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Read only, add skill spec to docs
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2 changed files with 2 additions and 1 deletions
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@ -163,7 +163,7 @@ namespace MWLua
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character["factions"] = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>();
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character["factions"] = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>();
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character["classes"] = initCoreClassBindings(context);
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character["classes"] = initCoreClassBindings(context);
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api["character"] = character;
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api["character"] = LuaUtil::makeReadOnly(character);;
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api["l10n"] = LuaUtil::initL10nLoader(lua->sol(), MWBase::Environment::get().getL10nManager());
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api["l10n"] = LuaUtil::initL10nLoader(lua->sol(), MWBase::Environment::get().getL10nManager());
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const MWWorld::Store<ESM::GameSetting>* gmstStore
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const MWWorld::Store<ESM::GameSetting>* gmstStore
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= &MWBase::Environment::get().getESMStore()->get<ESM::GameSetting>();
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= &MWBase::Environment::get().getESMStore()->get<ESM::GameSetting>();
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@ -872,6 +872,7 @@
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-- @field #string name Human-readable name
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-- @field #string name Human-readable name
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-- @field #string description Human-readable description
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-- @field #string description Human-readable description
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-- @field #string icon VFS path to the icon
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-- @field #string icon VFS path to the icon
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-- @field #string specialization Skill specialization. Either combat, magic, or stealth.
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-- @field #MagicSchoolData school Optional magic school
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-- @field #MagicSchoolData school Optional magic school
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-- @type MagicSchoolData
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-- @type MagicSchoolData
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