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Fix ODR violation for VDSMCameraCullCallback
This class is also defined in OpenSceneGraph at global namespace.
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@ -25,6 +25,8 @@
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#include <sstream>
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namespace {
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using namespace osgShadow;
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using namespace SceneUtil;
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@ -331,6 +333,8 @@ void VDSMCameraCullCallback::operator()(osg::Node* node, osg::NodeVisitor* nv)
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_projectionMatrix = cv->getProjectionMatrix();
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}
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} // namespace
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MWShadowTechnique::ComputeLightSpaceBounds::ComputeLightSpaceBounds(osg::Viewport* viewport, const osg::Matrixd& projectionMatrix, osg::Matrixd& viewMatrix) :
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN)
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{
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