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save lifetime of temporary quickkey items
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parent
8ea5448112
commit
4749ddf586
3 changed files with 17 additions and 18 deletions
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@ -16,9 +16,7 @@
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#include "../mwworld/class.hpp"
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#include "../mwworld/esmstore.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/manualref.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/worldmodel.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/mechanicsmanager.hpp"
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@ -400,11 +398,9 @@ namespace MWGui
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if (*it == item)
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break;
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}
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if (it == store.end())
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item = nullptr;
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// check the quickkey item is available
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if (item.isEmpty() || item.getCellRef().getCount() < 1)
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// Is the quickkey item not in the inventory?
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if (it == store.end())
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{
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MWBase::Environment::get().getWindowManager()->messageBox("#{sQuickMenu5} " + key->name);
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return;
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@ -629,11 +625,10 @@ namespace MWGui
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MWWorld::Ptr player = MWMechanics::getPlayer();
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MWWorld::InventoryStore& store = player.getClass().getInventoryStore(player);
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MWWorld::CellStore& draftCell = MWBase::Environment::get().getWorldModel()->getDraftCell();
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auto assignItem = [this](auto type, MWWorld::Ptr item) {
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auto assign = [this](auto type, MWWorld::Ptr item) {
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if (type == ESM::QuickKeys::Type::Item)
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onAssignItem(item);
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assignItem(item);
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else // if (quickKey.mType == ESM::QuickKeys::Type::MagicItem)
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onAssignMagicItem(item);
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};
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@ -666,16 +661,14 @@ namespace MWGui
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// Fallback to a temporary object for UI display purposes
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if (MWBase::Environment::get().getESMStore()->find(quickKey.mId) != 0)
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{
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MWWorld::ManualRef mref(*MWBase::Environment::get().getESMStore(), quickKey.mId);
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item = mref.getPtr().getClass().copyToCell(mref.getPtr(), draftCell, 1);
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assignItem(quickKey.mType, item);
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MWBase::Environment::get().getWorld()->disable(item);
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MWBase::Environment::get().getWorld()->deleteObject(item);
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// Tie temporary item lifetime to this window
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mTemp.emplace_back(*MWBase::Environment::get().getESMStore(), quickKey.mId, 0);
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assign(quickKey.mType, mTemp.back().getPtr());
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}
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}
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}
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else
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assignItem(quickKey.mType, item);
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assign(quickKey.mType, item);
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break;
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}
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@ -5,6 +5,8 @@
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#include "components/esm3/quickkeys.hpp"
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#include "../mwworld/manualref.hpp"
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#include "itemselection.hpp"
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#include "spellmodel.hpp"
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#include "windowbase.hpp"
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@ -57,6 +59,7 @@ namespace MWGui
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};
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std::vector<keyData> mKey;
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std::vector<MWWorld::ManualRef> mTemp;
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keyData* mSelected;
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keyData* mActivated;
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@ -15,13 +15,16 @@ namespace MWWorld
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std::any mRef;
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Ptr mPtr;
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ManualRef(const ManualRef&);
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ManualRef& operator=(const ManualRef&);
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public:
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ManualRef(const MWWorld::ESMStore& store, const ESM::RefId& name, const int count = 1);
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ManualRef(const MWWorld::ESMStore& store, const MWWorld::Ptr& template_, const int count = 1);
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ManualRef(const ManualRef&) = delete;
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ManualRef& operator=(const ManualRef&) = delete;
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ManualRef(ManualRef&&) noexcept = default;
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ManualRef& operator=(ManualRef&&) noexcept = default;
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const Ptr& getPtr() const { return mPtr; }
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};
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}
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