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	one more mismatch fixed
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					 1 changed files with 2 additions and 2 deletions
				
			
		|  | @ -261,8 +261,8 @@ namespace MWMechanics | |||
|                 //then start attacking
 | ||||
|                 float speed1 = cls.getSpeed(actor); | ||||
|                 float speed2 = mTarget.getClass().getSpeed(mTarget); | ||||
|                 if(actor.getClass().getMovementSettings(mTarget).mPosition[0] == 0 | ||||
|                         && actor.getClass().getMovementSettings(mTarget).mPosition[1] == 0) | ||||
|                 if(mTarget.getClass().getMovementSettings(mTarget).mPosition[0] == 0 | ||||
|                         && mTarget.getClass().getMovementSettings(mTarget).mPosition[1] == 0) | ||||
|                     speed2 = 0; | ||||
| 
 | ||||
|                 float s1 = distBetween - weapRange; | ||||
|  |  | |||
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