diff --git a/CHANGELOG.md b/CHANGELOG.md index 662ad8654d..53b0bcc87e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,16 +2,25 @@ ------ Bug #8123: Can't switch ammo while attacking with a weapon/spell that doesn't use it + Bug #8351: Malformed potion model should consistently error out Bug #8732: MessageBox formatting is too limited Bug #8760: Single-character topics don't get linked Bug #8765: Actors can't transmit diseases to other actors Bug #8769: LuaUtil::call not wrapped by invokeProtectedCall + Bug #8770: Cursor should be hidden when controller tooltips are visible for spells Bug #8771: Controller focus is often reset inappropriately in containers Bug #8775: Crash when using nearby.castRay with { ignore = nearby.actors } Bug #8779: Lua: addSkillLevelUpHandler does not work properly with skills that reached maximum level + Bug #8799: 'Show Controller Tooltips By Default' option is not persistent + Feature #2316: ess-Importer: convert targeted scripts + Feature #7830: Preserve global script targets not created by content files + Feature #8705: Dehardcode global map color palette Feature #8725: Lua: Expose localized cell names Feature #8731: Use Hand to Hand Hit 2 sound Feature #8788: Dehardcode script settings window font and colors + Feature #8796: Expose potion autocalc flag + Feature #8816: Werewolf transformation binding + Feature #8826: OMWFX: Expose the sunlight direction Task #8718: Lua: Cell fields can still return empty strings instead of nil values 0.50.0