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mirror of https://github.com/OpenMW/openmw.git synced 2025-11-30 17:04:32 +00:00

Another capitalisation warning

This commit is contained in:
AnyOldName3 2025-11-10 21:34:46 +00:00
parent 9d0a8eb8c4
commit 447e01504e
2 changed files with 34 additions and 34 deletions

View file

@ -110,168 +110,168 @@ namespace Fx
void apply(osg::StateSet* stateset, osg::NodeVisitor* nv) override;
private:
struct ProjectionMatrix : std140::Mat4
struct ProjectionMatrix : Std140::Mat4
{
static constexpr std::string_view sName = "projectionMatrix";
};
struct InvProjectionMatrix : std140::Mat4
struct InvProjectionMatrix : Std140::Mat4
{
static constexpr std::string_view sName = "invProjectionMatrix";
};
struct ViewMatrix : std140::Mat4
struct ViewMatrix : Std140::Mat4
{
static constexpr std::string_view sName = "viewMatrix";
};
struct PrevViewMatrix : std140::Mat4
struct PrevViewMatrix : Std140::Mat4
{
static constexpr std::string_view sName = "prevViewMatrix";
};
struct InvViewMatrix : std140::Mat4
struct InvViewMatrix : Std140::Mat4
{
static constexpr std::string_view sName = "invViewMatrix";
};
struct EyePos : std140::Vec4
struct EyePos : Std140::Vec4
{
static constexpr std::string_view sName = "eyePos";
};
struct EyeVec : std140::Vec4
struct EyeVec : Std140::Vec4
{
static constexpr std::string_view sName = "eyeVec";
};
struct AmbientColor : std140::Vec4
struct AmbientColor : Std140::Vec4
{
static constexpr std::string_view sName = "ambientColor";
};
struct SkyColor : std140::Vec4
struct SkyColor : Std140::Vec4
{
static constexpr std::string_view sName = "skyColor";
};
struct FogColor : std140::Vec4
struct FogColor : Std140::Vec4
{
static constexpr std::string_view sName = "fogColor";
};
struct SunColor : std140::Vec4
struct SunColor : Std140::Vec4
{
static constexpr std::string_view sName = "sunColor";
};
struct SunPos : std140::Vec4
struct SunPos : Std140::Vec4
{
static constexpr std::string_view sName = "sunPos";
};
struct Resolution : std140::Vec2
struct Resolution : Std140::Vec2
{
static constexpr std::string_view sName = "resolution";
};
struct RcpResolution : std140::Vec2
struct RcpResolution : Std140::Vec2
{
static constexpr std::string_view sName = "rcpResolution";
};
struct FogNear : std140::Float
struct FogNear : Std140::Float
{
static constexpr std::string_view sName = "fogNear";
};
struct FogFar : std140::Float
struct FogFar : Std140::Float
{
static constexpr std::string_view sName = "fogFar";
};
struct Near : std140::Float
struct Near : Std140::Float
{
static constexpr std::string_view sName = "near";
};
struct Far : std140::Float
struct Far : Std140::Float
{
static constexpr std::string_view sName = "far";
};
struct Fov : std140::Float
struct Fov : Std140::Float
{
static constexpr std::string_view sName = "fov";
};
struct GameHour : std140::Float
struct GameHour : Std140::Float
{
static constexpr std::string_view sName = "gameHour";
};
struct SunVis : std140::Float
struct SunVis : Std140::Float
{
static constexpr std::string_view sName = "sunVis";
};
struct WaterHeight : std140::Float
struct WaterHeight : Std140::Float
{
static constexpr std::string_view sName = "waterHeight";
};
struct IsWaterEnabled : std140::Bool
struct IsWaterEnabled : Std140::Bool
{
static constexpr std::string_view sName = "isWaterEnabled";
};
struct SimulationTime : std140::Float
struct SimulationTime : Std140::Float
{
static constexpr std::string_view sName = "simulationTime";
};
struct DeltaSimulationTime : std140::Float
struct DeltaSimulationTime : Std140::Float
{
static constexpr std::string_view sName = "deltaSimulationTime";
};
struct FrameNumber : std140::Int
struct FrameNumber : Std140::Int
{
static constexpr std::string_view sName = "frameNumber";
};
struct WindSpeed : std140::Float
struct WindSpeed : Std140::Float
{
static constexpr std::string_view sName = "windSpeed";
};
struct WeatherTransition : std140::Float
struct WeatherTransition : Std140::Float
{
static constexpr std::string_view sName = "weatherTransition";
};
struct WeatherID : std140::Int
struct WeatherID : Std140::Int
{
static constexpr std::string_view sName = "weatherID";
};
struct NextWeatherID : std140::Int
struct NextWeatherID : Std140::Int
{
static constexpr std::string_view sName = "nextWeatherID";
};
struct IsUnderwater : std140::Bool
struct IsUnderwater : Std140::Bool
{
static constexpr std::string_view sName = "isUnderwater";
};
struct IsInterior : std140::Bool
struct IsInterior : Std140::Bool
{
static constexpr std::string_view sName = "isInterior";
};
using UniformData
= std140::UBO<ProjectionMatrix, InvProjectionMatrix, ViewMatrix, PrevViewMatrix, InvViewMatrix, EyePos,
= Std140::UBO<ProjectionMatrix, InvProjectionMatrix, ViewMatrix, PrevViewMatrix, InvViewMatrix, EyePos,
EyeVec, FogColor, AmbientColor, SkyColor, SunColor, SunPos, Resolution, RcpResolution, FogNear, FogFar,
Near, Far, Fov, GameHour, SunVis, WaterHeight, IsWaterEnabled, SimulationTime, DeltaSimulationTime,
FrameNumber, WindSpeed, WeatherTransition, WeatherID, NextWeatherID, IsUnderwater, IsInterior>;

View file

@ -12,7 +12,7 @@
#include <string_view>
#include <tuple>
namespace std140
namespace Std140
{
struct Mat4
{