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	Pathfinding Overhaul - Cleanup, removed unnecessary include, fixed spacing, added a function for clearing a path, overall preperation to begin working on fixing pathfinding.
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					 2 changed files with 87 additions and 78 deletions
				
			
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			@ -3,46 +3,48 @@
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#include "../mwbase/world.hpp"
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#include "../mwbase/environment.hpp"
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#include "OgreMath.h"
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#include <boost/graph/dijkstra_shortest_paths.hpp>
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#include <boost/graph/adjacency_list.hpp>
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#include "boost/tuple/tuple.hpp"
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#include "OgreMath.h"
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namespace
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{
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	//helpers functions
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//helpers functions
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    float distanceZCorrected(ESM::Pathgrid::Point point,float x,float y,float z)
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    {
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        return sqrt((point.mX - x)*(point.mX - x)+(point.mY - y)*(point.mY - y)+0.1*(point.mZ - z)*(point.mZ - z));
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        return sqrt((point.mX - x) * (point.mX - x) + (point.mY - y) * (point.mY - y) + 0.1 * (point.mZ - z) * (point.mZ - z));
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    }
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    float distance(ESM::Pathgrid::Point point,float x,float y,float z)
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    {
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        return sqrt((point.mX - x)*(point.mX - x)+(point.mY - y)*(point.mY - y)+(point.mZ - z)*(point.mZ - z));
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        return sqrt((point.mX - x) * (point.mX - x) + (point.mY - y) * (point.mY - y) + (point.mZ - z) * (point.mZ - z));
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    }
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    float distance(ESM::Pathgrid::Point a,ESM::Pathgrid::Point b)
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    {
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        return sqrt(float(a.mX - b.mX)*(a.mX - b.mX)+(a.mY - b.mY)*(a.mY - b.mY)+(a.mZ - b.mZ)*(a.mZ - b.mZ));
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        return sqrt(float(a.mX - b.mX) * (a.mX - b.mX) + (a.mY - b.mY) * (a.mY - b.mY) + (a.mZ - b.mZ) * (a.mZ - b.mZ));
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    }
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    static float sgn(float a)
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    {
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        if(a>0) return 1.;
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        else return -1.;
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        if(a > 0) return 1.0;
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        else return -1.0;
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    }
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    int getClosestPoint(const ESM::Pathgrid* grid,float x,float y,float z)
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    {
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        if(!grid) return -1;
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        if(grid->mPoints.empty()) return -1;
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        if(!grid)
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            return -1;
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        if(grid->mPoints.empty())
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            return -1;
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        float m = distance(grid->mPoints[0],x,y,z);
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        int i0 = 0;
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        for(unsigned int i=1; i<grid->mPoints.size();++i)
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        for(unsigned int i = 1; i < grid->mPoints.size(); ++i)
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        {
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            if(distance(grid->mPoints[i],x,y,z)<m)
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            if(distance(grid->mPoints[i],x,y,z) < m)
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            {
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                m = distance(grid->mPoints[i],x,y,z);
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                i0 = i;
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			@ -60,59 +62,59 @@ namespace
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    struct found_path {};
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    /*class goalVisited : public boost::default_astar_visitor
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    {
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    public:
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        goalVisited(PointID goal) : mGoal(goal) {}
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{
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public:
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goalVisited(PointID goal) : mGoal(goal) {}
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        void examine_vertex(PointID u, const PathGridGraph g)
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        {
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            if(u == mGoal)
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                throw found_path();
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        }
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    private:
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        PointID mGoal;
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    };
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void examine_vertex(PointID u, const PathGridGraph g)
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{
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if(u == mGoal)
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throw found_path();
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}
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private:
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PointID mGoal;
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};
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    class DistanceHeuristic : public boost::atasr_heuristic <PathGridGraph, float>
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    {
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    public:
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        DistanceHeuristic(const PathGridGraph & l, PointID goal)
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            : mGraph(l), mGoal(goal) {}
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class DistanceHeuristic : public boost::atasr_heuristic <PathGridGraph, float>
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{
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public:
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DistanceHeuristic(const PathGridGraph & l, PointID goal)
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: mGraph(l), mGoal(goal) {}
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        float operator()(PointID u)
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        {
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            const ESM::Pathgrid::Point & U = mGraph[u];
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            const ESM::Pathgrid::Point & V = mGraph[mGoal];
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            float dx = U.mX - V.mX;
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            float dy = U.mY - V.mY;
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            float dz = U.mZ - V.mZ;
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            return sqrt(dx * dx + dy * dy + dz * dz);
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        }
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    private:
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        const PathGridGraph & mGraph;
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        PointID mGoal;
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    };*/
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float operator()(PointID u)
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{
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const ESM::Pathgrid::Point & U = mGraph[u];
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const ESM::Pathgrid::Point & V = mGraph[mGoal];
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float dx = U.mX - V.mX;
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float dy = U.mY - V.mY;
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float dz = U.mZ - V.mZ;
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return sqrt(dx * dx + dy * dy + dz * dz);
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}
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private:
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const PathGridGraph & mGraph;
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PointID mGoal;
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};*/
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	class goalVisited : public boost::default_dijkstra_visitor
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	{
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	public:
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		goalVisited(PointID goal) : mGoal(goal) {}
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class goalVisited : public boost::default_dijkstra_visitor
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{
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public:
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goalVisited(PointID goal) : mGoal(goal) {}
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		void examine_vertex(PointID u, const PathGridGraph g)
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		{
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			if(u == mGoal)
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				throw found_path();
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		}
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	private:
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		PointID mGoal;
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	};
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void examine_vertex(PointID u, const PathGridGraph g)
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{
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if(u == mGoal)
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throw found_path();
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}
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private:
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PointID mGoal;
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};
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    PathGridGraph buildGraph(const ESM::Pathgrid* pathgrid,float xCell = 0,float yCell = 0)
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    {
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        PathGridGraph graph;
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        for(unsigned int i = 0;i<pathgrid->mPoints.size();++i)
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        for(unsigned int i = 0; i < pathgrid->mPoints.size(); ++i)
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        {
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            PointID pID = boost::add_vertex(graph);
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            graph[pID].mX = pathgrid->mPoints[i].mX + xCell;
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			@ -130,7 +132,6 @@ namespace
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            boost::tie(edge,done) = boost::add_edge(u,v,graph);
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            WeightMap weightmap = boost::get(boost::edge_weight, graph);
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            weightmap[edge] = distance(graph[u],graph[v]);
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        }
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        return graph;
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			@ -147,10 +148,10 @@ namespace
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                graph,
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                start,
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                boost::predecessor_map(&p[0]).distance_map(&d[0]).visitor(goalVisited(end))//.weight_map(boost::get(&Edge::distance, graph))
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				);
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);
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        } catch(found_path fg) {
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            for(PointID v = end;; v = p[v]) {
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            for(PointID v = end; ; v = p[v]) {
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                shortest_path.push_front(graph[v]);
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                if(p[v] == v)
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                    break;
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			@ -170,6 +171,13 @@ namespace MWMechanics
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        mIsPathConstructed = false;
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    }
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    void PathFinder::clearPath()
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    {
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        if(!mPath.empty())
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            mPath.clear();
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        mIsPathConstructed = false;
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    }
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    void PathFinder::buildPath(ESM::Pathgrid::Point startPoint,ESM::Pathgrid::Point endPoint,
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        const ESM::Pathgrid* pathGrid,float xCell,float yCell)
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    {
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			@ -193,9 +201,8 @@ namespace MWMechanics
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    float PathFinder::getZAngleToNext(float x,float y,float z)
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    {
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        if(mPath.empty())
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        {
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            return 0;/// shouldn't happen!
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        }
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            return 0; /// shouldn't happen!
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        ESM::Pathgrid::Point nextPoint = *mPath.begin();
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        float dX = nextPoint.mX - x;
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        float dY = nextPoint.mY - y;
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			@ -206,17 +213,16 @@ namespace MWMechanics
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    bool PathFinder::checkIfNextPointReached(float x,float y,float z)
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    {
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        if(mPath.empty())
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        {
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            return true;
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        }
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        ESM::Pathgrid::Point nextPoint = *mPath.begin();
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        if(distanceZCorrected(nextPoint,x,y,z) < 20)
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        {
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            mPath.pop_front();
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            if(mPath.empty())
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            {
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                return true;
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            }
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            nextPoint = *mPath.begin();
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        }
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        return false;
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			@ -226,8 +232,10 @@ namespace MWMechanics
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    {
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        return mPath;
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    }
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    bool PathFinder::isPathConstructed()
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    {
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        return mIsPathConstructed;
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    }
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}
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			@ -11,6 +11,7 @@ namespace MWMechanics
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        public:
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            PathFinder();
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            void clearPath();
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            void buildPath(ESM::Pathgrid::Point startPoint,ESM::Pathgrid::Point endPoint,
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                const ESM::Pathgrid* pathGrid,float xCell = 0,float yCell = 0);
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