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Simplify cellhandlers.lua

This commit is contained in:
Petr Mikheev 2023-06-17 20:11:35 +02:00
parent 9d15629ae2
commit 42f1cf9a07

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@ -20,11 +20,7 @@ local function getRandomOffset()
end
local function getPlayerLevel()
for i, actor in pairs(world.activeActors) do
if (types.Player.objectIsInstance(actor)) then
return types.Player.stats.level(actor).current
end
end
return types.Player.stats.level(world.players[1]).current
end
local function spawnFish(cell)