Don't enable groundcover for non-default worldspaces (#7692)

pull/3236/head
Alexei Kotov 2 months ago
parent 34b6a9d402
commit 476abb83d8

@ -1455,7 +1455,7 @@ namespace MWRender
RenderingManager::WorldspaceChunkMgr newChunkMgr;
const float lodFactor = Settings::terrain().mLodFactor;
const bool groundcover = Settings::groundcover().mEnabled;
const bool groundcover = Settings::groundcover().mEnabled && worldspace == ESM::Cell::sDefaultWorldspaceId;
const bool distantTerrain = Settings::terrain().mDistantTerrain;
const double expiryDelay = Settings::cells().mCacheExpiryDelay;
if (distantTerrain || groundcover)

Loading…
Cancel
Save