From 43544e7d309ce4b4daf23b22cd14fdc954694b3e Mon Sep 17 00:00:00 2001 From: Tobias Tribble Date: Wed, 3 May 2023 18:29:50 -0500 Subject: [PATCH] Fixed teleport function to use rotation flags --- apps/openmw/mwlua/objectbindings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwlua/objectbindings.cpp b/apps/openmw/mwlua/objectbindings.cpp index 1b70258541..cf59c14d81 100644 --- a/apps/openmw/mwlua/objectbindings.cpp +++ b/apps/openmw/mwlua/objectbindings.cpp @@ -87,7 +87,7 @@ namespace MWLua if (cls.isActor()) cls.getCreatureStats(ptr).land(false); MWWorld::Ptr newPtr = world->moveObject(ptr, destCell, pos); - world->rotateObject(newPtr, rot); + world->rotateObject(newPtr, rot, MWBase::RotationFlag_none); if (!newPtr.getRefData().isEnabled()) world->enable(newPtr); }