FEAT(InstanceMode): Add a tooltip for InstanceMode in the same style as that of PathgridMode

master
Dave Corley 4 months ago
parent fb9b191027
commit 44d5939572

@ -297,7 +297,7 @@ void CSVRender::InstanceMode::setDragAxis(const char axis)
CSVRender::InstanceMode::InstanceMode(
WorldspaceWidget* worldspaceWidget, osg::ref_ptr<osg::Group> parentNode, QWidget* parent)
: EditMode(worldspaceWidget, Misc::ScalableIcon::load(":scenetoolbar/editing-instance"),
Mask_Reference | Mask_Terrain, "Instance editing", parent)
Mask_Reference | Mask_Terrain, getTooltip(), parent)
, mSubMode(nullptr)
, mSubModeId("move")
, mSelectionMode(nullptr)
@ -345,6 +345,23 @@ CSVRender::InstanceMode::InstanceMode(
qOverload<>(&CSMPrefs::Shortcut::activated), this, [this, axis] { this->setDragAxis(axis); });
}
QString CSVRender::InstanceMode::getTooltip()
{
return QString(
"Instance editing"
"<ul><li>Use {scene-select-primary} and {scene-select-secondary} to select and unselect instances</li>"
"<li>Use {scene-edit-primary} to manipulate instances</li>"
"<li>Use {scene-select-tertiary} to select a reference object and then {scene-edit-secondary} to snap "
"selection relative to the reference object</li>"
"<li>Use {scene-submode-move}, {scene-submode-rotate}, {scene-submode-scale} to change to move, rotate, and "
"scale modes respectively</li>"
"<li>Use {scene-axis-x}, {scene-axis-y}, and {scene-axis-z} to lock changes to X, Y, and Z axes "
"respectively</li>"
"<li>Use {scene-delete} to delete currently selected objects</li>"
"<li>Use {scene-duplicate} to duplicate instances</li>"
"<li>Use {scene-instance-drop} to drop instances</li></ul>");
}
void CSVRender::InstanceMode::activate(CSVWidget::SceneToolbar* toolbar)
{
if (!mSubMode)

@ -74,6 +74,8 @@ namespace CSVRender
InstanceMode(
WorldspaceWidget* worldspaceWidget, osg::ref_ptr<osg::Group> parentNode, QWidget* parent = nullptr);
QString getTooltip();
void activate(CSVWidget::SceneToolbar* toolbar) override;
void deactivate(CSVWidget::SceneToolbar* toolbar) override;

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