mirror of
https://github.com/OpenMW/openmw.git
synced 2025-10-25 06:56:38 +00:00
Extend swish and strength changes to all random attacks
This commit is contained in:
parent
020e0b2ea5
commit
4657060d2c
1 changed files with 4 additions and 3 deletions
|
|
@ -1377,8 +1377,6 @@ bool CharacterController::updateState(CharacterState& idle)
|
||||||
(!mAnimation->hasAnimation(mCurrentWeapon) || isRandomAttackAnimation(mCurrentWeapon)))
|
(!mAnimation->hasAnimation(mCurrentWeapon) || isRandomAttackAnimation(mCurrentWeapon)))
|
||||||
{
|
{
|
||||||
mCurrentWeapon = chooseRandomAttackAnimation();
|
mCurrentWeapon = chooseRandomAttackAnimation();
|
||||||
if (!mPtr.getClass().hasInventoryStore(mPtr))
|
|
||||||
mAttackStrength = std::min(1.f, 0.1f + Misc::Rng::rollClosedProbability());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if(mWeaponType == ESM::Weapon::Spell)
|
if(mWeaponType == ESM::Weapon::Spell)
|
||||||
|
|
@ -1561,8 +1559,11 @@ bool CharacterController::updateState(CharacterState& idle)
|
||||||
if(mAnimation->getCurrentTime(mCurrentWeapon) != -1.f)
|
if(mAnimation->getCurrentTime(mCurrentWeapon) != -1.f)
|
||||||
{
|
{
|
||||||
mUpperBodyState = UpperCharState_StartToMinAttack;
|
mUpperBodyState = UpperCharState_StartToMinAttack;
|
||||||
if (mWeaponType == ESM::Weapon::HandToHand && !mPtr.getClass().isBipedal(mPtr))
|
if (isRandomAttackAnimation(mCurrentWeapon))
|
||||||
|
{
|
||||||
|
mAttackStrength = std::min(1.f, 0.1f + Misc::Rng::rollClosedProbability());
|
||||||
playSwishSound(0.0f);
|
playSwishSound(0.0f);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue