fix oblivion and skyrim

depth-refraction
florent.teppe 2 years ago
parent 34dd24b261
commit 464092e323

@ -766,21 +766,22 @@ namespace MWWorld
{
auto stream = Files::openBinaryInputFileStream(cell.mReaderContext.filename);
const ESM::Format format = ESM::readFormat(*stream);
assert(format == ESM::Tes4);
assert(format == ESM::Format::Tes4);
stream->seekg(0);
ESM4::Reader readerESM4(
std::move(stream), cell.mReaderContext.filename, MWBase::Environment::get().getResourceSystem()->getVFS());
readerESM4.setEncoder(readers.getStatelessEncoder());
bool contextValid = cell.mReaderContext.filePos != -1;
bool contextValid = cell.mReaderContext.filePos != std::numeric_limits<std::size_t>::max();
if (contextValid)
readerESM4.restoreContext(cell.mReaderContext);
while ((ESM::RefId::formIdRefId(readerESM4.getContext().currCell) == cell.mId || !contextValid)
&& readerESM4.hasMoreRecs())
{
readerESM4.exitGroupCheck();
if (!contextValid)
readerESM4.exitGroupCheck();
if (!ESM4::ReaderUtils::readItem(
readerESM4,
[&](ESM4::Reader& reader) {
@ -788,6 +789,7 @@ namespace MWWorld
ESM::RecNameInts esm4RecName = static_cast<ESM::RecNameInts>(ESM::esm4Recname(recordType));
if (esm4RecName == ESM::RecNameInts::REC_REFR4 && contextValid)
{
reader.getRecordData();
ESM4::Reference ref;
ref.load(reader);
invocable(ref);
@ -795,6 +797,7 @@ namespace MWWorld
}
else if (esm4RecName == ESM::RecNameInts::REC_CELL4)
{
reader.getRecordData();
ESM4::Cell cellToLoad;
cellToLoad.load(reader); // This is necessary to exit or to find the correct cell
if (cellToLoad.mId == cell.mId)

@ -134,7 +134,7 @@ namespace ESM4
ReaderContext Reader::getContext()
{
mCtx.filePos = mStream->tellg();
if (mCtx.filePos == -1)
if (mCtx.filePos == std::numeric_limits<std::size_t>::max())
return mCtx;
mCtx.filePos -= mCtx.recHeaderSize; // update file position
return mCtx;

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