract it
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Feature #5828: Support more than 8 lights
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Feature #5910: Fall back to delta time when physics can't keep up
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Feature #6024: OpenMW-CS: Selecting terrain in "Terrain land editing" should support "Add to selection" and "Remove from selection" modes
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Feature #6033: Include pathgrid to navigation mesh
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Feature #6034: Find path based on area cost depending on NPC stats
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Task #5480: Drop Qt4 support
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