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mirror of https://github.com/OpenMW/openmw.git synced 2025-11-30 16:34:30 +00:00

Another capitalisation warning

This commit is contained in:
AnyOldName3 2025-11-10 21:34:46 +00:00
parent 9d0a8eb8c4
commit 447e01504e
2 changed files with 34 additions and 34 deletions

View file

@ -110,168 +110,168 @@ namespace Fx
void apply(osg::StateSet* stateset, osg::NodeVisitor* nv) override; void apply(osg::StateSet* stateset, osg::NodeVisitor* nv) override;
private: private:
struct ProjectionMatrix : std140::Mat4 struct ProjectionMatrix : Std140::Mat4
{ {
static constexpr std::string_view sName = "projectionMatrix"; static constexpr std::string_view sName = "projectionMatrix";
}; };
struct InvProjectionMatrix : std140::Mat4 struct InvProjectionMatrix : Std140::Mat4
{ {
static constexpr std::string_view sName = "invProjectionMatrix"; static constexpr std::string_view sName = "invProjectionMatrix";
}; };
struct ViewMatrix : std140::Mat4 struct ViewMatrix : Std140::Mat4
{ {
static constexpr std::string_view sName = "viewMatrix"; static constexpr std::string_view sName = "viewMatrix";
}; };
struct PrevViewMatrix : std140::Mat4 struct PrevViewMatrix : Std140::Mat4
{ {
static constexpr std::string_view sName = "prevViewMatrix"; static constexpr std::string_view sName = "prevViewMatrix";
}; };
struct InvViewMatrix : std140::Mat4 struct InvViewMatrix : Std140::Mat4
{ {
static constexpr std::string_view sName = "invViewMatrix"; static constexpr std::string_view sName = "invViewMatrix";
}; };
struct EyePos : std140::Vec4 struct EyePos : Std140::Vec4
{ {
static constexpr std::string_view sName = "eyePos"; static constexpr std::string_view sName = "eyePos";
}; };
struct EyeVec : std140::Vec4 struct EyeVec : Std140::Vec4
{ {
static constexpr std::string_view sName = "eyeVec"; static constexpr std::string_view sName = "eyeVec";
}; };
struct AmbientColor : std140::Vec4 struct AmbientColor : Std140::Vec4
{ {
static constexpr std::string_view sName = "ambientColor"; static constexpr std::string_view sName = "ambientColor";
}; };
struct SkyColor : std140::Vec4 struct SkyColor : Std140::Vec4
{ {
static constexpr std::string_view sName = "skyColor"; static constexpr std::string_view sName = "skyColor";
}; };
struct FogColor : std140::Vec4 struct FogColor : Std140::Vec4
{ {
static constexpr std::string_view sName = "fogColor"; static constexpr std::string_view sName = "fogColor";
}; };
struct SunColor : std140::Vec4 struct SunColor : Std140::Vec4
{ {
static constexpr std::string_view sName = "sunColor"; static constexpr std::string_view sName = "sunColor";
}; };
struct SunPos : std140::Vec4 struct SunPos : Std140::Vec4
{ {
static constexpr std::string_view sName = "sunPos"; static constexpr std::string_view sName = "sunPos";
}; };
struct Resolution : std140::Vec2 struct Resolution : Std140::Vec2
{ {
static constexpr std::string_view sName = "resolution"; static constexpr std::string_view sName = "resolution";
}; };
struct RcpResolution : std140::Vec2 struct RcpResolution : Std140::Vec2
{ {
static constexpr std::string_view sName = "rcpResolution"; static constexpr std::string_view sName = "rcpResolution";
}; };
struct FogNear : std140::Float struct FogNear : Std140::Float
{ {
static constexpr std::string_view sName = "fogNear"; static constexpr std::string_view sName = "fogNear";
}; };
struct FogFar : std140::Float struct FogFar : Std140::Float
{ {
static constexpr std::string_view sName = "fogFar"; static constexpr std::string_view sName = "fogFar";
}; };
struct Near : std140::Float struct Near : Std140::Float
{ {
static constexpr std::string_view sName = "near"; static constexpr std::string_view sName = "near";
}; };
struct Far : std140::Float struct Far : Std140::Float
{ {
static constexpr std::string_view sName = "far"; static constexpr std::string_view sName = "far";
}; };
struct Fov : std140::Float struct Fov : Std140::Float
{ {
static constexpr std::string_view sName = "fov"; static constexpr std::string_view sName = "fov";
}; };
struct GameHour : std140::Float struct GameHour : Std140::Float
{ {
static constexpr std::string_view sName = "gameHour"; static constexpr std::string_view sName = "gameHour";
}; };
struct SunVis : std140::Float struct SunVis : Std140::Float
{ {
static constexpr std::string_view sName = "sunVis"; static constexpr std::string_view sName = "sunVis";
}; };
struct WaterHeight : std140::Float struct WaterHeight : Std140::Float
{ {
static constexpr std::string_view sName = "waterHeight"; static constexpr std::string_view sName = "waterHeight";
}; };
struct IsWaterEnabled : std140::Bool struct IsWaterEnabled : Std140::Bool
{ {
static constexpr std::string_view sName = "isWaterEnabled"; static constexpr std::string_view sName = "isWaterEnabled";
}; };
struct SimulationTime : std140::Float struct SimulationTime : Std140::Float
{ {
static constexpr std::string_view sName = "simulationTime"; static constexpr std::string_view sName = "simulationTime";
}; };
struct DeltaSimulationTime : std140::Float struct DeltaSimulationTime : Std140::Float
{ {
static constexpr std::string_view sName = "deltaSimulationTime"; static constexpr std::string_view sName = "deltaSimulationTime";
}; };
struct FrameNumber : std140::Int struct FrameNumber : Std140::Int
{ {
static constexpr std::string_view sName = "frameNumber"; static constexpr std::string_view sName = "frameNumber";
}; };
struct WindSpeed : std140::Float struct WindSpeed : Std140::Float
{ {
static constexpr std::string_view sName = "windSpeed"; static constexpr std::string_view sName = "windSpeed";
}; };
struct WeatherTransition : std140::Float struct WeatherTransition : Std140::Float
{ {
static constexpr std::string_view sName = "weatherTransition"; static constexpr std::string_view sName = "weatherTransition";
}; };
struct WeatherID : std140::Int struct WeatherID : Std140::Int
{ {
static constexpr std::string_view sName = "weatherID"; static constexpr std::string_view sName = "weatherID";
}; };
struct NextWeatherID : std140::Int struct NextWeatherID : Std140::Int
{ {
static constexpr std::string_view sName = "nextWeatherID"; static constexpr std::string_view sName = "nextWeatherID";
}; };
struct IsUnderwater : std140::Bool struct IsUnderwater : Std140::Bool
{ {
static constexpr std::string_view sName = "isUnderwater"; static constexpr std::string_view sName = "isUnderwater";
}; };
struct IsInterior : std140::Bool struct IsInterior : Std140::Bool
{ {
static constexpr std::string_view sName = "isInterior"; static constexpr std::string_view sName = "isInterior";
}; };
using UniformData using UniformData
= std140::UBO<ProjectionMatrix, InvProjectionMatrix, ViewMatrix, PrevViewMatrix, InvViewMatrix, EyePos, = Std140::UBO<ProjectionMatrix, InvProjectionMatrix, ViewMatrix, PrevViewMatrix, InvViewMatrix, EyePos,
EyeVec, FogColor, AmbientColor, SkyColor, SunColor, SunPos, Resolution, RcpResolution, FogNear, FogFar, EyeVec, FogColor, AmbientColor, SkyColor, SunColor, SunPos, Resolution, RcpResolution, FogNear, FogFar,
Near, Far, Fov, GameHour, SunVis, WaterHeight, IsWaterEnabled, SimulationTime, DeltaSimulationTime, Near, Far, Fov, GameHour, SunVis, WaterHeight, IsWaterEnabled, SimulationTime, DeltaSimulationTime,
FrameNumber, WindSpeed, WeatherTransition, WeatherID, NextWeatherID, IsUnderwater, IsInterior>; FrameNumber, WindSpeed, WeatherTransition, WeatherID, NextWeatherID, IsUnderwater, IsInterior>;

View file

@ -12,7 +12,7 @@
#include <string_view> #include <string_view>
#include <tuple> #include <tuple>
namespace std140 namespace Std140
{ {
struct Mat4 struct Mat4
{ {