From e3244501184f2c0b6e422f6d566f8853fd6d27f1 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Mon, 21 Apr 2014 09:02:58 +0200 Subject: [PATCH 001/176] replaced return value of DocumentManager::addDocument with a signal --- apps/opencs/CMakeLists.txt | 4 ++-- apps/opencs/editor.cpp | 18 +++++++++------- apps/opencs/editor.hpp | 2 ++ apps/opencs/model/doc/documentmanager.cpp | 4 ++-- apps/opencs/model/doc/documentmanager.hpp | 25 +++++++++++++++-------- 5 files changed, 33 insertions(+), 20 deletions(-) diff --git a/apps/opencs/CMakeLists.txt b/apps/opencs/CMakeLists.txt index cbe90b1d3e..1db922afab 100644 --- a/apps/opencs/CMakeLists.txt +++ b/apps/opencs/CMakeLists.txt @@ -5,11 +5,11 @@ opencs_units (. editor) set (CMAKE_BUILD_TYPE DEBUG) opencs_units (model/doc - document operation saving + document operation saving documentmanager ) opencs_units_noqt (model/doc - documentmanager stage savingstate savingstages + stage savingstate savingstages ) opencs_hdrs_noqt (model/doc diff --git a/apps/opencs/editor.cpp b/apps/opencs/editor.cpp index 87660a60bc..de68098395 100644 --- a/apps/opencs/editor.cpp +++ b/apps/opencs/editor.cpp @@ -37,6 +37,9 @@ CS::Editor::Editor (OgreInit::OgreInit& ogreInit) mNewGame.setLocalData (mLocal); mFileDialog.setLocalData (mLocal); + connect (&mDocumentManager, SIGNAL (documentAdded (CSMDoc::Document *)), + this, SLOT (documentAdded (CSMDoc::Document *))); + connect (&mViewManager, SIGNAL (newGameRequest ()), this, SLOT (createGame ())); connect (&mViewManager, SIGNAL (newAddonRequest ()), this, SLOT (createAddon ())); connect (&mViewManager, SIGNAL (loadDocumentRequest ()), this, SLOT (loadDocument ())); @@ -150,9 +153,8 @@ void CS::Editor::openFiles (const boost::filesystem::path &savePath) foreach (const QString &path, mFileDialog.selectedFilePaths()) files.push_back(path.toUtf8().constData()); - CSMDoc::Document *document = mDocumentManager.addDocument (files, savePath, false); + mDocumentManager.addDocument (files, savePath, false); - mViewManager.addView (document); mFileDialog.hide(); } @@ -166,9 +168,8 @@ void CS::Editor::createNewFile (const boost::filesystem::path &savePath) files.push_back(mFileDialog.filename().toUtf8().constData()); - CSMDoc::Document *document = mDocumentManager.addDocument (files, savePath, true); + mDocumentManager.addDocument (files, savePath, true); - mViewManager.addView (document); mFileDialog.hide(); } @@ -178,9 +179,7 @@ void CS::Editor::createNewGame (const boost::filesystem::path& file) files.push_back (file); - CSMDoc::Document *document = mDocumentManager.addDocument (files, file, true); - - mViewManager.addView (document); + mDocumentManager.addDocument (files, file, true); mNewGame.hide(); } @@ -287,3 +286,8 @@ std::auto_ptr CS::Editor::setupGraphics() return factory; } + +void CS::Editor::documentAdded (CSMDoc::Document *document) +{ + mViewManager.addView (document); +} \ No newline at end of file diff --git a/apps/opencs/editor.hpp b/apps/opencs/editor.hpp index 164398fb73..53afee0484 100644 --- a/apps/opencs/editor.hpp +++ b/apps/opencs/editor.hpp @@ -85,6 +85,8 @@ namespace CS void showSettings(); + void documentAdded (CSMDoc::Document *document); + private: QString mIpcServerName; diff --git a/apps/opencs/model/doc/documentmanager.cpp b/apps/opencs/model/doc/documentmanager.cpp index 3ff75c9c15..3f19269e7b 100644 --- a/apps/opencs/model/doc/documentmanager.cpp +++ b/apps/opencs/model/doc/documentmanager.cpp @@ -27,14 +27,14 @@ CSMDoc::DocumentManager::~DocumentManager() delete *iter; } -CSMDoc::Document *CSMDoc::DocumentManager::addDocument (const std::vector& files, const boost::filesystem::path& savePath, +void CSMDoc::DocumentManager::addDocument (const std::vector& files, const boost::filesystem::path& savePath, bool new_) { Document *document = new Document (mConfiguration, files, savePath, mResDir, new_); mDocuments.push_back (document); - return document; + emit documentAdded (document); } bool CSMDoc::DocumentManager::removeDocument (Document *document) diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index b969862e99..e41c490298 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -6,6 +6,8 @@ #include +#include + namespace Files { class ConfigurationManager; @@ -15,8 +17,10 @@ namespace CSMDoc { class Document; - class DocumentManager + class DocumentManager : public QObject { + Q_OBJECT + std::vector mDocuments; const Files::ConfigurationManager& mConfiguration; @@ -29,20 +33,23 @@ namespace CSMDoc ~DocumentManager(); - Document *addDocument (const std::vector< boost::filesystem::path >& files, - const boost::filesystem::path& savePath, - bool new_); - ///< The ownership of the returned document is not transferred to the caller. - /// - /// \param new_ Do not load the last content file in \a files and instead create in an + void addDocument (const std::vector< boost::filesystem::path >& files, + const boost::filesystem::path& savePath, bool new_); + ///< \param new_ Do not load the last content file in \a files and instead create in an /// appropriate way. bool removeDocument (Document *document); ///< \return last document removed? + void setResourceDir (const boost::filesystem::path& parResDir); - - private: + + private: + boost::filesystem::path mResDir; + + signals: + + void documentAdded (CSMDoc::Document *document); }; } From dbb192f084c53be4ebb475ae63692b5a73a7128f Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Thu, 24 Apr 2014 15:09:25 +0200 Subject: [PATCH 002/176] moved loading to a separate thread --- apps/opencs/CMakeLists.txt | 2 +- apps/opencs/model/doc/document.cpp | 86 ++++++++++------------- apps/opencs/model/doc/document.hpp | 7 +- apps/opencs/model/doc/documentmanager.cpp | 32 ++++++++- apps/opencs/model/doc/documentmanager.hpp | 16 +++++ apps/opencs/model/doc/loader.cpp | 66 +++++++++++++++++ apps/opencs/model/doc/loader.hpp | 55 +++++++++++++++ 7 files changed, 210 insertions(+), 54 deletions(-) create mode 100644 apps/opencs/model/doc/loader.cpp create mode 100644 apps/opencs/model/doc/loader.hpp diff --git a/apps/opencs/CMakeLists.txt b/apps/opencs/CMakeLists.txt index 1db922afab..f1d50467bd 100644 --- a/apps/opencs/CMakeLists.txt +++ b/apps/opencs/CMakeLists.txt @@ -5,7 +5,7 @@ opencs_units (. editor) set (CMAKE_BUILD_TYPE DEBUG) opencs_units (model/doc - document operation saving documentmanager + document operation saving documentmanager loader ) opencs_units_noqt (model/doc diff --git a/apps/opencs/model/doc/document.cpp b/apps/opencs/model/doc/document.cpp index 3ef14ee7e5..20a355d483 100644 --- a/apps/opencs/model/doc/document.cpp +++ b/apps/opencs/model/doc/document.cpp @@ -2219,68 +2219,32 @@ void CSMDoc::Document::createBase() } } -CSMDoc::Document::Document (const Files::ConfigurationManager& configuration, const std::vector< boost::filesystem::path >& files, const boost::filesystem::path& savePath, const boost::filesystem::path& resDir, bool new_) - : mSavePath (savePath), mContentFiles (files), mTools (mData), mResDir(resDir), - mProjectPath ((configuration.getUserDataPath() / "projects") / - (savePath.filename().string() + ".project")), - mSaving (*this, mProjectPath) +CSMDoc::Document::Document (const Files::ConfigurationManager& configuration, + const std::vector< boost::filesystem::path >& files, + const boost::filesystem::path& savePath, const boost::filesystem::path& resDir) +: mSavePath (savePath), mContentFiles (files), mTools (mData), mResDir(resDir), + mProjectPath ((configuration.getUserDataPath() / "projects") / + (savePath.filename().string() + ".project")), + mSaving (*this, mProjectPath) { - if (files.empty()) + if (mContentFiles.empty()) throw std::runtime_error ("Empty content file sequence"); - if (new_ && files.size()==1) - createBase(); - else - { - std::vector::const_iterator end = files.end(); - - if (new_) - --end; - - load (files.begin(), end, !new_); - } - - if (new_) - { - mData.setDescription (""); - mData.setAuthor (""); - } - - bool filtersFound = false; - - if (boost::filesystem::exists (mProjectPath)) - { - filtersFound = true; - } - else + if (!boost::filesystem::exists (mProjectPath)) { boost::filesystem::path locCustomFiltersPath (configuration.getUserDataPath()); locCustomFiltersPath /= "defaultfilters"; - if (boost::filesystem::exists(locCustomFiltersPath)) + if (boost::filesystem::exists (locCustomFiltersPath)) { boost::filesystem::copy_file (locCustomFiltersPath, mProjectPath); - filtersFound = true; } else { - boost::filesystem::path filters(mResDir); - filters /= "defaultfilters"; - - if (boost::filesystem::exists(filters)) - { - boost::filesystem::copy_file(filters, mProjectPath); - filtersFound = true; - } + boost::filesystem::copy_file (mResDir / "defaultfilters", mProjectPath); } } - if (filtersFound) - getData().loadFile (mProjectPath, false, true); - - addOptionalGmsts(); - addOptionalGlobals(); - connect (&mUndoStack, SIGNAL (cleanChanged (bool)), this, SLOT (modificationStateChanged (bool))); connect (&mTools, SIGNAL (progress (int, int, int)), this, SLOT (progress (int, int, int))); @@ -2289,13 +2253,39 @@ CSMDoc::Document::Document (const Files::ConfigurationManager& configuration, co connect (&mSaving, SIGNAL (progress (int, int, int)), this, SLOT (progress (int, int, int))); connect (&mSaving, SIGNAL (done (int)), this, SLOT (operationDone (int))); connect (&mSaving, SIGNAL (reportMessage (const QString&, int)), - this, SLOT (reportMessage (const QString&, int))); + this, SLOT (reportMessage (const QString&, int))); } CSMDoc::Document::~Document() { } +void CSMDoc::Document::setupData (bool new_) +{ + if (new_ && mContentFiles.size()==1) + createBase(); + else + { + std::vector::const_iterator end = mContentFiles.end(); + + if (new_) + --end; + + load (mContentFiles.begin(), end, !new_); + } + + if (new_) + { + mData.setDescription (""); + mData.setAuthor (""); + } + + getData().loadFile (mProjectPath, false, true); + + addOptionalGmsts(); + addOptionalGlobals(); +} + QUndoStack& CSMDoc::Document::getUndoStack() { return mUndoStack; diff --git a/apps/opencs/model/doc/document.hpp b/apps/opencs/model/doc/document.hpp index 201fb4342a..c7d87e16a0 100644 --- a/apps/opencs/model/doc/document.hpp +++ b/apps/opencs/model/doc/document.hpp @@ -72,12 +72,13 @@ namespace CSMDoc public: Document (const Files::ConfigurationManager& configuration, - const std::vector< boost::filesystem::path >& files, - const boost::filesystem::path& savePath, - const boost::filesystem::path& resDir, bool new_); + const std::vector< boost::filesystem::path >& files, + const boost::filesystem::path& savePath, const boost::filesystem::path& resDir); ~Document(); + void setupData (bool new_); + QUndoStack& getUndoStack(); int getState() const; diff --git a/apps/opencs/model/doc/documentmanager.cpp b/apps/opencs/model/doc/documentmanager.cpp index 3f19269e7b..51774e4ffa 100644 --- a/apps/opencs/model/doc/documentmanager.cpp +++ b/apps/opencs/model/doc/documentmanager.cpp @@ -19,10 +19,24 @@ CSMDoc::DocumentManager::DocumentManager (const Files::ConfigurationManager& con if (!boost::filesystem::is_directory (projectPath)) boost::filesystem::create_directories (projectPath); + + mLoader.moveToThread (&mLoaderThread); + mLoaderThread.start(); + + connect (&mLoader, SIGNAL (documentLoaded (Document *)), + this, SLOT (documentLoaded (Document *))); + connect (&mLoader, SIGNAL (documentNotLoaded (Document *, const std::string&)), + this, SLOT (documentNotLoaded (Document *, const std::string&))); + connect (this, SIGNAL (loadRequest (Document *, bool)), + &mLoader, SLOT (loadDocument (Document *, bool))); } CSMDoc::DocumentManager::~DocumentManager() { + mLoaderThread.quit(); + mLoader.hasThingsToDo().wakeAll(); + mLoaderThread.wait(); + for (std::vector::iterator iter (mDocuments.begin()); iter!=mDocuments.end(); ++iter) delete *iter; } @@ -30,11 +44,13 @@ CSMDoc::DocumentManager::~DocumentManager() void CSMDoc::DocumentManager::addDocument (const std::vector& files, const boost::filesystem::path& savePath, bool new_) { - Document *document = new Document (mConfiguration, files, savePath, mResDir, new_); + Document *document = new Document (mConfiguration, files, savePath, mResDir); mDocuments.push_back (document); - emit documentAdded (document); + emit loadRequest (document, new_); + + mLoader.hasThingsToDo().wakeAll(); } bool CSMDoc::DocumentManager::removeDocument (Document *document) @@ -54,3 +70,15 @@ void CSMDoc::DocumentManager::setResourceDir (const boost::filesystem::path& par { mResDir = boost::filesystem::system_complete(parResDir); } + +void CSMDoc::DocumentManager::documentLoaded (Document *document) +{ + emit documentAdded (document); +} + +void CSMDoc::DocumentManager::documentNotLoaded (Document *document, const std::string& error) +{ + removeDocument (document); + /// \todo report error + /// \todo handle removeDocument returning true +} \ No newline at end of file diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index e41c490298..c30c83c066 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -7,6 +7,9 @@ #include #include +#include + +#include "loader.hpp" namespace Files { @@ -23,6 +26,8 @@ namespace CSMDoc std::vector mDocuments; const Files::ConfigurationManager& mConfiguration; + QThread mLoaderThread; + Loader mLoader; DocumentManager (const DocumentManager&); DocumentManager& operator= (const DocumentManager&); @@ -47,9 +52,20 @@ namespace CSMDoc boost::filesystem::path mResDir; + private slots: + + void documentLoaded (Document *document); + ///< The ownership of \a document is not transferred. + + void documentNotLoaded (Document *document, const std::string& error); + ///< Document load has been interrupted either because of a call to abortLoading + /// or a problem during loading). In the former case error will be an empty string. + signals: void documentAdded (CSMDoc::Document *document); + + void loadRequest (Document *document, bool _new); }; } diff --git a/apps/opencs/model/doc/loader.cpp b/apps/opencs/model/doc/loader.cpp new file mode 100644 index 0000000000..722e903641 --- /dev/null +++ b/apps/opencs/model/doc/loader.cpp @@ -0,0 +1,66 @@ + +#include "loader.hpp" + +#include + +#include "document.hpp" + +CSMDoc::Loader::Loader() +{ + QTimer *timer = new QTimer (this); + + connect (timer, SIGNAL (timeout()), this, SLOT (load())); + timer->start (1000); +} + +QWaitCondition& CSMDoc::Loader::hasThingsToDo() +{ + return mThingsToDo; +} + +void CSMDoc::Loader::load() +{ + if (mDocuments.empty()) + { + mMutex.lock(); + mThingsToDo.wait (&mMutex); + mMutex.unlock(); + return; + } + + std::vector >::iterator iter = mDocuments.begin(); + + Document *document = iter->first; + bool new_ = iter->second; + + mDocuments.erase (iter); + + try + { + document->setupData (new_); + emit documentLoaded (document); + } + catch (const std::exception& e) + { + emit documentNotLoaded (document, e.what()); + } +} + +void CSMDoc::Loader::loadDocument (Document *document, bool new_) +{ + mDocuments.push_back (std::make_pair (document, new_)); +} + +void CSMDoc::Loader::abortLoading (Document *document) +{ + for (std::vector >::iterator iter = mDocuments.begin(); + iter!=mDocuments.end(); ++iter) + { + if (iter->first==document) + { + mDocuments.erase (iter); + emit documentNotLoaded (document, ""); + break; + } + } +} \ No newline at end of file diff --git a/apps/opencs/model/doc/loader.hpp b/apps/opencs/model/doc/loader.hpp new file mode 100644 index 0000000000..eae0c8001a --- /dev/null +++ b/apps/opencs/model/doc/loader.hpp @@ -0,0 +1,55 @@ +#ifndef CSM_DOC_LOADER_H +#define CSM_DOC_LOADER_H + +#include + +#include +#include +#include + +namespace CSMDoc +{ + class Document; + + class Loader : public QObject + { + Q_OBJECT + + QMutex mMutex; + QWaitCondition mThingsToDo; + std::vector > mDocuments; + + public: + + Loader(); + + QWaitCondition& hasThingsToDo(); + + private slots: + + void load(); + + public slots: + + void loadDocument (Document *document, bool new_); + ///< The ownership of \a document is not transferred. + /// \param new_ Do not load the last content file in the files list specified in + /// \a document and instead create it in an appropriate way. + + void abortLoading (Document *document); + ///< Abort loading \a docuemnt (ignored if \a document has already finished being + /// loaded). Will result in a documentNotLoaded signal, once the Loader has finished + /// cleaning up. + + signals: + + void documentLoaded (Document *document); + ///< The ownership of \a document is not transferred. + + void documentNotLoaded (Document *document, const std::string& error); + ///< Document load has been interrupted either because of a call to abortLoading + /// or a problem during loading). In the former case error will be an empty string. + }; +} + +#endif From ddb0496dca76d7aa357f20feabc857abc74dc151 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 26 Apr 2014 13:11:27 +0200 Subject: [PATCH 003/176] replaced return value of removeDocument with a signal --- apps/opencs/editor.cpp | 7 +++++++ apps/opencs/editor.hpp | 2 ++ apps/opencs/model/doc/documentmanager.cpp | 8 ++++---- apps/opencs/model/doc/documentmanager.hpp | 6 ++++-- 4 files changed, 17 insertions(+), 6 deletions(-) diff --git a/apps/opencs/editor.cpp b/apps/opencs/editor.cpp index de68098395..f13c85e73e 100644 --- a/apps/opencs/editor.cpp +++ b/apps/opencs/editor.cpp @@ -39,6 +39,8 @@ CS::Editor::Editor (OgreInit::OgreInit& ogreInit) connect (&mDocumentManager, SIGNAL (documentAdded (CSMDoc::Document *)), this, SLOT (documentAdded (CSMDoc::Document *))); + connect (&mDocumentManager, SIGNAL (lastDocumentDeleted()), + this, SLOT (lastDocumentDeleted())); connect (&mViewManager, SIGNAL (newGameRequest ()), this, SLOT (createGame ())); connect (&mViewManager, SIGNAL (newAddonRequest ()), this, SLOT (createAddon ())); @@ -290,4 +292,9 @@ std::auto_ptr CS::Editor::setupGraphics() void CS::Editor::documentAdded (CSMDoc::Document *document) { mViewManager.addView (document); +} + +void CS::Editor::lastDocumentDeleted() +{ + exit (0); } \ No newline at end of file diff --git a/apps/opencs/editor.hpp b/apps/opencs/editor.hpp index 53afee0484..d1825e5af3 100644 --- a/apps/opencs/editor.hpp +++ b/apps/opencs/editor.hpp @@ -87,6 +87,8 @@ namespace CS void documentAdded (CSMDoc::Document *document); + void lastDocumentDeleted(); + private: QString mIpcServerName; diff --git a/apps/opencs/model/doc/documentmanager.cpp b/apps/opencs/model/doc/documentmanager.cpp index 51774e4ffa..b8372eb4c5 100644 --- a/apps/opencs/model/doc/documentmanager.cpp +++ b/apps/opencs/model/doc/documentmanager.cpp @@ -53,17 +53,18 @@ void CSMDoc::DocumentManager::addDocument (const std::vector::iterator iter = std::find (mDocuments.begin(), mDocuments.end(), document); if (iter==mDocuments.end()) - throw std::runtime_error ("removing invalid document"); + throw std::runtime_error ("removing invalid document"); mDocuments.erase (iter); delete document; - return mDocuments.empty(); + if (mDocuments.empty()) + emit lastDocumentDeleted(); } void CSMDoc::DocumentManager::setResourceDir (const boost::filesystem::path& parResDir) @@ -80,5 +81,4 @@ void CSMDoc::DocumentManager::documentNotLoaded (Document *document, const std:: { removeDocument (document); /// \todo report error - /// \todo handle removeDocument returning true } \ No newline at end of file diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index c30c83c066..1af18a1484 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -43,8 +43,8 @@ namespace CSMDoc ///< \param new_ Do not load the last content file in \a files and instead create in an /// appropriate way. - bool removeDocument (Document *document); - ///< \return last document removed? + void removeDocument (Document *document); + ///< Emits the lastDocumentDeleted signal, if applicable. void setResourceDir (const boost::filesystem::path& parResDir); @@ -66,6 +66,8 @@ namespace CSMDoc void documentAdded (CSMDoc::Document *document); void loadRequest (Document *document, bool _new); + + void lastDocumentDeleted(); }; } From 5f1d2f72f6bf052f142485ba6cb5c1f7733ab40d Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Tue, 29 Apr 2014 14:17:25 +0200 Subject: [PATCH 004/176] added basic loading GUI --- apps/opencs/CMakeLists.txt | 2 +- apps/opencs/model/doc/documentmanager.cpp | 7 ++-- apps/opencs/model/doc/documentmanager.hpp | 5 ++- apps/opencs/model/doc/loader.cpp | 2 +- apps/opencs/model/doc/loader.hpp | 2 +- apps/opencs/view/doc/loader.cpp | 44 ++++++++++++++++++++++ apps/opencs/view/doc/loader.hpp | 46 +++++++++++++++++++++++ apps/opencs/view/doc/viewmanager.cpp | 7 ++++ apps/opencs/view/doc/viewmanager.hpp | 3 ++ 9 files changed, 111 insertions(+), 7 deletions(-) create mode 100644 apps/opencs/view/doc/loader.cpp create mode 100644 apps/opencs/view/doc/loader.hpp diff --git a/apps/opencs/CMakeLists.txt b/apps/opencs/CMakeLists.txt index f1d50467bd..e19242e092 100644 --- a/apps/opencs/CMakeLists.txt +++ b/apps/opencs/CMakeLists.txt @@ -44,7 +44,7 @@ opencs_units_noqt (model/tools opencs_units (view/doc viewmanager view operations operation subview startup filedialog newgame - filewidget adjusterwidget + filewidget adjusterwidget loader ) diff --git a/apps/opencs/model/doc/documentmanager.cpp b/apps/opencs/model/doc/documentmanager.cpp index b8372eb4c5..4658667c3b 100644 --- a/apps/opencs/model/doc/documentmanager.cpp +++ b/apps/opencs/model/doc/documentmanager.cpp @@ -27,8 +27,8 @@ CSMDoc::DocumentManager::DocumentManager (const Files::ConfigurationManager& con this, SLOT (documentLoaded (Document *))); connect (&mLoader, SIGNAL (documentNotLoaded (Document *, const std::string&)), this, SLOT (documentNotLoaded (Document *, const std::string&))); - connect (this, SIGNAL (loadRequest (Document *, bool)), - &mLoader, SLOT (loadDocument (Document *, bool))); + connect (this, SIGNAL (loadRequest (CSMDoc::Document *, bool)), + &mLoader, SLOT (loadDocument (CSMDoc::Document *, bool))); } CSMDoc::DocumentManager::~DocumentManager() @@ -75,10 +75,11 @@ void CSMDoc::DocumentManager::setResourceDir (const boost::filesystem::path& par void CSMDoc::DocumentManager::documentLoaded (Document *document) { emit documentAdded (document); + emit loadingStopped (document, true, ""); } void CSMDoc::DocumentManager::documentNotLoaded (Document *document, const std::string& error) { +// emit loadingStopped (document, false, error); removeDocument (document); - /// \todo report error } \ No newline at end of file diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index 1af18a1484..63ee5eb68d 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -65,9 +65,12 @@ namespace CSMDoc void documentAdded (CSMDoc::Document *document); - void loadRequest (Document *document, bool _new); + void loadRequest (CSMDoc::Document *document, bool _new); void lastDocumentDeleted(); + + void loadingStopped (CSMDoc::Document *document, bool completed, + const std::string& error); }; } diff --git a/apps/opencs/model/doc/loader.cpp b/apps/opencs/model/doc/loader.cpp index 722e903641..53827deb0b 100644 --- a/apps/opencs/model/doc/loader.cpp +++ b/apps/opencs/model/doc/loader.cpp @@ -46,7 +46,7 @@ void CSMDoc::Loader::load() } } -void CSMDoc::Loader::loadDocument (Document *document, bool new_) +void CSMDoc::Loader::loadDocument (CSMDoc::Document *document, bool new_) { mDocuments.push_back (std::make_pair (document, new_)); } diff --git a/apps/opencs/model/doc/loader.hpp b/apps/opencs/model/doc/loader.hpp index eae0c8001a..af266d52bf 100644 --- a/apps/opencs/model/doc/loader.hpp +++ b/apps/opencs/model/doc/loader.hpp @@ -31,7 +31,7 @@ namespace CSMDoc public slots: - void loadDocument (Document *document, bool new_); + void loadDocument (CSMDoc::Document *document, bool new_); ///< The ownership of \a document is not transferred. /// \param new_ Do not load the last content file in the files list specified in /// \a document and instead create it in an appropriate way. diff --git a/apps/opencs/view/doc/loader.cpp b/apps/opencs/view/doc/loader.cpp new file mode 100644 index 0000000000..f840ab7175 --- /dev/null +++ b/apps/opencs/view/doc/loader.cpp @@ -0,0 +1,44 @@ + +#include "loader.hpp" + +#include "../../model/doc/document.hpp" + +CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) +{ + setWindowTitle (("Loading " + document->getSavePath().filename().string()).c_str()); + show(); +} + + +CSVDoc::Loader::Loader() +{ + +} + +CSVDoc::Loader::~Loader() +{ + for (std::map::iterator iter (mDocuments.begin()); + iter!=mDocuments.end(); ++iter) + delete iter->second; +} + +void CSVDoc::Loader::add (CSMDoc::Document *document, bool new_) +{ + mDocuments.insert (std::make_pair (document, new LoadingDocument (document))); +} + +void CSVDoc::Loader::loadingStopped (CSMDoc::Document *document, bool completed, + const std::string& error) +{ + if (completed || error.empty()) + { + for (std::map::iterator iter (mDocuments.begin()); + iter!=mDocuments.end(); ++iter) + if (iter->first==document) + { + delete iter->second; + mDocuments.erase (iter); + break; + } + } +} \ No newline at end of file diff --git a/apps/opencs/view/doc/loader.hpp b/apps/opencs/view/doc/loader.hpp new file mode 100644 index 0000000000..4aa497482d --- /dev/null +++ b/apps/opencs/view/doc/loader.hpp @@ -0,0 +1,46 @@ +#ifndef CSV_DOC_LOADER_H +#define CSV_DOC_LOADER_H + +#include + +#include +#include + +namespace CSMDoc +{ + class Document; +} + +namespace CSVDoc +{ + class LoadingDocument : public QWidget + { + Q_OBJECT + + public: + + LoadingDocument (CSMDoc::Document *document); + }; + + class Loader : public QObject + { + Q_OBJECT + + std::map mDocuments; + + public: + + Loader(); + + virtual ~Loader(); + + public slots: + + void add (CSMDoc::Document *document, bool new_); + + void loadingStopped (CSMDoc::Document *document, bool completed, + const std::string& error); + }; +} + +#endif diff --git a/apps/opencs/view/doc/viewmanager.cpp b/apps/opencs/view/doc/viewmanager.cpp index 4a4dbc1244..3ca52c452a 100644 --- a/apps/opencs/view/doc/viewmanager.cpp +++ b/apps/opencs/view/doc/viewmanager.cpp @@ -86,6 +86,13 @@ CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager) connect (&CSMSettings::UserSettings::instance(), SIGNAL (signalUpdateEditorSetting (const QString &, const QString &)), this, SLOT (slotUpdateEditorSetting (const QString &, const QString &))); + + connect (&mDocumentManager, SIGNAL (loadRequest (CSMDoc::Document *, bool)), + &mLoader, SLOT (add (CSMDoc::Document *, bool))); + + connect ( + &mDocumentManager, SIGNAL (loadingStopped (CSMDoc::Document *, bool, const std::string&)), + &mLoader, SLOT (loadingStopped (CSMDoc::Document *, bool, const std::string&))); } CSVDoc::ViewManager::~ViewManager() diff --git a/apps/opencs/view/doc/viewmanager.hpp b/apps/opencs/view/doc/viewmanager.hpp index 01f4951864..cddc1b2359 100644 --- a/apps/opencs/view/doc/viewmanager.hpp +++ b/apps/opencs/view/doc/viewmanager.hpp @@ -5,6 +5,8 @@ #include +#include "loader.hpp" + namespace CSMDoc { class Document; @@ -29,6 +31,7 @@ namespace CSVDoc CSVWorld::CommandDelegateFactoryCollection *mDelegateFactories; bool mExitOnSaveStateChange; bool mUserWarned; + Loader mLoader; // not implemented ViewManager (const ViewManager&); From 8dc6ad505937ad3f9aa80ddc405db703d439976e Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Tue, 29 Apr 2014 14:27:44 +0200 Subject: [PATCH 005/176] moved new flag from setupData function to Document constructor --- apps/opencs/model/doc/document.cpp | 19 ++++++++++++------- apps/opencs/model/doc/document.hpp | 8 ++++++-- apps/opencs/model/doc/documentmanager.cpp | 8 ++++---- apps/opencs/model/doc/documentmanager.hpp | 2 +- apps/opencs/model/doc/loader.cpp | 7 +++---- apps/opencs/model/doc/loader.hpp | 4 +--- apps/opencs/view/doc/loader.cpp | 2 +- apps/opencs/view/doc/loader.hpp | 2 +- apps/opencs/view/doc/viewmanager.cpp | 4 ++-- 9 files changed, 31 insertions(+), 25 deletions(-) diff --git a/apps/opencs/model/doc/document.cpp b/apps/opencs/model/doc/document.cpp index 20a355d483..25b48a3c9a 100644 --- a/apps/opencs/model/doc/document.cpp +++ b/apps/opencs/model/doc/document.cpp @@ -2220,9 +2220,9 @@ void CSMDoc::Document::createBase() } CSMDoc::Document::Document (const Files::ConfigurationManager& configuration, - const std::vector< boost::filesystem::path >& files, + const std::vector< boost::filesystem::path >& files, bool new_, const boost::filesystem::path& savePath, const boost::filesystem::path& resDir) -: mSavePath (savePath), mContentFiles (files), mTools (mData), mResDir(resDir), +: mSavePath (savePath), mContentFiles (files), mNew (new_), mTools (mData), mResDir(resDir), mProjectPath ((configuration.getUserDataPath() / "projects") / (savePath.filename().string() + ".project")), mSaving (*this, mProjectPath) @@ -2260,21 +2260,21 @@ CSMDoc::Document::~Document() { } -void CSMDoc::Document::setupData (bool new_) +void CSMDoc::Document::setupData() { - if (new_ && mContentFiles.size()==1) + if (mNew && mContentFiles.size()==1) createBase(); else { std::vector::const_iterator end = mContentFiles.end(); - if (new_) + if (mNew) --end; - load (mContentFiles.begin(), end, !new_); + load (mContentFiles.begin(), end, !mNew); } - if (new_) + if (mNew) { mData.setDescription (""); mData.setAuthor (""); @@ -2317,6 +2317,11 @@ const std::vector& CSMDoc::Document::getContentFiles() return mContentFiles; } +bool CSMDoc::Document::isNew() const +{ + return mNew; +} + void CSMDoc::Document::save() { if (mSaving.isRunning()) diff --git a/apps/opencs/model/doc/document.hpp b/apps/opencs/model/doc/document.hpp index c7d87e16a0..e19efd04ec 100644 --- a/apps/opencs/model/doc/document.hpp +++ b/apps/opencs/model/doc/document.hpp @@ -39,6 +39,7 @@ namespace CSMDoc boost::filesystem::path mSavePath; std::vector mContentFiles; + bool mNew; CSMWorld::Data mData; CSMTools::Tools mTools; boost::filesystem::path mProjectPath; @@ -72,12 +73,12 @@ namespace CSMDoc public: Document (const Files::ConfigurationManager& configuration, - const std::vector< boost::filesystem::path >& files, + const std::vector< boost::filesystem::path >& files, bool new_, const boost::filesystem::path& savePath, const boost::filesystem::path& resDir); ~Document(); - void setupData (bool new_); + void setupData(); QUndoStack& getUndoStack(); @@ -89,6 +90,9 @@ namespace CSMDoc ///< \attention The last element in this collection is the file that is being edited, /// but with its original path instead of the save path. + bool isNew() const; + ///< Is this a newly created content file? + void save(); CSMWorld::UniversalId verify(); diff --git a/apps/opencs/model/doc/documentmanager.cpp b/apps/opencs/model/doc/documentmanager.cpp index 4658667c3b..ae6f1103fc 100644 --- a/apps/opencs/model/doc/documentmanager.cpp +++ b/apps/opencs/model/doc/documentmanager.cpp @@ -27,8 +27,8 @@ CSMDoc::DocumentManager::DocumentManager (const Files::ConfigurationManager& con this, SLOT (documentLoaded (Document *))); connect (&mLoader, SIGNAL (documentNotLoaded (Document *, const std::string&)), this, SLOT (documentNotLoaded (Document *, const std::string&))); - connect (this, SIGNAL (loadRequest (CSMDoc::Document *, bool)), - &mLoader, SLOT (loadDocument (CSMDoc::Document *, bool))); + connect (this, SIGNAL (loadRequest (CSMDoc::Document *)), + &mLoader, SLOT (loadDocument (CSMDoc::Document *))); } CSMDoc::DocumentManager::~DocumentManager() @@ -44,11 +44,11 @@ CSMDoc::DocumentManager::~DocumentManager() void CSMDoc::DocumentManager::addDocument (const std::vector& files, const boost::filesystem::path& savePath, bool new_) { - Document *document = new Document (mConfiguration, files, savePath, mResDir); + Document *document = new Document (mConfiguration, files, new_, savePath, mResDir); mDocuments.push_back (document); - emit loadRequest (document, new_); + emit loadRequest (document); mLoader.hasThingsToDo().wakeAll(); } diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index 63ee5eb68d..4adc9726ce 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -65,7 +65,7 @@ namespace CSMDoc void documentAdded (CSMDoc::Document *document); - void loadRequest (CSMDoc::Document *document, bool _new); + void loadRequest (CSMDoc::Document *document); void lastDocumentDeleted(); diff --git a/apps/opencs/model/doc/loader.cpp b/apps/opencs/model/doc/loader.cpp index 53827deb0b..dbaa2b4d5b 100644 --- a/apps/opencs/model/doc/loader.cpp +++ b/apps/opencs/model/doc/loader.cpp @@ -31,13 +31,12 @@ void CSMDoc::Loader::load() std::vector >::iterator iter = mDocuments.begin(); Document *document = iter->first; - bool new_ = iter->second; mDocuments.erase (iter); try { - document->setupData (new_); + document->setupData(); emit documentLoaded (document); } catch (const std::exception& e) @@ -46,9 +45,9 @@ void CSMDoc::Loader::load() } } -void CSMDoc::Loader::loadDocument (CSMDoc::Document *document, bool new_) +void CSMDoc::Loader::loadDocument (CSMDoc::Document *document) { - mDocuments.push_back (std::make_pair (document, new_)); + mDocuments.push_back (std::make_pair (document, false)); } void CSMDoc::Loader::abortLoading (Document *document) diff --git a/apps/opencs/model/doc/loader.hpp b/apps/opencs/model/doc/loader.hpp index af266d52bf..4e3db1815c 100644 --- a/apps/opencs/model/doc/loader.hpp +++ b/apps/opencs/model/doc/loader.hpp @@ -31,10 +31,8 @@ namespace CSMDoc public slots: - void loadDocument (CSMDoc::Document *document, bool new_); + void loadDocument (CSMDoc::Document *document); ///< The ownership of \a document is not transferred. - /// \param new_ Do not load the last content file in the files list specified in - /// \a document and instead create it in an appropriate way. void abortLoading (Document *document); ///< Abort loading \a docuemnt (ignored if \a document has already finished being diff --git a/apps/opencs/view/doc/loader.cpp b/apps/opencs/view/doc/loader.cpp index f840ab7175..15296d616b 100644 --- a/apps/opencs/view/doc/loader.cpp +++ b/apps/opencs/view/doc/loader.cpp @@ -22,7 +22,7 @@ CSVDoc::Loader::~Loader() delete iter->second; } -void CSVDoc::Loader::add (CSMDoc::Document *document, bool new_) +void CSVDoc::Loader::add (CSMDoc::Document *document) { mDocuments.insert (std::make_pair (document, new LoadingDocument (document))); } diff --git a/apps/opencs/view/doc/loader.hpp b/apps/opencs/view/doc/loader.hpp index 4aa497482d..cb154b13e6 100644 --- a/apps/opencs/view/doc/loader.hpp +++ b/apps/opencs/view/doc/loader.hpp @@ -36,7 +36,7 @@ namespace CSVDoc public slots: - void add (CSMDoc::Document *document, bool new_); + void add (CSMDoc::Document *document); void loadingStopped (CSMDoc::Document *document, bool completed, const std::string& error); diff --git a/apps/opencs/view/doc/viewmanager.cpp b/apps/opencs/view/doc/viewmanager.cpp index 3ca52c452a..c18cca8091 100644 --- a/apps/opencs/view/doc/viewmanager.cpp +++ b/apps/opencs/view/doc/viewmanager.cpp @@ -87,8 +87,8 @@ CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager) connect (&CSMSettings::UserSettings::instance(), SIGNAL (signalUpdateEditorSetting (const QString &, const QString &)), this, SLOT (slotUpdateEditorSetting (const QString &, const QString &))); - connect (&mDocumentManager, SIGNAL (loadRequest (CSMDoc::Document *, bool)), - &mLoader, SLOT (add (CSMDoc::Document *, bool))); + connect (&mDocumentManager, SIGNAL (loadRequest (CSMDoc::Document *)), + &mLoader, SLOT (add (CSMDoc::Document *))); connect ( &mDocumentManager, SIGNAL (loadingStopped (CSMDoc::Document *, bool, const std::string&)), From f6a876bc3d201baa52de4bc2dc76fe12e63b4fcf Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Tue, 29 Apr 2014 15:27:49 +0200 Subject: [PATCH 006/176] added actor ID --- apps/openmw/mwbase/world.hpp | 3 +++ apps/openmw/mwmechanics/creaturestats.cpp | 18 +++++++++++++- apps/openmw/mwmechanics/creaturestats.hpp | 9 +++++++ apps/openmw/mwworld/cellstore.cpp | 29 +++++++++++++++++++++++ apps/openmw/mwworld/cellstore.hpp | 3 +++ apps/openmw/mwworld/scene.cpp | 10 ++++++++ apps/openmw/mwworld/scene.hpp | 2 ++ apps/openmw/mwworld/worldimp.cpp | 7 +++++- apps/openmw/mwworld/worldimp.hpp | 3 +++ 9 files changed, 82 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwbase/world.hpp b/apps/openmw/mwbase/world.hpp index 44c8c96bed..c397b190f5 100644 --- a/apps/openmw/mwbase/world.hpp +++ b/apps/openmw/mwbase/world.hpp @@ -200,6 +200,9 @@ namespace MWBase virtual MWWorld::Ptr searchPtrViaHandle (const std::string& handle) = 0; ///< Return a pointer to a liveCellRef with the given Ogre handle or Ptr() if not found + virtual MWWorld::Ptr searchPtrViaActorId (int actorId) = 0; + ///< Search is limited to the active cells. + /// \todo enable reference in the OGRE scene virtual void enable (const MWWorld::Ptr& ptr) = 0; diff --git a/apps/openmw/mwmechanics/creaturestats.cpp b/apps/openmw/mwmechanics/creaturestats.cpp index 40ac92251d..8490226cbf 100644 --- a/apps/openmw/mwmechanics/creaturestats.cpp +++ b/apps/openmw/mwmechanics/creaturestats.cpp @@ -11,6 +11,8 @@ namespace MWMechanics { + int CreatureStats::sActorId = 0; + CreatureStats::CreatureStats() : mLevel (0), mDead (false), mDied (false), mFriendlyHits (0), mTalkedTo (false), mAlarmed (false), @@ -18,7 +20,8 @@ namespace MWMechanics mAttackingOrSpell(false), mIsWerewolf(false), mFallHeight(0), mRecalcDynamicStats(false), mKnockdown(false), mKnockdownOneFrame(false), mKnockdownOverOneFrame(false), mHitRecovery(false), mBlock(false), - mMovementFlags(0), mDrawState (DrawState_Nothing), mAttackStrength(0.f) + mMovementFlags(0), mDrawState (DrawState_Nothing), mAttackStrength(0.f), + mActorId (-1) { for (int i=0; i<4; ++i) mAiSettings[i] = 0; @@ -516,4 +519,17 @@ namespace MWMechanics { return mGoldPool; } + + int CreatureStats::getActorId() + { + if (mActorId==-1) + mActorId = sActorId++; + + return mActorId; + } + + bool CreatureStats::matchesActorId (int id) const + { + return mActorId!=-1 && id==mActorId; + } } diff --git a/apps/openmw/mwmechanics/creaturestats.hpp b/apps/openmw/mwmechanics/creaturestats.hpp index 633dc285c9..23d9303c01 100644 --- a/apps/openmw/mwmechanics/creaturestats.hpp +++ b/apps/openmw/mwmechanics/creaturestats.hpp @@ -24,6 +24,7 @@ namespace MWMechanics /// class CreatureStats { + static int sActorId; DrawState_ mDrawState; AttributeValue mAttributes[8]; DynamicStat mDynamic[3]; // health, magicka, fatigue @@ -60,6 +61,7 @@ namespace MWMechanics MWWorld::TimeStamp mTradeTime; // Relates to NPC gold reset delay int mGoldPool; // the pool of merchant gold not in inventory + int mActorId; protected: bool mIsWerewolf; @@ -239,6 +241,13 @@ namespace MWMechanics void setGoldPool(int pool); int getGoldPool() const; + + int getActorId(); + ///< Will generate an actor ID, if the actor does not have one yet. + + bool matchesActorId (int id) const; + ///< Check if \a id matches the actor ID of *this (if the actor does not have an ID + /// assigned this function will return false). }; } diff --git a/apps/openmw/mwworld/cellstore.cpp b/apps/openmw/mwworld/cellstore.cpp index e5f0c4b88a..7a85623cff 100644 --- a/apps/openmw/mwworld/cellstore.cpp +++ b/apps/openmw/mwworld/cellstore.cpp @@ -15,6 +15,8 @@ #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" +#include "../mwmechanics/creaturestats.hpp" + #include "ptr.hpp" #include "esmstore.hpp" #include "class.hpp" @@ -40,6 +42,22 @@ namespace return MWWorld::Ptr(); } + template + MWWorld::Ptr searchViaActorId (MWWorld::CellRefList& actorList, int actorId, + MWWorld::CellStore *cell) + { + for (typename MWWorld::CellRefList::List::iterator iter (actorList.mList.begin()); + iter!=actorList.mList.end(); ++iter) + { + MWWorld::Ptr actor (&*iter, cell); + + if (MWWorld::Class::get (actor).getCreatureStats (actor).matchesActorId (actorId)) + return actor; + } + + return MWWorld::Ptr(); + } + template void writeReferenceCollection (ESM::ESMWriter& writer, const MWWorld::CellRefList& collection) @@ -319,6 +337,17 @@ namespace MWWorld return Ptr(); } + Ptr CellStore::searchViaActorId (int id) + { + if (Ptr ptr = ::searchViaActorId (mNpcs, id, this)) + return ptr; + + if (Ptr ptr = ::searchViaActorId (mCreatures, id, this)) + return ptr; + + return Ptr(); + } + float CellStore::getWaterLevel() const { return mWaterLevel; diff --git a/apps/openmw/mwworld/cellstore.hpp b/apps/openmw/mwworld/cellstore.hpp index 88b49ed1c0..69d1a53a3e 100644 --- a/apps/openmw/mwworld/cellstore.hpp +++ b/apps/openmw/mwworld/cellstore.hpp @@ -80,6 +80,9 @@ namespace MWWorld Ptr searchViaHandle (const std::string& handle); ///< Will return an empty Ptr if cell is not loaded. + Ptr searchViaActorId (int id); + ///< Will return an empty Ptr if cell is not loaded. + float getWaterLevel() const; void setWaterLevel (float level); diff --git a/apps/openmw/mwworld/scene.cpp b/apps/openmw/mwworld/scene.cpp index 3d4413a357..9d456e2362 100644 --- a/apps/openmw/mwworld/scene.cpp +++ b/apps/openmw/mwworld/scene.cpp @@ -496,4 +496,14 @@ namespace MWWorld } return false; } + + Ptr Scene::searchPtrViaActorId (int actorId) + { + for (CellStoreCollection::const_iterator iter (mActiveCells.begin()); + iter!=mActiveCells.end(); ++iter) + if (Ptr ptr = (*iter)->searchViaActorId (actorId)) + return ptr; + + return Ptr(); + } } diff --git a/apps/openmw/mwworld/scene.hpp b/apps/openmw/mwworld/scene.hpp index 16d4877a92..b85a3d7ce2 100644 --- a/apps/openmw/mwworld/scene.hpp +++ b/apps/openmw/mwworld/scene.hpp @@ -102,6 +102,8 @@ namespace MWWorld ///< Remove an object from the scene, but not from the world model. bool isCellActive(const CellStore &cell); + + Ptr searchPtrViaActorId (int actorId); }; } diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index de9c8f04a6..79c8b38f38 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -549,6 +549,11 @@ namespace MWWorld return MWWorld::Ptr(); } + Ptr World::searchPtrViaActorId (int actorId) + { + return mWorldScene->searchPtrViaActorId (actorId); + } + void World::addContainerScripts(const Ptr& reference, CellStore * cell) { if( reference.getTypeName()==typeid (ESM::Container).name() || @@ -1909,7 +1914,7 @@ namespace MWWorld out.push_back(searchPtrViaHandle(*it)); } } - + bool World::getLOS(const MWWorld::Ptr& npc,const MWWorld::Ptr& targetNpc) { if (!targetNpc.getRefData().isEnabled() || !npc.getRefData().isEnabled()) diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index 645330683b..2328e67a8b 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -287,6 +287,9 @@ namespace MWWorld virtual Ptr searchPtrViaHandle (const std::string& handle); ///< Return a pointer to a liveCellRef with the given Ogre handle or Ptr() if not found + virtual Ptr searchPtrViaActorId (int actorId); + ///< Search is limited to the active cells. + virtual void adjustPosition (const Ptr& ptr); ///< Adjust position after load to be on ground. Must be called after model load. From 9a1b5dc1c64d54f64694eba5f9c21cf0e7dfcd25 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Tue, 29 Apr 2014 15:32:00 +0200 Subject: [PATCH 007/176] a bit of cleanup --- apps/openmw/mwworld/scene.cpp | 10 ++++++++++ apps/openmw/mwworld/scene.hpp | 2 ++ apps/openmw/mwworld/worldimp.cpp | 11 +---------- 3 files changed, 13 insertions(+), 10 deletions(-) diff --git a/apps/openmw/mwworld/scene.cpp b/apps/openmw/mwworld/scene.cpp index 9d456e2362..b277b24945 100644 --- a/apps/openmw/mwworld/scene.cpp +++ b/apps/openmw/mwworld/scene.cpp @@ -497,6 +497,16 @@ namespace MWWorld return false; } + Ptr Scene::searchPtrViaHandle (const std::string& handle) + { + for (CellStoreCollection::const_iterator iter (mActiveCells.begin()); + iter!=mActiveCells.end(); ++iter) + if (Ptr ptr = (*iter)->searchViaHandle (handle)) + return ptr; + + return Ptr(); + } + Ptr Scene::searchPtrViaActorId (int actorId) { for (CellStoreCollection::const_iterator iter (mActiveCells.begin()); diff --git a/apps/openmw/mwworld/scene.hpp b/apps/openmw/mwworld/scene.hpp index b85a3d7ce2..a26ad99de6 100644 --- a/apps/openmw/mwworld/scene.hpp +++ b/apps/openmw/mwworld/scene.hpp @@ -103,6 +103,8 @@ namespace MWWorld bool isCellActive(const CellStore &cell); + Ptr searchPtrViaHandle (const std::string& handle); + Ptr searchPtrViaActorId (int actorId); }; } diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 79c8b38f38..6fa1828949 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -536,17 +536,8 @@ namespace MWWorld { if (mPlayer->getPlayer().getRefData().getHandle()==handle) return mPlayer->getPlayer(); - for (Scene::CellStoreCollection::const_iterator iter (mWorldScene->getActiveCells().begin()); - iter!=mWorldScene->getActiveCells().end(); ++iter) - { - CellStore* cellstore = *iter; - Ptr ptr = cellstore->searchViaHandle (handle); - if (!ptr.isEmpty()) - return ptr; - } - - return MWWorld::Ptr(); + return mWorldScene->searchPtrViaHandle (handle); } Ptr World::searchPtrViaActorId (int actorId) From 8f90dd43ecb62676323fb507ba7d014faa6d22f7 Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 29 Apr 2014 12:52:08 -0400 Subject: [PATCH 008/176] Changed things to use typedef ScriptARgs/ScriptReturn, which makes finding out what those weird strings meant much much easier --- components/compiler/extensions.cpp | 10 ++++---- components/compiler/extensions.hpp | 38 +++++++++++++++++++++++------- 2 files changed, 35 insertions(+), 13 deletions(-) diff --git a/components/compiler/extensions.cpp b/components/compiler/extensions.cpp index c09abcbafd..c2b11c6156 100644 --- a/components/compiler/extensions.cpp +++ b/components/compiler/extensions.cpp @@ -21,7 +21,7 @@ namespace Compiler return iter->second; } - bool Extensions::isFunction (int keyword, char& returnType, std::string& argumentType, + bool Extensions::isFunction (int keyword, ScriptReturn& returnType, ScriptArgs& argumentType, bool& explicitReference) const { std::map::const_iterator iter = mFunctions.find (keyword); @@ -37,7 +37,7 @@ namespace Compiler return true; } - bool Extensions::isInstruction (int keyword, std::string& argumentType, + bool Extensions::isInstruction (int keyword, ScriptArgs& argumentType, bool& explicitReference) const { std::map::const_iterator iter = mInstructions.find (keyword); @@ -52,8 +52,8 @@ namespace Compiler return true; } - void Extensions::registerFunction (const std::string& keyword, char returnType, - const std::string& argumentType, int code, int codeExplicit) + void Extensions::registerFunction (const std::string& keyword, ScriptReturn returnType, + const ScriptArgs& argumentType, int code, int codeExplicit) { Function function; @@ -83,7 +83,7 @@ namespace Compiler } void Extensions::registerInstruction (const std::string& keyword, - const std::string& argumentType, int code, int codeExplicit) + const ScriptArgs& argumentType, int code, int codeExplicit) { Instruction instruction; diff --git a/components/compiler/extensions.hpp b/components/compiler/extensions.hpp index 18bb24ed09..5be81ac080 100644 --- a/components/compiler/extensions.hpp +++ b/components/compiler/extensions.hpp @@ -11,14 +11,36 @@ namespace Compiler { class Literals; - /// \brief Collection of compiler extensions + /// Typedef for script arguments string + /** Every character reperesents an argument to the command. All arguments are required until a /, after which + every argument is optional.
+ Eg: fff/f represents 3 required floats followed by one optional float
+ f - Float
+ c - String
+ l - Integer
+ s - Short
+ S - Also string (Seemed to be mostly used for Cell Names)
+ x - none? + **/ + typedef std::string ScriptArgs; + + /// Typedef for script return char + /** The character represents the type of data being returned.
+ f - float
+ S - String (Cell names)
+ l - Integer + **/ + typedef char ScriptReturn; + + /// \brief Collection of compiler extensions class Extensions { + struct Function { char mReturn; - std::string mArguments; + ScriptArgs mArguments; int mCode; int mCodeExplicit; int mSegment; @@ -26,7 +48,7 @@ namespace Compiler struct Instruction { - std::string mArguments; + ScriptArgs mArguments; int mCode; int mCodeExplicit; int mSegment; @@ -46,21 +68,21 @@ namespace Compiler /// - if no match is found 0 is returned. /// - keyword must be all lower case. - bool isFunction (int keyword, char& returnType, std::string& argumentType, + bool isFunction (int keyword, ScriptReturn& returnType, ScriptArgs& argumentType, bool& explicitReference) const; ///< Is this keyword registered with a function? If yes, return return and argument /// types. /// \param explicitReference In: has explicit reference; Out: set to false, if /// explicit reference is not available for this instruction. - bool isInstruction (int keyword, std::string& argumentType, + bool isInstruction (int keyword, ScriptArgs& argumentType, bool& explicitReference) const; ///< Is this keyword registered with a function? If yes, return argument types. /// \param explicitReference In: has explicit reference; Out: set to false, if /// explicit reference is not available for this instruction. - void registerFunction (const std::string& keyword, char returnType, - const std::string& argumentType, int code, int codeExplicit = -1); + void registerFunction (const std::string& keyword, ScriptReturn returnType, + const ScriptArgs& argumentType, int code, int codeExplicit = -1); ///< Register a custom function /// - keyword must be all lower case. /// - keyword must be unique @@ -68,7 +90,7 @@ namespace Compiler /// \note Currently only segment 3 and segment 5 opcodes are supported. void registerInstruction (const std::string& keyword, - const std::string& argumentType, int code, int codeExplicit = -1); + const ScriptArgs& argumentType, int code, int codeExplicit = -1); ///< Register a custom instruction /// - keyword must be all lower case. /// - keyword must be unique From 0c2843b0f7e081bfe64c9362f4101462f1223a2d Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Tue, 29 Apr 2014 19:56:33 +0200 Subject: [PATCH 009/176] some missing cleanup --- apps/openmw/mwmechanics/creaturestats.cpp | 5 +++++ apps/openmw/mwmechanics/creaturestats.hpp | 2 ++ apps/openmw/mwstate/statemanagerimp.cpp | 3 +++ 3 files changed, 10 insertions(+) diff --git a/apps/openmw/mwmechanics/creaturestats.cpp b/apps/openmw/mwmechanics/creaturestats.cpp index 8490226cbf..9107606857 100644 --- a/apps/openmw/mwmechanics/creaturestats.cpp +++ b/apps/openmw/mwmechanics/creaturestats.cpp @@ -532,4 +532,9 @@ namespace MWMechanics { return mActorId!=-1 && id==mActorId; } + + void CreatureStats::cleanup() + { + sActorId = 0; + } } diff --git a/apps/openmw/mwmechanics/creaturestats.hpp b/apps/openmw/mwmechanics/creaturestats.hpp index 23d9303c01..aee11a358e 100644 --- a/apps/openmw/mwmechanics/creaturestats.hpp +++ b/apps/openmw/mwmechanics/creaturestats.hpp @@ -248,6 +248,8 @@ namespace MWMechanics bool matchesActorId (int id) const; ///< Check if \a id matches the actor ID of *this (if the actor does not have an ID /// assigned this function will return false). + + static void cleanup(); }; } diff --git a/apps/openmw/mwstate/statemanagerimp.cpp b/apps/openmw/mwstate/statemanagerimp.cpp index 33f2dce7c3..6dcfd90765 100644 --- a/apps/openmw/mwstate/statemanagerimp.cpp +++ b/apps/openmw/mwstate/statemanagerimp.cpp @@ -28,6 +28,7 @@ #include "../mwworld/inventorystore.hpp" #include "../mwmechanics/npcstats.hpp" +#include "../mwmechanics/creaturestats.hpp" #include "../mwscript/globalscripts.hpp" @@ -46,6 +47,8 @@ void MWState::StateManager::cleanup (bool force) mState = State_NoGame; mCharacterManager.clearCurrentCharacter(); mTimePlayed = 0; + + MWMechanics::CreatureStats::cleanup(); } } From 10a5bb946461ec6d48e184a36b76fbb7e8ef9652 Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 29 Apr 2014 23:40:59 -0400 Subject: [PATCH 010/176] Made code a bit more standardized and added a good bit of documentation. --- apps/openmw/mwinput/inputmanagerimp.hpp | 6 +- apps/openmw/mwmechanics/aiactivate.hpp | 9 +-- apps/openmw/mwmechanics/aicombat.hpp | 5 +- apps/openmw/mwmechanics/aiescort.hpp | 10 ++- apps/openmw/mwmechanics/aifollow.hpp | 16 ++++- apps/openmw/mwmechanics/aipackage.hpp | 23 ++++--- apps/openmw/mwmechanics/aipersue.hpp | 6 +- apps/openmw/mwmechanics/aisequence.hpp | 62 ++++++++++------- apps/openmw/mwmechanics/aitravel.hpp | 7 +- apps/openmw/mwmechanics/aiwander.hpp | 23 ++++--- apps/openmw/mwmechanics/alchemy.hpp | 92 ++++++++++++------------- 11 files changed, 152 insertions(+), 107 deletions(-) diff --git a/apps/openmw/mwinput/inputmanagerimp.hpp b/apps/openmw/mwinput/inputmanagerimp.hpp index 3787a9c071..ace4cc6d0e 100644 --- a/apps/openmw/mwinput/inputmanagerimp.hpp +++ b/apps/openmw/mwinput/inputmanagerimp.hpp @@ -46,10 +46,7 @@ namespace MyGUI namespace MWInput { - - /** - * @brief Class that handles all input and key bindings for OpenMW. - */ + /// \brief Class that handles all input and key bindings for OpenMW. class InputManager : public MWBase::InputManager, public SFO::KeyListener, @@ -68,6 +65,7 @@ namespace MWInput /// Clear all savegame-specific data virtual void clear(); + virtual void update(float dt, bool disableControls=false, bool disableEvents=false); void setPlayer (MWWorld::Player* player) { mPlayer = player; } diff --git a/apps/openmw/mwmechanics/aiactivate.hpp b/apps/openmw/mwmechanics/aiactivate.hpp index fd54869f6c..b6ce9f85d9 100644 --- a/apps/openmw/mwmechanics/aiactivate.hpp +++ b/apps/openmw/mwmechanics/aiactivate.hpp @@ -7,15 +7,16 @@ #include "pathfinding.hpp" namespace MWMechanics -{ - +{ + /// \brief Causes actor to walk to activatable object and activate it class AiActivate : public AiPackage { - public: + public: + /// Constructor + /** \param objectId Reference to object to activate **/ AiActivate(const std::string &objectId); virtual AiActivate *clone() const; virtual bool execute (const MWWorld::Ptr& actor,float duration); - ///< \return Package completed? virtual int getTypeId() const; private: diff --git a/apps/openmw/mwmechanics/aicombat.hpp b/apps/openmw/mwmechanics/aicombat.hpp index 30b72acd92..833b0063c9 100644 --- a/apps/openmw/mwmechanics/aicombat.hpp +++ b/apps/openmw/mwmechanics/aicombat.hpp @@ -14,20 +14,23 @@ namespace MWMechanics { + /// \brief Causes the actor to fight another actor class AiCombat : public AiPackage { public: + ///Constructor + /** \param actor Actor to fight **/ AiCombat(const MWWorld::Ptr& actor); virtual AiCombat *clone() const; virtual bool execute (const MWWorld::Ptr& actor,float duration); - ///< \return Package completed? virtual int getTypeId() const; virtual unsigned int getPriority() const; + ///Returns target ID const std::string &getTargetId() const; private: diff --git a/apps/openmw/mwmechanics/aiescort.hpp b/apps/openmw/mwmechanics/aiescort.hpp index 53b57c0580..3771417fa2 100644 --- a/apps/openmw/mwmechanics/aiescort.hpp +++ b/apps/openmw/mwmechanics/aiescort.hpp @@ -8,18 +8,22 @@ namespace MWMechanics { + /// \brief AI Package to have an NPC lead the player to a specific point class AiEscort : public AiPackage { public: + /// Implementation of AiEscort + /** The Actor will escort the specified actor to the world position x, y, z until they reach their position, or they run out of time + \implement AiEscort **/ AiEscort(const std::string &actorId,int duration, float x, float y, float z); - ///< \implement AiEscort + /// Implementation of AiEscortCell + /** The Actor will escort the specified actor to the cell position x, y, z until they reach their position, or they run out of time + \implement AiEscortCell **/ AiEscort(const std::string &actorId,const std::string &cellId,int duration, float x, float y, float z); - ///< \implement AiEscortCell virtual AiEscort *clone() const; virtual bool execute (const MWWorld::Ptr& actor,float duration); - ///< \return Package completed? virtual int getTypeId() const; diff --git a/apps/openmw/mwmechanics/aifollow.hpp b/apps/openmw/mwmechanics/aifollow.hpp index 48a8eb4c26..4eb3e3757a 100644 --- a/apps/openmw/mwmechanics/aifollow.hpp +++ b/apps/openmw/mwmechanics/aifollow.hpp @@ -8,22 +8,32 @@ namespace MWMechanics { - + /// \brief AiPackage for an actor to follow another actor/the PC + /** The AI will follow the target until a condition (time, or position) are set. Both can be disabled to cause the actor to follow the other indefinitely + **/ class AiFollow : public AiPackage { public: + /// Follow Actor for duration or until you arrive at a world position AiFollow(const std::string &ActorId,float duration, float X, float Y, float Z); + /// Follow Actor for duration or until you arrive at a position in a cell AiFollow(const std::string &ActorId,const std::string &CellId,float duration, float X, float Y, float Z); + /// Follow Actor indefinitively AiFollow(const std::string &ActorId); + virtual AiFollow *clone() const; + virtual bool execute (const MWWorld::Ptr& actor,float duration); - ///< \return Package completed? + virtual int getTypeId() const; + /// Returns the actor being followed std::string getFollowedActor(); private: - bool mAlwaysFollow; //this will make the actor always follow, thus ignoring mDuration and mX,mY,mZ (used for summoned creatures). + /// This will make the actor always follow. + /** Thus ignoring mDuration and mX,mY,mZ (used for summoned creatures). **/ + bool mAlwaysFollow; float mDuration; float mX; float mY; diff --git a/apps/openmw/mwmechanics/aipackage.hpp b/apps/openmw/mwmechanics/aipackage.hpp index 8e015da158..30eab7f8b5 100644 --- a/apps/openmw/mwmechanics/aipackage.hpp +++ b/apps/openmw/mwmechanics/aipackage.hpp @@ -12,6 +12,7 @@ namespace MWMechanics class AiPackage { public: + ///Enumerates the various AITypes availible. enum TypeId { TypeIdNone = -1, TypeIdWander = 0, @@ -23,18 +24,22 @@ namespace MWMechanics TypeIdPersue = 6 }; + ///Default Deconstructor virtual ~AiPackage(); - - virtual AiPackage *clone() const = 0; - - virtual bool execute (const MWWorld::Ptr& actor,float duration) = 0; - ///< \return Package completed? - - virtual int getTypeId() const = 0; - ///< @see enum TypeId + ///Clones the package + virtual AiPackage *clone() const = 0; + + /// Updates and runs the package (Should run every frame) + /// \return Package completed? + virtual bool execute (const MWWorld::Ptr& actor,float duration) = 0; + + /// Returns the TypeID of the AiPackage + /// \see enum TypeId + virtual int getTypeId() const = 0; + + /// Higher number is higher priority (0 beeing the lowest) virtual unsigned int getPriority() const {return 0;} - ///< higher number is higher priority (0 beeing the lowest) }; } diff --git a/apps/openmw/mwmechanics/aipersue.hpp b/apps/openmw/mwmechanics/aipersue.hpp index 3fd708ab32..bf5410676d 100644 --- a/apps/openmw/mwmechanics/aipersue.hpp +++ b/apps/openmw/mwmechanics/aipersue.hpp @@ -8,14 +8,16 @@ namespace MWMechanics { - + /// \brief Makes the actor very closely follow the actor + /** Used for getting closer to fight, or to arrest (I think?) **/ class AiPersue : public AiPackage { public: + ///Constructor + /** \param objectId Actor to pursue **/ AiPersue(const std::string &objectId); virtual AiPersue *clone() const; virtual bool execute (const MWWorld::Ptr& actor,float duration); - ///< \return Package completed? virtual int getTypeId() const; private: diff --git a/apps/openmw/mwmechanics/aisequence.hpp b/apps/openmw/mwmechanics/aisequence.hpp index cb1b0de02f..a751e03970 100644 --- a/apps/openmw/mwmechanics/aisequence.hpp +++ b/apps/openmw/mwmechanics/aisequence.hpp @@ -13,65 +13,79 @@ namespace MWWorld namespace MWMechanics { class AiPackage; - + /// \brief Sequence of AI-packages for a single actor + /** Each package will be run in succession for an actor until completed **/ class AiSequence { + ///AiPackages to run though std::list mPackages; + ///Finished with all AiPackages bool mDone; + ///Copy AiSequence void copy (const AiSequence& sequence); - // The type of AI package that ran last + /// The type of AI package that ran last int mLastAiPackage; public: - + ///Default constructor AiSequence(); - + + /// Copy Constructor AiSequence (const AiSequence& sequence); - + + /// Assignment operator AiSequence& operator= (const AiSequence& sequence); - + + /// Destructor virtual ~AiSequence(); + /// Returns currently executing AiPackage type + /** \see enum AiPackage::TypeId **/ int getTypeId() const; - ///< @see enum AiPackage::TypeId + /// Get the typeid of the Ai package that ran last + /** NOT the currently "active" Ai package that will be run in the next frame. + This difference is important when an Ai package has just finished and been removed. + \see enum AiPackage::TypeId **/ int getLastRunTypeId() const { return mLastAiPackage; } - ///< Get the typeid of the Ai package that ran last, NOT the currently "active" Ai package that will be run in the next frame. - /// This difference is important when an Ai package has just finished and been removed. + /// Return true and assign target if combat package is currently active, return false otherwise bool getCombatTarget (std::string &targetActorId) const; - ///< Return true and assign target if combat package is currently - /// active, return false otherwise + /// Removes all combat packages until first non-combat or stack empty. void stopCombat(); - ///< Removes all combat packages until first non-combat or stack empty. + /// Removes all persue packages until first non-persue or stack empty. void stopPersue(); - ///< Removes all persue packages until first non-persue or stack empty. - + + /// Has a package been completed during the last update? bool isPackageDone() const; - ///< Has a package been completed during the last update? - + + /// Execute current package, switching if needed. void execute (const MWWorld::Ptr& actor,float duration); - ///< Execute package. - + + /// Remove all packages. void clear(); - ///< Remove all packages. + ///< Add \a package to the front of the sequence + /** Suspends current package **/ void stack (const AiPackage& package, const MWWorld::Ptr& actor); - ///< Add \a package to the front of the sequence (suspends current package) - + + /// Add \a package to the end of the sequence + /** Executed after all other packages have been completed **/ void queue (const AiPackage& package); - ///< Add \a package to the end of the sequence (executed after all other packages have been - /// completed) + /// Return the current active package. + /** If there is no active package, it will throw an exception **/ AiPackage* getActivePackage(); - ///< return the current active package. If there is no active package, throw an exeption + /// Fills the AiSequence with packages + /** Typically used for loading from the ESM + \see ESM::AIPackageList **/ void fill (const ESM::AIPackageList& list); }; } diff --git a/apps/openmw/mwmechanics/aitravel.hpp b/apps/openmw/mwmechanics/aitravel.hpp index 72f3e02983..ea7f1dc329 100644 --- a/apps/openmw/mwmechanics/aitravel.hpp +++ b/apps/openmw/mwmechanics/aitravel.hpp @@ -6,15 +6,16 @@ #include "pathfinding.hpp" namespace MWMechanics -{ +{ + /// \brief Causes the AI to travel to the specified point class AiTravel : public AiPackage { - public: + public: + /// Default constructor AiTravel(float x, float y, float z); virtual AiTravel *clone() const; virtual bool execute (const MWWorld::Ptr& actor,float duration); - ///< \return Package completed? virtual int getTypeId() const; diff --git a/apps/openmw/mwmechanics/aiwander.hpp b/apps/openmw/mwmechanics/aiwander.hpp index 2975c8315f..6481b2a01c 100644 --- a/apps/openmw/mwmechanics/aiwander.hpp +++ b/apps/openmw/mwmechanics/aiwander.hpp @@ -14,20 +14,27 @@ namespace MWMechanics { + /// \brief Causes the Actor to wander within a specified range class AiWander : public AiPackage { public: - + /// Constructor + /** \param distance Max distance the ACtor will wander + \param duration Time, in hours, that this package will be preformed + \param timeOfDay Start time of the package, if it has a duration. Currently unimplemented + \param idle Chances of each idle to play (9 in total) + \param repeat Repeat wander or not **/ AiWander(int distance, int duration, int timeOfDay, const std::vector& idle, bool repeat); - virtual AiPackage *clone() const; - virtual bool execute (const MWWorld::Ptr& actor,float duration); - ///< \return Package completed? - virtual int getTypeId() const; - ///< 0: Wander + virtual AiPackage *clone() const; + + virtual bool execute (const MWWorld::Ptr& actor,float duration); + + virtual int getTypeId() const; + + /// Set the position to return to for a stationary (non-wandering) actor + /** In case another AI package moved the actor elsewhere **/ void setReturnPosition (const Ogre::Vector3& position); - ///< Set the position to return to for a stationary (non-wandering) actor, in case - /// another AI package moved the actor elsewhere private: void stopWalking(const MWWorld::Ptr& actor); diff --git a/apps/openmw/mwmechanics/alchemy.hpp b/apps/openmw/mwmechanics/alchemy.hpp index 31cafa4dc7..b2b0fe1ee0 100644 --- a/apps/openmw/mwmechanics/alchemy.hpp +++ b/apps/openmw/mwmechanics/alchemy.hpp @@ -31,6 +31,8 @@ namespace MWMechanics typedef std::vector TEffectsContainer; typedef TEffectsContainer::const_iterator TEffectsIterator; + /// Result of potion creation + /** Only Result_Success results in success **/ enum Result { Result_Success, @@ -42,6 +44,46 @@ namespace MWMechanics Result_RandomFailure }; + /// Set alchemist and configure alchemy setup accordingly. + /** \a npc may be empty to indicate that there is no alchemist (alchemy session has ended). **/ + void setAlchemist (const MWWorld::Ptr& npc); + + /// \attention Iterates over tool slots, not over tools. Some of the slots may be empty. + TToolsIterator beginTools() const; + + TToolsIterator endTools() const; + + /// \attention Iterates over ingredient slots, not over ingredients. Some of the slots may be empty. + TIngredientsIterator beginIngredients() const; + + TIngredientsIterator endIngredients() const; + + /// Remove alchemist, tools and ingredients. + void clear(); + + /// Add ingredient into the next free slot. + /// + /// \return Slot index or -1, if adding failed because of no free slot or the ingredient type being + /// listed already. + int addIngredient (const MWWorld::Ptr& ingredient); + + /// Remove ingredient from slot (calling this function on an empty slot is a no-op). + void removeIngredient (int index); + + TEffectsIterator beginEffects() const; + + TEffectsIterator endEffects() const; + + /// Return the name of the potion that would be created when calling create (if a record for such + /// a potion already exists) or return an empty string. + std::string getPotionName() const; + + /// Try to create a potion from the ingredients, place it in the inventory of the alchemist and + /// adjust the skills of the alchemist accordingly. + /// \param name must not be an empty string, unless there is already a potion record ( + /// getPotionName() does not return an empty string). + Result create (const std::string& name); + private: MWWorld::Ptr mAlchemist; @@ -50,19 +92,19 @@ namespace MWMechanics TEffectsContainer mEffects; int mValue; + /// List all effects shared by at least two ingredients. std::set listEffects() const; - ///< List all effects shared by at least two ingredients. void applyTools (int flags, float& value) const; void updateEffects(); + /// Return existing recrod for created potion (may return 0) const ESM::Potion *getRecord() const; - ///< Return existing recrod for created potion (may return 0) - void removeIngredients(); - ///< Remove selected ingredients from alchemist's inventory, cleanup selected ingredients and + /// Remove selected ingredients from alchemist's inventory, cleanup selected ingredients and /// update effect list accordingly. + void removeIngredients(); void addPotion (const std::string& name); ///< Add a potion to the alchemist's inventory. @@ -74,48 +116,6 @@ namespace MWMechanics ///< Return chance of success. int countIngredients() const; - - public: - - void setAlchemist (const MWWorld::Ptr& npc); - ///< Set alchemist and configure alchemy setup accordingly. \a npc may be empty to indicate that - /// there is no alchemist (alchemy session has ended). - - TToolsIterator beginTools() const; - ///< \attention Iterates over tool slots, not over tools. Some of the slots may be empty. - - TToolsIterator endTools() const; - - TIngredientsIterator beginIngredients() const; - ///< \attention Iterates over ingredient slots, not over ingredients. Some of the slots may be empty. - - TIngredientsIterator endIngredients() const; - - void clear(); - ///< Remove alchemist, tools and ingredients. - - int addIngredient (const MWWorld::Ptr& ingredient); - ///< Add ingredient into the next free slot. - /// - /// \return Slot index or -1, if adding failed because of no free slot or the ingredient type being - /// listed already. - - void removeIngredient (int index); - ///< Remove ingredient from slot (calling this function on an empty slot is a no-op). - - TEffectsIterator beginEffects() const; - - TEffectsIterator endEffects() const; - - std::string getPotionName() const; - ///< Return the name of the potion that would be created when calling create (if a record for such - /// a potion already exists) or return an empty string. - - Result create (const std::string& name); - ///< Try to create a potion from the ingredients, place it in the inventory of the alchemist and - /// adjust the skills of the alchemist accordingly. - /// \param name must not be an empty string, unless there is already a potion record ( - /// getPotionName() does not return an empty string). }; } From ab94e7072459fa513b611cc2c19af8893e6cc41b Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Thu, 1 May 2014 13:04:48 +0200 Subject: [PATCH 011/176] more cleanup of document setup --- apps/opencs/model/doc/document.cpp | 25 +++++++++++++------------ 1 file changed, 13 insertions(+), 12 deletions(-) diff --git a/apps/opencs/model/doc/document.cpp b/apps/opencs/model/doc/document.cpp index 25b48a3c9a..760c675a02 100644 --- a/apps/opencs/model/doc/document.cpp +++ b/apps/opencs/model/doc/document.cpp @@ -2245,6 +2245,18 @@ CSMDoc::Document::Document (const Files::ConfigurationManager& configuration, } } + if (mNew) + { + mData.setDescription (""); + mData.setAuthor (""); + + if (mContentFiles.size()==1) + createBase(); + } + + addOptionalGmsts(); + addOptionalGlobals(); + connect (&mUndoStack, SIGNAL (cleanChanged (bool)), this, SLOT (modificationStateChanged (bool))); connect (&mTools, SIGNAL (progress (int, int, int)), this, SLOT (progress (int, int, int))); @@ -2262,9 +2274,7 @@ CSMDoc::Document::~Document() void CSMDoc::Document::setupData() { - if (mNew && mContentFiles.size()==1) - createBase(); - else + if (!mNew || mContentFiles.size()>1) { std::vector::const_iterator end = mContentFiles.end(); @@ -2274,16 +2284,7 @@ void CSMDoc::Document::setupData() load (mContentFiles.begin(), end, !mNew); } - if (mNew) - { - mData.setDescription (""); - mData.setAuthor (""); - } - getData().loadFile (mProjectPath, false, true); - - addOptionalGmsts(); - addOptionalGlobals(); } QUndoStack& CSMDoc::Document::getUndoStack() From e09218f164f9f2c52a44dfc4146652e426a987d6 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 3 May 2014 12:07:05 +0200 Subject: [PATCH 012/176] moved load code from Document to Loader class --- apps/opencs/model/doc/document.cpp | 37 ++++----------------------- apps/opencs/model/doc/document.hpp | 8 ++---- apps/opencs/model/doc/loader.cpp | 41 +++++++++++++++++++++++++----- apps/opencs/model/doc/loader.hpp | 9 ++++++- 4 files changed, 50 insertions(+), 45 deletions(-) diff --git a/apps/opencs/model/doc/document.cpp b/apps/opencs/model/doc/document.cpp index 760c675a02..a441f4ae29 100644 --- a/apps/opencs/model/doc/document.cpp +++ b/apps/opencs/model/doc/document.cpp @@ -8,23 +8,6 @@ #include #endif -void CSMDoc::Document::load (const std::vector::const_iterator& begin, - const std::vector::const_iterator& end, bool lastAsModified) -{ - assert (begin!=end); - - std::vector::const_iterator end2 (end); - - if (lastAsModified) - --end2; - - for (std::vector::const_iterator iter (begin); iter!=end2; ++iter) - getData().loadFile (*iter, true, false); - - if (lastAsModified) - getData().loadFile (*end2, false, false); -} - void CSMDoc::Document::addGmsts() { static const char *gmstFloats[] = @@ -2272,21 +2255,6 @@ CSMDoc::Document::~Document() { } -void CSMDoc::Document::setupData() -{ - if (!mNew || mContentFiles.size()>1) - { - std::vector::const_iterator end = mContentFiles.end(); - - if (mNew) - --end; - - load (mContentFiles.begin(), end, !mNew); - } - - getData().loadFile (mProjectPath, false, true); -} - QUndoStack& CSMDoc::Document::getUndoStack() { return mUndoStack; @@ -2313,6 +2281,11 @@ const boost::filesystem::path& CSMDoc::Document::getSavePath() const return mSavePath; } +const boost::filesystem::path& CSMDoc::Document::getProjectPath() const +{ + return mProjectPath; +} + const std::vector& CSMDoc::Document::getContentFiles() const { return mContentFiles; diff --git a/apps/opencs/model/doc/document.hpp b/apps/opencs/model/doc/document.hpp index e19efd04ec..11a4057d14 100644 --- a/apps/opencs/model/doc/document.hpp +++ b/apps/opencs/model/doc/document.hpp @@ -54,10 +54,6 @@ namespace CSMDoc Document (const Document&); Document& operator= (const Document&); - void load (const std::vector::const_iterator& begin, - const std::vector::const_iterator& end, bool lastAsModified); - ///< \param lastAsModified Store the last file in Modified instead of merging it into Base. - void createBase(); void addGmsts(); @@ -78,14 +74,14 @@ namespace CSMDoc ~Document(); - void setupData(); - QUndoStack& getUndoStack(); int getState() const; const boost::filesystem::path& getSavePath() const; + const boost::filesystem::path& getProjectPath() const; + const std::vector& getContentFiles() const; ///< \attention The last element in this collection is the file that is being edited, /// but with its original path instead of the save path. diff --git a/apps/opencs/model/doc/loader.cpp b/apps/opencs/model/doc/loader.cpp index dbaa2b4d5b..5277b08d2b 100644 --- a/apps/opencs/model/doc/loader.cpp +++ b/apps/opencs/model/doc/loader.cpp @@ -5,6 +5,9 @@ #include "document.hpp" +CSMDoc::Loader::Stage::Stage() : mFile (0) {} + + CSMDoc::Loader::Loader() { QTimer *timer = new QTimer (this); @@ -28,31 +31,57 @@ void CSMDoc::Loader::load() return; } - std::vector >::iterator iter = mDocuments.begin(); + std::vector >::iterator iter = mDocuments.begin(); Document *document = iter->first; - mDocuments.erase (iter); + int size = static_cast (document->getContentFiles().size()); + + if (document->isNew()) + --size; + + bool done = false; try { - document->setupData(); - emit documentLoaded (document); + if (iter->second.mFilegetData().loadFile (document->getContentFiles()[iter->second.mFile], + iter->second.mFilesecond.mFile==size) + { + document->getData().loadFile (document->getProjectPath(), false, true); + } + else + { + done = true; + } + + ++(iter->second.mFile); } catch (const std::exception& e) { + mDocuments.erase (iter); emit documentNotLoaded (document, e.what()); + return; + } + + if (done) + { + mDocuments.erase (iter); + emit documentLoaded (document); } } void CSMDoc::Loader::loadDocument (CSMDoc::Document *document) { - mDocuments.push_back (std::make_pair (document, false)); + mDocuments.push_back (std::make_pair (document, Stage())); } void CSMDoc::Loader::abortLoading (Document *document) { - for (std::vector >::iterator iter = mDocuments.begin(); + for (std::vector >::iterator iter = mDocuments.begin(); iter!=mDocuments.end(); ++iter) { if (iter->first==document) diff --git a/apps/opencs/model/doc/loader.hpp b/apps/opencs/model/doc/loader.hpp index 4e3db1815c..dee7d06cb6 100644 --- a/apps/opencs/model/doc/loader.hpp +++ b/apps/opencs/model/doc/loader.hpp @@ -15,9 +15,16 @@ namespace CSMDoc { Q_OBJECT + struct Stage + { + int mFile; + + Stage(); + }; + QMutex mMutex; QWaitCondition mThingsToDo; - std::vector > mDocuments; + std::vector > mDocuments; public: From e0e2ad8316eaf097a0191d1b3796ac97ab5e76a8 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 3 May 2014 13:01:29 +0200 Subject: [PATCH 013/176] content file loading progress bar --- apps/opencs/main.cpp | 6 +++ apps/opencs/model/doc/documentmanager.cpp | 2 + apps/opencs/model/doc/documentmanager.hpp | 2 + apps/opencs/model/doc/loader.cpp | 9 ++++- apps/opencs/model/doc/loader.hpp | 2 + apps/opencs/view/doc/loader.cpp | 46 ++++++++++++++++++++++- apps/opencs/view/doc/loader.hpp | 10 +++++ apps/opencs/view/doc/viewmanager.cpp | 4 ++ 8 files changed, 78 insertions(+), 3 deletions(-) diff --git a/apps/opencs/main.cpp b/apps/opencs/main.cpp index eded36394a..1febb16786 100644 --- a/apps/opencs/main.cpp +++ b/apps/opencs/main.cpp @@ -3,9 +3,11 @@ #include #include +#include #include #include +#include #include @@ -15,6 +17,8 @@ #include #endif +Q_DECLARE_METATYPE (std::string) + class Application : public QApplication { private: @@ -42,6 +46,8 @@ int main(int argc, char *argv[]) { Q_INIT_RESOURCE (resources); + qRegisterMetaType ("std::string"); + OgreInit::OgreInit ogreInit; std::auto_ptr shinyFactory; diff --git a/apps/opencs/model/doc/documentmanager.cpp b/apps/opencs/model/doc/documentmanager.cpp index ae6f1103fc..f102dac702 100644 --- a/apps/opencs/model/doc/documentmanager.cpp +++ b/apps/opencs/model/doc/documentmanager.cpp @@ -29,6 +29,8 @@ CSMDoc::DocumentManager::DocumentManager (const Files::ConfigurationManager& con this, SLOT (documentNotLoaded (Document *, const std::string&))); connect (this, SIGNAL (loadRequest (CSMDoc::Document *)), &mLoader, SLOT (loadDocument (CSMDoc::Document *))); + connect (&mLoader, SIGNAL (nextStage (CSMDoc::Document *, const std::string&)), + this, SIGNAL (nextStage (CSMDoc::Document *, const std::string&))); } CSMDoc::DocumentManager::~DocumentManager() diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index 4adc9726ce..be95286599 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -71,6 +71,8 @@ namespace CSMDoc void loadingStopped (CSMDoc::Document *document, bool completed, const std::string& error); + + void nextStage (CSMDoc::Document *document, const std::string& name); }; } diff --git a/apps/opencs/model/doc/loader.cpp b/apps/opencs/model/doc/loader.cpp index 5277b08d2b..47cac17133 100644 --- a/apps/opencs/model/doc/loader.cpp +++ b/apps/opencs/model/doc/loader.cpp @@ -46,11 +46,16 @@ void CSMDoc::Loader::load() { if (iter->second.mFilegetData().loadFile (document->getContentFiles()[iter->second.mFile], - iter->second.mFilegetContentFiles()[iter->second.mFile]; + + emit nextStage (document, path.filename().string()); + + document->getData().loadFile (path, iter->second.mFilesecond.mFile==size) { + emit nextStage (document, "Project File"); + document->getData().loadFile (document->getProjectPath(), false, true); } else diff --git a/apps/opencs/model/doc/loader.hpp b/apps/opencs/model/doc/loader.hpp index dee7d06cb6..270aeeb003 100644 --- a/apps/opencs/model/doc/loader.hpp +++ b/apps/opencs/model/doc/loader.hpp @@ -54,6 +54,8 @@ namespace CSMDoc void documentNotLoaded (Document *document, const std::string& error); ///< Document load has been interrupted either because of a call to abortLoading /// or a problem during loading). In the former case error will be an empty string. + + void nextStage (CSMDoc::Document *document, const std::string& name); }; } diff --git a/apps/opencs/view/doc/loader.cpp b/apps/opencs/view/doc/loader.cpp index 15296d616b..50c29eedbb 100644 --- a/apps/opencs/view/doc/loader.cpp +++ b/apps/opencs/view/doc/loader.cpp @@ -1,14 +1,50 @@ #include "loader.hpp" +#include +#include +#include +#include + #include "../../model/doc/document.hpp" CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) { - setWindowTitle (("Loading " + document->getSavePath().filename().string()).c_str()); + setWindowTitle (("Opening " + document->getSavePath().filename().string()).c_str()); + + QVBoxLayout *layout = new QVBoxLayout (this); + + mFileProgress = new QProgressBar (this); + + layout->addWidget (mFileProgress); + + int size = static_cast (document->getContentFiles().size())+1; + if (document->isNew()) + --size; + + mFileProgress->setMinimum (0); + mFileProgress->setMaximum (size); + mFileProgress->setTextVisible (true); + mFileProgress->setValue (0); + + mFile = new QLabel (this); + + layout->addWidget (mFile); + + setLayout (layout); + + move (QCursor::pos()); + show(); } +void CSVDoc::LoadingDocument::nextStage (const std::string& name) +{ + mFile->setText (QString::fromUtf8 (("Loading: " + name).c_str())); + + mFileProgress->setValue (mFileProgress->value()+1); +} + CSVDoc::Loader::Loader() { @@ -41,4 +77,12 @@ void CSVDoc::Loader::loadingStopped (CSMDoc::Document *document, bool completed, break; } } +} + +void CSVDoc::Loader::nextStage (CSMDoc::Document *document, const std::string& name) +{ + std::map::iterator iter = mDocuments.find (document); + + if (iter!=mDocuments.end()) + iter->second->nextStage (name); } \ No newline at end of file diff --git a/apps/opencs/view/doc/loader.hpp b/apps/opencs/view/doc/loader.hpp index cb154b13e6..ad1e3ffb81 100644 --- a/apps/opencs/view/doc/loader.hpp +++ b/apps/opencs/view/doc/loader.hpp @@ -6,6 +6,9 @@ #include #include +class QLabel; +class QProgressBar; + namespace CSMDoc { class Document; @@ -17,9 +20,14 @@ namespace CSVDoc { Q_OBJECT + QLabel *mFile; + QProgressBar *mFileProgress; + public: LoadingDocument (CSMDoc::Document *document); + + void nextStage (const std::string& name); }; class Loader : public QObject @@ -40,6 +48,8 @@ namespace CSVDoc void loadingStopped (CSMDoc::Document *document, bool completed, const std::string& error); + + void nextStage (CSMDoc::Document *document, const std::string& name); }; } diff --git a/apps/opencs/view/doc/viewmanager.cpp b/apps/opencs/view/doc/viewmanager.cpp index c18cca8091..877bc1dead 100644 --- a/apps/opencs/view/doc/viewmanager.cpp +++ b/apps/opencs/view/doc/viewmanager.cpp @@ -93,6 +93,10 @@ CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager) connect ( &mDocumentManager, SIGNAL (loadingStopped (CSMDoc::Document *, bool, const std::string&)), &mLoader, SLOT (loadingStopped (CSMDoc::Document *, bool, const std::string&))); + + connect ( + &mDocumentManager, SIGNAL (nextStage (CSMDoc::Document *, const std::string&)), + &mLoader, SLOT (nextStage (CSMDoc::Document *, const std::string&))); } CSVDoc::ViewManager::~ViewManager() From 6692d2dc724d988a6e3224e0946b8cca53b07df4 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 3 May 2014 15:05:02 +0200 Subject: [PATCH 014/176] split up load function in a start and continue part --- apps/opencs/model/doc/loader.cpp | 18 +- apps/opencs/model/doc/loader.hpp | 1 + apps/opencs/model/world/data.cpp | 289 ++++++++++++++++--------------- apps/opencs/model/world/data.hpp | 20 ++- 4 files changed, 187 insertions(+), 141 deletions(-) diff --git a/apps/opencs/model/doc/loader.cpp b/apps/opencs/model/doc/loader.cpp index 47cac17133..85bfececd5 100644 --- a/apps/opencs/model/doc/loader.cpp +++ b/apps/opencs/model/doc/loader.cpp @@ -5,7 +5,7 @@ #include "document.hpp" -CSMDoc::Loader::Stage::Stage() : mFile (0) {} +CSMDoc::Loader::Stage::Stage() : mFile (0), mRecordsLeft (false) {} CSMDoc::Loader::Loader() @@ -13,7 +13,7 @@ CSMDoc::Loader::Loader() QTimer *timer = new QTimer (this); connect (timer, SIGNAL (timeout()), this, SLOT (load())); - timer->start (1000); + timer->start(); } QWaitCondition& CSMDoc::Loader::hasThingsToDo() @@ -44,19 +44,29 @@ void CSMDoc::Loader::load() try { + if (iter->second.mRecordsLeft) + { + if (document->getData().continueLoading()) + iter->second.mRecordsLeft = false; + + return; + } + if (iter->second.mFilegetContentFiles()[iter->second.mFile]; emit nextStage (document, path.filename().string()); - document->getData().loadFile (path, iter->second.mFilegetData().startLoading (path, iter->second.mFilesecond.mRecordsLeft = true; } else if (iter->second.mFile==size) { emit nextStage (document, "Project File"); - document->getData().loadFile (document->getProjectPath(), false, true); + document->getData().startLoading (document->getProjectPath(), false, true); + iter->second.mRecordsLeft = true; } else { diff --git a/apps/opencs/model/doc/loader.hpp b/apps/opencs/model/doc/loader.hpp index 270aeeb003..5e86e4e671 100644 --- a/apps/opencs/model/doc/loader.hpp +++ b/apps/opencs/model/doc/loader.hpp @@ -18,6 +18,7 @@ namespace CSMDoc struct Stage { int mFile; + bool mRecordsLeft; Stage(); }; diff --git a/apps/opencs/model/world/data.cpp b/apps/opencs/model/world/data.cpp index d60dcae117..93b734e271 100644 --- a/apps/opencs/model/world/data.cpp +++ b/apps/opencs/model/world/data.cpp @@ -55,7 +55,10 @@ int CSMWorld::Data::count (RecordBase::State state, const CollectionBase& collec return number; } -CSMWorld::Data::Data() : mRefs (mCells) +CSMWorld::Data::Data() +/// \todo set encoding properly, once config implementation has been fixed. +: mEncoder (ToUTF8::calculateEncoding ("win1252")), + mRefs (mCells), mReader (0), mDialogue (0) { mGlobals.addColumn (new StringIdColumn); mGlobals.addColumn (new RecordStateColumn); @@ -260,6 +263,8 @@ CSMWorld::Data::~Data() { for (std::vector::iterator iter (mModels.begin()); iter!=mModels.end(); ++iter) delete *iter; + + delete mReader; } const CSMWorld::IdCollection& CSMWorld::Data::getGlobals() const @@ -481,148 +486,162 @@ void CSMWorld::Data::merge() mGlobals.merge(); } -void CSMWorld::Data::loadFile (const boost::filesystem::path& path, bool base, bool project) +int CSMWorld::Data::startLoading (const boost::filesystem::path& path, bool base, bool project) { - ESM::ESMReader reader; + delete mReader; + mReader = 0; + mDialogue = 0; - /// \todo set encoding properly, once config implementation has been fixed. - ToUTF8::Utf8Encoder encoder (ToUTF8::calculateEncoding ("win1252")); - reader.setEncoder (&encoder); + mReader = new ESM::ESMReader; + mReader->setEncoder (&mEncoder); + mReader->open (path.string()); - reader.open (path.string()); + mBase = base; + mProject = project; - const ESM::Dialogue *dialogue = 0; + mAuthor = mReader->getAuthor(); + mDescription = mReader->getDesc(); - mAuthor = reader.getAuthor(); - mDescription = reader.getDesc(); + return mReader->getRecordCount(); +} - // Note: We do not need to send update signals here, because at this point the model is not connected - // to any view. - while (reader.hasMoreRecs()) +bool CSMWorld::Data::continueLoading() +{ + if (!mReader) + throw std::logic_error ("can't continue loading, because no load has been started"); + + if (!mReader->hasMoreRecs()) { - ESM::NAME n = reader.getRecName(); - reader.getRecHeader(); - - switch (n.val) - { - case ESM::REC_GLOB: mGlobals.load (reader, base); break; - case ESM::REC_GMST: mGmsts.load (reader, base); break; - case ESM::REC_SKIL: mSkills.load (reader, base); break; - case ESM::REC_CLAS: mClasses.load (reader, base); break; - case ESM::REC_FACT: mFactions.load (reader, base); break; - case ESM::REC_RACE: mRaces.load (reader, base); break; - case ESM::REC_SOUN: mSounds.load (reader, base); break; - case ESM::REC_SCPT: mScripts.load (reader, base); break; - case ESM::REC_REGN: mRegions.load (reader, base); break; - case ESM::REC_BSGN: mBirthsigns.load (reader, base); break; - case ESM::REC_SPEL: mSpells.load (reader, base); break; - - case ESM::REC_CELL: - mCells.load (reader, base); - mRefs.load (reader, mCells.getSize()-1, base); - break; - - case ESM::REC_ACTI: mReferenceables.load (reader, base, UniversalId::Type_Activator); break; - case ESM::REC_ALCH: mReferenceables.load (reader, base, UniversalId::Type_Potion); break; - case ESM::REC_APPA: mReferenceables.load (reader, base, UniversalId::Type_Apparatus); break; - case ESM::REC_ARMO: mReferenceables.load (reader, base, UniversalId::Type_Armor); break; - case ESM::REC_BOOK: mReferenceables.load (reader, base, UniversalId::Type_Book); break; - case ESM::REC_CLOT: mReferenceables.load (reader, base, UniversalId::Type_Clothing); break; - case ESM::REC_CONT: mReferenceables.load (reader, base, UniversalId::Type_Container); break; - case ESM::REC_CREA: mReferenceables.load (reader, base, UniversalId::Type_Creature); break; - case ESM::REC_DOOR: mReferenceables.load (reader, base, UniversalId::Type_Door); break; - case ESM::REC_INGR: mReferenceables.load (reader, base, UniversalId::Type_Ingredient); break; - case ESM::REC_LEVC: - mReferenceables.load (reader, base, UniversalId::Type_CreatureLevelledList); break; - case ESM::REC_LEVI: - mReferenceables.load (reader, base, UniversalId::Type_ItemLevelledList); break; - case ESM::REC_LIGH: mReferenceables.load (reader, base, UniversalId::Type_Light); break; - case ESM::REC_LOCK: mReferenceables.load (reader, base, UniversalId::Type_Lockpick); break; - case ESM::REC_MISC: - mReferenceables.load (reader, base, UniversalId::Type_Miscellaneous); break; - case ESM::REC_NPC_: mReferenceables.load (reader, base, UniversalId::Type_Npc); break; - case ESM::REC_PROB: mReferenceables.load (reader, base, UniversalId::Type_Probe); break; - case ESM::REC_REPA: mReferenceables.load (reader, base, UniversalId::Type_Repair); break; - case ESM::REC_STAT: mReferenceables.load (reader, base, UniversalId::Type_Static); break; - case ESM::REC_WEAP: mReferenceables.load (reader, base, UniversalId::Type_Weapon); break; - - case ESM::REC_DIAL: - { - std::string id = reader.getHNOString ("NAME"); - - ESM::Dialogue record; - record.mId = id; - record.load (reader); - - if (record.mType==ESM::Dialogue::Journal) - { - mJournals.load (record, base); - dialogue = &mJournals.getRecord (id).get(); - } - else if (record.mType==ESM::Dialogue::Deleted) - { - dialogue = 0; // record vector can be shuffled around which would make pointer - // to record invalid - - if (mJournals.tryDelete (id)) - { - /// \todo handle info records - } - else if (mTopics.tryDelete (id)) - { - /// \todo handle info records - } - else - { - /// \todo report deletion of non-existing record - } - } - else - { - mTopics.load (record, base); - dialogue = &mTopics.getRecord (id).get(); - } - - break; - } - - case ESM::REC_INFO: - { - if (!dialogue) - { - /// \todo INFO record without matching DIAL record -> report to user - reader.skipRecord(); - break; - } - - if (dialogue->mType==ESM::Dialogue::Journal) - mJournalInfos.load (reader, base, *dialogue); - else - mTopicInfos.load (reader, base, *dialogue); - - break; - } - - case ESM::REC_FILT: - - if (project) - { - mFilters.load (reader, base); - mFilters.setData (mFilters.getSize()-1, - mFilters.findColumnIndex (CSMWorld::Columns::ColumnId_Scope), - static_cast (CSMFilter::Filter::Scope_Project)); - break; - } - - // fall through (filter record in a content file is an error with format 0) - - default: - - /// \todo throw an exception instead, once all records are implemented - /// or maybe report error and continue? - reader.skipRecord(); - } + delete mReader; + mReader = 0; + mDialogue = 0; + return true; } + + ESM::NAME n = mReader->getRecName(); + mReader->getRecHeader(); + + switch (n.val) + { + case ESM::REC_GLOB: mGlobals.load (*mReader, mBase); break; + case ESM::REC_GMST: mGmsts.load (*mReader, mBase); break; + case ESM::REC_SKIL: mSkills.load (*mReader, mBase); break; + case ESM::REC_CLAS: mClasses.load (*mReader, mBase); break; + case ESM::REC_FACT: mFactions.load (*mReader, mBase); break; + case ESM::REC_RACE: mRaces.load (*mReader, mBase); break; + case ESM::REC_SOUN: mSounds.load (*mReader, mBase); break; + case ESM::REC_SCPT: mScripts.load (*mReader, mBase); break; + case ESM::REC_REGN: mRegions.load (*mReader, mBase); break; + case ESM::REC_BSGN: mBirthsigns.load (*mReader, mBase); break; + case ESM::REC_SPEL: mSpells.load (*mReader, mBase); break; + + case ESM::REC_CELL: + mCells.load (*mReader, mBase); + mRefs.load (*mReader, mCells.getSize()-1, mBase); + break; + + case ESM::REC_ACTI: mReferenceables.load (*mReader, mBase, UniversalId::Type_Activator); break; + case ESM::REC_ALCH: mReferenceables.load (*mReader, mBase, UniversalId::Type_Potion); break; + case ESM::REC_APPA: mReferenceables.load (*mReader, mBase, UniversalId::Type_Apparatus); break; + case ESM::REC_ARMO: mReferenceables.load (*mReader, mBase, UniversalId::Type_Armor); break; + case ESM::REC_BOOK: mReferenceables.load (*mReader, mBase, UniversalId::Type_Book); break; + case ESM::REC_CLOT: mReferenceables.load (*mReader, mBase, UniversalId::Type_Clothing); break; + case ESM::REC_CONT: mReferenceables.load (*mReader, mBase, UniversalId::Type_Container); break; + case ESM::REC_CREA: mReferenceables.load (*mReader, mBase, UniversalId::Type_Creature); break; + case ESM::REC_DOOR: mReferenceables.load (*mReader, mBase, UniversalId::Type_Door); break; + case ESM::REC_INGR: mReferenceables.load (*mReader, mBase, UniversalId::Type_Ingredient); break; + case ESM::REC_LEVC: + mReferenceables.load (*mReader, mBase, UniversalId::Type_CreatureLevelledList); break; + case ESM::REC_LEVI: + mReferenceables.load (*mReader, mBase, UniversalId::Type_ItemLevelledList); break; + case ESM::REC_LIGH: mReferenceables.load (*mReader, mBase, UniversalId::Type_Light); break; + case ESM::REC_LOCK: mReferenceables.load (*mReader, mBase, UniversalId::Type_Lockpick); break; + case ESM::REC_MISC: + mReferenceables.load (*mReader, mBase, UniversalId::Type_Miscellaneous); break; + case ESM::REC_NPC_: mReferenceables.load (*mReader, mBase, UniversalId::Type_Npc); break; + case ESM::REC_PROB: mReferenceables.load (*mReader, mBase, UniversalId::Type_Probe); break; + case ESM::REC_REPA: mReferenceables.load (*mReader, mBase, UniversalId::Type_Repair); break; + case ESM::REC_STAT: mReferenceables.load (*mReader, mBase, UniversalId::Type_Static); break; + case ESM::REC_WEAP: mReferenceables.load (*mReader, mBase, UniversalId::Type_Weapon); break; + + case ESM::REC_DIAL: + { + std::string id = mReader->getHNOString ("NAME"); + + ESM::Dialogue record; + record.mId = id; + record.load (*mReader); + + if (record.mType==ESM::Dialogue::Journal) + { + mJournals.load (record, mBase); + mDialogue = &mJournals.getRecord (id).get(); + } + else if (record.mType==ESM::Dialogue::Deleted) + { + mDialogue = 0; // record vector can be shuffled around which would make pointer + // to record invalid + + if (mJournals.tryDelete (id)) + { + /// \todo handle info records + } + else if (mTopics.tryDelete (id)) + { + /// \todo handle info records + } + else + { + /// \todo report deletion of non-existing record + } + } + else + { + mTopics.load (record, mBase); + mDialogue = &mTopics.getRecord (id).get(); + } + + break; + } + + case ESM::REC_INFO: + { + if (!mDialogue) + { + /// \todo INFO record without matching DIAL record -> report to user + mReader->skipRecord(); + break; + } + + if (mDialogue->mType==ESM::Dialogue::Journal) + mJournalInfos.load (*mReader, mBase, *mDialogue); + else + mTopicInfos.load (*mReader, mBase, *mDialogue); + + break; + } + + case ESM::REC_FILT: + + if (mProject) + { + mFilters.load (*mReader, mBase); + mFilters.setData (mFilters.getSize()-1, + mFilters.findColumnIndex (CSMWorld::Columns::ColumnId_Scope), + static_cast (CSMFilter::Filter::Scope_Project)); + break; + } + + // fall through (filter record in a content file is an error with format 0) + + default: + + /// \todo throw an exception instead, once all records are implemented + /// or maybe report error and continue? + mReader->skipRecord(); + } + + return false; } bool CSMWorld::Data::hasId (const std::string& id) const diff --git a/apps/opencs/model/world/data.hpp b/apps/opencs/model/world/data.hpp index 152c3ac419..234069e3a7 100644 --- a/apps/opencs/model/world/data.hpp +++ b/apps/opencs/model/world/data.hpp @@ -33,12 +33,19 @@ class QAbstractItemModel; +namespace ESM +{ + class ESMReader; + struct Dialogue; +} + namespace CSMWorld { class Data : public QObject { Q_OBJECT + ToUTF8::Utf8Encoder mEncoder; IdCollection mGlobals; IdCollection mGmsts; IdCollection mSkills; @@ -62,6 +69,10 @@ namespace CSMWorld std::map mModelIndex; std::string mAuthor; std::string mDescription; + ESM::ESMReader *mReader; + const ESM::Dialogue *mDialogue; // last loaded dialogue + bool mBase; + bool mProject; // not implemented Data (const Data&); @@ -167,10 +178,15 @@ namespace CSMWorld void merge(); ///< Merge modified into base. - void loadFile (const boost::filesystem::path& path, bool base, bool project); - ///< Merging content of a file into base or modified. + int startLoading (const boost::filesystem::path& path, bool base, bool project); + ///< Begin merging content of a file into base or modified. /// /// \param project load project file instead of content file + /// + ///< \return estimated number of records + + bool continueLoading(); + ///< \return Finished? bool hasId (const std::string& id) const; From 6bc58692225073f47117577c0fd8a5f8f8ff1abb Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 3 May 2014 15:33:35 +0200 Subject: [PATCH 015/176] record loading progress bar --- apps/opencs/model/doc/documentmanager.cpp | 6 ++-- apps/opencs/model/doc/documentmanager.hpp | 4 ++- apps/opencs/model/doc/loader.cpp | 24 ++++++++----- apps/opencs/model/doc/loader.hpp | 7 +++- apps/opencs/view/doc/loader.cpp | 41 +++++++++++++++++++---- apps/opencs/view/doc/loader.hpp | 9 +++-- apps/opencs/view/doc/viewmanager.cpp | 8 +++-- 7 files changed, 77 insertions(+), 22 deletions(-) diff --git a/apps/opencs/model/doc/documentmanager.cpp b/apps/opencs/model/doc/documentmanager.cpp index f102dac702..f9e6bd96ac 100644 --- a/apps/opencs/model/doc/documentmanager.cpp +++ b/apps/opencs/model/doc/documentmanager.cpp @@ -29,8 +29,10 @@ CSMDoc::DocumentManager::DocumentManager (const Files::ConfigurationManager& con this, SLOT (documentNotLoaded (Document *, const std::string&))); connect (this, SIGNAL (loadRequest (CSMDoc::Document *)), &mLoader, SLOT (loadDocument (CSMDoc::Document *))); - connect (&mLoader, SIGNAL (nextStage (CSMDoc::Document *, const std::string&)), - this, SIGNAL (nextStage (CSMDoc::Document *, const std::string&))); + connect (&mLoader, SIGNAL (nextStage (CSMDoc::Document *, const std::string&, int)), + this, SIGNAL (nextStage (CSMDoc::Document *, const std::string&, int))); + connect (&mLoader, SIGNAL (nextRecord (CSMDoc::Document *)), + this, SIGNAL (nextRecord (CSMDoc::Document *))); } CSMDoc::DocumentManager::~DocumentManager() diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index be95286599..47118a0fba 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -72,7 +72,9 @@ namespace CSMDoc void loadingStopped (CSMDoc::Document *document, bool completed, const std::string& error); - void nextStage (CSMDoc::Document *document, const std::string& name); + void nextStage (CSMDoc::Document *document, const std::string& name, int steps); + + void nextRecord (CSMDoc::Document *document); }; } diff --git a/apps/opencs/model/doc/loader.cpp b/apps/opencs/model/doc/loader.cpp index 85bfececd5..e2cf6684f2 100644 --- a/apps/opencs/model/doc/loader.cpp +++ b/apps/opencs/model/doc/loader.cpp @@ -42,12 +42,20 @@ void CSMDoc::Loader::load() bool done = false; + const int batchingSize = 100; + try { if (iter->second.mRecordsLeft) { - if (document->getData().continueLoading()) - iter->second.mRecordsLeft = false; + for (int i=0; igetData().continueLoading()) + { + iter->second.mRecordsLeft = false; + break; + } + + emit nextRecord (document); return; } @@ -56,17 +64,17 @@ void CSMDoc::Loader::load() { boost::filesystem::path path = document->getContentFiles()[iter->second.mFile]; - emit nextStage (document, path.filename().string()); - - document->getData().startLoading (path, iter->second.mFilegetData().startLoading (path, iter->second.mFilesecond.mRecordsLeft = true; + + emit nextStage (document, path.filename().string(), steps/batchingSize); } else if (iter->second.mFile==size) { - emit nextStage (document, "Project File"); - - document->getData().startLoading (document->getProjectPath(), false, true); + int steps = document->getData().startLoading (document->getProjectPath(), false, true); iter->second.mRecordsLeft = true; + + emit nextStage (document, "Project File", steps/batchingSize); } else { diff --git a/apps/opencs/model/doc/loader.hpp b/apps/opencs/model/doc/loader.hpp index 5e86e4e671..f6cfd2a0b1 100644 --- a/apps/opencs/model/doc/loader.hpp +++ b/apps/opencs/model/doc/loader.hpp @@ -56,7 +56,12 @@ namespace CSMDoc ///< Document load has been interrupted either because of a call to abortLoading /// or a problem during loading). In the former case error will be an empty string. - void nextStage (CSMDoc::Document *document, const std::string& name); + void nextStage (CSMDoc::Document *document, const std::string& name, int steps); + + void nextRecord (CSMDoc::Document *document); + ///< \note This signal is only given once per group of records. The group size is + /// approximately the total number of records divided by the steps value of the + /// previous nextStage signal. }; } diff --git a/apps/opencs/view/doc/loader.cpp b/apps/opencs/view/doc/loader.cpp index 50c29eedbb..418dc56381 100644 --- a/apps/opencs/view/doc/loader.cpp +++ b/apps/opencs/view/doc/loader.cpp @@ -14,6 +14,11 @@ CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) QVBoxLayout *layout = new QVBoxLayout (this); + // file progress + mFile = new QLabel (this); + + layout->addWidget (mFile); + mFileProgress = new QProgressBar (this); layout->addWidget (mFileProgress); @@ -27,9 +32,16 @@ CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) mFileProgress->setTextVisible (true); mFileProgress->setValue (0); - mFile = new QLabel (this); + // record progress + layout->addWidget (new QLabel ("Records", this)); - layout->addWidget (mFile); + mRecordProgress = new QProgressBar (this); + + layout->addWidget (mRecordProgress); + + mRecordProgress->setMinimum (0); + mRecordProgress->setTextVisible (true); + mRecordProgress->setValue (0); setLayout (layout); @@ -38,19 +50,28 @@ CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) show(); } -void CSVDoc::LoadingDocument::nextStage (const std::string& name) +void CSVDoc::LoadingDocument::nextStage (const std::string& name, int steps) { mFile->setText (QString::fromUtf8 (("Loading: " + name).c_str())); mFileProgress->setValue (mFileProgress->value()+1); + + mRecordProgress->setValue (0); + mRecordProgress->setMaximum (steps); } -CSVDoc::Loader::Loader() +void CSVDoc::LoadingDocument::nextRecord() { + int value = mRecordProgress->value()+1; + if (value<=mRecordProgress->maximum()) + mRecordProgress->setValue (value); } + +CSVDoc::Loader::Loader() {} + CSVDoc::Loader::~Loader() { for (std::map::iterator iter (mDocuments.begin()); @@ -79,10 +100,18 @@ void CSVDoc::Loader::loadingStopped (CSMDoc::Document *document, bool completed, } } -void CSVDoc::Loader::nextStage (CSMDoc::Document *document, const std::string& name) +void CSVDoc::Loader::nextStage (CSMDoc::Document *document, const std::string& name, int steps) { std::map::iterator iter = mDocuments.find (document); if (iter!=mDocuments.end()) - iter->second->nextStage (name); + iter->second->nextStage (name, steps); +} + +void CSVDoc::Loader::nextRecord (CSMDoc::Document *document) +{ + std::map::iterator iter = mDocuments.find (document); + + if (iter!=mDocuments.end()) + iter->second->nextRecord(); } \ No newline at end of file diff --git a/apps/opencs/view/doc/loader.hpp b/apps/opencs/view/doc/loader.hpp index ad1e3ffb81..0c85223c66 100644 --- a/apps/opencs/view/doc/loader.hpp +++ b/apps/opencs/view/doc/loader.hpp @@ -22,12 +22,15 @@ namespace CSVDoc QLabel *mFile; QProgressBar *mFileProgress; + QProgressBar *mRecordProgress; public: LoadingDocument (CSMDoc::Document *document); - void nextStage (const std::string& name); + void nextStage (const std::string& name, int steps); + + void nextRecord(); }; class Loader : public QObject @@ -49,7 +52,9 @@ namespace CSVDoc void loadingStopped (CSMDoc::Document *document, bool completed, const std::string& error); - void nextStage (CSMDoc::Document *document, const std::string& name); + void nextStage (CSMDoc::Document *document, const std::string& name, int steps); + + void nextRecord (CSMDoc::Document *document); }; } diff --git a/apps/opencs/view/doc/viewmanager.cpp b/apps/opencs/view/doc/viewmanager.cpp index c7d9ed4705..1c5f51129b 100644 --- a/apps/opencs/view/doc/viewmanager.cpp +++ b/apps/opencs/view/doc/viewmanager.cpp @@ -93,8 +93,12 @@ CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager) &mLoader, SLOT (loadingStopped (CSMDoc::Document *, bool, const std::string&))); connect ( - &mDocumentManager, SIGNAL (nextStage (CSMDoc::Document *, const std::string&)), - &mLoader, SLOT (nextStage (CSMDoc::Document *, const std::string&))); + &mDocumentManager, SIGNAL (nextStage (CSMDoc::Document *, const std::string&, int)), + &mLoader, SLOT (nextStage (CSMDoc::Document *, const std::string&, int))); + + connect ( + &mDocumentManager, SIGNAL (nextRecord (CSMDoc::Document *)), + &mLoader, SLOT (nextRecord (CSMDoc::Document *))); } CSVDoc::ViewManager::~ViewManager() From 3fdd72f2040d5a1c8515bb8ed1033c5be4f0eeb4 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 3 May 2014 16:44:50 +0200 Subject: [PATCH 016/176] added cancel button to loading window --- apps/opencs/model/doc/documentmanager.cpp | 2 ++ apps/opencs/model/doc/documentmanager.hpp | 2 ++ apps/opencs/model/doc/loader.cpp | 4 ++-- apps/opencs/model/doc/loader.hpp | 2 +- apps/opencs/view/doc/loader.cpp | 20 +++++++++++++++++++- apps/opencs/view/doc/loader.hpp | 14 ++++++++++++++ apps/opencs/view/doc/viewmanager.cpp | 4 ++++ 7 files changed, 44 insertions(+), 4 deletions(-) diff --git a/apps/opencs/model/doc/documentmanager.cpp b/apps/opencs/model/doc/documentmanager.cpp index f9e6bd96ac..d44da15c5c 100644 --- a/apps/opencs/model/doc/documentmanager.cpp +++ b/apps/opencs/model/doc/documentmanager.cpp @@ -33,6 +33,8 @@ CSMDoc::DocumentManager::DocumentManager (const Files::ConfigurationManager& con this, SIGNAL (nextStage (CSMDoc::Document *, const std::string&, int))); connect (&mLoader, SIGNAL (nextRecord (CSMDoc::Document *)), this, SIGNAL (nextRecord (CSMDoc::Document *))); + connect (this, SIGNAL (cancelLoading (CSMDoc::Document *)), + &mLoader, SLOT (abortLoading (CSMDoc::Document *))); } CSMDoc::DocumentManager::~DocumentManager() diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index 47118a0fba..d834d85d47 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -75,6 +75,8 @@ namespace CSMDoc void nextStage (CSMDoc::Document *document, const std::string& name, int steps); void nextRecord (CSMDoc::Document *document); + + void cancelLoading (CSMDoc::Document *document); }; } diff --git a/apps/opencs/model/doc/loader.cpp b/apps/opencs/model/doc/loader.cpp index e2cf6684f2..2ef808dd60 100644 --- a/apps/opencs/model/doc/loader.cpp +++ b/apps/opencs/model/doc/loader.cpp @@ -102,7 +102,7 @@ void CSMDoc::Loader::loadDocument (CSMDoc::Document *document) mDocuments.push_back (std::make_pair (document, Stage())); } -void CSMDoc::Loader::abortLoading (Document *document) +void CSMDoc::Loader::abortLoading (CSMDoc::Document *document) { for (std::vector >::iterator iter = mDocuments.begin(); iter!=mDocuments.end(); ++iter) @@ -114,4 +114,4 @@ void CSMDoc::Loader::abortLoading (Document *document) break; } } -} \ No newline at end of file +} diff --git a/apps/opencs/model/doc/loader.hpp b/apps/opencs/model/doc/loader.hpp index f6cfd2a0b1..a6bcb6b87f 100644 --- a/apps/opencs/model/doc/loader.hpp +++ b/apps/opencs/model/doc/loader.hpp @@ -42,7 +42,7 @@ namespace CSMDoc void loadDocument (CSMDoc::Document *document); ///< The ownership of \a document is not transferred. - void abortLoading (Document *document); + void abortLoading (CSMDoc::Document *document); ///< Abort loading \a docuemnt (ignored if \a document has already finished being /// loaded). Will result in a documentNotLoaded signal, once the Loader has finished /// cleaning up. diff --git a/apps/opencs/view/doc/loader.cpp b/apps/opencs/view/doc/loader.cpp index 418dc56381..a9206ef2b8 100644 --- a/apps/opencs/view/doc/loader.cpp +++ b/apps/opencs/view/doc/loader.cpp @@ -5,10 +5,12 @@ #include #include #include +#include #include "../../model/doc/document.hpp" CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) +: mDocument (document) { setWindowTitle (("Opening " + document->getSavePath().filename().string()).c_str()); @@ -43,11 +45,18 @@ CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) mRecordProgress->setTextVisible (true); mRecordProgress->setValue (0); + QDialogButtonBox *buttonBox = new QDialogButtonBox (QDialogButtonBox::Cancel, Qt::Horizontal, + this); + + layout->addWidget (buttonBox); + setLayout (layout); move (QCursor::pos()); show(); + + connect (buttonBox, SIGNAL (rejected()), this, SLOT (cancel())); } void CSVDoc::LoadingDocument::nextStage (const std::string& name, int steps) @@ -69,6 +78,11 @@ void CSVDoc::LoadingDocument::nextRecord() mRecordProgress->setValue (value); } +void CSVDoc::LoadingDocument::cancel() +{ + emit cancel (mDocument); +} + CSVDoc::Loader::Loader() {} @@ -81,7 +95,11 @@ CSVDoc::Loader::~Loader() void CSVDoc::Loader::add (CSMDoc::Document *document) { - mDocuments.insert (std::make_pair (document, new LoadingDocument (document))); + LoadingDocument *loading = new LoadingDocument (document); + mDocuments.insert (std::make_pair (document, loading)); + + connect (loading, SIGNAL (cancel (CSMDoc::Document *)), + this, SIGNAL (cancel (CSMDoc::Document *))); } void CSVDoc::Loader::loadingStopped (CSMDoc::Document *document, bool completed, diff --git a/apps/opencs/view/doc/loader.hpp b/apps/opencs/view/doc/loader.hpp index 0c85223c66..a251e75d95 100644 --- a/apps/opencs/view/doc/loader.hpp +++ b/apps/opencs/view/doc/loader.hpp @@ -5,6 +5,7 @@ #include #include +#include class QLabel; class QProgressBar; @@ -20,6 +21,7 @@ namespace CSVDoc { Q_OBJECT + CSMDoc::Document *mDocument; QLabel *mFile; QProgressBar *mFileProgress; QProgressBar *mRecordProgress; @@ -31,6 +33,14 @@ namespace CSVDoc void nextStage (const std::string& name, int steps); void nextRecord(); + + private slots: + + void cancel(); + + signals: + + void cancel (CSMDoc::Document *document); }; class Loader : public QObject @@ -45,6 +55,10 @@ namespace CSVDoc virtual ~Loader(); + signals: + + void cancel (CSMDoc::Document *document); + public slots: void add (CSMDoc::Document *document); diff --git a/apps/opencs/view/doc/viewmanager.cpp b/apps/opencs/view/doc/viewmanager.cpp index 1c5f51129b..b8971a296a 100644 --- a/apps/opencs/view/doc/viewmanager.cpp +++ b/apps/opencs/view/doc/viewmanager.cpp @@ -99,6 +99,10 @@ CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager) connect ( &mDocumentManager, SIGNAL (nextRecord (CSMDoc::Document *)), &mLoader, SLOT (nextRecord (CSMDoc::Document *))); + + connect ( + &mLoader, SIGNAL (cancel (CSMDoc::Document *)), + &mDocumentManager, SIGNAL (cancelLoading (CSMDoc::Document *))); } CSVDoc::ViewManager::~ViewManager() From e9c2f24faaf2838507b52462fa8204020145b946 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 3 May 2014 17:14:17 +0200 Subject: [PATCH 017/176] intercept close button clicks in loading window --- apps/opencs/view/doc/loader.cpp | 7 +++++++ apps/opencs/view/doc/loader.hpp | 4 ++++ 2 files changed, 11 insertions(+) diff --git a/apps/opencs/view/doc/loader.cpp b/apps/opencs/view/doc/loader.cpp index a9206ef2b8..3b58904793 100644 --- a/apps/opencs/view/doc/loader.cpp +++ b/apps/opencs/view/doc/loader.cpp @@ -6,9 +6,16 @@ #include #include #include +#include #include "../../model/doc/document.hpp" +void CSVDoc::LoadingDocument::closeEvent (QCloseEvent *event) +{ + event->ignore(); + emit cancel (mDocument); +} + CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) : mDocument (document) { diff --git a/apps/opencs/view/doc/loader.hpp b/apps/opencs/view/doc/loader.hpp index a251e75d95..d1c740011d 100644 --- a/apps/opencs/view/doc/loader.hpp +++ b/apps/opencs/view/doc/loader.hpp @@ -26,6 +26,10 @@ namespace CSVDoc QProgressBar *mFileProgress; QProgressBar *mRecordProgress; + private: + + void closeEvent (QCloseEvent *event); + public: LoadingDocument (CSMDoc::Document *document); From 7d5dab214c4a9911f8d1f1e3ea12de80c3eabce5 Mon Sep 17 00:00:00 2001 From: Jeffrey Haines Date: Sun, 4 May 2014 16:20:09 -0400 Subject: [PATCH 018/176] #58 - Sneak Skill: functional sneaking Removed sneak checking from individual actor update. Added sneak checking to Actors::update() --- apps/openmw/mwmechanics/actors.cpp | 68 ++++++++++++++++-------------- apps/openmw/mwmechanics/actors.hpp | 2 - apps/openmw/mwworld/player.cpp | 3 -- 3 files changed, 37 insertions(+), 36 deletions(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index bf02a8c307..3693d70b01 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -226,7 +226,6 @@ namespace MWMechanics updateDrowning(ptr, duration); calculateNpcStatModifiers(ptr); updateEquippedLight(ptr, duration); - updateSneak(ptr); } } @@ -711,27 +710,6 @@ namespace MWMechanics } } - void Actors::updateSneak (const MWWorld::Ptr& ptr) - { - const MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); - if ( player.getClass().getCreatureStats(player).getMovementFlag(MWMechanics::CreatureStats::Flag_Sneak) - && ptr != player) - { - const MWWorld::ESMStore& esmStore = MWBase::Environment::get().getWorld()->getStore(); - int radius = esmStore.get().find("fSneakUseDist")->getInt(); - bool seen = false; - - // am I close enough and can I see the player? - if ( (Ogre::Vector3(ptr.getRefData().getPosition().pos).squaredDistance(Ogre::Vector3(player.getRefData().getPosition().pos)) <= radius*radius) - && MWBase::Environment::get().getMechanicsManager()->awarenessCheck(player, ptr) - && MWBase::Environment::get().getWorld()->getLOS(player, ptr)) - - seen = true; - - MWBase::Environment::get().getWindowManager()->setSneakVisibility(seen); - } - } - void Actors::updateCrimePersuit(const MWWorld::Ptr& ptr, float duration) { MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); @@ -872,12 +850,12 @@ namespace MWMechanics } // AI and magic effects update - for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter) + for (PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter) { if (!iter->first.getClass().getCreatureStats(iter->first).isDead()) { updateActor(iter->first, duration); - if(iter->first.getTypeName() == typeid(ESM::NPC).name()) + if (iter->first.getTypeName() == typeid(ESM::NPC).name()) updateNpc(iter->first, duration, paused); } } @@ -887,11 +865,11 @@ namespace MWMechanics // Reaching the text keys may trigger Hit / Spellcast (and as such, particles), // so updating VFX immediately after that would just remove the particle effects instantly. // There needs to be a magic effect update in between. - for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter) + for (PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter) iter->second->updateContinuousVfx(); // Animation/movement update - for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter) + for (PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter) { if (iter->first.getClass().getCreatureStats(iter->first).getMagicEffects().get( ESM::MagicEffect::Paralyze).mMagnitude > 0) @@ -900,7 +878,7 @@ namespace MWMechanics } // Kill dead actors, update some variables - for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();iter++) + for (PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();iter++) { const MWWorld::Class &cls = MWWorld::Class::get(iter->first); CreatureStats &stats = cls.getCreatureStats(iter->first); @@ -908,7 +886,7 @@ namespace MWMechanics //KnockedOutOneFrameLogic //Used for "OnKnockedOut" command //Put here to ensure that it's run for PRECISELY one frame. - if(stats.getKnockedDown() && !stats.getKnockedDownOneFrame() && !stats.getKnockedDownOverOneFrame()) { //Start it for one frame if nessesary + if (stats.getKnockedDown() && !stats.getKnockedDownOneFrame() && !stats.getKnockedDownOverOneFrame()) { //Start it for one frame if nessesary stats.setKnockedDownOneFrame(true); } else if (stats.getKnockedDownOneFrame() && !stats.getKnockedDownOverOneFrame()) { //Turn off KnockedOutOneframe @@ -926,7 +904,7 @@ namespace MWMechanics } // If it's the player and God Mode is turned on, keep it alive - if(iter->first.getRefData().getHandle()=="player" && + if (iter->first.getRefData().getHandle()=="player" && MWBase::Environment::get().getWorld()->getGodModeState()) { MWMechanics::DynamicStat stat (stats.getHealth()); @@ -942,7 +920,7 @@ namespace MWMechanics // Make sure spell effects with CasterLinked flag are removed // TODO: would be nice not to do this all the time... - for(PtrControllerMap::iterator iter2(mActors.begin());iter2 != mActors.end();++iter2) + for (PtrControllerMap::iterator iter2(mActors.begin());iter2 != mActors.end();++iter2) { MWMechanics::ActiveSpells& spells = iter2->first.getClass().getCreatureStats(iter2->first).getActiveSpells(); spells.purge(iter->first.getRefData().getHandle()); @@ -967,10 +945,38 @@ namespace MWMechanics stats.setMagicEffects(MWMechanics::MagicEffects()); calculateCreatureStatModifiers(iter->first, 0); - if(cls.isEssential(iter->first)) + if (cls.isEssential(iter->first)) MWBase::Environment::get().getWindowManager()->messageBox("#{sKilledEssential}"); } } + + // if player is in sneak state see if anyone detects him + const MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); + if (player.getClass().getCreatureStats(player).getMovementFlag(MWMechanics::CreatureStats::Flag_Sneak)) + { + const MWWorld::ESMStore& esmStore = MWBase::Environment::get().getWorld()->getStore(); + const int radius = esmStore.get().find("fSneakUseDist")->getInt(); + bool detected = false; + + for (PtrControllerMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter) + { + if (iter->first == player) // not the player + continue; + + // is the player in range and can they be detected + if ( (Ogre::Vector3(iter->first.getRefData().getPosition().pos).squaredDistance(Ogre::Vector3(player.getRefData().getPosition().pos)) <= radius*radius) + && MWBase::Environment::get().getMechanicsManager()->awarenessCheck(player, iter->first) + && MWBase::Environment::get().getWorld()->getLOS(player, iter->first)) + { + detected = true; + MWBase::Environment::get().getWindowManager()->setSneakVisibility(false); + break; + } + } + + if (!detected) + MWBase::Environment::get().getWindowManager()->setSneakVisibility(true); + } } } void Actors::restoreDynamicStats(bool sleep) diff --git a/apps/openmw/mwmechanics/actors.hpp b/apps/openmw/mwmechanics/actors.hpp index ddd7a47d30..f7dff1058b 100644 --- a/apps/openmw/mwmechanics/actors.hpp +++ b/apps/openmw/mwmechanics/actors.hpp @@ -44,8 +44,6 @@ namespace MWMechanics void updateCrimePersuit (const MWWorld::Ptr& ptr, float duration); - void updateSneak (const MWWorld::Ptr& ptr); - public: Actors(); diff --git a/apps/openmw/mwworld/player.cpp b/apps/openmw/mwworld/player.cpp index 1ad43e360c..1f994d013d 100644 --- a/apps/openmw/mwworld/player.cpp +++ b/apps/openmw/mwworld/player.cpp @@ -131,9 +131,6 @@ namespace MWWorld { MWWorld::Ptr ptr = getPlayer(); ptr.getClass().getCreatureStats(ptr).setMovementFlag(MWMechanics::CreatureStats::Flag_Sneak, sneak); - - if(!sneak) - MWBase::Environment::get().getWindowManager()->setSneakVisibility(false); } void Player::yaw(float yaw) From 78f76842a6a413a96245d9fe1f1812005cb5ff07 Mon Sep 17 00:00:00 2001 From: Jeffrey Haines Date: Sun, 4 May 2014 16:56:30 -0400 Subject: [PATCH 019/176] Added else statement Its still dodgy though --- apps/openmw/mwmechanics/actors.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 3693d70b01..8f6ac52742 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -976,6 +976,8 @@ namespace MWMechanics if (!detected) MWBase::Environment::get().getWindowManager()->setSneakVisibility(true); + else + MWBase::Environment::get().getWindowManager()->setSneakVisibility(false); } } } From d4812c3af988dabe189576c24dff212fc960c733 Mon Sep 17 00:00:00 2001 From: Jeffrey Haines Date: Sun, 4 May 2014 17:54:33 -0400 Subject: [PATCH 020/176] fixed placement of else statement --- apps/openmw/mwmechanics/actors.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 8f6ac52742..4f291c36ec 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -976,9 +976,9 @@ namespace MWMechanics if (!detected) MWBase::Environment::get().getWindowManager()->setSneakVisibility(true); - else - MWBase::Environment::get().getWindowManager()->setSneakVisibility(false); } + else + MWBase::Environment::get().getWindowManager()->setSneakVisibility(false); } } void Actors::restoreDynamicStats(bool sleep) From 475214ab627f4a77d6e73566799fc0bb3e32de62 Mon Sep 17 00:00:00 2001 From: graffy76 Date: Mon, 5 May 2014 05:56:03 -0500 Subject: [PATCH 021/176] Implmented QSettings for loading / saving file definitions. Also renamed opencs.cfg to opencs.ini to follow Ini format standards --- CMakeLists.txt | 2 +- apps/opencs/editor.cpp | 2 +- apps/opencs/model/settings/setting.cpp | 4 +- apps/opencs/model/settings/settingmanager.cpp | 232 ++---------------- apps/opencs/model/settings/settingmanager.hpp | 21 +- apps/opencs/model/settings/usersettings.cpp | 52 ++-- apps/opencs/model/settings/usersettings.hpp | 3 + apps/opencs/view/settings/settingwindow.cpp | 2 +- apps/opencs/view/settings/view.cpp | 2 +- apps/opencs/view/settings/view.hpp | 2 + files/{opencs.cfg => opencs.conf} | 0 11 files changed, 63 insertions(+), 259 deletions(-) rename files/{opencs.cfg => opencs.conf} (100%) diff --git a/CMakeLists.txt b/CMakeLists.txt index bd45a207c9..3d59236473 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -368,7 +368,7 @@ configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg.local configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg "${OpenMW_BINARY_DIR}/openmw.cfg.install") -configure_file(${OpenMW_SOURCE_DIR}/files/opencs.cfg +configure_file(${OpenMW_SOURCE_DIR}/files/opencs.conf "${OpenMW_BINARY_DIR}/opencs.cfg") configure_file(${OpenMW_SOURCE_DIR}/files/opencs/defaultfilters diff --git a/apps/opencs/editor.cpp b/apps/opencs/editor.cpp index f6370ac51f..480e91e301 100644 --- a/apps/opencs/editor.cpp +++ b/apps/opencs/editor.cpp @@ -27,7 +27,7 @@ CS::Editor::Editor (OgreInit::OgreInit& ogreInit) setupDataFiles (config.first); - CSMSettings::UserSettings::instance().loadSettings ("opencs.cfg"); + CSMSettings::UserSettings::instance().loadSettings ("opencs.ini"); mSettings.setModel (CSMSettings::UserSettings::instance()); ogreInit.init ((mCfgMgr.getUserConfigPath() / "opencsOgre.log").string()); diff --git a/apps/opencs/model/settings/setting.cpp b/apps/opencs/model/settings/setting.cpp index fe15cf7f63..2ef829f865 100644 --- a/apps/opencs/model/settings/setting.cpp +++ b/apps/opencs/model/settings/setting.cpp @@ -45,7 +45,7 @@ void CSMSettings::Setting::addProxy (const Setting *setting, foreach (const QString &val, vals) list << (QStringList() << val); - mProxies [setting->page() + '.' + setting->name()] = list; + mProxies [setting->page() + '/' + setting->name()] = list; } void CSMSettings::Setting::addProxy (const Setting *setting, @@ -54,7 +54,7 @@ void CSMSettings::Setting::addProxy (const Setting *setting, if (serializable()) setProperty (Property_Serializable, false); - mProxies [setting->page() + '.' + setting->name()] = list; + mProxies [setting->page() + '/' + setting->name()] = list; } void CSMSettings::Setting::setColumnSpan (int value) diff --git a/apps/opencs/model/settings/settingmanager.cpp b/apps/opencs/model/settings/settingmanager.cpp index 36ca1ae03a..e48dd6e26e 100644 --- a/apps/opencs/model/settings/settingmanager.cpp +++ b/apps/opencs/model/settings/settingmanager.cpp @@ -3,6 +3,7 @@ #include #include #include +#include #include "setting.hpp" #include "settingmanager.hpp" @@ -20,15 +21,6 @@ CSMSettings::SettingManager::SettingManager(QObject *parent) : } -void CSMSettings::SettingManager::dumpModel() -{ - foreach (Setting *setting, mSettings) - { - if (setting->proxyLists().isEmpty()) - continue; - } -} - CSMSettings::Setting *CSMSettings::SettingManager::createSetting (CSMSettings::SettingType typ, const QString &page, const QString &name) { @@ -36,7 +28,7 @@ CSMSettings::Setting *CSMSettings::SettingManager::createSetting if (findSetting (page, name)) { qWarning() << "Duplicate declaration encountered: " - << (name + '.' + page); + << (name + '/' + page); return 0; } @@ -49,182 +41,6 @@ CSMSettings::Setting *CSMSettings::SettingManager::createSetting return setting; } -CSMSettings::DefinitionPageMap - CSMSettings::SettingManager::readFilestream (QTextStream *stream) -{ - //regEx's for page names and keys / values - QRegExp pageRegEx ("^\\[([^]]+)\\]"); - QRegExp keyRegEx ("^([^=]+)\\s*=\\s*(.+)$"); - - QString currPage = "Unassigned"; - - DefinitionPageMap pageMap; - - if (!stream) - { - displayFileErrorMessage(mReadWriteMessage, false); - return pageMap; - } - - if (stream->atEnd()) - return pageMap; - - DefinitionMap *settingMap = new DefinitionMap(); - pageMap[currPage] = settingMap; - - while (!stream->atEnd()) - { - QString line = stream->readLine().simplified(); - - if (line.isEmpty() || line.startsWith("#")) - continue; - - //page name found - if (pageRegEx.exactMatch(line)) - { - currPage = pageRegEx.cap(1).simplified().trimmed(); - settingMap = new DefinitionMap(); - pageMap[currPage] = settingMap; - continue; - } - - //setting definition found - if ( (keyRegEx.indexIn(line) != -1)) - { - QString settingName = keyRegEx.cap(1).simplified(); - QString settingValue = keyRegEx.cap(2).simplified(); - - if (!settingMap->contains (settingName)) - settingMap->insert (settingName, new QStringList()); - - settingMap->value(settingName)->append(settingValue); - } - } - - //return empty map if no settings were ever added to - if (pageMap.size() == 1) - { - QString pageKey = pageMap.keys().at(0); - if (pageMap[pageKey]->size() == 0) - pageMap.clear(); - } - - return pageMap; -} - -bool CSMSettings::SettingManager::writeFilestream(QTextStream *stream, - const QMap &settingListMap) -{ - if (!stream) - { - displayFileErrorMessage(mReadWriteMessage, false); - return false; - } - //disabled after rolling selector class into view. Need to - //iterate views to get setting definitions before writing to file - - QStringList sectionKeys; - - foreach (const QString &key, settingListMap.keys()) - { - QStringList names = key.split('.'); - QString section = names.at(0); - - if (!sectionKeys.contains(section)) - if (!settingListMap.value(key).isEmpty()) - sectionKeys.append (section); - } - - foreach (const QString §ion, sectionKeys) - { - *stream << '[' << section << "]\n"; - foreach (const QString &key, settingListMap.keys()) - { - QStringList names = key.split('.'); - - if (names.at(0) != section) - continue; - - QStringList list = settingListMap.value(key); - - if (list.isEmpty()) - continue; - - QString name = names.at(1); - - foreach (const QString value, list) - { - if (value.isEmpty()) - continue; - - *stream << name << " = " << value << '\n'; - } - } - } - - destroyStream (stream); - return true; -} - -void CSMSettings::SettingManager::mergeSettings(DefinitionPageMap &destMap, DefinitionPageMap &srcMap) -{ - if (srcMap.isEmpty()) - return; - - foreach (const QString &pageKey, srcMap.keys()) - { - DefinitionMap *srcSetting = srcMap.value(pageKey); - //Unique Page: - //insertfrom the source map - if (!destMap.keys().contains (pageKey)) - { - destMap.insert (pageKey, srcSetting); - continue; - } - - DefinitionMap *destSetting = destMap.value(pageKey); - - //Duplicate Page: - //iterate the settings in the source and check for duplicates in the - //destination - foreach (const QString &srcKey, srcSetting->keys()) - { - //insert into destination if unique - if (!destSetting->keys().contains (srcKey)) - destSetting->insert(srcKey, srcSetting->value (srcKey)); - } - } -} - -QTextStream *CSMSettings::SettingManager::openFilestream (const QString &filePath, - bool isReadOnly) const -{ - QIODevice::OpenMode openFlags = QIODevice::Text; - - if (isReadOnly) - openFlags = QIODevice::ReadOnly | openFlags; - else - openFlags = QIODevice::ReadWrite | QIODevice::Truncate | openFlags; - - QFile *file = new QFile(filePath); - QTextStream *stream = 0; - - if (file->open(openFlags)) - stream = new QTextStream(file); - - if (stream) - stream->setCodec(QTextCodec::codecForName("UTF-8")); - - return stream; -} - -void CSMSettings::SettingManager::destroyStream(QTextStream *stream) const -{ - stream->device()->close(); - - delete stream; -} - void CSMSettings::SettingManager::displayFileErrorMessage(const QString &message, bool isReadOnly) const { @@ -242,29 +58,29 @@ void CSMSettings::SettingManager::displayFileErrorMessage(const QString &message msgBox.exec(); } -void CSMSettings::SettingManager::addDefinitions (DefinitionPageMap &pageMap) +void CSMSettings::SettingManager::addDefinitions (const QSettings *settings) { - foreach (QString pageName, pageMap.keys()) + foreach (const QString &key, settings->allKeys()) { - DefinitionMap *settingMap = pageMap.value (pageName); + QStringList names = key.split('/'); - foreach (QString settingName, (*settingMap).keys()) + Setting *setting = findSetting (names.at(0), names.at(1)); + + if (!setting) { - QStringList *values = settingMap->value (settingName); - Setting *setting = findSetting (pageName, settingName); - - if (!setting) - { - qWarning() << "Found definitions for undeclared setting " - << pageName << "." << settingName; - continue; - } - - if (values->size() == 0) - values->append (setting->defaultValues()); - - setting->setDefinedValues (*values); + qWarning() << "Found definitions for undeclared setting " + << names.at(0) << "." << names.at(1); + continue; } + + QStringList values = settings->value (key).toStringList(); + + if (values.isEmpty()) + values.append (setting->defaultValues()); + + setting->setDefinedValues (values); + + qDebug() << "added definitons " << values; } } @@ -297,7 +113,7 @@ CSMSettings::Setting *CSMSettings::SettingManager::findSetting { foreach (Setting *setting, mSettings) { - if (setting->name() == settingName) + if (settingName.isEmpty() || (setting->name() == settingName)) { if (setting->page() == pageName) return setting; @@ -305,7 +121,7 @@ CSMSettings::Setting *CSMSettings::SettingManager::findSetting } return 0; } - +/* QList CSMSettings::SettingManager::findSettings (const QString &pageName) { @@ -318,7 +134,7 @@ QList CSMSettings::SettingManager::findSettings } return settings; } - +*/ CSMSettings::SettingPageMap CSMSettings::SettingManager::settingPageMap() const { SettingPageMap pageMap; @@ -332,7 +148,7 @@ CSMSettings::SettingPageMap CSMSettings::SettingManager::settingPageMap() const void CSMSettings::SettingManager::updateUserSetting(const QString &settingKey, const QStringList &list) { - QStringList names = settingKey.split('.'); + QStringList names = settingKey.split('/'); Setting *setting = findSetting (names.at(0), names.at(1)); diff --git a/apps/opencs/model/settings/settingmanager.hpp b/apps/opencs/model/settings/settingmanager.hpp index 2efc2929f8..9342c66e43 100644 --- a/apps/opencs/model/settings/settingmanager.hpp +++ b/apps/opencs/model/settings/settingmanager.hpp @@ -5,6 +5,7 @@ #include #include #include +#include #include "support.hpp" #include "setting.hpp" @@ -30,7 +31,7 @@ namespace CSMSettings ///retrieve a setting object from a given page and setting name Setting *findSetting - (const QString &pageName, const QString &settingName); + (const QString &pageName, const QString &settingName = QString()); ///retrieve all settings for a specified page QList findSettings (const QString &pageName); @@ -49,28 +50,12 @@ namespace CSMSettings const QString &page, const QString &name); ///add definitions to the settings specified in the page map - void addDefinitions (DefinitionPageMap &pageMap); - - ///read setting definitions from file - DefinitionPageMap readFilestream(QTextStream *stream); - - ///write setting definitions to file - bool writeFilestream (QTextStream *stream, - const QMap &settingMap); - - ///merge PageMaps of settings when loading from multiple files - void mergeSettings (DefinitionPageMap &destMap, DefinitionPageMap &srcMap); - - QTextStream *openFilestream (const QString &filePath, - bool isReadOnly) const; - - void destroyStream(QTextStream *stream) const; + void addDefinitions (const QSettings *settings); void displayFileErrorMessage(const QString &message, bool isReadOnly) const; QList settings() const { return mSettings; } - void dumpModel(); signals: diff --git a/apps/opencs/model/settings/usersettings.cpp b/apps/opencs/model/settings/usersettings.cpp index a8fd752e3e..bd24b7df04 100644 --- a/apps/opencs/model/settings/usersettings.cpp +++ b/apps/opencs/model/settings/usersettings.cpp @@ -7,6 +7,7 @@ #include #include #include +#include #include #include @@ -16,6 +17,7 @@ #include "setting.hpp" #include "support.hpp" +#include /** * Workaround for problems with whitespaces in paths in older versions of Boost library @@ -40,6 +42,8 @@ CSMSettings::UserSettings::UserSettings() assert(!mUserSettingsInstance); mUserSettingsInstance = this; + mSettings = 0; + buildSettingModelDefaults(); } @@ -293,16 +297,16 @@ void CSMSettings::UserSettings::loadSettings (const QString &fileName) (mCfgMgr.getLocalPath().string().c_str()) + fileName.toUtf8(); //open user and global streams - QTextStream *userStream = openFilestream (mUserFilePath, true); - QTextStream *otherStream = openFilestream (global, true); + //QTextStream *userStream = openFilestream (mUserFilePath, true); + // QTextStream *otherStream = openFilestream (global, true); //failed stream, try for local - if (!otherStream) - otherStream = openFilestream (local, true); + // if (!otherStream) + // otherStream = openFilestream (local, true); //error condition - notify and return - if (!otherStream || !userStream) - { + // if (!otherStream || !userStream) + /* { QString message = QObject::tr("
An error was encountered loading \ user settings files.

One or several files could not \ be read. This may be caused by a missing configuration file, \ @@ -316,40 +320,34 @@ void CSMSettings::UserSettings::loadSettings (const QString &fileName) displayFileErrorMessage ( message, true); return; } +*/ + //QSETTINGS TEST + qDebug() << mCfgMgr.getUserConfigPath().string().c_str() << ',' << mCfgMgr.getGlobalPath().string().c_str(); - //success condition - merge the two streams into a single map and save - DefinitionPageMap totalMap = readFilestream (userStream); - DefinitionPageMap otherMap = readFilestream(otherStream); + QSettings::setPath (QSettings::IniFormat, QSettings::UserScope, mCfgMgr.getUserConfigPath().string().c_str()); + QSettings::setPath (QSettings::IniFormat, QSettings::SystemScope, mCfgMgr.getGlobalPath().string().c_str()); - //merging other settings file in and ignore duplicate settings to - //avoid overwriting user-level settings - mergeSettings (totalMap, otherMap); + if (mSettings) + delete mSettings; - if (!totalMap.isEmpty()) - addDefinitions (totalMap); + mSettings = new QSettings + (QSettings::IniFormat, QSettings::UserScope, "opencs", QString(), this); + + addDefinitions (mSettings); } void CSMSettings::UserSettings::saveSettings (const QMap &settingMap) { - for (int i = 0; i < settings().size(); i++) - { - Setting* setting = settings().at(i); + foreach (const QString &key, settingMap.keys()) + mSettings->setValue (key, settingMap.value (key)); - QString key = setting->page() + '.' + setting->name(); - - if (!settingMap.keys().contains(key)) - continue; - - setting->setDefinedValues (settingMap.value(key)); - } - - writeFilestream (openFilestream (mUserFilePath, false), settingMap); + delete mSettings; } QString CSMSettings::UserSettings::settingValue (const QString &settingKey) { - QStringList names = settingKey.split('.'); + QStringList names = settingKey.split('/'); Setting *setting = findSetting(names.at(0), names.at(1)); diff --git a/apps/opencs/model/settings/usersettings.hpp b/apps/opencs/model/settings/usersettings.hpp index f0ed7af41a..ade14c50c5 100644 --- a/apps/opencs/model/settings/usersettings.hpp +++ b/apps/opencs/model/settings/usersettings.hpp @@ -18,6 +18,7 @@ namespace Files { typedef std::vector PathContainer; struct ConfigurationManager;} class QFile; +class QSettings; namespace CSMSettings { @@ -32,6 +33,8 @@ namespace CSMSettings { QString mReadOnlyMessage; QString mReadWriteMessage; + QSettings *mSettings; + public: diff --git a/apps/opencs/view/settings/settingwindow.cpp b/apps/opencs/view/settings/settingwindow.cpp index 7bd0b228e4..aeb652b3b4 100644 --- a/apps/opencs/view/settings/settingwindow.cpp +++ b/apps/opencs/view/settings/settingwindow.cpp @@ -57,7 +57,7 @@ void CSVSettings::SettingWindow::createConnections foreach (const QString &key, proxyMap.keys()) { - QStringList keyPair = key.split('.'); + QStringList keyPair = key.split('/'); if (keyPair.size() != 2) continue; diff --git a/apps/opencs/view/settings/view.cpp b/apps/opencs/view/settings/view.cpp index 2a70152c2d..9e595478d7 100644 --- a/apps/opencs/view/settings/view.cpp +++ b/apps/opencs/view/settings/view.cpp @@ -14,7 +14,7 @@ CSVSettings::View::View(CSMSettings::Setting *setting, : mDataModel(0), mParentPage (parent), mHasFixedValues (!setting->declaredValues().isEmpty()), mIsMultiValue (setting->isMultiValue()), - mViewKey (setting->page() + '.' + setting->name()), + mViewKey (setting->page() + '/' + setting->name()), mSerializable (setting->serializable()), Frame(true, setting->name(), parent) { diff --git a/apps/opencs/view/settings/view.hpp b/apps/opencs/view/settings/view.hpp index 23357e45fb..4f3af9ae58 100644 --- a/apps/opencs/view/settings/view.hpp +++ b/apps/opencs/view/settings/view.hpp @@ -42,8 +42,10 @@ namespace CSVSettings ///State indicating whether the view will allow multiple values bool mIsMultiValue; + ///'pagename.settingname' form of the view's id QString mViewKey; + ///indicates whether or not the setting is written to file bool mSerializable; public: diff --git a/files/opencs.cfg b/files/opencs.conf similarity index 100% rename from files/opencs.cfg rename to files/opencs.conf From 74fa115d205b320f2d259efcd5bc54416bc18153 Mon Sep 17 00:00:00 2001 From: graffy76 Date: Mon, 5 May 2014 06:07:41 -0500 Subject: [PATCH 022/176] fixed check for missing ini files --- apps/opencs/model/settings/settingmanager.cpp | 7 +-- apps/opencs/model/settings/usersettings.cpp | 44 ++++++++++--------- 2 files changed, 28 insertions(+), 23 deletions(-) diff --git a/apps/opencs/model/settings/settingmanager.cpp b/apps/opencs/model/settings/settingmanager.cpp index e48dd6e26e..afb80c2069 100644 --- a/apps/opencs/model/settings/settingmanager.cpp +++ b/apps/opencs/model/settings/settingmanager.cpp @@ -21,6 +21,7 @@ CSMSettings::SettingManager::SettingManager(QObject *parent) : } + CSMSettings::Setting *CSMSettings::SettingManager::createSetting (CSMSettings::SettingType typ, const QString &page, const QString &name) { @@ -113,7 +114,7 @@ CSMSettings::Setting *CSMSettings::SettingManager::findSetting { foreach (Setting *setting, mSettings) { - if (settingName.isEmpty() || (setting->name() == settingName)) + if (setting->name() == settingName) { if (setting->page() == pageName) return setting; @@ -121,7 +122,7 @@ CSMSettings::Setting *CSMSettings::SettingManager::findSetting } return 0; } -/* + QList CSMSettings::SettingManager::findSettings (const QString &pageName) { @@ -134,7 +135,7 @@ QList CSMSettings::SettingManager::findSettings } return settings; } -*/ + CSMSettings::SettingPageMap CSMSettings::SettingManager::settingPageMap() const { SettingPageMap pageMap; diff --git a/apps/opencs/model/settings/usersettings.cpp b/apps/opencs/model/settings/usersettings.cpp index bd24b7df04..7764cc2c28 100644 --- a/apps/opencs/model/settings/usersettings.cpp +++ b/apps/opencs/model/settings/usersettings.cpp @@ -288,44 +288,48 @@ CSMSettings::UserSettings::~UserSettings() void CSMSettings::UserSettings::loadSettings (const QString &fileName) { mUserFilePath = QString::fromUtf8 - (mCfgMgr.getUserConfigPath().string().c_str()) + fileName.toUtf8(); + (mCfgMgr.getUserConfigPath().string().c_str()); - QString global = QString::fromUtf8 - (mCfgMgr.getGlobalPath().string().c_str()) + fileName.toUtf8(); + QString globalFilePath = QString::fromUtf8 + (mCfgMgr.getGlobalPath().string().c_str()); - QString local = QString::fromUtf8 - (mCfgMgr.getLocalPath().string().c_str()) + fileName.toUtf8(); + QString localFilePath = QString::fromUtf8 + (mCfgMgr.getLocalPath().string().c_str()); - //open user and global streams - //QTextStream *userStream = openFilestream (mUserFilePath, true); - // QTextStream *otherStream = openFilestream (global, true); + bool isUser = QFile (mUserFilePath + fileName).exists(); + bool isSystem = QFile (globalFilePath + fileName).exists(); - //failed stream, try for local - // if (!otherStream) - // otherStream = openFilestream (local, true); + QString otherFilePath = globalFilePath; + + //test for local only if global fails (uninstalled copy) + if (!isSystem) + { + isSystem = QFile (localFilePath + fileName).exists(); + otherFilePath = localFilePath; + } //error condition - notify and return - // if (!otherStream || !userStream) - /* { + if (!isUser || !isSystem) + { QString message = QObject::tr("
An error was encountered loading \ user settings files.

One or several files could not \ be read. This may be caused by a missing configuration file, \ incorrect file permissions or a corrupted installation of \ OpenCS.
"); - message += QObject::tr("
Global filepath: ") + global; - message += QObject::tr("
Local filepath: ") + local; + message += QObject::tr("
Global filepath: ") + globalFilePath; + message += QObject::tr("
Local filepath: ") + localFilePath; message += QObject::tr("
User filepath: ") + mUserFilePath; displayFileErrorMessage ( message, true); return; } -*/ - //QSETTINGS TEST - qDebug() << mCfgMgr.getUserConfigPath().string().c_str() << ',' << mCfgMgr.getGlobalPath().string().c_str(); - QSettings::setPath (QSettings::IniFormat, QSettings::UserScope, mCfgMgr.getUserConfigPath().string().c_str()); - QSettings::setPath (QSettings::IniFormat, QSettings::SystemScope, mCfgMgr.getGlobalPath().string().c_str()); + QSettings::setPath + (QSettings::IniFormat, QSettings::UserScope, mUserFilePath); + + QSettings::setPath + (QSettings::IniFormat, QSettings::SystemScope, otherFilePath); if (mSettings) delete mSettings; From 5cba828cc9e496d00f547c6e4475b7d1b8c5e910 Mon Sep 17 00:00:00 2001 From: graffy76 Date: Mon, 5 May 2014 06:26:00 -0500 Subject: [PATCH 023/176] Removed unneeded code from setting manager. Moved some code to user settings --- apps/opencs/model/settings/settingmanager.cpp | 68 +------------------ apps/opencs/model/settings/settingmanager.hpp | 14 ---- apps/opencs/model/settings/usersettings.cpp | 56 ++++++++++----- apps/opencs/model/settings/usersettings.hpp | 9 ++- 4 files changed, 45 insertions(+), 102 deletions(-) diff --git a/apps/opencs/model/settings/settingmanager.cpp b/apps/opencs/model/settings/settingmanager.cpp index afb80c2069..b0e5cba98f 100644 --- a/apps/opencs/model/settings/settingmanager.cpp +++ b/apps/opencs/model/settings/settingmanager.cpp @@ -10,17 +10,7 @@ CSMSettings::SettingManager::SettingManager(QObject *parent) : QObject(parent) -{ - mReadWriteMessage = QObject::tr("
Could not open or create file for \ - writing

Please make sure you have the right\ - permissions and try again.
"); - - mReadOnlyMessage = QObject::tr("
Could not open file for \ - reading

Please make sure you have the \ - right permissions and try again.
"); - -} - +{} CSMSettings::Setting *CSMSettings::SettingManager::createSetting (CSMSettings::SettingType typ, const QString &page, const QString &name) @@ -42,23 +32,6 @@ CSMSettings::Setting *CSMSettings::SettingManager::createSetting return setting; } -void CSMSettings::SettingManager::displayFileErrorMessage(const QString &message, - bool isReadOnly) const -{ - // File cannot be opened or created - QMessageBox msgBox; - msgBox.setWindowTitle(QObject::tr("OpenCS configuration file I/O error")); - msgBox.setIcon(QMessageBox::Critical); - msgBox.setStandardButtons(QMessageBox::Ok); - - if (!isReadOnly) - msgBox.setText (mReadWriteMessage + message); - else - msgBox.setText (message); - - msgBox.exec(); -} - void CSMSettings::SettingManager::addDefinitions (const QSettings *settings) { foreach (const QString &key, settings->allKeys()) @@ -80,35 +53,9 @@ void CSMSettings::SettingManager::addDefinitions (const QSettings *settings) values.append (setting->defaultValues()); setting->setDefinedValues (values); - - qDebug() << "added definitons " << values; } } -QList CSMSettings::SettingManager::findSettings - (const QStringList &list) -{ - QList settings; - - foreach (const QString &value, list) - { - QStringList names = value.split(".", QString::SkipEmptyParts); - - if (names.size() != 2) - continue; - - Setting *setting = findSetting (names.at(0), names.at(1)); - - if (!setting) - continue; - - settings.append (setting); - } - - return settings; -} - - CSMSettings::Setting *CSMSettings::SettingManager::findSetting (const QString &pageName, const QString &settingName) { @@ -123,19 +70,6 @@ CSMSettings::Setting *CSMSettings::SettingManager::findSetting return 0; } -QList CSMSettings::SettingManager::findSettings - (const QString &pageName) -{ - QList settings; - - foreach (Setting *setting, mSettings) - { - if (setting->page() == pageName) - settings.append (setting); - } - return settings; -} - CSMSettings::SettingPageMap CSMSettings::SettingManager::settingPageMap() const { SettingPageMap pageMap; diff --git a/apps/opencs/model/settings/settingmanager.hpp b/apps/opencs/model/settings/settingmanager.hpp index 9342c66e43..95f55106e2 100644 --- a/apps/opencs/model/settings/settingmanager.hpp +++ b/apps/opencs/model/settings/settingmanager.hpp @@ -22,8 +22,6 @@ namespace CSMSettings { Q_OBJECT - QString mReadOnlyMessage; - QString mReadWriteMessage; QList mSettings; public: @@ -33,13 +31,6 @@ namespace CSMSettings Setting *findSetting (const QString &pageName, const QString &settingName = QString()); - ///retrieve all settings for a specified page - QList findSettings (const QString &pageName); - - ///retrieve all settings named in the attached list. - ///Setting names are specified in "PageName.SettingName" format. - QList findSettings (const QStringList &list); - ///Retreive a map of the settings, keyed by page name SettingPageMap settingPageMap() const; @@ -52,11 +43,6 @@ namespace CSMSettings ///add definitions to the settings specified in the page map void addDefinitions (const QSettings *settings); - void displayFileErrorMessage(const QString &message, - bool isReadOnly) const; - - QList settings() const { return mSettings; } - signals: void userSettingUpdated (const QString &, const QStringList &); diff --git a/apps/opencs/model/settings/usersettings.cpp b/apps/opencs/model/settings/usersettings.cpp index 7764cc2c28..178104982a 100644 --- a/apps/opencs/model/settings/usersettings.cpp +++ b/apps/opencs/model/settings/usersettings.cpp @@ -44,6 +44,14 @@ CSMSettings::UserSettings::UserSettings() mSettings = 0; + mReadWriteMessage = QObject::tr("
Could not open or create file for \ + writing

Please make sure you have the right\ + permissions and try again.
"); + + mReadOnlyMessage = QObject::tr("
Could not open file for \ + reading

Please make sure you have the \ + right permissions and try again.
"); + buildSettingModelDefaults(); } @@ -131,10 +139,10 @@ void CSMSettings::UserSettings::buildSettingModelDefaults() * proxy slave settings, but must match any declared values the proxy * slave has, if any. *******************************************************************/ - +/* //create setting objects, specifying the basic widget type, //the page name, and the view name -/* + Setting *masterBoolean = createSetting (Type_RadioButton, section, "Master Proxy"); @@ -234,6 +242,7 @@ void CSMSettings::UserSettings::buildSettingModelDefaults() slaveIntegerSpinbox->setSerializable (false); slaveDoubleSpinbox->setSerializable (false); slaveSlider->setSerializable (false); + slaveDial->setSerializable (false); slaveBoolean->setDefaultValues (QStringList() << "One" << "Three" << "Five"); @@ -285,9 +294,34 @@ CSMSettings::UserSettings::~UserSettings() mUserSettingsInstance = 0; } +void CSMSettings::UserSettings::displayFileErrorMessage + (const QString &userpath, + const QString &globalpath, + const QString &localpath) const +{ + QString message = QObject::tr("
An error was encountered loading \ + user settings files.

One or several files could not \ + be read. This may be caused by a missing configuration file, \ + incorrect file permissions or a corrupted installation of \ + OpenCS.
"); + + message += QObject::tr("
Global filepath: ") + globalpath; + message += QObject::tr("
Local filepath: ") + localpath; + message += QObject::tr("
User filepath: ") + userpath; + + QMessageBox msgBox; + + msgBox.setWindowTitle(QObject::tr("OpenCS configuration file I/O error")); + msgBox.setIcon(QMessageBox::Critical); + msgBox.setStandardButtons(QMessageBox::Ok); + + msgBox.setText (mReadWriteMessage + message); + msgBox.exec(); +} + void CSMSettings::UserSettings::loadSettings (const QString &fileName) { - mUserFilePath = QString::fromUtf8 + QString userFilePath = QString::fromUtf8 (mCfgMgr.getUserConfigPath().string().c_str()); QString globalFilePath = QString::fromUtf8 @@ -296,7 +330,7 @@ void CSMSettings::UserSettings::loadSettings (const QString &fileName) QString localFilePath = QString::fromUtf8 (mCfgMgr.getLocalPath().string().c_str()); - bool isUser = QFile (mUserFilePath + fileName).exists(); + bool isUser = QFile (userFilePath + fileName).exists(); bool isSystem = QFile (globalFilePath + fileName).exists(); QString otherFilePath = globalFilePath; @@ -311,22 +345,12 @@ void CSMSettings::UserSettings::loadSettings (const QString &fileName) //error condition - notify and return if (!isUser || !isSystem) { - QString message = QObject::tr("
An error was encountered loading \ - user settings files.

One or several files could not \ - be read. This may be caused by a missing configuration file, \ - incorrect file permissions or a corrupted installation of \ - OpenCS.
"); - - message += QObject::tr("
Global filepath: ") + globalFilePath; - message += QObject::tr("
Local filepath: ") + localFilePath; - message += QObject::tr("
User filepath: ") + mUserFilePath; - - displayFileErrorMessage ( message, true); + displayFileErrorMessage (userFilePath, globalFilePath, localFilePath); return; } QSettings::setPath - (QSettings::IniFormat, QSettings::UserScope, mUserFilePath); + (QSettings::IniFormat, QSettings::UserScope, userFilePath); QSettings::setPath (QSettings::IniFormat, QSettings::SystemScope, otherFilePath); diff --git a/apps/opencs/model/settings/usersettings.hpp b/apps/opencs/model/settings/usersettings.hpp index ade14c50c5..826bb6d6b5 100644 --- a/apps/opencs/model/settings/usersettings.hpp +++ b/apps/opencs/model/settings/usersettings.hpp @@ -28,14 +28,12 @@ namespace CSMSettings { Q_OBJECT static UserSettings *mUserSettingsInstance; - QString mUserFilePath; Files::ConfigurationManager mCfgMgr; QString mReadOnlyMessage; QString mReadWriteMessage; QSettings *mSettings; - public: /// Singleton implementation @@ -47,9 +45,6 @@ namespace CSMSettings { UserSettings (UserSettings const &); //not implemented void operator= (UserSettings const &); //not implemented - /// Writes settings to the last loaded settings file - bool writeSettings(); - /// Retrieves the settings file at all three levels (global, local and user). void loadSettings (const QString &fileName); @@ -61,6 +56,10 @@ namespace CSMSettings { private: void buildSettingModelDefaults(); + void displayFileErrorMessage(const QString &userpath, + const QString &globalpath, + const QString &localpath) const; + }; } #endif // USERSETTINGS_HPP From 536fc5e1928f00329a55e61e74a8affcdc46ba24 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 4 May 2014 18:25:41 +0200 Subject: [PATCH 024/176] Fix autosaves --- apps/openmw/mwgui/windowmanagerimp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwgui/windowmanagerimp.cpp b/apps/openmw/mwgui/windowmanagerimp.cpp index d2a31e8d15..6a15c8e33e 100644 --- a/apps/openmw/mwgui/windowmanagerimp.cpp +++ b/apps/openmw/mwgui/windowmanagerimp.cpp @@ -1447,7 +1447,7 @@ namespace MWGui { return !MyGUI::InputManager::getInstance().isModalAny() // TODO: remove this, once we have properly serialized the state of open windows - && (!isGuiMode() || (mGuiModes.size() == 1 && getMode() == GM_MainMenu)); + && (!isGuiMode() || (mGuiModes.size() == 1 && (getMode() == GM_MainMenu || getMode() == GM_Rest || getMode() == GM_RestBed))); } void WindowManager::playVideo(const std::string &name, bool allowSkipping) From d4492b56dbe106d824a902d2a37a568a6919c1b9 Mon Sep 17 00:00:00 2001 From: scrawl Date: Mon, 5 May 2014 23:52:09 +0200 Subject: [PATCH 025/176] Added header file missing from CMakeLists --- apps/openmw/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/CMakeLists.txt b/apps/openmw/CMakeLists.txt index 89e40c9b19..7a52831251 100644 --- a/apps/openmw/CMakeLists.txt +++ b/apps/openmw/CMakeLists.txt @@ -48,7 +48,7 @@ add_openmw_dir (mwscript ) add_openmw_dir (mwsound - soundmanagerimp openal_output ffmpeg_decoder + soundmanagerimp openal_output ffmpeg_decoder sound ) add_openmw_dir (mwworld From dd9117809de91d32ca49a9aacf2a44c27b590089 Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 6 May 2014 00:13:31 +0200 Subject: [PATCH 026/176] Say an attack phrase when combat starts Move combat start to a helper method Added some todo comments --- apps/openmw/mwbase/mechanicsmanager.hpp | 3 +++ apps/openmw/mwmechanics/actors.cpp | 14 ++++++++------ apps/openmw/mwmechanics/mechanicsmanagerimp.cpp | 10 ++++++++++ apps/openmw/mwmechanics/mechanicsmanagerimp.hpp | 3 +++ apps/openmw/mwscript/aiextensions.cpp | 9 ++------- 5 files changed, 26 insertions(+), 13 deletions(-) diff --git a/apps/openmw/mwbase/mechanicsmanager.hpp b/apps/openmw/mwbase/mechanicsmanager.hpp index d5f9e30cd7..f31241bdb4 100644 --- a/apps/openmw/mwbase/mechanicsmanager.hpp +++ b/apps/openmw/mwbase/mechanicsmanager.hpp @@ -96,6 +96,9 @@ namespace MWBase /// Check if \a observer is potentially aware of \a ptr. Does not do a line of sight check! virtual bool awarenessCheck (const MWWorld::Ptr& ptr, const MWWorld::Ptr& observer) = 0; + /// Makes \a ptr fight \a target. Also shouts a combat taunt. + virtual void startCombat (const MWWorld::Ptr& ptr, const MWWorld::Ptr& target) = 0; + enum OffenseType { OT_Theft, // Taking items owned by an NPC or a faction you are not a member of diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index bf02a8c307..c3957f72f2 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -206,8 +206,7 @@ namespace MWMechanics if (LOS) { - creatureStats.getAiSequence().stack(AiCombat(MWBase::Environment::get().getWorld()->getPlayerPtr()), ptr); - creatureStats.setHostile(true); + MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, player); } } } @@ -784,15 +783,16 @@ namespace MWMechanics if (ptr.getClass().isClass(ptr, "Guard")) creatureStats.getAiSequence().stack(AiPursue(player.getClass().getId(player)), ptr); else - creatureStats.getAiSequence().stack(AiCombat(player), ptr); - creatureStats.setHostile(true); + { + MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, player); + } } } // if I didn't report a crime was I attacked? + // TODO: this is incorrect, getAttacked also triggers if attacked by other non-player actors. else if (creatureStats.getAttacked() && !creatureStats.isHostile()) { - creatureStats.getAiSequence().stack(AiCombat(player), ptr); - creatureStats.setHostile(true); + MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, player); } } } @@ -1073,6 +1073,8 @@ namespace MWMechanics if(!stats.isDead() && stats.getAiSequence().getTypeId() == AiPackage::TypeIdCombat) { MWMechanics::AiCombat* package = static_cast(stats.getAiSequence().getActivePackage()); + // TODO: This is wrong! It's comparing Ref IDs with Ogre handles. The only case where this (coincidentally) works is the player. + // possibly applies to other code using getTargetId. if(package->getTargetId() == actor.getCellRef().mRefID) list.push_front(*iter); } diff --git a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp index 396e710bed..e69f39a194 100644 --- a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp +++ b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp @@ -13,6 +13,8 @@ #include "../mwworld/class.hpp" #include "../mwworld/player.hpp" +#include "../mwmechanics/aicombat.hpp" + #include #include "spellcasting.hpp" @@ -1007,6 +1009,14 @@ namespace MWMechanics return (roll >= target); } + void MechanicsManager::startCombat(const MWWorld::Ptr &ptr, const MWWorld::Ptr &target) + { + MWBase::Environment::get().getDialogueManager()->say(ptr, "attack"); + ptr.getClass().getCreatureStats(ptr).getAiSequence().stack(MWMechanics::AiCombat(target), ptr); + if (target == MWBase::Environment::get().getWorld()->getPlayerPtr()) + ptr.getClass().getCreatureStats(ptr).setHostile(true); + } + void MechanicsManager::getObjectsInRange(const Ogre::Vector3 &position, float radius, std::vector &objects) { mActors.getObjectsInRange(position, radius, objects); diff --git a/apps/openmw/mwmechanics/mechanicsmanagerimp.hpp b/apps/openmw/mwmechanics/mechanicsmanagerimp.hpp index 1c9bab25ed..dcd12ee140 100644 --- a/apps/openmw/mwmechanics/mechanicsmanagerimp.hpp +++ b/apps/openmw/mwmechanics/mechanicsmanagerimp.hpp @@ -105,6 +105,9 @@ namespace MWMechanics /// Check if \a observer is potentially aware of \a ptr. Does not do a line of sight check! virtual bool awarenessCheck (const MWWorld::Ptr& ptr, const MWWorld::Ptr& observer); + /// Makes \a ptr fight \a target. Also shouts a combat taunt. + virtual void startCombat (const MWWorld::Ptr& ptr, const MWWorld::Ptr& target); + /** * @brief Commit a crime. If any actors witness the crime and report it, * reportCrime will be called automatically. diff --git a/apps/openmw/mwscript/aiextensions.cpp b/apps/openmw/mwscript/aiextensions.cpp index 43da111bf4..e53b53e58f 100644 --- a/apps/openmw/mwscript/aiextensions.cpp +++ b/apps/openmw/mwscript/aiextensions.cpp @@ -16,7 +16,6 @@ #include "../mwmechanics/aifollow.hpp" #include "../mwmechanics/aitravel.hpp" #include "../mwmechanics/aiwander.hpp" -#include "../mwmechanics/aicombat.hpp" #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" @@ -435,12 +434,8 @@ namespace MWScript std::string targetID = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); - MWMechanics::CreatureStats& creatureStats = actor.getClass().getCreatureStats(actor); - - - creatureStats.setHostile(true); - creatureStats.getAiSequence().stack( - MWMechanics::AiCombat(MWBase::Environment::get().getWorld()->getPtr(targetID, true) ), actor); + MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(targetID, true); + MWBase::Environment::get().getMechanicsManager()->startCombat(actor, target); } }; From 492620c8cf0f4436d31f46061bd6f37c82391b91 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Tue, 6 May 2014 09:39:39 +0200 Subject: [PATCH 027/176] handle exceptions thrown during loading and report them to the user --- apps/opencs/model/doc/documentmanager.cpp | 8 +-- apps/opencs/model/doc/documentmanager.hpp | 8 +-- apps/opencs/view/doc/loader.cpp | 63 +++++++++++++++++------ apps/opencs/view/doc/loader.hpp | 12 +++++ apps/opencs/view/doc/viewmanager.cpp | 4 ++ 5 files changed, 72 insertions(+), 23 deletions(-) diff --git a/apps/opencs/model/doc/documentmanager.cpp b/apps/opencs/model/doc/documentmanager.cpp index d44da15c5c..fe6aaef279 100644 --- a/apps/opencs/model/doc/documentmanager.cpp +++ b/apps/opencs/model/doc/documentmanager.cpp @@ -59,7 +59,7 @@ void CSMDoc::DocumentManager::addDocument (const std::vector::iterator iter = std::find (mDocuments.begin(), mDocuments.end(), document); @@ -86,6 +86,8 @@ void CSMDoc::DocumentManager::documentLoaded (Document *document) void CSMDoc::DocumentManager::documentNotLoaded (Document *document, const std::string& error) { -// emit loadingStopped (document, false, error); - removeDocument (document); + emit loadingStopped (document, false, error); + + if (error.empty()) // do not remove the document yet, if we have an error + removeDocument (document); } \ No newline at end of file diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index d834d85d47..de4a5e94be 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -43,9 +43,6 @@ namespace CSMDoc ///< \param new_ Do not load the last content file in \a files and instead create in an /// appropriate way. - void removeDocument (Document *document); - ///< Emits the lastDocumentDeleted signal, if applicable. - void setResourceDir (const boost::filesystem::path& parResDir); private: @@ -61,6 +58,11 @@ namespace CSMDoc ///< Document load has been interrupted either because of a call to abortLoading /// or a problem during loading). In the former case error will be an empty string. + public slots: + + void removeDocument (CSMDoc::Document *document); + ///< Emits the lastDocumentDeleted signal, if applicable. + signals: void documentAdded (CSMDoc::Document *document); diff --git a/apps/opencs/view/doc/loader.cpp b/apps/opencs/view/doc/loader.cpp index 3b58904793..1b2ca8ad5d 100644 --- a/apps/opencs/view/doc/loader.cpp +++ b/apps/opencs/view/doc/loader.cpp @@ -13,11 +13,11 @@ void CSVDoc::LoadingDocument::closeEvent (QCloseEvent *event) { event->ignore(); - emit cancel (mDocument); + cancel(); } CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) -: mDocument (document) +: mDocument (document), mAborted (false) { setWindowTitle (("Opening " + document->getSavePath().filename().string()).c_str()); @@ -52,10 +52,16 @@ CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) mRecordProgress->setTextVisible (true); mRecordProgress->setValue (0); - QDialogButtonBox *buttonBox = new QDialogButtonBox (QDialogButtonBox::Cancel, Qt::Horizontal, - this); + // error message + mError = new QLabel (this); + mError->setWordWrap (true); - layout->addWidget (buttonBox); + layout->addWidget (mError); + + // buttons + mButtons = new QDialogButtonBox (QDialogButtonBox::Cancel, Qt::Horizontal, this); + + layout->addWidget (mButtons); setLayout (layout); @@ -63,7 +69,7 @@ CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) show(); - connect (buttonBox, SIGNAL (rejected()), this, SLOT (cancel())); + connect (mButtons, SIGNAL (rejected()), this, SLOT (cancel())); } void CSVDoc::LoadingDocument::nextStage (const std::string& name, int steps) @@ -73,10 +79,9 @@ void CSVDoc::LoadingDocument::nextStage (const std::string& name, int steps) mFileProgress->setValue (mFileProgress->value()+1); mRecordProgress->setValue (0); - mRecordProgress->setMaximum (steps); + mRecordProgress->setMaximum (steps>0 ? steps : 1); } - void CSVDoc::LoadingDocument::nextRecord() { int value = mRecordProgress->value()+1; @@ -85,9 +90,22 @@ void CSVDoc::LoadingDocument::nextRecord() mRecordProgress->setValue (value); } +void CSVDoc::LoadingDocument::abort (const std::string& error) +{ + mAborted = true; + mError->setText (QString::fromUtf8 (("Loading failed: " + error).c_str())); + mButtons->setStandardButtons (QDialogButtonBox::Close); +} + void CSVDoc::LoadingDocument::cancel() { - emit cancel (mDocument); + if (!mAborted) + emit cancel (mDocument); + else + { + emit close (mDocument); + deleteLater(); + } } @@ -107,21 +125,32 @@ void CSVDoc::Loader::add (CSMDoc::Document *document) connect (loading, SIGNAL (cancel (CSMDoc::Document *)), this, SIGNAL (cancel (CSMDoc::Document *))); + connect (loading, SIGNAL (close (CSMDoc::Document *)), + this, SIGNAL (close (CSMDoc::Document *))); } void CSVDoc::Loader::loadingStopped (CSMDoc::Document *document, bool completed, const std::string& error) { + std::map::iterator iter = mDocuments.begin(); + + for (; iter!=mDocuments.end(); ++iter) + if (iter->first==document) + break; + + if (iter==mDocuments.end()) + return; + if (completed || error.empty()) { - for (std::map::iterator iter (mDocuments.begin()); - iter!=mDocuments.end(); ++iter) - if (iter->first==document) - { - delete iter->second; - mDocuments.erase (iter); - break; - } + delete iter->second; + mDocuments.erase (iter); + } + else if (!completed && !error.empty()) + { + iter->second->abort (error); + // Leave the window open for now (wait for the user to close it) + mDocuments.erase (iter); } } diff --git a/apps/opencs/view/doc/loader.hpp b/apps/opencs/view/doc/loader.hpp index d1c740011d..ece071755d 100644 --- a/apps/opencs/view/doc/loader.hpp +++ b/apps/opencs/view/doc/loader.hpp @@ -9,6 +9,7 @@ class QLabel; class QProgressBar; +class QDialogButtonBox; namespace CSMDoc { @@ -25,6 +26,9 @@ namespace CSVDoc QLabel *mFile; QProgressBar *mFileProgress; QProgressBar *mRecordProgress; + bool mAborted; + QDialogButtonBox *mButtons; + QLabel *mError; private: @@ -38,6 +42,8 @@ namespace CSVDoc void nextRecord(); + void abort (const std::string& error); + private slots: void cancel(); @@ -45,6 +51,10 @@ namespace CSVDoc signals: void cancel (CSMDoc::Document *document); + ///< Stop loading process. + + void close (CSMDoc::Document *document); + ///< Close stopped loading process. }; class Loader : public QObject @@ -63,6 +73,8 @@ namespace CSVDoc void cancel (CSMDoc::Document *document); + void close (CSMDoc::Document *document); + public slots: void add (CSMDoc::Document *document); diff --git a/apps/opencs/view/doc/viewmanager.cpp b/apps/opencs/view/doc/viewmanager.cpp index b8971a296a..816eff7917 100644 --- a/apps/opencs/view/doc/viewmanager.cpp +++ b/apps/opencs/view/doc/viewmanager.cpp @@ -103,6 +103,10 @@ CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager) connect ( &mLoader, SIGNAL (cancel (CSMDoc::Document *)), &mDocumentManager, SIGNAL (cancelLoading (CSMDoc::Document *))); + + connect ( + &mLoader, SIGNAL (close (CSMDoc::Document *)), + &mDocumentManager, SLOT (removeDocument (CSMDoc::Document *))); } CSVDoc::ViewManager::~ViewManager() From a30d816982f7f8e700661c888c1879bad1adb618 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Tue, 6 May 2014 11:44:20 +0200 Subject: [PATCH 028/176] fixed a mixup in CSMTools::Tools constructor/destructor --- apps/opencs/model/tools/tools.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/apps/opencs/model/tools/tools.cpp b/apps/opencs/model/tools/tools.cpp index d3d8f5fadd..8104cc3e66 100644 --- a/apps/opencs/model/tools/tools.cpp +++ b/apps/opencs/model/tools/tools.cpp @@ -87,13 +87,14 @@ CSMDoc::Operation *CSMTools::Tools::getVerifier() CSMTools::Tools::Tools (CSMWorld::Data& data) : mData (data), mVerifier (0), mNextReportNumber (0) { - for (std::map::iterator iter (mReports.begin()); iter!=mReports.end(); ++iter) - delete iter->second; } CSMTools::Tools::~Tools() { delete mVerifier; + + for (std::map::iterator iter (mReports.begin()); iter!=mReports.end(); ++iter) + delete iter->second; } CSMWorld::UniversalId CSMTools::Tools::runVerifier() From 79b13a74a36ce9a0214d43a9d7c7777124902e81 Mon Sep 17 00:00:00 2001 From: graffy76 Date: Tue, 6 May 2014 07:33:32 -0500 Subject: [PATCH 029/176] Incorporated SettingManager into UserSettings class. Other minor code changes to support QSettings integration --- apps/opencs/CMakeLists.txt | 1 - apps/opencs/editor.cpp | 5 - apps/opencs/model/settings/settingmanager.cpp | 93 -------------- apps/opencs/model/settings/settingmanager.hpp | 55 -------- apps/opencs/model/settings/usersettings.cpp | 117 ++++++++++++++++-- apps/opencs/model/settings/usersettings.hpp | 36 +++++- apps/opencs/view/doc/view.cpp | 4 +- apps/opencs/view/settings/settingwindow.hpp | 6 +- .../opencs/view/world/datadisplaydelegate.cpp | 9 +- .../opencs/view/world/datadisplaydelegate.hpp | 3 +- apps/opencs/view/world/idtypedelegate.cpp | 2 +- .../view/world/recordstatusdelegate.cpp | 2 +- 12 files changed, 155 insertions(+), 178 deletions(-) delete mode 100644 apps/opencs/model/settings/settingmanager.cpp delete mode 100644 apps/opencs/model/settings/settingmanager.hpp diff --git a/apps/opencs/CMakeLists.txt b/apps/opencs/CMakeLists.txt index 38075ac536..22db972069 100644 --- a/apps/opencs/CMakeLists.txt +++ b/apps/opencs/CMakeLists.txt @@ -106,7 +106,6 @@ opencs_units_noqt (view/settings opencs_units (model/settings usersettings - settingmanager setting connector ) diff --git a/apps/opencs/editor.cpp b/apps/opencs/editor.cpp index 480e91e301..f6a13f4f65 100644 --- a/apps/opencs/editor.cpp +++ b/apps/opencs/editor.cpp @@ -124,11 +124,6 @@ std::pair > CS::Editor::readConfi QString path = QString::fromUtf8 (iter->string().c_str()); mFileDialog.addFiles(path); } -/* - //load the settings into the userSettings instance. - const QString settingFileName = "opencs.cfg"; - CSMSettings::UserSettings::instance().loadSettings(settingFileName); -*/ return std::make_pair (dataDirs, variables["fallback-archive"].as >()); } diff --git a/apps/opencs/model/settings/settingmanager.cpp b/apps/opencs/model/settings/settingmanager.cpp deleted file mode 100644 index b0e5cba98f..0000000000 --- a/apps/opencs/model/settings/settingmanager.cpp +++ /dev/null @@ -1,93 +0,0 @@ -#include -#include -#include -#include -#include -#include - -#include "setting.hpp" -#include "settingmanager.hpp" - -CSMSettings::SettingManager::SettingManager(QObject *parent) : - QObject(parent) -{} - -CSMSettings::Setting *CSMSettings::SettingManager::createSetting - (CSMSettings::SettingType typ, const QString &page, const QString &name) -{ - //get list of all settings for the current setting name - if (findSetting (page, name)) - { - qWarning() << "Duplicate declaration encountered: " - << (name + '/' + page); - return 0; - } - - Setting *setting = new Setting (typ, name, page); - - - //add declaration to the model - mSettings.append (setting); - - return setting; -} - -void CSMSettings::SettingManager::addDefinitions (const QSettings *settings) -{ - foreach (const QString &key, settings->allKeys()) - { - QStringList names = key.split('/'); - - Setting *setting = findSetting (names.at(0), names.at(1)); - - if (!setting) - { - qWarning() << "Found definitions for undeclared setting " - << names.at(0) << "." << names.at(1); - continue; - } - - QStringList values = settings->value (key).toStringList(); - - if (values.isEmpty()) - values.append (setting->defaultValues()); - - setting->setDefinedValues (values); - } -} - -CSMSettings::Setting *CSMSettings::SettingManager::findSetting - (const QString &pageName, const QString &settingName) -{ - foreach (Setting *setting, mSettings) - { - if (setting->name() == settingName) - { - if (setting->page() == pageName) - return setting; - } - } - return 0; -} - -CSMSettings::SettingPageMap CSMSettings::SettingManager::settingPageMap() const -{ - SettingPageMap pageMap; - - foreach (Setting *setting, mSettings) - pageMap[setting->page()].append (setting); - - return pageMap; -} - -void CSMSettings::SettingManager::updateUserSetting(const QString &settingKey, - const QStringList &list) -{ - QStringList names = settingKey.split('/'); - - Setting *setting = findSetting (names.at(0), names.at(1)); - - setting->setDefinedValues (list); - - emit userSettingUpdated (settingKey, list); -} diff --git a/apps/opencs/model/settings/settingmanager.hpp b/apps/opencs/model/settings/settingmanager.hpp deleted file mode 100644 index 95f55106e2..0000000000 --- a/apps/opencs/model/settings/settingmanager.hpp +++ /dev/null @@ -1,55 +0,0 @@ -#ifndef CSMSETTINGS_SETTINGMANAGER_HPP -#define CSMSETTINGS_SETTINGMANAGER_HPP - -#include -#include -#include -#include -#include - -#include "support.hpp" -#include "setting.hpp" - -namespace CSMSettings -{ - - typedef QMap DefinitionMap; - typedef QMap DefinitionPageMap; - - typedef QMap > SettingPageMap; - - class SettingManager : public QObject - { - Q_OBJECT - - QList mSettings; - - public: - explicit SettingManager(QObject *parent = 0); - - ///retrieve a setting object from a given page and setting name - Setting *findSetting - (const QString &pageName, const QString &settingName = QString()); - - ///Retreive a map of the settings, keyed by page name - SettingPageMap settingPageMap() const; - - protected: - - ///add a new setting to the model and return it - Setting *createSetting (CSMSettings::SettingType typ, - const QString &page, const QString &name); - - ///add definitions to the settings specified in the page map - void addDefinitions (const QSettings *settings); - - signals: - - void userSettingUpdated (const QString &, const QStringList &); - - public slots: - - void updateUserSetting (const QString &, const QStringList &); - }; -} -#endif // CSMSETTINGS_SETTINGMANAGER_HPP diff --git a/apps/opencs/model/settings/usersettings.cpp b/apps/opencs/model/settings/usersettings.cpp index 178104982a..7e65cb2702 100644 --- a/apps/opencs/model/settings/usersettings.cpp +++ b/apps/opencs/model/settings/usersettings.cpp @@ -42,7 +42,7 @@ CSMSettings::UserSettings::UserSettings() assert(!mUserSettingsInstance); mUserSettingsInstance = this; - mSettings = 0; + mSettingDefinitions = 0; mReadWriteMessage = QObject::tr("
Could not open or create file for \ writing

Please make sure you have the right\ @@ -55,6 +55,31 @@ CSMSettings::UserSettings::UserSettings() buildSettingModelDefaults(); } +void CSMSettings::UserSettings::addDefinitions () +{ + foreach (const QString &key, mSettingDefinitions->allKeys()) + { + QStringList names = key.split('/'); + + Setting *setting = findSetting (names.at(0), names.at(1)); + + if (!setting) + { + qWarning() << "Found definitions for undeclared setting " + << names.at(0) << "/" << names.at(1); + removeSetting (names.at(0), names.at(1)); + continue; + } + + QStringList values = mSettingDefinitions->value (key).toStringList(); + + if (values.isEmpty()) + values.append (setting->defaultValues()); + + setting->setDefinedValues (values); + } +} + void CSMSettings::UserSettings::buildSettingModelDefaults() { QString section = "Window Size"; @@ -355,22 +380,19 @@ void CSMSettings::UserSettings::loadSettings (const QString &fileName) QSettings::setPath (QSettings::IniFormat, QSettings::SystemScope, otherFilePath); - if (mSettings) - delete mSettings; - - mSettings = new QSettings + mSettingDefinitions = new QSettings (QSettings::IniFormat, QSettings::UserScope, "opencs", QString(), this); - addDefinitions (mSettings); + addDefinitions(); } void CSMSettings::UserSettings::saveSettings (const QMap &settingMap) { foreach (const QString &key, settingMap.keys()) - mSettings->setValue (key, settingMap.value (key)); + mSettingDefinitions->setValue (key, settingMap.value (key)); - delete mSettings; + mSettingDefinitions->sync(); } QString CSMSettings::UserSettings::settingValue (const QString &settingKey) @@ -392,3 +414,82 @@ CSMSettings::UserSettings& CSMSettings::UserSettings::instance() assert(mUserSettingsInstance); return *mUserSettingsInstance; } + +void CSMSettings::UserSettings::updateUserSetting(const QString &settingKey, + const QStringList &list) +{ + QStringList names = settingKey.split('/'); + + Setting *setting = findSetting (names.at(0), names.at(1)); + + setting->setDefinedValues (list); + + emit userSettingUpdated (settingKey, list); +} + +CSMSettings::Setting *CSMSettings::UserSettings::findSetting + (const QString &pageName, const QString &settingName) +{ + foreach (Setting *setting, mSettings) + { + if (setting->name() == settingName) + { + if (setting->page() == pageName) + return setting; + } + } + return 0; +} + +void CSMSettings::UserSettings::removeSetting + (const QString &pageName, const QString &settingName) +{ + if (mSettings.isEmpty()) + return; + + QList ::iterator removeIterator = mSettings.begin(); + + while (removeIterator != mSettings.end()) + { + if ((*removeIterator)->name() == settingName) + { + if ((*removeIterator)->page() == pageName) + { + mSettings.erase (removeIterator); + break; + } + } + removeIterator++; + } +} + + +CSMSettings::SettingPageMap CSMSettings::UserSettings::settingPageMap() const +{ + SettingPageMap pageMap; + + foreach (Setting *setting, mSettings) + pageMap[setting->page()].append (setting); + + return pageMap; +} + +CSMSettings::Setting *CSMSettings::UserSettings::createSetting + (CSMSettings::SettingType typ, const QString &page, const QString &name) +{ + //get list of all settings for the current setting name + if (findSetting (page, name)) + { + qWarning() << "Duplicate declaration encountered: " + << (name + '/' + page); + return 0; + } + + Setting *setting = new Setting (typ, name, page); + + + //add declaration to the model + mSettings.append (setting); + + return setting; +} diff --git a/apps/opencs/model/settings/usersettings.hpp b/apps/opencs/model/settings/usersettings.hpp index 826bb6d6b5..509c06bfa6 100644 --- a/apps/opencs/model/settings/usersettings.hpp +++ b/apps/opencs/model/settings/usersettings.hpp @@ -7,8 +7,7 @@ #include #include - -#include "settingmanager.hpp" +#include "support.hpp" #ifndef Q_MOC_RUN #include @@ -22,7 +21,10 @@ class QSettings; namespace CSMSettings { - class UserSettings: public SettingManager + class Setting; + typedef QMap > SettingPageMap; + + class UserSettings: public QObject { Q_OBJECT @@ -32,7 +34,8 @@ namespace CSMSettings { QString mReadOnlyMessage; QString mReadWriteMessage; - QSettings *mSettings; + QSettings *mSettingDefinitions; + QList mSettings; public: @@ -53,13 +56,38 @@ namespace CSMSettings { QString settingValue (const QString &settingKey); + ///retrieve a setting object from a given page and setting name + Setting *findSetting + (const QString &pageName, const QString &settingName = QString()); + + ///remove a setting from the list + void removeSetting + (const QString &pageName, const QString &settingName); + + ///Retreive a map of the settings, keyed by page name + SettingPageMap settingPageMap() const; + private: + ///add definitions to the settings specified in the page map + void addDefinitions(); + void buildSettingModelDefaults(); void displayFileErrorMessage(const QString &userpath, const QString &globalpath, const QString &localpath) const; + ///add a new setting to the model and return it + Setting *createSetting (CSMSettings::SettingType typ, + const QString &page, const QString &name); + + signals: + + void userSettingUpdated (const QString &, const QStringList &); + + public slots: + + void updateUserSetting (const QString &, const QStringList &); }; } #endif // USERSETTINGS_HPP diff --git a/apps/opencs/view/doc/view.cpp b/apps/opencs/view/doc/view.cpp index acb272553e..95ab6ca279 100644 --- a/apps/opencs/view/doc/view.cpp +++ b/apps/opencs/view/doc/view.cpp @@ -236,10 +236,10 @@ CSVDoc::View::View (ViewManager& viewManager, CSMDoc::Document *document, int to mViewTotal (totalViews) { QString width = CSMSettings::UserSettings::instance().settingValue - ("Window Size.Width"); + ("Window Size/Width"); QString height = CSMSettings::UserSettings::instance().settingValue - ("Window Size.Height"); + ("Window Size/Height"); resize (width.toInt(), height.toInt()); diff --git a/apps/opencs/view/settings/settingwindow.hpp b/apps/opencs/view/settings/settingwindow.hpp index 35ae4c068c..8354ced7f5 100644 --- a/apps/opencs/view/settings/settingwindow.hpp +++ b/apps/opencs/view/settings/settingwindow.hpp @@ -8,7 +8,7 @@ namespace CSMSettings { class Setting; - class SettingManager; + class UserSettings; } namespace CSVSettings { @@ -23,13 +23,13 @@ namespace CSVSettings { Q_OBJECT PageList mPages; - CSMSettings::SettingManager *mModel; + CSMSettings::UserSettings *mModel; public: explicit SettingWindow(QWidget *parent = 0); View *findView (const QString &pageName, const QString &setting); - void setModel (CSMSettings::SettingManager &model) { mModel = &model; } + void setModel (CSMSettings::UserSettings &model) { mModel = &model; } protected: diff --git a/apps/opencs/view/world/datadisplaydelegate.cpp b/apps/opencs/view/world/datadisplaydelegate.cpp index c3ec68b527..31ec18d52e 100644 --- a/apps/opencs/view/world/datadisplaydelegate.cpp +++ b/apps/opencs/view/world/datadisplaydelegate.cpp @@ -7,18 +7,19 @@ CSVWorld::DataDisplayDelegate::DataDisplayDelegate(const ValueList &values, const IconList &icons, QUndoStack &undoStack, - const QString &settingKey, + const QString &pageName, + const QString &settingName, QObject *parent) : EnumDelegate (values, undoStack, parent), mDisplayMode (Mode_TextOnly), mIcons (icons), mIconSize (QSize(16, 16)), mIconLeftOffset(3), - mTextLeftOffset(8), mSettingKey (settingKey) + mTextLeftOffset(8), mSettingKey (pageName + '/' + settingName) { mTextAlignment.setAlignment (Qt::AlignLeft | Qt::AlignVCenter ); buildPixmaps(); QString value = - CSMSettings::UserSettings::instance().settingValue (settingKey); + CSMSettings::UserSettings::instance().settingValue (mSettingKey); updateDisplayMode(value); } @@ -140,7 +141,7 @@ CSVWorld::CommandDelegate *CSVWorld::DataDisplayDelegateFactory::makeDelegate (Q QObject *parent) const { - return new DataDisplayDelegate (mValues, mIcons, undoStack, "", parent); + return new DataDisplayDelegate (mValues, mIcons, undoStack, "", "", parent); } diff --git a/apps/opencs/view/world/datadisplaydelegate.hpp b/apps/opencs/view/world/datadisplaydelegate.hpp index f11c4a2b9e..ef453c58f2 100755 --- a/apps/opencs/view/world/datadisplaydelegate.hpp +++ b/apps/opencs/view/world/datadisplaydelegate.hpp @@ -41,7 +41,8 @@ namespace CSVWorld explicit DataDisplayDelegate (const ValueList & values, const IconList & icons, QUndoStack& undoStack, - const QString &settingKey, + const QString &pageName, + const QString &settingName, QObject *parent); ~DataDisplayDelegate(); diff --git a/apps/opencs/view/world/idtypedelegate.cpp b/apps/opencs/view/world/idtypedelegate.cpp index 485ca57ac9..6b4d442f30 100755 --- a/apps/opencs/view/world/idtypedelegate.cpp +++ b/apps/opencs/view/world/idtypedelegate.cpp @@ -5,7 +5,7 @@ CSVWorld::IdTypeDelegate::IdTypeDelegate (const ValueList &values, const IconList &icons, QUndoStack& undoStack, QObject *parent) : DataDisplayDelegate (values, icons, undoStack, - "Display Format.Referenceable ID Type Display", + "Display Format", "Referenceable ID Type Display", parent) {} diff --git a/apps/opencs/view/world/recordstatusdelegate.cpp b/apps/opencs/view/world/recordstatusdelegate.cpp index 206adbdd7e..4fe7031ce2 100644 --- a/apps/opencs/view/world/recordstatusdelegate.cpp +++ b/apps/opencs/view/world/recordstatusdelegate.cpp @@ -11,7 +11,7 @@ CSVWorld::RecordStatusDelegate::RecordStatusDelegate(const ValueList& values, const IconList & icons, QUndoStack &undoStack, QObject *parent) : DataDisplayDelegate (values, icons, undoStack, - "Display Format.Record Status Display", + "Display Format", "Record Status Display", parent) {} From a17cb1f389757bfac403a16fef7c2efb5b2c7cc2 Mon Sep 17 00:00:00 2001 From: graffy76 Date: Tue, 6 May 2014 07:33:32 -0500 Subject: [PATCH 030/176] Fixed opencs.ini formatting --- CMakeLists.txt | 4 +- apps/opencs/CMakeLists.txt | 1 - apps/opencs/editor.cpp | 5 - apps/opencs/model/settings/settingmanager.cpp | 93 -------------- apps/opencs/model/settings/settingmanager.hpp | 55 -------- apps/opencs/model/settings/usersettings.cpp | 117 ++++++++++++++++-- apps/opencs/model/settings/usersettings.hpp | 36 +++++- apps/opencs/view/doc/view.cpp | 4 +- apps/opencs/view/settings/settingwindow.hpp | 6 +- .../opencs/view/world/datadisplaydelegate.cpp | 9 +- .../opencs/view/world/datadisplaydelegate.hpp | 3 +- apps/opencs/view/world/idtypedelegate.cpp | 2 +- .../view/world/recordstatusdelegate.cpp | 2 +- files/opencs.conf | 5 - files/opencs.ini | 7 ++ 15 files changed, 164 insertions(+), 185 deletions(-) delete mode 100644 apps/opencs/model/settings/settingmanager.cpp delete mode 100644 apps/opencs/model/settings/settingmanager.hpp delete mode 100644 files/opencs.conf create mode 100644 files/opencs.ini diff --git a/CMakeLists.txt b/CMakeLists.txt index 3d59236473..ff09160865 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -368,8 +368,8 @@ configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg.local configure_file(${OpenMW_SOURCE_DIR}/files/openmw.cfg "${OpenMW_BINARY_DIR}/openmw.cfg.install") -configure_file(${OpenMW_SOURCE_DIR}/files/opencs.conf - "${OpenMW_BINARY_DIR}/opencs.cfg") +configure_file(${OpenMW_SOURCE_DIR}/files/opencs.ini + "${OpenMW_BINARY_DIR}/opencs.ini") configure_file(${OpenMW_SOURCE_DIR}/files/opencs/defaultfilters "${OpenMW_BINARY_DIR}/resources/defaultfilters" COPYONLY) diff --git a/apps/opencs/CMakeLists.txt b/apps/opencs/CMakeLists.txt index 38075ac536..22db972069 100644 --- a/apps/opencs/CMakeLists.txt +++ b/apps/opencs/CMakeLists.txt @@ -106,7 +106,6 @@ opencs_units_noqt (view/settings opencs_units (model/settings usersettings - settingmanager setting connector ) diff --git a/apps/opencs/editor.cpp b/apps/opencs/editor.cpp index 480e91e301..f6a13f4f65 100644 --- a/apps/opencs/editor.cpp +++ b/apps/opencs/editor.cpp @@ -124,11 +124,6 @@ std::pair > CS::Editor::readConfi QString path = QString::fromUtf8 (iter->string().c_str()); mFileDialog.addFiles(path); } -/* - //load the settings into the userSettings instance. - const QString settingFileName = "opencs.cfg"; - CSMSettings::UserSettings::instance().loadSettings(settingFileName); -*/ return std::make_pair (dataDirs, variables["fallback-archive"].as >()); } diff --git a/apps/opencs/model/settings/settingmanager.cpp b/apps/opencs/model/settings/settingmanager.cpp deleted file mode 100644 index b0e5cba98f..0000000000 --- a/apps/opencs/model/settings/settingmanager.cpp +++ /dev/null @@ -1,93 +0,0 @@ -#include -#include -#include -#include -#include -#include - -#include "setting.hpp" -#include "settingmanager.hpp" - -CSMSettings::SettingManager::SettingManager(QObject *parent) : - QObject(parent) -{} - -CSMSettings::Setting *CSMSettings::SettingManager::createSetting - (CSMSettings::SettingType typ, const QString &page, const QString &name) -{ - //get list of all settings for the current setting name - if (findSetting (page, name)) - { - qWarning() << "Duplicate declaration encountered: " - << (name + '/' + page); - return 0; - } - - Setting *setting = new Setting (typ, name, page); - - - //add declaration to the model - mSettings.append (setting); - - return setting; -} - -void CSMSettings::SettingManager::addDefinitions (const QSettings *settings) -{ - foreach (const QString &key, settings->allKeys()) - { - QStringList names = key.split('/'); - - Setting *setting = findSetting (names.at(0), names.at(1)); - - if (!setting) - { - qWarning() << "Found definitions for undeclared setting " - << names.at(0) << "." << names.at(1); - continue; - } - - QStringList values = settings->value (key).toStringList(); - - if (values.isEmpty()) - values.append (setting->defaultValues()); - - setting->setDefinedValues (values); - } -} - -CSMSettings::Setting *CSMSettings::SettingManager::findSetting - (const QString &pageName, const QString &settingName) -{ - foreach (Setting *setting, mSettings) - { - if (setting->name() == settingName) - { - if (setting->page() == pageName) - return setting; - } - } - return 0; -} - -CSMSettings::SettingPageMap CSMSettings::SettingManager::settingPageMap() const -{ - SettingPageMap pageMap; - - foreach (Setting *setting, mSettings) - pageMap[setting->page()].append (setting); - - return pageMap; -} - -void CSMSettings::SettingManager::updateUserSetting(const QString &settingKey, - const QStringList &list) -{ - QStringList names = settingKey.split('/'); - - Setting *setting = findSetting (names.at(0), names.at(1)); - - setting->setDefinedValues (list); - - emit userSettingUpdated (settingKey, list); -} diff --git a/apps/opencs/model/settings/settingmanager.hpp b/apps/opencs/model/settings/settingmanager.hpp deleted file mode 100644 index 95f55106e2..0000000000 --- a/apps/opencs/model/settings/settingmanager.hpp +++ /dev/null @@ -1,55 +0,0 @@ -#ifndef CSMSETTINGS_SETTINGMANAGER_HPP -#define CSMSETTINGS_SETTINGMANAGER_HPP - -#include -#include -#include -#include -#include - -#include "support.hpp" -#include "setting.hpp" - -namespace CSMSettings -{ - - typedef QMap DefinitionMap; - typedef QMap DefinitionPageMap; - - typedef QMap > SettingPageMap; - - class SettingManager : public QObject - { - Q_OBJECT - - QList mSettings; - - public: - explicit SettingManager(QObject *parent = 0); - - ///retrieve a setting object from a given page and setting name - Setting *findSetting - (const QString &pageName, const QString &settingName = QString()); - - ///Retreive a map of the settings, keyed by page name - SettingPageMap settingPageMap() const; - - protected: - - ///add a new setting to the model and return it - Setting *createSetting (CSMSettings::SettingType typ, - const QString &page, const QString &name); - - ///add definitions to the settings specified in the page map - void addDefinitions (const QSettings *settings); - - signals: - - void userSettingUpdated (const QString &, const QStringList &); - - public slots: - - void updateUserSetting (const QString &, const QStringList &); - }; -} -#endif // CSMSETTINGS_SETTINGMANAGER_HPP diff --git a/apps/opencs/model/settings/usersettings.cpp b/apps/opencs/model/settings/usersettings.cpp index 178104982a..7e65cb2702 100644 --- a/apps/opencs/model/settings/usersettings.cpp +++ b/apps/opencs/model/settings/usersettings.cpp @@ -42,7 +42,7 @@ CSMSettings::UserSettings::UserSettings() assert(!mUserSettingsInstance); mUserSettingsInstance = this; - mSettings = 0; + mSettingDefinitions = 0; mReadWriteMessage = QObject::tr("
Could not open or create file for \ writing

Please make sure you have the right\ @@ -55,6 +55,31 @@ CSMSettings::UserSettings::UserSettings() buildSettingModelDefaults(); } +void CSMSettings::UserSettings::addDefinitions () +{ + foreach (const QString &key, mSettingDefinitions->allKeys()) + { + QStringList names = key.split('/'); + + Setting *setting = findSetting (names.at(0), names.at(1)); + + if (!setting) + { + qWarning() << "Found definitions for undeclared setting " + << names.at(0) << "/" << names.at(1); + removeSetting (names.at(0), names.at(1)); + continue; + } + + QStringList values = mSettingDefinitions->value (key).toStringList(); + + if (values.isEmpty()) + values.append (setting->defaultValues()); + + setting->setDefinedValues (values); + } +} + void CSMSettings::UserSettings::buildSettingModelDefaults() { QString section = "Window Size"; @@ -355,22 +380,19 @@ void CSMSettings::UserSettings::loadSettings (const QString &fileName) QSettings::setPath (QSettings::IniFormat, QSettings::SystemScope, otherFilePath); - if (mSettings) - delete mSettings; - - mSettings = new QSettings + mSettingDefinitions = new QSettings (QSettings::IniFormat, QSettings::UserScope, "opencs", QString(), this); - addDefinitions (mSettings); + addDefinitions(); } void CSMSettings::UserSettings::saveSettings (const QMap &settingMap) { foreach (const QString &key, settingMap.keys()) - mSettings->setValue (key, settingMap.value (key)); + mSettingDefinitions->setValue (key, settingMap.value (key)); - delete mSettings; + mSettingDefinitions->sync(); } QString CSMSettings::UserSettings::settingValue (const QString &settingKey) @@ -392,3 +414,82 @@ CSMSettings::UserSettings& CSMSettings::UserSettings::instance() assert(mUserSettingsInstance); return *mUserSettingsInstance; } + +void CSMSettings::UserSettings::updateUserSetting(const QString &settingKey, + const QStringList &list) +{ + QStringList names = settingKey.split('/'); + + Setting *setting = findSetting (names.at(0), names.at(1)); + + setting->setDefinedValues (list); + + emit userSettingUpdated (settingKey, list); +} + +CSMSettings::Setting *CSMSettings::UserSettings::findSetting + (const QString &pageName, const QString &settingName) +{ + foreach (Setting *setting, mSettings) + { + if (setting->name() == settingName) + { + if (setting->page() == pageName) + return setting; + } + } + return 0; +} + +void CSMSettings::UserSettings::removeSetting + (const QString &pageName, const QString &settingName) +{ + if (mSettings.isEmpty()) + return; + + QList ::iterator removeIterator = mSettings.begin(); + + while (removeIterator != mSettings.end()) + { + if ((*removeIterator)->name() == settingName) + { + if ((*removeIterator)->page() == pageName) + { + mSettings.erase (removeIterator); + break; + } + } + removeIterator++; + } +} + + +CSMSettings::SettingPageMap CSMSettings::UserSettings::settingPageMap() const +{ + SettingPageMap pageMap; + + foreach (Setting *setting, mSettings) + pageMap[setting->page()].append (setting); + + return pageMap; +} + +CSMSettings::Setting *CSMSettings::UserSettings::createSetting + (CSMSettings::SettingType typ, const QString &page, const QString &name) +{ + //get list of all settings for the current setting name + if (findSetting (page, name)) + { + qWarning() << "Duplicate declaration encountered: " + << (name + '/' + page); + return 0; + } + + Setting *setting = new Setting (typ, name, page); + + + //add declaration to the model + mSettings.append (setting); + + return setting; +} diff --git a/apps/opencs/model/settings/usersettings.hpp b/apps/opencs/model/settings/usersettings.hpp index 826bb6d6b5..509c06bfa6 100644 --- a/apps/opencs/model/settings/usersettings.hpp +++ b/apps/opencs/model/settings/usersettings.hpp @@ -7,8 +7,7 @@ #include #include - -#include "settingmanager.hpp" +#include "support.hpp" #ifndef Q_MOC_RUN #include @@ -22,7 +21,10 @@ class QSettings; namespace CSMSettings { - class UserSettings: public SettingManager + class Setting; + typedef QMap > SettingPageMap; + + class UserSettings: public QObject { Q_OBJECT @@ -32,7 +34,8 @@ namespace CSMSettings { QString mReadOnlyMessage; QString mReadWriteMessage; - QSettings *mSettings; + QSettings *mSettingDefinitions; + QList mSettings; public: @@ -53,13 +56,38 @@ namespace CSMSettings { QString settingValue (const QString &settingKey); + ///retrieve a setting object from a given page and setting name + Setting *findSetting + (const QString &pageName, const QString &settingName = QString()); + + ///remove a setting from the list + void removeSetting + (const QString &pageName, const QString &settingName); + + ///Retreive a map of the settings, keyed by page name + SettingPageMap settingPageMap() const; + private: + ///add definitions to the settings specified in the page map + void addDefinitions(); + void buildSettingModelDefaults(); void displayFileErrorMessage(const QString &userpath, const QString &globalpath, const QString &localpath) const; + ///add a new setting to the model and return it + Setting *createSetting (CSMSettings::SettingType typ, + const QString &page, const QString &name); + + signals: + + void userSettingUpdated (const QString &, const QStringList &); + + public slots: + + void updateUserSetting (const QString &, const QStringList &); }; } #endif // USERSETTINGS_HPP diff --git a/apps/opencs/view/doc/view.cpp b/apps/opencs/view/doc/view.cpp index acb272553e..95ab6ca279 100644 --- a/apps/opencs/view/doc/view.cpp +++ b/apps/opencs/view/doc/view.cpp @@ -236,10 +236,10 @@ CSVDoc::View::View (ViewManager& viewManager, CSMDoc::Document *document, int to mViewTotal (totalViews) { QString width = CSMSettings::UserSettings::instance().settingValue - ("Window Size.Width"); + ("Window Size/Width"); QString height = CSMSettings::UserSettings::instance().settingValue - ("Window Size.Height"); + ("Window Size/Height"); resize (width.toInt(), height.toInt()); diff --git a/apps/opencs/view/settings/settingwindow.hpp b/apps/opencs/view/settings/settingwindow.hpp index 35ae4c068c..8354ced7f5 100644 --- a/apps/opencs/view/settings/settingwindow.hpp +++ b/apps/opencs/view/settings/settingwindow.hpp @@ -8,7 +8,7 @@ namespace CSMSettings { class Setting; - class SettingManager; + class UserSettings; } namespace CSVSettings { @@ -23,13 +23,13 @@ namespace CSVSettings { Q_OBJECT PageList mPages; - CSMSettings::SettingManager *mModel; + CSMSettings::UserSettings *mModel; public: explicit SettingWindow(QWidget *parent = 0); View *findView (const QString &pageName, const QString &setting); - void setModel (CSMSettings::SettingManager &model) { mModel = &model; } + void setModel (CSMSettings::UserSettings &model) { mModel = &model; } protected: diff --git a/apps/opencs/view/world/datadisplaydelegate.cpp b/apps/opencs/view/world/datadisplaydelegate.cpp index c3ec68b527..31ec18d52e 100644 --- a/apps/opencs/view/world/datadisplaydelegate.cpp +++ b/apps/opencs/view/world/datadisplaydelegate.cpp @@ -7,18 +7,19 @@ CSVWorld::DataDisplayDelegate::DataDisplayDelegate(const ValueList &values, const IconList &icons, QUndoStack &undoStack, - const QString &settingKey, + const QString &pageName, + const QString &settingName, QObject *parent) : EnumDelegate (values, undoStack, parent), mDisplayMode (Mode_TextOnly), mIcons (icons), mIconSize (QSize(16, 16)), mIconLeftOffset(3), - mTextLeftOffset(8), mSettingKey (settingKey) + mTextLeftOffset(8), mSettingKey (pageName + '/' + settingName) { mTextAlignment.setAlignment (Qt::AlignLeft | Qt::AlignVCenter ); buildPixmaps(); QString value = - CSMSettings::UserSettings::instance().settingValue (settingKey); + CSMSettings::UserSettings::instance().settingValue (mSettingKey); updateDisplayMode(value); } @@ -140,7 +141,7 @@ CSVWorld::CommandDelegate *CSVWorld::DataDisplayDelegateFactory::makeDelegate (Q QObject *parent) const { - return new DataDisplayDelegate (mValues, mIcons, undoStack, "", parent); + return new DataDisplayDelegate (mValues, mIcons, undoStack, "", "", parent); } diff --git a/apps/opencs/view/world/datadisplaydelegate.hpp b/apps/opencs/view/world/datadisplaydelegate.hpp index f11c4a2b9e..ef453c58f2 100755 --- a/apps/opencs/view/world/datadisplaydelegate.hpp +++ b/apps/opencs/view/world/datadisplaydelegate.hpp @@ -41,7 +41,8 @@ namespace CSVWorld explicit DataDisplayDelegate (const ValueList & values, const IconList & icons, QUndoStack& undoStack, - const QString &settingKey, + const QString &pageName, + const QString &settingName, QObject *parent); ~DataDisplayDelegate(); diff --git a/apps/opencs/view/world/idtypedelegate.cpp b/apps/opencs/view/world/idtypedelegate.cpp index 485ca57ac9..6b4d442f30 100755 --- a/apps/opencs/view/world/idtypedelegate.cpp +++ b/apps/opencs/view/world/idtypedelegate.cpp @@ -5,7 +5,7 @@ CSVWorld::IdTypeDelegate::IdTypeDelegate (const ValueList &values, const IconList &icons, QUndoStack& undoStack, QObject *parent) : DataDisplayDelegate (values, icons, undoStack, - "Display Format.Referenceable ID Type Display", + "Display Format", "Referenceable ID Type Display", parent) {} diff --git a/apps/opencs/view/world/recordstatusdelegate.cpp b/apps/opencs/view/world/recordstatusdelegate.cpp index 206adbdd7e..4fe7031ce2 100644 --- a/apps/opencs/view/world/recordstatusdelegate.cpp +++ b/apps/opencs/view/world/recordstatusdelegate.cpp @@ -11,7 +11,7 @@ CSVWorld::RecordStatusDelegate::RecordStatusDelegate(const ValueList& values, const IconList & icons, QUndoStack &undoStack, QObject *parent) : DataDisplayDelegate (values, icons, undoStack, - "Display Format.Record Status Display", + "Display Format", "Record Status Display", parent) {} diff --git a/files/opencs.conf b/files/opencs.conf deleted file mode 100644 index 3faac7c8e8..0000000000 --- a/files/opencs.conf +++ /dev/null @@ -1,5 +0,0 @@ -[Editor] -Record Status Display = Icon and Text -[Window Size] -Width = 640 -Height = 480 diff --git a/files/opencs.ini b/files/opencs.ini new file mode 100644 index 0000000000..065f11a883 --- /dev/null +++ b/files/opencs.ini @@ -0,0 +1,7 @@ +[Display%20Format] +Record%20Status%20Display=Icon Only +Referenceable%20ID%20Type%20Display=Text Only + +[Window%20Size] +Height=900 +Width=1440 From d2beb814e75a59e7200e39888c6a008847ab69aa Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 6 May 2014 18:05:53 +0200 Subject: [PATCH 031/176] Remove superfluous attack phrases (already done by startCombat) --- apps/openmw/mwmechanics/mechanicsmanagerimp.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp index e69f39a194..dc04f92d43 100644 --- a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp +++ b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp @@ -885,8 +885,6 @@ namespace MWMechanics // TODO: Add more messages if (type == OT_Theft) MWBase::Environment::get().getDialogueManager()->say(*it1, "thief"); - else if (type == OT_Assault) - MWBase::Environment::get().getDialogueManager()->say(*it1, "attack"); // Will other witnesses paticipate in crime if ( it1->getClass().getCreatureStats(*it1).getAiSetting(CreatureStats::AI_Alarm).getBase() >= alarm From 1c8c26072dc74d916000dafe4fd589b1158009a6 Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 6 May 2014 18:23:17 +0200 Subject: [PATCH 032/176] Crime and self defense fixes - NPCs should still shout messages such as "thief" even if they did not report the crime - Fixed self defense for NPCs (they no longer attack the player when they were attacked by a non-player actor) - Fixed self defense for creatures (Fixes #1203) --- apps/openmw/mwclass/creature.cpp | 6 +++ apps/openmw/mwclass/npc.cpp | 2 +- apps/openmw/mwmechanics/actors.cpp | 6 --- apps/openmw/mwmechanics/aisequence.hpp | 1 + .../mwmechanics/mechanicsmanagerimp.cpp | 37 +++++++++++++------ 5 files changed, 33 insertions(+), 19 deletions(-) diff --git a/apps/openmw/mwclass/creature.cpp b/apps/openmw/mwclass/creature.cpp index 94238e6d53..4c6ab1c75b 100644 --- a/apps/openmw/mwclass/creature.cpp +++ b/apps/openmw/mwclass/creature.cpp @@ -337,6 +337,12 @@ namespace MWClass { // NOTE: 'object' and/or 'attacker' may be empty. + getCreatureStats(ptr).setAttacked(true); + + // Self defense + if (!attacker.isEmpty() && ptr.getClass().getCreatureStats(ptr).getAiSetting(MWMechanics::CreatureStats::AI_Fight).getModified() < 80) + MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, attacker); + if(!successful) { // TODO: Handle HitAttemptOnMe script function diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index 5222eac443..6a96c955f4 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -621,7 +621,7 @@ namespace MWClass // NOTE: 'object' and/or 'attacker' may be empty. // Attacking peaceful NPCs is a crime - if (!attacker.isEmpty() && ptr.getClass().isNpc() && ptr.getClass().getCreatureStats(ptr).getAiSetting(MWMechanics::CreatureStats::AI_Fight).getModified() <= 30) + if (!attacker.isEmpty() && ptr.getClass().getCreatureStats(ptr).getAiSetting(MWMechanics::CreatureStats::AI_Fight).getModified() <= 30) MWBase::Environment::get().getMechanicsManager()->commitCrime(attacker, ptr, MWBase::MechanicsManager::OT_Assault); getCreatureStats(ptr).setAttacked(true); diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index c3957f72f2..295f00d216 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -788,12 +788,6 @@ namespace MWMechanics } } } - // if I didn't report a crime was I attacked? - // TODO: this is incorrect, getAttacked also triggers if attacked by other non-player actors. - else if (creatureStats.getAttacked() && !creatureStats.isHostile()) - { - MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, player); - } } } diff --git a/apps/openmw/mwmechanics/aisequence.hpp b/apps/openmw/mwmechanics/aisequence.hpp index 614eb4154d..37e0c7f17e 100644 --- a/apps/openmw/mwmechanics/aisequence.hpp +++ b/apps/openmw/mwmechanics/aisequence.hpp @@ -64,6 +64,7 @@ namespace MWMechanics void stack (const AiPackage& package, const MWWorld::Ptr& actor); ///< Add \a package to the front of the sequence (suspends current package) + /// @param actor The actor that owns this AiSequence void queue (const AiPackage& package); ///< Add \a package to the end of the sequence (executed after all other packages have been diff --git a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp index dc04f92d43..5381af8da7 100644 --- a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp +++ b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp @@ -854,27 +854,45 @@ namespace MWMechanics // Innocent until proven guilty bool reported = false; - // Find all the NPCs within the alarm radius + // Find all the actors within the alarm radius std::vector neighbors; mActors.getObjectsInRange(Ogre::Vector3(ptr.getRefData().getPosition().pos), esmStore.get().find("fAlarmRadius")->getInt(), neighbors); - // Find an actor who witnessed the crime + int id = MWBase::Environment::get().getWorld()->getPlayer().getNewCrimeId(); + + // Find actors who witnessed the crime for (std::vector::iterator it = neighbors.begin(); it != neighbors.end(); ++it) { - if ( *it == ptr - || !it->getClass().isNpc()) continue; // not the player and is an NPC + if (*it == ptr) continue; // not the player // Was the crime seen? - if ( ( MWBase::Environment::get().getWorld()->getLOS(ptr, *it) && awarenessCheck(ptr, *it) ) || - type == OT_Assault ) + if (MWBase::Environment::get().getWorld()->getLOS(ptr, *it) && awarenessCheck(ptr, *it) ) { + // TODO: Add more messages + if (type == OT_Theft) + MWBase::Environment::get().getDialogueManager()->say(*it, "thief"); + + if (*it == victim) + { + // Self-defense + // The victim is aware of the criminal/assailant. If being assaulted, fight back now + // (regardless of whether the assault is reported or not) + // This applies to both NPCs and creatures + + // ... except if this is a guard: then the player is given a chance to pay a fine / go to jail instead + if (type == OT_Assault && !ptr.getClass().isClass(ptr, "guard")) + MWBase::Environment::get().getMechanicsManager()->startCombat(victim, ptr); + } + + // Crime reporting only applies to NPCs + if (!it->getClass().isNpc()) + continue; // Will the witness report the crime? if (it->getClass().getCreatureStats(*it).getAiSetting(CreatureStats::AI_Alarm).getBase() >= alarm) { reported = true; - int id = MWBase::Environment::get().getWorld()->getPlayer().getNewCrimeId(); // Tell everyone, including yourself for (std::vector::iterator it1 = neighbors.begin(); it1 != neighbors.end(); ++it1) @@ -882,10 +900,6 @@ namespace MWMechanics if ( *it1 == ptr || !it1->getClass().isNpc()) continue; // not the player and is an NPC - // TODO: Add more messages - if (type == OT_Theft) - MWBase::Environment::get().getDialogueManager()->say(*it1, "thief"); - // Will other witnesses paticipate in crime if ( it1->getClass().getCreatureStats(*it1).getAiSetting(CreatureStats::AI_Alarm).getBase() >= alarm || type == OT_Assault ) @@ -896,7 +910,6 @@ namespace MWMechanics // Mark as Alarmed for dialogue it1->getClass().getCreatureStats(*it1).setAlarmed(true); } - break; // Someone saw the crime and everyone has been told } } } From 01810f24b04b60e5c38262881d8df0f85bf89045 Mon Sep 17 00:00:00 2001 From: mrcheko Date: Tue, 6 May 2014 23:29:39 +0400 Subject: [PATCH 033/176] A* misses 1st closest node fix --- apps/openmw/mwmechanics/pathgrid.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/apps/openmw/mwmechanics/pathgrid.cpp b/apps/openmw/mwmechanics/pathgrid.cpp index 82d815d681..c3fa0a662e 100644 --- a/apps/openmw/mwmechanics/pathgrid.cpp +++ b/apps/openmw/mwmechanics/pathgrid.cpp @@ -328,6 +328,12 @@ namespace MWMechanics path.push_front(pt); current = graphParent[current]; } + + // add first node to path explicitly + ESM::Pathgrid::Point pt = mPathgrid->mPoints[start]; + pt.mX += xCell; + pt.mY += yCell; + path.push_front(pt); return path; } } From 8fb96e1be32817ca506b084fe5611eb54effeb78 Mon Sep 17 00:00:00 2001 From: graffy76 Date: Tue, 6 May 2014 19:22:45 -0500 Subject: [PATCH 034/176] Removed error code for missing opencs.ini files. --- apps/opencs/model/settings/usersettings.cpp | 8 ++++---- apps/opencs/model/settings/usersettings.hpp | 3 --- apps/opencs/view/settings/dialog.cpp | 1 + 3 files changed, 5 insertions(+), 7 deletions(-) diff --git a/apps/opencs/model/settings/usersettings.cpp b/apps/opencs/model/settings/usersettings.cpp index 7e65cb2702..e26b1de5ca 100644 --- a/apps/opencs/model/settings/usersettings.cpp +++ b/apps/opencs/model/settings/usersettings.cpp @@ -318,7 +318,7 @@ CSMSettings::UserSettings::~UserSettings() { mUserSettingsInstance = 0; } - +/* void CSMSettings::UserSettings::displayFileErrorMessage (const QString &userpath, const QString &globalpath, @@ -343,7 +343,7 @@ void CSMSettings::UserSettings::displayFileErrorMessage msgBox.setText (mReadWriteMessage + message); msgBox.exec(); } - +*/ void CSMSettings::UserSettings::loadSettings (const QString &fileName) { QString userFilePath = QString::fromUtf8 @@ -366,14 +366,14 @@ void CSMSettings::UserSettings::loadSettings (const QString &fileName) isSystem = QFile (localFilePath + fileName).exists(); otherFilePath = localFilePath; } - +/* //error condition - notify and return if (!isUser || !isSystem) { displayFileErrorMessage (userFilePath, globalFilePath, localFilePath); return; } - +*/ QSettings::setPath (QSettings::IniFormat, QSettings::UserScope, userFilePath); diff --git a/apps/opencs/model/settings/usersettings.hpp b/apps/opencs/model/settings/usersettings.hpp index 509c06bfa6..7bb15e598e 100644 --- a/apps/opencs/model/settings/usersettings.hpp +++ b/apps/opencs/model/settings/usersettings.hpp @@ -73,9 +73,6 @@ namespace CSMSettings { void addDefinitions(); void buildSettingModelDefaults(); - void displayFileErrorMessage(const QString &userpath, - const QString &globalpath, - const QString &localpath) const; ///add a new setting to the model and return it Setting *createSetting (CSMSettings::SettingType typ, diff --git a/apps/opencs/view/settings/dialog.cpp b/apps/opencs/view/settings/dialog.cpp index 3ed4d3b091..32fc7a46ae 100644 --- a/apps/opencs/view/settings/dialog.cpp +++ b/apps/opencs/view/settings/dialog.cpp @@ -123,6 +123,7 @@ void CSVSettings::Dialog::show() { if (pages().isEmpty()) buildPages(); + QPoint screenCenter = QApplication::desktop()->screenGeometry().center(); move (screenCenter - geometry().center()); From e47e3de3d2b1cf4a42feac8c85af9b8a0545114b Mon Sep 17 00:00:00 2001 From: graffy76 Date: Tue, 6 May 2014 21:58:50 -0500 Subject: [PATCH 035/176] Removed unneeded includes, cleaned up code, added comments --- apps/opencs/model/settings/connector.hpp | 18 +++++- apps/opencs/model/settings/setting.hpp | 16 +++-- apps/opencs/model/settings/support.hpp | 34 +++------- apps/opencs/model/settings/usersettings.cpp | 64 ++----------------- apps/opencs/model/settings/usersettings.hpp | 4 +- apps/opencs/view/settings/dialog.cpp | 13 ---- apps/opencs/view/settings/dialog.hpp | 1 - apps/opencs/view/settings/frame.hpp | 2 + apps/opencs/view/settings/page.hpp | 2 +- apps/opencs/view/settings/rangeview.cpp | 3 - apps/opencs/view/settings/rangeview.hpp | 6 ++ .../view/settings/resizeablestackedwidget.hpp | 2 + apps/opencs/view/settings/settingwindow.hpp | 8 +++ apps/opencs/view/settings/spinbox.cpp | 3 +- apps/opencs/view/settings/spinbox.hpp | 11 +++- apps/opencs/view/settings/textview.hpp | 1 + apps/opencs/view/settings/view.cpp | 21 +++--- apps/opencs/view/settings/view.hpp | 5 -- 18 files changed, 76 insertions(+), 138 deletions(-) diff --git a/apps/opencs/model/settings/connector.hpp b/apps/opencs/model/settings/connector.hpp index da4c36d44c..aaf9936d54 100644 --- a/apps/opencs/model/settings/connector.hpp +++ b/apps/opencs/model/settings/connector.hpp @@ -20,34 +20,46 @@ namespace CSMSettings { CSVSettings::View *mMasterView; - //map using the view pointer as a key to it's index value + ///map using the view pointer as a key to it's index value QList mSlaveViews; - //list of proxy values for each master value. - //value list order is indexed to the master value index. + ///list of proxy values for each master value. + ///value list order is indexed to the master value index. QMap < QString, QList > mProxyListMap; public: explicit Connector(CSVSettings::View *master, QObject *parent = 0); + ///Set the view which acts as a proxy for other setting views void setMasterView (CSVSettings::View *view); + + ///Add a view to be updated / update to the master void addSlaveView (CSVSettings::View *view, QList &masterProxyValues); private: + ///loosely matches lists of proxy values across registered slaves + ///against a proxy value list for a given master value bool proxyListsMatch (const QList &list1, const QList &list2) const; + ///loosely matches two string lists bool stringListsMatch (const QStringList &list1, const QStringList &list2) const; + ///retrieves current values of registered slave views QList getSlaveViewValues() const; public slots: + ///updates slave views with proxy values associated with current + ///master value void slotUpdateSlaves() const; + + ///updates master value associated with the currently selected + ///slave values, if applicable. void slotUpdateMaster() const; }; } diff --git a/apps/opencs/model/settings/setting.hpp b/apps/opencs/model/settings/setting.hpp index cf5dd2a06c..89d6cc2c48 100644 --- a/apps/opencs/model/settings/setting.hpp +++ b/apps/opencs/model/settings/setting.hpp @@ -7,11 +7,17 @@ namespace CSMSettings { - //Maps setting id ("page.name") to a list of corresponding proxy values. - //Order of proxy value stringlists corresponds to order of master proxy's - //values in it's declared value list + //QString is the setting id in the form of "page/name" + //QList is a list of stringlists of proxy values. + //Order is important! Proxy stringlists are matched against + //master values by their position in the QList. typedef QMap > ProxyValueMap; + ///Setting class is the interface for the User Settings. It contains + ///a great deal of boiler plate to provide the core API functions, as + ///well as the property() functions which use enumeration to be iterable. + ///This makes the Setting class capable of being manipulated by script. + ///See CSMSettings::support.hpp for enumerations / string values. class Setting { QList mProperties; @@ -19,10 +25,6 @@ namespace CSMSettings bool mIsEditorSetting; - //QString is the setting id in the form of "page.name" - //QList is a list of stringlists of proxy values. - //Order is important! Proxy stringlists are matched against - //master values by their position in the QList. ProxyValueMap mProxies; public: diff --git a/apps/opencs/model/settings/support.hpp b/apps/opencs/model/settings/support.hpp index d65de2b91a..229e293b8b 100644 --- a/apps/opencs/model/settings/support.hpp +++ b/apps/opencs/model/settings/support.hpp @@ -7,22 +7,10 @@ #include #include -//Typedefs -namespace CSMSettings -{ - // Definition / Declaration model typedefs - // "Pair" = Setting name and specific data - // "ListItem" = Page name and associated setting pair - - typedef QPair StringPair; - typedef QPair StringListPair; - typedef QList StringListPairs; - -} - //Enums namespace CSMSettings { + ///Enumerated properties for scripting enum SettingProperty { Property_Name = 0, @@ -55,6 +43,7 @@ namespace CSMSettings Property_Proxies = 25 }; + ///Basic setting widget types. enum SettingType { /* @@ -82,16 +71,11 @@ namespace CSMSettings Type_Undefined = 40 }; - enum MergeMethod - { - Merge_Accept, - Merge_Ignore, - Merge_Overwrite - }; } namespace CSVSettings { + ///Categorical view types which encompass the setting widget types enum ViewType { ViewType_Boolean = 0, @@ -100,18 +84,12 @@ namespace CSVSettings ViewType_Text = 3, ViewType_Undefined = 4 }; - - enum Alignment - { - Align_Left = Qt::AlignLeft, - Align_Center = Qt::AlignHCenter, - Align_Right = Qt::AlignRight - }; } namespace CSMSettings { + ///used to construct default settings in the Setting class struct PropertyDefaultValues { int id; @@ -119,6 +97,9 @@ namespace CSMSettings QVariant value; }; + ///strings which correspond to setting values. These strings represent + ///the script language keywords which would be used to declare setting + ///views for 3rd party addons const QString sPropertyNames[] = { "name", "page", "setting_type", "is_multi_value", @@ -129,6 +110,7 @@ namespace CSMSettings "defaults", "declarations", "definitions", "proxies" }; + ///Default values for a setting. Used in setting creation. const QString sPropertyDefaults[] = { "", //name diff --git a/apps/opencs/model/settings/usersettings.cpp b/apps/opencs/model/settings/usersettings.cpp index e26b1de5ca..8d71dbe822 100644 --- a/apps/opencs/model/settings/usersettings.cpp +++ b/apps/opencs/model/settings/usersettings.cpp @@ -1,16 +1,7 @@ #include "usersettings.hpp" -#include -#include -#include -#include -#include -#include -#include #include - #include -#include #include #include @@ -44,14 +35,6 @@ CSMSettings::UserSettings::UserSettings() mSettingDefinitions = 0; - mReadWriteMessage = QObject::tr("
Could not open or create file for \ - writing

Please make sure you have the right\ - permissions and try again.
"); - - mReadOnlyMessage = QObject::tr("
Could not open file for \ - reading

Please make sure you have the \ - right permissions and try again.
"); - buildSettingModelDefaults(); } @@ -318,32 +301,7 @@ CSMSettings::UserSettings::~UserSettings() { mUserSettingsInstance = 0; } -/* -void CSMSettings::UserSettings::displayFileErrorMessage - (const QString &userpath, - const QString &globalpath, - const QString &localpath) const -{ - QString message = QObject::tr("
An error was encountered loading \ - user settings files.

One or several files could not \ - be read. This may be caused by a missing configuration file, \ - incorrect file permissions or a corrupted installation of \ - OpenCS.
"); - message += QObject::tr("
Global filepath: ") + globalpath; - message += QObject::tr("
Local filepath: ") + localpath; - message += QObject::tr("
User filepath: ") + userpath; - - QMessageBox msgBox; - - msgBox.setWindowTitle(QObject::tr("OpenCS configuration file I/O error")); - msgBox.setIcon(QMessageBox::Critical); - msgBox.setStandardButtons(QMessageBox::Ok); - - msgBox.setText (mReadWriteMessage + message); - msgBox.exec(); -} -*/ void CSMSettings::UserSettings::loadSettings (const QString &fileName) { QString userFilePath = QString::fromUtf8 @@ -352,28 +310,16 @@ void CSMSettings::UserSettings::loadSettings (const QString &fileName) QString globalFilePath = QString::fromUtf8 (mCfgMgr.getGlobalPath().string().c_str()); - QString localFilePath = QString::fromUtf8 - (mCfgMgr.getLocalPath().string().c_str()); - - bool isUser = QFile (userFilePath + fileName).exists(); - bool isSystem = QFile (globalFilePath + fileName).exists(); - QString otherFilePath = globalFilePath; //test for local only if global fails (uninstalled copy) - if (!isSystem) + if (!QFile (globalFilePath + fileName).exists()) { - isSystem = QFile (localFilePath + fileName).exists(); - otherFilePath = localFilePath; + //if global is invalid, use the local path + otherFilePath = QString::fromUtf8 + (mCfgMgr.getLocalPath().string().c_str()); } -/* - //error condition - notify and return - if (!isUser || !isSystem) - { - displayFileErrorMessage (userFilePath, globalFilePath, localFilePath); - return; - } -*/ + QSettings::setPath (QSettings::IniFormat, QSettings::UserScope, userFilePath); diff --git a/apps/opencs/model/settings/usersettings.hpp b/apps/opencs/model/settings/usersettings.hpp index 7bb15e598e..3ac3487603 100644 --- a/apps/opencs/model/settings/usersettings.hpp +++ b/apps/opencs/model/settings/usersettings.hpp @@ -1,7 +1,7 @@ #ifndef USERSETTINGS_HPP #define USERSETTINGS_HPP -#include +#include #include #include #include @@ -32,8 +32,6 @@ namespace CSMSettings { static UserSettings *mUserSettingsInstance; Files::ConfigurationManager mCfgMgr; - QString mReadOnlyMessage; - QString mReadWriteMessage; QSettings *mSettingDefinitions; QList mSettings; diff --git a/apps/opencs/view/settings/dialog.cpp b/apps/opencs/view/settings/dialog.cpp index 32fc7a46ae..4e7b08aff7 100644 --- a/apps/opencs/view/settings/dialog.cpp +++ b/apps/opencs/view/settings/dialog.cpp @@ -76,22 +76,9 @@ void CSVSettings::Dialog::buildPages() mStackedWidget->addWidget (&dynamic_cast(*(page))); } - addDebugPage(); - resize (mStackedWidget->sizeHint()); } -void CSVSettings::Dialog::addDebugPage() -{ - /* - QTreeView *tree = new QTreeView(); - - //tree->setModel( &CSMSettings::UserSettings::instance().model() ); - - mStackedWidget->addWidget(tree); - new QListWidgetItem ("Standard Item Model", mPageListWidget);*/ -} - void CSVSettings::Dialog::buildPageListWidget (QWidget *centralWidget) { mPageListWidget = new QListWidget (centralWidget); diff --git a/apps/opencs/view/settings/dialog.hpp b/apps/opencs/view/settings/dialog.hpp index 0cfd415acd..b0e12c4615 100644 --- a/apps/opencs/view/settings/dialog.hpp +++ b/apps/opencs/view/settings/dialog.hpp @@ -41,7 +41,6 @@ namespace CSVSettings { void buildPages(); void buildPageListWidget (QWidget *centralWidget); void buildStackedWidget (QWidget *centralWidget); - void addDebugPage(); public slots: diff --git a/apps/opencs/view/settings/frame.hpp b/apps/opencs/view/settings/frame.hpp index 2b52dfd1f4..bbb92f34f7 100644 --- a/apps/opencs/view/settings/frame.hpp +++ b/apps/opencs/view/settings/frame.hpp @@ -44,11 +44,13 @@ namespace CSVSettings void setHLayout() { mIsHorizontal = true; } void setVLayout() { mIsHorizontal = false; } + ///show / hide widgets (when stacked widget page changes) void showWidgets(); void hideWidgets(); private: + ///functions which return the index for the next layout row / column int getNextColumn() const; int getNextRow() const; diff --git a/apps/opencs/view/settings/page.hpp b/apps/opencs/view/settings/page.hpp index 7f24f6a625..877d4bef8a 100644 --- a/apps/opencs/view/settings/page.hpp +++ b/apps/opencs/view/settings/page.hpp @@ -1,7 +1,6 @@ #ifndef CSVSETTINGS_PAGE_HPP #define CSVSETTINGS_PAGE_HPP -#include #include #include #include @@ -40,6 +39,7 @@ namespace CSVSettings ///and returns it. View *findView (const QString &page, const QString &setting) const; + ///returns the list of views associated with the page const QList &views () const { return mViews; } private: diff --git a/apps/opencs/view/settings/rangeview.cpp b/apps/opencs/view/settings/rangeview.cpp index b2701c7bf3..8ae6caca0b 100644 --- a/apps/opencs/view/settings/rangeview.cpp +++ b/apps/opencs/view/settings/rangeview.cpp @@ -1,6 +1,3 @@ -#include -#include -#include #include #include #include diff --git a/apps/opencs/view/settings/rangeview.hpp b/apps/opencs/view/settings/rangeview.hpp index e8d6df88e3..2ab343f1f9 100644 --- a/apps/opencs/view/settings/rangeview.hpp +++ b/apps/opencs/view/settings/rangeview.hpp @@ -21,13 +21,19 @@ namespace CSVSettings Page *parent); protected: + + ///virtual function called through View void updateView (bool signalUpdate = true) const; + ///construct a slider-based view void buildSlider (CSMSettings::Setting *setting); + + ///construct a spinbox-based view void buildSpinBox (CSMSettings::Setting *setting); private slots: + ///responds to valueChanged signals void slotUpdateView (int value); void slotUpdateView (double value); diff --git a/apps/opencs/view/settings/resizeablestackedwidget.hpp b/apps/opencs/view/settings/resizeablestackedwidget.hpp index 5e894d8dfd..2d0c71a23a 100644 --- a/apps/opencs/view/settings/resizeablestackedwidget.hpp +++ b/apps/opencs/view/settings/resizeablestackedwidget.hpp @@ -14,8 +14,10 @@ namespace CSVSettings public: explicit ResizeableStackedWidget(QWidget *parent = 0); + ///add a widget to the stacked widget void addWidget(QWidget* pWidget); + ///called whenever the stacked widget page is changed void changePage (int, int); }; } diff --git a/apps/opencs/view/settings/settingwindow.hpp b/apps/opencs/view/settings/settingwindow.hpp index 8354ced7f5..071f1b45ec 100644 --- a/apps/opencs/view/settings/settingwindow.hpp +++ b/apps/opencs/view/settings/settingwindow.hpp @@ -28,20 +28,28 @@ namespace CSVSettings { public: explicit SettingWindow(QWidget *parent = 0); + ///retrieve a reference to a view based on it's page and setting name View *findView (const QString &pageName, const QString &setting); + + ///set the model the view uses (instance of UserSettings) void setModel (CSMSettings::UserSettings &model) { mModel = &model; } protected: virtual void closeEvent (QCloseEvent *event); + ///construct the pages to be displayed in the dialog void createPages(); + ///return the list of constructed pages const PageList &pages() const { return mPages; } + ///save settings from the GUI to file void saveSettings(); private: + + ///create connections between settings (used for proxy settings) void createConnections (const QList &list); }; } diff --git a/apps/opencs/view/settings/spinbox.cpp b/apps/opencs/view/settings/spinbox.cpp index bfb1663709..4b1447f8f8 100644 --- a/apps/opencs/view/settings/spinbox.cpp +++ b/apps/opencs/view/settings/spinbox.cpp @@ -1,6 +1,5 @@ #include "spinbox.hpp" -#include #include CSVSettings::SpinBox::SpinBox(QWidget *parent) @@ -14,7 +13,7 @@ QString CSVSettings::SpinBox::textFromValue(int val) const if (mValueList.isEmpty()) return QVariant (val).toString(); - QString value = ""; + QString value; if (val < mValueList.size()) value = mValueList.at (val); diff --git a/apps/opencs/view/settings/spinbox.hpp b/apps/opencs/view/settings/spinbox.hpp index f8e59fa05a..e887e8c937 100644 --- a/apps/opencs/view/settings/spinbox.hpp +++ b/apps/opencs/view/settings/spinbox.hpp @@ -16,15 +16,22 @@ namespace CSVSettings public: explicit SpinBox(QWidget *parent = 0); - void setObjectName (const QString &name); - + ///set the value displayed in the spin box void setValue (const QString &value); + + ///set the stringlist that's used as a list of pre-defined values + ///to be displayed as the user scrolls void setValueList (const QStringList &list); + + ///returns the pre-defined value list. const QStringList &valueList() const { return mValueList; } protected: + ///converts an index value to corresponding text to be displayed QString textFromValue (int val) const; + + ///converts a text value to a corresponding index int valueFromText (const QString &text) const; }; } diff --git a/apps/opencs/view/settings/textview.hpp b/apps/opencs/view/settings/textview.hpp index c485e7fcf0..f4cd03d2f6 100644 --- a/apps/opencs/view/settings/textview.hpp +++ b/apps/opencs/view/settings/textview.hpp @@ -20,6 +20,7 @@ namespace CSVSettings protected: + /// virtual function called through View void updateView (bool signalUpdate = true) const; protected slots: diff --git a/apps/opencs/view/settings/view.cpp b/apps/opencs/view/settings/view.cpp index 9e595478d7..c3b33cf84a 100644 --- a/apps/opencs/view/settings/view.cpp +++ b/apps/opencs/view/settings/view.cpp @@ -1,7 +1,8 @@ -#include -#include +#include #include #include +#include +#include #include "view.hpp" #include "../../model/settings/support.hpp" @@ -42,24 +43,22 @@ void CSVSettings::View::buildModel (const CSMSettings::Setting *setting) void CSVSettings::View::buildFixedValueModel (const QStringList &values) { + //fixed value models are simple string list models, since they are read-only mDataModel = new QStringListModel (values, this); } void CSVSettings::View::buildUpdatableValueModel (const QStringList &values) { + //updateable models are standard item models because they support + //replacing entire columns QList itemList; foreach (const QString &value, values) itemList.append (new QStandardItem(value)); -// QSortFilterProxyModel *filter = new QSortFilterProxyModel (this); QStandardItemModel *model = new QStandardItemModel (this); model->appendColumn (itemList); -// filter->setSourceModel (model); - /* filter->setFilterRegExp ("*"); - filter->setFilterKeyColumn (0); - filter->setFilterRole (Qt::DisplayRole);*/ mDataModel = model; } @@ -151,9 +150,6 @@ void CSVSettings::View::setSelectedValues (const QStringList &list, } select (selection); - //push changes to model side - - //update the view if the selection was set from the model side, not by the //user if (doViewUpdate) @@ -192,7 +188,6 @@ bool CSVSettings::View::stringListsMatch ( QList CSVSettings::View::toStandardItemList (const QStringList &list) const { - QList itemList; foreach (const QString &value, list) @@ -212,12 +207,12 @@ QString CSVSettings::View::value (int row) const if (row > -1 && row < mDataModel->rowCount()) return mDataModel->data (mDataModel->index(row, 0)).toString(); - return ""; + return QString(); } int CSVSettings::View::widgetWidth(int characterCount) const { - QString widthToken = QString().fill ('P', characterCount); + QString widthToken = QString().fill ('m', characterCount); QFontMetrics fm (QApplication::font()); return (fm.width (widthToken)); diff --git a/apps/opencs/view/settings/view.hpp b/apps/opencs/view/settings/view.hpp index 4f3af9ae58..5106d8d90f 100644 --- a/apps/opencs/view/settings/view.hpp +++ b/apps/opencs/view/settings/view.hpp @@ -11,8 +11,6 @@ class QGroupBox; class QStringList; class QStandardItem; class QItemSelection; -class QStringListModel; -class QStandardItemModel; class QAbstractItemModel; class QItemSelectionModel; @@ -52,9 +50,6 @@ namespace CSVSettings explicit View (CSMSettings::Setting *setting, Page *parent); - ///Physical frame in which the view UI is contained - void addViewWidget (QWidget *widget, int row = -1, int col = -1) const; - ///Returns the index / row of the passed value, -1 if not found. int currentIndex () const; From 224f5cf7db31532b6acf7b6467b47563de80b10c Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Wed, 7 May 2014 19:14:04 +0200 Subject: [PATCH 036/176] updated changelog --- readme.txt | 80 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 80 insertions(+) diff --git a/readme.txt b/readme.txt index a054626ddb..44f15fbcf8 100644 --- a/readme.txt +++ b/readme.txt @@ -96,6 +96,86 @@ Allowed options: CHANGELOG +0.30.0 + +Bug #416: Extreme shaking can occur during cell transitions while moving +Bug #1003: Province Cyrodiil: Ogre Exception in Stirk +Bug #1071: Crash when given a non-existent content file +Bug #1080: OpenMW allows resting/using a bed while in combat +Bug #1097: Wrong punishment for stealing in Census and Excise Office at the start of a new game +Bug #1098: Unlocked evidence chests should get locked after new evidence is put into them +Bug #1099: NPCs that you attacked still fight you after you went to jail/paid your fine +Bug #1100: Taking items from a corpse is considered stealing +Bug #1126: Some creatures can't get close enough to attack +Bug #1144: Killed creatures seem to die again each time player transitions indoors/outdoors +Bug #1181: loading a saved game does not reset the player control status +Bug #1185: Collision issues in Addamasartus +Bug #1187: Athyn Sarethi mission, rescuing varvur sarethi from the doesnt end the mission +Bug #1189: Crash when entering interior cell "Gnisis, Arvs-Drelen" +Bug #1191: Picking up papers without inventory in new game +Bug #1195: NPCs do not equip torches in certain interiors +Bug #1197: mouse wheel makes things scroll too fast +Bug #1200: door blocked by monsters +Bug #1201: item's magical charges are only refreshed when they are used +Bug #1203: Scribs do not defend themselves +Bug #1204: creatures life is not empty when they are dead +Bug #1205: armor experience does not progress when hits are taken +Bug #1206: blood particules always red. Undeads and mechanicals should have a different one. +Bug #1209: Tarhiel never falls +Bug #1210: journal adding script is ran again after having saved/loaded +Bug #1224: Names of custom classes are not properly handled in save games +Bug #1227: Editor: Fixed case handling for broken localised versions of Morrowind.esm +Bug #1235: Indoors walk stutter +Bug #1236: Aborting intro movie brings up the menu +Bug #1239: NPCs get stuck when walking past each other +Bug #1240: BTB - Settings 14.1 and Health Bar. +Bug #1241: BTB - Character and Khajiit Prejudice +Bug #1248: GUI Weapon icon is changed to hand-to-hand after save load +Bug #1254: Guild ranks do not show in dialogue +Bug #1255: When opening a container and selecting "Take All", the screen flashes blue +Bug #1260: Level Up menu doesn't show image when using a custom class +Bug #1265: Quit Menu Has Misaligned Buttons +Bug #1270: Active weapon icon is not updated when weapon is repaired +Bug #1271: NPC Stuck in hovering "Jumping" animation +Bug #1272: Crash when attempting to load Big City esm file. +Bug #1276: Editor: Dropping a region into the filter of a cell subview fails +Bug #1286: Dialogue topic list clips with window frame +Bug #1291: Saved game: store faction membership +Bug #1293: Pluginless Khajiit Head Pack by ashiraniir makes OpenMW close. +Bug #1294: Pasting in console adds text to end, not at cursor +Bug #1295: Conversation loop when asking about "specific place" in Vivec +Bug #1296: Caius doesn't leave at start of quest "Mehra Milo and the Lost Prophecies" +Bug #1297: Saved game: map markers +Bug #1302: ring_keley script causes vector::_M_range_check exception +Bug #1309: Bug on "You violated the law" dialog +Feature #50: Ranged Combat +Feature #58: Sneaking Skill +Feature #73: Crime and Punishment +Feature #135: Editor: OGRE integration +Feature #541: Editor: Dialogue Sub-Views +Feature #944: Editor: lighting modes +Feature #945: Editor: Camera navigation mode +Feature #953: Trader gold +Feature #1140: AI: summoned creatures +Feature #1142: AI follow: Run stance +Feature #1154: Not all NPCs get aggressive when one is attacked +Feature #1169: Terrain threading +Feature #1172: Loading screen and progress bars during saved/loading game +Feature #1173: Saved Game: include weather state +Feature #1207: Class creation form does not remember +Feature #1220: Editor: Preview Subview +Feature #1223: Saved Game: Local Variables +Feature #1229: Quicksave, quickload, autosave +Feature #1230: Deleting saves +Feature #1233: Bribe gold is placed into NPCs inventory +Feature #1252: Saved Game: quick key bindings +Feature #1273: Editor: Region Map context menu +Feature #1274: Editor: Region Map drag & drop +Feature #1275: Editor: Scene subview drop +Feature #1282: Non-faction member crime recognition. +Feature #1289: NPCs return to default position +Task #941: Remove unused cmake files + 0.29.0 Bug #556: Video soundtrack not played when music volume is set to zero From cd7983adb5f04140e72ad157b03b1eb931293259 Mon Sep 17 00:00:00 2001 From: graffy76 Date: Wed, 7 May 2014 21:59:26 -0500 Subject: [PATCH 037/176] Decoupled setting definitions from the Setting class. QSettings implementation is now fully responsible for managing user settings. --- apps/opencs/model/settings/connector.cpp | 1 + apps/opencs/model/settings/setting.cpp | 10 --- apps/opencs/model/settings/setting.hpp | 3 - apps/opencs/model/settings/usersettings.cpp | 85 +++++++++------------ apps/opencs/model/settings/usersettings.hpp | 17 +++-- apps/opencs/view/settings/dialog.cpp | 3 + apps/opencs/view/settings/settingwindow.cpp | 31 ++++++-- apps/opencs/view/settings/settingwindow.hpp | 3 + apps/opencs/view/settings/view.cpp | 7 +- apps/opencs/view/settings/view.hpp | 2 +- 10 files changed, 83 insertions(+), 79 deletions(-) diff --git a/apps/opencs/model/settings/connector.cpp b/apps/opencs/model/settings/connector.cpp index 05a9ba8f96..5e1d64544d 100644 --- a/apps/opencs/model/settings/connector.cpp +++ b/apps/opencs/model/settings/connector.cpp @@ -81,6 +81,7 @@ void CSMSettings::Connector::slotUpdateMaster() const } QString masterValue = mMasterView->value (masterColumn); + mMasterView->setSelectedValue (masterValue); } diff --git a/apps/opencs/model/settings/setting.cpp b/apps/opencs/model/settings/setting.cpp index 2ef829f865..2f86d4ff83 100644 --- a/apps/opencs/model/settings/setting.cpp +++ b/apps/opencs/model/settings/setting.cpp @@ -77,16 +77,6 @@ QStringList CSMSettings::Setting::declaredValues() const return property (Property_DeclaredValues); } -void CSMSettings::Setting::setDefinedValues (QStringList list) -{ - setProperty (Property_DefinedValues, list); -} - -QStringList CSMSettings::Setting::definedValues() const -{ - return property (Property_DefinedValues); -} - QStringList CSMSettings::Setting::property (SettingProperty prop) const { if (prop >= mProperties.size()) diff --git a/apps/opencs/model/settings/setting.hpp b/apps/opencs/model/settings/setting.hpp index 89d6cc2c48..e40302f009 100644 --- a/apps/opencs/model/settings/setting.hpp +++ b/apps/opencs/model/settings/setting.hpp @@ -44,9 +44,6 @@ namespace CSMSettings void setDeclaredValues (QStringList list); QStringList declaredValues() const; - void setDefinedValues (QStringList list); - QStringList definedValues() const; - void setDefaultValue (int value); void setDefaultValue (double value); void setDefaultValue (const QString &value); diff --git a/apps/opencs/model/settings/usersettings.cpp b/apps/opencs/model/settings/usersettings.cpp index 8d71dbe822..1a91254390 100644 --- a/apps/opencs/model/settings/usersettings.cpp +++ b/apps/opencs/model/settings/usersettings.cpp @@ -38,31 +38,6 @@ CSMSettings::UserSettings::UserSettings() buildSettingModelDefaults(); } -void CSMSettings::UserSettings::addDefinitions () -{ - foreach (const QString &key, mSettingDefinitions->allKeys()) - { - QStringList names = key.split('/'); - - Setting *setting = findSetting (names.at(0), names.at(1)); - - if (!setting) - { - qWarning() << "Found definitions for undeclared setting " - << names.at(0) << "/" << names.at(1); - removeSetting (names.at(0), names.at(1)); - continue; - } - - QStringList values = mSettingDefinitions->value (key).toStringList(); - - if (values.isEmpty()) - values.append (setting->defaultValues()); - - setting->setDefinedValues (values); - } -} - void CSMSettings::UserSettings::buildSettingModelDefaults() { QString section = "Window Size"; @@ -139,13 +114,14 @@ void CSMSettings::UserSettings::buildSettingModelDefaults() * Defined values * * Values which represent the actual, current value of - * a setting. For settings with declared values, this must be one or - * several declared values, as appropriate. + * a setting. For settings with declared values, this must be one + * or several declared values, as appropriate. * - * Proxy values - values the proxy master updates the proxy slave when - * it's own definition is set / changed. These are definitions for - * proxy slave settings, but must match any declared values the proxy - * slave has, if any. + * Proxy values + * Values the proxy master updates the proxy slave when + * it's own definition is set / changed. These are definitions for + * proxy slave settings, but must match any declared values the + * proxy slave has, if any. *******************************************************************/ /* //create setting objects, specifying the basic widget type, @@ -328,31 +304,36 @@ void CSMSettings::UserSettings::loadSettings (const QString &fileName) mSettingDefinitions = new QSettings (QSettings::IniFormat, QSettings::UserScope, "opencs", QString(), this); - - addDefinitions(); } -void CSMSettings::UserSettings::saveSettings - (const QMap &settingMap) +bool CSMSettings::UserSettings::hasSettingDefinitions + (const QString &viewKey) const { - foreach (const QString &key, settingMap.keys()) - mSettingDefinitions->setValue (key, settingMap.value (key)); + return (mSettingDefinitions->contains (viewKey)); +} +void CSMSettings::UserSettings::setDefinitions + (const QString &key, const QStringList &list) +{ + mSettingDefinitions->setValue (key, list); +} + +void CSMSettings::UserSettings::saveDefinitions() const +{ mSettingDefinitions->sync(); } QString CSMSettings::UserSettings::settingValue (const QString &settingKey) { - QStringList names = settingKey.split('/'); + if (!mSettingDefinitions->contains (settingKey)) + return QString(); - Setting *setting = findSetting(names.at(0), names.at(1)); + QStringList defs = mSettingDefinitions->value (settingKey).toStringList(); - if (setting) - { - if (!setting->definedValues().isEmpty()) - return setting->definedValues().at(0); - } - return ""; + if (defs.isEmpty()) + return QString(); + + return defs.at(0); } CSMSettings::UserSettings& CSMSettings::UserSettings::instance() @@ -364,11 +345,7 @@ CSMSettings::UserSettings& CSMSettings::UserSettings::instance() void CSMSettings::UserSettings::updateUserSetting(const QString &settingKey, const QStringList &list) { - QStringList names = settingKey.split('/'); - - Setting *setting = findSetting (names.at(0), names.at(1)); - - setting->setDefinedValues (list); + mSettingDefinitions->setValue (settingKey ,list); emit userSettingUpdated (settingKey, list); } @@ -439,3 +416,11 @@ CSMSettings::Setting *CSMSettings::UserSettings::createSetting return setting; } + +QStringList CSMSettings::UserSettings::definitions (const QString &viewKey) const +{ + if (mSettingDefinitions->contains (viewKey)) + return mSettingDefinitions->value (viewKey).toStringList(); + + return QStringList(); +} diff --git a/apps/opencs/model/settings/usersettings.hpp b/apps/opencs/model/settings/usersettings.hpp index 3ac3487603..830cc8c69f 100644 --- a/apps/opencs/model/settings/usersettings.hpp +++ b/apps/opencs/model/settings/usersettings.hpp @@ -49,8 +49,8 @@ namespace CSMSettings { /// Retrieves the settings file at all three levels (global, local and user). void loadSettings (const QString &fileName); - /// Writes settings to the user's config file path - void saveSettings (const QMap &settingMap); + /// Updates QSettings and syncs with the ini file + void setDefinitions (const QString &key, const QStringList &defs); QString settingValue (const QString &settingKey); @@ -65,10 +65,17 @@ namespace CSMSettings { ///Retreive a map of the settings, keyed by page name SettingPageMap settingPageMap() const; - private: + ///Returns a string list of defined vlaues for the specified setting + ///in "page/name" format. + QStringList definitions (const QString &viewKey) const; - ///add definitions to the settings specified in the page map - void addDefinitions(); + ///Test to indicate whether or not a setting has any definitions + bool hasSettingDefinitions (const QString &viewKey) const; + + ///Save any unsaved changes in the QSettings object + void saveDefinitions() const; + + private: void buildSettingModelDefaults(); diff --git a/apps/opencs/view/settings/dialog.cpp b/apps/opencs/view/settings/dialog.cpp index 4e7b08aff7..56bc1fdfee 100644 --- a/apps/opencs/view/settings/dialog.cpp +++ b/apps/opencs/view/settings/dialog.cpp @@ -109,7 +109,10 @@ void CSVSettings::Dialog::closeEvent (QCloseEvent *event) void CSVSettings::Dialog::show() { if (pages().isEmpty()) + { buildPages(); + setViewValues(); + } QPoint screenCenter = QApplication::desktop()->screenGeometry().center(); diff --git a/apps/opencs/view/settings/settingwindow.cpp b/apps/opencs/view/settings/settingwindow.cpp index aeb652b3b4..7cdf2bded9 100644 --- a/apps/opencs/view/settings/settingwindow.cpp +++ b/apps/opencs/view/settings/settingwindow.cpp @@ -82,6 +82,25 @@ void CSVSettings::SettingWindow::createConnections } } +void CSVSettings::SettingWindow::setViewValues() +{ + //iterate each page and view, setting their definintions + //if they exist in the model + foreach (const Page *page, mPages) + { + foreach (const View *view, page->views()) + { + //testing beforehand prevents overwriting a proxy setting + if (!mModel->hasSettingDefinitions (view->viewKey())) + continue; + + QStringList defs = mModel->definitions (view->viewKey()); + + view->setSelectedValues(defs); + } + } +} + CSVSettings::View *CSVSettings::SettingWindow::findView (const QString &pageName, const QString &setting) { @@ -95,17 +114,19 @@ CSVSettings::View *CSVSettings::SettingWindow::findView void CSVSettings::SettingWindow::saveSettings() { - QMap settingMap; - + //setting the definition in the model automatically syncs with the file foreach (const Page *page, mPages) { foreach (const View *view, page->views()) { - if (view->serializable()) - settingMap[view->viewKey()] = view->selectedValues(); + if (!view->serializable()) + continue; + + mModel->setDefinitions (view->viewKey(), view->selectedValues()); } } - CSMSettings::UserSettings::instance().saveSettings (settingMap); + + mModel->saveDefinitions(); } void CSVSettings::SettingWindow::closeEvent (QCloseEvent *event) diff --git a/apps/opencs/view/settings/settingwindow.hpp b/apps/opencs/view/settings/settingwindow.hpp index 071f1b45ec..2266f130df 100644 --- a/apps/opencs/view/settings/settingwindow.hpp +++ b/apps/opencs/view/settings/settingwindow.hpp @@ -47,6 +47,9 @@ namespace CSVSettings { ///save settings from the GUI to file void saveSettings(); + ///sets the defined values for the views that have been created + void setViewValues(); + private: ///create connections between settings (used for proxy settings) diff --git a/apps/opencs/view/settings/view.cpp b/apps/opencs/view/settings/view.cpp index c3b33cf84a..69109e2b31 100644 --- a/apps/opencs/view/settings/view.cpp +++ b/apps/opencs/view/settings/view.cpp @@ -26,10 +26,7 @@ CSVSettings::View::View(CSMSettings::Setting *setting, void CSVSettings::View::buildModel (const CSMSettings::Setting *setting) { - QStringList values = setting->definedValues(); - - if (values.isEmpty()) - values.append (setting->defaultValues()); + QStringList values = setting->defaultValues(); if (mHasFixedValues) buildFixedValueModel (setting->declaredValues()); @@ -116,7 +113,7 @@ void CSVSettings::View::setSelectedValue (const QString &value, } void CSVSettings::View::setSelectedValues (const QStringList &list, - bool doViewUpdate, bool signalUpdate) + bool doViewUpdate, bool signalUpdate) const { QItemSelection selection; diff --git a/apps/opencs/view/settings/view.hpp b/apps/opencs/view/settings/view.hpp index 5106d8d90f..84ad62759e 100644 --- a/apps/opencs/view/settings/view.hpp +++ b/apps/opencs/view/settings/view.hpp @@ -71,7 +71,7 @@ namespace CSVSettings ///or signaling the view was updatedto avoid viscious cylcing. void setSelectedValues (const QStringList &values, bool updateView = true, - bool signalUpdate = true); + bool signalUpdate = true) const; void setSelectedValue (const QString &value, bool updateView = true, From 205306ee3d9294ace22c46455c195524f447eb97 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Thu, 8 May 2014 12:42:29 +0200 Subject: [PATCH 038/176] changed message passing format from QString to a UniversalId/std::string pair --- apps/opencs/main.cpp | 5 + apps/opencs/model/doc/document.cpp | 10 +- apps/opencs/model/doc/document.hpp | 3 +- apps/opencs/model/doc/operation.cpp | 10 +- apps/opencs/model/doc/operation.hpp | 8 +- apps/opencs/model/doc/savingstages.cpp | 14 +- apps/opencs/model/doc/savingstages.hpp | 18 +- apps/opencs/model/doc/stage.hpp | 6 +- apps/opencs/model/tools/birthsigncheck.cpp | 8 +- apps/opencs/model/tools/birthsigncheck.hpp | 2 +- apps/opencs/model/tools/classcheck.cpp | 25 +- apps/opencs/model/tools/classcheck.hpp | 2 +- apps/opencs/model/tools/factioncheck.cpp | 19 +- apps/opencs/model/tools/factioncheck.hpp | 2 +- apps/opencs/model/tools/mandatoryid.cpp | 5 +- apps/opencs/model/tools/mandatoryid.hpp | 2 +- apps/opencs/model/tools/racecheck.cpp | 20 +- apps/opencs/model/tools/racecheck.hpp | 6 +- .../opencs/model/tools/referenceablecheck.cpp | 488 ++++++------------ .../opencs/model/tools/referenceablecheck.hpp | 75 +-- apps/opencs/model/tools/regioncheck.cpp | 4 +- apps/opencs/model/tools/regioncheck.hpp | 2 +- apps/opencs/model/tools/reportmodel.cpp | 9 +- apps/opencs/model/tools/reportmodel.hpp | 2 +- apps/opencs/model/tools/scriptcheck.cpp | 27 +- apps/opencs/model/tools/scriptcheck.hpp | 4 +- apps/opencs/model/tools/skillcheck.cpp | 8 +- apps/opencs/model/tools/skillcheck.hpp | 2 +- apps/opencs/model/tools/soundcheck.cpp | 4 +- apps/opencs/model/tools/soundcheck.hpp | 2 +- apps/opencs/model/tools/spellcheck.cpp | 6 +- apps/opencs/model/tools/spellcheck.hpp | 2 +- apps/opencs/model/tools/tools.cpp | 10 +- apps/opencs/model/tools/tools.hpp | 3 +- 34 files changed, 316 insertions(+), 497 deletions(-) diff --git a/apps/opencs/main.cpp b/apps/opencs/main.cpp index eded36394a..8f5bfbc12d 100644 --- a/apps/opencs/main.cpp +++ b/apps/opencs/main.cpp @@ -6,11 +6,14 @@ #include #include +#include #include #include +#include "model/world/universalid.hpp" + #ifdef Q_OS_MAC #include #endif @@ -42,6 +45,8 @@ int main(int argc, char *argv[]) { Q_INIT_RESOURCE (resources); + qRegisterMetaType ("CSMWorld::UniversalId"); + OgreInit::OgreInit ogreInit; std::auto_ptr shinyFactory; diff --git a/apps/opencs/model/doc/document.cpp b/apps/opencs/model/doc/document.cpp index 3ef14ee7e5..bbce7fa3f4 100644 --- a/apps/opencs/model/doc/document.cpp +++ b/apps/opencs/model/doc/document.cpp @@ -2288,8 +2288,9 @@ CSMDoc::Document::Document (const Files::ConfigurationManager& configuration, co connect (&mSaving, SIGNAL (progress (int, int, int)), this, SLOT (progress (int, int, int))); connect (&mSaving, SIGNAL (done (int)), this, SLOT (operationDone (int))); - connect (&mSaving, SIGNAL (reportMessage (const QString&, int)), - this, SLOT (reportMessage (const QString&, int))); + connect ( + &mSaving, SIGNAL (reportMessage (const CSMWorld::UniversalId&, const std::string&, int)), + this, SLOT (reportMessage (const CSMWorld::UniversalId&, const std::string&, int))); } CSMDoc::Document::~Document() @@ -2358,10 +2359,11 @@ void CSMDoc::Document::modificationStateChanged (bool clean) emit stateChanged (getState(), this); } -void CSMDoc::Document::reportMessage (const QString& message, int type) +void CSMDoc::Document::reportMessage (const CSMWorld::UniversalId& id, const std::string& message, + int type) { /// \todo find a better way to get these messages to the user. - std::cout << message.toUtf8().constData() << std::endl; + std::cout << message << std::endl; } void CSMDoc::Document::operationDone (int type) diff --git a/apps/opencs/model/doc/document.hpp b/apps/opencs/model/doc/document.hpp index 201fb4342a..33378511bb 100644 --- a/apps/opencs/model/doc/document.hpp +++ b/apps/opencs/model/doc/document.hpp @@ -111,7 +111,8 @@ namespace CSMDoc void modificationStateChanged (bool clean); - void reportMessage (const QString& message, int type); + void reportMessage (const CSMWorld::UniversalId& id, const std::string& message, + int type); void operationDone (int type); diff --git a/apps/opencs/model/doc/operation.cpp b/apps/opencs/model/doc/operation.cpp index d29cc2631b..42a432043c 100644 --- a/apps/opencs/model/doc/operation.cpp +++ b/apps/opencs/model/doc/operation.cpp @@ -6,6 +6,8 @@ #include +#include "../world/universalid.hpp" + #include "state.hpp" #include "stage.hpp" @@ -80,7 +82,7 @@ void CSMDoc::Operation::abort() void CSMDoc::Operation::executeStage() { - std::vector messages; + Stage::Messages messages; while (mCurrentStage!=mStages.end()) { @@ -97,7 +99,7 @@ void CSMDoc::Operation::executeStage() } catch (const std::exception& e) { - emit reportMessage (e.what(), mType); + emit reportMessage (CSMWorld::UniversalId(), e.what(), mType); abort(); } @@ -108,8 +110,8 @@ void CSMDoc::Operation::executeStage() emit progress (mCurrentStepTotal, mTotalSteps ? mTotalSteps : 1, mType); - for (std::vector::const_iterator iter (messages.begin()); iter!=messages.end(); ++iter) - emit reportMessage (iter->c_str(), mType); + for (Stage::Messages::const_iterator iter (messages.begin()); iter!=messages.end(); ++iter) + emit reportMessage (iter->first, iter->second, mType); if (mCurrentStage==mStages.end()) exit(); diff --git a/apps/opencs/model/doc/operation.hpp b/apps/opencs/model/doc/operation.hpp index 316eda78fd..6512838806 100644 --- a/apps/opencs/model/doc/operation.hpp +++ b/apps/opencs/model/doc/operation.hpp @@ -5,6 +5,11 @@ #include +namespace CSMWorld +{ + class UniversalId; +} + namespace CSMDoc { class Stage; @@ -46,7 +51,8 @@ namespace CSMDoc void progress (int current, int max, int type); - void reportMessage (const QString& message, int type); + void reportMessage (const CSMWorld::UniversalId& id, const std::string& message, + int type); void done (int type); diff --git a/apps/opencs/model/doc/savingstages.cpp b/apps/opencs/model/doc/savingstages.cpp index d7df2117d0..eb93d90475 100644 --- a/apps/opencs/model/doc/savingstages.cpp +++ b/apps/opencs/model/doc/savingstages.cpp @@ -23,7 +23,7 @@ int CSMDoc::OpenSaveStage::setup() return 1; } -void CSMDoc::OpenSaveStage::perform (int stage, std::vector& messages) +void CSMDoc::OpenSaveStage::perform (int stage, Messages& messages) { mState.start (mDocument, mProjectFile); @@ -43,7 +43,7 @@ int CSMDoc::WriteHeaderStage::setup() return 1; } -void CSMDoc::WriteHeaderStage::perform (int stage, std::vector& messages) +void CSMDoc::WriteHeaderStage::perform (int stage, Messages& messages) { mState.getWriter().setVersion(); @@ -96,7 +96,7 @@ int CSMDoc::WriteDialogueCollectionStage::setup() return mTopics.getSize(); } -void CSMDoc::WriteDialogueCollectionStage::perform (int stage, std::vector& messages) +void CSMDoc::WriteDialogueCollectionStage::perform (int stage, Messages& messages) { const CSMWorld::Record& topic = mTopics.getRecord (stage); @@ -191,7 +191,7 @@ int CSMDoc::WriteRefIdCollectionStage::setup() return mDocument.getData().getReferenceables().getSize(); } -void CSMDoc::WriteRefIdCollectionStage::perform (int stage, std::vector& messages) +void CSMDoc::WriteRefIdCollectionStage::perform (int stage, Messages& messages) { mDocument.getData().getReferenceables().save (stage, mState.getWriter()); } @@ -204,7 +204,7 @@ CSMDoc::WriteFilterStage::WriteFilterStage (Document& document, SavingState& sta mDocument (document), mScope (scope) {} -void CSMDoc::WriteFilterStage::perform (int stage, std::vector& messages) +void CSMDoc::WriteFilterStage::perform (int stage, Messages& messages) { const CSMWorld::Record& record = mDocument.getData().getFilters().getRecord (stage); @@ -223,7 +223,7 @@ int CSMDoc::CloseSaveStage::setup() return 1; } -void CSMDoc::CloseSaveStage::perform (int stage, std::vector& messages) +void CSMDoc::CloseSaveStage::perform (int stage, Messages& messages) { mState.getStream().close(); @@ -241,7 +241,7 @@ int CSMDoc::FinalSavingStage::setup() return 1; } -void CSMDoc::FinalSavingStage::perform (int stage, std::vector& messages) +void CSMDoc::FinalSavingStage::perform (int stage, Messages& messages) { if (mState.hasError()) { diff --git a/apps/opencs/model/doc/savingstages.hpp b/apps/opencs/model/doc/savingstages.hpp index b8eb0a3b30..c2f0a150a9 100644 --- a/apps/opencs/model/doc/savingstages.hpp +++ b/apps/opencs/model/doc/savingstages.hpp @@ -39,7 +39,7 @@ namespace CSMDoc virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this stage will be appended to \a messages. }; @@ -57,7 +57,7 @@ namespace CSMDoc virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this stage will be appended to \a messages. }; @@ -75,7 +75,7 @@ namespace CSMDoc virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this stage will be appended to \a messages. }; @@ -92,7 +92,7 @@ namespace CSMDoc } template - void WriteCollectionStage::perform (int stage, std::vector& messages) + void WriteCollectionStage::perform (int stage, Messages& messages) { CSMWorld::RecordBase::State state = mCollection.getRecord (stage).mState; @@ -130,7 +130,7 @@ namespace CSMDoc virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this stage will be appended to \a messages. }; @@ -147,7 +147,7 @@ namespace CSMDoc virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this stage will be appended to \a messages. }; @@ -161,7 +161,7 @@ namespace CSMDoc WriteFilterStage (Document& document, SavingState& state, CSMFilter::Filter::Scope scope); - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this stage will be appended to \a messages. }; @@ -177,7 +177,7 @@ namespace CSMDoc virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this stage will be appended to \a messages. }; @@ -193,7 +193,7 @@ namespace CSMDoc virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this stage will be appended to \a messages. }; } diff --git a/apps/opencs/model/doc/stage.hpp b/apps/opencs/model/doc/stage.hpp index 1f96c60b43..ca34c22299 100644 --- a/apps/opencs/model/doc/stage.hpp +++ b/apps/opencs/model/doc/stage.hpp @@ -4,18 +4,22 @@ #include #include +#include "../world/universalid.hpp" + namespace CSMDoc { class Stage { public: + typedef std::vector > Messages; + virtual ~Stage(); virtual int setup() = 0; ///< \return number of steps - virtual void perform (int stage, std::vector& messages) = 0; + virtual void perform (int stage, Messages& messages) = 0; ///< Messages resulting from this stage will be appended to \a messages. }; } diff --git a/apps/opencs/model/tools/birthsigncheck.cpp b/apps/opencs/model/tools/birthsigncheck.cpp index 59c65086ed..db20ce4bcd 100644 --- a/apps/opencs/model/tools/birthsigncheck.cpp +++ b/apps/opencs/model/tools/birthsigncheck.cpp @@ -17,7 +17,7 @@ int CSMTools::BirthsignCheckStage::setup() return mBirthsigns.getSize(); } -void CSMTools::BirthsignCheckStage::perform (int stage, std::vector& messages) +void CSMTools::BirthsignCheckStage::perform (int stage, Messages& messages) { const CSMWorld::Record& record = mBirthsigns.getRecord (stage); @@ -30,13 +30,13 @@ void CSMTools::BirthsignCheckStage::perform (int stage, std::vector // test for empty name, description and texture if (birthsign.mName.empty()) - messages.push_back (id.toString() + "|" + birthsign.mId + " has an empty name"); + messages.push_back (std::make_pair (id, birthsign.mId + " has an empty name")); if (birthsign.mDescription.empty()) - messages.push_back (id.toString() + "|" + birthsign.mId + " has an empty description"); + messages.push_back (std::make_pair (id, birthsign.mId + " has an empty description")); if (birthsign.mTexture.empty()) - messages.push_back (id.toString() + "|" + birthsign.mId + " is missing a texture"); + messages.push_back (std::make_pair (id, birthsign.mId + " is missing a texture")); /// \todo test if the texture exists diff --git a/apps/opencs/model/tools/birthsigncheck.hpp b/apps/opencs/model/tools/birthsigncheck.hpp index bdd65b44ab..1030e5c021 100644 --- a/apps/opencs/model/tools/birthsigncheck.hpp +++ b/apps/opencs/model/tools/birthsigncheck.hpp @@ -21,7 +21,7 @@ namespace CSMTools virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this tage will be appended to \a messages. }; } diff --git a/apps/opencs/model/tools/classcheck.cpp b/apps/opencs/model/tools/classcheck.cpp index 6923b31535..cea4f3a686 100644 --- a/apps/opencs/model/tools/classcheck.cpp +++ b/apps/opencs/model/tools/classcheck.cpp @@ -18,7 +18,7 @@ int CSMTools::ClassCheckStage::setup() return mClasses.getSize(); } -void CSMTools::ClassCheckStage::perform (int stage, std::vector& messages) +void CSMTools::ClassCheckStage::perform (int stage, Messages& messages) { const CSMWorld::Record& record = mClasses.getRecord (stage); @@ -31,10 +31,10 @@ void CSMTools::ClassCheckStage::perform (int stage, std::vector& me // test for empty name and description if (class_.mName.empty()) - messages.push_back (id.toString() + "|" + class_.mId + " has an empty name"); + messages.push_back (std::make_pair (id, class_.mId + " has an empty name")); if (class_.mDescription.empty()) - messages.push_back (id.toString() + "|" + class_.mId + " has an empty description"); + messages.push_back (std::make_pair (id, class_.mId + " has an empty description")); // test for invalid attributes for (int i=0; i<2; ++i) @@ -42,18 +42,14 @@ void CSMTools::ClassCheckStage::perform (int stage, std::vector& me { std::ostringstream stream; - stream << id.toString() << "|Attribute #" << i << " of " << class_.mId << " is not set"; + stream << "Attribute #" << i << " of " << class_.mId << " is not set"; - messages.push_back (stream.str()); + messages.push_back (std::make_pair (id, stream.str())); } if (class_.mData.mAttribute[0]==class_.mData.mAttribute[1] && class_.mData.mAttribute[0]!=-1) { - std::ostringstream stream; - - stream << id.toString() << "|Class lists same attribute twice"; - - messages.push_back (stream.str()); + messages.push_back (std::make_pair (id, "Class lists same attribute twice")); } // test for non-unique skill @@ -66,12 +62,7 @@ void CSMTools::ClassCheckStage::perform (int stage, std::vector& me for (std::map::const_iterator iter (skills.begin()); iter!=skills.end(); ++iter) if (iter->second>1) { - std::ostringstream stream; - - stream - << id.toString() << "|" - << ESM::Skill::indexToId (iter->first) << " is listed more than once"; - - messages.push_back (stream.str()); + messages.push_back (std::make_pair (id, + ESM::Skill::indexToId (iter->first) + " is listed more than once")); } } \ No newline at end of file diff --git a/apps/opencs/model/tools/classcheck.hpp b/apps/opencs/model/tools/classcheck.hpp index 3604b451c5..ec50ba35d1 100644 --- a/apps/opencs/model/tools/classcheck.hpp +++ b/apps/opencs/model/tools/classcheck.hpp @@ -21,7 +21,7 @@ namespace CSMTools virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this tage will be appended to \a messages. }; } diff --git a/apps/opencs/model/tools/factioncheck.cpp b/apps/opencs/model/tools/factioncheck.cpp index c219e56102..42d577163f 100644 --- a/apps/opencs/model/tools/factioncheck.cpp +++ b/apps/opencs/model/tools/factioncheck.cpp @@ -18,7 +18,7 @@ int CSMTools::FactionCheckStage::setup() return mFactions.getSize(); } -void CSMTools::FactionCheckStage::perform (int stage, std::vector& messages) +void CSMTools::FactionCheckStage::perform (int stage, Messages& messages) { const CSMWorld::Record& record = mFactions.getRecord (stage); @@ -31,16 +31,12 @@ void CSMTools::FactionCheckStage::perform (int stage, std::vector& // test for empty name if (faction.mName.empty()) - messages.push_back (id.toString() + "|" + faction.mId + " has an empty name"); + messages.push_back (std::make_pair (id, faction.mId + " has an empty name")); // test for invalid attributes if (faction.mData.mAttribute[0]==faction.mData.mAttribute[1] && faction.mData.mAttribute[0]!=-1) { - std::ostringstream stream; - - stream << id.toString() << "|Faction lists same attribute twice"; - - messages.push_back (stream.str()); + messages.push_back (std::make_pair (id , "Faction lists same attribute twice")); } // test for non-unique skill @@ -53,13 +49,8 @@ void CSMTools::FactionCheckStage::perform (int stage, std::vector& for (std::map::const_iterator iter (skills.begin()); iter!=skills.end(); ++iter) if (iter->second>1) { - std::ostringstream stream; - - stream - << id.toString() << "|" - << ESM::Skill::indexToId (iter->first) << " is listed more than once"; - - messages.push_back (stream.str()); + messages.push_back (std::make_pair (id, + ESM::Skill::indexToId (iter->first) + " is listed more than once")); } /// \todo check data members that can't be edited in the table view diff --git a/apps/opencs/model/tools/factioncheck.hpp b/apps/opencs/model/tools/factioncheck.hpp index 7cd80347db..ccc44e6a92 100644 --- a/apps/opencs/model/tools/factioncheck.hpp +++ b/apps/opencs/model/tools/factioncheck.hpp @@ -21,7 +21,7 @@ namespace CSMTools virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this tage will be appended to \a messages. }; } diff --git a/apps/opencs/model/tools/mandatoryid.cpp b/apps/opencs/model/tools/mandatoryid.cpp index b99abec6d2..5f245dd4d4 100644 --- a/apps/opencs/model/tools/mandatoryid.cpp +++ b/apps/opencs/model/tools/mandatoryid.cpp @@ -15,9 +15,10 @@ int CSMTools::MandatoryIdStage::setup() return mIds.size(); } -void CSMTools::MandatoryIdStage::perform (int stage, std::vector& messages) +void CSMTools::MandatoryIdStage::perform (int stage, Messages& messages) { if (mIdCollection.searchId (mIds.at (stage))==-1 || mIdCollection.getRecord (mIds.at (stage)).isDeleted()) - messages.push_back (mCollectionId.toString() + "|Missing mandatory record: " + mIds.at (stage)); + messages.push_back (std::make_pair (mCollectionId, + "|Missing mandatory record: " + mIds.at (stage))); } \ No newline at end of file diff --git a/apps/opencs/model/tools/mandatoryid.hpp b/apps/opencs/model/tools/mandatoryid.hpp index 5fddf08d32..a8afea62af 100644 --- a/apps/opencs/model/tools/mandatoryid.hpp +++ b/apps/opencs/model/tools/mandatoryid.hpp @@ -30,7 +30,7 @@ namespace CSMTools virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this tage will be appended to \a messages. }; } diff --git a/apps/opencs/model/tools/racecheck.cpp b/apps/opencs/model/tools/racecheck.cpp index 413de5ef01..47aeda1e69 100644 --- a/apps/opencs/model/tools/racecheck.cpp +++ b/apps/opencs/model/tools/racecheck.cpp @@ -7,7 +7,7 @@ #include "../world/universalid.hpp" -void CSMTools::RaceCheckStage::performPerRecord (int stage, std::vector& messages) +void CSMTools::RaceCheckStage::performPerRecord (int stage, Messages& messages) { const CSMWorld::Record& record = mRaces.getRecord (stage); @@ -20,24 +20,24 @@ void CSMTools::RaceCheckStage::performPerRecord (int stage, std::vector& messages) +void CSMTools::RaceCheckStage::performFinal (Messages& messages) { CSMWorld::UniversalId id (CSMWorld::UniversalId::Type_Races); if (!mPlayable) - messages.push_back (id.toString() + "|No playable race"); + messages.push_back (std::make_pair (id, "No playable race")); } CSMTools::RaceCheckStage::RaceCheckStage (const CSMWorld::IdCollection& races) @@ -64,7 +64,7 @@ int CSMTools::RaceCheckStage::setup() return mRaces.getSize()+1; } -void CSMTools::RaceCheckStage::perform (int stage, std::vector& messages) +void CSMTools::RaceCheckStage::perform (int stage, Messages& messages) { if (stage==mRaces.getSize()) performFinal (messages); diff --git a/apps/opencs/model/tools/racecheck.hpp b/apps/opencs/model/tools/racecheck.hpp index ff9948bf6d..c68b283be4 100644 --- a/apps/opencs/model/tools/racecheck.hpp +++ b/apps/opencs/model/tools/racecheck.hpp @@ -15,9 +15,9 @@ namespace CSMTools const CSMWorld::IdCollection& mRaces; bool mPlayable; - void performPerRecord (int stage, std::vector& messages); + void performPerRecord (int stage, Messages& messages); - void performFinal (std::vector& messages); + void performFinal (Messages& messages); public: @@ -26,7 +26,7 @@ namespace CSMTools virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this tage will be appended to \a messages. }; } diff --git a/apps/opencs/model/tools/referenceablecheck.cpp b/apps/opencs/model/tools/referenceablecheck.cpp index dab61bfffa..488081f46f 100644 --- a/apps/opencs/model/tools/referenceablecheck.cpp +++ b/apps/opencs/model/tools/referenceablecheck.cpp @@ -1,7 +1,9 @@ #include "referenceablecheck.hpp" + +#include + #include "../world/record.hpp" #include "../world/universalid.hpp" -#include CSMTools::ReferenceableCheckStage::ReferenceableCheckStage( const CSMWorld::RefIdData& referenceable, const CSMWorld::IdCollection& races, @@ -16,7 +18,7 @@ CSMTools::ReferenceableCheckStage::ReferenceableCheckStage( { } -void CSMTools::ReferenceableCheckStage::perform(int stage, std::vector< std::string >& messages) +void CSMTools::ReferenceableCheckStage::perform (int stage, Messages& messages) { //Checks for books, than, when stage is above mBooksSize goes to other checks, with (stage - PrevSum) as stage. const int bookSize(mReferencables.getBooks().getSize()); @@ -206,11 +208,11 @@ void CSMTools::ReferenceableCheckStage::perform(int stage, std::vector< std::str staticCheck(stage, mReferencables.getStatics(), messages); return; } - + stage -= staticSize; const int creatureSize(mReferencables.getCreatures().getSize()); - + if (stage < creatureSize) { creatureCheck(stage, mReferencables.getCreatures(), messages); @@ -230,7 +232,7 @@ int CSMTools::ReferenceableCheckStage::setup() void CSMTools::ReferenceableCheckStage::bookCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::Book >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -248,7 +250,7 @@ void CSMTools::ReferenceableCheckStage::bookCheck( void CSMTools::ReferenceableCheckStage::activatorCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::Activator >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -262,15 +264,13 @@ void CSMTools::ReferenceableCheckStage::activatorCheck( //Checking for model, IIRC all activators should have a model if (activator.mModel.empty()) - { - messages.push_back(id.toString() + "|" + activator.mId + " has no model"); - } + messages.push_back (std::make_pair (id, activator.mId + " has no model")); } void CSMTools::ReferenceableCheckStage::potionCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::Potion >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -290,7 +290,7 @@ void CSMTools::ReferenceableCheckStage::potionCheck( void CSMTools::ReferenceableCheckStage::apparatusCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::Apparatus >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -310,7 +310,7 @@ void CSMTools::ReferenceableCheckStage::apparatusCheck( void CSMTools::ReferenceableCheckStage::armorCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::Armor >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -326,21 +326,17 @@ void CSMTools::ReferenceableCheckStage::armorCheck( //checking for armor class, armor should have poistive armor class, but 0 is considered legal if (armor.mData.mArmor < 0) - { - messages.push_back(id.toString() + "|" + armor.mId + " has negative armor class"); - } + messages.push_back (std::make_pair (id, armor.mId + " has negative armor class")); //checking for health. Only positive numbers are allowed, or 0 is illegal if (armor.mData.mHealth <= 0) - { - messages.push_back(id.toString() + "|" + armor.mId + " has non positive health"); - } + messages.push_back (std::make_pair (id, armor.mId + " has non positive health")); } void CSMTools::ReferenceableCheckStage::clothingCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::Clothing >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -357,7 +353,7 @@ void CSMTools::ReferenceableCheckStage::clothingCheck( void CSMTools::ReferenceableCheckStage::containerCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::Container >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -371,153 +367,109 @@ void CSMTools::ReferenceableCheckStage::containerCheck( //Checking for model, IIRC all containers should have a model if (container.mModel.empty()) - { - messages.push_back(id.toString() + "|" + container.mId + " has no model"); - } + messages.push_back (std::make_pair (id, container.mId + " has no model")); //Checking for capacity (weight) if (container.mWeight < 0) //0 is allowed - { - messages.push_back(id.toString() + "|" + container.mId + " has negative weight (capacity)"); - } + messages.push_back (std::make_pair (id, + container.mId + " has negative weight (capacity)")); //checking for name if (container.mName.empty()) - { - messages.push_back(id.toString() + "|" + container.mId + " has an empty name"); - } + messages.push_back (std::make_pair (id, container.mId + " has an empty name")); } -void CSMTools::ReferenceableCheckStage::creatureCheck( - int stage, - const CSMWorld::RefIdDataContainer< ESM::Creature >& records, - std::vector< std::string >& messages) +void CSMTools::ReferenceableCheckStage::creatureCheck ( + int stage, const CSMWorld::RefIdDataContainer< ESM::Creature >& records, + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); if (baseRecord.isDeleted()) - { return; - } const ESM::Creature& creature = (dynamic_cast&>(baseRecord)).get(); CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Creature, creature.mId); if (creature.mModel.empty()) - { - messages.push_back(id.toString() + "|" + creature.mId + " has no model"); - } + messages.push_back (std::make_pair (id, creature.mId + " has no model")); if (creature.mName.empty()) - { - messages.push_back(id.toString() + "|" + creature.mId + " has an empty name"); - } + messages.push_back (std::make_pair (id, creature.mId + " has an empty name")); //stats checks if (creature.mData.mLevel < 1) - { - messages.push_back(id.toString() + "|" + creature.mId + " has non-postive level"); - } + messages.push_back (std::make_pair (id, creature.mId + " has non-postive level")); if (creature.mData.mStrength < 0) - { - messages.push_back(id.toString() + "|" + creature.mId + " has negative strength"); - } + messages.push_back (std::make_pair (id, creature.mId + " has negative strength")); if (creature.mData.mIntelligence < 0) - { - messages.push_back(id.toString() + "|" + creature.mId + " has negative intelligence"); - } + messages.push_back (std::make_pair (id, creature.mId + " has negative intelligence")); if (creature.mData.mWillpower < 0) - { - messages.push_back(id.toString() + "|" + creature.mId + " has negative willpower"); - } + messages.push_back (std::make_pair (id, creature.mId + " has negative willpower")); if (creature.mData.mAgility < 0) - { - messages.push_back(id.toString() + "|" + creature.mId + " has negative agility"); - } + messages.push_back (std::make_pair (id, creature.mId + " has negative agility")); if (creature.mData.mSpeed < 0) - { - messages.push_back(id.toString() + "|" + creature.mId + " has negative speed"); - } + messages.push_back (std::make_pair (id, creature.mId + " has negative speed")); if (creature.mData.mEndurance < 0) - { - messages.push_back(id.toString() + "|" + creature.mId + " has negative endurance"); - } + messages.push_back (std::make_pair (id, creature.mId + " has negative endurance")); if (creature.mData.mPersonality < 0) - { - messages.push_back(id.toString() + "|" + creature.mId + " has negative personality"); - } + messages.push_back (std::make_pair (id, creature.mId + " has negative personality")); if (creature.mData.mLuck < 0) - { - messages.push_back(id.toString() + "|" + creature.mId + " has negative luck"); - } + messages.push_back (std::make_pair (id, creature.mId + " has negative luck")); if (creature.mData.mHealth < 0) - { - messages.push_back(id.toString() + "|" + creature.mId + " has negative health"); - } + messages.push_back (std::make_pair (id, creature.mId + " has negative health")); if (creature.mData.mSoul < 0) - { - messages.push_back(id.toString() + "|" + creature.mId + " has negative soul value"); - } + messages.push_back (std::make_pair (id, creature.mId + " has negative soul value")); for (int i = 0; i < 6; ++i) { if (creature.mData.mAttack[i] < 0) { - messages.push_back(id.toString() + "|" + creature.mId + " has negative attack strength"); + messages.push_back (std::make_pair (id, + creature.mId + " has negative attack strength")); break; } } //TODO, find meaning of other values if (creature.mData.mGold < 0) //It seems that this is for gold in merchant creatures - { - messages.push_back(id.toString() + "|" + creature.mId + " has negative gold "); - } + messages.push_back (std::make_pair (id, creature.mId + " has negative gold ")); } void CSMTools::ReferenceableCheckStage::doorCheck( - int stage, - const CSMWorld::RefIdDataContainer< ESM::Door >& records, - std::vector< std::string >& messages) + int stage, const CSMWorld::RefIdDataContainer< ESM::Door >& records, + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); if (baseRecord.isDeleted()) - { return; - } const ESM::Door& Door = (dynamic_cast&>(baseRecord)).get(); CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Door, Door.mId); //usual, name or model if (Door.mName.empty()) - { - messages.push_back(id.toString() + "|" + Door.mId + " has an empty name"); - } + messages.push_back (std::make_pair (id, Door.mId + " has an empty name")); if (Door.mModel.empty()) - { - messages.push_back(id.toString() + "|" + Door.mId + " has no model"); - } - - //TODO, check what static unsigned int sRecordId; is for + messages.push_back (std::make_pair (id, Door.mId + " has no model")); } void CSMTools::ReferenceableCheckStage::ingredientCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::Ingredient >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -535,7 +487,7 @@ void CSMTools::ReferenceableCheckStage::ingredientCheck( void CSMTools::ReferenceableCheckStage::creaturesLevListCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::CreatureLevList >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -553,7 +505,7 @@ void CSMTools::ReferenceableCheckStage::creaturesLevListCheck( void CSMTools::ReferenceableCheckStage::itemLevelledListCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::ItemLevList >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -569,40 +521,33 @@ void CSMTools::ReferenceableCheckStage::itemLevelledListCheck( } void CSMTools::ReferenceableCheckStage::lightCheck( - int stage, - const CSMWorld::RefIdDataContainer< ESM::Light >& records, - std::vector< std::string >& messages) + int stage, const CSMWorld::RefIdDataContainer< ESM::Light >& records, + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); if (baseRecord.isDeleted()) - { return; - } const ESM::Light& light = (dynamic_cast& >(baseRecord)).get(); CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Light, light.mId); if (light.mData.mRadius < 0) - { - messages.push_back(id.toString() + "|" + light.mId + " has negative light radius"); - } + messages.push_back (std::make_pair (id, light.mId + " has negative light radius")); if (light.mData.mFlags & ESM::Light::Carry) { inventoryItemCheck(light, messages, id.toString()); if (light.mData.mTime == 0) - { - messages.push_back(id.toString() + "|" + light.mId + " has zero duration"); - } + messages.push_back (std::make_pair (id, light.mId + " has zero duration")); } } void CSMTools::ReferenceableCheckStage::lockpickCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::Lockpick >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -622,7 +567,7 @@ void CSMTools::ReferenceableCheckStage::lockpickCheck( void CSMTools::ReferenceableCheckStage::miscCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::Miscellaneous >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -637,20 +582,17 @@ void CSMTools::ReferenceableCheckStage::miscCheck( inventoryItemCheck(miscellaneous, messages, id.toString()); } -void CSMTools::ReferenceableCheckStage::npcCheck( - int stage, - const CSMWorld::RefIdDataContainer< ESM::NPC >& records, - std::vector< std::string >& messages) +void CSMTools::ReferenceableCheckStage::npcCheck ( + int stage, const CSMWorld::RefIdDataContainer< ESM::NPC >& records, + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); if (baseRecord.isDeleted()) - { return; - } const ESM::NPC& npc = (dynamic_cast& >(baseRecord)).get(); - CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Npc, npc.mId); + CSMWorld::UniversalId id (CSMWorld::UniversalId::Type_Npc, npc.mId); short level(npc.mNpdt52.mLevel); char disposition(npc.mNpdt52.mDisposition); @@ -661,15 +603,13 @@ void CSMTools::ReferenceableCheckStage::npcCheck( //Detect if player is present if (Misc::StringUtils::ciEqual(npc.mId, "player")) //Happy now, scrawl? - { mPlayerPresent = true; - } if (npc.mNpdtType == ESM::NPC::NPC_WITH_AUTOCALCULATED_STATS) //12 = autocalculated { if ((npc.mFlags & ESM::NPC::Autocalc) == 0) //0x0008 = autocalculated flag { - messages.push_back(id.toString() + "|" + npc.mId + " mNpdtType or flags mismatch!"); //should not happend? + messages.push_back (std::make_pair (id, npc.mId + " mNpdtType or flags mismatch!")); //should not happend? return; } @@ -682,145 +622,100 @@ void CSMTools::ReferenceableCheckStage::npcCheck( else { if (npc.mNpdt52.mMana < 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " mana has negative value"); - } + messages.push_back (std::make_pair (id, npc.mId + " mana has negative value")); if (npc.mNpdt52.mFatigue < 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " fatigue has negative value"); - } + messages.push_back (std::make_pair (id, npc.mId + " fatigue has negative value")); if (npc.mNpdt52.mAgility == 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " agility has zero value"); - } + messages.push_back (std::make_pair (id, npc.mId + " agility has zero value")); if (npc.mNpdt52.mEndurance == 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " endurance has zero value"); - } + messages.push_back (std::make_pair (id, npc.mId + " endurance has zero value")); if (npc.mNpdt52.mIntelligence == 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " intelligence has zero value"); - } + messages.push_back (std::make_pair (id, npc.mId + " intelligence has zero value")); if (npc.mNpdt52.mLuck == 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " luck has zero value"); - } + messages.push_back (std::make_pair (id, npc.mId + " luck has zero value")); if (npc.mNpdt52.mPersonality == 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " personality has zero value"); - } + messages.push_back (std::make_pair (id, npc.mId + " personality has zero value")); if (npc.mNpdt52.mStrength == 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " strength has zero value"); - } + messages.push_back (std::make_pair (id, npc.mId + " strength has zero value")); if (npc.mNpdt52.mSpeed == 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " speed has zero value"); - } + messages.push_back (std::make_pair (id, npc.mId + " speed has zero value")); if (npc.mNpdt52.mWillpower == 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " willpower has zero value"); - } + messages.push_back (std::make_pair (id, npc.mId + " willpower has zero value")); } if (level < 1) - { - messages.push_back(id.toString() + "|" + npc.mId + " level is non positive"); - } + messages.push_back (std::make_pair (id, npc.mId + " level is non positive")); if (gold < 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " gold has negative value"); - } + messages.push_back (std::make_pair (id, npc.mId + " gold has negative value")); if (npc.mName.empty()) - { - messages.push_back(id.toString() + "|" + npc.mId + " has any empty name"); - } + messages.push_back (std::make_pair (id, npc.mId + " has any empty name")); if (npc.mClass.empty()) { - messages.push_back(id.toString() + "|" + npc.mId + " has any empty class"); + messages.push_back (std::make_pair (id, npc.mId + " has any empty class")); } - else //checking if there is such class + else if (mClasses.searchId (npc.mClass) == -1) { - if (mClasses.searchId(npc.mClass) == -1) - { - messages.push_back(id.toString() + "|" + npc.mId + " has invalid class"); - } + messages.push_back (std::make_pair (id, npc.mId + " has invalid class")); } if (npc.mRace.empty()) { - messages.push_back(id.toString() + "|" + npc.mId + " has any empty race"); + messages.push_back (std::make_pair (id, npc.mId + " has any empty race")); } - else //checking if there is a such race + else if (mRaces.searchId (npc.mRace) == -1) { - if (mRaces.searchId(npc.mRace) == -1) - { - messages.push_back(id.toString() + "|" + npc.mId + " has invalid race"); - } + messages.push_back (std::make_pair (id, npc.mId + " has invalid race")); } if (disposition < 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " has negative disposition"); - } + messages.push_back (std::make_pair (id, npc.mId + " has negative disposition")); if (reputation < 0) //It seems that no character in Morrowind.esm have negative reputation. I'm assuming that negative reputation is invalid { - messages.push_back(id.toString() + "|" + npc.mId + " has negative reputation"); + messages.push_back (std::make_pair (id, npc.mId + " has negative reputation")); } - if (npc.mFaction.empty() == false) + if (!npc.mFaction.empty()) { if (rank < 0) - { - messages.push_back(id.toString() + "|" + npc.mId + " has negative rank"); - } + messages.push_back (std::make_pair (id, npc.mId + " has negative rank")); if (mFactions.searchId(npc.mFaction) == -1) - { - messages.push_back(id.toString() + "|" + npc.mId + " has invalid faction"); - } + messages.push_back (std::make_pair (id, npc.mId + " has invalid faction")); } if (npc.mHead.empty()) - { - messages.push_back(id.toString() + "|" + npc.mId + " has no head"); - } + messages.push_back (std::make_pair (id, npc.mId + " has no head")); if (npc.mHair.empty()) - { - messages.push_back(id.toString() + "|" + npc.mId + " has no hair"); - } + messages.push_back (std::make_pair (id, npc.mId + " has no hair")); //TODO: reputation, Disposition, rank, everything else } void CSMTools::ReferenceableCheckStage::weaponCheck( - int stage, - const CSMWorld::RefIdDataContainer< ESM::Weapon >& records, - std::vector< std::string >& messages) + int stage, const CSMWorld::RefIdDataContainer< ESM::Weapon >& records, + Messages& messages) { - const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); + const CSMWorld::RecordBase& baseRecord = records.getRecord (stage); if (baseRecord.isDeleted()) - { return; - } const ESM::Weapon& weapon = (dynamic_cast& >(baseRecord)).get(); - CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Weapon, weapon.mId); + CSMWorld::UniversalId id (CSMWorld::UniversalId::Type_Weapon, weapon.mId); //TODO, It seems that this stuff for spellcasting is obligatory and In fact We should check if records are present if @@ -860,20 +755,17 @@ void CSMTools::ReferenceableCheckStage::weaponCheck( weapon.mData.mType == ESM::Weapon::Bolt)) { if (weapon.mData.mSlash[0] > weapon.mData.mSlash[1]) - { - messages.push_back(id.toString() + "|" + weapon.mId + " has minimum slash damage higher than maximum"); - } + messages.push_back (std::make_pair (id, + weapon.mId + " has minimum slash damage higher than maximum")); if (weapon.mData.mThrust[0] > weapon.mData.mThrust[1]) - { - messages.push_back(id.toString() + "|" + weapon.mId + " has minimum thrust damage higher than maximum"); - } + messages.push_back (std::make_pair (id, + weapon.mId + " has minimum thrust damage higher than maximum")); } if (weapon.mData.mChop[0] > weapon.mData.mChop[1]) - { - messages.push_back(id.toString() + "|" + weapon.mId + " has minimum chop damage higher than maximum"); - } + messages.push_back (std::make_pair (id, + weapon.mId + " has minimum chop damage higher than maximum")); if (!(weapon.mData.mType == ESM::Weapon::Arrow || weapon.mData.mType == ESM::Weapon::Bolt || @@ -881,14 +773,10 @@ void CSMTools::ReferenceableCheckStage::weaponCheck( { //checking of health if (weapon.mData.mHealth <= 0) - { - messages.push_back(id.toString() + "|" + weapon.mId + " has non-positivie health"); - } + messages.push_back (std::make_pair (id, weapon.mId + " has non-positivie health")); if (weapon.mData.mReach < 0) - { - messages.push_back(id.toString() + "|" + weapon.mId + " has negative reach"); - } + messages.push_back (std::make_pair (id, weapon.mId + " has negative reach")); } } } @@ -896,7 +784,7 @@ void CSMTools::ReferenceableCheckStage::weaponCheck( void CSMTools::ReferenceableCheckStage::probeCheck( int stage, const CSMWorld::RefIdDataContainer< ESM::Probe >& records, - std::vector< std::string >& messages) + Messages& messages) { const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); @@ -912,184 +800,128 @@ void CSMTools::ReferenceableCheckStage::probeCheck( toolCheck(probe, messages, id.toString(), true); } -void CSMTools::ReferenceableCheckStage::repairCheck( - int stage, - const CSMWorld::RefIdDataContainer< ESM::Repair >& records, - std::vector< std::string >& messages) +void CSMTools::ReferenceableCheckStage::repairCheck ( + int stage, const CSMWorld::RefIdDataContainer< ESM::Repair >& records, + Messages& messages) { - const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); + const CSMWorld::RecordBase& baseRecord = records.getRecord (stage); if (baseRecord.isDeleted()) - { return; - } const ESM::Repair& repair = (dynamic_cast& >(baseRecord)).get(); - CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Repair, repair.mId); + CSMWorld::UniversalId id (CSMWorld::UniversalId::Type_Repair, repair.mId); - inventoryItemCheck(repair, messages, id.toString()); - toolCheck(repair, messages, id.toString(), true); + inventoryItemCheck (repair, messages, id.toString()); + toolCheck (repair, messages, id.toString(), true); } -void CSMTools::ReferenceableCheckStage::staticCheck( - int stage, - const CSMWorld::RefIdDataContainer< ESM::Static >& records, - std::vector< std::string >& messages) +void CSMTools::ReferenceableCheckStage::staticCheck ( + int stage, const CSMWorld::RefIdDataContainer< ESM::Static >& records, + Messages& messages) { - const CSMWorld::RecordBase& baseRecord = records.getRecord(stage); + const CSMWorld::RecordBase& baseRecord = records.getRecord (stage); if (baseRecord.isDeleted()) - { return; - } const ESM::Static& staticElement = (dynamic_cast& >(baseRecord)).get(); - CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Static, staticElement.mId); + CSMWorld::UniversalId id (CSMWorld::UniversalId::Type_Static, staticElement.mId); if (staticElement.mModel.empty()) - { - messages.push_back(id.toString() + "|" + staticElement.mId + " has no model"); - } + messages.push_back (std::make_pair (id, staticElement.mId + " has no model")); } //final check -void CSMTools::ReferenceableCheckStage::finalCheck(std::vector< std::string >& messages) +void CSMTools::ReferenceableCheckStage::finalCheck (Messages& messages) { if (!mPlayerPresent) - { - CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Npc); - messages.push_back(id.toString() + "| There is no player record"); - } + messages.push_back (std::make_pair (CSMWorld::UniversalId::Type_Referenceables, + "There is no player record")); } //Templates begins here -template void CSMTools::ReferenceableCheckStage::inventoryItemCheck( - const ITEM& someItem, - std::vector< std::string >& messages, - const std::string& someID, bool enchantable) +template void CSMTools::ReferenceableCheckStage::inventoryItemCheck ( + const Item& someItem, Messages& messages, const std::string& someID, bool enchantable) { if (someItem.mName.empty()) - { - messages.push_back(someID + "|" + someItem.mId + " has an empty name"); - } + messages.push_back (std::make_pair (someID, someItem.mId + " has an empty name")); //Checking for weight if (someItem.mData.mWeight < 0) - { - messages.push_back(someID + "|" + someItem.mId + " has negative weight"); - } + messages.push_back (std::make_pair (someID, someItem.mId + " has negative weight")); //Checking for value if (someItem.mData.mValue < 0) - { - messages.push_back(someID + "|" + someItem.mId + " has negative value"); - } - -//checking for model - if (someItem.mModel.empty()) - { - messages.push_back(someID + "|" + someItem.mId + " has no model"); - } - - //checking for icon - if (someItem.mIcon.empty()) - { - messages.push_back(someID + "|" + someItem.mId + " has no icon"); - } - - if (enchantable) - { - if (someItem.mData.mEnchant < 0) - { - messages.push_back(someID + "|" + someItem.mId + " has negative enchantment"); - } - } -} - -template void CSMTools::ReferenceableCheckStage::inventoryItemCheck( - const ITEM& someItem, - std::vector< std::string >& messages, - const std::string& someID) -{ - if (someItem.mName.empty()) - { - messages.push_back(someID + "|" + someItem.mId + " has an empty name"); - } - - //Checking for weight - if (someItem.mData.mWeight < 0) - { - messages.push_back(someID + "|" + someItem.mId + " has negative weight"); - } - - //Checking for value - if (someItem.mData.mValue < 0) - { - messages.push_back(someID + "|" + someItem.mId + " has negative value"); - } + messages.push_back (std::make_pair (someID, someItem.mId + " has negative value")); //checking for model if (someItem.mModel.empty()) - { - messages.push_back(someID + "|" + someItem.mId + " has no model"); - } + messages.push_back (std::make_pair (someID, someItem.mId + " has no model")); //checking for icon if (someItem.mIcon.empty()) - { - messages.push_back(someID + "|" + someItem.mId + " has no icon"); - } + messages.push_back (std::make_pair (someID, someItem.mId + " has no icon")); + + if (enchantable && someItem.mData.mEnchant < 0) + messages.push_back (std::make_pair (someID, someItem.mId + " has negative enchantment")); } -template void CSMTools::ReferenceableCheckStage::toolCheck( - const TOOL& someTool, - std::vector< std::string >& messages, - const std::string& someID, bool canBeBroken) +template void CSMTools::ReferenceableCheckStage::inventoryItemCheck ( + const Item& someItem, Messages& messages, const std::string& someID) +{ + if (someItem.mName.empty()) + messages.push_back (std::make_pair (someID, someItem.mId + " has an empty name")); + + //Checking for weight + if (someItem.mData.mWeight < 0) + messages.push_back (std::make_pair (someID, someItem.mId + " has negative weight")); + + //Checking for value + if (someItem.mData.mValue < 0) + messages.push_back (std::make_pair (someID, someItem.mId + " has negative value")); + + //checking for model + if (someItem.mModel.empty()) + messages.push_back (std::make_pair (someID, someItem.mId + " has no model")); + + //checking for icon + if (someItem.mIcon.empty()) + messages.push_back (std::make_pair (someID, someItem.mId + " has no icon")); +} + +template void CSMTools::ReferenceableCheckStage::toolCheck ( + const Tool& someTool, Messages& messages, const std::string& someID, bool canBeBroken) { if (someTool.mData.mQuality <= 0) - { - messages.push_back(someID + "|" + someTool.mId + " has non-positive quality"); - } + messages.push_back (std::make_pair (someID, someTool.mId + " has non-positive quality")); - if (canBeBroken) - { - if (someTool.mData.mUses <= 0) - { - messages.push_back(someID + "|" + someTool.mId + " has non-positive uses count"); - } - } + if (canBeBroken && someTool.mData.mUses<=0) + messages.push_back (std::make_pair (someID, + someTool.mId + " has non-positive uses count")); } -template void CSMTools::ReferenceableCheckStage::toolCheck( - const TOOL& someTool, - std::vector< std::string >& messages, - const std::string& someID) +template void CSMTools::ReferenceableCheckStage::toolCheck ( + const Tool& someTool, Messages& messages, const std::string& someID) { if (someTool.mData.mQuality <= 0) - { - messages.push_back(someID + "|" + someTool.mId + " has non-positive quality"); - } + messages.push_back (std::make_pair (someID, someTool.mId + " has non-positive quality")); } -template void CSMTools::ReferenceableCheckStage::listCheck( - const LIST& someList, - std::vector< std::string >& messages, - const std::string& someID) +template void CSMTools::ReferenceableCheckStage::listCheck ( + const List& someList, Messages& messages, const std::string& someID) { for (unsigned i = 0; i < someList.mList.size(); ++i) { if (mReferencables.searchId(someList.mList[i].mId).first == -1) - { - messages.push_back(someID + "|" + someList.mId + " contains item without referencable"); - } + messages.push_back (std::make_pair (someID, + someList.mId + " contains item without referencable")); if (someList.mList[i].mLevel < 1) - { - messages.push_back(someID + "|" + someList.mId + " contains item with non-positive level"); - } + messages.push_back (std::make_pair (someID, + someList.mId + " contains item with non-positive level")); } } -// kate: indent-mode cstyle; indent-width 4; replace-tabs on; diff --git a/apps/opencs/model/tools/referenceablecheck.hpp b/apps/opencs/model/tools/referenceablecheck.hpp index 338983cc70..b0129fc2a5 100644 --- a/apps/opencs/model/tools/referenceablecheck.hpp +++ b/apps/opencs/model/tools/referenceablecheck.hpp @@ -11,63 +11,64 @@ namespace CSMTools class ReferenceableCheckStage : public CSMDoc::Stage { public: - ReferenceableCheckStage(const CSMWorld::RefIdData& referenceable, - const CSMWorld::IdCollection& races, - const CSMWorld::IdCollection& classes, - const CSMWorld::IdCollection& factions); - virtual void perform(int stage, std::vector< std::string >& messages); + ReferenceableCheckStage (const CSMWorld::RefIdData& referenceable, + const CSMWorld::IdCollection& races, + const CSMWorld::IdCollection& classes, + const CSMWorld::IdCollection& factions); + + virtual void perform(int stage, Messages& messages); virtual int setup(); private: //CONCRETE CHECKS - void bookCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Book >& records, std::vector< std::string >& messages); - void activatorCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Activator >& records, std::vector< std::string >& messages); - void potionCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void apparatusCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void armorCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void clothingCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void containerCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void creatureCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void doorCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void ingredientCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void creaturesLevListCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void itemLevelledListCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void lightCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void lockpickCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void miscCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void npcCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void weaponCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void probeCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void repairCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - void staticCheck(int stage, const CSMWorld::RefIdDataContainer& records, std::vector& messages); - + void bookCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Book >& records, Messages& messages); + void activatorCheck(int stage, const CSMWorld::RefIdDataContainer< ESM::Activator >& records, Messages& messages); + void potionCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void apparatusCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void armorCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void clothingCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void containerCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void creatureCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void doorCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void ingredientCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void creaturesLevListCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void itemLevelledListCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void lightCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void lockpickCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void miscCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void npcCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void weaponCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void probeCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void repairCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + void staticCheck(int stage, const CSMWorld::RefIdDataContainer& records, Messages& messages); + //FINAL CHECK - void finalCheck(std::vector& messages); - + void finalCheck (Messages& messages); + //TEMPLATE CHECKS template void inventoryItemCheck(const ITEM& someItem, - std::vector& messages, + Messages& messages, const std::string& someID, bool enchantable); //for all enchantable items. - + template void inventoryItemCheck(const ITEM& someItem, - std::vector& messages, + Messages& messages, const std::string& someID); //for non-enchantable items. - + template void toolCheck(const TOOL& someTool, - std::vector& messages, + Messages& messages, const std::string& someID, bool canbebroken); //for tools with uses. - + template void toolCheck(const TOOL& someTool, - std::vector& messages, + Messages& messages, const std::string& someID); //for tools without uses. template void listCheck(const LIST& someList, - std::vector< std::string >& messages, + Messages& messages, const std::string& someID); - + const CSMWorld::RefIdData& mReferencables; const CSMWorld::IdCollection& mRaces; const CSMWorld::IdCollection& mClasses; diff --git a/apps/opencs/model/tools/regioncheck.cpp b/apps/opencs/model/tools/regioncheck.cpp index 4398e00ef6..07df204701 100644 --- a/apps/opencs/model/tools/regioncheck.cpp +++ b/apps/opencs/model/tools/regioncheck.cpp @@ -17,7 +17,7 @@ int CSMTools::RegionCheckStage::setup() return mRegions.getSize(); } -void CSMTools::RegionCheckStage::perform (int stage, std::vector& messages) +void CSMTools::RegionCheckStage::perform (int stage, Messages& messages) { const CSMWorld::Record& record = mRegions.getRecord (stage); @@ -30,7 +30,7 @@ void CSMTools::RegionCheckStage::perform (int stage, std::vector& m // test for empty name if (region.mName.empty()) - messages.push_back (id.toString() + "|" + region.mId + " has an empty name"); + messages.push_back (std::make_pair (id, region.mId + " has an empty name")); /// \todo test that the ID in mSleeplist exists diff --git a/apps/opencs/model/tools/regioncheck.hpp b/apps/opencs/model/tools/regioncheck.hpp index c8c437cbd2..a12903e7d4 100644 --- a/apps/opencs/model/tools/regioncheck.hpp +++ b/apps/opencs/model/tools/regioncheck.hpp @@ -21,7 +21,7 @@ namespace CSMTools virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this tage will be appended to \a messages. }; } diff --git a/apps/opencs/model/tools/reportmodel.cpp b/apps/opencs/model/tools/reportmodel.cpp index d883617464..75545a7c7a 100644 --- a/apps/opencs/model/tools/reportmodel.cpp +++ b/apps/opencs/model/tools/reportmodel.cpp @@ -51,16 +51,11 @@ bool CSMTools::ReportModel::removeRows (int row, int count, const QModelIndex& p return true; } -void CSMTools::ReportModel::add (const std::string& row) +void CSMTools::ReportModel::add (const CSMWorld::UniversalId& id, const std::string& message) { - std::string::size_type index = row.find ('|'); - - if (index==std::string::npos) - throw std::logic_error ("invalid report message"); - beginInsertRows (QModelIndex(), mRows.size(), mRows.size()); - mRows.push_back (std::make_pair (row.substr (0, index), row.substr (index+1))); + mRows.push_back (std::make_pair (id, message)); endInsertRows(); } diff --git a/apps/opencs/model/tools/reportmodel.hpp b/apps/opencs/model/tools/reportmodel.hpp index 55c25d9078..0f000245e1 100644 --- a/apps/opencs/model/tools/reportmodel.hpp +++ b/apps/opencs/model/tools/reportmodel.hpp @@ -28,7 +28,7 @@ namespace CSMTools virtual bool removeRows (int row, int count, const QModelIndex& parent = QModelIndex()); - void add (const std::string& row); + void add (const CSMWorld::UniversalId& id, const std::string& message); const CSMWorld::UniversalId& getUniversalId (int row) const; }; diff --git a/apps/opencs/model/tools/scriptcheck.cpp b/apps/opencs/model/tools/scriptcheck.cpp index a5154d2926..b989e22a23 100644 --- a/apps/opencs/model/tools/scriptcheck.cpp +++ b/apps/opencs/model/tools/scriptcheck.cpp @@ -16,8 +16,6 @@ void CSMTools::ScriptCheckStage::report (const std::string& message, const Compi CSMWorld::UniversalId id (CSMWorld::UniversalId::Type_Script, mId); - stream << id.toString() << "|"; - if (type==ErrorMessage) stream << "error "; else @@ -28,25 +26,15 @@ void CSMTools::ScriptCheckStage::report (const std::string& message, const Compi << ", line " << loc.mLine << ", column " << loc.mColumn << " (" << loc.mLiteral << "): " << message; - mMessages->push_back (stream.str()); + mMessages->push_back (std::make_pair (id, stream.str())); } void CSMTools::ScriptCheckStage::report (const std::string& message, Type type) { - std::ostringstream stream; - CSMWorld::UniversalId id (CSMWorld::UniversalId::Type_Script, mId); - stream << id.toString() << "|"; - - if (type==ErrorMessage) - stream << "error: "; - else - stream << "warning: "; - - stream << message; - - mMessages->push_back (stream.str()); + mMessages->push_back (std::make_pair (id, + (type==ErrorMessage ? "error: " : "warning: ") + message)); } CSMTools::ScriptCheckStage::ScriptCheckStage (const CSMWorld::Data& data) @@ -68,7 +56,7 @@ int CSMTools::ScriptCheckStage::setup() return mData.getScripts().getSize(); } -void CSMTools::ScriptCheckStage::perform (int stage, std::vector& messages) +void CSMTools::ScriptCheckStage::perform (int stage, Messages& messages) { mMessages = &messages; mId = mData.getScripts().getId (stage); @@ -90,13 +78,10 @@ void CSMTools::ScriptCheckStage::perform (int stage, std::vector& m } catch (const std::exception& error) { - std::ostringstream stream; - CSMWorld::UniversalId id (CSMWorld::UniversalId::Type_Script, mId); - stream << id.toString() << "|Critical compile error: " << error.what(); - - messages.push_back (stream.str()); + messages.push_back (std::make_pair (id, + std::string ("Critical compile error: ") + error.what())); } mMessages = 0; diff --git a/apps/opencs/model/tools/scriptcheck.hpp b/apps/opencs/model/tools/scriptcheck.hpp index 8de8e1a667..ecf8d61b79 100644 --- a/apps/opencs/model/tools/scriptcheck.hpp +++ b/apps/opencs/model/tools/scriptcheck.hpp @@ -18,7 +18,7 @@ namespace CSMTools CSMWorld::ScriptContext mContext; std::string mId; std::string mFile; - std::vector *mMessages; + Messages *mMessages; virtual void report (const std::string& message, const Compiler::TokenLoc& loc, Type type); ///< Report error to the user. @@ -33,7 +33,7 @@ namespace CSMTools virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this tage will be appended to \a messages. }; } diff --git a/apps/opencs/model/tools/skillcheck.cpp b/apps/opencs/model/tools/skillcheck.cpp index 28fc24fd39..630516c72a 100644 --- a/apps/opencs/model/tools/skillcheck.cpp +++ b/apps/opencs/model/tools/skillcheck.cpp @@ -16,7 +16,7 @@ int CSMTools::SkillCheckStage::setup() return mSkills.getSize(); } -void CSMTools::SkillCheckStage::perform (int stage, std::vector& messages) +void CSMTools::SkillCheckStage::perform (int stage, Messages& messages) { const CSMWorld::Record& record = mSkills.getRecord (stage); @@ -32,11 +32,11 @@ void CSMTools::SkillCheckStage::perform (int stage, std::vector& me { std::ostringstream stream; - stream << id.toString() << "|Use value #" << i << " of " << skill.mId << " is negative"; + stream << "Use value #" << i << " of " << skill.mId << " is negative"; - messages.push_back (stream.str()); + messages.push_back (std::make_pair (id, stream.str())); } if (skill.mDescription.empty()) - messages.push_back (id.toString() + "|" + skill.mId + " has an empty description"); + messages.push_back (std::make_pair (id, skill.mId + " has an empty description")); } \ No newline at end of file diff --git a/apps/opencs/model/tools/skillcheck.hpp b/apps/opencs/model/tools/skillcheck.hpp index 662bdadee1..cf5d53b5c9 100644 --- a/apps/opencs/model/tools/skillcheck.hpp +++ b/apps/opencs/model/tools/skillcheck.hpp @@ -21,7 +21,7 @@ namespace CSMTools virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this tage will be appended to \a messages. }; } diff --git a/apps/opencs/model/tools/soundcheck.cpp b/apps/opencs/model/tools/soundcheck.cpp index dce2d2b6fa..3d222e9092 100644 --- a/apps/opencs/model/tools/soundcheck.cpp +++ b/apps/opencs/model/tools/soundcheck.cpp @@ -16,7 +16,7 @@ int CSMTools::SoundCheckStage::setup() return mSounds.getSize(); } -void CSMTools::SoundCheckStage::perform (int stage, std::vector& messages) +void CSMTools::SoundCheckStage::perform (int stage, Messages& messages) { const CSMWorld::Record& record = mSounds.getRecord (stage); @@ -28,7 +28,7 @@ void CSMTools::SoundCheckStage::perform (int stage, std::vector& me CSMWorld::UniversalId id (CSMWorld::UniversalId::Type_Sound, sound.mId); if (sound.mData.mMinRange>sound.mData.mMaxRange) - messages.push_back (id.toString() + "|Maximum range larger than minimum range"); + messages.push_back (std::make_pair (id, "Maximum range larger than minimum range")); /// \todo check, if the sound file exists } \ No newline at end of file diff --git a/apps/opencs/model/tools/soundcheck.hpp b/apps/opencs/model/tools/soundcheck.hpp index 00b45cd935..a82a0eb6d7 100644 --- a/apps/opencs/model/tools/soundcheck.hpp +++ b/apps/opencs/model/tools/soundcheck.hpp @@ -21,7 +21,7 @@ namespace CSMTools virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this tage will be appended to \a messages. }; } diff --git a/apps/opencs/model/tools/spellcheck.cpp b/apps/opencs/model/tools/spellcheck.cpp index a2cc7c8d25..3d0be46fdf 100644 --- a/apps/opencs/model/tools/spellcheck.cpp +++ b/apps/opencs/model/tools/spellcheck.cpp @@ -17,7 +17,7 @@ int CSMTools::SpellCheckStage::setup() return mSpells.getSize(); } -void CSMTools::SpellCheckStage::perform (int stage, std::vector& messages) +void CSMTools::SpellCheckStage::perform (int stage, Messages& messages) { const CSMWorld::Record& record = mSpells.getRecord (stage); @@ -30,11 +30,11 @@ void CSMTools::SpellCheckStage::perform (int stage, std::vector& me // test for empty name and description if (spell.mName.empty()) - messages.push_back (id.toString() + "|" + spell.mId + " has an empty name"); + messages.push_back (std::make_pair (id, spell.mId + " has an empty name")); // test for invalid cost values if (spell.mData.mCost<0) - messages.push_back (id.toString() + "|" + spell.mId + " has a negative spell costs"); + messages.push_back (std::make_pair (id, spell.mId + " has a negative spell costs")); /// \todo check data members that can't be edited in the table view } \ No newline at end of file diff --git a/apps/opencs/model/tools/spellcheck.hpp b/apps/opencs/model/tools/spellcheck.hpp index 880ddafcd2..182f1888b2 100644 --- a/apps/opencs/model/tools/spellcheck.hpp +++ b/apps/opencs/model/tools/spellcheck.hpp @@ -21,7 +21,7 @@ namespace CSMTools virtual int setup(); ///< \return number of steps - virtual void perform (int stage, std::vector& messages); + virtual void perform (int stage, Messages& messages); ///< Messages resulting from this tage will be appended to \a messages. }; } diff --git a/apps/opencs/model/tools/tools.cpp b/apps/opencs/model/tools/tools.cpp index d3d8f5fadd..ea3568fe20 100644 --- a/apps/opencs/model/tools/tools.cpp +++ b/apps/opencs/model/tools/tools.cpp @@ -45,8 +45,9 @@ CSMDoc::Operation *CSMTools::Tools::getVerifier() connect (mVerifier, SIGNAL (progress (int, int, int)), this, SIGNAL (progress (int, int, int))); connect (mVerifier, SIGNAL (done (int)), this, SIGNAL (done (int))); - connect (mVerifier, SIGNAL (reportMessage (const QString&, int)), - this, SLOT (verifierMessage (const QString&, int))); + connect (mVerifier, + SIGNAL (reportMessage (const CSMWorld::UniversalId&, const std::string&, int)), + this, SLOT (verifierMessage (const CSMWorld::UniversalId&, const std::string&, int))); std::vector mandatoryIds; // I want C++11, damn it! mandatoryIds.push_back ("Day"); @@ -138,11 +139,12 @@ CSMTools::ReportModel *CSMTools::Tools::getReport (const CSMWorld::UniversalId& return mReports.at (id.getIndex()); } -void CSMTools::Tools::verifierMessage (const QString& message, int type) +void CSMTools::Tools::verifierMessage (const CSMWorld::UniversalId& id, const std::string& message, + int type) { std::map::iterator iter = mActiveReports.find (type); if (iter!=mActiveReports.end()) - mReports[iter->second]->add (message.toUtf8().constData()); + mReports[iter->second]->add (id, message); } diff --git a/apps/opencs/model/tools/tools.hpp b/apps/opencs/model/tools/tools.hpp index 0079fab34e..3394d3f626 100644 --- a/apps/opencs/model/tools/tools.hpp +++ b/apps/opencs/model/tools/tools.hpp @@ -61,7 +61,8 @@ namespace CSMTools private slots: - void verifierMessage (const QString& message, int type); + void verifierMessage (const CSMWorld::UniversalId& id, const std::string& message, + int type); signals: From cf90da6cd8e2254b4d7f6fe359046329c0cec556 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Thu, 8 May 2014 15:23:29 +0200 Subject: [PATCH 039/176] minor fix --- apps/opencs/model/tools/mandatoryid.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/opencs/model/tools/mandatoryid.cpp b/apps/opencs/model/tools/mandatoryid.cpp index 5f245dd4d4..412e9f2f02 100644 --- a/apps/opencs/model/tools/mandatoryid.cpp +++ b/apps/opencs/model/tools/mandatoryid.cpp @@ -20,5 +20,5 @@ void CSMTools::MandatoryIdStage::perform (int stage, Messages& messages) if (mIdCollection.searchId (mIds.at (stage))==-1 || mIdCollection.getRecord (mIds.at (stage)).isDeleted()) messages.push_back (std::make_pair (mCollectionId, - "|Missing mandatory record: " + mIds.at (stage))); + "Missing mandatory record: " + mIds.at (stage))); } \ No newline at end of file From 3dfd239b839fc78f21c8e234062918df3e8e7bd2 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Thu, 8 May 2014 20:39:58 +0200 Subject: [PATCH 040/176] updated changelog --- readme.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/readme.txt b/readme.txt index 44f15fbcf8..7f95003afc 100644 --- a/readme.txt +++ b/readme.txt @@ -153,6 +153,7 @@ Feature #58: Sneaking Skill Feature #73: Crime and Punishment Feature #135: Editor: OGRE integration Feature #541: Editor: Dialogue Sub-Views +Feature #853: Editor: Rework User Settings Feature #944: Editor: lighting modes Feature #945: Editor: Camera navigation mode Feature #953: Trader gold From 312dc84fa4743f3a8b40725d6afa4e6b1edb0d94 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 8 May 2014 20:40:45 +0200 Subject: [PATCH 041/176] Fix a bug where the player's inventory could be opened as a container If an NPC uses AiActivate on the player (i.e. to activate dialogue) precisely in the frame where the player just died, the player's inventory would be opened as a container instead. --- apps/openmw/mwclass/npc.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index 6a96c955f4..b548e08446 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -797,6 +797,10 @@ namespace MWClass boost::shared_ptr Npc::activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const { + // player got activated by another NPC + if(ptr.getRefData().getHandle() == "player") + return boost::shared_ptr(new MWWorld::ActionTalk(actor)); + if(get(actor).isNpc() && get(actor).getNpcStats(actor).isWerewolf()) { const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore(); @@ -814,10 +818,6 @@ namespace MWClass if(getCreatureStats(actor).getStance(MWMechanics::CreatureStats::Stance_Sneak)) return boost::shared_ptr(new MWWorld::ActionOpen(ptr)); // stealing - // player got activated by another NPC - if(ptr.getRefData().getHandle() == "player") - return boost::shared_ptr(new MWWorld::ActionTalk(actor)); - return boost::shared_ptr(new MWWorld::ActionTalk(ptr)); } From 6e9458c07617423ae6d5b2f59f705aa1dbf19e4e Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 8 May 2014 21:04:11 +0200 Subject: [PATCH 042/176] Small fix for dropping items from inventory Some widgets prevented clicking through --- files/mygui/openmw_hud.layout | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/files/mygui/openmw_hud.layout b/files/mygui/openmw_hud.layout index 4f93b42f84..90fa1c8a56 100644 --- a/files/mygui/openmw_hud.layout +++ b/files/mygui/openmw_hud.layout @@ -3,10 +3,8 @@ - - - - + + @@ -54,6 +52,7 @@ + @@ -101,6 +100,7 @@ + From cf23721f1b37bed581f64401689f988685915526 Mon Sep 17 00:00:00 2001 From: cc9cii Date: Fri, 9 May 2014 20:43:24 +1000 Subject: [PATCH 043/176] Windows debug build crash fix. --- apps/openmw/mwmechanics/aicombat.cpp | 60 ++++++++++++++-------------- 1 file changed, 29 insertions(+), 31 deletions(-) diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index fdaec28b49..84a155225b 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -167,7 +167,7 @@ namespace MWMechanics mCombatMove = false; } } - + actor.getClass().getMovementSettings(actor) = mMovement; actor.getClass().getMovementSettings(actor).mRotation[0] = 0; actor.getClass().getMovementSettings(actor).mRotation[2] = 0; @@ -176,7 +176,7 @@ namespace MWMechanics { if(zTurn(actor, Ogre::Degree(mMovement.mRotation[2]))) mMovement.mRotation[2] = 0; } - + if(mMovement.mRotation[0] != 0) { if(smoothTurn(actor, Ogre::Degree(mMovement.mRotation[0]), 0)) mMovement.mRotation[0] = 0; @@ -193,7 +193,7 @@ namespace MWMechanics } //Update with period = tReaction - + mTimerReact = 0; bool cellChange = mCell && (actor.getCell() != mCell); @@ -282,7 +282,7 @@ namespace MWMechanics * * - Distance where attack using the actor's weapon is possible: * longer for ranged weapons (obviously?) vs. melee weapons - * - Determined by weapon's reach parameter; hardcoded value + * - Determined by weapon's reach parameter; hardcoded value * for ranged weapon and for creatures * - Once within this distance mFollowTarget is triggered * @@ -318,15 +318,15 @@ namespace MWMechanics rangeAttack = weapRange; rangeFollow = 300; } - + ESM::Position pos = actor.getRefData().getPosition(); - Ogre::Vector3 vActorPos(pos.pos); + Ogre::Vector3 vActorPos(pos.pos); Ogre::Vector3 vTargetPos(mTarget.getRefData().getPosition().pos); Ogre::Vector3 vDirToTarget = vTargetPos - vActorPos; bool isStuck = false; float speed = 0.0f; - if(mMovement.mPosition[1] && (Ogre::Vector3(mLastPos.pos) - vActorPos).length() < (speed = actorCls.getSpeed(actor)) / 10.0f) + if(mMovement.mPosition[1] && (Ogre::Vector3(mLastPos.pos) - vActorPos).length() < (speed = actorCls.getSpeed(actor)) / 10.0f) isStuck = true; mLastPos = pos; @@ -397,7 +397,7 @@ namespace MWMechanics if(mReadyToAttack) isStuck = false; // check if shortcut is available - if(!isStuck + if(!isStuck && (!mForceNoShortcut || (Ogre::Vector3(mShortcutFailPos.pos) - vActorPos).length() >= PATHFIND_SHORTCUT_RETRY_DIST) && inLOS) @@ -454,7 +454,7 @@ namespace MWMechanics { if(!mPathFinder.getPath().empty()) mMovement.mRotation[2] = mPathFinder.getZAngleToNext(pos.pos[0], pos.pos[1]); - else + else mMovement.mRotation[2] = getZAngleToDir(vDirToTarget, distToTarget); } } @@ -497,12 +497,12 @@ namespace MWMechanics // coded at 250ms or 1/4 second // // TODO: Add a parameter to vary DURATION_SAME_SPOT? + MWWorld::CellStore *cell = actor.getCell(); if((distToTarget > rangeAttack || mFollowTarget) && mObstacleCheck.check(actor, tReaction)) // check if evasive action needed { // first check if we're walking into a door mDoorCheckDuration += 1.0f; // add time taken for obstacle check - MWWorld::CellStore *cell = actor.getCell(); if(mDoorCheckDuration >= DOOR_CHECK_INTERVAL && !cell->getCell()->isExterior()) { mDoorCheckDuration = 0; @@ -542,28 +542,26 @@ namespace MWMechanics } } - MWWorld::LiveCellRef& ref = *mDoorIter; - float minSqr = 1.6 * 1.6 * MIN_DIST_TO_DOOR_SQUARED; // for legibility - // TODO: add reaction to checking open doors - if(mBackOffDoor && - vActorPos.squaredDistance(Ogre::Vector3(ref.mRef.mPos.pos)) < minSqr) + if(!cell->getCell()->isExterior() && !mDoors.mList.empty()) { - mMovement.mPosition[1] = -0.2; // back off, but slowly + MWWorld::LiveCellRef& ref = *mDoorIter; + float minSqr = 1.6 * 1.6 * MIN_DIST_TO_DOOR_SQUARED; // for legibility + // TODO: add reaction to checking open doors + if(mBackOffDoor && + vActorPos.squaredDistance(Ogre::Vector3(ref.mRef.mPos.pos)) < minSqr) + { + mMovement.mPosition[1] = -0.2; // back off, but slowly + } + else if(mBackOffDoor && + mDoorIter != mDoors.mList.end() && + ref.mData.getLocalRotation().rot[2] >= 1) + { + mDoorIter = mDoors.mList.end(); + mBackOffDoor = false; + //std::cout<<"open door id \""<= 1) - { - mDoorIter = mDoors.mList.end(); - mBackOffDoor = false; - //std::cout<<"open door id \""< Date: Fri, 9 May 2014 08:32:52 -0500 Subject: [PATCH 044/176] Fixes for warnings when building with MSVC Most warnings are innocuous (wrong type-specifier for forward declarations, conversion of literals into unsigned integers, warnings about methods optimized out), but I believe actual bugs were revealed in vartypedelegate.cpp and combat.cpp. --- CMakeLists.txt | 1 + apps/esmtool/esmtool.cpp | 2 - apps/mwiniimporter/main.cpp | 2 +- apps/opencs/model/doc/document.cpp | 516 +++++++++--------- apps/opencs/model/doc/document.hpp | 2 +- apps/opencs/model/doc/documentmanager.hpp | 4 +- apps/opencs/model/world/commands.hpp | 4 +- apps/opencs/model/world/idtable.hpp | 2 +- apps/opencs/model/world/infocollection.hpp | 4 +- apps/opencs/model/world/ref.hpp | 2 +- apps/opencs/model/world/refcollection.hpp | 2 +- apps/opencs/model/world/refidadapter.hpp | 4 +- apps/opencs/view/render/lightingday.cpp | 4 +- apps/opencs/view/render/lightingnight.cpp | 6 +- apps/opencs/view/render/scenewidget.cpp | 4 +- apps/opencs/view/world/vartypedelegate.cpp | 2 +- apps/openmw/mwgui/bookpage.cpp | 4 +- apps/openmw/mwgui/companionwindow.cpp | 2 +- apps/openmw/mwgui/container.cpp | 2 +- apps/openmw/mwgui/dialogue.cpp | 2 +- apps/openmw/mwgui/inventorywindow.cpp | 2 +- apps/openmw/mwgui/spellicons.hpp | 2 + apps/openmw/mwmechanics/combat.cpp | 4 +- apps/openmw/mwmechanics/levelledlist.hpp | 2 +- apps/openmw/mwrender/localmap.cpp | 2 +- apps/openmw/mwrender/occlusionquery.cpp | 2 +- apps/openmw/mwrender/weaponanimation.hpp | 1 + .../mwscript/transformationextensions.cpp | 4 +- apps/openmw/mwsound/ffmpeg_decoder.cpp | 2 +- apps/openmw/mwsound/openal_output.cpp | 12 +- apps/openmw/mwsound/soundmanagerimp.cpp | 4 +- .../contentselector/model/contentmodel.cpp | 1 - components/esm/esmreader.hpp | 2 +- components/esm/inventorystate.hpp | 2 + components/esm/loadcell.hpp | 2 +- components/ogreinit/ogreplugin.cpp | 6 +- components/terrain/material.cpp | 4 +- 37 files changed, 314 insertions(+), 311 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index bd437ed616..89bf75c6c6 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -610,6 +610,7 @@ if (WIN32) 4305 # Truncating value (double to float, for example) 4309 # Variable overflow, trying to store 128 in a signed char for example 4355 # Using 'this' in member initialization list + 4505 # Unreferenced local function has been removed 4701 # Potentially uninitialized local variable used 4800 # Boolean optimization warning, e.g. myBool = (myInt != 0) instead of myBool = myInt ) diff --git a/apps/esmtool/esmtool.cpp b/apps/esmtool/esmtool.cpp index eef96c8c99..6b67cf7d5b 100644 --- a/apps/esmtool/esmtool.cpp +++ b/apps/esmtool/esmtool.cpp @@ -218,8 +218,6 @@ int main(int argc, char**argv) std::cout << "Invalid or no mode specified, dying horribly. Have a nice day." << std::endl; return 1; } - - return 0; } void loadCell(ESM::Cell &cell, ESM::ESMReader &esm, Arguments& info) diff --git a/apps/mwiniimporter/main.cpp b/apps/mwiniimporter/main.cpp index 364a6b1a4a..c2cb8117a9 100644 --- a/apps/mwiniimporter/main.cpp +++ b/apps/mwiniimporter/main.cpp @@ -73,7 +73,7 @@ int main(int argc, char *argv[]) { std::cerr << "cfg file does not exist" << std::endl; MwIniImporter importer; - importer.setVerbose(vm.count("verbose")); + importer.setVerbose(vm.count("verbose") != 0); // Font encoding settings std::string encoding(vm["encoding"].as()); diff --git a/apps/opencs/model/doc/document.cpp b/apps/opencs/model/doc/document.cpp index 3ef14ee7e5..72d7f5cd88 100644 --- a/apps/opencs/model/doc/document.cpp +++ b/apps/opencs/model/doc/document.cpp @@ -292,264 +292,264 @@ void CSMDoc::Document::addGmsts() static const float gmstFloatsValues[] = { - 0.3, // fAIFleeFleeMult - 7.0, // fAIFleeHealthMult - 3.0, // fAIMagicSpellMult - 1.0, // fAIMeleeArmorMult - 1.0, // fAIMeleeSummWeaponMult - 2.0, // fAIMeleeWeaponMult - 5.0, // fAIRangeMagicSpellMult - 5.0, // fAIRangeMeleeWeaponMult - 2000.0, // fAlarmRadius - 1.0, // fAthleticsRunBonus - 40.0, // fAudioDefaultMaxDistance - 5.0, // fAudioDefaultMinDistance - 50.0, // fAudioMaxDistanceMult - 20.0, // fAudioMinDistanceMult - 60.0, // fAudioVoiceDefaultMaxDistance - 10.0, // fAudioVoiceDefaultMinDistance - 50.0, // fAutoPCSpellChance - 80.0, // fAutoSpellChance - 50.0, // fBargainOfferBase - -4.0, // fBargainOfferMulti - 24.0, // fBarterGoldResetDelay - 1.75, // fBaseRunMultiplier - 1.25, // fBlockStillBonus - 150.0, // fBribe1000Mod - 75.0, // fBribe100Mod - 35.0, // fBribe10Mod - 60.0, // fCombatAngleXY - 60.0, // fCombatAngleZ - 0.25, // fCombatArmorMinMult - -90.0, // fCombatBlockLeftAngle - 30.0, // fCombatBlockRightAngle - 4.0, // fCombatCriticalStrikeMult - 0.1, // fCombatDelayCreature - 0.1, // fCombatDelayNPC - 128.0, // fCombatDistance - 0.3, // fCombatDistanceWerewolfMod - 30.0, // fCombatForceSideAngle - 0.2, // fCombatInvisoMult - 1.5, // fCombatKODamageMult - 45.0, // fCombatTorsoSideAngle - 0.3, // fCombatTorsoStartPercent - 0.8, // fCombatTorsoStopPercent - 15.0, // fConstantEffectMult - 72.0, // fCorpseClearDelay - 72.0, // fCorpseRespawnDelay - 0.5, // fCrimeGoldDiscountMult - 0.9, // fCrimeGoldTurnInMult - 1.0, // fCrimeStealing - 0.5, // fDamageStrengthBase - 0.1, // fDamageStrengthMult - 5.0, // fDifficultyMult - 2.5, // fDiseaseXferChance - -10.0, // fDispAttacking - -1.0, // fDispBargainFailMod - 1.0, // fDispBargainSuccessMod - 0.0, // fDispCrimeMod - -10.0, // fDispDiseaseMod - 3.0, // fDispFactionMod - 1.0, // fDispFactionRankBase - 0.5, // fDispFactionRankMult - 1.0, // fDispositionMod - 50.0, // fDispPersonalityBase - 0.5, // fDispPersonalityMult - -25.0, // fDispPickPocketMod - 5.0, // fDispRaceMod - -0.5, // fDispStealing - -5.0, // fDispWeaponDrawn - 0.5, // fEffectCostMult - 0.1, // fElementalShieldMult - 3.0, // fEnchantmentChanceMult - 0.5, // fEnchantmentConstantChanceMult - 100.0, // fEnchantmentConstantDurationMult - 0.1, // fEnchantmentMult - 1000.0, // fEnchantmentValueMult - 0.3, // fEncumberedMoveEffect - 5.0, // fEncumbranceStrMult - 0.04, // fEndFatigueMult - 0.25, // fFallAcroBase - 0.01, // fFallAcroMult - 400.0, // fFallDamageDistanceMin - 0.0, // fFallDistanceBase - 0.07, // fFallDistanceMult - 2.0, // fFatigueAttackBase - 0.0, // fFatigueAttackMult - 1.25, // fFatigueBase - 4.0, // fFatigueBlockBase - 0.0, // fFatigueBlockMult - 5.0, // fFatigueJumpBase - 0.0, // fFatigueJumpMult - 0.5, // fFatigueMult - 2.5, // fFatigueReturnBase - 0.02, // fFatigueReturnMult - 5.0, // fFatigueRunBase - 2.0, // fFatigueRunMult - 1.5, // fFatigueSneakBase - 1.5, // fFatigueSneakMult - 0.0, // fFatigueSpellBase - 0.0, // fFatigueSpellCostMult - 0.0, // fFatigueSpellMult - 7.0, // fFatigueSwimRunBase - 0.0, // fFatigueSwimRunMult - 2.5, // fFatigueSwimWalkBase - 0.0, // fFatigueSwimWalkMult - 0.2, // fFightDispMult - 0.005, // fFightDistanceMultiplier - 50.0, // fFightStealing - 3000.0, // fFleeDistance - 512.0, // fGreetDistanceReset - 0.1, // fHandtoHandHealthPer - 1.0, // fHandToHandReach - 0.5, // fHoldBreathEndMult - 20.0, // fHoldBreathTime - 0.75, // fIdleChanceMultiplier - 1.0, // fIngredientMult - 0.5, // fInteriorHeadTrackMult - 128.0, // fJumpAcrobaticsBase - 4.0, // fJumpAcroMultiplier - 0.5, // fJumpEncumbranceBase - 1.0, // fJumpEncumbranceMultiplier - 0.5, // fJumpMoveBase - 0.5, // fJumpMoveMult - 1.0, // fJumpRunMultiplier - 0.5, // fKnockDownMult - 5.0, // fLevelMod - 0.1, // fLevelUpHealthEndMult - 0.6, // fLightMaxMod - 10.0, // fLuckMod - 10.0, // fMagesGuildTravel - 1.5, // fMagicCreatureCastDelay - 0.0167, // fMagicDetectRefreshRate - 1.0, // fMagicItemConstantMult - 1.0, // fMagicItemCostMult - 1.0, // fMagicItemOnceMult - 1.0, // fMagicItemPriceMult - 0.05, // fMagicItemRechargePerSecond - 1.0, // fMagicItemStrikeMult - 1.0, // fMagicItemUsedMult - 3.0, // fMagicStartIconBlink - 0.5, // fMagicSunBlockedMult - 0.75, // fMajorSkillBonus - 300.0, // fMaxFlySpeed - 0.5, // fMaxHandToHandMult - 400.0, // fMaxHeadTrackDistance - 200.0, // fMaxWalkSpeed - 300.0, // fMaxWalkSpeedCreature - 0.9, // fMedMaxMod - 0.1, // fMessageTimePerChar - 5.0, // fMinFlySpeed - 0.1, // fMinHandToHandMult - 1.0, // fMinorSkillBonus - 100.0, // fMinWalkSpeed - 5.0, // fMinWalkSpeedCreature - 1.25, // fMiscSkillBonus - 2.0, // fNPCbaseMagickaMult - 0.5, // fNPCHealthBarFade - 3.0, // fNPCHealthBarTime - 1.0, // fPCbaseMagickaMult - 0.3, // fPerDieRollMult - 5.0, // fPersonalityMod - 1.0, // fPerTempMult - -1.0, // fPickLockMult - 0.3, // fPickPocketMod - 20.0, // fPotionMinUsefulDuration - 0.5, // fPotionStrengthMult - 0.5, // fPotionT1DurMult - 1.5, // fPotionT1MagMult - 20.0, // fPotionT4BaseStrengthMult - 12.0, // fPotionT4EquipStrengthMult - 3000.0, // fProjectileMaxSpeed - 400.0, // fProjectileMinSpeed - 25.0, // fProjectileThrownStoreChance - 3.0, // fRepairAmountMult - 1.0, // fRepairMult - 1.0, // fReputationMod - 0.15, // fRestMagicMult - 0.0, // fSeriousWoundMult - 0.25, // fSleepRandMod - 0.3, // fSleepRestMod - -1.0, // fSneakBootMult - 0.5, // fSneakDistanceBase - 0.002, // fSneakDistanceMultiplier - 0.5, // fSneakNoViewMult - 1.0, // fSneakSkillMult - 0.75, // fSneakSpeedMultiplier - 1.0, // fSneakUseDelay - 500.0, // fSneakUseDist - 1.5, // fSneakViewMult - 3.0, // fSoulGemMult - 0.8, // fSpecialSkillBonus - 7.0, // fSpellMakingValueMult - 2.0, // fSpellPriceMult - 10.0, // fSpellValueMult - 0.25, // fStromWalkMult - 0.7, // fStromWindSpeed - 3.0, // fSuffocationDamage - 0.9, // fSwimHeightScale - 0.1, // fSwimRunAthleticsMult - 0.5, // fSwimRunBase - 0.02, // fSwimWalkAthleticsMult - 0.5, // fSwimWalkBase - 1.0, // fSwingBlockBase - 1.0, // fSwingBlockMult - 1000.0, // fTargetSpellMaxSpeed - 1000.0, // fThrownWeaponMaxSpeed - 300.0, // fThrownWeaponMinSpeed - 0.0, // fTrapCostMult - 4000.0, // fTravelMult - 16000.0,// fTravelTimeMult - 0.1, // fUnarmoredBase1 - 0.065, // fUnarmoredBase2 - 30.0, // fVanityDelay - 10.0, // fVoiceIdleOdds - 0.0, // fWaterReflectUpdateAlways - 10.0, // fWaterReflectUpdateSeldom - 0.1, // fWeaponDamageMult - 1.0, // fWeaponFatigueBlockMult - 0.25, // fWeaponFatigueMult - 150.0, // fWereWolfAcrobatics - 150.0, // fWereWolfAgility - 1.0, // fWereWolfAlchemy - 1.0, // fWereWolfAlteration - 1.0, // fWereWolfArmorer - 150.0, // fWereWolfAthletics - 1.0, // fWereWolfAxe - 1.0, // fWereWolfBlock - 1.0, // fWereWolfBluntWeapon - 1.0, // fWereWolfConjuration - 1.0, // fWereWolfDestruction - 1.0, // fWereWolfEnchant - 150.0, // fWereWolfEndurance - 400.0, // fWereWolfFatigue - 100.0, // fWereWolfHandtoHand - 2.0, // fWereWolfHealth - 1.0, // fWereWolfHeavyArmor - 1.0, // fWereWolfIllusion - 1.0, // fWereWolfIntellegence - 1.0, // fWereWolfLightArmor - 1.0, // fWereWolfLongBlade - 1.0, // fWereWolfLuck - 100.0, // fWereWolfMagicka - 1.0, // fWereWolfMarksman - 1.0, // fWereWolfMediumArmor - 1.0, // fWereWolfMerchantile - 1.0, // fWereWolfMysticism - 1.0, // fWereWolfPersonality - 1.0, // fWereWolfRestoration - 1.5, // fWereWolfRunMult - 1.0, // fWereWolfSecurity - 1.0, // fWereWolfShortBlade - 1.5, // fWereWolfSilverWeaponDamageMult - 1.0, // fWereWolfSneak - 1.0, // fWereWolfSpear - 1.0, // fWereWolfSpeechcraft - 150.0, // fWereWolfSpeed - 150.0, // fWereWolfStrength - 100.0, // fWereWolfUnarmored - 1.0, // fWereWolfWillPower - 15.0, // fWortChanceValue + 0.3f, // fAIFleeFleeMult + 7.0f, // fAIFleeHealthMult + 3.0f, // fAIMagicSpellMult + 1.0f, // fAIMeleeArmorMult + 1.0f, // fAIMeleeSummWeaponMult + 2.0f, // fAIMeleeWeaponMult + 5.0f, // fAIRangeMagicSpellMult + 5.0f, // fAIRangeMeleeWeaponMult + 2000.0f, // fAlarmRadius + 1.0f, // fAthleticsRunBonus + 40.0f, // fAudioDefaultMaxDistance + 5.0f, // fAudioDefaultMinDistance + 50.0f, // fAudioMaxDistanceMult + 20.0f, // fAudioMinDistanceMult + 60.0f, // fAudioVoiceDefaultMaxDistance + 10.0f, // fAudioVoiceDefaultMinDistance + 50.0f, // fAutoPCSpellChance + 80.0f, // fAutoSpellChance + 50.0f, // fBargainOfferBase + -4.0f, // fBargainOfferMulti + 24.0f, // fBarterGoldResetDelay + 1.75f, // fBaseRunMultiplier + 1.25f, // fBlockStillBonus + 150.0f, // fBribe1000Mod + 75.0f, // fBribe100Mod + 35.0f, // fBribe10Mod + 60.0f, // fCombatAngleXY + 60.0f, // fCombatAngleZ + 0.25f, // fCombatArmorMinMult + -90.0f, // fCombatBlockLeftAngle + 30.0f, // fCombatBlockRightAngle + 4.0f, // fCombatCriticalStrikeMult + 0.1f, // fCombatDelayCreature + 0.1f, // fCombatDelayNPC + 128.0f, // fCombatDistance + 0.3f, // fCombatDistanceWerewolfMod + 30.0f, // fCombatForceSideAngle + 0.2f, // fCombatInvisoMult + 1.5f, // fCombatKODamageMult + 45.0f, // fCombatTorsoSideAngle + 0.3f, // fCombatTorsoStartPercent + 0.8f, // fCombatTorsoStopPercent + 15.0f, // fConstantEffectMult + 72.0f, // fCorpseClearDelay + 72.0f, // fCorpseRespawnDelay + 0.5f, // fCrimeGoldDiscountMult + 0.9f, // fCrimeGoldTurnInMult + 1.0f, // fCrimeStealing + 0.5f, // fDamageStrengthBase + 0.1f, // fDamageStrengthMult + 5.0f, // fDifficultyMult + 2.5f, // fDiseaseXferChance + -10.0f, // fDispAttacking + -1.0f, // fDispBargainFailMod + 1.0f, // fDispBargainSuccessMod + 0.0f, // fDispCrimeMod + -10.0f, // fDispDiseaseMod + 3.0f, // fDispFactionMod + 1.0f, // fDispFactionRankBase + 0.5f, // fDispFactionRankMult + 1.0f, // fDispositionMod + 50.0f, // fDispPersonalityBase + 0.5f, // fDispPersonalityMult + -25.0f, // fDispPickPocketMod + 5.0f, // fDispRaceMod + -0.5f, // fDispStealing + -5.0f, // fDispWeaponDrawn + 0.5f, // fEffectCostMult + 0.1f, // fElementalShieldMult + 3.0f, // fEnchantmentChanceMult + 0.5f, // fEnchantmentConstantChanceMult + 100.0f, // fEnchantmentConstantDurationMult + 0.1f, // fEnchantmentMult + 1000.0f, // fEnchantmentValueMult + 0.3f, // fEncumberedMoveEffect + 5.0f, // fEncumbranceStrMult + 0.04f, // fEndFatigueMult + 0.25f, // fFallAcroBase + 0.01f, // fFallAcroMult + 400.0f, // fFallDamageDistanceMin + 0.0f, // fFallDistanceBase + 0.07f, // fFallDistanceMult + 2.0f, // fFatigueAttackBase + 0.0f, // fFatigueAttackMult + 1.25f, // fFatigueBase + 4.0f, // fFatigueBlockBase + 0.0f, // fFatigueBlockMult + 5.0f, // fFatigueJumpBase + 0.0f, // fFatigueJumpMult + 0.5f, // fFatigueMult + 2.5f, // fFatigueReturnBase + 0.02f, // fFatigueReturnMult + 5.0f, // fFatigueRunBase + 2.0f, // fFatigueRunMult + 1.5f, // fFatigueSneakBase + 1.5f, // fFatigueSneakMult + 0.0f, // fFatigueSpellBase + 0.0f, // fFatigueSpellCostMult + 0.0f, // fFatigueSpellMult + 7.0f, // fFatigueSwimRunBase + 0.0f, // fFatigueSwimRunMult + 2.5f, // fFatigueSwimWalkBase + 0.0f, // fFatigueSwimWalkMult + 0.2f, // fFightDispMult + 0.005f, // fFightDistanceMultiplier + 50.0f, // fFightStealing + 3000.0f, // fFleeDistance + 512.0f, // fGreetDistanceReset + 0.1f, // fHandtoHandHealthPer + 1.0f, // fHandToHandReach + 0.5f, // fHoldBreathEndMult + 20.0f, // fHoldBreathTime + 0.75f, // fIdleChanceMultiplier + 1.0f, // fIngredientMult + 0.5f, // fInteriorHeadTrackMult + 128.0f, // fJumpAcrobaticsBase + 4.0f, // fJumpAcroMultiplier + 0.5f, // fJumpEncumbranceBase + 1.0f, // fJumpEncumbranceMultiplier + 0.5f, // fJumpMoveBase + 0.5f, // fJumpMoveMult + 1.0f, // fJumpRunMultiplier + 0.5f, // fKnockDownMult + 5.0f, // fLevelMod + 0.1f, // fLevelUpHealthEndMult + 0.6f, // fLightMaxMod + 10.0f, // fLuckMod + 10.0f, // fMagesGuildTravel + 1.5f, // fMagicCreatureCastDelay + 0.0167f, // fMagicDetectRefreshRate + 1.0f, // fMagicItemConstantMult + 1.0f, // fMagicItemCostMult + 1.0f, // fMagicItemOnceMult + 1.0f, // fMagicItemPriceMult + 0.05f, // fMagicItemRechargePerSecond + 1.0f, // fMagicItemStrikeMult + 1.0f, // fMagicItemUsedMult + 3.0f, // fMagicStartIconBlink + 0.5f, // fMagicSunBlockedMult + 0.75f, // fMajorSkillBonus + 300.0f, // fMaxFlySpeed + 0.5f, // fMaxHandToHandMult + 400.0f, // fMaxHeadTrackDistance + 200.0f, // fMaxWalkSpeed + 300.0f, // fMaxWalkSpeedCreature + 0.9f, // fMedMaxMod + 0.1f, // fMessageTimePerChar + 5.0f, // fMinFlySpeed + 0.1f, // fMinHandToHandMult + 1.0f, // fMinorSkillBonus + 100.0f, // fMinWalkSpeed + 5.0f, // fMinWalkSpeedCreature + 1.25f, // fMiscSkillBonus + 2.0f, // fNPCbaseMagickaMult + 0.5f, // fNPCHealthBarFade + 3.0f, // fNPCHealthBarTime + 1.0f, // fPCbaseMagickaMult + 0.3f, // fPerDieRollMult + 5.0f, // fPersonalityMod + 1.0f, // fPerTempMult + -1.0f, // fPickLockMult + 0.3f, // fPickPocketMod + 20.0f, // fPotionMinUsefulDuration + 0.5f, // fPotionStrengthMult + 0.5f, // fPotionT1DurMult + 1.5f, // fPotionT1MagMult + 20.0f, // fPotionT4BaseStrengthMult + 12.0f, // fPotionT4EquipStrengthMult + 3000.0f, // fProjectileMaxSpeed + 400.0f, // fProjectileMinSpeed + 25.0f, // fProjectileThrownStoreChance + 3.0f, // fRepairAmountMult + 1.0f, // fRepairMult + 1.0f, // fReputationMod + 0.15f, // fRestMagicMult + 0.0f, // fSeriousWoundMult + 0.25f, // fSleepRandMod + 0.3f, // fSleepRestMod + -1.0f, // fSneakBootMult + 0.5f, // fSneakDistanceBase + 0.002f, // fSneakDistanceMultiplier + 0.5f, // fSneakNoViewMult + 1.0f, // fSneakSkillMult + 0.75f, // fSneakSpeedMultiplier + 1.0f, // fSneakUseDelay + 500.0f, // fSneakUseDist + 1.5f, // fSneakViewMult + 3.0f, // fSoulGemMult + 0.8f, // fSpecialSkillBonus + 7.0f, // fSpellMakingValueMult + 2.0f, // fSpellPriceMult + 10.0f, // fSpellValueMult + 0.25f, // fStromWalkMult + 0.7f, // fStromWindSpeed + 3.0f, // fSuffocationDamage + 0.9f, // fSwimHeightScale + 0.1f, // fSwimRunAthleticsMult + 0.5f, // fSwimRunBase + 0.02f, // fSwimWalkAthleticsMult + 0.5f, // fSwimWalkBase + 1.0f, // fSwingBlockBase + 1.0f, // fSwingBlockMult + 1000.0f, // fTargetSpellMaxSpeed + 1000.0f, // fThrownWeaponMaxSpeed + 300.0f, // fThrownWeaponMinSpeed + 0.0f, // fTrapCostMult + 4000.0f, // fTravelMult + 16000.0f,// fTravelTimeMult + 0.1f, // fUnarmoredBase1 + 0.065f, // fUnarmoredBase2 + 30.0f, // fVanityDelay + 10.0f, // fVoiceIdleOdds + 0.0f, // fWaterReflectUpdateAlways + 10.0f, // fWaterReflectUpdateSeldom + 0.1f, // fWeaponDamageMult + 1.0f, // fWeaponFatigueBlockMult + 0.25f, // fWeaponFatigueMult + 150.0f, // fWereWolfAcrobatics + 150.0f, // fWereWolfAgility + 1.0f, // fWereWolfAlchemy + 1.0f, // fWereWolfAlteration + 1.0f, // fWereWolfArmorer + 150.0f, // fWereWolfAthletics + 1.0f, // fWereWolfAxe + 1.0f, // fWereWolfBlock + 1.0f, // fWereWolfBluntWeapon + 1.0f, // fWereWolfConjuration + 1.0f, // fWereWolfDestruction + 1.0f, // fWereWolfEnchant + 150.0f, // fWereWolfEndurance + 400.0f, // fWereWolfFatigue + 100.0f, // fWereWolfHandtoHand + 2.0f, // fWereWolfHealth + 1.0f, // fWereWolfHeavyArmor + 1.0f, // fWereWolfIllusion + 1.0f, // fWereWolfIntellegence + 1.0f, // fWereWolfLightArmor + 1.0f, // fWereWolfLongBlade + 1.0f, // fWereWolfLuck + 100.0f, // fWereWolfMagicka + 1.0f, // fWereWolfMarksman + 1.0f, // fWereWolfMediumArmor + 1.0f, // fWereWolfMerchantile + 1.0f, // fWereWolfMysticism + 1.0f, // fWereWolfPersonality + 1.0f, // fWereWolfRestoration + 1.5f, // fWereWolfRunMult + 1.0f, // fWereWolfSecurity + 1.0f, // fWereWolfShortBlade + 1.5f, // fWereWolfSilverWeaponDamageMult + 1.0f, // fWereWolfSneak + 1.0f, // fWereWolfSpear + 1.0f, // fWereWolfSpeechcraft + 150.0f, // fWereWolfSpeed + 150.0f, // fWereWolfStrength + 100.0f, // fWereWolfUnarmored + 1.0f, // fWereWolfWillPower + 15.0f, // fWortChanceValue }; static const char *gmstIntegers[] = diff --git a/apps/opencs/model/doc/document.hpp b/apps/opencs/model/doc/document.hpp index 201fb4342a..9f0617eb99 100644 --- a/apps/opencs/model/doc/document.hpp +++ b/apps/opencs/model/doc/document.hpp @@ -26,7 +26,7 @@ namespace ESM namespace Files { - class ConfigurationManager; + struct ConfigurationManager; } namespace CSMDoc diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index b969862e99..6c66f2c0ec 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -8,7 +8,7 @@ namespace Files { - class ConfigurationManager; + struct ConfigurationManager; } namespace CSMDoc @@ -46,4 +46,4 @@ namespace CSMDoc }; } -#endif \ No newline at end of file +#endif diff --git a/apps/opencs/model/world/commands.hpp b/apps/opencs/model/world/commands.hpp index ec6350658f..bc477e26ae 100644 --- a/apps/opencs/model/world/commands.hpp +++ b/apps/opencs/model/world/commands.hpp @@ -20,7 +20,7 @@ namespace CSMWorld { class IdTable; class IdTable; - class RecordBase; + struct RecordBase; class ModifyCommand : public QUndoCommand { @@ -137,4 +137,4 @@ namespace CSMWorld }; } -#endif \ No newline at end of file +#endif diff --git a/apps/opencs/model/world/idtable.hpp b/apps/opencs/model/world/idtable.hpp index 8b54628256..c5c84eedab 100644 --- a/apps/opencs/model/world/idtable.hpp +++ b/apps/opencs/model/world/idtable.hpp @@ -11,7 +11,7 @@ namespace CSMWorld { class CollectionBase; - class RecordBase; + struct RecordBase; class IdTable : public QAbstractItemModel { diff --git a/apps/opencs/model/world/infocollection.hpp b/apps/opencs/model/world/infocollection.hpp index ae61f5d391..08024d45df 100644 --- a/apps/opencs/model/world/infocollection.hpp +++ b/apps/opencs/model/world/infocollection.hpp @@ -6,7 +6,7 @@ namespace ESM { - class Dialogue; + struct Dialogue; } namespace CSMWorld @@ -47,4 +47,4 @@ namespace CSMWorld }; } -#endif \ No newline at end of file +#endif diff --git a/apps/opencs/model/world/ref.hpp b/apps/opencs/model/world/ref.hpp index fcf016ee24..4c76991856 100644 --- a/apps/opencs/model/world/ref.hpp +++ b/apps/opencs/model/world/ref.hpp @@ -10,7 +10,7 @@ namespace ESM namespace CSMWorld { - class Cell; + struct Cell; /// \brief Wrapper for CellRef sub record struct CellRef : public ESM::CellRef diff --git a/apps/opencs/model/world/refcollection.hpp b/apps/opencs/model/world/refcollection.hpp index 173efba05b..be2f5e5794 100644 --- a/apps/opencs/model/world/refcollection.hpp +++ b/apps/opencs/model/world/refcollection.hpp @@ -8,7 +8,7 @@ namespace CSMWorld { struct Cell; - struct UniversalId; + class UniversalId; /// \brief References in cells class RefCollection : public Collection diff --git a/apps/opencs/model/world/refidadapter.hpp b/apps/opencs/model/world/refidadapter.hpp index 0870a2d3e6..74c5dfe584 100644 --- a/apps/opencs/model/world/refidadapter.hpp +++ b/apps/opencs/model/world/refidadapter.hpp @@ -9,7 +9,7 @@ namespace CSMWorld { class RefIdColumn; class RefIdData; - class RecordBase; + struct RecordBase; class RefIdAdapter { @@ -35,4 +35,4 @@ namespace CSMWorld }; } -#endif \ No newline at end of file +#endif diff --git a/apps/opencs/view/render/lightingday.cpp b/apps/opencs/view/render/lightingday.cpp index ab0257c0c7..fa2656f89c 100644 --- a/apps/opencs/view/render/lightingday.cpp +++ b/apps/opencs/view/render/lightingday.cpp @@ -13,7 +13,7 @@ void CSVRender::LightingDay::activate (Ogre::SceneManager *sceneManager, if (defaultAmbient) mSceneManager->setAmbientLight (*defaultAmbient); else - mSceneManager->setAmbientLight (Ogre::ColourValue (0.7, 0.7, 0.7, 1)); + mSceneManager->setAmbientLight (Ogre::ColourValue (0.7f, 0.7f, 0.7f, 1.0f)); mLight = mSceneManager->createLight(); mLight->setType (Ogre::Light::LT_DIRECTIONAL); @@ -33,4 +33,4 @@ void CSVRender::LightingDay::deactivate() void CSVRender::LightingDay::setDefaultAmbient (const Ogre::ColourValue& colour) { mSceneManager->setAmbientLight (colour); -} \ No newline at end of file +} diff --git a/apps/opencs/view/render/lightingnight.cpp b/apps/opencs/view/render/lightingnight.cpp index 516bb3f408..f491717757 100644 --- a/apps/opencs/view/render/lightingnight.cpp +++ b/apps/opencs/view/render/lightingnight.cpp @@ -13,12 +13,12 @@ void CSVRender::LightingNight::activate (Ogre::SceneManager *sceneManager, if (defaultAmbient) mSceneManager->setAmbientLight (*defaultAmbient); else - mSceneManager->setAmbientLight (Ogre::ColourValue (0.2, 0.2, 0.2, 1)); + mSceneManager->setAmbientLight (Ogre::ColourValue (0.2f, 0.2f, 0.2f, 1.0f)); mLight = mSceneManager->createLight(); mLight->setType (Ogre::Light::LT_DIRECTIONAL); mLight->setDirection (Ogre::Vector3 (0, 0, -1)); - mLight->setDiffuseColour (Ogre::ColourValue (0.2, 0.2, 0.2)); + mLight->setDiffuseColour (Ogre::ColourValue (0.2f, 0.2f, 0.2f)); } void CSVRender::LightingNight::deactivate() @@ -33,4 +33,4 @@ void CSVRender::LightingNight::deactivate() void CSVRender::LightingNight::setDefaultAmbient (const Ogre::ColourValue& colour) { mSceneManager->setAmbientLight (colour); -} \ No newline at end of file +} diff --git a/apps/opencs/view/render/scenewidget.cpp b/apps/opencs/view/render/scenewidget.cpp index 8a58b7d328..f56ba82ec9 100644 --- a/apps/opencs/view/render/scenewidget.cpp +++ b/apps/opencs/view/render/scenewidget.cpp @@ -42,7 +42,7 @@ namespace CSVRender mCamera->setPosition (300, 0, 0); mCamera->lookAt (0, 0, 0); - mCamera->setNearClipDistance (0.1); + mCamera->setNearClipDistance (0.1f); mCamera->setFarClipDistance (30000); mCamera->roll (Ogre::Degree (90)); @@ -104,7 +104,7 @@ namespace CSVRender #endif mWindow = Ogre::Root::getSingleton().createRenderWindow(windowTitle.str(), this->width(), this->height(), false, ¶ms); - mWindow->addViewport(mCamera)->setBackgroundColour(Ogre::ColourValue(0.3,0.3,0.3,1)); + mWindow->addViewport(mCamera)->setBackgroundColour(Ogre::ColourValue(0.3f,0.3f,0.3f,1.0f)); Ogre::Real aspectRatio = Ogre::Real(width()) / Ogre::Real(height()); mCamera->setAspectRatio(aspectRatio); diff --git a/apps/opencs/view/world/vartypedelegate.cpp b/apps/opencs/view/world/vartypedelegate.cpp index 15ce2dbaf2..fc00f44919 100644 --- a/apps/opencs/view/world/vartypedelegate.cpp +++ b/apps/opencs/view/world/vartypedelegate.cpp @@ -79,7 +79,7 @@ void CSVWorld::VarTypeDelegateFactory::add (ESM::VarType type) std::vector enums = CSMWorld::Columns::getEnums (CSMWorld::Columns::ColumnId_ValueType); - if (type<0 && type>=enums.size()) + if (static_cast(type) >= enums.size()) throw std::logic_error ("Unsupported variable type"); mValues.push_back (std::make_pair (type, QString::fromUtf8 (enums[type].c_str()))); diff --git a/apps/openmw/mwgui/bookpage.cpp b/apps/openmw/mwgui/bookpage.cpp index 52682342f7..b797a77420 100644 --- a/apps/openmw/mwgui/bookpage.cpp +++ b/apps/openmw/mwgui/bookpage.cpp @@ -767,7 +767,7 @@ public: PageDisplay () { - mPage = -1; + mPage = static_cast(-1); mViewTop = 0; mViewBottom = 0; mFocusItem = NULL; @@ -917,7 +917,7 @@ public: else { mBook.reset (); - mPage = -1; + mPage = static_cast(-1); mViewTop = 0; mViewBottom = 0; } diff --git a/apps/openmw/mwgui/companionwindow.cpp b/apps/openmw/mwgui/companionwindow.cpp index a0a34108eb..0044583db7 100644 --- a/apps/openmw/mwgui/companionwindow.cpp +++ b/apps/openmw/mwgui/companionwindow.cpp @@ -23,7 +23,7 @@ CompanionWindow::CompanionWindow(DragAndDrop *dragAndDrop, MessageBoxManager* ma : WindowBase("openmw_companion_window.layout") , mDragAndDrop(dragAndDrop) , mMessageBoxManager(manager) - , mSelectedItem(-1) + , mSelectedItem(static_cast(-1)) , mModel(NULL) , mSortModel(NULL) { diff --git a/apps/openmw/mwgui/container.cpp b/apps/openmw/mwgui/container.cpp index 5856473388..8b287a10d7 100644 --- a/apps/openmw/mwgui/container.cpp +++ b/apps/openmw/mwgui/container.cpp @@ -111,7 +111,7 @@ namespace MWGui ContainerWindow::ContainerWindow(DragAndDrop* dragAndDrop) : WindowBase("openmw_container_window.layout") , mDragAndDrop(dragAndDrop) - , mSelectedItem(-1) + , mSelectedItem(static_cast(-1)) , mModel(NULL) , mSortModel(NULL) , mPickpocketDetected(false) diff --git a/apps/openmw/mwgui/dialogue.cpp b/apps/openmw/mwgui/dialogue.cpp index 6c43f47b4b..3c6f99e68f 100644 --- a/apps/openmw/mwgui/dialogue.cpp +++ b/apps/openmw/mwgui/dialogue.cpp @@ -510,7 +510,7 @@ namespace MWGui void DialogueWindow::onScrollbarMoved(MyGUI::ScrollBar *sender, size_t pos) { - mHistory->setPosition(0,-pos); + mHistory->setPosition(0, (~pos) + 1); } void DialogueWindow::addResponse(const std::string &text, const std::string &title) diff --git a/apps/openmw/mwgui/inventorywindow.cpp b/apps/openmw/mwgui/inventorywindow.cpp index 2bea088e32..af631a2fe3 100644 --- a/apps/openmw/mwgui/inventorywindow.cpp +++ b/apps/openmw/mwgui/inventorywindow.cpp @@ -38,7 +38,7 @@ namespace MWGui , mPreview(new MWRender::InventoryPreview(MWBase::Environment::get().getWorld ()->getPlayerPtr())) , mPreviewDirty(true) , mDragAndDrop(dragAndDrop) - , mSelectedItem(-1) + , mSelectedItem(static_cast(-1)) , mGuiMode(GM_Inventory) { static_cast(mMainWidget)->eventWindowChangeCoord += MyGUI::newDelegate(this, &InventoryWindow::onWindowResize); diff --git a/apps/openmw/mwgui/spellicons.hpp b/apps/openmw/mwgui/spellicons.hpp index 1bb80f3d4c..82d8b1f2dc 100644 --- a/apps/openmw/mwgui/spellicons.hpp +++ b/apps/openmw/mwgui/spellicons.hpp @@ -42,6 +42,8 @@ namespace MWGui std::map > mEffectSources; + virtual ~EffectSourceVisitor() {} + virtual void visit (MWMechanics::EffectKey key, const std::string& sourceName, const std::string& casterHandle, float magnitude, float remainingTime = -1); diff --git a/apps/openmw/mwmechanics/combat.cpp b/apps/openmw/mwmechanics/combat.cpp index cdc12e210e..5ffa7a547f 100644 --- a/apps/openmw/mwmechanics/combat.cpp +++ b/apps/openmw/mwmechanics/combat.cpp @@ -146,8 +146,8 @@ namespace MWMechanics || weapon.get()->mBase->mData.mFlags & ESM::Weapon::Magical)) damage *= multiplier; - if (weapon.get()->mBase->mData.mFlags & ESM::Weapon::Silver - & actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) + if ((weapon.get()->mBase->mData.mFlags & ESM::Weapon::Silver) + && actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) damage *= MWBase::Environment::get().getWorld()->getStore().get().find("fWereWolfSilverWeaponDamageMult")->getFloat(); if (damage == 0 && attacker.getRefData().getHandle() == "player") diff --git a/apps/openmw/mwmechanics/levelledlist.hpp b/apps/openmw/mwmechanics/levelledlist.hpp index 120616f9fe..6888d88a68 100644 --- a/apps/openmw/mwmechanics/levelledlist.hpp +++ b/apps/openmw/mwmechanics/levelledlist.hpp @@ -70,7 +70,7 @@ namespace MWMechanics return getLevelledItem(ref.getPtr().get()->mBase, failChance); } } - catch (std::logic_error& e) + catch (std::logic_error&) { // Vanilla doesn't fail on nonexistent items in levelled lists std::cerr << "Warning: ignoring nonexistent item '" << item << "'" << std::endl; diff --git a/apps/openmw/mwrender/localmap.cpp b/apps/openmw/mwrender/localmap.cpp index 0f6d782a65..4486559ba0 100644 --- a/apps/openmw/mwrender/localmap.cpp +++ b/apps/openmw/mwrender/localmap.cpp @@ -267,7 +267,7 @@ void LocalMap::render(const float x, const float y, // initialize to (0, 0, 0, 1) for (int p=0; pgetBuffer()->lock(HardwareBuffer::HBL_DISCARD), &buffer[0], sFogOfWarResolution*sFogOfWarResolution*4); diff --git a/apps/openmw/mwrender/occlusionquery.cpp b/apps/openmw/mwrender/occlusionquery.cpp index 67bc75e02d..92a49acc01 100644 --- a/apps/openmw/mwrender/occlusionquery.cpp +++ b/apps/openmw/mwrender/occlusionquery.cpp @@ -35,7 +35,7 @@ OcclusionQuery::OcclusionQuery(OEngine::Render::OgreRenderer* renderer, SceneNod mSupported = (mSunTotalAreaQuery != 0) && (mSunVisibleAreaQuery != 0); } - catch (Ogre::Exception& e) + catch (Ogre::Exception&) { mSupported = false; } diff --git a/apps/openmw/mwrender/weaponanimation.hpp b/apps/openmw/mwrender/weaponanimation.hpp index c09aa65d98..cbe910c716 100644 --- a/apps/openmw/mwrender/weaponanimation.hpp +++ b/apps/openmw/mwrender/weaponanimation.hpp @@ -33,6 +33,7 @@ namespace MWRender { public: WeaponAnimation() : mPitchFactor(0) {} + virtual ~WeaponAnimation() {} virtual void attachArrow(MWWorld::Ptr actor); virtual void releaseArrow(MWWorld::Ptr actor); diff --git a/apps/openmw/mwscript/transformationextensions.cpp b/apps/openmw/mwscript/transformationextensions.cpp index 1efc796436..7051937989 100644 --- a/apps/openmw/mwscript/transformationextensions.cpp +++ b/apps/openmw/mwscript/transformationextensions.cpp @@ -295,7 +295,7 @@ namespace MWScript { store = MWBase::Environment::get().getWorld()->getInterior(cellID); } - catch(std::exception &e) + catch(std::exception&) { const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getExterior(cellID); if(cell) @@ -395,7 +395,7 @@ namespace MWScript { store = MWBase::Environment::get().getWorld()->getInterior(cellID); } - catch(std::exception &e) + catch(std::exception&) { const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getExterior(cellID); if(cell) diff --git a/apps/openmw/mwsound/ffmpeg_decoder.cpp b/apps/openmw/mwsound/ffmpeg_decoder.cpp index c595de5aec..75f7ccae4c 100644 --- a/apps/openmw/mwsound/ffmpeg_decoder.cpp +++ b/apps/openmw/mwsound/ffmpeg_decoder.cpp @@ -204,7 +204,7 @@ void FFmpeg_Decoder::open(const std::string &fname) mFrame = avcodec_alloc_frame(); } - catch(std::exception &e) + catch(std::exception&) { if (mFormatCtx->pb->buffer != NULL) { diff --git a/apps/openmw/mwsound/openal_output.cpp b/apps/openmw/mwsound/openal_output.cpp index 9a3dd73422..b245b92414 100644 --- a/apps/openmw/mwsound/openal_output.cpp +++ b/apps/openmw/mwsound/openal_output.cpp @@ -288,7 +288,7 @@ OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, ALuint src, Decode mOutput.mActiveSounds.push_back(this); } - catch(std::exception &e) + catch(std::exception&) { alDeleteBuffers(sNumBuffers, mBuffers); alGetError(); @@ -471,7 +471,7 @@ bool OpenAL_SoundStream::process() mIsFinished = finished; } - catch(std::exception &e) { + catch(std::exception&) { std::cout<< "Error updating stream \""<getName()<<"\"" <open(fname); } - catch(Ogre::FileNotFoundException &e) + catch(Ogre::FileNotFoundException&) { std::string::size_type pos = fname.rfind('.'); if(pos == std::string::npos) @@ -859,7 +859,7 @@ MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float vol, f buf = getBuffer(fname); sound.reset(new OpenAL_Sound(*this, src, buf, Ogre::Vector3(0.0f), vol, basevol, pitch, 1.0f, 1000.0f, flags)); } - catch(std::exception &e) + catch(std::exception&) { mFreeSources.push_back(src); if(buf && alIsBuffer(buf)) @@ -898,7 +898,7 @@ MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre buf = getBuffer(fname); sound.reset(new OpenAL_Sound3D(*this, src, buf, pos, vol, basevol, pitch, min, max, flags)); } - catch(std::exception &e) + catch(std::exception&) { mFreeSources.push_back(src); if(buf && alIsBuffer(buf)) @@ -940,7 +940,7 @@ MWBase::SoundPtr OpenAL_Output::streamSound(DecoderPtr decoder, float volume, fl { sound.reset(new OpenAL_SoundStream(*this, src, decoder, volume, pitch, flags)); } - catch(std::exception &e) + catch(std::exception&) { mFreeSources.push_back(src); throw; diff --git a/apps/openmw/mwsound/soundmanagerimp.cpp b/apps/openmw/mwsound/soundmanagerimp.cpp index 8ce87a25e0..6854358f59 100644 --- a/apps/openmw/mwsound/soundmanagerimp.cpp +++ b/apps/openmw/mwsound/soundmanagerimp.cpp @@ -321,7 +321,7 @@ namespace MWSound sound = mOutput->playSound(file, volume, basevol, pitch, mode|type, offset); mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), soundId); } - catch(std::exception &e) + catch(std::exception&) { //std::cout <<"Sound Error: "< &getGameFiles() const { return mHeader.mMaster; } diff --git a/components/esm/inventorystate.hpp b/components/esm/inventorystate.hpp index 3cfffbccc9..21776f683e 100644 --- a/components/esm/inventorystate.hpp +++ b/components/esm/inventorystate.hpp @@ -14,6 +14,8 @@ namespace ESM /// \brief State for inventories and containers struct InventoryState { + virtual ~InventoryState() {} + // anything but lights (type, slot) std::vector > > mItems; diff --git a/components/esm/loadcell.hpp b/components/esm/loadcell.hpp index f01c88c65d..b5eede9f5a 100644 --- a/components/esm/loadcell.hpp +++ b/components/esm/loadcell.hpp @@ -129,7 +129,7 @@ struct Cell bool hasWater() const { - return (mData.mFlags&HasWater); + return (mData.mFlags & HasWater) != 0; } // Restore the given reader to the stored position. Will try to open diff --git a/components/ogreinit/ogreplugin.cpp b/components/ogreinit/ogreplugin.cpp index 6070c43a87..91f3fce95a 100644 --- a/components/ogreinit/ogreplugin.cpp +++ b/components/ogreinit/ogreplugin.cpp @@ -30,8 +30,7 @@ bool loadOgrePlugin(const std::string &pluginDir, std::string pluginName, Ogre:: return false; #endif //OGRE_PLATFORM == OGRE_PLATFORM_WIN32 } -#endif //defined(DEBUG) - +#else //!defined(DEBUG) pluginPath = pluginDir + "/" + pluginName + pluginExt; if (boost::filesystem::exists(pluginPath)) { ogreRoot.loadPlugin(pluginPath); @@ -40,6 +39,7 @@ bool loadOgrePlugin(const std::string &pluginDir, std::string pluginName, Ogre:: else { return false; } +#endif } -} \ No newline at end of file +} diff --git a/components/terrain/material.cpp b/components/terrain/material.cpp index faa73a9864..a65b6b3b1e 100644 --- a/components/terrain/material.cpp +++ b/components/terrain/material.cpp @@ -181,7 +181,7 @@ namespace Terrain // shadow. TODO: repeated, put in function if (mShadows) { - for (Ogre::uint i = 0; i < (mSplitShadows ? 3 : 1); ++i) + for (Ogre::uint i = 0; i < (mSplitShadows ? 3u : 1u); ++i) { sh::MaterialInstanceTextureUnit* shadowTex = p->createTextureUnit ("shadowMap" + Ogre::StringConverter::toString(i)); shadowTex->setProperty ("content_type", sh::makeProperty (new sh::StringValue("shadow"))); @@ -334,7 +334,7 @@ namespace Terrain // shadow if (shadows) { - for (Ogre::uint i = 0; i < (mSplitShadows ? 3 : 1); ++i) + for (Ogre::uint i = 0; i < (mSplitShadows ? 3u : 1u); ++i) { sh::MaterialInstanceTextureUnit* shadowTex = p->createTextureUnit ("shadowMap" + Ogre::StringConverter::toString(i)); shadowTex->setProperty ("content_type", sh::makeProperty (new sh::StringValue("shadow"))); From 199f030d3819692f1c60ee4d7953548f796a38dc Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Fri, 9 May 2014 17:19:44 +0200 Subject: [PATCH 045/176] adjusted cmake file for opencs user settings file rename --- CMakeLists.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index bd437ed616..0c5c156dbd 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -427,7 +427,7 @@ IF(NOT WIN32 AND NOT APPLE) INSTALL(FILES "${OpenMW_BINARY_DIR}/transparency-overrides.cfg" DESTINATION "${SYSCONFDIR}" PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ COMPONENT "openmw") INSTALL(FILES "${OpenMW_BINARY_DIR}/openmw.cfg.install" DESTINATION "${SYSCONFDIR}" RENAME "openmw.cfg" PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ COMPONENT "openmw") IF(BUILD_OPENCS) - INSTALL(FILES "${OpenMW_BINARY_DIR}/opencs.cfg" DESTINATION "${SYSCONFDIR}" PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ COMPONENT "opencs") + INSTALL(FILES "${OpenMW_BINARY_DIR}/opencs.ini" DESTINATION "${SYSCONFDIR}" PERMISSIONS OWNER_READ OWNER_WRITE GROUP_READ WORLD_READ COMPONENT "opencs") ENDIF(BUILD_OPENCS) # Install resources @@ -456,7 +456,7 @@ if(WIN32) ENDIF(BUILD_MWINIIMPORTER) IF(BUILD_OPENCS) INSTALL(PROGRAMS "${OpenMW_BINARY_DIR}/Release/opencs.exe" DESTINATION ".") - INSTALL(FILES "${OpenMW_BINARY_DIR}/opencs.cfg" DESTINATION ".") + INSTALL(FILES "${OpenMW_BINARY_DIR}/opencs.ini" DESTINATION ".") ENDIF(BUILD_OPENCS) INSTALL(DIRECTORY "${OpenMW_BINARY_DIR}/resources" DESTINATION ".") @@ -663,7 +663,7 @@ if (APPLE) install(FILES "${OpenMW_BINARY_DIR}/openmw.cfg.install" RENAME "openmw.cfg" DESTINATION "${INSTALL_SUBDIR}" COMPONENT Runtime) install(FILES "${OpenMW_BINARY_DIR}/settings-default.cfg" DESTINATION "${INSTALL_SUBDIR}" COMPONENT Runtime) install(FILES "${OpenMW_BINARY_DIR}/transparency-overrides.cfg" DESTINATION "${INSTALL_SUBDIR}" COMPONENT Runtime) - install(FILES "${OpenMW_BINARY_DIR}/opencs.cfg" DESTINATION "${INSTALL_SUBDIR}" COMPONENT Runtime) + install(FILES "${OpenMW_BINARY_DIR}/opencs.ini" DESTINATION "${INSTALL_SUBDIR}" COMPONENT Runtime) set(CPACK_GENERATOR "DragNDrop") set(CPACK_PACKAGE_VERSION ${OPENMW_VERSION}) From 731bc9c27563a73cc8fc4712d87efb908ae42d44 Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 9 May 2014 18:45:49 +0200 Subject: [PATCH 046/176] Fix broken isClass check and renamed variable for clarity --- .../openmw/mwmechanics/mechanicsmanagerimp.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp index 5381af8da7..eb51ddfc56 100644 --- a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp +++ b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp @@ -825,13 +825,13 @@ namespace MWMechanics commitCrime(ptr, victim, OT_Theft, item.getClass().getValue(item) * count); } - bool MechanicsManager::commitCrime(const MWWorld::Ptr &ptr, const MWWorld::Ptr &victim, OffenseType type, int arg) + bool MechanicsManager::commitCrime(const MWWorld::Ptr &player, const MWWorld::Ptr &victim, OffenseType type, int arg) { // NOTE: int arg can be from itemTaken() so DON'T modify it, since it is // passed to reportCrime later on in this function. // Only player can commit crime - if (ptr.getRefData().getHandle() != "player") + if (player.getRefData().getHandle() != "player") return false; const MWWorld::ESMStore& esmStore = MWBase::Environment::get().getWorld()->getStore(); @@ -856,7 +856,7 @@ namespace MWMechanics // Find all the actors within the alarm radius std::vector neighbors; - mActors.getObjectsInRange(Ogre::Vector3(ptr.getRefData().getPosition().pos), + mActors.getObjectsInRange(Ogre::Vector3(player.getRefData().getPosition().pos), esmStore.get().find("fAlarmRadius")->getInt(), neighbors); int id = MWBase::Environment::get().getWorld()->getPlayer().getNewCrimeId(); @@ -864,10 +864,10 @@ namespace MWMechanics // Find actors who witnessed the crime for (std::vector::iterator it = neighbors.begin(); it != neighbors.end(); ++it) { - if (*it == ptr) continue; // not the player + if (*it == player) continue; // not the player // Was the crime seen? - if (MWBase::Environment::get().getWorld()->getLOS(ptr, *it) && awarenessCheck(ptr, *it) ) + if (MWBase::Environment::get().getWorld()->getLOS(player, *it) && awarenessCheck(player, *it) ) { // TODO: Add more messages if (type == OT_Theft) @@ -881,8 +881,8 @@ namespace MWMechanics // This applies to both NPCs and creatures // ... except if this is a guard: then the player is given a chance to pay a fine / go to jail instead - if (type == OT_Assault && !ptr.getClass().isClass(ptr, "guard")) - MWBase::Environment::get().getMechanicsManager()->startCombat(victim, ptr); + if (type == OT_Assault && !it->getClass().isClass(*it, "guard")) + MWBase::Environment::get().getMechanicsManager()->startCombat(victim, player); } // Crime reporting only applies to NPCs @@ -897,7 +897,7 @@ namespace MWMechanics // Tell everyone, including yourself for (std::vector::iterator it1 = neighbors.begin(); it1 != neighbors.end(); ++it1) { - if ( *it1 == ptr + if ( *it1 == player || !it1->getClass().isNpc()) continue; // not the player and is an NPC // Will other witnesses paticipate in crime @@ -914,7 +914,7 @@ namespace MWMechanics } } if (reported) - reportCrime(ptr, victim, type, arg); + reportCrime(player, victim, type, arg); return reported; } From 872d9be1b4ca78e0324d37015c3dee04aec54e6e Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 9 May 2014 19:19:21 +0200 Subject: [PATCH 047/176] Fix potential issue with dialogue globals Make sure they are updated throughout the conversation --- apps/openmw/mwdialogue/dialoguemanagerimp.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwdialogue/dialoguemanagerimp.cpp b/apps/openmw/mwdialogue/dialoguemanagerimp.cpp index caaf7c91f4..8c425caa01 100644 --- a/apps/openmw/mwdialogue/dialoguemanagerimp.cpp +++ b/apps/openmw/mwdialogue/dialoguemanagerimp.cpp @@ -144,7 +144,6 @@ namespace MWDialogue //setup the list of topics known by the actor. Topics who are also on the knownTopics list will be added to the GUI updateTopics(); - updateGlobals(); //greeting const MWWorld::Store &dialogs = @@ -392,6 +391,8 @@ namespace MWDialogue win->setKeywords(keywordList); mChoice = choice; + + updateGlobals(); } void DialogueManager::keywordSelected (const std::string& keyword) From e7a004824c841ccce19acb1748c50543beadce2f Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 9 May 2014 23:58:24 +0200 Subject: [PATCH 048/176] Fix a search that should have been find --- apps/openmw/mwworld/livecellref.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwworld/livecellref.cpp b/apps/openmw/mwworld/livecellref.cpp index 0fbb26c845..f312c2159c 100644 --- a/apps/openmw/mwworld/livecellref.cpp +++ b/apps/openmw/mwworld/livecellref.cpp @@ -22,7 +22,7 @@ void MWWorld::LiveCellRefBase::loadImp (const ESM::ObjectState& state) std::string scriptId = mClass->getScript (ptr); mData.setLocals (*MWBase::Environment::get().getWorld()->getStore(). - get().search (scriptId)); + get().find (scriptId)); mData.getLocals().read (state.mLocals, scriptId); } @@ -44,4 +44,4 @@ void MWWorld::LiveCellRefBase::saveImp (ESM::ObjectState& state) const bool MWWorld::LiveCellRefBase::checkStateImp (const ESM::ObjectState& state) { return true; -} \ No newline at end of file +} From 136813a882cbf8fabcf12d2c28c8f7a97126f5f6 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 10 May 2014 00:00:36 +0200 Subject: [PATCH 049/176] Bug #1319: Fix references not coming from a content file incorrectly overwriting each other --- apps/openmw/mwworld/cellstore.cpp | 19 +++++++++++-------- 1 file changed, 11 insertions(+), 8 deletions(-) diff --git a/apps/openmw/mwworld/cellstore.cpp b/apps/openmw/mwworld/cellstore.cpp index e5f0c4b88a..1c39d2c079 100644 --- a/apps/openmw/mwworld/cellstore.cpp +++ b/apps/openmw/mwworld/cellstore.cpp @@ -92,14 +92,17 @@ namespace if (!record) return; - for (typename MWWorld::CellRefList::List::iterator iter (collection.mList.begin()); - iter!=collection.mList.end(); ++iter) - if (iter->mRef.mRefNum==state.mRef.mRefNum) - { - // overwrite existing reference - iter->load (state); - return; - } + if (state.mRef.mRefNum.mContentFile != -1) + { + for (typename MWWorld::CellRefList::List::iterator iter (collection.mList.begin()); + iter!=collection.mList.end(); ++iter) + if (iter->mRef.mRefNum==state.mRef.mRefNum) + { + // overwrite existing reference + iter->load (state); + return; + } + } // new reference MWWorld::LiveCellRef ref (record); From 1444cd9051cc37e789f5eb816adb310b33a4291d Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 10 May 2014 00:37:36 +0200 Subject: [PATCH 050/176] Fix AiCombat exception when actor has a lockpick/probe equipped. Don't make NPCs autoEquip lockpicks/probes, since they can't use them. --- apps/openmw/mwmechanics/aicombat.cpp | 6 +++++- apps/openmw/mwworld/inventorystore.cpp | 7 ++++++- 2 files changed, 11 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index fdaec28b49..08d087069a 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -250,6 +250,9 @@ namespace MWMechanics if (state == MWMechanics::DrawState_Spell || state == MWMechanics::DrawState_Nothing) actorCls.getCreatureStats(actor).setDrawState(MWMechanics::DrawState_Weapon); + // TODO: Check equipped weapon and equip a different one if we can't attack with it + // (e.g. no ammunition, or wrong type of ammunition equipped, etc. autoEquip is not very smart in this regard)) + //Get weapon speed and range MWWorld::ContainerStoreIterator weaponSlot = MWMechanics::getActiveWeapon(actorCls.getCreatureStats(actor), actorCls.getInventoryStore(actor), &weaptype); @@ -260,8 +263,9 @@ namespace MWMechanics MWBase::Environment::get().getWorld()->getStore().get(); weapRange = gmst.find("fHandToHandReach")->getFloat(); } - else + else if (weaptype != WeapType_PickProbe && weaptype != WeapType_Spell) { + // All other WeapTypes are actually weapons, so get is safe. weapon = weaponSlot->get()->mBase; weapRange = weapon->mData.mReach; weapSpeed = weapon->mData.mSpeed; diff --git a/apps/openmw/mwworld/inventorystore.cpp b/apps/openmw/mwworld/inventorystore.cpp index 9610171b23..b18bda5e33 100644 --- a/apps/openmw/mwworld/inventorystore.cpp +++ b/apps/openmw/mwworld/inventorystore.cpp @@ -192,12 +192,17 @@ void MWWorld::InventoryStore::autoEquip (const MWWorld::Ptr& actor) { Ptr test = *iter; - // Don't autoEquip lights + // Don't autoEquip lights. Handled in Actors::updateEquippedLight based on environment light. if (test.getTypeName() == typeid(ESM::Light).name()) { continue; } + // Don't auto-equip probes or lockpicks. NPCs can't use them (yet). And AiCombat would attempt to "attack" with them. + // NOTE: In the future AiCombat should handle equipping appropriate weapons + if (test.getTypeName() == typeid(ESM::Lockpick).name() || test.getTypeName() == typeid(ESM::Probe).name()) + continue; + // Only autoEquip if we are the original owner of the item. // This stops merchants from auto equipping anything you sell to them. // ...unless this is a companion, he should always equip items given to him. From d86585b153d1c48ffee82c5ad5425be86e7960a6 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 10 May 2014 01:06:08 +0200 Subject: [PATCH 051/176] Fix clearing of local map markers destroyWidget changes the child count, so the for loop is flawed. --- apps/openmw/mwgui/mapwindow.cpp | 30 +++++++++++++++--------------- apps/openmw/mwgui/mapwindow.hpp | 11 ++++++++--- 2 files changed, 23 insertions(+), 18 deletions(-) diff --git a/apps/openmw/mwgui/mapwindow.cpp b/apps/openmw/mwgui/mapwindow.cpp index 284e5c4e2e..6a2228c33f 100644 --- a/apps/openmw/mwgui/mapwindow.cpp +++ b/apps/openmw/mwgui/mapwindow.cpp @@ -86,6 +86,11 @@ namespace MWGui { mFogOfWar = !mFogOfWar; applyFogOfWar(); + + // clear all previous door markers + for (std::vector::iterator it = mDoorMarkerWidgets.begin(); it != mDoorMarkerWidgets.end(); ++it) + MyGUI::Gui::getInstance().destroyWidget(*it); + mDoorMarkerWidgets.clear(); } void LocalMapBase::applyFogOfWar() @@ -172,14 +177,10 @@ namespace MWGui mInterior = interior; mChanged = false; - // clear all previous markers - for (unsigned int i=0; i< mLocalMap->getChildCount(); ++i) - { - if (mLocalMap->getChildAt(i)->getName ().substr (0, 4) == "Door") - { - MyGUI::Gui::getInstance ().destroyWidget (mLocalMap->getChildAt(i)); - } - } + // clear all previous door markers + for (std::vector::iterator it = mDoorMarkerWidgets.begin(); it != mDoorMarkerWidgets.end(); ++it) + MyGUI::Gui::getInstance().destroyWidget(*it); + mDoorMarkerWidgets.clear(); // Update the map textures for (int mx=0; mx<3; ++mx) @@ -243,6 +244,8 @@ namespace MWGui // Used by tooltips to not show the tooltip if marker is hidden by fog of war markerWidget->setUserString("IsMarker", "true"); markerWidget->setUserData(markerPos); + + mDoorMarkerWidgets.push_back(markerWidget); } updateMarkers(); @@ -344,13 +347,9 @@ namespace MWGui void LocalMapBase::updateMarkers() { // clear all previous markers - for (unsigned int i=0; i< mLocalMap->getChildCount(); ++i) - { - if (mLocalMap->getChildAt(i)->getName ().substr (0, 6) == "Marker") - { - MyGUI::Gui::getInstance ().destroyWidget (mLocalMap->getChildAt(i)); - } - } + for (std::vector::iterator it = mMarkerWidgets.begin(); it != mMarkerWidgets.end(); ++it) + MyGUI::Gui::getInstance().destroyWidget(*it); + mMarkerWidgets.clear(); addDetectionMarkers(MWBase::World::Detect_Creature); addDetectionMarkers(MWBase::World::Detect_Key); @@ -373,6 +372,7 @@ namespace MWGui markerWidget->setImageTexture("textures\\menu_map_smark.dds"); markerWidget->setUserString("IsMarker", "true"); markerWidget->setUserData(markerPos); + mMarkerWidgets.push_back(markerWidget); } } diff --git a/apps/openmw/mwgui/mapwindow.hpp b/apps/openmw/mwgui/mapwindow.hpp index 7f4f18893c..a28c71ac93 100644 --- a/apps/openmw/mwgui/mapwindow.hpp +++ b/apps/openmw/mwgui/mapwindow.hpp @@ -55,12 +55,13 @@ namespace MWGui bool mChanged; bool mFogOfWar; - typedef std::pair CellId; - std::vector mMarkers; - std::vector mMapWidgets; std::vector mFogWidgets; + // Keep track of created marker widgets, just to easily remove them later. + std::vector mDoorMarkerWidgets; // Doors + std::vector mMarkerWidgets; // Other markers + void applyFogOfWar(); void onMarkerFocused(MyGUI::Widget* w1, MyGUI::Widget* w2); @@ -127,6 +128,10 @@ namespace MWGui MyGUI::IntPoint mLastDragPos; bool mGlobal; + // Markers on global map + typedef std::pair CellId; + std::vector mMarkers; + MyGUI::Button* mEventBoxGlobal; MyGUI::Button* mEventBoxLocal; From 516335847879db3c1e3db3e0005bfa69b980e625 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 10 May 2014 01:14:12 +0200 Subject: [PATCH 052/176] Fix a crash when exiting OpenMW while the mouse cursor is over a local map marker --- apps/openmw/mwgui/mapwindow.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/apps/openmw/mwgui/mapwindow.cpp b/apps/openmw/mwgui/mapwindow.cpp index 6a2228c33f..89517d7d10 100644 --- a/apps/openmw/mwgui/mapwindow.cpp +++ b/apps/openmw/mwgui/mapwindow.cpp @@ -41,6 +41,13 @@ namespace MWGui LocalMapBase::~LocalMapBase() { + // Clear our "lost focus" delegate for marker widgets first, otherwise it will + // fire when the widget is about to be destroyed and the mouse cursor is over it. + // At that point, other widgets may already be destroyed, so applyFogOfWar (which is called by the delegate) would crash. + for (std::vector::iterator it = mDoorMarkerWidgets.begin(); it != mDoorMarkerWidgets.end(); ++it) + (*it)->eventMouseLostFocus.clear(); + for (std::vector::iterator it = mMarkerWidgets.begin(); it != mMarkerWidgets.end(); ++it) + (*it)->eventMouseLostFocus.clear(); } void LocalMapBase::init(MyGUI::ScrollView* widget, MyGUI::ImageBox* compass, OEngine::GUI::Layout* layout, bool mapDragAndDrop) From 242e19a136e44a6f913846224b9136fb92c61367 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 10 May 2014 01:37:34 +0200 Subject: [PATCH 053/176] Fix crash when exiting OpenMW while dialogue/journal is opened and mouse cursor on a topic (Fixes #1300) --- apps/openmw/mwgui/bookpage.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwgui/bookpage.cpp b/apps/openmw/mwgui/bookpage.cpp index 52682342f7..6545b5d45e 100644 --- a/apps/openmw/mwgui/bookpage.cpp +++ b/apps/openmw/mwgui/bookpage.cpp @@ -783,7 +783,8 @@ public: ActiveTextFormats::iterator i = mActiveTextFormats.find (Font); - mNode->outOfDate (i->second->mRenderItem); + if (mNode) + mNode->outOfDate (i->second->mRenderItem); } } @@ -1125,6 +1126,8 @@ public: protected: void onMouseLostFocus(Widget* _new) { + // NOTE: MyGUI also fires eventMouseLostFocus for widgets that are about to be destroyed (if they had focus). + // Child widgets may already be destroyed! So be careful. if (PageDisplay* pd = dynamic_cast (getSubWidgetText ())) { pd->onMouseLostFocus (); From 7500895519d63264b98fcede265450170b574c78 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 10 May 2014 10:52:23 +0200 Subject: [PATCH 054/176] updated changelog --- readme.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/readme.txt b/readme.txt index 7f95003afc..4db9425b6d 100644 --- a/readme.txt +++ b/readme.txt @@ -148,6 +148,7 @@ Bug #1296: Caius doesn't leave at start of quest "Mehra Milo and the Lost Prophe Bug #1297: Saved game: map markers Bug #1302: ring_keley script causes vector::_M_range_check exception Bug #1309: Bug on "You violated the law" dialog +Bug #1319: Creatures sometimes rendered incorrectly Feature #50: Ranged Combat Feature #58: Sneaking Skill Feature #73: Crime and Punishment From aadaf7827ddfe0be49a9e4ca2afe5646b2c1c723 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 10 May 2014 12:04:36 +0200 Subject: [PATCH 055/176] added load error log --- apps/opencs/model/doc/loader.cpp | 12 +++++++++++- apps/opencs/model/doc/state.hpp | 21 +++++++++++---------- apps/opencs/model/tools/tools.cpp | 6 +++++- apps/opencs/model/world/data.cpp | 2 +- apps/opencs/model/world/data.hpp | 4 +++- apps/opencs/model/world/universalid.cpp | 1 + apps/opencs/model/world/universalid.hpp | 5 +++-- apps/opencs/view/doc/view.cpp | 16 ++++++++++++++-- apps/opencs/view/doc/view.hpp | 2 ++ apps/opencs/view/tools/subviews.cpp | 2 ++ 10 files changed, 53 insertions(+), 18 deletions(-) diff --git a/apps/opencs/model/doc/loader.cpp b/apps/opencs/model/doc/loader.cpp index 2ef808dd60..e2427e62d3 100644 --- a/apps/opencs/model/doc/loader.cpp +++ b/apps/opencs/model/doc/loader.cpp @@ -3,7 +3,10 @@ #include +#include "../tools/reportmodel.hpp" + #include "document.hpp" +#include "state.hpp" CSMDoc::Loader::Stage::Stage() : mFile (0), mRecordsLeft (false) {} @@ -48,13 +51,20 @@ void CSMDoc::Loader::load() { if (iter->second.mRecordsLeft) { + CSMDoc::Stage::Messages messages; for (int i=0; igetData().continueLoading()) + if (document->getData().continueLoading (messages)) { iter->second.mRecordsLeft = false; break; } + CSMWorld::UniversalId log (CSMWorld::UniversalId::Type_LoadErrorLog, 0); + + for (CSMDoc::Stage::Messages::const_iterator iter (messages.begin()); + iter!=messages.end(); ++iter) + document->getReport (log)->add (iter->first, iter->second); + emit nextRecord (document); return; diff --git a/apps/opencs/model/doc/state.hpp b/apps/opencs/model/doc/state.hpp index 04e6fae899..6e1a1c4f41 100644 --- a/apps/opencs/model/doc/state.hpp +++ b/apps/opencs/model/doc/state.hpp @@ -3,17 +3,18 @@ namespace CSMDoc { - enum State - { - State_Modified = 1, - State_Locked = 2, - State_Operation = 4, + enum State + { + State_Modified = 1, + State_Locked = 2, + State_Operation = 4, - State_Saving = 8, - State_Verifying = 16, - State_Compiling = 32, // not implemented yet - State_Searching = 64 // not implemented yet - }; + State_Saving = 8, + State_Verifying = 16, + State_Compiling = 32, // not implemented yet + State_Searching = 64, // not implemented yet + State_Loading = 128 // pseudo-state; can not be encountered in a loaded document + }; } #endif diff --git a/apps/opencs/model/tools/tools.cpp b/apps/opencs/model/tools/tools.cpp index a11297b45c..2f93db48ea 100644 --- a/apps/opencs/model/tools/tools.cpp +++ b/apps/opencs/model/tools/tools.cpp @@ -88,6 +88,9 @@ CSMDoc::Operation *CSMTools::Tools::getVerifier() CSMTools::Tools::Tools (CSMWorld::Data& data) : mData (data), mVerifier (0), mNextReportNumber (0) { + // index 0: load error log + mReports.insert (std::make_pair (mNextReportNumber++, new ReportModel)); + mActiveReports.insert (std::make_pair (CSMDoc::State_Loading, 0)); } CSMTools::Tools::~Tools() @@ -134,7 +137,8 @@ int CSMTools::Tools::getRunningOperations() const CSMTools::ReportModel *CSMTools::Tools::getReport (const CSMWorld::UniversalId& id) { - if (id.getType()!=CSMWorld::UniversalId::Type_VerificationResults) + if (id.getType()!=CSMWorld::UniversalId::Type_VerificationResults && + id.getType()!=CSMWorld::UniversalId::Type_LoadErrorLog) throw std::logic_error ("invalid request for report model: " + id.toString()); return mReports.at (id.getIndex()); diff --git a/apps/opencs/model/world/data.cpp b/apps/opencs/model/world/data.cpp index 885e230336..2de58675fa 100644 --- a/apps/opencs/model/world/data.cpp +++ b/apps/opencs/model/world/data.cpp @@ -505,7 +505,7 @@ int CSMWorld::Data::startLoading (const boost::filesystem::path& path, bool base return mReader->getRecordCount(); } -bool CSMWorld::Data::continueLoading() +bool CSMWorld::Data::continueLoading (CSMDoc::Stage::Messages& messages) { if (!mReader) throw std::logic_error ("can't continue loading, because no load has been started"); diff --git a/apps/opencs/model/world/data.hpp b/apps/opencs/model/world/data.hpp index 234069e3a7..4f7c624e68 100644 --- a/apps/opencs/model/world/data.hpp +++ b/apps/opencs/model/world/data.hpp @@ -24,6 +24,8 @@ #include "../filter/filter.hpp" +#include "../doc/stage.hpp" + #include "idcollection.hpp" #include "universalid.hpp" #include "cell.hpp" @@ -185,7 +187,7 @@ namespace CSMWorld /// ///< \return estimated number of records - bool continueLoading(); + bool continueLoading (CSMDoc::Stage::Messages& messages); ///< \return Finished? bool hasId (const std::string& id) const; diff --git a/apps/opencs/model/world/universalid.cpp b/apps/opencs/model/world/universalid.cpp index 94b042ec5c..7471e5cec1 100644 --- a/apps/opencs/model/world/universalid.cpp +++ b/apps/opencs/model/world/universalid.cpp @@ -101,6 +101,7 @@ namespace static const TypeData sIndexArg[] = { { CSMWorld::UniversalId::Class_Transient, CSMWorld::UniversalId::Type_VerificationResults, "Verification Results", 0 }, + { CSMWorld::UniversalId::Class_Transient, CSMWorld::UniversalId::Type_LoadErrorLog, "Load Error Log", 0 }, { CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, 0, 0 } // end marker }; } diff --git a/apps/opencs/model/world/universalid.hpp b/apps/opencs/model/world/universalid.hpp index 24fb543996..22779b2638 100644 --- a/apps/opencs/model/world/universalid.hpp +++ b/apps/opencs/model/world/universalid.hpp @@ -97,10 +97,11 @@ namespace CSMWorld Type_JournalInfos, Type_JournalInfo, Type_Scene, - Type_Preview + Type_Preview, + Type_LoadErrorLog }; - enum { NumberOfTypes = Type_Scene+1 }; + enum { NumberOfTypes = Type_LoadErrorLog+1 }; private: diff --git a/apps/opencs/view/doc/view.cpp b/apps/opencs/view/doc/view.cpp index 95ab6ca279..e71b8435ab 100644 --- a/apps/opencs/view/doc/view.cpp +++ b/apps/opencs/view/doc/view.cpp @@ -10,9 +10,12 @@ #include #include "../../model/doc/document.hpp" -#include "../world/subviews.hpp" -#include "../tools/subviews.hpp" #include "../../model/settings/usersettings.hpp" + +#include "../world/subviews.hpp" + +#include "../tools/subviews.hpp" + #include "viewmanager.hpp" #include "operations.hpp" #include "subview.hpp" @@ -47,6 +50,10 @@ void CSVDoc::View::setupFileMenu() connect (mVerify, SIGNAL (triggered()), this, SLOT (verify())); file->addAction (mVerify); + QAction *loadErrors = new QAction (tr ("Load Error Log"), this); + connect (loadErrors, SIGNAL (triggered()), this, SLOT (loadErrorLog())); + file->addAction (loadErrors); + QAction *close = new QAction (tr ("&Close"), this); connect (close, SIGNAL (triggered()), this, SLOT (close())); file->addAction(close); @@ -502,3 +509,8 @@ void CSVDoc::View::toggleShowStatusBar (bool show) subView->setStatusBar (show); } } + +void CSVDoc::View::loadErrorLog() +{ + addSubView (CSMWorld::UniversalId (CSMWorld::UniversalId::Type_LoadErrorLog, 0)); +} diff --git a/apps/opencs/view/doc/view.hpp b/apps/opencs/view/doc/view.hpp index 5e6c9abc4d..686c001dc1 100644 --- a/apps/opencs/view/doc/view.hpp +++ b/apps/opencs/view/doc/view.hpp @@ -179,6 +179,8 @@ namespace CSVDoc void addJournalInfosSubView(); void toggleShowStatusBar (bool show); + + void loadErrorLog(); }; } diff --git a/apps/opencs/view/tools/subviews.cpp b/apps/opencs/view/tools/subviews.cpp index 781cf602e3..8b04aca504 100644 --- a/apps/opencs/view/tools/subviews.cpp +++ b/apps/opencs/view/tools/subviews.cpp @@ -9,4 +9,6 @@ void CSVTools::addSubViewFactories (CSVDoc::SubViewFactoryManager& manager) { manager.add (CSMWorld::UniversalId::Type_VerificationResults, new CSVDoc::SubViewFactory); + manager.add (CSMWorld::UniversalId::Type_LoadErrorLog, + new CSVDoc::SubViewFactory); } \ No newline at end of file From 95d24492de4f630037202881fa655cb44d4c971c Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 10 May 2014 13:18:40 +0200 Subject: [PATCH 056/176] display load error messages in loading window --- apps/opencs/model/doc/documentmanager.cpp | 2 ++ apps/opencs/model/doc/documentmanager.hpp | 2 ++ apps/opencs/model/doc/loader.cpp | 3 +++ apps/opencs/model/doc/loader.hpp | 3 +++ apps/opencs/view/doc/loader.cpp | 19 +++++++++++++++++++ apps/opencs/view/doc/loader.hpp | 6 ++++++ apps/opencs/view/doc/viewmanager.cpp | 4 ++++ 7 files changed, 39 insertions(+) diff --git a/apps/opencs/model/doc/documentmanager.cpp b/apps/opencs/model/doc/documentmanager.cpp index fe6aaef279..d4f8eb110c 100644 --- a/apps/opencs/model/doc/documentmanager.cpp +++ b/apps/opencs/model/doc/documentmanager.cpp @@ -35,6 +35,8 @@ CSMDoc::DocumentManager::DocumentManager (const Files::ConfigurationManager& con this, SIGNAL (nextRecord (CSMDoc::Document *))); connect (this, SIGNAL (cancelLoading (CSMDoc::Document *)), &mLoader, SLOT (abortLoading (CSMDoc::Document *))); + connect (&mLoader, SIGNAL (loadMessage (CSMDoc::Document *, const std::string&)), + this, SIGNAL (loadMessage (CSMDoc::Document *, const std::string&))); } CSMDoc::DocumentManager::~DocumentManager() diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index de4a5e94be..7b3a811fad 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -79,6 +79,8 @@ namespace CSMDoc void nextRecord (CSMDoc::Document *document); void cancelLoading (CSMDoc::Document *document); + + void loadMessage (CSMDoc::Document *document, const std::string& message); }; } diff --git a/apps/opencs/model/doc/loader.cpp b/apps/opencs/model/doc/loader.cpp index e2427e62d3..c106c06e82 100644 --- a/apps/opencs/model/doc/loader.cpp +++ b/apps/opencs/model/doc/loader.cpp @@ -63,7 +63,10 @@ void CSMDoc::Loader::load() for (CSMDoc::Stage::Messages::const_iterator iter (messages.begin()); iter!=messages.end(); ++iter) + { document->getReport (log)->add (iter->first, iter->second); + emit loadMessage (document, iter->second); + } emit nextRecord (document); diff --git a/apps/opencs/model/doc/loader.hpp b/apps/opencs/model/doc/loader.hpp index a6bcb6b87f..c276e14ff4 100644 --- a/apps/opencs/model/doc/loader.hpp +++ b/apps/opencs/model/doc/loader.hpp @@ -62,6 +62,9 @@ namespace CSMDoc ///< \note This signal is only given once per group of records. The group size is /// approximately the total number of records divided by the steps value of the /// previous nextStage signal. + + void loadMessage (CSMDoc::Document *document, const std::string& message); + ///< Non-critical load error or warning }; } diff --git a/apps/opencs/view/doc/loader.cpp b/apps/opencs/view/doc/loader.cpp index 1b2ca8ad5d..0a99d434a1 100644 --- a/apps/opencs/view/doc/loader.cpp +++ b/apps/opencs/view/doc/loader.cpp @@ -7,6 +7,7 @@ #include #include #include +#include #include "../../model/doc/document.hpp" @@ -58,6 +59,11 @@ CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) layout->addWidget (mError); + // other messages + mMessages = new QListWidget (this); + + layout->addWidget (mMessages); + // buttons mButtons = new QDialogButtonBox (QDialogButtonBox::Cancel, Qt::Horizontal, this); @@ -97,6 +103,11 @@ void CSVDoc::LoadingDocument::abort (const std::string& error) mButtons->setStandardButtons (QDialogButtonBox::Close); } +void CSVDoc::LoadingDocument::addMessage (const std::string& message) +{ + new QListWidgetItem (QString::fromUtf8 (message.c_str()), mMessages); +} + void CSVDoc::LoadingDocument::cancel() { if (!mAborted) @@ -168,4 +179,12 @@ void CSVDoc::Loader::nextRecord (CSMDoc::Document *document) if (iter!=mDocuments.end()) iter->second->nextRecord(); +} + +void CSVDoc::Loader::loadMessage (CSMDoc::Document *document, const std::string& message) +{ + std::map::iterator iter = mDocuments.find (document); + + if (iter!=mDocuments.end()) + iter->second->addMessage (message); } \ No newline at end of file diff --git a/apps/opencs/view/doc/loader.hpp b/apps/opencs/view/doc/loader.hpp index ece071755d..ab2cec548e 100644 --- a/apps/opencs/view/doc/loader.hpp +++ b/apps/opencs/view/doc/loader.hpp @@ -10,6 +10,7 @@ class QLabel; class QProgressBar; class QDialogButtonBox; +class QListWidget; namespace CSMDoc { @@ -29,6 +30,7 @@ namespace CSVDoc bool mAborted; QDialogButtonBox *mButtons; QLabel *mError; + QListWidget *mMessages; private: @@ -44,6 +46,8 @@ namespace CSVDoc void abort (const std::string& error); + void addMessage (const std::string& message); + private slots: void cancel(); @@ -85,6 +89,8 @@ namespace CSVDoc void nextStage (CSMDoc::Document *document, const std::string& name, int steps); void nextRecord (CSMDoc::Document *document); + + void loadMessage (CSMDoc::Document *document, const std::string& message); }; } diff --git a/apps/opencs/view/doc/viewmanager.cpp b/apps/opencs/view/doc/viewmanager.cpp index 816eff7917..02f6a54679 100644 --- a/apps/opencs/view/doc/viewmanager.cpp +++ b/apps/opencs/view/doc/viewmanager.cpp @@ -100,6 +100,10 @@ CSVDoc::ViewManager::ViewManager (CSMDoc::DocumentManager& documentManager) &mDocumentManager, SIGNAL (nextRecord (CSMDoc::Document *)), &mLoader, SLOT (nextRecord (CSMDoc::Document *))); + connect ( + &mDocumentManager, SIGNAL (loadMessage (CSMDoc::Document *, const std::string&)), + &mLoader, SLOT (loadMessage (CSMDoc::Document *, const std::string&))); + connect ( &mLoader, SIGNAL (cancel (CSMDoc::Document *)), &mDocumentManager, SIGNAL (cancelLoading (CSMDoc::Document *))); From 79d59153c14303a14931a648722cc818731d7c40 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 10 May 2014 13:29:28 +0200 Subject: [PATCH 057/176] improved layout of loading window --- apps/opencs/view/doc/loader.cpp | 31 +++++++++++++++++-------------- apps/opencs/view/doc/loader.hpp | 2 ++ 2 files changed, 19 insertions(+), 14 deletions(-) diff --git a/apps/opencs/view/doc/loader.cpp b/apps/opencs/view/doc/loader.cpp index 0a99d434a1..7e4754ddf8 100644 --- a/apps/opencs/view/doc/loader.cpp +++ b/apps/opencs/view/doc/loader.cpp @@ -18,20 +18,22 @@ void CSVDoc::LoadingDocument::closeEvent (QCloseEvent *event) } CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) -: mDocument (document), mAborted (false) +: mDocument (document), mAborted (false), mMessages (0) { setWindowTitle (("Opening " + document->getSavePath().filename().string()).c_str()); - QVBoxLayout *layout = new QVBoxLayout (this); + setMinimumWidth (400); + + mLayout = new QVBoxLayout (this); // file progress mFile = new QLabel (this); - layout->addWidget (mFile); + mLayout->addWidget (mFile); mFileProgress = new QProgressBar (this); - layout->addWidget (mFileProgress); + mLayout->addWidget (mFileProgress); int size = static_cast (document->getContentFiles().size())+1; if (document->isNew()) @@ -43,11 +45,11 @@ CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) mFileProgress->setValue (0); // record progress - layout->addWidget (new QLabel ("Records", this)); + mLayout->addWidget (new QLabel ("Records", this)); mRecordProgress = new QProgressBar (this); - layout->addWidget (mRecordProgress); + mLayout->addWidget (mRecordProgress); mRecordProgress->setMinimum (0); mRecordProgress->setTextVisible (true); @@ -57,19 +59,14 @@ CSVDoc::LoadingDocument::LoadingDocument (CSMDoc::Document *document) mError = new QLabel (this); mError->setWordWrap (true); - layout->addWidget (mError); - - // other messages - mMessages = new QListWidget (this); - - layout->addWidget (mMessages); + mLayout->addWidget (mError); // buttons mButtons = new QDialogButtonBox (QDialogButtonBox::Cancel, Qt::Horizontal, this); - layout->addWidget (mButtons); + mLayout->addWidget (mButtons); - setLayout (layout); + setLayout (mLayout); move (QCursor::pos()); @@ -105,6 +102,12 @@ void CSVDoc::LoadingDocument::abort (const std::string& error) void CSVDoc::LoadingDocument::addMessage (const std::string& message) { + if (!mMessages) + { + mMessages = new QListWidget (this); + mLayout->insertWidget (4, mMessages); + } + new QListWidgetItem (QString::fromUtf8 (message.c_str()), mMessages); } diff --git a/apps/opencs/view/doc/loader.hpp b/apps/opencs/view/doc/loader.hpp index ab2cec548e..69a8b48ba3 100644 --- a/apps/opencs/view/doc/loader.hpp +++ b/apps/opencs/view/doc/loader.hpp @@ -11,6 +11,7 @@ class QLabel; class QProgressBar; class QDialogButtonBox; class QListWidget; +class QVBoxLayout; namespace CSMDoc { @@ -31,6 +32,7 @@ namespace CSVDoc QDialogButtonBox *mButtons; QLabel *mError; QListWidget *mMessages; + QVBoxLayout *mLayout; private: From 96ca9500ca1870ee2d6a4ebea8ea19c6dea013eb Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 10 May 2014 13:47:22 +0200 Subject: [PATCH 058/176] generate error messages when encounting non-critical problems during load --- apps/opencs/model/world/data.cpp | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/apps/opencs/model/world/data.cpp b/apps/opencs/model/world/data.cpp index 2de58675fa..3e9fe11eb0 100644 --- a/apps/opencs/model/world/data.cpp +++ b/apps/opencs/model/world/data.cpp @@ -592,7 +592,8 @@ bool CSMWorld::Data::continueLoading (CSMDoc::Stage::Messages& messages) } else { - /// \todo report deletion of non-existing record + messages.push_back (std::make_pair (UniversalId::Type_None, + "Trying to delete dialogue record " + id + " which does not exist")); } } else @@ -608,7 +609,9 @@ bool CSMWorld::Data::continueLoading (CSMDoc::Stage::Messages& messages) { if (!mDialogue) { - /// \todo INFO record without matching DIAL record -> report to user + messages.push_back (std::make_pair (UniversalId::Type_None, + "Found info record not following a dialogue record")); + mReader->skipRecord(); break; } @@ -636,8 +639,9 @@ bool CSMWorld::Data::continueLoading (CSMDoc::Stage::Messages& messages) default: - /// \todo throw an exception instead, once all records are implemented - /// or maybe report error and continue? + messages.push_back (std::make_pair (UniversalId::Type_None, + "Unsupported record type: " + n.toString())); + mReader->skipRecord(); } From 6fdbd4d3f9e54c0c545a89ddbd62f484c45d0f95 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 10 May 2014 13:49:19 +0200 Subject: [PATCH 059/176] minor adjustment to UniversalId --- apps/opencs/model/world/universalid.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/opencs/model/world/universalid.cpp b/apps/opencs/model/world/universalid.cpp index 7471e5cec1..140a410c06 100644 --- a/apps/opencs/model/world/universalid.cpp +++ b/apps/opencs/model/world/universalid.cpp @@ -18,7 +18,7 @@ namespace static const TypeData sNoArg[] = { - { CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, "empty", 0 }, + { CSMWorld::UniversalId::Class_None, CSMWorld::UniversalId::Type_None, "-", 0 }, { CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Globals, "Global Variables", 0 }, { CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Gmsts, "Game Settings", 0 }, { CSMWorld::UniversalId::Class_RecordList, CSMWorld::UniversalId::Type_Skills, "Skills", 0 }, From 804bf523bac3be304e3a83512c8a8b8fd225d40d Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 10 May 2014 17:35:11 +0200 Subject: [PATCH 060/176] removed two unused files --- apps/opencs/view/doc/opendialog.cpp | 62 ----------------------------- apps/opencs/view/doc/opendialog.hpp | 17 -------- 2 files changed, 79 deletions(-) delete mode 100644 apps/opencs/view/doc/opendialog.cpp delete mode 100644 apps/opencs/view/doc/opendialog.hpp diff --git a/apps/opencs/view/doc/opendialog.cpp b/apps/opencs/view/doc/opendialog.cpp deleted file mode 100644 index d107b198c6..0000000000 --- a/apps/opencs/view/doc/opendialog.cpp +++ /dev/null @@ -1,62 +0,0 @@ -#include -#include - -#include - -#include "opendialog.hpp" - -OpenDialog::OpenDialog(QWidget * parent) : QDialog(parent) -{ - QVBoxLayout *layout = new QVBoxLayout(this); - mFileSelector = new DataFilesList(mCfgMgr, this); - layout->addWidget(mFileSelector); - - /// \todo move config to Editor class and add command line options. - // We use the Configuration Manager to retrieve the configuration values - boost::program_options::variables_map variables; - boost::program_options::options_description desc; - - desc.add_options() - ("data", boost::program_options::value()->default_value(Files::PathContainer(), "data")->multitoken()) - ("data-local", boost::program_options::value()->default_value("")) - ("fs-strict", boost::program_options::value()->implicit_value(true)->default_value(false)) - ("encoding", boost::program_options::value()->default_value("win1252")); - - boost::program_options::notify(variables); - - mCfgMgr.readConfiguration(variables, desc); - - Files::PathContainer mDataDirs, mDataLocal; - if (!variables["data"].empty()) { - mDataDirs = Files::PathContainer(variables["data"].as()); - } - - std::string local = variables["data-local"].as(); - if (!local.empty()) { - mDataLocal.push_back(Files::PathContainer::value_type(local)); - } - - mCfgMgr.processPaths(mDataDirs); - mCfgMgr.processPaths(mDataLocal); - - // Set the charset for reading the esm/esp files - QString encoding = QString::fromUtf8 (variables["encoding"].as().c_str()); - - Files::PathContainer dataDirs; - dataDirs.insert(dataDirs.end(), mDataDirs.begin(), mDataDirs.end()); - dataDirs.insert(dataDirs.end(), mDataLocal.begin(), mDataLocal.end()); - mFileSelector->setupDataFiles(dataDirs, encoding); - - buttonBox = new QDialogButtonBox(QDialogButtonBox::Open | QDialogButtonBox::Cancel, Qt::Horizontal, this); - connect(buttonBox, SIGNAL(accepted()), this, SLOT(accept())); - connect(buttonBox, SIGNAL(rejected()), this, SLOT(reject())); - layout->addWidget(buttonBox); - - setLayout(layout); - setWindowTitle(tr("Open")); -} - -void OpenDialog::getFileList(std::vector& paths) -{ - mFileSelector->selectedFiles(paths); -} diff --git a/apps/opencs/view/doc/opendialog.hpp b/apps/opencs/view/doc/opendialog.hpp deleted file mode 100644 index 6355aea44f..0000000000 --- a/apps/opencs/view/doc/opendialog.hpp +++ /dev/null @@ -1,17 +0,0 @@ -#include -#include - -class DataFilesList; -class QDialogButtonBox; - -class OpenDialog : public QDialog { - Q_OBJECT -public: - OpenDialog(QWidget * parent = 0); - - void getFileList(std::vector& paths); -private: - DataFilesList * mFileSelector; - QDialogButtonBox * buttonBox; - Files::ConfigurationManager mCfgMgr; -}; \ No newline at end of file From 5b5bf6f37e4573babac9dd97adfc254869791c61 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sat, 10 May 2014 17:46:10 +0200 Subject: [PATCH 061/176] removed a redundant (and unsufficiently configured) copy of ConfigurationManager --- apps/opencs/editor.cpp | 2 +- apps/opencs/model/settings/usersettings.cpp | 3 ++- apps/opencs/model/settings/usersettings.hpp | 8 ++++---- 3 files changed, 7 insertions(+), 6 deletions(-) diff --git a/apps/opencs/editor.cpp b/apps/opencs/editor.cpp index ad6c4be3d7..57d2f4730e 100644 --- a/apps/opencs/editor.cpp +++ b/apps/opencs/editor.cpp @@ -20,7 +20,7 @@ #include "model/world/data.hpp" CS::Editor::Editor (OgreInit::OgreInit& ogreInit) -: mDocumentManager (mCfgMgr), mViewManager (mDocumentManager), +: mUserSettings (mCfgMgr), mDocumentManager (mCfgMgr), mViewManager (mDocumentManager), mIpcServerName ("org.openmw.OpenCS") { std::pair > config = readConfig(); diff --git a/apps/opencs/model/settings/usersettings.cpp b/apps/opencs/model/settings/usersettings.cpp index 1a91254390..04f98f0d6c 100644 --- a/apps/opencs/model/settings/usersettings.cpp +++ b/apps/opencs/model/settings/usersettings.cpp @@ -28,7 +28,8 @@ namespace boost CSMSettings::UserSettings *CSMSettings::UserSettings::mUserSettingsInstance = 0; -CSMSettings::UserSettings::UserSettings() +CSMSettings::UserSettings::UserSettings (const Files::ConfigurationManager& configurationManager) +: mCfgMgr (configurationManager) { assert(!mUserSettingsInstance); mUserSettingsInstance = this; diff --git a/apps/opencs/model/settings/usersettings.hpp b/apps/opencs/model/settings/usersettings.hpp index 830cc8c69f..7e553caf6e 100644 --- a/apps/opencs/model/settings/usersettings.hpp +++ b/apps/opencs/model/settings/usersettings.hpp @@ -30,7 +30,7 @@ namespace CSMSettings { Q_OBJECT static UserSettings *mUserSettingsInstance; - Files::ConfigurationManager mCfgMgr; + const Files::ConfigurationManager& mCfgMgr; QSettings *mSettingDefinitions; QList mSettings; @@ -40,11 +40,11 @@ namespace CSMSettings { /// Singleton implementation static UserSettings& instance(); - UserSettings(); + UserSettings (const Files::ConfigurationManager& configurationManager); ~UserSettings(); - UserSettings (UserSettings const &); //not implemented - void operator= (UserSettings const &); //not implemented + UserSettings (UserSettings const &); //not implemented + UserSettings& operator= (UserSettings const &); //not implemented /// Retrieves the settings file at all three levels (global, local and user). void loadSettings (const QString &fileName); From 9fb5cef287e2e518df7c6c58c73722c18721c528 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 10 May 2014 15:40:00 +0200 Subject: [PATCH 062/176] Oops, committed debug code --- apps/openmw/mwgui/mapwindow.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/apps/openmw/mwgui/mapwindow.cpp b/apps/openmw/mwgui/mapwindow.cpp index 89517d7d10..a4cd61c849 100644 --- a/apps/openmw/mwgui/mapwindow.cpp +++ b/apps/openmw/mwgui/mapwindow.cpp @@ -93,11 +93,6 @@ namespace MWGui { mFogOfWar = !mFogOfWar; applyFogOfWar(); - - // clear all previous door markers - for (std::vector::iterator it = mDoorMarkerWidgets.begin(); it != mDoorMarkerWidgets.end(); ++it) - MyGUI::Gui::getInstance().destroyWidget(*it); - mDoorMarkerWidgets.clear(); } void LocalMapBase::applyFogOfWar() From b358cf24230e4438767aaae23fc914921a29ab25 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 10 May 2014 18:14:35 +0200 Subject: [PATCH 063/176] Fix a potential crash when loading script locals from savegame --- apps/openmw/mwworld/livecellref.cpp | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/apps/openmw/mwworld/livecellref.cpp b/apps/openmw/mwworld/livecellref.cpp index f312c2159c..4a610b45ca 100644 --- a/apps/openmw/mwworld/livecellref.cpp +++ b/apps/openmw/mwworld/livecellref.cpp @@ -20,10 +20,15 @@ void MWWorld::LiveCellRefBase::loadImp (const ESM::ObjectState& state) if (state.mHasLocals) { std::string scriptId = mClass->getScript (ptr); - - mData.setLocals (*MWBase::Environment::get().getWorld()->getStore(). - get().find (scriptId)); - mData.getLocals().read (state.mLocals, scriptId); + // Make sure we still have a script. It could have been coming from a content file that is no longer active. + if (!scriptId.empty()) + { + if (const ESM::Script* script = MWBase::Environment::get().getWorld()->getStore().get().search (scriptId)) + { + mData.setLocals (*script); + mData.getLocals().read (state.mLocals, scriptId); + } + } } mClass->readAdditionalState (ptr, state); From 9095a45ba7d5280b63b89d338b9fc1911ebd72ac Mon Sep 17 00:00:00 2001 From: Fil Krynicki Date: Sat, 10 May 2014 17:05:15 -0400 Subject: [PATCH 064/176] Bug 1047 Fix Dialog links can no longer be highlighted if they appear in the middle of the word. This is achieved by confirming that the character before a match is not alphabetic, so that words following hyphens can still potentially match. --- apps/openmw/mwgui/dialogue.cpp | 3 ++- apps/openmw/mwgui/keywordsearch.hpp | 11 ++++++++++- 2 files changed, 12 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwgui/dialogue.cpp b/apps/openmw/mwgui/dialogue.cpp index 6c43f47b4b..6ee329aa71 100644 --- a/apps/openmw/mwgui/dialogue.cpp +++ b/apps/openmw/mwgui/dialogue.cpp @@ -162,7 +162,8 @@ namespace MWGui { std::string::const_iterator i = text.begin (); KeywordSearchT::Match match; - while (i != text.end () && keywordSearch->search (i, text.end (), match)) + + while (i != text.end () && keywordSearch->search (i, text.end (), match, false)) { if (i != match.mBeg) addTopicLink (typesetter, 0, i - text.begin (), match.mBeg - text.begin ()); diff --git a/apps/openmw/mwgui/keywordsearch.hpp b/apps/openmw/mwgui/keywordsearch.hpp index a9fb6daaba..be118597cd 100644 --- a/apps/openmw/mwgui/keywordsearch.hpp +++ b/apps/openmw/mwgui/keywordsearch.hpp @@ -66,10 +66,19 @@ public: return false; } - bool search (Point beg, Point end, Match & match) + bool search (Point beg, Point end, Match & match, bool matchSubword = true) { + char prev = ' '; for (Point i = beg; i != end; ++i) { + // check if previous character marked start of new word + if (!matchSubword && isalpha(prev)) + { + prev = *i; + continue; + } + prev = *i; + // check first character typename Entry::childen_t::iterator candidate = mRoot.mChildren.find (std::tolower (*i, mLocale)); From dab4db87fff2866e215833c2e93751f5510de511 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 10 May 2014 23:47:00 +0200 Subject: [PATCH 065/176] Fix a bug in marker placement for interior maps --- apps/openmw/mwgui/mapwindow.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwgui/mapwindow.cpp b/apps/openmw/mwgui/mapwindow.cpp index a4cd61c849..b6b1bd89af 100644 --- a/apps/openmw/mwgui/mapwindow.cpp +++ b/apps/openmw/mwgui/mapwindow.cpp @@ -160,8 +160,9 @@ namespace MWGui markerPos.cellX = cellX; markerPos.cellY = cellY; - widgetPos = MyGUI::IntPoint(nX * 512 + (1+cellX-mCurX) * 512, - nY * 512 + (1+cellY-mCurY) * 512); + // Image space is -Y up, cells are Y up + widgetPos = MyGUI::IntPoint(nX * 512 + (1+(cellX-mCurX)) * 512, + nY * 512 + (1-(cellY-mCurY)) * 512); } markerPos.nX = nX; From eb5ef270baa4ad051ded63169bd1663e3f421388 Mon Sep 17 00:00:00 2001 From: Fil Krynicki Date: Sat, 10 May 2014 17:47:21 -0400 Subject: [PATCH 066/176] Bug 1047 update - defaults and edge case Handles edge case where it was possible to highlight adjacent sub-terms without whitespace between them. Also makes ignoring words not prefixed by whitespace the assumed behaviour. --- apps/openmw/mwgui/dialogue.cpp | 2 +- apps/openmw/mwgui/journalviewmodel.cpp | 2 +- apps/openmw/mwgui/keywordsearch.hpp | 12 ++++++------ 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/apps/openmw/mwgui/dialogue.cpp b/apps/openmw/mwgui/dialogue.cpp index 6ee329aa71..e5b2257918 100644 --- a/apps/openmw/mwgui/dialogue.cpp +++ b/apps/openmw/mwgui/dialogue.cpp @@ -163,7 +163,7 @@ namespace MWGui std::string::const_iterator i = text.begin (); KeywordSearchT::Match match; - while (i != text.end () && keywordSearch->search (i, text.end (), match, false)) + while (i != text.end () && keywordSearch->search (i, text.end (), match, text.begin ())) { if (i != match.mBeg) addTopicLink (typesetter, 0, i - text.begin (), match.mBeg - text.begin ()); diff --git a/apps/openmw/mwgui/journalviewmodel.cpp b/apps/openmw/mwgui/journalviewmodel.cpp index c6bd6d15d2..5994c6e211 100644 --- a/apps/openmw/mwgui/journalviewmodel.cpp +++ b/apps/openmw/mwgui/journalviewmodel.cpp @@ -178,7 +178,7 @@ struct JournalViewModelImpl : JournalViewModel KeywordSearchT::Match match; - while (i != utf8text.end () && mModel->mKeywordSearch.search (i, utf8text.end (), match)) + while (i != utf8text.end () && mModel->mKeywordSearch.search (i, utf8text.end (), match, utf8text.begin())) { if (i != match.mBeg) visitor (0, i - utf8text.begin (), match.mBeg - utf8text.begin ()); diff --git a/apps/openmw/mwgui/keywordsearch.hpp b/apps/openmw/mwgui/keywordsearch.hpp index be118597cd..4f4459b359 100644 --- a/apps/openmw/mwgui/keywordsearch.hpp +++ b/apps/openmw/mwgui/keywordsearch.hpp @@ -66,18 +66,18 @@ public: return false; } - bool search (Point beg, Point end, Match & match, bool matchSubword = true) + bool search (Point beg, Point end, Match & match, Point start) { - char prev = ' '; for (Point i = beg; i != end; ++i) { // check if previous character marked start of new word - if (!matchSubword && isalpha(prev)) + if (i != start) { - prev = *i; - continue; + Point prev = i; + --prev; + if(isalpha(*prev)) + continue; } - prev = *i; // check first character typename Entry::childen_t::iterator candidate = mRoot.mChildren.find (std::tolower (*i, mLocale)); From 3ad28ec5aad024f2338e23e78c644ee826258b2a Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 00:09:02 +0200 Subject: [PATCH 067/176] Set a proper Page size for all scrollbars. Fixes scrollbars only moving very slowly when interacting with them (as opposed to using mousewheel on the content) --- files/mygui/openmw_list.skin.xml | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/files/mygui/openmw_list.skin.xml b/files/mygui/openmw_list.skin.xml index 7972527acc..4dbc3da45c 100644 --- a/files/mygui/openmw_list.skin.xml +++ b/files/mygui/openmw_list.skin.xml @@ -10,6 +10,10 @@ + + + + @@ -47,6 +51,10 @@ + + + + From 07d9845aa00a3c467c1df9d9ac114b6f45106b52 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 00:10:28 +0200 Subject: [PATCH 068/176] Fix a bug in ESMStore code that checks for duplicate record insertions --- apps/openmw/mwworld/esmstore.hpp | 25 +++++++++++++++---------- 1 file changed, 15 insertions(+), 10 deletions(-) diff --git a/apps/openmw/mwworld/esmstore.hpp b/apps/openmw/mwworld/esmstore.hpp index ea6d3d0064..c6c9c1ffe2 100644 --- a/apps/openmw/mwworld/esmstore.hpp +++ b/apps/openmw/mwworld/esmstore.hpp @@ -166,16 +166,17 @@ namespace MWWorld template const T *insert(const T &x) { + std::ostringstream id; + id << "$dynamic" << mDynamicCount++; + Store &store = const_cast &>(get()); - if (store.search(x.mId) != 0) { + if (store.search(id.str()) != 0) { std::ostringstream msg; - msg << "Try to override existing record '" << x.mId << "'"; + msg << "Try to override existing record '" << id.str() << "'"; throw std::runtime_error(msg.str()); } T record = x; - std::ostringstream id; - id << "$dynamic" << mDynamicCount++; record.mId = id.str(); T *ptr = store.insert(record); @@ -189,10 +190,13 @@ namespace MWWorld template const T *insertStatic(const T &x) { + std::ostringstream id; + id << "$dynamic" << mDynamicCount++; + Store &store = const_cast &>(get()); - if (store.search(x.mId) != 0) { + if (store.search(id.str()) != 0) { std::ostringstream msg; - msg << "Try to override existing record '" << x.mId << "'"; + msg << "Try to override existing record '" << id.str() << "'"; throw std::runtime_error(msg.str()); } T record = x; @@ -225,17 +229,18 @@ namespace MWWorld template <> inline const ESM::NPC *ESMStore::insert(const ESM::NPC &npc) { + std::ostringstream id; + id << "$dynamic" << mDynamicCount++; + if (Misc::StringUtils::ciEqual(npc.mId, "player")) { return mNpcs.insert(npc); - } else if (mNpcs.search(npc.mId) != 0) { + } else if (mNpcs.search(id.str()) != 0) { std::ostringstream msg; - msg << "Try to override existing record '" << npc.mId << "'"; + msg << "Try to override existing record '" << id.str() << "'"; throw std::runtime_error(msg.str()); } ESM::NPC record = npc; - std::ostringstream id; - id << "$dynamic" << mDynamicCount++; record.mId = id.str(); ESM::NPC *ptr = mNpcs.insert(record); From 041319c43e4fcf059c7bcc28976e504c08fd3820 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 00:32:22 +0200 Subject: [PATCH 069/176] Fixes #1234: Store dynamic record counter in savegame to prevent name clashes --- apps/openmw/mwstate/statemanagerimp.cpp | 1 + apps/openmw/mwworld/esmstore.cpp | 16 ++++++++++++++-- components/esm/defs.hpp | 1 + 3 files changed, 16 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwstate/statemanagerimp.cpp b/apps/openmw/mwstate/statemanagerimp.cpp index c718eeced7..c89041710a 100644 --- a/apps/openmw/mwstate/statemanagerimp.cpp +++ b/apps/openmw/mwstate/statemanagerimp.cpp @@ -314,6 +314,7 @@ void MWState::StateManager::loadGame (const Character *character, const Slot *sl case ESM::REC_PLAY: case ESM::REC_CSTA: case ESM::REC_WTHR: + case ESM::REC_DYNA: MWBase::Environment::get().getWorld()->readRecord (reader, n.val, contentFileMap); break; diff --git a/apps/openmw/mwworld/esmstore.cpp b/apps/openmw/mwworld/esmstore.cpp index ebe0aa08a6..a769e7f67c 100644 --- a/apps/openmw/mwworld/esmstore.cpp +++ b/apps/openmw/mwworld/esmstore.cpp @@ -141,8 +141,8 @@ void ESMStore::setUp() int ESMStore::countSavedGameRecords() const { - return - mPotions.getDynamicSize() + return 1 // DYNA (dynamic name counter) + +mPotions.getDynamicSize() +mArmors.getDynamicSize() +mBooks.getDynamicSize() +mClasses.getDynamicSize() @@ -155,6 +155,13 @@ void ESMStore::setUp() void ESMStore::write (ESM::ESMWriter& writer, Loading::Listener& progress) const { + writer.startRecord(ESM::REC_DYNA); + writer.startSubRecord("COUN"); + writer.writeT(mDynamicCount); + writer.endRecord("COUN"); + writer.endRecord(ESM::REC_DYNA); + progress.increaseProgress(); + mPotions.write (writer, progress); mArmors.write (writer, progress); mBooks.write (writer, progress); @@ -197,6 +204,11 @@ void ESMStore::setUp() return true; + case ESM::REC_DYNA: + reader.getSubNameIs("COUN"); + reader.getHT(mDynamicCount); + return true; + default: return false; diff --git a/components/esm/defs.hpp b/components/esm/defs.hpp index b2a1637f11..5a99d0c2e4 100644 --- a/components/esm/defs.hpp +++ b/components/esm/defs.hpp @@ -100,6 +100,7 @@ enum RecNameInts REC_DIAS = 0x53414944, REC_WTHR = 0x52485457, REC_KEYS = FourCC<'K','E','Y','S'>::value, + REC_DYNA = FourCC<'D','Y','N','A'>::value, // format 1 REC_FILT = 0x544C4946 From 7b46e9f914228e02c1702f785c57fdb17ea651aa Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 01:05:49 +0200 Subject: [PATCH 070/176] Get rid of no longer needed widget names --- apps/openmw/mwgui/mapwindow.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/apps/openmw/mwgui/mapwindow.cpp b/apps/openmw/mwgui/mapwindow.cpp index b6b1bd89af..dc22dcb226 100644 --- a/apps/openmw/mwgui/mapwindow.cpp +++ b/apps/openmw/mwgui/mapwindow.cpp @@ -65,11 +65,11 @@ namespace MWGui { MyGUI::ImageBox* map = mLocalMap->createWidget("ImageBox", MyGUI::IntCoord(mx*widgetSize, my*widgetSize, widgetSize, widgetSize), - MyGUI::Align::Top | MyGUI::Align::Left, "Map_" + boost::lexical_cast(mx) + "_" + boost::lexical_cast(my)); + MyGUI::Align::Top | MyGUI::Align::Left); MyGUI::ImageBox* fog = map->createWidget("ImageBox", MyGUI::IntCoord(0, 0, widgetSize, widgetSize), - MyGUI::Align::Top | MyGUI::Align::Left, "Map_" + boost::lexical_cast(mx) + "_" + boost::lexical_cast(my) + "_fog"); + MyGUI::Align::Top | MyGUI::Align::Left); if (!mMapDragAndDrop) { @@ -237,7 +237,7 @@ namespace MWGui 8, 8); ++counter; MyGUI::Button* markerWidget = mLocalMap->createWidget("ButtonImage", - widgetCoord, MyGUI::Align::Default, "Door" + boost::lexical_cast(counter)); + widgetCoord, MyGUI::Align::Default); markerWidget->setImageResource("DoorMarker"); markerWidget->setUserString("ToolTipType", "Layout"); markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine"); @@ -339,7 +339,7 @@ namespace MWGui 8, 8); ++counter; MyGUI::ImageBox* markerWidget = mLocalMap->createWidget("ImageBox", - widgetCoord, MyGUI::Align::Default, "Marker" + boost::lexical_cast(counter)); + widgetCoord, MyGUI::Align::Default); markerWidget->setImageTexture(markerTexture); markerWidget->setUserString("IsMarker", "true"); markerWidget->setUserData(markerPos); @@ -371,7 +371,7 @@ namespace MWGui widgetPos.top - 4, 8, 8); MyGUI::ImageBox* markerWidget = mLocalMap->createWidget("ImageBox", - widgetCoord, MyGUI::Align::Default, "MarkerMarked"); + widgetCoord, MyGUI::Align::Default); markerWidget->setImageTexture("textures\\menu_map_smark.dds"); markerWidget->setUserString("IsMarker", "true"); markerWidget->setUserData(markerPos); @@ -443,7 +443,7 @@ namespace MWGui static int _counter=0; MyGUI::Button* markerWidget = mGlobalMapOverlay->createWidget("ButtonImage", - widgetCoord, MyGUI::Align::Default, "Door" + boost::lexical_cast(_counter)); + widgetCoord, MyGUI::Align::Default); markerWidget->setImageResource("DoorMarker"); markerWidget->setUserString("ToolTipType", "Layout"); markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine"); From a4a9794417ff6c89197a2ebddb8b6012add7ecc4 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 02:07:28 +0200 Subject: [PATCH 071/176] Savegame: store fog of war (Closes #1177) --- apps/openmw/mwrender/localmap.cpp | 269 ++++++++++++++++------ apps/openmw/mwrender/localmap.hpp | 31 ++- apps/openmw/mwrender/renderingmanager.cpp | 10 +- apps/openmw/mwrender/renderingmanager.hpp | 7 +- apps/openmw/mwworld/cells.cpp | 4 + apps/openmw/mwworld/cellstore.cpp | 26 +++ apps/openmw/mwworld/cellstore.hpp | 20 ++ apps/openmw/mwworld/worldimp.cpp | 10 + components/CMakeLists.txt | 2 +- components/esm/cellstate.cpp | 7 +- components/esm/cellstate.hpp | 4 +- components/esm/fogstate.cpp | 40 ++++ components/esm/fogstate.hpp | 38 +++ 13 files changed, 381 insertions(+), 87 deletions(-) create mode 100644 components/esm/fogstate.cpp create mode 100644 components/esm/fogstate.hpp diff --git a/apps/openmw/mwrender/localmap.cpp b/apps/openmw/mwrender/localmap.cpp index 0f6d782a65..41885da337 100644 --- a/apps/openmw/mwrender/localmap.cpp +++ b/apps/openmw/mwrender/localmap.cpp @@ -9,6 +9,8 @@ #include #include +#include + #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" #include "../mwbase/windowmanager.hpp" @@ -46,7 +48,6 @@ LocalMap::LocalMap(OEngine::Render::OgreRenderer* rend, MWRender::RenderingManag LocalMap::~LocalMap() { - deleteBuffers(); } const Ogre::Vector2 LocalMap::rotatePoint(const Ogre::Vector2& p, const Ogre::Vector2& c, const float angle) @@ -55,59 +56,83 @@ const Ogre::Vector2 LocalMap::rotatePoint(const Ogre::Vector2& p, const Ogre::Ve Math::Sin(angle) * (p.x - c.x) + Math::Cos(angle) * (p.y - c.y) + c.y); } -void LocalMap::deleteBuffers() -{ - mBuffers.clear(); -} - -void LocalMap::saveTexture(const std::string& texname, const std::string& filename) -{ - TexturePtr tex = TextureManager::getSingleton().getByName(texname); - if (tex.isNull()) return; - HardwarePixelBufferSharedPtr readbuffer = tex->getBuffer(); - readbuffer->lock(HardwareBuffer::HBL_NORMAL ); - const PixelBox &readrefpb = readbuffer->getCurrentLock(); - uchar *readrefdata = static_cast(readrefpb.data); - - Image img; - img = img.loadDynamicImage (readrefdata, tex->getWidth(), - tex->getHeight(), tex->getFormat()); - img.save("./" + filename); - - readbuffer->unlock(); -} - std::string LocalMap::coordStr(const int x, const int y) { return StringConverter::toString(x) + "_" + StringConverter::toString(y); } +void LocalMap::clear() +{ + // Not actually removing the Textures here. That doesnt appear to work properly. It seems MyGUI still keeps some pointers. + mBuffers.clear(); +} + void LocalMap::saveFogOfWar(MWWorld::CellStore* cell) { if (!mInterior) { - /*saveTexture("Cell_"+coordStr(mCellX, mCellY)+"_fog", - "Cell_"+coordStr(mCellX, mCellY)+"_fog.png");*/ + std::string textureName = "Cell_"+coordStr(cell->getCell()->getGridX(), cell->getCell()->getGridY())+"_fog"; + std::auto_ptr fog (new ESM::FogState()); + fog->mFogTextures.push_back(ESM::FogTexture()); + + TexturePtr tex = TextureManager::getSingleton().getByName(textureName); + if (tex.isNull()) + return; + + Ogre::Image image; + tex->convertToImage(image); + + Ogre::DataStreamPtr encoded = image.encode("tga"); + fog->mFogTextures.back().mImageData.resize(encoded->size()); + encoded->read(&fog->mFogTextures.back().mImageData[0], encoded->size()); + + cell->setFog(fog.release()); } else { Vector2 min(mBounds.getMinimum().x, mBounds.getMinimum().y); Vector2 max(mBounds.getMaximum().x, mBounds.getMaximum().y); Vector2 length = max-min; - - // divide into segments const int segsX = std::ceil( length.x / sSize ); const int segsY = std::ceil( length.y / sSize ); + mInteriorName = cell->getCell()->mName; + + std::auto_ptr fog (new ESM::FogState()); + + fog->mBounds.mMinX = mBounds.getMinimum().x; + fog->mBounds.mMaxX = mBounds.getMaximum().x; + fog->mBounds.mMinY = mBounds.getMinimum().y; + fog->mBounds.mMaxY = mBounds.getMaximum().y; + fog->mNorthMarkerAngle = mAngle; + + fog->mFogTextures.reserve(segsX*segsY); + for (int x=0; xgetCell()->mName + "_" + coordStr(x,y) + "_fog"; + + TexturePtr tex = TextureManager::getSingleton().getByName(textureName); + if (tex.isNull()) + return; + + Ogre::Image image; + tex->convertToImage(image); + + fog->mFogTextures.push_back(ESM::FogTexture()); + + Ogre::DataStreamPtr encoded = image.encode("tga"); + fog->mFogTextures.back().mImageData.resize(encoded->size()); + encoded->read(&fog->mFogTextures.back().mImageData[0], encoded->size()); + + fog->mFogTextures.back().mX = x; + fog->mFogTextures.back().mY = y; } } + + cell->setFog(fog.release()); } } @@ -126,29 +151,34 @@ void LocalMap::requestMap(MWWorld::CellStore* cell, float zMin, float zMax) mCameraPosNode->setPosition(Vector3(0,0,0)); render((x+0.5)*sSize, (y+0.5)*sSize, zMin, zMax, sSize, sSize, name); + + if (mBuffers.find(name) == mBuffers.end()) + { + if (cell->getFog()) + loadFogOfWar(name, cell->getFog()->mFogTextures.back()); + else + createFogOfWar(name); + } } void LocalMap::requestMap(MWWorld::CellStore* cell, AxisAlignedBox bounds) { - // if we're in an empty cell, don't bother rendering anything + // If we're in an empty cell, bail out + // The operations in this function are only valid for finite bounds if (bounds.isNull ()) return; mInterior = true; + mBounds = bounds; - float zMin = mBounds.getMinimum().z; - float zMax = mBounds.getMaximum().z; - + // Get the cell's NorthMarker rotation. This is used to rotate the entire map. const Vector2& north = MWBase::Environment::get().getWorld()->getNorthVector(cell); - Radian angle = Ogre::Math::ATan2 (north.x, north.y); + Radian angle = Ogre::Math::ATan2 (north.x, north.y) + Ogre::Degree(2); mAngle = angle.valueRadians(); - mCellCamera->setOrientation(Quaternion::IDENTITY); - mCameraRotNode->setOrientation(Quaternion(Math::Cos(mAngle/2.f), 0, 0, -Math::Sin(mAngle/2.f))); - - // rotate the cell and merge the rotated corners to the bounding box + // Rotate the cell and merge the rotated corners to the bounding box Vector2 _center(bounds.getCenter().x, bounds.getCenter().y); Vector3 _c1 = bounds.getCorner(AxisAlignedBox::FAR_LEFT_BOTTOM); Vector3 _c2 = bounds.getCorner(AxisAlignedBox::FAR_RIGHT_BOTTOM); @@ -168,9 +198,48 @@ void LocalMap::requestMap(MWWorld::CellStore* cell, mBounds.merge(Vector3(c3.x, c3.y, 0)); mBounds.merge(Vector3(c4.x, c4.y, 0)); - // apply a little padding - mBounds.setMinimum (mBounds.getMinimum() - Vector3(500,500,0)); - mBounds.setMaximum (mBounds.getMaximum() + Vector3(500,500,0)); + // Do NOT change padding! This will break older savegames. + // If the padding really needs to be changed, then it must be saved in the ESM::FogState and + // assume the old (500) value as default for older savegames. + const int padding = 500; + + // Apply a little padding + mBounds.setMinimum (mBounds.getMinimum() - Vector3(padding,padding,0)); + mBounds.setMaximum (mBounds.getMaximum() + Vector3(padding,padding,0)); + + float zMin = mBounds.getMinimum().z; + float zMax = mBounds.getMaximum().z; + + // If there is fog state in the CellStore (e.g. when it came from a savegame) we need to do some checks + // to see if this state is still valid. + // Both the cell bounds and the NorthMarker rotation could be changed by the content files or exchanged models. + // If they changed by too much (for bounds, < padding is considered acceptable) then parts of the interior might not + // be covered by the map anymore. + // The following code detects this, and discards the CellStore's fog state if it needs to. + if (cell->getFog()) + { + ESM::FogState* fog = cell->getFog(); + + Ogre::Vector3 newMin (fog->mBounds.mMinX, fog->mBounds.mMinY, zMin); + Ogre::Vector3 newMax (fog->mBounds.mMaxX, fog->mBounds.mMaxY, zMax); + + Ogre::Vector3 minDiff = newMin - mBounds.getMinimum(); + Ogre::Vector3 maxDiff = newMax - mBounds.getMaximum(); + + if (std::abs(minDiff.x) > 500 || std::abs(minDiff.y) > 500 + || std::abs(maxDiff.x) > 500 || std::abs(maxDiff.y) > 500 + || std::abs(mAngle - fog->mNorthMarkerAngle) > Ogre::Degree(5).valueRadians()) + { + // Nuke it + cell->setFog(NULL); + } + else + { + // Looks sane, use it + mBounds = Ogre::AxisAlignedBox(newMin, newMax); + mAngle = fog->mNorthMarkerAngle; + } + } Vector2 center(mBounds.getCenter().x, mBounds.getCenter().y); @@ -179,6 +248,9 @@ void LocalMap::requestMap(MWWorld::CellStore* cell, Vector2 length = max-min; + mCellCamera->setOrientation(Quaternion::IDENTITY); + mCameraRotNode->setOrientation(Quaternion(Math::Cos(mAngle/2.f), 0, 0, -Math::Sin(mAngle/2.f))); + mCameraPosNode->setPosition(Vector3(center.x, center.y, 0)); // divide into segments @@ -187,19 +259,96 @@ void LocalMap::requestMap(MWWorld::CellStore* cell, mInteriorName = cell->getCell()->mName; + int i=0; for (int x=0; xgetCell()->mName + "_" + coordStr(x,y)); + std::string texturePrefix = cell->getCell()->mName + "_" + coordStr(x,y); + + render(newcenter.x - center.x, newcenter.y - center.y, zMin, zMax, sSize, sSize, texturePrefix); + + if (!cell->getFog()) + createFogOfWar(texturePrefix); + else + { + ESM::FogState* fog = cell->getFog(); + + // We are using the same bounds and angle as we were using when the textures were originally made. Segments should come out the same. + assert (i < int(fog->mFogTextures.size())); + + ESM::FogTexture& esm = fog->mFogTextures[i]; + loadFogOfWar(texturePrefix, esm); + } + ++i; } } } +void LocalMap::createFogOfWar(const std::string& texturePrefix) +{ + const std::string texName = texturePrefix + "_fog"; + TexturePtr tex = createFogOfWarTexture(texName); + + // create a buffer to use for dynamic operations + std::vector buffer; + + // initialize to (0, 0, 0, 1) + buffer.resize(sFogOfWarResolution*sFogOfWarResolution, (255 << 24)); + + // upload to the texture + memcpy(tex->getBuffer()->lock(HardwareBuffer::HBL_DISCARD), &buffer[0], sFogOfWarResolution*sFogOfWarResolution*4); + tex->getBuffer()->unlock(); + + mBuffers[texturePrefix] = buffer; +} + +Ogre::TexturePtr LocalMap::createFogOfWarTexture(const std::string &texName) +{ + TexturePtr tex = TextureManager::getSingleton().getByName(texName); + if (tex.isNull()) + { + tex = TextureManager::getSingleton().createManual( + texName, + ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, + TEX_TYPE_2D, + sFogOfWarResolution, sFogOfWarResolution, + 0, + PF_A8R8G8B8, + TU_DYNAMIC_WRITE_ONLY_DISCARDABLE); + } + else + tex->unload(); + + return tex; +} + +void LocalMap::loadFogOfWar (const std::string& texturePrefix, ESM::FogTexture& esm) +{ + std::vector& data = esm.mImageData; + Ogre::DataStreamPtr stream(new Ogre::MemoryDataStream(&data[0], data.size())); + Ogre::Image image; + image.load(stream, "tga"); + + assert (image.getWidth() == sFogOfWarResolution && image.getHeight() == sFogOfWarResolution); + + std::string texName = texturePrefix + "_fog"; + + Ogre::TexturePtr tex = createFogOfWarTexture(texName); + + tex->loadImage(image); + + // create a buffer to use for dynamic operations + std::vector buffer; + buffer.resize(sFogOfWarResolution*sFogOfWarResolution); + memcpy(&buffer[0], image.getData(), image.getSize()); + + mBuffers[texturePrefix] = buffer; +} + void LocalMap::render(const float x, const float y, const float zlow, const float zhigh, const float xw, const float yw, const std::string& texture) @@ -249,31 +398,6 @@ void LocalMap::render(const float x, const float y, vp->setMaterialScheme("local_map"); rtt->update(); - - // create "fog of war" texture - TexturePtr tex2 = TextureManager::getSingleton().createManual( - texture + "_fog", - ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, - TEX_TYPE_2D, - xw*sFogOfWarResolution/sSize, yw*sFogOfWarResolution/sSize, - 0, - PF_A8R8G8B8, - TU_DYNAMIC_WRITE_ONLY_DISCARDABLE); - - // create a buffer to use for dynamic operations - std::vector buffer; - buffer.resize(sFogOfWarResolution*sFogOfWarResolution); - - // initialize to (0, 0, 0, 1) - for (int p=0; pgetBuffer()->lock(HardwareBuffer::HBL_DISCARD), &buffer[0], sFogOfWarResolution*sFogOfWarResolution*4); - tex2->getBuffer()->unlock(); - - mBuffers[texture] = buffer; } mRenderingManager->enableLights(true); @@ -304,6 +428,9 @@ bool LocalMap::isPositionExplored (float nX, float nY, int x, int y, bool interi if (mBuffers.find(texName) == mBuffers.end()) return false; + nX = std::max(0.f, std::min(1.f, nX)); + nY = std::max(0.f, std::min(1.f, nY)); + int texU = (sFogOfWarResolution-1) * nX; int texV = (sFogOfWarResolution-1) * nY; @@ -414,6 +541,8 @@ void LocalMap::updatePlayer (const Ogre::Vector3& position, const Ogre::Quaterni } // copy to the texture + // NOTE: Could be optimized later. We actually only need to update the region that changed. + // Not a big deal at the moment, the FoW is only 32x32 anyway. memcpy(tex->getBuffer()->lock(HardwareBuffer::HBL_DISCARD), &aBuffer[0], sFogOfWarResolution*sFogOfWarResolution*4); tex->getBuffer()->unlock(); } diff --git a/apps/openmw/mwrender/localmap.hpp b/apps/openmw/mwrender/localmap.hpp index 638469d2d7..1d480872e0 100644 --- a/apps/openmw/mwrender/localmap.hpp +++ b/apps/openmw/mwrender/localmap.hpp @@ -11,6 +11,11 @@ namespace MWWorld class CellStore; } +namespace ESM +{ + class FogTexture; +} + namespace MWRender { class RenderingManager; @@ -24,6 +29,11 @@ namespace MWRender LocalMap(OEngine::Render::OgreRenderer*, MWRender::RenderingManager* rendering); ~LocalMap(); + /** + * Clear all savegame-specific data (i.e. fog of war textures) + */ + void clear(); + /** * Request the local map for an exterior cell. * @remarks It will either be loaded from a disk cache, @@ -54,10 +64,8 @@ namespace MWRender void updatePlayer (const Ogre::Vector3& position, const Ogre::Quaternion& orientation); /** - * Save the fog of war for the current cell to disk. - * @remarks This should be called before loading a - * new cell, as well as when the game is quit. - * @param current cell + * Save the fog of war for this cell to its CellStore. + * @remarks This should be called when unloading a cell, and for all active cells prior to saving the game. */ void saveFogOfWar(MWWorld::CellStore* cell); @@ -104,17 +112,20 @@ namespace MWRender const float xw, const float yw, const std::string& texture); - void saveTexture(const std::string& texname, const std::string& filename); + // Creates a fog of war texture and initializes it to full black + void createFogOfWar(const std::string& texturePrefix); + + // Loads a fog of war texture from its ESM struct + void loadFogOfWar(const std::string& texturePrefix, ESM::FogTexture& esm); // FogTexture not const because MemoryDataStream doesn't accept it + + Ogre::TexturePtr createFogOfWarTexture(const std::string& name); std::string coordStr(const int x, const int y); - // a buffer for the "fog of war" texture of the current cell. - // interior cells could be divided into multiple textures, - // so we store in a map. + // A buffer for the "fog of war" textures of the current cell. + // Both interior and exterior maps are possibly divided into multiple textures. std::map > mBuffers; - void deleteBuffers(); - bool mInterior; int mCellX, mCellY; Ogre::AxisAlignedBox mBounds; diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp index 19d26a176e..948f85b5ee 100644 --- a/apps/openmw/mwrender/renderingmanager.cpp +++ b/apps/openmw/mwrender/renderingmanager.cpp @@ -216,13 +216,14 @@ OEngine::Render::Fader* RenderingManager::getFader() return mRendering.getFader(); } - MWRender::Camera* RenderingManager::getCamera() const +MWRender::Camera* RenderingManager::getCamera() const { return mCamera; } void RenderingManager::removeCell (MWWorld::CellStore *store) { + mLocalMap->saveFogOfWar(store); mObjects->removeCell(store); mActors->removeCell(store); mDebugging->cellRemoved(store); @@ -671,7 +672,7 @@ void RenderingManager::requestMap(MWWorld::CellStore* cell) mLocalMap->requestMap(cell, mObjects->getDimensions(cell)); } -void RenderingManager::preCellChange(MWWorld::CellStore* cell) +void RenderingManager::writeFog(MWWorld::CellStore* cell) { mLocalMap->saveFogOfWar(cell); } @@ -1057,4 +1058,9 @@ void RenderingManager::spawnEffect(const std::string &model, const std::string & mEffectManager->addEffect(model, texture, worldPosition, scale); } +void RenderingManager::clear() +{ + mLocalMap->clear(); +} + } // namespace diff --git a/apps/openmw/mwrender/renderingmanager.hpp b/apps/openmw/mwrender/renderingmanager.hpp index 423a7078ab..eb68272925 100644 --- a/apps/openmw/mwrender/renderingmanager.hpp +++ b/apps/openmw/mwrender/renderingmanager.hpp @@ -107,12 +107,15 @@ public: void cellAdded (MWWorld::CellStore *store); void waterAdded(MWWorld::CellStore *store); + /// Clear all savegame-specific data (i.e. fog of war textures) + void clear(); + void enableTerrain(bool enable); void removeWater(); - void preCellChange (MWWorld::CellStore* store); - ///< this event is fired immediately before changing cell + /// Write current fog of war for this cell to the CellStore + void writeFog (MWWorld::CellStore* store); void addObject (const MWWorld::Ptr& ptr); void removeObject (const MWWorld::Ptr& ptr); diff --git a/apps/openmw/mwworld/cells.cpp b/apps/openmw/mwworld/cells.cpp index 7f2a87eec4..3b758f8660 100644 --- a/apps/openmw/mwworld/cells.cpp +++ b/apps/openmw/mwworld/cells.cpp @@ -78,6 +78,7 @@ void MWWorld::Cells::writeCell (ESM::ESMWriter& writer, CellStore& cell) const writer.startRecord (ESM::REC_CSTA); cellState.mId.save (writer); cellState.save (writer); + cell.writeFog(writer); cell.writeReferences (writer); writer.endRecord (ESM::REC_CSTA); } @@ -319,6 +320,9 @@ bool MWWorld::Cells::readRecord (ESM::ESMReader& reader, int32_t type, state.load (reader); cellStore->loadState (state); + if (state.mHasFogOfWar) + cellStore->readFog(reader); + if (cellStore->getState()!=CellStore::State_Loaded) cellStore->load (mStore, mReader); diff --git a/apps/openmw/mwworld/cellstore.cpp b/apps/openmw/mwworld/cellstore.cpp index 1c39d2c079..39f6538bbc 100644 --- a/apps/openmw/mwworld/cellstore.cpp +++ b/apps/openmw/mwworld/cellstore.cpp @@ -11,6 +11,7 @@ #include #include #include +#include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" @@ -533,6 +534,21 @@ namespace MWWorld state.mWaterLevel = mWaterLevel; state.mWaterLevel = mWaterLevel; + state.mHasFogOfWar = (mFogState.get() ? 1 : 0); + } + + void CellStore::writeFog(ESM::ESMWriter &writer) const + { + if (mFogState.get()) + { + mFogState->save(writer, mCell->mData.mFlags & ESM::Cell::Interior); + } + } + + void CellStore::readFog(ESM::ESMReader &reader) + { + mFogState.reset(new ESM::FogState()); + mFogState->load(reader); } void CellStore::writeReferences (ESM::ESMWriter& writer) const @@ -697,4 +713,14 @@ namespace MWWorld { return mPathgridGraph.aStarSearch(start, end); } + + void CellStore::setFog(ESM::FogState *fog) + { + mFogState.reset(fog); + } + + ESM::FogState* CellStore::getFog() const + { + return mFogState.get(); + } } diff --git a/apps/openmw/mwworld/cellstore.hpp b/apps/openmw/mwworld/cellstore.hpp index 88b49ed1c0..cc3036647d 100644 --- a/apps/openmw/mwworld/cellstore.hpp +++ b/apps/openmw/mwworld/cellstore.hpp @@ -3,22 +3,28 @@ #include #include +#include #include "livecellref.hpp" #include "esmstore.hpp" #include "cellreflist.hpp" +#include + #include "../mwmechanics/pathgrid.hpp" // TODO: maybe belongs in mwworld namespace ESM { struct CellState; + struct FogState; } namespace MWWorld { class Ptr; + + /// \brief Mutable state of a cell class CellStore { @@ -31,6 +37,11 @@ namespace MWWorld private: + // Even though fog actually belongs to the player and not cells, + // it makes sense to store it here since we need it once for each cell. + // Note this is NULL until the cell is explored to save some memory + boost::shared_ptr mFogState; + const ESM::Cell *mCell; State mState; bool mHasState; @@ -84,6 +95,11 @@ namespace MWWorld void setWaterLevel (float level); + void setFog (ESM::FogState* fog); + ///< \note Takes ownership of the pointer + + ESM::FogState* getFog () const; + int count() const; ///< Return total number of references, including deleted ones. @@ -134,6 +150,10 @@ namespace MWWorld void saveState (ESM::CellState& state) const; + void writeFog (ESM::ESMWriter& writer) const; + + void readFog (ESM::ESMReader& reader); + void writeReferences (ESM::ESMWriter& writer) const; void readReferences (ESM::ESMReader& reader, const std::map& contentFileMap); diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index de9c8f04a6..ba36d4a869 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -231,6 +231,8 @@ namespace MWWorld void World::clear() { + mRendering->clear(); + mLocalScripts.clear(); mPlayer->clear(); @@ -277,6 +279,14 @@ namespace MWWorld void World::write (ESM::ESMWriter& writer, Loading::Listener& progress) const { + // Active cells could have a dirty fog of war, sync it to the CellStore first + for (Scene::CellStoreCollection::const_iterator iter (mWorldScene->getActiveCells().begin()); + iter!=mWorldScene->getActiveCells().end(); ++iter) + { + CellStore* cellstore = *iter; + mRendering->writeFog(cellstore); + } + mCells.write (writer, progress); mStore.write (writer, progress); mGlobalVariables.write (writer, progress); diff --git a/components/CMakeLists.txt b/components/CMakeLists.txt index 1c60dfb831..3dd5df2954 100644 --- a/components/CMakeLists.txt +++ b/components/CMakeLists.txt @@ -45,7 +45,7 @@ add_component_dir (esm loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap lightstate inventorystate containerstate npcstate creaturestate dialoguestate statstate - npcstats creaturestats weatherstate quickkeys + npcstats creaturestats weatherstate quickkeys fogstate ) add_component_dir (misc diff --git a/components/esm/cellstate.cpp b/components/esm/cellstate.cpp index 1f7e8197ec..541a359c6a 100644 --- a/components/esm/cellstate.cpp +++ b/components/esm/cellstate.cpp @@ -8,10 +8,15 @@ void ESM::CellState::load (ESMReader &esm) { mWaterLevel = 0; esm.getHNOT (mWaterLevel, "WLVL"); + + mHasFogOfWar = false; + esm.getHNOT (mHasFogOfWar, "HFOW"); } void ESM::CellState::save (ESMWriter &esm) const { if (!mId.mPaged) esm.writeHNT ("WLVL", mWaterLevel); -} \ No newline at end of file + + esm.writeHNT("HFOW", mHasFogOfWar); +} diff --git a/components/esm/cellstate.hpp b/components/esm/cellstate.hpp index cd0db30675..88918a3abf 100644 --- a/components/esm/cellstate.hpp +++ b/components/esm/cellstate.hpp @@ -17,9 +17,11 @@ namespace ESM float mWaterLevel; + int mHasFogOfWar; // Do we have fog of war state (0 or 1)? (see fogstate.hpp) + void load (ESMReader &esm); void save (ESMWriter &esm) const; }; } -#endif \ No newline at end of file +#endif diff --git a/components/esm/fogstate.cpp b/components/esm/fogstate.cpp new file mode 100644 index 0000000000..18235066d4 --- /dev/null +++ b/components/esm/fogstate.cpp @@ -0,0 +1,40 @@ +#include "fogstate.hpp" + +#include "esmreader.hpp" +#include "esmwriter.hpp" + +void ESM::FogState::load (ESMReader &esm) +{ + esm.getHNOT(mBounds, "BOUN"); + esm.getHNOT(mNorthMarkerAngle, "ANGL"); + while (esm.isNextSub("FTEX")) + { + esm.getSubHeader(); + FogTexture tex; + + esm.getT(tex.mX); + esm.getT(tex.mY); + + size_t imageSize = esm.getSubSize()-sizeof(int)*2; + tex.mImageData.resize(imageSize); + esm.getExact(&tex.mImageData[0], imageSize); + mFogTextures.push_back(tex); + } +} + +void ESM::FogState::save (ESMWriter &esm, bool interiorCell) const +{ + if (interiorCell) + { + esm.writeHNT("BOUN", mBounds); + esm.writeHNT("ANGL", mNorthMarkerAngle); + } + for (std::vector::const_iterator it = mFogTextures.begin(); it != mFogTextures.end(); ++it) + { + esm.startSubRecord("FTEX"); + esm.writeT(it->mX); + esm.writeT(it->mY); + esm.write(&it->mImageData[0], it->mImageData.size()); + esm.endRecord("FTEX"); + } +} diff --git a/components/esm/fogstate.hpp b/components/esm/fogstate.hpp new file mode 100644 index 0000000000..4a5619e518 --- /dev/null +++ b/components/esm/fogstate.hpp @@ -0,0 +1,38 @@ +#ifndef OPENMW_ESM_FOGSTATE_H +#define OPENMW_ESM_FOGSTATE_H + +#include + +namespace ESM +{ + class ESMReader; + class ESMWriter; + + struct FogTexture + { + int mX, mY; // Only used for interior cells + std::vector mImageData; + }; + + // format 0, saved games only + // Fog of war state + struct FogState + { + // Only used for interior cells + float mNorthMarkerAngle; + struct Bounds + { + float mMinX; + float mMinY; + float mMaxX; + float mMaxY; + } mBounds; + + std::vector mFogTextures; + + void load (ESMReader &esm); + void save (ESMWriter &esm, bool interiorCell) const; + }; +} + +#endif From c98bea2a8807f86bfd0d802c1de54b58ff62e912 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 02:27:43 +0200 Subject: [PATCH 072/176] Moved local map update to LocalMap::updatePlayer to fix a brief desync on cell transitions due to sFogOfWarSkip --- apps/openmw/mwbase/windowmanager.hpp | 4 ++-- apps/openmw/mwgui/windowmanagerimp.cpp | 8 +++----- apps/openmw/mwgui/windowmanagerimp.hpp | 4 ++-- apps/openmw/mwrender/localmap.cpp | 5 +---- 4 files changed, 8 insertions(+), 13 deletions(-) diff --git a/apps/openmw/mwbase/windowmanager.hpp b/apps/openmw/mwbase/windowmanager.hpp index 9e5230af62..39cfc47eda 100644 --- a/apps/openmw/mwbase/windowmanager.hpp +++ b/apps/openmw/mwbase/windowmanager.hpp @@ -200,8 +200,8 @@ namespace MWBase virtual bool getFullHelp() const = 0; - virtual void setInteriorMapTexture(const int x, const int y) = 0; - ///< set the index of the map texture that should be used (for interiors) + virtual void setActiveMap(int x, int y, bool interior) = 0; + ///< set the indices of the map texture that should be used /// sets the visibility of the drowning bar virtual void setDrowningBarVisibility(bool visible) = 0; diff --git a/apps/openmw/mwgui/windowmanagerimp.cpp b/apps/openmw/mwgui/windowmanagerimp.cpp index 6a15c8e33e..e3baf84fb8 100644 --- a/apps/openmw/mwgui/windowmanagerimp.cpp +++ b/apps/openmw/mwgui/windowmanagerimp.cpp @@ -766,8 +766,6 @@ namespace MWGui mMap->setCellPrefix("Cell"); mHud->setCellPrefix("Cell"); - mMap->setActiveCell (cell->getCell()->getGridX(), cell->getCell()->getGridY()); - mHud->setActiveCell (cell->getCell()->getGridX(), cell->getCell()->getGridY()); } else { @@ -783,10 +781,10 @@ namespace MWGui } } - void WindowManager::setInteriorMapTexture(const int x, const int y) + void WindowManager::setActiveMap(int x, int y, bool interior) { - mMap->setActiveCell(x,y, true); - mHud->setActiveCell(x,y, true); + mMap->setActiveCell(x,y, interior); + mHud->setActiveCell(x,y, interior); } void WindowManager::setPlayerPos(const float x, const float y) diff --git a/apps/openmw/mwgui/windowmanagerimp.hpp b/apps/openmw/mwgui/windowmanagerimp.hpp index e31013b451..7617a4463d 100644 --- a/apps/openmw/mwgui/windowmanagerimp.hpp +++ b/apps/openmw/mwgui/windowmanagerimp.hpp @@ -192,8 +192,8 @@ namespace MWGui virtual void toggleFullHelp(); ///< show extra info in item tooltips (owner, script) virtual bool getFullHelp() const; - virtual void setInteriorMapTexture(const int x, const int y); - ///< set the index of the map texture that should be used (for interiors) + virtual void setActiveMap(int x, int y, bool interior); + ///< set the indices of the map texture that should be used /// sets the visibility of the drowning bar virtual void setDrowningBarVisibility(bool visible); diff --git a/apps/openmw/mwrender/localmap.cpp b/apps/openmw/mwrender/localmap.cpp index 41885da337..e1694d8920 100644 --- a/apps/openmw/mwrender/localmap.cpp +++ b/apps/openmw/mwrender/localmap.cpp @@ -466,10 +466,7 @@ void LocalMap::updatePlayer (const Ogre::Vector3& position, const Ogre::Quaterni mCellX = x; mCellY = y; } - else - { - MWBase::Environment::get().getWindowManager()->setInteriorMapTexture(x,y); - } + MWBase::Environment::get().getWindowManager()->setActiveMap(x,y,mInterior); // convert from world coordinates to texture UV coordinates std::string texBaseName; From c39a0368cf4150afbe64295aadcd9ae3c2a5f041 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 02:38:39 +0200 Subject: [PATCH 073/176] Bug #618: Make local map textures static in an attempt to fix the disappearing maps with D3D. Also removed problematic DISCARDABLE flag for fog of war textures. --- apps/openmw/mwrender/localmap.cpp | 43 +++++++++++++++++++------------ apps/openmw/mwrender/localmap.hpp | 5 +++- 2 files changed, 30 insertions(+), 18 deletions(-) diff --git a/apps/openmw/mwrender/localmap.cpp b/apps/openmw/mwrender/localmap.cpp index e1694d8920..56b2326ecd 100644 --- a/apps/openmw/mwrender/localmap.cpp +++ b/apps/openmw/mwrender/localmap.cpp @@ -44,6 +44,24 @@ LocalMap::LocalMap(OEngine::Render::OgreRenderer* rend, MWRender::RenderingManag mLight->setDirection (Ogre::Vector3(0.3, 0.3, -0.7)); mLight->setVisible (false); mLight->setDiffuseColour (ColourValue(0.7,0.7,0.7)); + + mRenderTexture = TextureManager::getSingleton().createManual( + "localmap/rtt", + ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, + TEX_TYPE_2D, + sMapResolution, sMapResolution, + 0, + PF_R8G8B8, + TU_RENDERTARGET); + + mRenderTarget = mRenderTexture->getBuffer()->getRenderTarget(); + mRenderTarget->setAutoUpdated(false); + Viewport* vp = mRenderTarget->addViewport(mCellCamera); + vp->setOverlaysEnabled(false); + vp->setShadowsEnabled(false); + vp->setBackgroundColour(ColourValue(0, 0, 0)); + vp->setVisibilityMask(RV_Map); + vp->setMaterialScheme("local_map"); } LocalMap::~LocalMap() @@ -318,7 +336,7 @@ Ogre::TexturePtr LocalMap::createFogOfWarTexture(const std::string &texName) sFogOfWarResolution, sFogOfWarResolution, 0, PF_A8R8G8B8, - TU_DYNAMIC_WRITE_ONLY_DISCARDABLE); + TU_DYNAMIC_WRITE_ONLY); } else tex->unload(); @@ -378,26 +396,17 @@ void LocalMap::render(const float x, const float y, if (tex.isNull()) { // render - tex = TextureManager::getSingleton().createManual( + mRenderTarget->update(); + + // create a new texture and blit to it + Ogre::TexturePtr tex = TextureManager::getSingleton().createManual( texture, ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, TEX_TYPE_2D, - xw*sMapResolution/sSize, yw*sMapResolution/sSize, + sMapResolution, sMapResolution, 0, - PF_R8G8B8, - TU_RENDERTARGET); - - RenderTarget* rtt = tex->getBuffer()->getRenderTarget(); - - rtt->setAutoUpdated(false); - Viewport* vp = rtt->addViewport(mCellCamera); - vp->setOverlaysEnabled(false); - vp->setShadowsEnabled(false); - vp->setBackgroundColour(ColourValue(0, 0, 0)); - vp->setVisibilityMask(RV_Map); - vp->setMaterialScheme("local_map"); - - rtt->update(); + PF_R8G8B8); + tex->getBuffer()->blit(mRenderTexture->getBuffer()); } mRenderingManager->enableLights(true); diff --git a/apps/openmw/mwrender/localmap.hpp b/apps/openmw/mwrender/localmap.hpp index 1d480872e0..9411715271 100644 --- a/apps/openmw/mwrender/localmap.hpp +++ b/apps/openmw/mwrender/localmap.hpp @@ -84,7 +84,6 @@ namespace MWRender OEngine::Render::OgreRenderer* mRendering; MWRender::RenderingManager* mRenderingManager; - // 1024*1024 pixels for a cell static const int sMapResolution = 512; // the dynamic texture is a bottleneck, so don't set this too high @@ -126,6 +125,10 @@ namespace MWRender // Both interior and exterior maps are possibly divided into multiple textures. std::map > mBuffers; + // The render texture we will use to create the map images + Ogre::TexturePtr mRenderTexture; + Ogre::RenderTarget* mRenderTarget; + bool mInterior; int mCellX, mCellY; Ogre::AxisAlignedBox mBounds; From ac8abd339827b2aedb792ed35569fb03cef4bffa Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 14:34:55 +0200 Subject: [PATCH 074/176] assert -> exception to gracefully handle corrupted savegames --- apps/openmw/mwrender/localmap.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwrender/localmap.cpp b/apps/openmw/mwrender/localmap.cpp index 56b2326ecd..78d7527f7b 100644 --- a/apps/openmw/mwrender/localmap.cpp +++ b/apps/openmw/mwrender/localmap.cpp @@ -296,7 +296,8 @@ void LocalMap::requestMap(MWWorld::CellStore* cell, ESM::FogState* fog = cell->getFog(); // We are using the same bounds and angle as we were using when the textures were originally made. Segments should come out the same. - assert (i < int(fog->mFogTextures.size())); + if (i >= int(fog->mFogTextures.size())) + throw std::runtime_error("fog texture count mismatch"); ESM::FogTexture& esm = fog->mFogTextures[i]; loadFogOfWar(texturePrefix, esm); @@ -351,7 +352,8 @@ void LocalMap::loadFogOfWar (const std::string& texturePrefix, ESM::FogTexture& Ogre::Image image; image.load(stream, "tga"); - assert (image.getWidth() == sFogOfWarResolution && image.getHeight() == sFogOfWarResolution); + if (image.getWidth() != sFogOfWarResolution || image.getHeight() != sFogOfWarResolution) + throw std::runtime_error("fog texture size mismatch"); std::string texName = texturePrefix + "_fog"; From 961c4d4dc4ef07b6bf994529e492c6fefd0158f1 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 15:17:25 +0200 Subject: [PATCH 075/176] Fixes #772: Give scripts a chance to run before updating map, so that disabled objects are not visible --- apps/openmw/mwgui/mapwindow.cpp | 13 ++++++++++++- apps/openmw/mwgui/mapwindow.hpp | 11 +++++++++-- apps/openmw/mwworld/scene.cpp | 17 +++++++++++++---- apps/openmw/mwworld/scene.hpp | 2 ++ 4 files changed, 36 insertions(+), 7 deletions(-) diff --git a/apps/openmw/mwgui/mapwindow.cpp b/apps/openmw/mwgui/mapwindow.cpp index dc22dcb226..2bd5e44cbd 100644 --- a/apps/openmw/mwgui/mapwindow.cpp +++ b/apps/openmw/mwgui/mapwindow.cpp @@ -465,7 +465,18 @@ namespace MWGui void MapWindow::cellExplored(int x, int y) { - mGlobalMapRender->exploreCell(x,y); + mQueuedToExplore.push_back(std::make_pair(x,y)); + } + + void MapWindow::onFrame(float dt) + { + for (std::vector::iterator it = mQueuedToExplore.begin(); it != mQueuedToExplore.end(); ++it) + { + mGlobalMapRender->exploreCell(it->first, it->second); + } + mQueuedToExplore.clear(); + + NoDrop::onFrame(dt); } void MapWindow::onDragStart(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id) diff --git a/apps/openmw/mwgui/mapwindow.hpp b/apps/openmw/mwgui/mapwindow.hpp index a28c71ac93..5251fac230 100644 --- a/apps/openmw/mwgui/mapwindow.hpp +++ b/apps/openmw/mwgui/mapwindow.hpp @@ -97,14 +97,17 @@ namespace MWGui void renderGlobalMap(Loading::Listener* loadingListener); - void addVisitedLocation(const std::string& name, int x, int y); // adds the marker to the global map + // adds the marker to the global map + void addVisitedLocation(const std::string& name, int x, int y); + + // reveals this cell's map on the global map void cellExplored(int x, int y); void setGlobalMapPlayerPosition (float worldX, float worldY); virtual void open(); - void onFrame(float dt) { NoDrop::onFrame(dt); } + void onFrame(float dt); /// Clear all savegame-specific data void clear(); @@ -132,6 +135,10 @@ namespace MWGui typedef std::pair CellId; std::vector mMarkers; + // Cells that should be explored in the next frame (i.e. their map revealed on the global map) + // We can't do this immediately, because the map update is not immediate either (see mNeedMapUpdate in scene.cpp) + std::vector mQueuedToExplore; + MyGUI::Button* mEventBoxGlobal; MyGUI::Button* mEventBoxLocal; diff --git a/apps/openmw/mwworld/scene.cpp b/apps/openmw/mwworld/scene.cpp index 3d4413a357..49fd8cb895 100644 --- a/apps/openmw/mwworld/scene.cpp +++ b/apps/openmw/mwworld/scene.cpp @@ -85,7 +85,15 @@ namespace namespace MWWorld { - void Scene::update (float duration, bool paused){ + void Scene::update (float duration, bool paused) + { + if (mNeedMapUpdate) + { + for (CellStoreCollection::iterator active = mActiveCells.begin(); active!=mActiveCells.end(); ++active) + mRendering.requestMap(*active); + mNeedMapUpdate = false; + } + mRendering.update (duration, paused); } @@ -197,8 +205,9 @@ namespace MWWorld mRendering.updateTerrain(); - for (CellStoreCollection::iterator active = mActiveCells.begin(); active!=mActiveCells.end(); ++active) - mRendering.requestMap(*active); + // Delay the map update until scripts have been given a chance to run. + // If we don't do this, objects that should be disabled will still appear on the map. + mNeedMapUpdate = true; MWBase::Environment::get().getWindowManager()->changeCell(mCurrentCell); } @@ -342,7 +351,7 @@ namespace MWWorld //We need the ogre renderer and a scene node. Scene::Scene (MWRender::RenderingManager& rendering, PhysicsSystem *physics) - : mCurrentCell (0), mCellChanged (false), mPhysics(physics), mRendering(rendering) + : mCurrentCell (0), mCellChanged (false), mPhysics(physics), mRendering(rendering), mNeedMapUpdate(false) { } diff --git a/apps/openmw/mwworld/scene.hpp b/apps/openmw/mwworld/scene.hpp index 16d4877a92..8d8765378e 100644 --- a/apps/openmw/mwworld/scene.hpp +++ b/apps/openmw/mwworld/scene.hpp @@ -58,6 +58,8 @@ namespace MWWorld PhysicsSystem *mPhysics; MWRender::RenderingManager& mRendering; + bool mNeedMapUpdate; + void playerCellChange (CellStore *cell, const ESM::Position& position, bool adjustPlayerPos = true); From 7428511ea06145261522f7e16864555b98394ca4 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 15:22:46 +0200 Subject: [PATCH 076/176] Bug #772: Do not show door markers for disabled doors --- apps/openmw/mwworld/worldimp.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index ba36d4a869..d5da19dfa0 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -1491,6 +1491,9 @@ namespace MWWorld { MWWorld::LiveCellRef& ref = *it; + if (!ref.mData.isEnabled()) + continue; + if (ref.mRef.mTeleport) { World::DoorMarker newMarker; From 54a893994a9c708192c7d0055dbcd3ac5ffec314 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 15:23:44 +0200 Subject: [PATCH 077/176] Also update local map when paused, to make it update properly when teleporting via GUI/console --- apps/openmw/mwrender/renderingmanager.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp index 948f85b5ee..a3c53dc444 100644 --- a/apps/openmw/mwrender/renderingmanager.cpp +++ b/apps/openmw/mwrender/renderingmanager.cpp @@ -380,6 +380,10 @@ void RenderingManager::update (float duration, bool paused) mCamera->update(duration, paused); + Ogre::SceneNode *node = data.getBaseNode(); + Ogre::Quaternion orient = node->_getDerivedOrientation(); + mLocalMap->updatePlayer(playerPos, orient); + if(paused) return; @@ -393,10 +397,6 @@ void RenderingManager::update (float duration, bool paused) mSkyManager->setGlare(mOcclusionQuery->getSunVisibility()); - Ogre::SceneNode *node = data.getBaseNode(); - Ogre::Quaternion orient = node->_getDerivedOrientation(); - - mLocalMap->updatePlayer(playerPos, orient); mWater->updateUnderwater(world->isUnderwater(player.getCell(), cam)); From 2bc2684a667ee0123b806d66eeb8538ff5a23c0c Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 15:36:31 +0200 Subject: [PATCH 078/176] Fixes #275: force updating exterior cell maps even if already in cache --- apps/openmw/mwrender/localmap.cpp | 12 ++++++++++-- apps/openmw/mwrender/localmap.hpp | 3 ++- apps/openmw/mwworld/scene.cpp | 2 ++ 3 files changed, 14 insertions(+), 3 deletions(-) diff --git a/apps/openmw/mwrender/localmap.cpp b/apps/openmw/mwrender/localmap.cpp index 78d7527f7b..4168127df6 100644 --- a/apps/openmw/mwrender/localmap.cpp +++ b/apps/openmw/mwrender/localmap.cpp @@ -168,7 +168,10 @@ void LocalMap::requestMap(MWWorld::CellStore* cell, float zMin, float zMax) mCameraPosNode->setPosition(Vector3(0,0,0)); - render((x+0.5)*sSize, (y+0.5)*sSize, zMin, zMax, sSize, sSize, name); + // Note: using force=true for exterior cell maps. + // They must be updated even if they were visited before, because the set of surrounding active cells might be different + // (and objects in a different cell can "bleed" into another cell's map if they cross the border) + render((x+0.5)*sSize, (y+0.5)*sSize, zMin, zMax, sSize, sSize, name, true); if (mBuffers.find(name) == mBuffers.end()) { @@ -371,7 +374,7 @@ void LocalMap::loadFogOfWar (const std::string& texturePrefix, ESM::FogTexture& void LocalMap::render(const float x, const float y, const float zlow, const float zhigh, - const float xw, const float yw, const std::string& texture) + const float xw, const float yw, const std::string& texture, bool force) { mCellCamera->setFarClipDistance( (zhigh-zlow) + 2000 ); mCellCamera->setNearClipDistance(50); @@ -410,6 +413,11 @@ void LocalMap::render(const float x, const float y, PF_R8G8B8); tex->getBuffer()->blit(mRenderTexture->getBuffer()); } + else if (force) + { + mRenderTarget->update(); + tex->getBuffer()->blit(mRenderTexture->getBuffer()); + } mRenderingManager->enableLights(true); mLight->setVisible(false); diff --git a/apps/openmw/mwrender/localmap.hpp b/apps/openmw/mwrender/localmap.hpp index 9411715271..babf7224ed 100644 --- a/apps/openmw/mwrender/localmap.hpp +++ b/apps/openmw/mwrender/localmap.hpp @@ -106,10 +106,11 @@ namespace MWRender float mAngle; const Ogre::Vector2 rotatePoint(const Ogre::Vector2& p, const Ogre::Vector2& c, const float angle); + /// @param force Always render, even if we already have a cached map void render(const float x, const float y, const float zlow, const float zhigh, const float xw, const float yw, - const std::string& texture); + const std::string& texture, bool force=false); // Creates a fog of war texture and initializes it to full black void createFogOfWar(const std::string& texturePrefix); diff --git a/apps/openmw/mwworld/scene.cpp b/apps/openmw/mwworld/scene.cpp index 49fd8cb895..7af926dca3 100644 --- a/apps/openmw/mwworld/scene.cpp +++ b/apps/openmw/mwworld/scene.cpp @@ -89,6 +89,8 @@ namespace MWWorld { if (mNeedMapUpdate) { + // Note: exterior cell maps must be updated, even if they were visited before, because the set of surrounding cells might be different + // (and objects in a different cell can "bleed" into another cells map if they cross the border) for (CellStoreCollection::iterator active = mActiveCells.begin(); active!=mActiveCells.end(); ++active) mRendering.requestMap(*active); mNeedMapUpdate = false; From b0fbea9d57e55c3708d487b6ddf8c95c596b903b Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 11 May 2014 21:03:27 +0200 Subject: [PATCH 079/176] Removed a wrong assertion. Max drowning time is defined by GMST. --- apps/openmw/mwmechanics/npcstats.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/npcstats.cpp b/apps/openmw/mwmechanics/npcstats.cpp index 819c2701c7..b1d2c75b16 100644 --- a/apps/openmw/mwmechanics/npcstats.cpp +++ b/apps/openmw/mwmechanics/npcstats.cpp @@ -432,9 +432,9 @@ float MWMechanics::NpcStats::getTimeToStartDrowning() const { return mTimeToStartDrowning; } + void MWMechanics::NpcStats::setTimeToStartDrowning(float time) { - assert(time>=0 && time<=20); mTimeToStartDrowning=time; } From 117b812fb1890c559deb3d872f3e3affa48edd60 Mon Sep 17 00:00:00 2001 From: scrawl Date: Mon, 12 May 2014 02:20:56 +0200 Subject: [PATCH 080/176] Fix invisibility not breaking on certain actions --- apps/openmw/mwgui/hud.cpp | 3 +++ apps/openmw/mwgui/inventorywindow.cpp | 4 +++- apps/openmw/mwworld/actionapply.cpp | 7 +++++++ 3 files changed, 13 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwgui/hud.cpp b/apps/openmw/mwgui/hud.cpp index be4a9a14ee..ccd4489ba8 100644 --- a/apps/openmw/mwgui/hud.cpp +++ b/apps/openmw/mwgui/hud.cpp @@ -233,6 +233,9 @@ namespace MWGui MWBase::World* world = MWBase::Environment::get().getWorld(); + MWBase::Environment::get().getWorld()->breakInvisibility( + MWBase::Environment::get().getWorld()->getPlayerPtr()); + MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize(); MyGUI::IntPoint cursorPosition = MyGUI::InputManager::getInstance().getMousePosition(); float mouseX = cursorPosition.left / float(viewSize.width); diff --git a/apps/openmw/mwgui/inventorywindow.cpp b/apps/openmw/mwgui/inventorywindow.cpp index 2bea088e32..d6da3b30e3 100644 --- a/apps/openmw/mwgui/inventorywindow.cpp +++ b/apps/openmw/mwgui/inventorywindow.cpp @@ -541,9 +541,11 @@ namespace MWGui int count = object.getRefData().getCount(); + MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); + MWBase::Environment::get().getWorld()->breakInvisibility(player); + // add to player inventory // can't use ActionTake here because we need an MWWorld::Ptr to the newly inserted object - MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); MWWorld::Ptr newObject = *player.getClass().getContainerStore (player).add (object, object.getRefData().getCount(), player); // remove from world MWBase::Environment::get().getWorld()->deleteObject (object); diff --git a/apps/openmw/mwworld/actionapply.cpp b/apps/openmw/mwworld/actionapply.cpp index f78b8f7988..bd3e875484 100644 --- a/apps/openmw/mwworld/actionapply.cpp +++ b/apps/openmw/mwworld/actionapply.cpp @@ -3,6 +3,9 @@ #include "class.hpp" +#include "../mwbase/environment.hpp" +#include "../mwbase/world.hpp" + namespace MWWorld { ActionApply::ActionApply (const Ptr& target, const std::string& id) @@ -11,6 +14,8 @@ namespace MWWorld void ActionApply::executeImp (const Ptr& actor) { + MWBase::Environment::get().getWorld()->breakInvisibility(actor); + MWWorld::Class::get (getTarget()).apply (getTarget(), mId, actor); } @@ -22,6 +27,8 @@ namespace MWWorld void ActionApplyWithSkill::executeImp (const Ptr& actor) { + MWBase::Environment::get().getWorld()->breakInvisibility(actor); + if (MWWorld::Class::get (getTarget()).apply (getTarget(), mId, actor) && mUsageType!=-1) MWWorld::Class::get (getTarget()).skillUsageSucceeded (actor, mSkillIndex, mUsageType); } From 050fe9ebe1190c0ca9ac0c9b4cc8fa519b100a92 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Mon, 12 May 2014 08:58:55 +0200 Subject: [PATCH 081/176] updated credits file --- credits.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/credits.txt b/credits.txt index 499c55eebd..6f0561490b 100644 --- a/credits.txt +++ b/credits.txt @@ -33,6 +33,7 @@ Edmondo Tommasina (edmondo) Eduard Cot (trombonecot) Eli2 Emanuel Guével (potatoesmaster) +Fil Krynicki (filkry) gugus/gus Jacob Essex (Yacoby) Jannik Heller (scrawl) From 8279d307c4b53a13acf339594bd3703300ee17b6 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Mon, 12 May 2014 10:32:57 +0200 Subject: [PATCH 082/176] text encoding configuration (was using hardcoded settings before) --- apps/opencs/editor.cpp | 3 +++ apps/opencs/model/doc/document.cpp | 8 +++++--- apps/opencs/model/doc/document.hpp | 5 ++++- apps/opencs/model/doc/documentmanager.cpp | 9 +++++++-- apps/opencs/model/doc/documentmanager.hpp | 5 +++++ apps/opencs/model/doc/saving.cpp | 5 +++-- apps/opencs/model/doc/saving.hpp | 5 ++++- apps/opencs/model/doc/savingstate.cpp | 8 +++----- apps/opencs/model/doc/savingstate.hpp | 5 ++++- apps/opencs/model/world/data.cpp | 6 ++---- apps/opencs/model/world/data.hpp | 4 +++- 11 files changed, 43 insertions(+), 20 deletions(-) diff --git a/apps/opencs/editor.cpp b/apps/opencs/editor.cpp index 57d2f4730e..b003735874 100644 --- a/apps/opencs/editor.cpp +++ b/apps/opencs/editor.cpp @@ -90,6 +90,9 @@ std::pair > CS::Editor::readConfi mCfgMgr.readConfiguration(variables, desc); + mDocumentManager.setEncoding ( + ToUTF8::calculateEncoding (variables["encoding"].as())); + mDocumentManager.setResourceDir (mResources = variables["resources"].as()); mFsStrict = variables["fs-strict"].as(); diff --git a/apps/opencs/model/doc/document.cpp b/apps/opencs/model/doc/document.cpp index 06c4a09887..f452008ac9 100644 --- a/apps/opencs/model/doc/document.cpp +++ b/apps/opencs/model/doc/document.cpp @@ -2204,11 +2204,13 @@ void CSMDoc::Document::createBase() CSMDoc::Document::Document (const Files::ConfigurationManager& configuration, const std::vector< boost::filesystem::path >& files, bool new_, - const boost::filesystem::path& savePath, const boost::filesystem::path& resDir) -: mSavePath (savePath), mContentFiles (files), mNew (new_), mTools (mData), mResDir(resDir), + const boost::filesystem::path& savePath, const boost::filesystem::path& resDir, + ToUTF8::FromType encoding) +: mSavePath (savePath), mContentFiles (files), mNew (new_), mData (encoding), mTools (mData), + mResDir(resDir), mProjectPath ((configuration.getUserDataPath() / "projects") / (savePath.filename().string() + ".project")), - mSaving (*this, mProjectPath) + mSaving (*this, mProjectPath, encoding) { if (mContentFiles.empty()) throw std::runtime_error ("Empty content file sequence"); diff --git a/apps/opencs/model/doc/document.hpp b/apps/opencs/model/doc/document.hpp index 000f6761a0..a6f8aaae28 100644 --- a/apps/opencs/model/doc/document.hpp +++ b/apps/opencs/model/doc/document.hpp @@ -9,6 +9,8 @@ #include #include +#include + #include "../world/data.hpp" #include "../tools/tools.hpp" @@ -70,7 +72,8 @@ namespace CSMDoc Document (const Files::ConfigurationManager& configuration, const std::vector< boost::filesystem::path >& files, bool new_, - const boost::filesystem::path& savePath, const boost::filesystem::path& resDir); + const boost::filesystem::path& savePath, const boost::filesystem::path& resDir, + ToUTF8::FromType encoding); ~Document(); diff --git a/apps/opencs/model/doc/documentmanager.cpp b/apps/opencs/model/doc/documentmanager.cpp index d4f8eb110c..096864b772 100644 --- a/apps/opencs/model/doc/documentmanager.cpp +++ b/apps/opencs/model/doc/documentmanager.cpp @@ -13,7 +13,7 @@ #include "document.hpp" CSMDoc::DocumentManager::DocumentManager (const Files::ConfigurationManager& configuration) -: mConfiguration (configuration) +: mConfiguration (configuration), mEncoding (ToUTF8::WINDOWS_1252) { boost::filesystem::path projectPath = configuration.getUserDataPath() / "projects"; @@ -52,7 +52,7 @@ CSMDoc::DocumentManager::~DocumentManager() void CSMDoc::DocumentManager::addDocument (const std::vector& files, const boost::filesystem::path& savePath, bool new_) { - Document *document = new Document (mConfiguration, files, new_, savePath, mResDir); + Document *document = new Document (mConfiguration, files, new_, savePath, mResDir, mEncoding); mDocuments.push_back (document); @@ -80,6 +80,11 @@ void CSMDoc::DocumentManager::setResourceDir (const boost::filesystem::path& par mResDir = boost::filesystem::system_complete(parResDir); } +void CSMDoc::DocumentManager::setEncoding (ToUTF8::FromType encoding) +{ + mEncoding = encoding; +} + void CSMDoc::DocumentManager::documentLoaded (Document *document) { emit documentAdded (document); diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index 7b3a811fad..9b675826a2 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -9,6 +9,8 @@ #include #include +#include + #include "loader.hpp" namespace Files @@ -28,6 +30,7 @@ namespace CSMDoc const Files::ConfigurationManager& mConfiguration; QThread mLoaderThread; Loader mLoader; + ToUTF8::FromType mEncoding; DocumentManager (const DocumentManager&); DocumentManager& operator= (const DocumentManager&); @@ -45,6 +48,8 @@ namespace CSMDoc void setResourceDir (const boost::filesystem::path& parResDir); + void setEncoding (ToUTF8::FromType encoding); + private: boost::filesystem::path mResDir; diff --git a/apps/opencs/model/doc/saving.cpp b/apps/opencs/model/doc/saving.cpp index 73278ba975..27d21635eb 100644 --- a/apps/opencs/model/doc/saving.cpp +++ b/apps/opencs/model/doc/saving.cpp @@ -8,8 +8,9 @@ #include "savingstages.hpp" #include "document.hpp" -CSMDoc::Saving::Saving (Document& document, const boost::filesystem::path& projectPath) -: Operation (State_Saving, true, true), mDocument (document), mState (*this, projectPath) +CSMDoc::Saving::Saving (Document& document, const boost::filesystem::path& projectPath, + ToUTF8::FromType encoding) +: Operation (State_Saving, true, true), mDocument (document), mState (*this, projectPath, encoding) { // save project file appendStage (new OpenSaveStage (mDocument, mState, true)); diff --git a/apps/opencs/model/doc/saving.hpp b/apps/opencs/model/doc/saving.hpp index cd1bbef980..44239b21b5 100644 --- a/apps/opencs/model/doc/saving.hpp +++ b/apps/opencs/model/doc/saving.hpp @@ -3,6 +3,8 @@ #include +#include + #include "operation.hpp" #include "savingstate.hpp" @@ -19,7 +21,8 @@ namespace CSMDoc public: - Saving (Document& document, const boost::filesystem::path& projectPath); + Saving (Document& document, const boost::filesystem::path& projectPath, + ToUTF8::FromType encoding); }; } diff --git a/apps/opencs/model/doc/savingstate.cpp b/apps/opencs/model/doc/savingstate.cpp index 4a1abb8883..8742148226 100644 --- a/apps/opencs/model/doc/savingstate.cpp +++ b/apps/opencs/model/doc/savingstate.cpp @@ -4,11 +4,9 @@ #include "operation.hpp" #include "document.hpp" -CSMDoc::SavingState::SavingState (Operation& operation, const boost::filesystem::path& projectPath) -: mOperation (operation), - /// \todo set encoding properly, once config implementation has been fixed. - mEncoder (ToUTF8::calculateEncoding ("win1252")), - mProjectPath (projectPath), mProjectFile (false) +CSMDoc::SavingState::SavingState (Operation& operation, const boost::filesystem::path& projectPath, + ToUTF8::FromType encoding) +: mOperation (operation), mEncoder (encoding), mProjectPath (projectPath), mProjectFile (false) { mWriter.setEncoder (&mEncoder); } diff --git a/apps/opencs/model/doc/savingstate.hpp b/apps/opencs/model/doc/savingstate.hpp index 8cf7883e50..6b45655846 100644 --- a/apps/opencs/model/doc/savingstate.hpp +++ b/apps/opencs/model/doc/savingstate.hpp @@ -7,6 +7,8 @@ #include +#include + namespace CSMDoc { class Operation; @@ -25,7 +27,8 @@ namespace CSMDoc public: - SavingState (Operation& operation, const boost::filesystem::path& projectPath); + SavingState (Operation& operation, const boost::filesystem::path& projectPath, + ToUTF8::FromType encoding); bool hasError() const; diff --git a/apps/opencs/model/world/data.cpp b/apps/opencs/model/world/data.cpp index 3e9fe11eb0..ff33b46655 100644 --- a/apps/opencs/model/world/data.cpp +++ b/apps/opencs/model/world/data.cpp @@ -55,10 +55,8 @@ int CSMWorld::Data::count (RecordBase::State state, const CollectionBase& collec return number; } -CSMWorld::Data::Data() -/// \todo set encoding properly, once config implementation has been fixed. -: mEncoder (ToUTF8::calculateEncoding ("win1252")), - mRefs (mCells), mReader (0), mDialogue (0) +CSMWorld::Data::Data (ToUTF8::FromType encoding) +: mEncoder (encoding), mRefs (mCells), mReader (0), mDialogue (0) { mGlobals.addColumn (new StringIdColumn); mGlobals.addColumn (new RecordStateColumn); diff --git a/apps/opencs/model/world/data.hpp b/apps/opencs/model/world/data.hpp index 4f7c624e68..ab247b6a34 100644 --- a/apps/opencs/model/world/data.hpp +++ b/apps/opencs/model/world/data.hpp @@ -22,6 +22,8 @@ #include #include +#include + #include "../filter/filter.hpp" #include "../doc/stage.hpp" @@ -91,7 +93,7 @@ namespace CSMWorld public: - Data(); + Data (ToUTF8::FromType encoding); virtual ~Data(); From 6cc691115bcbc4fc04e0f80a2373cb3e8736851c Mon Sep 17 00:00:00 2001 From: scrawl Date: Mon, 12 May 2014 21:04:02 +0200 Subject: [PATCH 083/176] Savegame: store most of CreatureStats --- apps/openmw/mwclass/npc.cpp | 3 - apps/openmw/mwgui/windowmanagerimp.cpp | 19 ++- apps/openmw/mwmechanics/creaturestats.cpp | 79 ++++++++--- apps/openmw/mwmechanics/creaturestats.hpp | 7 +- apps/openmw/mwmechanics/drawstate.hpp | 6 +- .../mwmechanics/mechanicsmanagerimp.cpp | 4 +- apps/openmw/mwmechanics/npcstats.cpp | 21 ++- apps/openmw/mwmechanics/npcstats.hpp | 5 +- apps/openmw/mwmechanics/spells.cpp | 77 +++++++++- apps/openmw/mwmechanics/spells.hpp | 19 ++- apps/openmw/mwrender/localmap.cpp | 3 +- apps/openmw/mwstate/statemanagerimp.cpp | 2 + apps/openmw/mwworld/esmstore.cpp | 2 +- apps/openmw/mwworld/inventorystore.hpp | 1 + apps/openmw/mwworld/timestamp.cpp | 18 ++- apps/openmw/mwworld/timestamp.hpp | 10 +- apps/openmw/mwworld/worldimp.cpp | 4 +- components/CMakeLists.txt | 2 +- components/esm/creaturestats.cpp | 132 +++++++++++++++++- components/esm/creaturestats.hpp | 34 ++++- components/esm/defs.hpp | 7 + components/esm/esmwriter.cpp | 3 + components/esm/esmwriter.hpp | 1 + components/esm/npcstats.cpp | 29 +++- components/esm/npcstats.hpp | 6 +- components/esm/quickkeys.cpp | 17 ++- components/esm/spellstate.cpp | 66 +++++++++ components/esm/spellstate.hpp | 29 ++++ 28 files changed, 526 insertions(+), 80 deletions(-) create mode 100644 components/esm/spellstate.cpp create mode 100644 components/esm/spellstate.hpp diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index b548e08446..4c9b683a42 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -357,9 +357,6 @@ namespace MWClass data->mInventoryStore.fill(ref->mBase->mInventory, getId(ptr), "", MWBase::Environment::get().getWorld()->getStore()); - // Relates to NPC gold reset delay - data->mNpcStats.setTradeTime(MWWorld::TimeStamp(0.0, 0)); - data->mNpcStats.setGoldPool(gold); // store diff --git a/apps/openmw/mwgui/windowmanagerimp.cpp b/apps/openmw/mwgui/windowmanagerimp.cpp index e3baf84fb8..ed6910221b 100644 --- a/apps/openmw/mwgui/windowmanagerimp.cpp +++ b/apps/openmw/mwgui/windowmanagerimp.cpp @@ -1326,9 +1326,6 @@ namespace MWGui void WindowManager::updatePlayer() { - unsetSelectedSpell(); - unsetSelectedWeapon(); - mInventoryWindow->updatePlayer(); } @@ -1425,6 +1422,14 @@ namespace MWGui mQuickKeysMenu->write(writer); progress.increaseProgress(); + + if (!mSelectedSpell.empty()) + { + writer.startRecord(ESM::REC_ASPL); + writer.writeHNString("ID__", mSelectedSpell); + writer.endRecord(ESM::REC_ASPL); + progress.increaseProgress(); + } } void WindowManager::readRecord(ESM::ESMReader &reader, int32_t type) @@ -1433,12 +1438,18 @@ namespace MWGui mMap->readRecord(reader, type); else if (type == ESM::REC_KEYS) mQuickKeysMenu->readRecord(reader, type); + else if (type == ESM::REC_ASPL) + { + reader.getSubNameIs("ID__"); + mSelectedSpell = reader.getHString(); + } } int WindowManager::countSavedGameRecords() const { return 1 // Global map - + 1; // QuickKeysMenu + + 1 // QuickKeysMenu + + (!mSelectedSpell.empty() ? 1 : 0); } bool WindowManager::isSavingAllowed() const diff --git a/apps/openmw/mwmechanics/creaturestats.cpp b/apps/openmw/mwmechanics/creaturestats.cpp index 40ac92251d..1482ee24e6 100644 --- a/apps/openmw/mwmechanics/creaturestats.cpp +++ b/apps/openmw/mwmechanics/creaturestats.cpp @@ -17,8 +17,10 @@ namespace MWMechanics mAttacked (false), mHostile (false), mAttackingOrSpell(false), mIsWerewolf(false), - mFallHeight(0), mRecalcDynamicStats(false), mKnockdown(false), mKnockdownOneFrame(false), mKnockdownOverOneFrame(false), mHitRecovery(false), mBlock(false), - mMovementFlags(0), mDrawState (DrawState_Nothing), mAttackStrength(0.f) + mFallHeight(0), mRecalcDynamicStats(false), mKnockdown(false), mKnockdownOneFrame(false), + mKnockdownOverOneFrame(false), mHitRecovery(false), mBlock(false), + mMovementFlags(0), mDrawState (DrawState_Nothing), mAttackStrength(0.f), + mTradeTime(0,0), mGoldPool(0) { for (int i=0; i<4; ++i) mAiSettings[i] = 0; @@ -348,20 +350,6 @@ namespace MWMechanics return mLastHitObject; } - bool CreatureStats::canUsePower(const std::string &power) const - { - std::map::const_iterator it = mUsedPowers.find(power); - if (it == mUsedPowers.end() || it->second + 24 <= MWBase::Environment::get().getWorld()->getTimeStamp()) - return true; - else - return false; - } - - void CreatureStats::usePower(const std::string &power) - { - mUsedPowers[power] = MWBase::Environment::get().getWorld()->getTimeStamp(); - } - void CreatureStats::addToFallHeight(float height) { mFallHeight += height; @@ -481,20 +469,75 @@ namespace MWMechanics void CreatureStats::writeState (ESM::CreatureStats& state) const { - for (int i=0; i<8; ++i) + for (int i=0; i mUsedPowers; - MWWorld::TimeStamp mTradeTime; // Relates to NPC gold reset delay int mGoldPool; // the pool of merchant gold not in inventory protected: + // These two are only set by NpcStats, but they are declared in CreatureStats to prevent using virtual methods. bool mIsWerewolf; AttributeValue mWerewolfAttributes[8]; + int mLevel; public: @@ -84,9 +84,6 @@ namespace MWMechanics /// @return total fall height float land(); - bool canUsePower (const std::string& power) const; - void usePower (const std::string& power); - const AttributeValue & getAttribute(int index) const; const DynamicStat & getHealth() const; diff --git a/apps/openmw/mwmechanics/drawstate.hpp b/apps/openmw/mwmechanics/drawstate.hpp index 5be00505c2..7f59d8d782 100644 --- a/apps/openmw/mwmechanics/drawstate.hpp +++ b/apps/openmw/mwmechanics/drawstate.hpp @@ -6,9 +6,9 @@ namespace MWMechanics /// \note The _ suffix is required to avoid a collision with a Windoze macro. Die, Microsoft! Die! enum DrawState_ { - DrawState_Weapon = 0, - DrawState_Spell = 1, - DrawState_Nothing = 2 + DrawState_Nothing = 0, + DrawState_Weapon = 1, + DrawState_Spell = 2 }; } diff --git a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp index eb51ddfc56..2b1f82b926 100644 --- a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp +++ b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp @@ -342,7 +342,9 @@ namespace MWMechanics MWWorld::ContainerStoreIterator enchantItem = inv.getSelectedEnchantItem(); if (enchantItem != inv.end()) winMgr->setSelectedEnchantItem(*enchantItem); - else if (winMgr->getSelectedSpell() == "") + else if (!winMgr->getSelectedSpell().empty()) + winMgr->setSelectedSpell(winMgr->getSelectedSpell(), int(MWMechanics::getSpellSuccessChance(winMgr->getSelectedSpell(), mWatched))); + else winMgr->unsetSelectedSpell(); } diff --git a/apps/openmw/mwmechanics/npcstats.cpp b/apps/openmw/mwmechanics/npcstats.cpp index b1d2c75b16..24e758e32e 100644 --- a/apps/openmw/mwmechanics/npcstats.cpp +++ b/apps/openmw/mwmechanics/npcstats.cpp @@ -446,11 +446,16 @@ void MWMechanics::NpcStats::writeState (ESM::NpcStats& state) const state.mDisposition = mDisposition; - for (int i=0; i<27; ++i) + for (int i=0; i::const_iterator iter (state.mUsedIds.begin()); diff --git a/apps/openmw/mwmechanics/npcstats.hpp b/apps/openmw/mwmechanics/npcstats.hpp index 0ae596a54d..185a58b947 100644 --- a/apps/openmw/mwmechanics/npcstats.hpp +++ b/apps/openmw/mwmechanics/npcstats.hpp @@ -31,8 +31,8 @@ namespace MWMechanics std::map mFactionRank; int mDisposition; - SkillValue mSkill[27]; - SkillValue mWerewolfSkill[27]; + SkillValue mSkill[ESM::Skill::Length]; + SkillValue mWerewolfSkill[ESM::Skill::Length]; int mBounty; std::set mExpelled; std::map mFactionReputation; @@ -40,7 +40,6 @@ namespace MWMechanics int mCrimeId; int mWerewolfKills; int mProfit; - float mAttackStrength; int mLevelProgress; // 0-10 diff --git a/apps/openmw/mwmechanics/spells.cpp b/apps/openmw/mwmechanics/spells.cpp index c2bf794f19..a326b7a6d1 100644 --- a/apps/openmw/mwmechanics/spells.cpp +++ b/apps/openmw/mwmechanics/spells.cpp @@ -4,6 +4,7 @@ #include #include +#include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" @@ -30,10 +31,19 @@ namespace MWMechanics { const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get().find(spellId); - std::vector random; - random.resize(spell->mEffects.mList.size()); - for (unsigned int i=0; i (std::rand()) / RAND_MAX; + std::map random; + + // Determine the random magnitudes (unless this is a castable spell, in which case + // they will be determined when the spell is cast) + if (spell->mData.mType != ESM::Spell::ST_Power && spell->mData.mType != ESM::Spell::ST_Spell) + { + for (unsigned int i=0; imEffects.mList.size();++i) + { + if (spell->mEffects.mList[i].mMagnMin != spell->mEffects.mList[i].mMagnMax) + random[i] = static_cast (std::rand()) / RAND_MAX; + } + } + mSpells.insert (std::make_pair (Misc::StringUtils::lowerCase(spellId), random)); } } @@ -67,7 +77,11 @@ namespace MWMechanics int i=0; for (std::vector::const_iterator it = spell->mEffects.mList.begin(); it != spell->mEffects.mList.end(); ++it) { - effects.add (*it, it->mMagnMin + (it->mMagnMax - it->mMagnMin) * iter->second[i]); + float random = 1.f; + if (iter->second.find(i) != iter->second.end()) + random = iter->second.at(i); + + effects.add (*it, it->mMagnMin + (it->mMagnMax - it->mMagnMin) * random); ++i; } } @@ -192,9 +206,60 @@ namespace MWMechanics for (std::vector::const_iterator effectIt = list.mList.begin(); effectIt != list.mList.end(); ++effectIt, ++i) { - float magnitude = effectIt->mMagnMin + (effectIt->mMagnMax - effectIt->mMagnMin) * it->second[i]; + float random = 1.f; + if (it->second.find(i) != it->second.end()) + random = it->second.at(i); + + float magnitude = effectIt->mMagnMin + (effectIt->mMagnMax - effectIt->mMagnMin) * random; visitor.visit(MWMechanics::EffectKey(*effectIt), spell->mName, "", magnitude); } } } + + bool Spells::canUsePower(const std::string &power) const + { + std::map::const_iterator it = mUsedPowers.find(power); + if (it == mUsedPowers.end() || it->second + 24 <= MWBase::Environment::get().getWorld()->getTimeStamp()) + return true; + else + return false; + } + + void Spells::usePower(const std::string &power) + { + mUsedPowers[power] = MWBase::Environment::get().getWorld()->getTimeStamp(); + } + + void Spells::readState(const ESM::SpellState &state) + { + mSpells = state.mSpells; + mSelectedSpell = state.mSelectedSpell; + + // Discard spells that are no longer available due to changed content files + for (TContainer::iterator iter = mSpells.begin(); iter!=mSpells.end();) + { + const ESM::Spell* spell = MWBase::Environment::get().getWorld()->getStore().get().search(iter->first); + if (!spell) + { + if (iter->first == mSelectedSpell) + mSelectedSpell = ""; + mSpells.erase(iter++); + } + else + ++iter; + } + + // No need to discard spells here (doesn't really matter if non existent ids are kept) + for (std::map::const_iterator it = state.mUsedPowers.begin(); it != state.mUsedPowers.end(); ++it) + mUsedPowers[it->first] = MWWorld::TimeStamp(it->second); + } + + void Spells::writeState(ESM::SpellState &state) const + { + state.mSpells = mSpells; + state.mSelectedSpell = mSelectedSpell; + + for (std::map::const_iterator it = mUsedPowers.begin(); it != mUsedPowers.end(); ++it) + state.mUsedPowers[it->first] = it->second.toEsm(); + } } diff --git a/apps/openmw/mwmechanics/spells.hpp b/apps/openmw/mwmechanics/spells.hpp index 354b1fd0bd..6997a9d7ab 100644 --- a/apps/openmw/mwmechanics/spells.hpp +++ b/apps/openmw/mwmechanics/spells.hpp @@ -7,12 +7,16 @@ #include #include "../mwworld/ptr.hpp" +#include "../mwworld/timestamp.hpp" #include "magiceffects.hpp" + namespace ESM { struct Spell; + + struct SpellState; } namespace MWMechanics @@ -22,21 +26,29 @@ namespace MWMechanics /// \brief Spell list /// /// This class manages known spells as well as abilities, powers and permanent negative effects like - /// diseases. + /// diseases. It also keeps track of used powers (which can only be used every 24h). class Spells { public: - typedef std::map > TContainer; // ID, normalised magnitudes + + typedef std::map > TContainer; // ID, typedef TContainer::const_iterator TIterator; private: TContainer mSpells; + + // Note: this is the spell that's about to be cast, *not* the spell selected in the GUI (which may be different) std::string mSelectedSpell; + std::map mUsedPowers; + public: + bool canUsePower (const std::string& power) const; + void usePower (const std::string& power); + void purgeCommonDisease(); void purgeBlightDisease(); void purgeCorprusDisease(); @@ -72,6 +84,9 @@ namespace MWMechanics bool hasBlightDisease() const; void visitEffectSources (MWMechanics::EffectSourceVisitor& visitor) const; + + void readState (const ESM::SpellState& state); + void writeState (ESM::SpellState& state) const; }; } diff --git a/apps/openmw/mwrender/localmap.cpp b/apps/openmw/mwrender/localmap.cpp index 4168127df6..0d32dd0ef0 100644 --- a/apps/openmw/mwrender/localmap.cpp +++ b/apps/openmw/mwrender/localmap.cpp @@ -342,8 +342,6 @@ Ogre::TexturePtr LocalMap::createFogOfWarTexture(const std::string &texName) PF_A8R8G8B8, TU_DYNAMIC_WRITE_ONLY); } - else - tex->unload(); return tex; } @@ -362,6 +360,7 @@ void LocalMap::loadFogOfWar (const std::string& texturePrefix, ESM::FogTexture& Ogre::TexturePtr tex = createFogOfWarTexture(texName); + tex->unload(); tex->loadImage(image); // create a buffer to use for dynamic operations diff --git a/apps/openmw/mwstate/statemanagerimp.cpp b/apps/openmw/mwstate/statemanagerimp.cpp index c89041710a..153da1f30b 100644 --- a/apps/openmw/mwstate/statemanagerimp.cpp +++ b/apps/openmw/mwstate/statemanagerimp.cpp @@ -326,6 +326,8 @@ void MWState::StateManager::loadGame (const Character *character, const Slot *sl case ESM::REC_GMAP: case ESM::REC_KEYS: + case ESM::REC_ASPL: + MWBase::Environment::get().getWindowManager()->readRecord(reader, n.val); break; diff --git a/apps/openmw/mwworld/esmstore.cpp b/apps/openmw/mwworld/esmstore.cpp index a769e7f67c..ed140434b5 100644 --- a/apps/openmw/mwworld/esmstore.cpp +++ b/apps/openmw/mwworld/esmstore.cpp @@ -199,7 +199,7 @@ void ESMStore::setUp() if (!mRaces.find (player->mRace) || !mClasses.find (player->mClass)) - throw std::runtime_error ("Invalid player record (race or class unavilable"); + throw std::runtime_error ("Invalid player record (race or class unavailable"); } return true; diff --git a/apps/openmw/mwworld/inventorystore.hpp b/apps/openmw/mwworld/inventorystore.hpp index b4b275b6ad..95b956907c 100644 --- a/apps/openmw/mwworld/inventorystore.hpp +++ b/apps/openmw/mwworld/inventorystore.hpp @@ -87,6 +87,7 @@ namespace MWWorld float mMultiplier; }; + // TODO: store in savegame typedef std::map > TEffectMagnitudes; TEffectMagnitudes mPermanentMagicEffectMagnitudes; diff --git a/apps/openmw/mwworld/timestamp.cpp b/apps/openmw/mwworld/timestamp.cpp index 126d5490c5..a73ed7ca59 100644 --- a/apps/openmw/mwworld/timestamp.cpp +++ b/apps/openmw/mwworld/timestamp.cpp @@ -1,10 +1,10 @@ - #include "timestamp.hpp" #include - #include +#include + namespace MWWorld { TimeStamp::TimeStamp (float hour, int day) @@ -105,4 +105,18 @@ namespace MWWorld return hours + 24*days; } + + ESM::TimeStamp TimeStamp::toEsm() const + { + ESM::TimeStamp ret; + ret.mDay = mDay; + ret.mHour = mHour; + return ret; + } + + TimeStamp::TimeStamp(const ESM::TimeStamp &esm) + { + mDay = esm.mDay; + mHour = esm.mHour; + } } diff --git a/apps/openmw/mwworld/timestamp.hpp b/apps/openmw/mwworld/timestamp.hpp index e2d8b242ae..54cd40baf7 100644 --- a/apps/openmw/mwworld/timestamp.hpp +++ b/apps/openmw/mwworld/timestamp.hpp @@ -1,6 +1,11 @@ #ifndef GAME_MWWORLD_TIMESTAMP_H #define GAME_MWWORLD_TIMESTAMP_H +namespace ESM +{ + class TimeStamp; +} + namespace MWWorld { /// \brief In-game time stamp @@ -14,9 +19,12 @@ namespace MWWorld public: explicit TimeStamp (float hour = 0, int day = 0); - ///< \oaram hour [0, 23) + ///< \param hour [0, 23) /// \param day >=0 + explicit TimeStamp (const ESM::TimeStamp& esm); + ESM::TimeStamp toEsm () const; + float getHour() const; int getDay() const; diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index d5da19dfa0..b9a8f8dda7 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -2164,8 +2164,8 @@ namespace MWWorld // If this is a power, check if it was already used in the last 24h if (!fail && spell->mData.mType == ESM::Spell::ST_Power) { - if (stats.canUsePower(spell->mId)) - stats.usePower(spell->mId); + if (stats.getSpells().canUsePower(spell->mId)) + stats.getSpells().usePower(spell->mId); else { message = "#{sPowerAlreadyUsed}"; diff --git a/components/CMakeLists.txt b/components/CMakeLists.txt index 3dd5df2954..5332880485 100644 --- a/components/CMakeLists.txt +++ b/components/CMakeLists.txt @@ -45,7 +45,7 @@ add_component_dir (esm loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap lightstate inventorystate containerstate npcstate creaturestate dialoguestate statstate - npcstats creaturestats weatherstate quickkeys fogstate + npcstats creaturestats weatherstate quickkeys fogstate spellstate ) add_component_dir (misc diff --git a/components/esm/creaturestats.cpp b/components/esm/creaturestats.cpp index fe250089aa..5bb6de6626 100644 --- a/components/esm/creaturestats.cpp +++ b/components/esm/creaturestats.cpp @@ -8,13 +8,143 @@ void ESM::CreatureStats::load (ESMReader &esm) for (int i=0; i<3; ++i) mDynamic[i].load (esm); + + mGoldPool = 0; + esm.getHNOT (mGoldPool, "GOLD"); + + mTradeTime.mDay = 0; + mTradeTime.mHour = 0; + esm.getHNOT (mTradeTime, "TIME"); + + mDead = false; + esm.getHNOT (mDead, "DEAD"); + + mDied = false; + esm.getHNOT (mDied, "DIED"); + + mFriendlyHits = 0; + esm.getHNOT (mFriendlyHits, "FRHT"); + + mTalkedTo = false; + esm.getHNOT (mTalkedTo, "TALK"); + + mAlarmed = false; + esm.getHNOT (mAlarmed, "ALRM"); + + mHostile = false; + esm.getHNOT (mHostile, "HOST"); + + mAttackingOrSpell = false; + esm.getHNOT (mAttackingOrSpell, "ATCK"); + + mKnockdown = false; + esm.getHNOT (mKnockdown, "KNCK"); + + mKnockdownOneFrame = false; + esm.getHNOT (mKnockdownOneFrame, "KNC1"); + + mKnockdownOverOneFrame = false; + esm.getHNOT (mKnockdownOverOneFrame, "KNCO"); + + mHitRecovery = false; + esm.getHNOT (mHitRecovery, "HITR"); + + mBlock = false; + esm.getHNOT (mBlock, "BLCK"); + + mMovementFlags = 0; + esm.getHNOT (mMovementFlags, "MOVE"); + + mAttackStrength = 0; + esm.getHNOT (mAttackStrength, "ASTR"); + + mFallHeight = 0; + esm.getHNOT (mFallHeight, "FALL"); + + mLastHitObject = esm.getHNOString ("LHIT"); + + mRecalcDynamicStats = false; + esm.getHNOT (mRecalcDynamicStats, "CALC"); + + mDrawState = 0; + esm.getHNOT (mDrawState, "DRAW"); + + mLevel = 1; + esm.getHNOT (mLevel, "LEVL"); + + mSpells.load(esm); } void ESM::CreatureStats::save (ESMWriter &esm) const { + for (int i=0; i<8; ++i) mAttributes[i].save (esm); for (int i=0; i<3; ++i) mDynamic[i].save (esm); -} \ No newline at end of file + + if (mGoldPool) + esm.writeHNT ("GOLD", mGoldPool); + + esm.writeHNT ("TIME", mTradeTime); + + if (mDead) + esm.writeHNT ("DEAD", mDead); + + if (mDied) + esm.writeHNT ("DIED", mDied); + + if (mFriendlyHits) + esm.writeHNT ("FRHT", mFriendlyHits); + + if (mTalkedTo) + esm.writeHNT ("TALK", mTalkedTo); + + if (mAlarmed) + esm.writeHNT ("ALRM", mAlarmed); + + if (mHostile) + esm.writeHNT ("HOST", mHostile); + + if (mAttackingOrSpell) + esm.writeHNT ("ATCK", mAttackingOrSpell); + + if (mKnockdown) + esm.writeHNT ("KNCK", mKnockdown); + + if (mKnockdownOneFrame) + esm.writeHNT ("KNC1", mKnockdownOneFrame); + + if (mKnockdownOverOneFrame) + esm.writeHNT ("KNCO", mKnockdownOverOneFrame); + + if (mHitRecovery) + esm.writeHNT ("HITR", mHitRecovery); + + if (mBlock) + esm.writeHNT ("BLCK", mBlock); + + if (mMovementFlags) + esm.writeHNT ("MOVE", mMovementFlags); + + if (mAttackStrength) + esm.writeHNT ("ASTR", mAttackStrength); + + if (mFallHeight) + esm.writeHNT ("FALL", mFallHeight); + + if (!mLastHitObject.empty()) + esm.writeHNString ("LHIT", mLastHitObject); + + if (mRecalcDynamicStats) + esm.writeHNT ("CALC", mRecalcDynamicStats); + + if (mDrawState) + esm.writeHNT ("DRAW", mDrawState); + + if (mLevel != 1) + esm.writeHNT ("LEVL", mLevel); + + mSpells.save(esm); +} diff --git a/components/esm/creaturestats.hpp b/components/esm/creaturestats.hpp index 540044f389..2cf2c5b4f8 100644 --- a/components/esm/creaturestats.hpp +++ b/components/esm/creaturestats.hpp @@ -7,21 +7,51 @@ #include "statstate.hpp" +#include "defs.hpp" + +#include "spellstate.hpp" + namespace ESM { class ESMReader; class ESMWriter; // format 0, saved games only - struct CreatureStats { StatState mAttributes[8]; StatState mDynamic[3]; + ESM::TimeStamp mTradeTime; + int mGoldPool; + + bool mDead; + bool mDied; + int mFriendlyHits; + bool mTalkedTo; + bool mAlarmed; + bool mAttacked; + bool mHostile; + bool mAttackingOrSpell; + bool mKnockdown; + bool mKnockdownOneFrame; + bool mKnockdownOverOneFrame; + bool mHitRecovery; + bool mBlock; + unsigned int mMovementFlags; + float mAttackStrength; + float mFallHeight; + std::string mLastHitObject; + bool mRecalcDynamicStats; + int mDrawState; + + int mLevel; + + SpellState mSpells; + void load (ESMReader &esm); void save (ESMWriter &esm) const; }; } -#endif \ No newline at end of file +#endif diff --git a/components/esm/defs.hpp b/components/esm/defs.hpp index 5a99d0c2e4..9ef4dabd21 100644 --- a/components/esm/defs.hpp +++ b/components/esm/defs.hpp @@ -6,6 +6,12 @@ namespace ESM { +struct TimeStamp +{ + float mHour; + int mDay; +}; + // Pixel color value. Standard four-byte rr,gg,bb,aa format. typedef int32_t Color; @@ -101,6 +107,7 @@ enum RecNameInts REC_WTHR = 0x52485457, REC_KEYS = FourCC<'K','E','Y','S'>::value, REC_DYNA = FourCC<'D','Y','N','A'>::value, + REC_ASPL = FourCC<'A','S','P','L'>::value, // format 1 REC_FILT = 0x544C4946 diff --git a/components/esm/esmwriter.cpp b/components/esm/esmwriter.cpp index 91f123eb71..9d8d943d97 100644 --- a/components/esm/esmwriter.cpp +++ b/components/esm/esmwriter.cpp @@ -100,6 +100,9 @@ namespace ESM void ESMWriter::startSubRecord(const std::string& name) { + // Sub-record hierarchies are not properly supported in ESMReader. This should be fixed later. + assert (mRecords.size() <= 1); + writeName(name); RecordData rec; rec.name = name; diff --git a/components/esm/esmwriter.hpp b/components/esm/esmwriter.hpp index b385ac0671..57faefdf4e 100644 --- a/components/esm/esmwriter.hpp +++ b/components/esm/esmwriter.hpp @@ -96,6 +96,7 @@ class ESMWriter void startRecord(const std::string& name, uint32_t flags = 0); void startRecord(uint32_t name, uint32_t flags = 0); + /// @note Sub-record hierarchies are not properly supported in ESMReader. This should be fixed later. void startSubRecord(const std::string& name); void endRecord(const std::string& name); void endRecord(uint32_t name); diff --git a/components/esm/npcstats.cpp b/components/esm/npcstats.cpp index 80238ad684..21f573bc74 100644 --- a/components/esm/npcstats.cpp +++ b/components/esm/npcstats.cpp @@ -36,6 +36,18 @@ void ESM::NpcStats::load (ESMReader &esm) mSkills[i].mWerewolf.load (esm); } + bool hasWerewolfAttributes = false; + esm.getHNOT (hasWerewolfAttributes, "HWAT"); + + if (hasWerewolfAttributes) + { + for (int i=0; i<8; ++i) + mWerewolfAttributes[i].load (esm); + } + + mIsWerewolf = false; + esm.getHNOT (mIsWerewolf, "WOLF"); + mBounty = 0; esm.getHNOT (mBounty, "BOUN"); @@ -48,8 +60,9 @@ void ESM::NpcStats::load (ESMReader &esm) mProfit = 0; esm.getHNOT (mProfit, "PROF"); - mAttackStrength = 0; - esm.getHNOT (mAttackStrength, "ASTR"); + // No longer used. Now part of CreatureStats. + float attackStrength = 0; + esm.getHNOT (attackStrength, "ASTR"); mLevelProgress = 0; esm.getHNOT (mLevelProgress, "LPRO"); @@ -101,6 +114,13 @@ void ESM::NpcStats::save (ESMWriter &esm) const mSkills[i].mWerewolf.save (esm); } + esm.writeHNT ("HWAT", true); + for (int i=0; i<8; ++i) + mWerewolfAttributes[i].save (esm); + + if (mIsWerewolf) + esm.writeHNT ("WOLF", mIsWerewolf); + if (mBounty) esm.writeHNT ("BOUN", mBounty); @@ -113,9 +133,6 @@ void ESM::NpcStats::save (ESMWriter &esm) const if (mProfit) esm.writeHNT ("PROF", mProfit); - if (mAttackStrength) - esm.writeHNT ("ASTR", mAttackStrength); - if (mLevelProgress) esm.writeHNT ("LPRO", mLevelProgress); @@ -136,4 +153,4 @@ void ESM::NpcStats::save (ESMWriter &esm) const if (mCrimeId != -1) esm.writeHNT ("CRID", mCrimeId); -} \ No newline at end of file +} diff --git a/components/esm/npcstats.hpp b/components/esm/npcstats.hpp index 504cd0163c..ce7c75d2ae 100644 --- a/components/esm/npcstats.hpp +++ b/components/esm/npcstats.hpp @@ -31,6 +31,9 @@ namespace ESM Faction(); }; + StatState mWerewolfAttributes[8]; + bool mIsWerewolf; + std::map mFactions; int mDisposition; Skill mSkills[27]; @@ -38,7 +41,6 @@ namespace ESM int mReputation; int mWerewolfKills; int mProfit; - float mAttackStrength; int mLevelProgress; int mSkillIncrease[8]; std::vector mUsedIds; @@ -52,4 +54,4 @@ namespace ESM }; } -#endif \ No newline at end of file +#endif diff --git a/components/esm/quickkeys.cpp b/components/esm/quickkeys.cpp index ad2b671aab..42cd91c5bc 100644 --- a/components/esm/quickkeys.cpp +++ b/components/esm/quickkeys.cpp @@ -8,11 +8,13 @@ namespace ESM void QuickKeys::load(ESMReader &esm) { - while (esm.isNextSub("KEY_")) + if (esm.isNextSub("KEY_")) + esm.getSubHeader(); // no longer used, because sub-record hierachies do not work properly in esmreader + + while (esm.isNextSub("TYPE")) { - esm.getSubHeader(); int keyType; - esm.getHNT(keyType, "TYPE"); + esm.getHT(keyType); std::string id; id = esm.getHNString("ID__"); @@ -21,21 +23,18 @@ namespace ESM key.mId = id; mKeys.push_back(key); + + if (esm.isNextSub("KEY_")) + esm.getSubHeader(); // no longer used, because sub-record hierachies do not work properly in esmreader } } void QuickKeys::save(ESMWriter &esm) const { - const std::string recKey = "KEY_"; - for (std::vector::const_iterator it = mKeys.begin(); it != mKeys.end(); ++it) { - esm.startSubRecord(recKey); - esm.writeHNT("TYPE", it->mType); esm.writeHNString("ID__", it->mId); - - esm.endRecord(recKey); } } diff --git a/components/esm/spellstate.cpp b/components/esm/spellstate.cpp new file mode 100644 index 0000000000..2dca2dcecc --- /dev/null +++ b/components/esm/spellstate.cpp @@ -0,0 +1,66 @@ +#include "spellstate.hpp" + +#include "esmreader.hpp" +#include "esmwriter.hpp" + +namespace ESM +{ + + void SpellState::load(ESMReader &esm) + { + while (esm.isNextSub("SPEL")) + { + std::string id = esm.getHString(); + + std::map random; + while (esm.isNextSub("INDX")) + { + int index; + esm.getHT(index); + + float magnitude; + esm.getHNT(magnitude, "RAND"); + + random[index] = magnitude; + } + + mSpells[id] = random; + } + + while (esm.isNextSub("USED")) + { + std::string id = esm.getHString(); + TimeStamp time; + esm.getHNT(time, "TIME"); + + mUsedPowers[id] = time; + } + + mSelectedSpell = esm.getHNOString("SLCT"); + } + + void SpellState::save(ESMWriter &esm) const + { + for (TContainer::const_iterator it = mSpells.begin(); it != mSpells.end(); ++it) + { + esm.writeHNString("SPEL", it->first); + + const std::map& random = it->second; + for (std::map::const_iterator rIt = random.begin(); rIt != random.end(); ++rIt) + { + esm.writeHNT("INDX", rIt->first); + esm.writeHNT("RAND", rIt->second); + } + } + + for (std::map::const_iterator it = mUsedPowers.begin(); it != mUsedPowers.end(); ++it) + { + esm.writeHNString("USED", it->first); + esm.writeHNT("TIME", it->second); + } + + if (!mSelectedSpell.empty()) + esm.writeHNString("SLCT", mSelectedSpell); + } + +} diff --git a/components/esm/spellstate.hpp b/components/esm/spellstate.hpp new file mode 100644 index 0000000000..cb5c0ff0db --- /dev/null +++ b/components/esm/spellstate.hpp @@ -0,0 +1,29 @@ +#ifndef OPENMW_ESM_SPELLSTATE_H +#define OPENMW_ESM_SPELLSTATE_H + +#include +#include + +#include "defs.hpp" + +namespace ESM +{ + class ESMReader; + class ESMWriter; + + struct SpellState + { + typedef std::map > TContainer; + TContainer mSpells; + + std::map mUsedPowers; + + std::string mSelectedSpell; + + void load (ESMReader &esm); + void save (ESMWriter &esm) const; + }; + +} + +#endif From 725f6cac5e5c54fc1c41ddce88fd303663f62eb4 Mon Sep 17 00:00:00 2001 From: mrcheko Date: Tue, 13 May 2014 00:05:30 +0400 Subject: [PATCH 084/176] AiPursue infinite package updating bug resolved --- apps/openmw/mwmechanics/actors.cpp | 4 ++-- apps/openmw/mwmechanics/aipursue.cpp | 16 +++++++++------- apps/openmw/mwmechanics/aipursue.hpp | 10 +++++++--- apps/openmw/mwmechanics/aisequence.cpp | 8 +++++++- apps/openmw/mwworld/physicssystem.cpp | 2 +- 5 files changed, 26 insertions(+), 14 deletions(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 6375bdd1b8..6ec2f64d08 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -730,7 +730,7 @@ namespace MWMechanics && MWBase::Environment::get().getWorld()->getLOS(ptr, player) && MWBase::Environment::get().getMechanicsManager()->awarenessCheck(player, ptr)) { - creatureStats.getAiSequence().stack(AiPursue(player.getClass().getId(player)), ptr); + creatureStats.getAiSequence().stack(AiPursue(player), ptr); creatureStats.setAlarmed(true); npcStats.setCrimeId(MWBase::Environment::get().getWorld()->getPlayer().getNewCrimeId()); } @@ -759,7 +759,7 @@ namespace MWMechanics else if (!creatureStats.isHostile()) { if (ptr.getClass().isClass(ptr, "Guard")) - creatureStats.getAiSequence().stack(AiPursue(player.getClass().getId(player)), ptr); + creatureStats.getAiSequence().stack(AiPursue(player), ptr); else { MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, player); diff --git a/apps/openmw/mwmechanics/aipursue.cpp b/apps/openmw/mwmechanics/aipursue.cpp index 0c10bd81dd..8b71c80723 100644 --- a/apps/openmw/mwmechanics/aipursue.cpp +++ b/apps/openmw/mwmechanics/aipursue.cpp @@ -1,6 +1,5 @@ #include "aipursue.hpp" -#include "../mwbase/world.hpp" #include "../mwbase/environment.hpp" #include "../mwworld/class.hpp" @@ -11,8 +10,8 @@ #include "movement.hpp" #include "creaturestats.hpp" -MWMechanics::AiPursue::AiPursue(const std::string &objectId) - : mObjectId(objectId) +MWMechanics::AiPursue::AiPursue(const MWWorld::Ptr target) + : mTarget(target) { } MWMechanics::AiPursue *MWMechanics::AiPursue::clone() const @@ -54,8 +53,7 @@ bool MWMechanics::AiPursue::execute (const MWWorld::Ptr& actor, float duration) // Big TODO: Sync this with current AiFollow. Move common code to a shared base class or helpers (applies to all AI packages, way too much duplicated code) - MWWorld::Ptr target = world->getPtr(mObjectId,false); - ESM::Position targetPos = target.getRefData().getPosition(); + ESM::Position targetPos = mTarget.getRefData().getPosition(); bool cellChange = cell->mData.mX != mCellX || cell->mData.mY != mCellY; if(!mPathFinder.isPathConstructed() || cellChange || mPathFinder.checkPathCompleted(pos.pos[0], pos.pos[1], pos.pos[2])) @@ -81,8 +79,7 @@ bool MWMechanics::AiPursue::execute (const MWWorld::Ptr& actor, float duration) (pos.pos[2]-targetPos.pos[2])*(pos.pos[2]-targetPos.pos[2]) < 100*100) { movement.mPosition[1] = 0; - MWWorld::Ptr target = world->getPtr(mObjectId,false); - MWWorld::Class::get(target).activate(target,actor).get()->execute(actor); + MWWorld::Class::get(mTarget).activate(mTarget,actor).get()->execute(actor); return true; } @@ -98,3 +95,8 @@ int MWMechanics::AiPursue::getTypeId() const { return TypeIdPursue; } + +MWWorld::Ptr MWMechanics::AiPursue::getTarget() const +{ + return mTarget; +} diff --git a/apps/openmw/mwmechanics/aipursue.hpp b/apps/openmw/mwmechanics/aipursue.hpp index 86750acca6..4cac6c0088 100644 --- a/apps/openmw/mwmechanics/aipursue.hpp +++ b/apps/openmw/mwmechanics/aipursue.hpp @@ -2,7 +2,8 @@ #define GAME_MWMECHANICS_AIPURSUE_H #include "aipackage.hpp" -#include + +#include "../mwbase/world.hpp" #include "pathfinding.hpp" @@ -12,14 +13,17 @@ namespace MWMechanics class AiPursue : public AiPackage { public: - AiPursue(const std::string &objectId); + AiPursue(const MWWorld::Ptr target); virtual AiPursue *clone() const; virtual bool execute (const MWWorld::Ptr& actor,float duration); ///< \return Package completed? virtual int getTypeId() const; + virtual MWWorld::Ptr getTarget() const; + private: - std::string mObjectId; + + MWWorld::Ptr mTarget; PathFinder mPathFinder; int mCellX; diff --git a/apps/openmw/mwmechanics/aisequence.cpp b/apps/openmw/mwmechanics/aisequence.cpp index 0b1da180d7..2134b7bba4 100644 --- a/apps/openmw/mwmechanics/aisequence.cpp +++ b/apps/openmw/mwmechanics/aisequence.cpp @@ -9,6 +9,7 @@ #include "aifollow.hpp" #include "aiactivate.hpp" #include "aicombat.hpp" +#include "aipursue.hpp" #include "../mwworld/class.hpp" #include "creaturestats.hpp" @@ -128,7 +129,12 @@ void MWMechanics::AiSequence::stack (const AiPackage& package, const MWWorld::Pt // Notify AiWander of our current position so we can return to it after combat finished for (std::list::const_iterator iter (mPackages.begin()); iter!=mPackages.end(); ++iter) { - if ((*iter)->getTypeId() == AiPackage::TypeIdWander) + if((*iter)->getTypeId() == AiPackage::TypeIdPursue && package.getTypeId() == AiPackage::TypeIdPursue + && static_cast(*iter)->getTarget() == static_cast(&package)->getTarget()) + { + return; // target is already pursued + } + else if ((*iter)->getTypeId() == AiPackage::TypeIdWander) static_cast(*iter)->setReturnPosition(Ogre::Vector3(actor.getRefData().getPosition().pos)); } } diff --git a/apps/openmw/mwworld/physicssystem.cpp b/apps/openmw/mwworld/physicssystem.cpp index 17f118b119..787653f117 100644 --- a/apps/openmw/mwworld/physicssystem.cpp +++ b/apps/openmw/mwworld/physicssystem.cpp @@ -316,7 +316,7 @@ namespace MWWorld if(stepMove(colobj, newPosition, velocity, remainingTime, engine)) { // don't let pure water creatures move out of water after stepMove - if((ptr.getClass().canSwim(ptr) && !canWalk) + if((ptr.getClass().canSwim(ptr) && !ptr.getClass().canWalk(ptr)) && newPosition.z > (waterlevel - halfExtents.z * 0.5)) newPosition = oldPosition; else // Only on the ground if there's gravity From f11079f1e4a42d28dcb1a04f172d87ef397d60a9 Mon Sep 17 00:00:00 2001 From: scrawl Date: Mon, 12 May 2014 23:01:21 +0200 Subject: [PATCH 085/176] Fix findGround (off by 2 units) --- libs/openengine/bullet/trace.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/openengine/bullet/trace.cpp b/libs/openengine/bullet/trace.cpp index afda52448e..6eab43a606 100644 --- a/libs/openengine/bullet/trace.cpp +++ b/libs/openengine/bullet/trace.cpp @@ -116,7 +116,7 @@ void ActorTracer::findGround(btCollisionObject *actor, const Ogre::Vector3 &star mFraction = newTraceCallback.m_closestHitFraction; mPlaneNormal = Ogre::Vector3(tracehitnormal.x(), tracehitnormal.y(), tracehitnormal.z()); mEndPos = (end-start)*mFraction + start; - mEndPos[2] -= 1.0f; + mEndPos[2] += 1.0f; } else { From 386604bc9dd859f4b11c3f2117b8cfd2888457e6 Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 13 May 2014 01:43:52 +0200 Subject: [PATCH 086/176] Fixes #869: Added methods to control external and internal collision modes separately When an actor dies, we should only disable external collisions, i.e. prevent other actors from colliding with the dead body. The dead actor, however, should still have gravity and collision applied. Also moved disableCollision to when the death animation finishes, not as soon as the actor's health is 0. --- apps/openmw/mwmechanics/actors.cpp | 5 ++--- apps/openmw/mwworld/physicssystem.cpp | 4 ++-- apps/openmw/mwworld/worldimp.cpp | 2 +- libs/openengine/bullet/physic.cpp | 9 ++++++--- libs/openengine/bullet/physic.hpp | 10 +++++++++- 5 files changed, 20 insertions(+), 10 deletions(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 6375bdd1b8..b935284d38 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -920,9 +920,6 @@ namespace MWMechanics spells.purge(iter->first.getRefData().getHandle()); } - // FIXME: see http://bugs.openmw.org/issues/869 - MWBase::Environment::get().getWorld()->enableActorCollision(iter->first, false); - if (iter->second->kill()) { ++mDeathCount[cls.getId(iter->first)]; @@ -939,6 +936,8 @@ namespace MWMechanics stats.setMagicEffects(MWMechanics::MagicEffects()); calculateCreatureStatModifiers(iter->first, 0); + MWBase::Environment::get().getWorld()->enableActorCollision(iter->first, false); + if (cls.isEssential(iter->first)) MWBase::Environment::get().getWindowManager()->messageBox("#{sKilledEssential}"); } diff --git a/apps/openmw/mwworld/physicssystem.cpp b/apps/openmw/mwworld/physicssystem.cpp index e30a2bbc17..cf2ff87c64 100644 --- a/apps/openmw/mwworld/physicssystem.cpp +++ b/apps/openmw/mwworld/physicssystem.cpp @@ -626,12 +626,12 @@ namespace MWWorld bool cmode = act->getCollisionMode(); if(cmode) { - act->enableCollisions(false); + act->enableCollisionMode(false); return false; } else { - act->enableCollisions(true); + act->enableCollisionMode(true); return true; } } diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index b9a8f8dda7..538cd17df5 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -1957,7 +1957,7 @@ namespace MWWorld { OEngine::Physic::PhysicActor *physicActor = mPhysEngine->getCharacter(actor.getRefData().getHandle()); - physicActor->enableCollisions(enable); + physicActor->enableCollisionBody(enable); } bool World::findInteriorPosition(const std::string &name, ESM::Position &pos) diff --git a/libs/openengine/bullet/physic.cpp b/libs/openengine/bullet/physic.cpp index 4484d98625..c10892e52c 100644 --- a/libs/openengine/bullet/physic.cpp +++ b/libs/openengine/bullet/physic.cpp @@ -41,15 +41,18 @@ namespace Physic } } - void PhysicActor::enableCollisions(bool collision) + void PhysicActor::enableCollisionMode(bool collision) + { + mCollisionMode = collision; + } + + void PhysicActor::enableCollisionBody(bool collision) { assert(mBody); if(collision && !mCollisionMode) enableCollisionBody(); if(!collision && mCollisionMode) disableCollisionBody(); - mCollisionMode = collision; } - void PhysicActor::setPosition(const Ogre::Vector3 &pos) { assert(mBody); diff --git a/libs/openengine/bullet/physic.hpp b/libs/openengine/bullet/physic.hpp index 4ef611dc87..4e035446ee 100644 --- a/libs/openengine/bullet/physic.hpp +++ b/libs/openengine/bullet/physic.hpp @@ -99,7 +99,15 @@ namespace Physic */ void setRotation(const Ogre::Quaternion &quat); - void enableCollisions(bool collision); + /** + * Sets the collisionMode for this actor. If disabled, the actor can fly and clip geometry. + */ + void enableCollisionMode(bool collision); + + /** + * Enables or disables the *external* collision body. If disabled, other actors will not collide with this actor. + */ + void enableCollisionBody(bool collision); bool getCollisionMode() const { From 2c74ea381e1bf290ac67fe062f085dc77f0c7d75 Mon Sep 17 00:00:00 2001 From: Thomas Date: Mon, 12 May 2014 21:05:32 -0400 Subject: [PATCH 087/176] Moved pathfinding code to aiPackage, implemented it's use with aiFollow and aiPursue --- apps/openmw/mwmechanics/aifollow.cpp | 81 ++++------------------ apps/openmw/mwmechanics/aifollow.hpp | 8 --- apps/openmw/mwmechanics/aipackage.cpp | 91 +++++++++++++++++++++++++ apps/openmw/mwmechanics/aipackage.hpp | 18 ++++- apps/openmw/mwmechanics/aipursue.cpp | 75 ++++---------------- apps/openmw/mwmechanics/aipursue.hpp | 12 +--- apps/openmw/mwmechanics/pathfinding.cpp | 48 ++++++------- apps/openmw/mwmechanics/pathfinding.hpp | 2 + components/esm/loadpgrd.cpp | 14 ++++ components/esm/loadpgrd.hpp | 3 + 10 files changed, 181 insertions(+), 171 deletions(-) diff --git a/apps/openmw/mwmechanics/aifollow.cpp b/apps/openmw/mwmechanics/aifollow.cpp index 161c9700f1..98ac5ee149 100644 --- a/apps/openmw/mwmechanics/aifollow.cpp +++ b/apps/openmw/mwmechanics/aifollow.cpp @@ -12,17 +12,23 @@ #include "steering.hpp" MWMechanics::AiFollow::AiFollow(const std::string &actorId,float duration, float x, float y, float z) -: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId(""), mTimer(0), mStuckTimer(0) +: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId("") { + mTimer = 0; + mStuckTimer = 0; } MWMechanics::AiFollow::AiFollow(const std::string &actorId,const std::string &cellId,float duration, float x, float y, float z) -: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId(cellId), mTimer(0), mStuckTimer(0) +: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId(cellId) { + mTimer = 0; + mStuckTimer = 0; } MWMechanics::AiFollow::AiFollow(const std::string &actorId) -: mAlwaysFollow(true), mDuration(0), mX(0), mY(0), mZ(0), mActorId(actorId), mCellId(""), mTimer(0), mStuckTimer(0) +: mAlwaysFollow(true), mDuration(0), mX(0), mY(0), mZ(0), mActorId(actorId), mCellId("") { + mTimer = 0; + mStuckTimer = 0; } bool MWMechanics::AiFollow::execute (const MWWorld::Ptr& actor,float duration) @@ -31,10 +37,6 @@ bool MWMechanics::AiFollow::execute (const MWWorld::Ptr& actor,float duration) if(target == MWWorld::Ptr()) return true; //Target doesn't exist - mTimer = mTimer + duration; //Update timer - mStuckTimer = mStuckTimer + duration; //Update stuck timer - mTotalTime = mTotalTime + duration; //Update total time following - ESM::Position pos = actor.getRefData().getPosition(); //position of the actor if(!mAlwaysFollow) //Update if you only follow for a bit @@ -60,74 +62,19 @@ bool MWMechanics::AiFollow::execute (const MWWorld::Ptr& actor,float duration) } //Set the target desition from the actor - ESM::Pathgrid::Point dest; - dest.mX = target.getRefData().getPosition().pos[0]; - dest.mY = target.getRefData().getPosition().pos[1]; - dest.mZ = target.getRefData().getPosition().pos[2]; + ESM::Pathgrid::Point dest = target.getRefData().getPosition().pos; - //Current position, for pathfilding stuff - ESM::Pathgrid::Point start; - start.mX = pos.pos[0]; - start.mY = pos.pos[1]; - start.mZ = pos.pos[2]; + pathTo(actor, dest, duration); //Go to the destination - //Build the path to get to the destination - if(mPathFinder.getPath().empty()) - mPathFinder.buildPath(start, dest, actor.getCell(), true); - - //*********************** - // Checks if you can't get to the end position at all - //*********************** - if(mTimer > 0.25) - { - if(!mPathFinder.getPath().empty()) //Path has points in it - { - ESM::Pathgrid::Point lastPos = mPathFinder.getPath().back(); //Get the end of the proposed path - - if((dest.mX - lastPos.mX)*(dest.mX - lastPos.mX) - +(dest.mY - lastPos.mY)*(dest.mY - lastPos.mY) - +(dest.mZ - lastPos.mZ)*(dest.mZ - lastPos.mZ) - > 100*100) //End of the path is far from the destination - mPathFinder.addPointToPath(dest); //Adds the final destination to the path, to try to get to where you want to go - } - - mTimer = 0; - } - - //************************ - // Checks if you aren't moving; you're stuck - //************************ - if(mStuckTimer>0.5) //Checks every half of a second - { - if((mStuckPos.pos[0] - pos.pos[0])*(mStuckPos.pos[0] - pos.pos[0]) - +(mStuckPos.pos[1] - pos.pos[1])*(mStuckPos.pos[1] - pos.pos[1]) - +(mStuckPos.pos[2] - pos.pos[2])*(mStuckPos.pos[2] - pos.pos[2]) < 100) //NPC is stuck - mPathFinder.buildPath(start, dest, actor.getCell(), true); - - mStuckTimer = 0; - mStuckPos = pos; - } - - //Checks if the path isn't over, turn tomards the direction that you're going - if(!mPathFinder.checkPathCompleted(pos.pos[0],pos.pos[1],pos.pos[2])) - { - zTurn(actor, Ogre::Degree(mPathFinder.getZAngleToNext(pos.pos[0], pos.pos[1]))); - } - - if((dest.mX - pos.pos[0])*(dest.mX - pos.pos[0])+(dest.mY - pos.pos[1])*(dest.mY - pos.pos[1])+(dest.mZ - pos.pos[2])*(dest.mZ - pos.pos[2]) - < 100*100) + if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < 100) //Stop when you get close actor.getClass().getMovementSettings(actor).mPosition[1] = 0; else actor.getClass().getMovementSettings(actor).mPosition[1] = 1; //Check if you're far away - if((dest.mX - start.mX)*(dest.mX - start.mX) - +(dest.mY - start.mY)*(dest.mY - start.mY) - +(dest.mZ - start.mZ)*(dest.mZ - start.mZ) > 1000*1000) + if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) > 1000) actor.getClass().getCreatureStats(actor).setMovementFlag(MWMechanics::CreatureStats::Flag_Run, true); //Make NPC run - else if((dest.mX - start.mX)*(dest.mX - start.mX) //Have a bit of a dead zone, otherwise npc will constantly flip between running and not when right on the edge of the running threshhold - +(dest.mY - start.mY)*(dest.mY - start.mY) - +(dest.mZ - start.mZ)*(dest.mZ - start.mZ) < 800*800) + else if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < 800) //Have a bit of a dead zone, otherwise npc will constantly flip between running and not when right on the edge of the running threshhold actor.getClass().getCreatureStats(actor).setMovementFlag(MWMechanics::CreatureStats::Flag_Run, false); //make NPC walk return false; diff --git a/apps/openmw/mwmechanics/aifollow.hpp b/apps/openmw/mwmechanics/aifollow.hpp index 4eb3e3757a..531082357a 100644 --- a/apps/openmw/mwmechanics/aifollow.hpp +++ b/apps/openmw/mwmechanics/aifollow.hpp @@ -40,14 +40,6 @@ namespace MWMechanics float mZ; std::string mActorId; std::string mCellId; - - float mTimer; - float mStuckTimer; - float mTotalTime; - - ESM::Position mStuckPos; - - PathFinder mPathFinder; }; } #endif diff --git a/apps/openmw/mwmechanics/aipackage.cpp b/apps/openmw/mwmechanics/aipackage.cpp index 8193a670be..afe99e2c0b 100644 --- a/apps/openmw/mwmechanics/aipackage.cpp +++ b/apps/openmw/mwmechanics/aipackage.cpp @@ -1,4 +1,95 @@ #include "aipackage.hpp" +#include +#include "../mwbase/world.hpp" +#include "../mwbase/environment.hpp" +#include "../mwworld/class.hpp" +#include "../mwworld/cellstore.hpp" +#include "creaturestats.hpp" +#include "movement.hpp" + +#include + +#include "steering.hpp" + MWMechanics::AiPackage::~AiPackage() {} + + +bool MWMechanics::AiPackage::pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Point dest, float duration) +{ + //Update various Timers + mTimer = mTimer + duration; //Update timer + mStuckTimer = mStuckTimer + duration; //Update stuck timer + mTotalTime = mTotalTime + duration; //Update total time following + + ESM::Position pos = actor.getRefData().getPosition(); //position of the actor + + /// Stops the actor when it gets too close to a unloaded cell + { + MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); + const ESM::Cell *cell = actor.getCell()->getCell(); + Movement &movement = actor.getClass().getMovementSettings(actor); + + //Ensure pursuer doesn't leave loaded cells + if(cell->mData.mX != player.getCell()->getCell()->mData.mX) + { + int sideX = PathFinder::sgn(cell->mData.mX - player.getCell()->getCell()->mData.mX); + //check if actor is near the border of an inactive cell. If so, stop walking. + if(sideX * (pos.pos[0] - cell->mData.mX*ESM::Land::REAL_SIZE) > sideX * (ESM::Land::REAL_SIZE/2.0f - 200.0f)) + { + movement.mPosition[1] = 0; + return false; + } + } + if(cell->mData.mY != player.getCell()->getCell()->mData.mY) + { + int sideY = PathFinder::sgn(cell->mData.mY - player.getCell()->getCell()->mData.mY); + //check if actor is near the border of an inactive cell. If so, stop walking. + if(sideY * (pos.pos[1] - cell->mData.mY*ESM::Land::REAL_SIZE) > sideY * (ESM::Land::REAL_SIZE/2.0f - 200.0f)) + { + movement.mPosition[1] = 0; + return false; + } + } + } + + //Start position + ESM::Pathgrid::Point start = pos.pos; + + //*********************** + /// Checks if you can't get to the end position at all, adds end position to end of path + /// Rebuilds path every quarter of a second, in case the target has moved + //*********************** + if(mTimer > 0.25) + { + mPathFinder.buildPath(start, dest, actor.getCell(), true); //Rebuild path, in case the target has moved + if(!mPathFinder.getPath().empty()) //Path has points in it + { + ESM::Pathgrid::Point lastPos = mPathFinder.getPath().back(); //Get the end of the proposed path + + if(distance(dest, lastPos) > 100) //End of the path is far from the destination + mPathFinder.addPointToPath(dest); //Adds the final destination to the path, to try to get to where you want to go + } + + mTimer = 0; + } + + //************************ + /// Checks if you aren't moving; attempts to unstick you + //************************ + if(mStuckTimer>0.5) //Checks every half of a second + { + if(distance(start, mStuckPos.pos[0], mStuckPos.pos[1], mStuckPos.pos[2]) < 10) //NPC hasn't moved much is half a second, he's stuck + mPathFinder.buildPath(start, dest, actor.getCell(), true); + + mStuckTimer = 0; + mStuckPos = pos; + } + + //Checks if the path isn't over, turn tomards the direction that you're going + if(!mPathFinder.checkPathCompleted(pos.pos[0],pos.pos[1],pos.pos[2])) + { + zTurn(actor, Ogre::Degree(mPathFinder.getZAngleToNext(pos.pos[0], pos.pos[1]))); + } +} diff --git a/apps/openmw/mwmechanics/aipackage.hpp b/apps/openmw/mwmechanics/aipackage.hpp index b3a7facee2..e36b51f691 100644 --- a/apps/openmw/mwmechanics/aipackage.hpp +++ b/apps/openmw/mwmechanics/aipackage.hpp @@ -1,6 +1,9 @@ #ifndef GAME_MWMECHANICS_AIPACKAGE_H #define GAME_MWMECHANICS_AIPACKAGE_H +#include "pathfinding.hpp" +#include "../../../components/esm/defs.hpp" + namespace MWWorld { class Ptr; @@ -38,8 +41,21 @@ namespace MWMechanics /// \see enum TypeId virtual int getTypeId() const = 0; - /// Higher number is higher priority (0 beeing the lowest) + /// Higher number is higher priority (0 being the lowest) virtual unsigned int getPriority() const {return 0;} + + protected: + /// Causes the actor to attempt to walk to the specified location + /** \return If the actor has arrived at his destination **/ + bool pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Point dest, float duration); + + PathFinder mPathFinder; + + float mTimer; + float mStuckTimer; + float mTotalTime; + + ESM::Position mStuckPos; }; } diff --git a/apps/openmw/mwmechanics/aipursue.cpp b/apps/openmw/mwmechanics/aipursue.cpp index 0c10bd81dd..4e0bc71046 100644 --- a/apps/openmw/mwmechanics/aipursue.cpp +++ b/apps/openmw/mwmechanics/aipursue.cpp @@ -21,75 +21,28 @@ MWMechanics::AiPursue *MWMechanics::AiPursue::clone() const } bool MWMechanics::AiPursue::execute (const MWWorld::Ptr& actor, float duration) { - MWBase::World *world = MWBase::Environment::get().getWorld(); - ESM::Position pos = actor.getRefData().getPosition(); - Movement &movement = actor.getClass().getMovementSettings(actor); - const ESM::Cell *cell = actor.getCell()->getCell(); - actor.getClass().getCreatureStats(actor).setMovementFlag(CreatureStats::Flag_Run, true); + ESM::Position pos = actor.getRefData().getPosition(); //position of the actor + const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtr(mObjectId, false); //The target to follow - MWWorld::Ptr player = world->getPlayerPtr(); - if(cell->mData.mX != player.getCell()->getCell()->mData.mX) - { - int sideX = PathFinder::sgn(cell->mData.mX - player.getCell()->getCell()->mData.mX); - //check if actor is near the border of an inactive cell. If so, stop walking. - if(sideX * (pos.pos[0] - cell->mData.mX*ESM::Land::REAL_SIZE) > - sideX * (ESM::Land::REAL_SIZE/2.0f - 200.0f)) - { - movement.mPosition[1] = 0; - return false; - } - } - if(cell->mData.mY != player.getCell()->getCell()->mData.mY) - { - int sideY = PathFinder::sgn(cell->mData.mY - player.getCell()->getCell()->mData.mY); - //check if actor is near the border of an inactive cell. If so, stop walking. - if(sideY * (pos.pos[1] - cell->mData.mY*ESM::Land::REAL_SIZE) > - sideY * (ESM::Land::REAL_SIZE/2.0f - 200.0f)) - { - movement.mPosition[1] = 0; - return false; - } - } + if(target == MWWorld::Ptr()) + return true; //Target doesn't exist - // Big TODO: Sync this with current AiFollow. Move common code to a shared base class or helpers (applies to all AI packages, way too much duplicated code) + //Set the target desition from the actor + ESM::Pathgrid::Point dest = target.getRefData().getPosition().pos; - MWWorld::Ptr target = world->getPtr(mObjectId,false); - ESM::Position targetPos = target.getRefData().getPosition(); + pathTo(actor, dest, duration); //Go to the destination - bool cellChange = cell->mData.mX != mCellX || cell->mData.mY != mCellY; - if(!mPathFinder.isPathConstructed() || cellChange || mPathFinder.checkPathCompleted(pos.pos[0], pos.pos[1], pos.pos[2])) - { - mCellX = cell->mData.mX; - mCellY = cell->mData.mY; - - ESM::Pathgrid::Point dest; - dest.mX = targetPos.pos[0]; - dest.mY = targetPos.pos[1]; - dest.mZ = targetPos.pos[2]; - - ESM::Pathgrid::Point start; - start.mX = pos.pos[0]; - start.mY = pos.pos[1]; - start.mZ = pos.pos[2]; - - mPathFinder.buildPath(start, dest, actor.getCell(), true); - } - - if((pos.pos[0]-targetPos.pos[0])*(pos.pos[0]-targetPos.pos[0])+ - (pos.pos[1]-targetPos.pos[1])*(pos.pos[1]-targetPos.pos[1])+ - (pos.pos[2]-targetPos.pos[2])*(pos.pos[2]-targetPos.pos[2]) < 100*100) - { - movement.mPosition[1] = 0; - MWWorld::Ptr target = world->getPtr(mObjectId,false); - MWWorld::Class::get(target).activate(target,actor).get()->execute(actor); + if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < 100) { //Stop when you get close + actor.getClass().getMovementSettings(actor).mPosition[1] = 0; + MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(mObjectId,false); + MWWorld::Class::get(target).activate(target,actor).get()->execute(actor); //Arrest player return true; } + else + actor.getClass().getMovementSettings(actor).mPosition[1] = 1; - float zAngle = mPathFinder.getZAngleToNext(pos.pos[0], pos.pos[1]); - zTurn(actor, Ogre::Degree(zAngle)); - MWWorld::Class::get(actor).getMovementSettings(actor).mPosition[1] = 1; - movement.mPosition[1] = 1; + actor.getClass().getCreatureStats(actor).setMovementFlag(MWMechanics::CreatureStats::Flag_Run, true); //Make NPC run return false; } diff --git a/apps/openmw/mwmechanics/aipursue.hpp b/apps/openmw/mwmechanics/aipursue.hpp index 8a471228ed..7d1ea5bb9d 100644 --- a/apps/openmw/mwmechanics/aipursue.hpp +++ b/apps/openmw/mwmechanics/aipursue.hpp @@ -9,18 +9,12 @@ namespace MWMechanics { /// \brief Makes the actor very closely follow the actor - /** Used for getting closer to fight, or to arrest (I think?) **/ - class AiPersue : public AiPackage + /** Used for arresting players. Causes the actor to run to the pursued actor and activate them, to arrest them. **/ + class AiPursue : public AiPackage { public: ///Constructor /** \param objectId Actor to pursue **/ - AiPersue(const std::string &objectId); - virtual AiPersue *clone() const; - - class AiPursue : public AiPackage - { - public: AiPursue(const std::string &objectId); virtual AiPursue *clone() const; virtual bool execute (const MWWorld::Ptr& actor,float duration); @@ -28,8 +22,6 @@ namespace MWMechanics private: std::string mObjectId; - - PathFinder mPathFinder; int mCellX; int mCellY; }; diff --git a/apps/openmw/mwmechanics/pathfinding.cpp b/apps/openmw/mwmechanics/pathfinding.cpp index cd03939bd0..d77a35ea48 100644 --- a/apps/openmw/mwmechanics/pathfinding.cpp +++ b/apps/openmw/mwmechanics/pathfinding.cpp @@ -11,30 +11,6 @@ namespace { - float distanceZCorrected(ESM::Pathgrid::Point point, float x, float y, float z) - { - x -= point.mX; - y -= point.mY; - z -= point.mZ; - return sqrt(x * x + y * y + 0.1 * z * z); - } - - float distance(ESM::Pathgrid::Point point, float x, float y, float z) - { - x -= point.mX; - y -= point.mY; - z -= point.mZ; - return sqrt(x * x + y * y + z * z); - } - - float distance(ESM::Pathgrid::Point a, ESM::Pathgrid::Point b) - { - float x = a.mX - b.mX; - float y = a.mY - b.mY; - float z = a.mZ - b.mZ; - return sqrt(x * x + y * y + z * z); - } - // Slightly cheaper version for comparisons. // Caller needs to be careful for very short distances (i.e. less than 1) // or when accumuating the results i.e. (a + b)^2 != a^2 + b^2 @@ -114,6 +90,30 @@ namespace namespace MWMechanics { + float distanceZCorrected(ESM::Pathgrid::Point point, float x, float y, float z) + { + x -= point.mX; + y -= point.mY; + z -= point.mZ; + return sqrt(x * x + y * y + 0.1 * z * z); + } + + float distance(ESM::Pathgrid::Point point, float x, float y, float z) + { + x -= point.mX; + y -= point.mY; + z -= point.mZ; + return sqrt(x * x + y * y + z * z); + } + + float distance(ESM::Pathgrid::Point a, ESM::Pathgrid::Point b) + { + float x = a.mX - b.mX; + float y = a.mY - b.mY; + float z = a.mZ - b.mZ; + return sqrt(x * x + y * y + z * z); + } + PathFinder::PathFinder() : mIsPathConstructed(false), mPathgrid(NULL), diff --git a/apps/openmw/mwmechanics/pathfinding.hpp b/apps/openmw/mwmechanics/pathfinding.hpp index 29577542e6..603a04f8c5 100644 --- a/apps/openmw/mwmechanics/pathfinding.hpp +++ b/apps/openmw/mwmechanics/pathfinding.hpp @@ -13,6 +13,8 @@ namespace MWWorld namespace MWMechanics { + float distance(ESM::Pathgrid::Point point, float x, float y, float); + float distance(ESM::Pathgrid::Point a, ESM::Pathgrid::Point b); class PathFinder { public: diff --git a/components/esm/loadpgrd.cpp b/components/esm/loadpgrd.cpp index 3b5330e9fd..5b8ce3eb2c 100644 --- a/components/esm/loadpgrd.cpp +++ b/components/esm/loadpgrd.cpp @@ -8,6 +8,20 @@ namespace ESM { unsigned int Pathgrid::sRecordId = REC_PGRD; + Pathgrid::Point& Pathgrid::Point::operator=(const float rhs[]) { + mX = rhs[0]; + mY = rhs[1]; + mZ = rhs[2]; + return *this; + } + Pathgrid::Point::Point(const float rhs[]) { + mX = rhs[0]; + mY = rhs[1]; + mZ = rhs[2]; + } + Pathgrid::Point::Point():mX(0),mY(0),mZ(0) { + } + void Pathgrid::load(ESMReader &esm) { esm.getHNT(mData, "DATA", 12); diff --git a/components/esm/loadpgrd.hpp b/components/esm/loadpgrd.hpp index 9ee49552db..b940c27e60 100644 --- a/components/esm/loadpgrd.hpp +++ b/components/esm/loadpgrd.hpp @@ -31,6 +31,9 @@ struct Pathgrid unsigned char mAutogenerated; // autogenerated vs. user coloring flag? unsigned char mConnectionNum; // number of connections for this point short mUnknown; + Point& operator=(const float[]); + Point(const float[]); + Point(); }; // 16 bytes struct Edge // path grid edge From cbfa282f8d04932eaf01f20fa108c9094da1b1c3 Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 03:58:32 -0400 Subject: [PATCH 088/176] Changed implementations of aifollow/pursue/activate slightly, added ability for NPCs to go through unlocked doors (They even try locked ones), and step back from opening doors (Although it still needs some work) Notes - When the door hits them while it's about to finish closing they will try to walk through the door. - Considerably more works is needed in making the NPC work out troublesome areas where they get stuck --- apps/openmw/CMakeLists.txt | 2 +- apps/openmw/mwbase/world.hpp | 8 ++- apps/openmw/mwmechanics/aiactivate.cpp | 98 ++++++-------------------- apps/openmw/mwmechanics/aiactivate.hpp | 5 +- apps/openmw/mwmechanics/aifollow.cpp | 12 +--- apps/openmw/mwmechanics/aifollow.hpp | 4 +- apps/openmw/mwmechanics/aipackage.cpp | 61 ++++++++++++---- apps/openmw/mwmechanics/aipackage.hpp | 14 +++- apps/openmw/mwmechanics/aipursue.cpp | 7 +- apps/openmw/mwmechanics/aipursue.hpp | 4 +- apps/openmw/mwmechanics/obstacle.cpp | 22 ++++-- apps/openmw/mwmechanics/obstacle.hpp | 14 +++- apps/openmw/mwworld/worldimp.cpp | 19 ++++- apps/openmw/mwworld/worldimp.hpp | 7 +- 14 files changed, 149 insertions(+), 128 deletions(-) diff --git a/apps/openmw/CMakeLists.txt b/apps/openmw/CMakeLists.txt index 7a52831251..aee5cbeacc 100644 --- a/apps/openmw/CMakeLists.txt +++ b/apps/openmw/CMakeLists.txt @@ -67,7 +67,7 @@ add_openmw_dir (mwclass add_openmw_dir (mwmechanics mechanicsmanagerimp stat character creaturestats magiceffects movement actors objects - drawstate spells activespells npcstats aipackage aisequence aipursue alchemy aiwander aitravel aifollow + drawstate spells activespells npcstats aipackage aisequence aipursue alchemy aiwander aitravel aifollow aiavoiddoor aiescort aiactivate aicombat repair enchanting pathfinding pathgrid security spellsuccess spellcasting disease pickpocket levelledlist combat steering obstacle ) diff --git a/apps/openmw/mwbase/world.hpp b/apps/openmw/mwbase/world.hpp index 44c8c96bed..2dfa34ba32 100644 --- a/apps/openmw/mwbase/world.hpp +++ b/apps/openmw/mwbase/world.hpp @@ -390,10 +390,14 @@ namespace MWBase virtual void setupPlayer() = 0; virtual void renderPlayer() = 0; + /// if activated, should this door be opened or closed? virtual bool getOpenOrCloseDoor(const MWWorld::Ptr& door) = 0; - ///< if activated, should this door be opened or closed? + + /// activate (open or close) an non-teleport door virtual void activateDoor(const MWWorld::Ptr& door) = 0; - ///< activate (open or close) an non-teleport door + + /// Is door currently opening/closing? + virtual bool getIsMovingDoor(const MWWorld::Ptr& door) = 0; virtual bool getPlayerStandingOn (const MWWorld::Ptr& object) = 0; ///< @return true if the player is standing on \a object virtual bool getActorStandingOn (const MWWorld::Ptr& object) = 0; ///< @return true if any actor is standing on \a object diff --git a/apps/openmw/mwmechanics/aiactivate.cpp b/apps/openmw/mwmechanics/aiactivate.cpp index eeedc0d7aa..1463dff7ee 100644 --- a/apps/openmw/mwmechanics/aiactivate.cpp +++ b/apps/openmw/mwmechanics/aiactivate.cpp @@ -19,83 +19,27 @@ MWMechanics::AiActivate *MWMechanics::AiActivate::clone() const return new AiActivate(*this); } bool MWMechanics::AiActivate::execute (const MWWorld::Ptr& actor,float duration) -{ - MWBase::World *world = MWBase::Environment::get().getWorld(); - ESM::Position pos = actor.getRefData().getPosition(); - Movement &movement = actor.getClass().getMovementSettings(actor); - const ESM::Cell *cell = actor.getCell()->getCell(); - - MWWorld::Ptr player = world->getPlayerPtr(); - if(cell->mData.mX != player.getCell()->getCell()->mData.mX) - { - int sideX = PathFinder::sgn(cell->mData.mX - player.getCell()->getCell()->mData.mX); - //check if actor is near the border of an inactive cell. If so, stop walking. - if(sideX * (pos.pos[0] - cell->mData.mX*ESM::Land::REAL_SIZE) > - sideX * (ESM::Land::REAL_SIZE/2.0f - 200.0f)) - { - movement.mPosition[1] = 0; - return false; - } - } - if(cell->mData.mY != player.getCell()->getCell()->mData.mY) - { - int sideY = PathFinder::sgn(cell->mData.mY - player.getCell()->getCell()->mData.mY); - //check if actor is near the border of an inactive cell. If so, stop walking. - if(sideY * (pos.pos[1] - cell->mData.mY*ESM::Land::REAL_SIZE) > - sideY * (ESM::Land::REAL_SIZE/2.0f - 200.0f)) - { - movement.mPosition[1] = 0; - return false; - } - } - - MWWorld::Ptr target = world->searchPtr(mObjectId,false); - if(target == MWWorld::Ptr()) return true; - - ESM::Position targetPos = target.getRefData().getPosition(); - - bool cellChange = cell->mData.mX != mCellX || cell->mData.mY != mCellY; - if(!mPathFinder.isPathConstructed() || cellChange) - { - mCellX = cell->mData.mX; - mCellY = cell->mData.mY; - - ESM::Pathgrid::Point dest; - dest.mX = targetPos.pos[0]; - dest.mY = targetPos.pos[1]; - dest.mZ = targetPos.pos[2]; - - ESM::Pathgrid::Point start; - start.mX = pos.pos[0]; - start.mY = pos.pos[1]; - start.mZ = pos.pos[2]; - - mPathFinder.buildPath(start, dest, actor.getCell(), true); - } - - if((pos.pos[0]-targetPos.pos[0])*(pos.pos[0]-targetPos.pos[0])+ - (pos.pos[1]-targetPos.pos[1])*(pos.pos[1]-targetPos.pos[1])+ - (pos.pos[2]-targetPos.pos[2])*(pos.pos[2]-targetPos.pos[2]) < 200*200) - { - movement.mPosition[1] = 0; - MWWorld::Ptr target = world->getPtr(mObjectId,false); - MWWorld::Class::get(target).activate(target,actor).get()->execute(actor); - return true; - } - - if(mPathFinder.checkPathCompleted(pos.pos[0], pos.pos[1], pos.pos[2])) - { - movement.mPosition[1] = 0; - MWWorld::Ptr target = world->getPtr(mObjectId,false); - MWWorld::Class::get(target).activate(target,actor).get()->execute(actor); - return true; - } - - float zAngle = mPathFinder.getZAngleToNext(pos.pos[0], pos.pos[1]); - zTurn(actor, Ogre::Degree(zAngle)); - MWWorld::Class::get(actor).getMovementSettings(actor).mPosition[1] = 1; - movement.mPosition[1] = 1; - +{ + ESM::Position pos = actor.getRefData().getPosition(); //position of the actor + const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtr(mObjectId, false); //The target to follow + + if(target == MWWorld::Ptr()) + return true; //Target doesn't exist + + //Set the target desition from the actor + ESM::Pathgrid::Point dest = target.getRefData().getPosition().pos; + + if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < 200 || mPathFinder.checkPathCompleted(pos.pos[0], pos.pos[1], pos.pos[2])) { //Stop when you get close + actor.getClass().getMovementSettings(actor).mPosition[1] = 0; + MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(mObjectId,false); + MWWorld::Class::get(target).activate(target,actor).get()->execute(actor); //Arrest player + return true; + } + else { + pathTo(actor, dest, duration); //Go to the destination + actor.getClass().getMovementSettings(actor).mPosition[1] = 1; + } + return false; } diff --git a/apps/openmw/mwmechanics/aiactivate.hpp b/apps/openmw/mwmechanics/aiactivate.hpp index b6ce9f85d9..f684388727 100644 --- a/apps/openmw/mwmechanics/aiactivate.hpp +++ b/apps/openmw/mwmechanics/aiactivate.hpp @@ -8,7 +8,8 @@ namespace MWMechanics { - /// \brief Causes actor to walk to activatable object and activate it + /// \brief Causes actor to walk to activatable object and activate it + /** Will actiavte when close to object or path grid complete **/ class AiActivate : public AiPackage { public: @@ -21,8 +22,6 @@ namespace MWMechanics private: std::string mObjectId; - - PathFinder mPathFinder; int mCellX; int mCellY; }; diff --git a/apps/openmw/mwmechanics/aifollow.cpp b/apps/openmw/mwmechanics/aifollow.cpp index 98ac5ee149..8d9e019394 100644 --- a/apps/openmw/mwmechanics/aifollow.cpp +++ b/apps/openmw/mwmechanics/aifollow.cpp @@ -12,23 +12,17 @@ #include "steering.hpp" MWMechanics::AiFollow::AiFollow(const std::string &actorId,float duration, float x, float y, float z) -: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId("") +: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId(""), AiPackage() { - mTimer = 0; - mStuckTimer = 0; } MWMechanics::AiFollow::AiFollow(const std::string &actorId,const std::string &cellId,float duration, float x, float y, float z) -: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId(cellId) +: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId(cellId), AiPackage() { - mTimer = 0; - mStuckTimer = 0; } MWMechanics::AiFollow::AiFollow(const std::string &actorId) -: mAlwaysFollow(true), mDuration(0), mX(0), mY(0), mZ(0), mActorId(actorId), mCellId("") +: mAlwaysFollow(true), mDuration(0), mX(0), mY(0), mZ(0), mActorId(actorId), mCellId(""), AiPackage() { - mTimer = 0; - mStuckTimer = 0; } bool MWMechanics::AiFollow::execute (const MWWorld::Ptr& actor,float duration) diff --git a/apps/openmw/mwmechanics/aifollow.hpp b/apps/openmw/mwmechanics/aifollow.hpp index 531082357a..43681c1634 100644 --- a/apps/openmw/mwmechanics/aifollow.hpp +++ b/apps/openmw/mwmechanics/aifollow.hpp @@ -1,5 +1,5 @@ -#ifndef GAME_MWMECHANICS_AIFALLOW_H -#define GAME_MWMECHANICS_AIFALLOW_H +#ifndef GAME_MWMECHANICS_AIFOLLOW_H +#define GAME_MWMECHANICS_AIFOLLOW_H #include "aipackage.hpp" #include diff --git a/apps/openmw/mwmechanics/aipackage.cpp b/apps/openmw/mwmechanics/aipackage.cpp index afe99e2c0b..90f0505a4d 100644 --- a/apps/openmw/mwmechanics/aipackage.cpp +++ b/apps/openmw/mwmechanics/aipackage.cpp @@ -8,6 +8,7 @@ #include "../mwworld/cellstore.hpp" #include "creaturestats.hpp" #include "movement.hpp" +#include "../mwworld/action.hpp" #include @@ -15,13 +16,18 @@ MWMechanics::AiPackage::~AiPackage() {} +MWMechanics::AiPackage::AiPackage() : mLastDoorChecked(NULL), mTimer(0), mStuckTimer(0) { + +} + bool MWMechanics::AiPackage::pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Point dest, float duration) { //Update various Timers - mTimer = mTimer + duration; //Update timer - mStuckTimer = mStuckTimer + duration; //Update stuck timer - mTotalTime = mTotalTime + duration; //Update total time following + mTimer += duration; //Update timer + mStuckTimer += duration; //Update stuck timer + mTotalTime += duration; //Update total time following + ESM::Position pos = actor.getRefData().getPosition(); //position of the actor @@ -78,18 +84,45 @@ bool MWMechanics::AiPackage::pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Po //************************ /// Checks if you aren't moving; attempts to unstick you //************************ - if(mStuckTimer>0.5) //Checks every half of a second + if(mPathFinder.checkPathCompleted(pos.pos[0],pos.pos[1],pos.pos[2])) //Path finished? + return true; + else if(mStuckTimer>0.5) //Every half second see if we need to take action to avoid something { - if(distance(start, mStuckPos.pos[0], mStuckPos.pos[1], mStuckPos.pos[2]) < 10) //NPC hasn't moved much is half a second, he's stuck - mPathFinder.buildPath(start, dest, actor.getCell(), true); - - mStuckTimer = 0; - mStuckPos = pos; +/// TODO (tluppi#1#): Use ObstacleCheck here. Not working for some reason + //if(mObstacleCheck.check(actor, duration)) { + if(distance(start, mStuckPos.pos[0], mStuckPos.pos[1], mStuckPos.pos[2]) < 10) { //Actually stuck + // first check if we're walking into a door + MWWorld::LiveCellRef* door = getNearbyDoor(actor); + if(door != NULL) // NOTE: checks interior cells only + { + if(door->mRef.mTrap.empty() && mLastDoorChecked != door) { //Open the door if untrapped + door->mClass->activate(MWBase::Environment::get().getWorld()->getPtr(door->mRef.mRefID,false), actor).get()->execute(actor); + mLastDoorChecked = door; + } + } + else // probably walking into another NPC + { + // TODO: diagonal should have same animation as walk forward + // but doesn't seem to do that? + actor.getClass().getMovementSettings(actor).mPosition[0] = 1; + actor.getClass().getMovementSettings(actor).mPosition[1] = 0.1f; + // change the angle a bit, too + zTurn(actor, Ogre::Degree(mPathFinder.getZAngleToNext(pos.pos[0] + 1, pos.pos[1]))); + } + /*else if(distance(start, mStuckPos.pos[0], mStuckPos.pos[1], mStuckPos.pos[2]) < 10) { //NPC hasn't moved much is half a second, he's stuck + actor.getClass().getMovementSettings(actor).mPosition[1] = 0; + actor.getClass().getMovementSettings(actor).mPosition[0] = 1; + }*/ + } + else { + mStuckTimer = 0; + mStuckPos = pos; + mLastDoorChecked = NULL; //Resets it, in case he gets stuck behind the door again + } + } + else { + actor.getClass().getMovementSettings(actor).mPosition[1] = 1; } - //Checks if the path isn't over, turn tomards the direction that you're going - if(!mPathFinder.checkPathCompleted(pos.pos[0],pos.pos[1],pos.pos[2])) - { - zTurn(actor, Ogre::Degree(mPathFinder.getZAngleToNext(pos.pos[0], pos.pos[1]))); - } + zTurn(actor, Ogre::Degree(mPathFinder.getZAngleToNext(pos.pos[0], pos.pos[1]))); } diff --git a/apps/openmw/mwmechanics/aipackage.hpp b/apps/openmw/mwmechanics/aipackage.hpp index e36b51f691..37de32d8d9 100644 --- a/apps/openmw/mwmechanics/aipackage.hpp +++ b/apps/openmw/mwmechanics/aipackage.hpp @@ -4,6 +4,8 @@ #include "pathfinding.hpp" #include "../../../components/esm/defs.hpp" +#include "obstacle.hpp" + namespace MWWorld { class Ptr; @@ -24,9 +26,13 @@ namespace MWMechanics TypeIdFollow = 3, TypeIdActivate = 4, TypeIdCombat = 5, - TypeIdPursue = 6 + TypeIdPursue = 6, + TypeIdAvoidDoor = 7 }; + ///Default constructor + AiPackage(); + ///Default Deconstructor virtual ~AiPackage(); @@ -50,10 +56,14 @@ namespace MWMechanics bool pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Point dest, float duration); PathFinder mPathFinder; + ObstacleCheck mObstacleCheck; + float mDoorCheckDuration; float mTimer; float mStuckTimer; - float mTotalTime; + float mTotalTime; + + MWWorld::LiveCellRef* mLastDoorChecked; //Used to ensure we don't try to CONSTANTLY open a door ESM::Position mStuckPos; }; diff --git a/apps/openmw/mwmechanics/aipursue.cpp b/apps/openmw/mwmechanics/aipursue.cpp index 4e0bc71046..6e91ccb719 100644 --- a/apps/openmw/mwmechanics/aipursue.cpp +++ b/apps/openmw/mwmechanics/aipursue.cpp @@ -31,16 +31,15 @@ bool MWMechanics::AiPursue::execute (const MWWorld::Ptr& actor, float duration) //Set the target desition from the actor ESM::Pathgrid::Point dest = target.getRefData().getPosition().pos; - pathTo(actor, dest, duration); //Go to the destination - if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < 100) { //Stop when you get close actor.getClass().getMovementSettings(actor).mPosition[1] = 0; MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(mObjectId,false); MWWorld::Class::get(target).activate(target,actor).get()->execute(actor); //Arrest player return true; } - else - actor.getClass().getMovementSettings(actor).mPosition[1] = 1; + else { + pathTo(actor, dest, duration); //Go to the destination + } actor.getClass().getCreatureStats(actor).setMovementFlag(MWMechanics::CreatureStats::Flag_Run, true); //Make NPC run diff --git a/apps/openmw/mwmechanics/aipursue.hpp b/apps/openmw/mwmechanics/aipursue.hpp index 7d1ea5bb9d..2eb533d625 100644 --- a/apps/openmw/mwmechanics/aipursue.hpp +++ b/apps/openmw/mwmechanics/aipursue.hpp @@ -9,7 +9,9 @@ namespace MWMechanics { /// \brief Makes the actor very closely follow the actor - /** Used for arresting players. Causes the actor to run to the pursued actor and activate them, to arrest them. **/ + /** Used for arresting players. Causes the actor to run to the pursued actor and activate them, to arrest them. + Note that while very similar to AiActivate, it will ONLY activate when evry close to target (Not also when the + path is completed). **/ class AiPursue : public AiPackage { public: diff --git a/apps/openmw/mwmechanics/obstacle.cpp b/apps/openmw/mwmechanics/obstacle.cpp index 1815609357..7cd85685b2 100644 --- a/apps/openmw/mwmechanics/obstacle.cpp +++ b/apps/openmw/mwmechanics/obstacle.cpp @@ -19,11 +19,19 @@ namespace MWMechanics // Limitation: there can be false detections, and does not test whether the // actor is facing the door. bool proximityToDoor(const MWWorld::Ptr& actor, float minSqr, bool closed) + { + if(getNearbyDoor(actor, minSqr, closed)!=NULL) + return true; + else + return false; + } + + MWWorld::LiveCellRef* getNearbyDoor(const MWWorld::Ptr& actor, float minSqr, bool closed) { MWWorld::CellStore *cell = actor.getCell(); if(cell->getCell()->isExterior()) - return false; // check interior cells only + return NULL; // check interior cells only // Check all the doors in this cell MWWorld::CellRefList& doors = cell->get(); @@ -31,14 +39,14 @@ namespace MWMechanics MWWorld::CellRefList::List::iterator it = refList.begin(); Ogre::Vector3 pos(actor.getRefData().getPosition().pos); - // TODO: How to check whether the actor is facing a door? Below code is for - // the player, perhaps it can be adapted. + /// TODO: How to check whether the actor is facing a door? Below code is for + /// the player, perhaps it can be adapted. //MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->getFacedObject(); //if(!ptr.isEmpty()) //std::cout << "faced door " << ptr.getClass().getName(ptr) << std::endl; - // TODO: The in-game observation of rot[2] value seems to be the - // opposite of the code in World::activateDoor() ::confused:: + /// TODO: The in-game observation of rot[2] value seems to be the + /// opposite of the code in World::activateDoor() ::confused:: for (; it != refList.end(); ++it) { MWWorld::LiveCellRef& ref = *it; @@ -46,10 +54,10 @@ namespace MWMechanics if((closed && ref.mData.getLocalRotation().rot[2] == 0) || (!closed && ref.mData.getLocalRotation().rot[2] >= 1)) { - return true; // found, stop searching + return &ref; // found, stop searching } } - return false; // none found + return NULL; // none found } ObstacleCheck::ObstacleCheck(): diff --git a/apps/openmw/mwmechanics/obstacle.hpp b/apps/openmw/mwmechanics/obstacle.hpp index 12030b2bee..e737ef9cfd 100644 --- a/apps/openmw/mwmechanics/obstacle.hpp +++ b/apps/openmw/mwmechanics/obstacle.hpp @@ -1,6 +1,10 @@ #ifndef OPENMW_MECHANICS_OBSTACLE_H #define OPENMW_MECHANICS_OBSTACLE_H +//#include "../mwbase/world.hpp" +//#include "../mwworld/class.hpp" +#include "../mwworld/cellstore.hpp" + namespace MWWorld { class Ptr; @@ -8,14 +12,20 @@ namespace MWWorld namespace MWMechanics { - // NOTE: determined empirically based on in-game behaviour + /// NOTE: determined empirically based on in-game behaviour static const float MIN_DIST_TO_DOOR_SQUARED = 128*128; - // tests actor's proximity to a closed door by default + /// tests actor's proximity to a closed door by default bool proximityToDoor(const MWWorld::Ptr& actor, float minSqr = MIN_DIST_TO_DOOR_SQUARED, bool closed = true); + /// Returns door pointer within range. No guarentee is given as too which one + /** \return Pointer to the door, or NULL if none exists **/ + MWWorld::LiveCellRef* getNearbyDoor(const MWWorld::Ptr& actor, + float minSqr = MIN_DIST_TO_DOOR_SQUARED, + bool closed = true); + class ObstacleCheck { public: diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index ba36d4a869..5d1657a348 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -30,6 +30,7 @@ #include "../mwmechanics/spellcasting.hpp" #include "../mwmechanics/levelledlist.hpp" #include "../mwmechanics/combat.hpp" +#include "../mwmechanics/aiavoiddoor.hpp" //Used to tell actors to avoid doors #include "../mwrender/sky.hpp" #include "../mwrender/animation.hpp" @@ -1210,7 +1211,11 @@ namespace MWWorld MWWorld::Ptr ptr = getPtrViaHandle(*cit); if (MWWorld::Class::get(ptr).isActor()) { - // we collided with an actor, we need to undo the rotation + // Collided with actor, ask actor to try to avoid door + MWMechanics::AiSequence& seq = MWWorld::Class::get(ptr).getCreatureStats(ptr).getAiSequence(); + if(seq.getTypeId() != MWMechanics::AiPackage::TypeIdAvoidDoor) //Only add it once + seq.stack(MWMechanics::AiAvoidDoor(it->first),ptr); + // we need to undo the rotation localRotateObject(it->first, 0, 0, oldRot); break; } @@ -1853,6 +1858,16 @@ namespace MWWorld return door.getRefData().getLocalRotation().rot[2] == 0; } + bool World::getIsMovingDoor(const Ptr& door) + { + //This more expensive comparison is needed for some reason + // TODO (tluppi#1#): Figure out why comparing Ptr isn't working + for(std::map::iterator it = mDoorStates.begin(); it != mDoorStates.end(); it++) + if(it->first.getCellRef().mRefID == door.getCellRef().mRefID) + return true; + return false; + } + bool World::getPlayerStandingOn (const MWWorld::Ptr& object) { MWWorld::Ptr player = mPlayer->getPlayer(); @@ -1919,7 +1934,7 @@ namespace MWWorld out.push_back(searchPtrViaHandle(*it)); } } - + bool World::getLOS(const MWWorld::Ptr& npc,const MWWorld::Ptr& targetNpc) { if (!targetNpc.getRefData().isEnabled() || !npc.getRefData().isEnabled()) diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index 645330683b..d111d00083 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -493,10 +493,13 @@ namespace MWWorld virtual void setupPlayer(); virtual void renderPlayer(); + /// if activated, should this door be opened or closed? virtual bool getOpenOrCloseDoor(const MWWorld::Ptr& door); - ///< if activated, should this door be opened or closed? + + /// activate (open or close) an non-teleport door virtual void activateDoor(const MWWorld::Ptr& door); - ///< activate (open or close) an non-teleport door + + virtual bool getIsMovingDoor(const MWWorld::Ptr& door); virtual bool getPlayerStandingOn (const MWWorld::Ptr& object); ///< @return true if the player is standing on \a object virtual bool getActorStandingOn (const MWWorld::Ptr& object); ///< @return true if any actor is standing on \a object From 2db3c89a9e78f2dc66a7ee5ab07d9e5c672cde49 Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 04:09:21 -0400 Subject: [PATCH 089/176] Ensures destination is far enough to care about getting stuck --- apps/openmw/mwmechanics/aipackage.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/aipackage.cpp b/apps/openmw/mwmechanics/aipackage.cpp index 90f0505a4d..872eecb62b 100644 --- a/apps/openmw/mwmechanics/aipackage.cpp +++ b/apps/openmw/mwmechanics/aipackage.cpp @@ -90,7 +90,7 @@ bool MWMechanics::AiPackage::pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Po { /// TODO (tluppi#1#): Use ObstacleCheck here. Not working for some reason //if(mObstacleCheck.check(actor, duration)) { - if(distance(start, mStuckPos.pos[0], mStuckPos.pos[1], mStuckPos.pos[2]) < 10) { //Actually stuck + if(distance(start, mStuckPos.pos[0], mStuckPos.pos[1], mStuckPos.pos[2]) < 10 && distance(dest, start) > 20) { //Actually stuck, and far enough away from destination to care // first check if we're walking into a door MWWorld::LiveCellRef* door = getNearbyDoor(actor); if(door != NULL) // NOTE: checks interior cells only @@ -125,4 +125,6 @@ bool MWMechanics::AiPackage::pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Po } zTurn(actor, Ogre::Degree(mPathFinder.getZAngleToNext(pos.pos[0], pos.pos[1]))); + + return false; } From e591d23880cc81c5f086c50a152ef81b5073da44 Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 13 May 2014 19:01:02 +0200 Subject: [PATCH 090/176] Fixes #894: Make sure the player's CharacterController is updated when the player is rebuilt. Necessary if the race is changed while we are still in a GUI (e.g. in the review dialog), and an update normally wouldn't occur. --- apps/openmw/mwmechanics/actors.cpp | 4 +++- apps/openmw/mwmechanics/actors.hpp | 2 +- apps/openmw/mwmechanics/mechanicsmanagerimp.cpp | 2 +- 3 files changed, 5 insertions(+), 3 deletions(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index b935284d38..91ef48c092 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -781,7 +781,7 @@ namespace MWMechanics } } - void Actors::addActor (const MWWorld::Ptr& ptr) + void Actors::addActor (const MWWorld::Ptr& ptr, bool updateImmediately) { // erase previous death events since we are currently only tracking them while in an active cell MWWorld::Class::get(ptr).getCreatureStats(ptr).clearHasDied(); @@ -790,6 +790,8 @@ namespace MWMechanics MWRender::Animation *anim = MWBase::Environment::get().getWorld()->getAnimation(ptr); mActors.insert(std::make_pair(ptr, new CharacterController(ptr, anim))); + if (updateImmediately) + mActors[ptr]->update(0); } void Actors::removeActor (const MWWorld::Ptr& ptr) diff --git a/apps/openmw/mwmechanics/actors.hpp b/apps/openmw/mwmechanics/actors.hpp index f7dff1058b..e42672bad6 100644 --- a/apps/openmw/mwmechanics/actors.hpp +++ b/apps/openmw/mwmechanics/actors.hpp @@ -58,7 +58,7 @@ namespace MWMechanics /// paused we may want to do it manually (after equipping permanent enchantment) void updateMagicEffects (const MWWorld::Ptr& ptr) { adjustMagicEffects(ptr); } - void addActor (const MWWorld::Ptr& ptr); + void addActor (const MWWorld::Ptr& ptr, bool updateImmediately=false); ///< Register an actor for stats management /// /// \note Dead actors are ignored. diff --git a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp index 2b1f82b926..5c2ee30e1b 100644 --- a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp +++ b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp @@ -385,7 +385,7 @@ namespace MWMechanics // have been made for them. Make sure they're properly updated. MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->getPlayerPtr(); mActors.removeActor(ptr); - mActors.addActor(ptr); + mActors.addActor(ptr, true); } mActors.update(duration, paused); From 598221a8e77a937ad7ff3ea144709046f5955eaf Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 13:07:27 -0400 Subject: [PATCH 091/176] Forgot some files --- apps/openmw/mwmechanics/aiavoiddoor.cpp | 64 +++++++++++++++++++++++++ apps/openmw/mwmechanics/aiavoiddoor.hpp | 36 ++++++++++++++ 2 files changed, 100 insertions(+) create mode 100644 apps/openmw/mwmechanics/aiavoiddoor.cpp create mode 100644 apps/openmw/mwmechanics/aiavoiddoor.hpp diff --git a/apps/openmw/mwmechanics/aiavoiddoor.cpp b/apps/openmw/mwmechanics/aiavoiddoor.cpp new file mode 100644 index 0000000000..375e8fae7f --- /dev/null +++ b/apps/openmw/mwmechanics/aiavoiddoor.cpp @@ -0,0 +1,64 @@ +#include "aiavoiddoor.hpp" +#include +#include "../mwbase/world.hpp" +#include "../mwbase/environment.hpp" +#include "../mwworld/class.hpp" +#include "../mwworld/cellstore.hpp" +#include "creaturestats.hpp" +#include "movement.hpp" + +#include + +#include "steering.hpp" + +MWMechanics::AiAvoidDoor::AiAvoidDoor(const MWWorld::Ptr& doorPtr) +: AiPackage(), mDoorPtr(doorPtr), mDuration(1) +{ +} + +bool MWMechanics::AiAvoidDoor::execute (const MWWorld::Ptr& actor,float duration) +{ + mDuration -= duration; //Update timer + + if(mDuration < 0) + return true; // We have tried backing up for more than one second, we've probably cleared it + + if(!MWBase::Environment::get().getWorld()->getIsMovingDoor(mDoorPtr)) + return true; //Door is no longer opening + + ESM::Position pos = actor.getRefData().getPosition(); //position of the actor + ESM::Position tPos = mDoorPtr.getRefData().getPosition(); //Position of the door + float x = pos.pos[0] - tPos.pos[0]; + float y = pos.pos[1] - tPos.pos[1]; + float z = pos.pos[2] - tPos.pos[2]; + int distance = sqrt(x * x + y * y + z * z); + + if(distance > 300) //Stop backing up when you're far enough away + return true; +/// TODO: Calculate this from door size, not have it built in + + float dirToDoor = std::atan2(x,y) + pos.rot[2]; //Calculates the direction to the door, relative to the direction of the NPC + // For example, if the NPC is directly facing the door this will be pi/2 + + // Make actor move away from the door + actor.getClass().getMovementSettings(actor).mPosition[1] = -1 * std::sin(dirToDoor); //I knew I'd use trig someday + actor.getClass().getMovementSettings(actor).mPosition[0] = -1 * std::cos(dirToDoor); + + return false; +} + +std::string MWMechanics::AiAvoidDoor::getAvoidedDoor() +{ + return mDoorPtr.getCellRef().mRefID; +} + +MWMechanics::AiAvoidDoor *MWMechanics::AiAvoidDoor::clone() const +{ + return new AiAvoidDoor(*this); +} + + int MWMechanics::AiAvoidDoor::getTypeId() const +{ + return TypeIdAvoidDoor; +} + diff --git a/apps/openmw/mwmechanics/aiavoiddoor.hpp b/apps/openmw/mwmechanics/aiavoiddoor.hpp new file mode 100644 index 0000000000..6c90e36d61 --- /dev/null +++ b/apps/openmw/mwmechanics/aiavoiddoor.hpp @@ -0,0 +1,36 @@ +#ifndef GAME_MWMECHANICS_AIAVOIDDOOR_H +#define GAME_MWMECHANICS_AIAVOIDDOOR_H + +#include "aipackage.hpp" +#include +#include "pathfinding.hpp" +#include "../../../components/esm/defs.hpp" +#include "../mwworld/class.hpp" + +namespace MWMechanics +{ + /// \brief AiPackage to have an actor avoid an opening door + /** The AI will retreat from the door until it has finished opening, walked far away from it, or one second has passed, in an attempt to avoid it + **/ + class AiAvoidDoor : public AiPackage + { + public: + /// Avoid door until the door is fully open + AiAvoidDoor(const MWWorld::Ptr& doorPtr); + + virtual AiAvoidDoor *clone() const; + + virtual bool execute (const MWWorld::Ptr& actor,float duration); + + virtual int getTypeId() const; + + /// Returns the door being avoided + std::string getAvoidedDoor(); + + private: + float mDuration; + MWWorld::Ptr mDoorPtr; + }; +} +#endif + From 77d365e1963257ca08fe306e5f910c9d988b0272 Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 13:25:22 -0400 Subject: [PATCH 092/176] Forced some function arguments to take in a specific array size --- components/esm/loadpgrd.cpp | 4 ++-- components/esm/loadpgrd.hpp | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/components/esm/loadpgrd.cpp b/components/esm/loadpgrd.cpp index 5b8ce3eb2c..efdbdd86be 100644 --- a/components/esm/loadpgrd.cpp +++ b/components/esm/loadpgrd.cpp @@ -8,13 +8,13 @@ namespace ESM { unsigned int Pathgrid::sRecordId = REC_PGRD; - Pathgrid::Point& Pathgrid::Point::operator=(const float rhs[]) { + Pathgrid::Point& Pathgrid::Point::operator=(const float rhs[3]) { mX = rhs[0]; mY = rhs[1]; mZ = rhs[2]; return *this; } - Pathgrid::Point::Point(const float rhs[]) { + Pathgrid::Point::Point(const float rhs[3]) { mX = rhs[0]; mY = rhs[1]; mZ = rhs[2]; diff --git a/components/esm/loadpgrd.hpp b/components/esm/loadpgrd.hpp index b940c27e60..9262334442 100644 --- a/components/esm/loadpgrd.hpp +++ b/components/esm/loadpgrd.hpp @@ -31,8 +31,8 @@ struct Pathgrid unsigned char mAutogenerated; // autogenerated vs. user coloring flag? unsigned char mConnectionNum; // number of connections for this point short mUnknown; - Point& operator=(const float[]); - Point(const float[]); + Point& operator=(const float[3]); + Point(const float[3]); Point(); }; // 16 bytes From f01c3e0eacfa0d42bd367892723c2be4df1441cc Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 13 May 2014 19:38:28 +0200 Subject: [PATCH 093/176] Fixes #1037: Change default footstep volume to match vanilla --- files/settings-default.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/files/settings-default.cfg b/files/settings-default.cfg index 2b44d0f4e2..9eed2c7d92 100644 --- a/files/settings-default.cfg +++ b/files/settings-default.cfg @@ -150,7 +150,7 @@ device = master volume = 1.0 sfx volume = 1.0 music volume = 0.4 -footsteps volume = 0.6 +footsteps volume = 0.15 voice volume = 1.0 From ee36ace00b7f351e3525c156df80b456daaf3c5f Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 13:43:50 -0400 Subject: [PATCH 094/176] Undid some code clean up changes, and changed how some includes work --- apps/openmw/mwinput/inputmanagerimp.hpp | 6 +- apps/openmw/mwmechanics/aiavoiddoor.hpp | 2 +- apps/openmw/mwmechanics/aifollow.hpp | 2 +- apps/openmw/mwmechanics/aipackage.hpp | 2 +- apps/openmw/mwmechanics/alchemy.hpp | 92 ++++---- apps/openmw/mwmechanics/character.hpp | 293 ++++++++++++------------ 6 files changed, 197 insertions(+), 200 deletions(-) diff --git a/apps/openmw/mwinput/inputmanagerimp.hpp b/apps/openmw/mwinput/inputmanagerimp.hpp index ace4cc6d0e..3787a9c071 100644 --- a/apps/openmw/mwinput/inputmanagerimp.hpp +++ b/apps/openmw/mwinput/inputmanagerimp.hpp @@ -46,7 +46,10 @@ namespace MyGUI namespace MWInput { - /// \brief Class that handles all input and key bindings for OpenMW. + + /** + * @brief Class that handles all input and key bindings for OpenMW. + */ class InputManager : public MWBase::InputManager, public SFO::KeyListener, @@ -65,7 +68,6 @@ namespace MWInput /// Clear all savegame-specific data virtual void clear(); - virtual void update(float dt, bool disableControls=false, bool disableEvents=false); void setPlayer (MWWorld::Player* player) { mPlayer = player; } diff --git a/apps/openmw/mwmechanics/aiavoiddoor.hpp b/apps/openmw/mwmechanics/aiavoiddoor.hpp index 6c90e36d61..6e9a1bdf5b 100644 --- a/apps/openmw/mwmechanics/aiavoiddoor.hpp +++ b/apps/openmw/mwmechanics/aiavoiddoor.hpp @@ -4,7 +4,7 @@ #include "aipackage.hpp" #include #include "pathfinding.hpp" -#include "../../../components/esm/defs.hpp" +#include #include "../mwworld/class.hpp" namespace MWMechanics diff --git a/apps/openmw/mwmechanics/aifollow.hpp b/apps/openmw/mwmechanics/aifollow.hpp index 43681c1634..10a381410a 100644 --- a/apps/openmw/mwmechanics/aifollow.hpp +++ b/apps/openmw/mwmechanics/aifollow.hpp @@ -4,7 +4,7 @@ #include "aipackage.hpp" #include #include "pathfinding.hpp" -#include "../../../components/esm/defs.hpp" +#include namespace MWMechanics { diff --git a/apps/openmw/mwmechanics/aipackage.hpp b/apps/openmw/mwmechanics/aipackage.hpp index 37de32d8d9..c9c8504aa1 100644 --- a/apps/openmw/mwmechanics/aipackage.hpp +++ b/apps/openmw/mwmechanics/aipackage.hpp @@ -2,7 +2,7 @@ #define GAME_MWMECHANICS_AIPACKAGE_H #include "pathfinding.hpp" -#include "../../../components/esm/defs.hpp" +#include #include "obstacle.hpp" diff --git a/apps/openmw/mwmechanics/alchemy.hpp b/apps/openmw/mwmechanics/alchemy.hpp index b2b0fe1ee0..31cafa4dc7 100644 --- a/apps/openmw/mwmechanics/alchemy.hpp +++ b/apps/openmw/mwmechanics/alchemy.hpp @@ -31,8 +31,6 @@ namespace MWMechanics typedef std::vector TEffectsContainer; typedef TEffectsContainer::const_iterator TEffectsIterator; - /// Result of potion creation - /** Only Result_Success results in success **/ enum Result { Result_Success, @@ -44,46 +42,6 @@ namespace MWMechanics Result_RandomFailure }; - /// Set alchemist and configure alchemy setup accordingly. - /** \a npc may be empty to indicate that there is no alchemist (alchemy session has ended). **/ - void setAlchemist (const MWWorld::Ptr& npc); - - /// \attention Iterates over tool slots, not over tools. Some of the slots may be empty. - TToolsIterator beginTools() const; - - TToolsIterator endTools() const; - - /// \attention Iterates over ingredient slots, not over ingredients. Some of the slots may be empty. - TIngredientsIterator beginIngredients() const; - - TIngredientsIterator endIngredients() const; - - /// Remove alchemist, tools and ingredients. - void clear(); - - /// Add ingredient into the next free slot. - /// - /// \return Slot index or -1, if adding failed because of no free slot or the ingredient type being - /// listed already. - int addIngredient (const MWWorld::Ptr& ingredient); - - /// Remove ingredient from slot (calling this function on an empty slot is a no-op). - void removeIngredient (int index); - - TEffectsIterator beginEffects() const; - - TEffectsIterator endEffects() const; - - /// Return the name of the potion that would be created when calling create (if a record for such - /// a potion already exists) or return an empty string. - std::string getPotionName() const; - - /// Try to create a potion from the ingredients, place it in the inventory of the alchemist and - /// adjust the skills of the alchemist accordingly. - /// \param name must not be an empty string, unless there is already a potion record ( - /// getPotionName() does not return an empty string). - Result create (const std::string& name); - private: MWWorld::Ptr mAlchemist; @@ -92,19 +50,19 @@ namespace MWMechanics TEffectsContainer mEffects; int mValue; - /// List all effects shared by at least two ingredients. std::set listEffects() const; + ///< List all effects shared by at least two ingredients. void applyTools (int flags, float& value) const; void updateEffects(); - /// Return existing recrod for created potion (may return 0) const ESM::Potion *getRecord() const; + ///< Return existing recrod for created potion (may return 0) - /// Remove selected ingredients from alchemist's inventory, cleanup selected ingredients and - /// update effect list accordingly. void removeIngredients(); + ///< Remove selected ingredients from alchemist's inventory, cleanup selected ingredients and + /// update effect list accordingly. void addPotion (const std::string& name); ///< Add a potion to the alchemist's inventory. @@ -116,6 +74,48 @@ namespace MWMechanics ///< Return chance of success. int countIngredients() const; + + public: + + void setAlchemist (const MWWorld::Ptr& npc); + ///< Set alchemist and configure alchemy setup accordingly. \a npc may be empty to indicate that + /// there is no alchemist (alchemy session has ended). + + TToolsIterator beginTools() const; + ///< \attention Iterates over tool slots, not over tools. Some of the slots may be empty. + + TToolsIterator endTools() const; + + TIngredientsIterator beginIngredients() const; + ///< \attention Iterates over ingredient slots, not over ingredients. Some of the slots may be empty. + + TIngredientsIterator endIngredients() const; + + void clear(); + ///< Remove alchemist, tools and ingredients. + + int addIngredient (const MWWorld::Ptr& ingredient); + ///< Add ingredient into the next free slot. + /// + /// \return Slot index or -1, if adding failed because of no free slot or the ingredient type being + /// listed already. + + void removeIngredient (int index); + ///< Remove ingredient from slot (calling this function on an empty slot is a no-op). + + TEffectsIterator beginEffects() const; + + TEffectsIterator endEffects() const; + + std::string getPotionName() const; + ///< Return the name of the potion that would be created when calling create (if a record for such + /// a potion already exists) or return an empty string. + + Result create (const std::string& name); + ///< Try to create a potion from the ingredients, place it in the inventory of the alchemist and + /// adjust the skills of the alchemist accordingly. + /// \param name must not be an empty string, unless there is already a potion record ( + /// getPotionName() does not return an empty string). }; } diff --git a/apps/openmw/mwmechanics/character.hpp b/apps/openmw/mwmechanics/character.hpp index 09c9954288..5aea0210f2 100644 --- a/apps/openmw/mwmechanics/character.hpp +++ b/apps/openmw/mwmechanics/character.hpp @@ -21,199 +21,194 @@ namespace MWRender namespace MWMechanics { - class Movement; - class CreatureStats; +class Movement; +class CreatureStats; - ///Priority of actions - enum Priority { - Priority_Default, - Priority_Jump, - Priority_Movement, - Priority_Hit, - Priority_Weapon, - Priority_Knockdown, - Priority_Torch, +enum Priority { + Priority_Default, + Priority_Jump, + Priority_Movement, + Priority_Hit, + Priority_Weapon, + Priority_Knockdown, + Priority_Torch, - Priority_Death, + Priority_Death, - Num_Priorities - }; + Num_Priorities +}; - /// Current action of the character - enum CharacterState { - CharState_None, +enum CharacterState { + CharState_None, - CharState_SpecialIdle, - CharState_Idle, - CharState_Idle2, - CharState_Idle3, - CharState_Idle4, - CharState_Idle5, - CharState_Idle6, - CharState_Idle7, - CharState_Idle8, - CharState_Idle9, - CharState_IdleSwim, - CharState_IdleSneak, + CharState_SpecialIdle, + CharState_Idle, + CharState_Idle2, + CharState_Idle3, + CharState_Idle4, + CharState_Idle5, + CharState_Idle6, + CharState_Idle7, + CharState_Idle8, + CharState_Idle9, + CharState_IdleSwim, + CharState_IdleSneak, - CharState_WalkForward, - CharState_WalkBack, - CharState_WalkLeft, - CharState_WalkRight, + CharState_WalkForward, + CharState_WalkBack, + CharState_WalkLeft, + CharState_WalkRight, - CharState_SwimWalkForward, - CharState_SwimWalkBack, - CharState_SwimWalkLeft, - CharState_SwimWalkRight, + CharState_SwimWalkForward, + CharState_SwimWalkBack, + CharState_SwimWalkLeft, + CharState_SwimWalkRight, - CharState_RunForward, - CharState_RunBack, - CharState_RunLeft, - CharState_RunRight, + CharState_RunForward, + CharState_RunBack, + CharState_RunLeft, + CharState_RunRight, - CharState_SwimRunForward, - CharState_SwimRunBack, - CharState_SwimRunLeft, - CharState_SwimRunRight, + CharState_SwimRunForward, + CharState_SwimRunBack, + CharState_SwimRunLeft, + CharState_SwimRunRight, - CharState_SneakForward, - CharState_SneakBack, - CharState_SneakLeft, - CharState_SneakRight, + CharState_SneakForward, + CharState_SneakBack, + CharState_SneakLeft, + CharState_SneakRight, - CharState_TurnLeft, - CharState_TurnRight, + CharState_TurnLeft, + CharState_TurnRight, - CharState_Jump, + CharState_Jump, - CharState_Death1, - CharState_Death2, - CharState_Death3, - CharState_Death4, - CharState_Death5, - CharState_SwimDeath, - CharState_DeathKnockDown, - CharState_DeathKnockOut, + CharState_Death1, + CharState_Death2, + CharState_Death3, + CharState_Death4, + CharState_Death5, + CharState_SwimDeath, + CharState_DeathKnockDown, + CharState_DeathKnockOut, - CharState_Hit, - CharState_KnockDown, - CharState_KnockOut, - CharState_Block - }; + CharState_Hit, + CharState_KnockDown, + CharState_KnockOut, + CharState_Block +}; - ///Weapon type - enum WeaponType { - WeapType_None, +enum WeaponType { + WeapType_None, - WeapType_HandToHand, - WeapType_OneHand, - WeapType_TwoHand, - WeapType_TwoWide, - WeapType_BowAndArrow, - WeapType_Crossbow, - WeapType_Thrown, - WeapType_PickProbe, + WeapType_HandToHand, + WeapType_OneHand, + WeapType_TwoHand, + WeapType_TwoWide, + WeapType_BowAndArrow, + WeapType_Crossbow, + WeapType_Thrown, + WeapType_PickProbe, - WeapType_Spell - }; + WeapType_Spell +}; - ///Specific, weapon based state of the character - enum UpperBodyCharacterState { - UpperCharState_Nothing, - UpperCharState_EquipingWeap, - UpperCharState_UnEquipingWeap, - UpperCharState_WeapEquiped, - UpperCharState_StartToMinAttack, - UpperCharState_MinAttackToMaxAttack, - UpperCharState_MaxAttackToMinHit, - UpperCharState_MinHitToHit, - UpperCharState_FollowStartToFollowStop, - UpperCharState_CastingSpell - }; +enum UpperBodyCharacterState { + UpperCharState_Nothing, + UpperCharState_EquipingWeap, + UpperCharState_UnEquipingWeap, + UpperCharState_WeapEquiped, + UpperCharState_StartToMinAttack, + UpperCharState_MinAttackToMaxAttack, + UpperCharState_MaxAttackToMinHit, + UpperCharState_MinHitToHit, + UpperCharState_FollowStartToFollowStop, + UpperCharState_CastingSpell +}; - ///Current jumping state - enum JumpingState { - JumpState_None, - JumpState_Falling, - JumpState_Landing - }; +enum JumpingState { + JumpState_None, + JumpState_Falling, + JumpState_Landing +}; - class CharacterController - { - MWWorld::Ptr mPtr; - MWRender::Animation *mAnimation; +class CharacterController +{ + MWWorld::Ptr mPtr; + MWRender::Animation *mAnimation; - typedef std::deque > AnimationQueue; - AnimationQueue mAnimQueue; + typedef std::deque > AnimationQueue; + AnimationQueue mAnimQueue; - CharacterState mIdleState; - std::string mCurrentIdle; + CharacterState mIdleState; + std::string mCurrentIdle; - CharacterState mMovementState; - std::string mCurrentMovement; - float mMovementSpeed; - float mMovementAnimVelocity; + CharacterState mMovementState; + std::string mCurrentMovement; + float mMovementSpeed; + float mMovementAnimVelocity; - CharacterState mDeathState; - std::string mCurrentDeath; + CharacterState mDeathState; + std::string mCurrentDeath; - CharacterState mHitState; - std::string mCurrentHit; + CharacterState mHitState; + std::string mCurrentHit; - UpperBodyCharacterState mUpperBodyState; + UpperBodyCharacterState mUpperBodyState; - JumpingState mJumpState; - std::string mCurrentJump; + JumpingState mJumpState; + std::string mCurrentJump; - WeaponType mWeaponType; - std::string mCurrentWeapon; + WeaponType mWeaponType; + std::string mCurrentWeapon; - bool mSkipAnim; + bool mSkipAnim; - // counted for skill increase - float mSecondsOfSwimming; - float mSecondsOfRunning; + // counted for skill increase + float mSecondsOfSwimming; + float mSecondsOfRunning; - std::string mAttackType; // slash, chop or thrust - void determineAttackType(); + std::string mAttackType; // slash, chop or thrust + void determineAttackType(); - void refreshCurrentAnims(CharacterState idle, CharacterState movement, bool force=false); + void refreshCurrentAnims(CharacterState idle, CharacterState movement, bool force=false); - void clearAnimQueue(); + void clearAnimQueue(); - bool updateWeaponState(); - bool updateCreatureState(); + bool updateWeaponState(); + bool updateCreatureState(); - void updateVisibility(); + void updateVisibility(); - void playRandomDeath(float startpoint = 0.0f); + void playRandomDeath(float startpoint = 0.0f); - /// choose a random animation group with \a prefix and numeric suffix - /// @param num if non-NULL, the chosen animation number will be written here - std::string chooseRandomGroup (const std::string& prefix, int* num = NULL); + /// choose a random animation group with \a prefix and numeric suffix + /// @param num if non-NULL, the chosen animation number will be written here + std::string chooseRandomGroup (const std::string& prefix, int* num = NULL); - public: - CharacterController(const MWWorld::Ptr &ptr, MWRender::Animation *anim); - virtual ~CharacterController(); +public: + CharacterController(const MWWorld::Ptr &ptr, MWRender::Animation *anim); + virtual ~CharacterController(); - // Be careful when to call this, see comment in Actors - void updateContinuousVfx(); + // Be careful when to call this, see comment in Actors + void updateContinuousVfx(); - void updatePtr(const MWWorld::Ptr &ptr); + void updatePtr(const MWWorld::Ptr &ptr); - void update(float duration); + void update(float duration); - void playGroup(const std::string &groupname, int mode, int count); - void skipAnim(); - bool isAnimPlaying(const std::string &groupName); + void playGroup(const std::string &groupname, int mode, int count); + void skipAnim(); + bool isAnimPlaying(const std::string &groupName); - bool kill(); - void resurrect(); - bool isDead() const - { return mDeathState != CharState_None; } + bool kill(); + void resurrect(); + bool isDead() const + { return mDeathState != CharState_None; } - void forceStateUpdate(); - }; + void forceStateUpdate(); +}; void getWeaponGroup(WeaponType weaptype, std::string &group); MWWorld::ContainerStoreIterator getActiveWeapon(CreatureStats &stats, MWWorld::InventoryStore &inv, WeaponType *weaptype); From a61d804de694613874e4b8ad415cdca6c2b97b58 Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 13:53:06 -0400 Subject: [PATCH 095/176] now that I've found the documentation, fixed some stuff for extensions --- components/compiler/extensions.hpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/components/compiler/extensions.hpp b/components/compiler/extensions.hpp index 5be81ac080..908165ee60 100644 --- a/components/compiler/extensions.hpp +++ b/components/compiler/extensions.hpp @@ -16,12 +16,12 @@ namespace Compiler every argument is optional.
Eg: fff/f represents 3 required floats followed by one optional float
f - Float
- c - String
+ c - String, case smashed
l - Integer
s - Short
- S - Also string (Seemed to be mostly used for Cell Names)
- x - none? - + S - String, case preserved
+ x - Optional, ignored argument + \see Compiler::ExprParser::parseArguments **/ typedef std::string ScriptArgs; From d6d4d9f75d42b60a303193f074464268b99afdc4 Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 14:08:08 -0400 Subject: [PATCH 096/176] Removed destructor documentation --- apps/openmw/mwmechanics/aisequence.hpp | 1 - 1 file changed, 1 deletion(-) diff --git a/apps/openmw/mwmechanics/aisequence.hpp b/apps/openmw/mwmechanics/aisequence.hpp index 5a4cb743aa..8196262f5b 100644 --- a/apps/openmw/mwmechanics/aisequence.hpp +++ b/apps/openmw/mwmechanics/aisequence.hpp @@ -40,7 +40,6 @@ namespace MWMechanics /// Assignment operator AiSequence& operator= (const AiSequence& sequence); - /// Destructor virtual ~AiSequence(); /// Returns currently executing AiPackage type From 085fb2c5a2033aa1d21e8ecbe61e537e4383fc1e Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 14:13:05 -0400 Subject: [PATCH 097/176] Simplified documentation a bit --- components/compiler/exprparser.hpp | 6 ++---- components/compiler/extensions.hpp | 1 - 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/components/compiler/exprparser.hpp b/components/compiler/exprparser.hpp index 6a4e1be2ff..93e0d1c366 100644 --- a/components/compiler/exprparser.hpp +++ b/components/compiler/exprparser.hpp @@ -98,10 +98,8 @@ namespace Compiler int parseArguments (const std::string& arguments, Scanner& scanner, std::vector& code, bool invert = false); ///< Parse sequence of arguments specified by \a arguments. - /// \param arguments Each character represents one arguments ('l': integer, - /// 'f': float, 'S': string, 'c': string (case smashed), '/': following arguments are - /// optional) - /// 'x': optional string that will be ignored (die in a fire, MW script compiler!) + /// \param arguments Uses ScriptArgs typedef + /// \see Compiler::ScriptArgs /// \param invert Store arguments in reverted order. /// \return number of optional arguments }; diff --git a/components/compiler/extensions.hpp b/components/compiler/extensions.hpp index 908165ee60..3f91ca357d 100644 --- a/components/compiler/extensions.hpp +++ b/components/compiler/extensions.hpp @@ -21,7 +21,6 @@ namespace Compiler s - Short
S - String, case preserved
x - Optional, ignored argument - \see Compiler::ExprParser::parseArguments **/ typedef std::string ScriptArgs; From 680890c84689cb8b647b6ba55bec7b427b433266 Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 14:21:59 -0400 Subject: [PATCH 098/176] Clarification on some documentation points --- apps/openmw/mwmechanics/aisequence.hpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwmechanics/aisequence.hpp b/apps/openmw/mwmechanics/aisequence.hpp index 8196262f5b..3d524a6862 100644 --- a/apps/openmw/mwmechanics/aisequence.hpp +++ b/apps/openmw/mwmechanics/aisequence.hpp @@ -15,13 +15,13 @@ namespace MWMechanics class AiPackage; /// \brief Sequence of AI-packages for a single actor - /** Each package will be run in succession for an actor until completed **/ + /** The top-most AI package is run each frame. When completed, it is removed from the stack. **/ class AiSequence { ///AiPackages to run though std::list mPackages; - ///Finished with all AiPackages + ///Finished with top AIPackage, set for one frame bool mDone; ///Copy AiSequence From 6d540c4e073250fccbe09e06c9a2dcf93c7c29f6 Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 14:24:48 -0400 Subject: [PATCH 099/176] Removed merging error --- apps/openmw/mwmechanics/aisequence.hpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/apps/openmw/mwmechanics/aisequence.hpp b/apps/openmw/mwmechanics/aisequence.hpp index 3d524a6862..7ac68dd677 100644 --- a/apps/openmw/mwmechanics/aisequence.hpp +++ b/apps/openmw/mwmechanics/aisequence.hpp @@ -58,9 +58,6 @@ namespace MWMechanics /// Removes all combat packages until first non-combat or stack empty. void stopCombat(); - /// Removes all persue packages until first non-persue or stack empty. - void stopPersue(); - /// Has a package been completed during the last update? bool isPackageDone() const; From 365ca6c7e1b6208fc323f1fc29db8c4747bb6ee4 Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 13 May 2014 21:42:27 +0200 Subject: [PATCH 100/176] Fixes #1331: Manually disable movement state for dead actors. For dead actors, refreshCurrentAnims is no longer called, so we need to disable the movement state manually. --- apps/openmw/mwmechanics/character.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/apps/openmw/mwmechanics/character.cpp b/apps/openmw/mwmechanics/character.cpp index 280639f714..2b8b6eccb9 100644 --- a/apps/openmw/mwmechanics/character.cpp +++ b/apps/openmw/mwmechanics/character.cpp @@ -431,6 +431,11 @@ void CharacterController::playRandomDeath(float startpoint) mDeathState = static_cast(CharState_Death1 + (selected-1)); } + // For dead actors, refreshCurrentAnims is no longer called, so we need to disable the movement state manually. + mMovementState = CharState_None; + mAnimation->disable(mCurrentMovement); + mCurrentMovement = ""; + mAnimation->play(mCurrentDeath, Priority_Death, MWRender::Animation::Group_All, false, 1.0f, "start", "stop", startpoint, 0); } From 203ef580cf3cfae01c3dcedb34842a1b71d99c14 Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 20:32:29 -0400 Subject: [PATCH 101/176] Fixed moving activatable object being incorrectly activated. --- apps/openmw/mwmechanics/aiactivate.hpp | 2 +- apps/openmw/mwmechanics/aipackage.cpp | 8 ++------ 2 files changed, 3 insertions(+), 7 deletions(-) diff --git a/apps/openmw/mwmechanics/aiactivate.hpp b/apps/openmw/mwmechanics/aiactivate.hpp index f684388727..0e660e967d 100644 --- a/apps/openmw/mwmechanics/aiactivate.hpp +++ b/apps/openmw/mwmechanics/aiactivate.hpp @@ -9,7 +9,7 @@ namespace MWMechanics { /// \brief Causes actor to walk to activatable object and activate it - /** Will actiavte when close to object or path grid complete **/ + /** Will activate when close to object **/ class AiActivate : public AiPackage { public: diff --git a/apps/openmw/mwmechanics/aipackage.cpp b/apps/openmw/mwmechanics/aipackage.cpp index 872eecb62b..1bc3503832 100644 --- a/apps/openmw/mwmechanics/aipackage.cpp +++ b/apps/openmw/mwmechanics/aipackage.cpp @@ -109,19 +109,15 @@ bool MWMechanics::AiPackage::pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Po // change the angle a bit, too zTurn(actor, Ogre::Degree(mPathFinder.getZAngleToNext(pos.pos[0] + 1, pos.pos[1]))); } - /*else if(distance(start, mStuckPos.pos[0], mStuckPos.pos[1], mStuckPos.pos[2]) < 10) { //NPC hasn't moved much is half a second, he's stuck - actor.getClass().getMovementSettings(actor).mPosition[1] = 0; - actor.getClass().getMovementSettings(actor).mPosition[0] = 1; - }*/ } - else { + else { //Not stuck, so reset things mStuckTimer = 0; mStuckPos = pos; mLastDoorChecked = NULL; //Resets it, in case he gets stuck behind the door again } } else { - actor.getClass().getMovementSettings(actor).mPosition[1] = 1; + actor.getClass().getMovementSettings(actor).mPosition[1] = 1; //Just run forward the rest of the time } zTurn(actor, Ogre::Degree(mPathFinder.getZAngleToNext(pos.pos[0], pos.pos[1]))); From 58bf7624becac34486eb6018c301de9d9f27ef04 Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 21:52:05 -0400 Subject: [PATCH 102/176] Made code a bit more efficient --- apps/openmw/mwmechanics/aiactivate.cpp | 2 +- apps/openmw/mwmechanics/aiavoiddoor.hpp | 2 +- apps/openmw/mwmechanics/aipackage.cpp | 2 +- apps/openmw/mwworld/worldimp.cpp | 8 ++------ 4 files changed, 5 insertions(+), 9 deletions(-) diff --git a/apps/openmw/mwmechanics/aiactivate.cpp b/apps/openmw/mwmechanics/aiactivate.cpp index 1463dff7ee..56c155ded0 100644 --- a/apps/openmw/mwmechanics/aiactivate.cpp +++ b/apps/openmw/mwmechanics/aiactivate.cpp @@ -29,7 +29,7 @@ bool MWMechanics::AiActivate::execute (const MWWorld::Ptr& actor,float duration) //Set the target desition from the actor ESM::Pathgrid::Point dest = target.getRefData().getPosition().pos; - if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < 200 || mPathFinder.checkPathCompleted(pos.pos[0], pos.pos[1], pos.pos[2])) { //Stop when you get close + if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < 200) { //Stop when you get close actor.getClass().getMovementSettings(actor).mPosition[1] = 0; MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(mObjectId,false); MWWorld::Class::get(target).activate(target,actor).get()->execute(actor); //Arrest player diff --git a/apps/openmw/mwmechanics/aiavoiddoor.hpp b/apps/openmw/mwmechanics/aiavoiddoor.hpp index 6e9a1bdf5b..8d225655a0 100644 --- a/apps/openmw/mwmechanics/aiavoiddoor.hpp +++ b/apps/openmw/mwmechanics/aiavoiddoor.hpp @@ -29,7 +29,7 @@ namespace MWMechanics private: float mDuration; - MWWorld::Ptr mDoorPtr; + const MWWorld::Ptr& mDoorPtr; }; } #endif diff --git a/apps/openmw/mwmechanics/aipackage.cpp b/apps/openmw/mwmechanics/aipackage.cpp index 1bc3503832..5ccd2c8d89 100644 --- a/apps/openmw/mwmechanics/aipackage.cpp +++ b/apps/openmw/mwmechanics/aipackage.cpp @@ -96,7 +96,7 @@ bool MWMechanics::AiPackage::pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Po if(door != NULL) // NOTE: checks interior cells only { if(door->mRef.mTrap.empty() && mLastDoorChecked != door) { //Open the door if untrapped - door->mClass->activate(MWBase::Environment::get().getWorld()->getPtr(door->mRef.mRefID,false), actor).get()->execute(actor); + door->mClass->activate(MWWorld::Ptr(door, actor.getCell()), actor).get()->execute(actor); mLastDoorChecked = door; } } diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 82489adacc..96dd91f821 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -1863,12 +1863,8 @@ namespace MWWorld bool World::getIsMovingDoor(const Ptr& door) { - //This more expensive comparison is needed for some reason - // TODO (tluppi#1#): Figure out why comparing Ptr isn't working - for(std::map::iterator it = mDoorStates.begin(); it != mDoorStates.end(); it++) - if(it->first.getCellRef().mRefID == door.getCellRef().mRefID) - return true; - return false; + bool result = mDoorStates.find(door) != mDoorStates.end(); + return result; } bool World::getPlayerStandingOn (const MWWorld::Ptr& object) From 6c7b3074f5447a60d124b42e8ab6fe9114e87a72 Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 14 May 2014 05:31:19 +0200 Subject: [PATCH 103/176] Fix self-defense for creatures when attacked with a spell --- apps/openmw/mwmechanics/spellcasting.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/apps/openmw/mwmechanics/spellcasting.cpp b/apps/openmw/mwmechanics/spellcasting.cpp index e6342e661a..0f5649af26 100644 --- a/apps/openmw/mwmechanics/spellcasting.cpp +++ b/apps/openmw/mwmechanics/spellcasting.cpp @@ -408,9 +408,9 @@ namespace MWMechanics target.getClass().getCreatureStats(target).getActiveSpells().addSpell(mId, mStack, appliedLastingEffects, mSourceName, caster.getRefData().getHandle()); - if (anyHarmfulEffect && target.getClass().isActor() && target != caster - && target.getClass().getCreatureStats(target).getAiSetting(MWMechanics::CreatureStats::AI_Fight).getModified() <= 30) - MWBase::Environment::get().getMechanicsManager()->commitCrime(caster, target, MWBase::MechanicsManager::OT_Assault); + // Notify the target actor they've been hit + if (anyHarmfulEffect && target.getClass().isActor() && target != caster) + target.getClass().onHit(target, 0.f, true, MWWorld::Ptr(), caster, true); } void CastSpell::applyInstantEffect(const MWWorld::Ptr &target, const MWWorld::Ptr &caster, const MWMechanics::EffectKey& effect, float magnitude) From 99b4bc721b5ec17ce4cf3f1e2638337b5d1440ac Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 14 May 2014 05:33:18 +0200 Subject: [PATCH 104/176] Don't attempt to inflict spells on dead actors --- apps/openmw/mwmechanics/spellcasting.cpp | 3 +++ apps/openmw/mwmechanics/spellcasting.hpp | 1 + 2 files changed, 4 insertions(+) diff --git a/apps/openmw/mwmechanics/spellcasting.cpp b/apps/openmw/mwmechanics/spellcasting.cpp index 0f5649af26..d510373ff2 100644 --- a/apps/openmw/mwmechanics/spellcasting.cpp +++ b/apps/openmw/mwmechanics/spellcasting.cpp @@ -189,6 +189,9 @@ namespace MWMechanics void CastSpell::inflict(const MWWorld::Ptr &target, const MWWorld::Ptr &caster, const ESM::EffectList &effects, ESM::RangeType range, bool reflected, bool exploded) { + if (target.getClass().isActor() && target.getClass().getCreatureStats(target).isDead()) + return; + // If none of the effects need to apply, we can early-out bool found = false; for (std::vector::const_iterator iter (effects.mList.begin()); diff --git a/apps/openmw/mwmechanics/spellcasting.hpp b/apps/openmw/mwmechanics/spellcasting.hpp index 44402fe7bb..a930442fb2 100644 --- a/apps/openmw/mwmechanics/spellcasting.hpp +++ b/apps/openmw/mwmechanics/spellcasting.hpp @@ -61,6 +61,7 @@ namespace MWMechanics /// @note Auto detects if spell, ingredient or potion bool cast (const std::string& id); + /// @note \a target can be any type of object, not just actors. void inflict (const MWWorld::Ptr& target, const MWWorld::Ptr& caster, const ESM::EffectList& effects, ESM::RangeType range, bool reflected=false, bool exploded=false); From 7cd4c93fa4aa7dd63a55818de533e4dd539b270b Mon Sep 17 00:00:00 2001 From: Thomas Date: Tue, 13 May 2014 23:46:00 -0400 Subject: [PATCH 105/176] Changed getNearbyDoor to use MWWorld::Ptr --- apps/openmw/mwmechanics/aipackage.cpp | 12 ++++++------ apps/openmw/mwmechanics/aipackage.hpp | 3 ++- apps/openmw/mwmechanics/obstacle.cpp | 10 +++++----- apps/openmw/mwmechanics/obstacle.hpp | 2 +- 4 files changed, 14 insertions(+), 13 deletions(-) diff --git a/apps/openmw/mwmechanics/aipackage.cpp b/apps/openmw/mwmechanics/aipackage.cpp index 5ccd2c8d89..c2e8385b82 100644 --- a/apps/openmw/mwmechanics/aipackage.cpp +++ b/apps/openmw/mwmechanics/aipackage.cpp @@ -16,7 +16,7 @@ MWMechanics::AiPackage::~AiPackage() {} -MWMechanics::AiPackage::AiPackage() : mLastDoorChecked(NULL), mTimer(0), mStuckTimer(0) { +MWMechanics::AiPackage::AiPackage() : mLastDoorChecked(MWWorld::Ptr()), mTimer(0), mStuckTimer(0) { } @@ -92,11 +92,11 @@ bool MWMechanics::AiPackage::pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Po //if(mObstacleCheck.check(actor, duration)) { if(distance(start, mStuckPos.pos[0], mStuckPos.pos[1], mStuckPos.pos[2]) < 10 && distance(dest, start) > 20) { //Actually stuck, and far enough away from destination to care // first check if we're walking into a door - MWWorld::LiveCellRef* door = getNearbyDoor(actor); - if(door != NULL) // NOTE: checks interior cells only + MWWorld::Ptr door = getNearbyDoor(actor); + if(door != MWWorld::Ptr()) // NOTE: checks interior cells only { - if(door->mRef.mTrap.empty() && mLastDoorChecked != door) { //Open the door if untrapped - door->mClass->activate(MWWorld::Ptr(door, actor.getCell()), actor).get()->execute(actor); + if(door.getCellRef().mTrap.empty() && mLastDoorChecked != door) { //Open the door if untrapped + door.getClass().activate(door, actor).get()->execute(actor); mLastDoorChecked = door; } } @@ -113,7 +113,7 @@ bool MWMechanics::AiPackage::pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Po else { //Not stuck, so reset things mStuckTimer = 0; mStuckPos = pos; - mLastDoorChecked = NULL; //Resets it, in case he gets stuck behind the door again + mLastDoorChecked = MWWorld::Ptr(); //Resets it, in case he gets stuck behind the door again } } else { diff --git a/apps/openmw/mwmechanics/aipackage.hpp b/apps/openmw/mwmechanics/aipackage.hpp index c9c8504aa1..bb62a2543a 100644 --- a/apps/openmw/mwmechanics/aipackage.hpp +++ b/apps/openmw/mwmechanics/aipackage.hpp @@ -3,6 +3,7 @@ #include "pathfinding.hpp" #include +#include "../mwbase/world.hpp" #include "obstacle.hpp" @@ -63,7 +64,7 @@ namespace MWMechanics float mStuckTimer; float mTotalTime; - MWWorld::LiveCellRef* mLastDoorChecked; //Used to ensure we don't try to CONSTANTLY open a door + MWWorld::Ptr mLastDoorChecked; //Used to ensure we don't try to CONSTANTLY open a door ESM::Position mStuckPos; }; diff --git a/apps/openmw/mwmechanics/obstacle.cpp b/apps/openmw/mwmechanics/obstacle.cpp index 7cd85685b2..fc781e6377 100644 --- a/apps/openmw/mwmechanics/obstacle.cpp +++ b/apps/openmw/mwmechanics/obstacle.cpp @@ -20,18 +20,18 @@ namespace MWMechanics // actor is facing the door. bool proximityToDoor(const MWWorld::Ptr& actor, float minSqr, bool closed) { - if(getNearbyDoor(actor, minSqr, closed)!=NULL) + if(getNearbyDoor(actor, minSqr, closed)!=MWWorld::Ptr()) return true; else return false; } - MWWorld::LiveCellRef* getNearbyDoor(const MWWorld::Ptr& actor, float minSqr, bool closed) + MWWorld::Ptr getNearbyDoor(const MWWorld::Ptr& actor, float minSqr, bool closed) { MWWorld::CellStore *cell = actor.getCell(); if(cell->getCell()->isExterior()) - return NULL; // check interior cells only + return MWWorld::Ptr(); // check interior cells only // Check all the doors in this cell MWWorld::CellRefList& doors = cell->get(); @@ -54,10 +54,10 @@ namespace MWMechanics if((closed && ref.mData.getLocalRotation().rot[2] == 0) || (!closed && ref.mData.getLocalRotation().rot[2] >= 1)) { - return &ref; // found, stop searching + return MWWorld::Ptr(&ref, actor.getCell()); // found, stop searching } } - return NULL; // none found + return MWWorld::Ptr(); // none found } ObstacleCheck::ObstacleCheck(): diff --git a/apps/openmw/mwmechanics/obstacle.hpp b/apps/openmw/mwmechanics/obstacle.hpp index e737ef9cfd..76ab9d029b 100644 --- a/apps/openmw/mwmechanics/obstacle.hpp +++ b/apps/openmw/mwmechanics/obstacle.hpp @@ -22,7 +22,7 @@ namespace MWMechanics /// Returns door pointer within range. No guarentee is given as too which one /** \return Pointer to the door, or NULL if none exists **/ - MWWorld::LiveCellRef* getNearbyDoor(const MWWorld::Ptr& actor, + MWWorld::Ptr getNearbyDoor(const MWWorld::Ptr& actor, float minSqr = MIN_DIST_TO_DOOR_SQUARED, bool closed = true); From 7697ab37e02890d6a5bdc84dc7cfcd91be87dc9c Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 14 May 2014 06:37:31 +0200 Subject: [PATCH 106/176] Fixes #1129: Change summoned creatures to use ActorId Gracefully handles summoned creatures that are left behind in inactive cells. --- apps/openmw/mwmechanics/actors.cpp | 46 +++++++++++++++++------ apps/openmw/mwmechanics/creaturestats.hpp | 12 ++++-- apps/openmw/mwworld/actionteleport.cpp | 1 - 3 files changed, 44 insertions(+), 15 deletions(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 91ef48c092..22d033f408 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -38,9 +38,12 @@ void adjustBoundItem (const std::string& item, bool bound, const MWWorld::Ptr& a { if (bound) { - MWWorld::Ptr newPtr = *actor.getClass().getContainerStore(actor).add(item, 1, actor); - MWWorld::ActionEquip action(newPtr); - action.execute(actor); + if (actor.getClass().getContainerStore(actor).count(item) == 0) + { + MWWorld::Ptr newPtr = *actor.getClass().getContainerStore(actor).add(item, 1, actor); + MWWorld::ActionEquip action(newPtr); + action.execute(actor); + } } else { @@ -534,28 +537,49 @@ namespace MWMechanics MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), creatureID, 1); ref.getPtr().getCellRef().mPos = ipos; - // TODO: Add AI to follow player and fight for him + MWMechanics::CreatureStats& summonedCreatureStats = ref.getPtr().getClass().getCreatureStats(ref.getPtr()); + + // Make the summoned creature follow its master and help in fights AiFollow package(ptr.getRefData().getHandle()); - MWWorld::Class::get (ref.getPtr()).getCreatureStats (ref.getPtr()).getAiSequence().stack(package, ptr); + summonedCreatureStats.getAiSequence().stack(package, ref.getPtr()); + int creatureActorId = summonedCreatureStats.getActorId(); + + MWBase::Environment::get().getWorld()->safePlaceObject(ref.getPtr(),store,ipos); + // TODO: VFX_SummonStart, VFX_SummonEnd - creatureStats.mSummonedCreatures.insert(std::make_pair(it->first, - MWBase::Environment::get().getWorld()->safePlaceObject(ref.getPtr(),store,ipos).getRefData().getHandle())); + creatureStats.mSummonedCreatures.insert(std::make_pair(it->first, creatureActorId)); } } else { - std::string handle = creatureStats.mSummonedCreatures[it->first]; - // TODO: Show death animation before deleting? We shouldn't allow looting the corpse while the animation - // plays though, which is a rather lame exploit in vanilla. - MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->searchPtrViaHandle(handle); + // Summon lifetime has expired. Try to delete the creature. + int actorId = creatureStats.mSummonedCreatures[it->first]; + creatureStats.mSummonedCreatures.erase(it->first); + + MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->searchPtrViaActorId(actorId); if (!ptr.isEmpty()) { + // TODO: Show death animation before deleting? We shouldn't allow looting the corpse while the animation + // plays though, which is a rather lame exploit in vanilla. MWBase::Environment::get().getWorld()->deleteObject(ptr); creatureStats.mSummonedCreatures.erase(it->first); } + else + { + // We didn't find the creature. It's probably in an inactive cell. + // Add to graveyard so we can delete it when the cell becomes active. + creatureStats.mSummonGraveyard.push_back(actorId); + } } } } + + for (std::vector::iterator it = creatureStats.mSummonGraveyard.begin(); it != creatureStats.mSummonGraveyard.end(); ++it) + { + MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->searchPtrViaActorId(*it); + if (!ptr.isEmpty()) + MWBase::Environment::get().getWorld()->deleteObject(ptr); + } } void Actors::calculateNpcStatModifiers (const MWWorld::Ptr& ptr) diff --git a/apps/openmw/mwmechanics/creaturestats.hpp b/apps/openmw/mwmechanics/creaturestats.hpp index 7cec26fb84..79686bb978 100644 --- a/apps/openmw/mwmechanics/creaturestats.hpp +++ b/apps/openmw/mwmechanics/creaturestats.hpp @@ -223,10 +223,16 @@ namespace MWMechanics void setLastHitObject(const std::string &objectid); const std::string &getLastHitObject() const; - // Note, this is just a cache to avoid checking the whole container store every frame TODO: Put it somewhere else? + // Note, this is just a cache to avoid checking the whole container store every frame. We don't need to store it in saves. + // TODO: Put it somewhere else? std::set mBoundItems; - // Same as above - std::map mSummonedCreatures; + + // TODO: store in savegame + // TODO: encapsulate? + // + std::map mSummonedCreatures; + // Contains summoned creatures with an expired lifetime that have not been deleted yet. + std::vector mSummonGraveyard; void writeState (ESM::CreatureStats& state) const; diff --git a/apps/openmw/mwworld/actionteleport.cpp b/apps/openmw/mwworld/actionteleport.cpp index 627c05251f..4378e179d7 100644 --- a/apps/openmw/mwworld/actionteleport.cpp +++ b/apps/openmw/mwworld/actionteleport.cpp @@ -22,7 +22,6 @@ namespace MWWorld std::list followers = MWBase::Environment::get().getMechanicsManager()->getActorsFollowing(actor); for(std::list::iterator it = followers.begin();it != followers.end();++it) { - std::cout << "teleporting someone!" << (*it).getCellRef().mRefID; executeImp(*it); } From c160a04ede26f28d1f9530a7dc0c2ba890494cb1 Mon Sep 17 00:00:00 2001 From: slothlife Date: Wed, 14 May 2014 00:03:30 -0500 Subject: [PATCH 107/176] Revert "Fixes for warnings when building with MSVC" This reverts commit 46eb20b98ce990756ad1f9af5054f0a571dca43c. --- CMakeLists.txt | 1 - apps/esmtool/esmtool.cpp | 2 + apps/mwiniimporter/main.cpp | 2 +- apps/opencs/model/doc/document.cpp | 516 +++++++++--------- apps/opencs/model/doc/document.hpp | 2 +- apps/opencs/model/doc/documentmanager.hpp | 4 +- apps/opencs/model/world/commands.hpp | 4 +- apps/opencs/model/world/idtable.hpp | 2 +- apps/opencs/model/world/infocollection.hpp | 4 +- apps/opencs/model/world/ref.hpp | 2 +- apps/opencs/model/world/refcollection.hpp | 2 +- apps/opencs/model/world/refidadapter.hpp | 4 +- apps/opencs/view/render/lightingday.cpp | 4 +- apps/opencs/view/render/lightingnight.cpp | 6 +- apps/opencs/view/render/scenewidget.cpp | 4 +- apps/opencs/view/world/vartypedelegate.cpp | 2 +- apps/openmw/mwgui/bookpage.cpp | 4 +- apps/openmw/mwgui/companionwindow.cpp | 2 +- apps/openmw/mwgui/container.cpp | 2 +- apps/openmw/mwgui/dialogue.cpp | 2 +- apps/openmw/mwgui/inventorywindow.cpp | 2 +- apps/openmw/mwgui/spellicons.hpp | 2 - apps/openmw/mwmechanics/combat.cpp | 4 +- apps/openmw/mwmechanics/levelledlist.hpp | 2 +- apps/openmw/mwrender/localmap.cpp | 2 +- apps/openmw/mwrender/occlusionquery.cpp | 2 +- apps/openmw/mwrender/weaponanimation.hpp | 1 - .../mwscript/transformationextensions.cpp | 4 +- apps/openmw/mwsound/ffmpeg_decoder.cpp | 2 +- apps/openmw/mwsound/openal_output.cpp | 12 +- apps/openmw/mwsound/soundmanagerimp.cpp | 4 +- .../contentselector/model/contentmodel.cpp | 1 + components/esm/esmreader.hpp | 2 +- components/esm/inventorystate.hpp | 2 - components/esm/loadcell.hpp | 2 +- components/ogreinit/ogreplugin.cpp | 6 +- components/terrain/material.cpp | 4 +- 37 files changed, 311 insertions(+), 314 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 89bf75c6c6..bd437ed616 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -610,7 +610,6 @@ if (WIN32) 4305 # Truncating value (double to float, for example) 4309 # Variable overflow, trying to store 128 in a signed char for example 4355 # Using 'this' in member initialization list - 4505 # Unreferenced local function has been removed 4701 # Potentially uninitialized local variable used 4800 # Boolean optimization warning, e.g. myBool = (myInt != 0) instead of myBool = myInt ) diff --git a/apps/esmtool/esmtool.cpp b/apps/esmtool/esmtool.cpp index 6b67cf7d5b..eef96c8c99 100644 --- a/apps/esmtool/esmtool.cpp +++ b/apps/esmtool/esmtool.cpp @@ -218,6 +218,8 @@ int main(int argc, char**argv) std::cout << "Invalid or no mode specified, dying horribly. Have a nice day." << std::endl; return 1; } + + return 0; } void loadCell(ESM::Cell &cell, ESM::ESMReader &esm, Arguments& info) diff --git a/apps/mwiniimporter/main.cpp b/apps/mwiniimporter/main.cpp index c2cb8117a9..364a6b1a4a 100644 --- a/apps/mwiniimporter/main.cpp +++ b/apps/mwiniimporter/main.cpp @@ -73,7 +73,7 @@ int main(int argc, char *argv[]) { std::cerr << "cfg file does not exist" << std::endl; MwIniImporter importer; - importer.setVerbose(vm.count("verbose") != 0); + importer.setVerbose(vm.count("verbose")); // Font encoding settings std::string encoding(vm["encoding"].as()); diff --git a/apps/opencs/model/doc/document.cpp b/apps/opencs/model/doc/document.cpp index 72d7f5cd88..3ef14ee7e5 100644 --- a/apps/opencs/model/doc/document.cpp +++ b/apps/opencs/model/doc/document.cpp @@ -292,264 +292,264 @@ void CSMDoc::Document::addGmsts() static const float gmstFloatsValues[] = { - 0.3f, // fAIFleeFleeMult - 7.0f, // fAIFleeHealthMult - 3.0f, // fAIMagicSpellMult - 1.0f, // fAIMeleeArmorMult - 1.0f, // fAIMeleeSummWeaponMult - 2.0f, // fAIMeleeWeaponMult - 5.0f, // fAIRangeMagicSpellMult - 5.0f, // fAIRangeMeleeWeaponMult - 2000.0f, // fAlarmRadius - 1.0f, // fAthleticsRunBonus - 40.0f, // fAudioDefaultMaxDistance - 5.0f, // fAudioDefaultMinDistance - 50.0f, // fAudioMaxDistanceMult - 20.0f, // fAudioMinDistanceMult - 60.0f, // fAudioVoiceDefaultMaxDistance - 10.0f, // fAudioVoiceDefaultMinDistance - 50.0f, // fAutoPCSpellChance - 80.0f, // fAutoSpellChance - 50.0f, // fBargainOfferBase - -4.0f, // fBargainOfferMulti - 24.0f, // fBarterGoldResetDelay - 1.75f, // fBaseRunMultiplier - 1.25f, // fBlockStillBonus - 150.0f, // fBribe1000Mod - 75.0f, // fBribe100Mod - 35.0f, // fBribe10Mod - 60.0f, // fCombatAngleXY - 60.0f, // fCombatAngleZ - 0.25f, // fCombatArmorMinMult - -90.0f, // fCombatBlockLeftAngle - 30.0f, // fCombatBlockRightAngle - 4.0f, // fCombatCriticalStrikeMult - 0.1f, // fCombatDelayCreature - 0.1f, // fCombatDelayNPC - 128.0f, // fCombatDistance - 0.3f, // fCombatDistanceWerewolfMod - 30.0f, // fCombatForceSideAngle - 0.2f, // fCombatInvisoMult - 1.5f, // fCombatKODamageMult - 45.0f, // fCombatTorsoSideAngle - 0.3f, // fCombatTorsoStartPercent - 0.8f, // fCombatTorsoStopPercent - 15.0f, // fConstantEffectMult - 72.0f, // fCorpseClearDelay - 72.0f, // fCorpseRespawnDelay - 0.5f, // fCrimeGoldDiscountMult - 0.9f, // fCrimeGoldTurnInMult - 1.0f, // fCrimeStealing - 0.5f, // fDamageStrengthBase - 0.1f, // fDamageStrengthMult - 5.0f, // fDifficultyMult - 2.5f, // fDiseaseXferChance - -10.0f, // fDispAttacking - -1.0f, // fDispBargainFailMod - 1.0f, // fDispBargainSuccessMod - 0.0f, // fDispCrimeMod - -10.0f, // fDispDiseaseMod - 3.0f, // fDispFactionMod - 1.0f, // fDispFactionRankBase - 0.5f, // fDispFactionRankMult - 1.0f, // fDispositionMod - 50.0f, // fDispPersonalityBase - 0.5f, // fDispPersonalityMult - -25.0f, // fDispPickPocketMod - 5.0f, // fDispRaceMod - -0.5f, // fDispStealing - -5.0f, // fDispWeaponDrawn - 0.5f, // fEffectCostMult - 0.1f, // fElementalShieldMult - 3.0f, // fEnchantmentChanceMult - 0.5f, // fEnchantmentConstantChanceMult - 100.0f, // fEnchantmentConstantDurationMult - 0.1f, // fEnchantmentMult - 1000.0f, // fEnchantmentValueMult - 0.3f, // fEncumberedMoveEffect - 5.0f, // fEncumbranceStrMult - 0.04f, // fEndFatigueMult - 0.25f, // fFallAcroBase - 0.01f, // fFallAcroMult - 400.0f, // fFallDamageDistanceMin - 0.0f, // fFallDistanceBase - 0.07f, // fFallDistanceMult - 2.0f, // fFatigueAttackBase - 0.0f, // fFatigueAttackMult - 1.25f, // fFatigueBase - 4.0f, // fFatigueBlockBase - 0.0f, // fFatigueBlockMult - 5.0f, // fFatigueJumpBase - 0.0f, // fFatigueJumpMult - 0.5f, // fFatigueMult - 2.5f, // fFatigueReturnBase - 0.02f, // fFatigueReturnMult - 5.0f, // fFatigueRunBase - 2.0f, // fFatigueRunMult - 1.5f, // fFatigueSneakBase - 1.5f, // fFatigueSneakMult - 0.0f, // fFatigueSpellBase - 0.0f, // fFatigueSpellCostMult - 0.0f, // fFatigueSpellMult - 7.0f, // fFatigueSwimRunBase - 0.0f, // fFatigueSwimRunMult - 2.5f, // fFatigueSwimWalkBase - 0.0f, // fFatigueSwimWalkMult - 0.2f, // fFightDispMult - 0.005f, // fFightDistanceMultiplier - 50.0f, // fFightStealing - 3000.0f, // fFleeDistance - 512.0f, // fGreetDistanceReset - 0.1f, // fHandtoHandHealthPer - 1.0f, // fHandToHandReach - 0.5f, // fHoldBreathEndMult - 20.0f, // fHoldBreathTime - 0.75f, // fIdleChanceMultiplier - 1.0f, // fIngredientMult - 0.5f, // fInteriorHeadTrackMult - 128.0f, // fJumpAcrobaticsBase - 4.0f, // fJumpAcroMultiplier - 0.5f, // fJumpEncumbranceBase - 1.0f, // fJumpEncumbranceMultiplier - 0.5f, // fJumpMoveBase - 0.5f, // fJumpMoveMult - 1.0f, // fJumpRunMultiplier - 0.5f, // fKnockDownMult - 5.0f, // fLevelMod - 0.1f, // fLevelUpHealthEndMult - 0.6f, // fLightMaxMod - 10.0f, // fLuckMod - 10.0f, // fMagesGuildTravel - 1.5f, // fMagicCreatureCastDelay - 0.0167f, // fMagicDetectRefreshRate - 1.0f, // fMagicItemConstantMult - 1.0f, // fMagicItemCostMult - 1.0f, // fMagicItemOnceMult - 1.0f, // fMagicItemPriceMult - 0.05f, // fMagicItemRechargePerSecond - 1.0f, // fMagicItemStrikeMult - 1.0f, // fMagicItemUsedMult - 3.0f, // fMagicStartIconBlink - 0.5f, // fMagicSunBlockedMult - 0.75f, // fMajorSkillBonus - 300.0f, // fMaxFlySpeed - 0.5f, // fMaxHandToHandMult - 400.0f, // fMaxHeadTrackDistance - 200.0f, // fMaxWalkSpeed - 300.0f, // fMaxWalkSpeedCreature - 0.9f, // fMedMaxMod - 0.1f, // fMessageTimePerChar - 5.0f, // fMinFlySpeed - 0.1f, // fMinHandToHandMult - 1.0f, // fMinorSkillBonus - 100.0f, // fMinWalkSpeed - 5.0f, // fMinWalkSpeedCreature - 1.25f, // fMiscSkillBonus - 2.0f, // fNPCbaseMagickaMult - 0.5f, // fNPCHealthBarFade - 3.0f, // fNPCHealthBarTime - 1.0f, // fPCbaseMagickaMult - 0.3f, // fPerDieRollMult - 5.0f, // fPersonalityMod - 1.0f, // fPerTempMult - -1.0f, // fPickLockMult - 0.3f, // fPickPocketMod - 20.0f, // fPotionMinUsefulDuration - 0.5f, // fPotionStrengthMult - 0.5f, // fPotionT1DurMult - 1.5f, // fPotionT1MagMult - 20.0f, // fPotionT4BaseStrengthMult - 12.0f, // fPotionT4EquipStrengthMult - 3000.0f, // fProjectileMaxSpeed - 400.0f, // fProjectileMinSpeed - 25.0f, // fProjectileThrownStoreChance - 3.0f, // fRepairAmountMult - 1.0f, // fRepairMult - 1.0f, // fReputationMod - 0.15f, // fRestMagicMult - 0.0f, // fSeriousWoundMult - 0.25f, // fSleepRandMod - 0.3f, // fSleepRestMod - -1.0f, // fSneakBootMult - 0.5f, // fSneakDistanceBase - 0.002f, // fSneakDistanceMultiplier - 0.5f, // fSneakNoViewMult - 1.0f, // fSneakSkillMult - 0.75f, // fSneakSpeedMultiplier - 1.0f, // fSneakUseDelay - 500.0f, // fSneakUseDist - 1.5f, // fSneakViewMult - 3.0f, // fSoulGemMult - 0.8f, // fSpecialSkillBonus - 7.0f, // fSpellMakingValueMult - 2.0f, // fSpellPriceMult - 10.0f, // fSpellValueMult - 0.25f, // fStromWalkMult - 0.7f, // fStromWindSpeed - 3.0f, // fSuffocationDamage - 0.9f, // fSwimHeightScale - 0.1f, // fSwimRunAthleticsMult - 0.5f, // fSwimRunBase - 0.02f, // fSwimWalkAthleticsMult - 0.5f, // fSwimWalkBase - 1.0f, // fSwingBlockBase - 1.0f, // fSwingBlockMult - 1000.0f, // fTargetSpellMaxSpeed - 1000.0f, // fThrownWeaponMaxSpeed - 300.0f, // fThrownWeaponMinSpeed - 0.0f, // fTrapCostMult - 4000.0f, // fTravelMult - 16000.0f,// fTravelTimeMult - 0.1f, // fUnarmoredBase1 - 0.065f, // fUnarmoredBase2 - 30.0f, // fVanityDelay - 10.0f, // fVoiceIdleOdds - 0.0f, // fWaterReflectUpdateAlways - 10.0f, // fWaterReflectUpdateSeldom - 0.1f, // fWeaponDamageMult - 1.0f, // fWeaponFatigueBlockMult - 0.25f, // fWeaponFatigueMult - 150.0f, // fWereWolfAcrobatics - 150.0f, // fWereWolfAgility - 1.0f, // fWereWolfAlchemy - 1.0f, // fWereWolfAlteration - 1.0f, // fWereWolfArmorer - 150.0f, // fWereWolfAthletics - 1.0f, // fWereWolfAxe - 1.0f, // fWereWolfBlock - 1.0f, // fWereWolfBluntWeapon - 1.0f, // fWereWolfConjuration - 1.0f, // fWereWolfDestruction - 1.0f, // fWereWolfEnchant - 150.0f, // fWereWolfEndurance - 400.0f, // fWereWolfFatigue - 100.0f, // fWereWolfHandtoHand - 2.0f, // fWereWolfHealth - 1.0f, // fWereWolfHeavyArmor - 1.0f, // fWereWolfIllusion - 1.0f, // fWereWolfIntellegence - 1.0f, // fWereWolfLightArmor - 1.0f, // fWereWolfLongBlade - 1.0f, // fWereWolfLuck - 100.0f, // fWereWolfMagicka - 1.0f, // fWereWolfMarksman - 1.0f, // fWereWolfMediumArmor - 1.0f, // fWereWolfMerchantile - 1.0f, // fWereWolfMysticism - 1.0f, // fWereWolfPersonality - 1.0f, // fWereWolfRestoration - 1.5f, // fWereWolfRunMult - 1.0f, // fWereWolfSecurity - 1.0f, // fWereWolfShortBlade - 1.5f, // fWereWolfSilverWeaponDamageMult - 1.0f, // fWereWolfSneak - 1.0f, // fWereWolfSpear - 1.0f, // fWereWolfSpeechcraft - 150.0f, // fWereWolfSpeed - 150.0f, // fWereWolfStrength - 100.0f, // fWereWolfUnarmored - 1.0f, // fWereWolfWillPower - 15.0f, // fWortChanceValue + 0.3, // fAIFleeFleeMult + 7.0, // fAIFleeHealthMult + 3.0, // fAIMagicSpellMult + 1.0, // fAIMeleeArmorMult + 1.0, // fAIMeleeSummWeaponMult + 2.0, // fAIMeleeWeaponMult + 5.0, // fAIRangeMagicSpellMult + 5.0, // fAIRangeMeleeWeaponMult + 2000.0, // fAlarmRadius + 1.0, // fAthleticsRunBonus + 40.0, // fAudioDefaultMaxDistance + 5.0, // fAudioDefaultMinDistance + 50.0, // fAudioMaxDistanceMult + 20.0, // fAudioMinDistanceMult + 60.0, // fAudioVoiceDefaultMaxDistance + 10.0, // fAudioVoiceDefaultMinDistance + 50.0, // fAutoPCSpellChance + 80.0, // fAutoSpellChance + 50.0, // fBargainOfferBase + -4.0, // fBargainOfferMulti + 24.0, // fBarterGoldResetDelay + 1.75, // fBaseRunMultiplier + 1.25, // fBlockStillBonus + 150.0, // fBribe1000Mod + 75.0, // fBribe100Mod + 35.0, // fBribe10Mod + 60.0, // fCombatAngleXY + 60.0, // fCombatAngleZ + 0.25, // fCombatArmorMinMult + -90.0, // fCombatBlockLeftAngle + 30.0, // fCombatBlockRightAngle + 4.0, // fCombatCriticalStrikeMult + 0.1, // fCombatDelayCreature + 0.1, // fCombatDelayNPC + 128.0, // fCombatDistance + 0.3, // fCombatDistanceWerewolfMod + 30.0, // fCombatForceSideAngle + 0.2, // fCombatInvisoMult + 1.5, // fCombatKODamageMult + 45.0, // fCombatTorsoSideAngle + 0.3, // fCombatTorsoStartPercent + 0.8, // fCombatTorsoStopPercent + 15.0, // fConstantEffectMult + 72.0, // fCorpseClearDelay + 72.0, // fCorpseRespawnDelay + 0.5, // fCrimeGoldDiscountMult + 0.9, // fCrimeGoldTurnInMult + 1.0, // fCrimeStealing + 0.5, // fDamageStrengthBase + 0.1, // fDamageStrengthMult + 5.0, // fDifficultyMult + 2.5, // fDiseaseXferChance + -10.0, // fDispAttacking + -1.0, // fDispBargainFailMod + 1.0, // fDispBargainSuccessMod + 0.0, // fDispCrimeMod + -10.0, // fDispDiseaseMod + 3.0, // fDispFactionMod + 1.0, // fDispFactionRankBase + 0.5, // fDispFactionRankMult + 1.0, // fDispositionMod + 50.0, // fDispPersonalityBase + 0.5, // fDispPersonalityMult + -25.0, // fDispPickPocketMod + 5.0, // fDispRaceMod + -0.5, // fDispStealing + -5.0, // fDispWeaponDrawn + 0.5, // fEffectCostMult + 0.1, // fElementalShieldMult + 3.0, // fEnchantmentChanceMult + 0.5, // fEnchantmentConstantChanceMult + 100.0, // fEnchantmentConstantDurationMult + 0.1, // fEnchantmentMult + 1000.0, // fEnchantmentValueMult + 0.3, // fEncumberedMoveEffect + 5.0, // fEncumbranceStrMult + 0.04, // fEndFatigueMult + 0.25, // fFallAcroBase + 0.01, // fFallAcroMult + 400.0, // fFallDamageDistanceMin + 0.0, // fFallDistanceBase + 0.07, // fFallDistanceMult + 2.0, // fFatigueAttackBase + 0.0, // fFatigueAttackMult + 1.25, // fFatigueBase + 4.0, // fFatigueBlockBase + 0.0, // fFatigueBlockMult + 5.0, // fFatigueJumpBase + 0.0, // fFatigueJumpMult + 0.5, // fFatigueMult + 2.5, // fFatigueReturnBase + 0.02, // fFatigueReturnMult + 5.0, // fFatigueRunBase + 2.0, // fFatigueRunMult + 1.5, // fFatigueSneakBase + 1.5, // fFatigueSneakMult + 0.0, // fFatigueSpellBase + 0.0, // fFatigueSpellCostMult + 0.0, // fFatigueSpellMult + 7.0, // fFatigueSwimRunBase + 0.0, // fFatigueSwimRunMult + 2.5, // fFatigueSwimWalkBase + 0.0, // fFatigueSwimWalkMult + 0.2, // fFightDispMult + 0.005, // fFightDistanceMultiplier + 50.0, // fFightStealing + 3000.0, // fFleeDistance + 512.0, // fGreetDistanceReset + 0.1, // fHandtoHandHealthPer + 1.0, // fHandToHandReach + 0.5, // fHoldBreathEndMult + 20.0, // fHoldBreathTime + 0.75, // fIdleChanceMultiplier + 1.0, // fIngredientMult + 0.5, // fInteriorHeadTrackMult + 128.0, // fJumpAcrobaticsBase + 4.0, // fJumpAcroMultiplier + 0.5, // fJumpEncumbranceBase + 1.0, // fJumpEncumbranceMultiplier + 0.5, // fJumpMoveBase + 0.5, // fJumpMoveMult + 1.0, // fJumpRunMultiplier + 0.5, // fKnockDownMult + 5.0, // fLevelMod + 0.1, // fLevelUpHealthEndMult + 0.6, // fLightMaxMod + 10.0, // fLuckMod + 10.0, // fMagesGuildTravel + 1.5, // fMagicCreatureCastDelay + 0.0167, // fMagicDetectRefreshRate + 1.0, // fMagicItemConstantMult + 1.0, // fMagicItemCostMult + 1.0, // fMagicItemOnceMult + 1.0, // fMagicItemPriceMult + 0.05, // fMagicItemRechargePerSecond + 1.0, // fMagicItemStrikeMult + 1.0, // fMagicItemUsedMult + 3.0, // fMagicStartIconBlink + 0.5, // fMagicSunBlockedMult + 0.75, // fMajorSkillBonus + 300.0, // fMaxFlySpeed + 0.5, // fMaxHandToHandMult + 400.0, // fMaxHeadTrackDistance + 200.0, // fMaxWalkSpeed + 300.0, // fMaxWalkSpeedCreature + 0.9, // fMedMaxMod + 0.1, // fMessageTimePerChar + 5.0, // fMinFlySpeed + 0.1, // fMinHandToHandMult + 1.0, // fMinorSkillBonus + 100.0, // fMinWalkSpeed + 5.0, // fMinWalkSpeedCreature + 1.25, // fMiscSkillBonus + 2.0, // fNPCbaseMagickaMult + 0.5, // fNPCHealthBarFade + 3.0, // fNPCHealthBarTime + 1.0, // fPCbaseMagickaMult + 0.3, // fPerDieRollMult + 5.0, // fPersonalityMod + 1.0, // fPerTempMult + -1.0, // fPickLockMult + 0.3, // fPickPocketMod + 20.0, // fPotionMinUsefulDuration + 0.5, // fPotionStrengthMult + 0.5, // fPotionT1DurMult + 1.5, // fPotionT1MagMult + 20.0, // fPotionT4BaseStrengthMult + 12.0, // fPotionT4EquipStrengthMult + 3000.0, // fProjectileMaxSpeed + 400.0, // fProjectileMinSpeed + 25.0, // fProjectileThrownStoreChance + 3.0, // fRepairAmountMult + 1.0, // fRepairMult + 1.0, // fReputationMod + 0.15, // fRestMagicMult + 0.0, // fSeriousWoundMult + 0.25, // fSleepRandMod + 0.3, // fSleepRestMod + -1.0, // fSneakBootMult + 0.5, // fSneakDistanceBase + 0.002, // fSneakDistanceMultiplier + 0.5, // fSneakNoViewMult + 1.0, // fSneakSkillMult + 0.75, // fSneakSpeedMultiplier + 1.0, // fSneakUseDelay + 500.0, // fSneakUseDist + 1.5, // fSneakViewMult + 3.0, // fSoulGemMult + 0.8, // fSpecialSkillBonus + 7.0, // fSpellMakingValueMult + 2.0, // fSpellPriceMult + 10.0, // fSpellValueMult + 0.25, // fStromWalkMult + 0.7, // fStromWindSpeed + 3.0, // fSuffocationDamage + 0.9, // fSwimHeightScale + 0.1, // fSwimRunAthleticsMult + 0.5, // fSwimRunBase + 0.02, // fSwimWalkAthleticsMult + 0.5, // fSwimWalkBase + 1.0, // fSwingBlockBase + 1.0, // fSwingBlockMult + 1000.0, // fTargetSpellMaxSpeed + 1000.0, // fThrownWeaponMaxSpeed + 300.0, // fThrownWeaponMinSpeed + 0.0, // fTrapCostMult + 4000.0, // fTravelMult + 16000.0,// fTravelTimeMult + 0.1, // fUnarmoredBase1 + 0.065, // fUnarmoredBase2 + 30.0, // fVanityDelay + 10.0, // fVoiceIdleOdds + 0.0, // fWaterReflectUpdateAlways + 10.0, // fWaterReflectUpdateSeldom + 0.1, // fWeaponDamageMult + 1.0, // fWeaponFatigueBlockMult + 0.25, // fWeaponFatigueMult + 150.0, // fWereWolfAcrobatics + 150.0, // fWereWolfAgility + 1.0, // fWereWolfAlchemy + 1.0, // fWereWolfAlteration + 1.0, // fWereWolfArmorer + 150.0, // fWereWolfAthletics + 1.0, // fWereWolfAxe + 1.0, // fWereWolfBlock + 1.0, // fWereWolfBluntWeapon + 1.0, // fWereWolfConjuration + 1.0, // fWereWolfDestruction + 1.0, // fWereWolfEnchant + 150.0, // fWereWolfEndurance + 400.0, // fWereWolfFatigue + 100.0, // fWereWolfHandtoHand + 2.0, // fWereWolfHealth + 1.0, // fWereWolfHeavyArmor + 1.0, // fWereWolfIllusion + 1.0, // fWereWolfIntellegence + 1.0, // fWereWolfLightArmor + 1.0, // fWereWolfLongBlade + 1.0, // fWereWolfLuck + 100.0, // fWereWolfMagicka + 1.0, // fWereWolfMarksman + 1.0, // fWereWolfMediumArmor + 1.0, // fWereWolfMerchantile + 1.0, // fWereWolfMysticism + 1.0, // fWereWolfPersonality + 1.0, // fWereWolfRestoration + 1.5, // fWereWolfRunMult + 1.0, // fWereWolfSecurity + 1.0, // fWereWolfShortBlade + 1.5, // fWereWolfSilverWeaponDamageMult + 1.0, // fWereWolfSneak + 1.0, // fWereWolfSpear + 1.0, // fWereWolfSpeechcraft + 150.0, // fWereWolfSpeed + 150.0, // fWereWolfStrength + 100.0, // fWereWolfUnarmored + 1.0, // fWereWolfWillPower + 15.0, // fWortChanceValue }; static const char *gmstIntegers[] = diff --git a/apps/opencs/model/doc/document.hpp b/apps/opencs/model/doc/document.hpp index 9f0617eb99..201fb4342a 100644 --- a/apps/opencs/model/doc/document.hpp +++ b/apps/opencs/model/doc/document.hpp @@ -26,7 +26,7 @@ namespace ESM namespace Files { - struct ConfigurationManager; + class ConfigurationManager; } namespace CSMDoc diff --git a/apps/opencs/model/doc/documentmanager.hpp b/apps/opencs/model/doc/documentmanager.hpp index 6c66f2c0ec..b969862e99 100644 --- a/apps/opencs/model/doc/documentmanager.hpp +++ b/apps/opencs/model/doc/documentmanager.hpp @@ -8,7 +8,7 @@ namespace Files { - struct ConfigurationManager; + class ConfigurationManager; } namespace CSMDoc @@ -46,4 +46,4 @@ namespace CSMDoc }; } -#endif +#endif \ No newline at end of file diff --git a/apps/opencs/model/world/commands.hpp b/apps/opencs/model/world/commands.hpp index bc477e26ae..ec6350658f 100644 --- a/apps/opencs/model/world/commands.hpp +++ b/apps/opencs/model/world/commands.hpp @@ -20,7 +20,7 @@ namespace CSMWorld { class IdTable; class IdTable; - struct RecordBase; + class RecordBase; class ModifyCommand : public QUndoCommand { @@ -137,4 +137,4 @@ namespace CSMWorld }; } -#endif +#endif \ No newline at end of file diff --git a/apps/opencs/model/world/idtable.hpp b/apps/opencs/model/world/idtable.hpp index c5c84eedab..8b54628256 100644 --- a/apps/opencs/model/world/idtable.hpp +++ b/apps/opencs/model/world/idtable.hpp @@ -11,7 +11,7 @@ namespace CSMWorld { class CollectionBase; - struct RecordBase; + class RecordBase; class IdTable : public QAbstractItemModel { diff --git a/apps/opencs/model/world/infocollection.hpp b/apps/opencs/model/world/infocollection.hpp index 08024d45df..ae61f5d391 100644 --- a/apps/opencs/model/world/infocollection.hpp +++ b/apps/opencs/model/world/infocollection.hpp @@ -6,7 +6,7 @@ namespace ESM { - struct Dialogue; + class Dialogue; } namespace CSMWorld @@ -47,4 +47,4 @@ namespace CSMWorld }; } -#endif +#endif \ No newline at end of file diff --git a/apps/opencs/model/world/ref.hpp b/apps/opencs/model/world/ref.hpp index 4c76991856..fcf016ee24 100644 --- a/apps/opencs/model/world/ref.hpp +++ b/apps/opencs/model/world/ref.hpp @@ -10,7 +10,7 @@ namespace ESM namespace CSMWorld { - struct Cell; + class Cell; /// \brief Wrapper for CellRef sub record struct CellRef : public ESM::CellRef diff --git a/apps/opencs/model/world/refcollection.hpp b/apps/opencs/model/world/refcollection.hpp index be2f5e5794..173efba05b 100644 --- a/apps/opencs/model/world/refcollection.hpp +++ b/apps/opencs/model/world/refcollection.hpp @@ -8,7 +8,7 @@ namespace CSMWorld { struct Cell; - class UniversalId; + struct UniversalId; /// \brief References in cells class RefCollection : public Collection diff --git a/apps/opencs/model/world/refidadapter.hpp b/apps/opencs/model/world/refidadapter.hpp index 74c5dfe584..0870a2d3e6 100644 --- a/apps/opencs/model/world/refidadapter.hpp +++ b/apps/opencs/model/world/refidadapter.hpp @@ -9,7 +9,7 @@ namespace CSMWorld { class RefIdColumn; class RefIdData; - struct RecordBase; + class RecordBase; class RefIdAdapter { @@ -35,4 +35,4 @@ namespace CSMWorld }; } -#endif +#endif \ No newline at end of file diff --git a/apps/opencs/view/render/lightingday.cpp b/apps/opencs/view/render/lightingday.cpp index fa2656f89c..ab0257c0c7 100644 --- a/apps/opencs/view/render/lightingday.cpp +++ b/apps/opencs/view/render/lightingday.cpp @@ -13,7 +13,7 @@ void CSVRender::LightingDay::activate (Ogre::SceneManager *sceneManager, if (defaultAmbient) mSceneManager->setAmbientLight (*defaultAmbient); else - mSceneManager->setAmbientLight (Ogre::ColourValue (0.7f, 0.7f, 0.7f, 1.0f)); + mSceneManager->setAmbientLight (Ogre::ColourValue (0.7, 0.7, 0.7, 1)); mLight = mSceneManager->createLight(); mLight->setType (Ogre::Light::LT_DIRECTIONAL); @@ -33,4 +33,4 @@ void CSVRender::LightingDay::deactivate() void CSVRender::LightingDay::setDefaultAmbient (const Ogre::ColourValue& colour) { mSceneManager->setAmbientLight (colour); -} +} \ No newline at end of file diff --git a/apps/opencs/view/render/lightingnight.cpp b/apps/opencs/view/render/lightingnight.cpp index f491717757..516bb3f408 100644 --- a/apps/opencs/view/render/lightingnight.cpp +++ b/apps/opencs/view/render/lightingnight.cpp @@ -13,12 +13,12 @@ void CSVRender::LightingNight::activate (Ogre::SceneManager *sceneManager, if (defaultAmbient) mSceneManager->setAmbientLight (*defaultAmbient); else - mSceneManager->setAmbientLight (Ogre::ColourValue (0.2f, 0.2f, 0.2f, 1.0f)); + mSceneManager->setAmbientLight (Ogre::ColourValue (0.2, 0.2, 0.2, 1)); mLight = mSceneManager->createLight(); mLight->setType (Ogre::Light::LT_DIRECTIONAL); mLight->setDirection (Ogre::Vector3 (0, 0, -1)); - mLight->setDiffuseColour (Ogre::ColourValue (0.2f, 0.2f, 0.2f)); + mLight->setDiffuseColour (Ogre::ColourValue (0.2, 0.2, 0.2)); } void CSVRender::LightingNight::deactivate() @@ -33,4 +33,4 @@ void CSVRender::LightingNight::deactivate() void CSVRender::LightingNight::setDefaultAmbient (const Ogre::ColourValue& colour) { mSceneManager->setAmbientLight (colour); -} +} \ No newline at end of file diff --git a/apps/opencs/view/render/scenewidget.cpp b/apps/opencs/view/render/scenewidget.cpp index f56ba82ec9..8a58b7d328 100644 --- a/apps/opencs/view/render/scenewidget.cpp +++ b/apps/opencs/view/render/scenewidget.cpp @@ -42,7 +42,7 @@ namespace CSVRender mCamera->setPosition (300, 0, 0); mCamera->lookAt (0, 0, 0); - mCamera->setNearClipDistance (0.1f); + mCamera->setNearClipDistance (0.1); mCamera->setFarClipDistance (30000); mCamera->roll (Ogre::Degree (90)); @@ -104,7 +104,7 @@ namespace CSVRender #endif mWindow = Ogre::Root::getSingleton().createRenderWindow(windowTitle.str(), this->width(), this->height(), false, ¶ms); - mWindow->addViewport(mCamera)->setBackgroundColour(Ogre::ColourValue(0.3f,0.3f,0.3f,1.0f)); + mWindow->addViewport(mCamera)->setBackgroundColour(Ogre::ColourValue(0.3,0.3,0.3,1)); Ogre::Real aspectRatio = Ogre::Real(width()) / Ogre::Real(height()); mCamera->setAspectRatio(aspectRatio); diff --git a/apps/opencs/view/world/vartypedelegate.cpp b/apps/opencs/view/world/vartypedelegate.cpp index fc00f44919..15ce2dbaf2 100644 --- a/apps/opencs/view/world/vartypedelegate.cpp +++ b/apps/opencs/view/world/vartypedelegate.cpp @@ -79,7 +79,7 @@ void CSVWorld::VarTypeDelegateFactory::add (ESM::VarType type) std::vector enums = CSMWorld::Columns::getEnums (CSMWorld::Columns::ColumnId_ValueType); - if (static_cast(type) >= enums.size()) + if (type<0 && type>=enums.size()) throw std::logic_error ("Unsupported variable type"); mValues.push_back (std::make_pair (type, QString::fromUtf8 (enums[type].c_str()))); diff --git a/apps/openmw/mwgui/bookpage.cpp b/apps/openmw/mwgui/bookpage.cpp index b797a77420..52682342f7 100644 --- a/apps/openmw/mwgui/bookpage.cpp +++ b/apps/openmw/mwgui/bookpage.cpp @@ -767,7 +767,7 @@ public: PageDisplay () { - mPage = static_cast(-1); + mPage = -1; mViewTop = 0; mViewBottom = 0; mFocusItem = NULL; @@ -917,7 +917,7 @@ public: else { mBook.reset (); - mPage = static_cast(-1); + mPage = -1; mViewTop = 0; mViewBottom = 0; } diff --git a/apps/openmw/mwgui/companionwindow.cpp b/apps/openmw/mwgui/companionwindow.cpp index 0044583db7..a0a34108eb 100644 --- a/apps/openmw/mwgui/companionwindow.cpp +++ b/apps/openmw/mwgui/companionwindow.cpp @@ -23,7 +23,7 @@ CompanionWindow::CompanionWindow(DragAndDrop *dragAndDrop, MessageBoxManager* ma : WindowBase("openmw_companion_window.layout") , mDragAndDrop(dragAndDrop) , mMessageBoxManager(manager) - , mSelectedItem(static_cast(-1)) + , mSelectedItem(-1) , mModel(NULL) , mSortModel(NULL) { diff --git a/apps/openmw/mwgui/container.cpp b/apps/openmw/mwgui/container.cpp index 8b287a10d7..5856473388 100644 --- a/apps/openmw/mwgui/container.cpp +++ b/apps/openmw/mwgui/container.cpp @@ -111,7 +111,7 @@ namespace MWGui ContainerWindow::ContainerWindow(DragAndDrop* dragAndDrop) : WindowBase("openmw_container_window.layout") , mDragAndDrop(dragAndDrop) - , mSelectedItem(static_cast(-1)) + , mSelectedItem(-1) , mModel(NULL) , mSortModel(NULL) , mPickpocketDetected(false) diff --git a/apps/openmw/mwgui/dialogue.cpp b/apps/openmw/mwgui/dialogue.cpp index 3c6f99e68f..6c43f47b4b 100644 --- a/apps/openmw/mwgui/dialogue.cpp +++ b/apps/openmw/mwgui/dialogue.cpp @@ -510,7 +510,7 @@ namespace MWGui void DialogueWindow::onScrollbarMoved(MyGUI::ScrollBar *sender, size_t pos) { - mHistory->setPosition(0, (~pos) + 1); + mHistory->setPosition(0,-pos); } void DialogueWindow::addResponse(const std::string &text, const std::string &title) diff --git a/apps/openmw/mwgui/inventorywindow.cpp b/apps/openmw/mwgui/inventorywindow.cpp index af631a2fe3..2bea088e32 100644 --- a/apps/openmw/mwgui/inventorywindow.cpp +++ b/apps/openmw/mwgui/inventorywindow.cpp @@ -38,7 +38,7 @@ namespace MWGui , mPreview(new MWRender::InventoryPreview(MWBase::Environment::get().getWorld ()->getPlayerPtr())) , mPreviewDirty(true) , mDragAndDrop(dragAndDrop) - , mSelectedItem(static_cast(-1)) + , mSelectedItem(-1) , mGuiMode(GM_Inventory) { static_cast(mMainWidget)->eventWindowChangeCoord += MyGUI::newDelegate(this, &InventoryWindow::onWindowResize); diff --git a/apps/openmw/mwgui/spellicons.hpp b/apps/openmw/mwgui/spellicons.hpp index 82d8b1f2dc..1bb80f3d4c 100644 --- a/apps/openmw/mwgui/spellicons.hpp +++ b/apps/openmw/mwgui/spellicons.hpp @@ -42,8 +42,6 @@ namespace MWGui std::map > mEffectSources; - virtual ~EffectSourceVisitor() {} - virtual void visit (MWMechanics::EffectKey key, const std::string& sourceName, const std::string& casterHandle, float magnitude, float remainingTime = -1); diff --git a/apps/openmw/mwmechanics/combat.cpp b/apps/openmw/mwmechanics/combat.cpp index 5ffa7a547f..cdc12e210e 100644 --- a/apps/openmw/mwmechanics/combat.cpp +++ b/apps/openmw/mwmechanics/combat.cpp @@ -146,8 +146,8 @@ namespace MWMechanics || weapon.get()->mBase->mData.mFlags & ESM::Weapon::Magical)) damage *= multiplier; - if ((weapon.get()->mBase->mData.mFlags & ESM::Weapon::Silver) - && actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) + if (weapon.get()->mBase->mData.mFlags & ESM::Weapon::Silver + & actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) damage *= MWBase::Environment::get().getWorld()->getStore().get().find("fWereWolfSilverWeaponDamageMult")->getFloat(); if (damage == 0 && attacker.getRefData().getHandle() == "player") diff --git a/apps/openmw/mwmechanics/levelledlist.hpp b/apps/openmw/mwmechanics/levelledlist.hpp index 6888d88a68..120616f9fe 100644 --- a/apps/openmw/mwmechanics/levelledlist.hpp +++ b/apps/openmw/mwmechanics/levelledlist.hpp @@ -70,7 +70,7 @@ namespace MWMechanics return getLevelledItem(ref.getPtr().get()->mBase, failChance); } } - catch (std::logic_error&) + catch (std::logic_error& e) { // Vanilla doesn't fail on nonexistent items in levelled lists std::cerr << "Warning: ignoring nonexistent item '" << item << "'" << std::endl; diff --git a/apps/openmw/mwrender/localmap.cpp b/apps/openmw/mwrender/localmap.cpp index 4486559ba0..0f6d782a65 100644 --- a/apps/openmw/mwrender/localmap.cpp +++ b/apps/openmw/mwrender/localmap.cpp @@ -267,7 +267,7 @@ void LocalMap::render(const float x, const float y, // initialize to (0, 0, 0, 1) for (int p=0; pgetBuffer()->lock(HardwareBuffer::HBL_DISCARD), &buffer[0], sFogOfWarResolution*sFogOfWarResolution*4); diff --git a/apps/openmw/mwrender/occlusionquery.cpp b/apps/openmw/mwrender/occlusionquery.cpp index 92a49acc01..67bc75e02d 100644 --- a/apps/openmw/mwrender/occlusionquery.cpp +++ b/apps/openmw/mwrender/occlusionquery.cpp @@ -35,7 +35,7 @@ OcclusionQuery::OcclusionQuery(OEngine::Render::OgreRenderer* renderer, SceneNod mSupported = (mSunTotalAreaQuery != 0) && (mSunVisibleAreaQuery != 0); } - catch (Ogre::Exception&) + catch (Ogre::Exception& e) { mSupported = false; } diff --git a/apps/openmw/mwrender/weaponanimation.hpp b/apps/openmw/mwrender/weaponanimation.hpp index cbe910c716..c09aa65d98 100644 --- a/apps/openmw/mwrender/weaponanimation.hpp +++ b/apps/openmw/mwrender/weaponanimation.hpp @@ -33,7 +33,6 @@ namespace MWRender { public: WeaponAnimation() : mPitchFactor(0) {} - virtual ~WeaponAnimation() {} virtual void attachArrow(MWWorld::Ptr actor); virtual void releaseArrow(MWWorld::Ptr actor); diff --git a/apps/openmw/mwscript/transformationextensions.cpp b/apps/openmw/mwscript/transformationextensions.cpp index 7051937989..1efc796436 100644 --- a/apps/openmw/mwscript/transformationextensions.cpp +++ b/apps/openmw/mwscript/transformationextensions.cpp @@ -295,7 +295,7 @@ namespace MWScript { store = MWBase::Environment::get().getWorld()->getInterior(cellID); } - catch(std::exception&) + catch(std::exception &e) { const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getExterior(cellID); if(cell) @@ -395,7 +395,7 @@ namespace MWScript { store = MWBase::Environment::get().getWorld()->getInterior(cellID); } - catch(std::exception&) + catch(std::exception &e) { const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getExterior(cellID); if(cell) diff --git a/apps/openmw/mwsound/ffmpeg_decoder.cpp b/apps/openmw/mwsound/ffmpeg_decoder.cpp index 75f7ccae4c..c595de5aec 100644 --- a/apps/openmw/mwsound/ffmpeg_decoder.cpp +++ b/apps/openmw/mwsound/ffmpeg_decoder.cpp @@ -204,7 +204,7 @@ void FFmpeg_Decoder::open(const std::string &fname) mFrame = avcodec_alloc_frame(); } - catch(std::exception&) + catch(std::exception &e) { if (mFormatCtx->pb->buffer != NULL) { diff --git a/apps/openmw/mwsound/openal_output.cpp b/apps/openmw/mwsound/openal_output.cpp index b245b92414..9a3dd73422 100644 --- a/apps/openmw/mwsound/openal_output.cpp +++ b/apps/openmw/mwsound/openal_output.cpp @@ -288,7 +288,7 @@ OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, ALuint src, Decode mOutput.mActiveSounds.push_back(this); } - catch(std::exception&) + catch(std::exception &e) { alDeleteBuffers(sNumBuffers, mBuffers); alGetError(); @@ -471,7 +471,7 @@ bool OpenAL_SoundStream::process() mIsFinished = finished; } - catch(std::exception&) { + catch(std::exception &e) { std::cout<< "Error updating stream \""<getName()<<"\"" <open(fname); } - catch(Ogre::FileNotFoundException&) + catch(Ogre::FileNotFoundException &e) { std::string::size_type pos = fname.rfind('.'); if(pos == std::string::npos) @@ -859,7 +859,7 @@ MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float vol, f buf = getBuffer(fname); sound.reset(new OpenAL_Sound(*this, src, buf, Ogre::Vector3(0.0f), vol, basevol, pitch, 1.0f, 1000.0f, flags)); } - catch(std::exception&) + catch(std::exception &e) { mFreeSources.push_back(src); if(buf && alIsBuffer(buf)) @@ -898,7 +898,7 @@ MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre buf = getBuffer(fname); sound.reset(new OpenAL_Sound3D(*this, src, buf, pos, vol, basevol, pitch, min, max, flags)); } - catch(std::exception&) + catch(std::exception &e) { mFreeSources.push_back(src); if(buf && alIsBuffer(buf)) @@ -940,7 +940,7 @@ MWBase::SoundPtr OpenAL_Output::streamSound(DecoderPtr decoder, float volume, fl { sound.reset(new OpenAL_SoundStream(*this, src, decoder, volume, pitch, flags)); } - catch(std::exception&) + catch(std::exception &e) { mFreeSources.push_back(src); throw; diff --git a/apps/openmw/mwsound/soundmanagerimp.cpp b/apps/openmw/mwsound/soundmanagerimp.cpp index 6854358f59..8ce87a25e0 100644 --- a/apps/openmw/mwsound/soundmanagerimp.cpp +++ b/apps/openmw/mwsound/soundmanagerimp.cpp @@ -321,7 +321,7 @@ namespace MWSound sound = mOutput->playSound(file, volume, basevol, pitch, mode|type, offset); mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), soundId); } - catch(std::exception&) + catch(std::exception &e) { //std::cout <<"Sound Error: "< &getGameFiles() const { return mHeader.mMaster; } diff --git a/components/esm/inventorystate.hpp b/components/esm/inventorystate.hpp index 21776f683e..3cfffbccc9 100644 --- a/components/esm/inventorystate.hpp +++ b/components/esm/inventorystate.hpp @@ -14,8 +14,6 @@ namespace ESM /// \brief State for inventories and containers struct InventoryState { - virtual ~InventoryState() {} - // anything but lights (type, slot) std::vector > > mItems; diff --git a/components/esm/loadcell.hpp b/components/esm/loadcell.hpp index b5eede9f5a..f01c88c65d 100644 --- a/components/esm/loadcell.hpp +++ b/components/esm/loadcell.hpp @@ -129,7 +129,7 @@ struct Cell bool hasWater() const { - return (mData.mFlags & HasWater) != 0; + return (mData.mFlags&HasWater); } // Restore the given reader to the stored position. Will try to open diff --git a/components/ogreinit/ogreplugin.cpp b/components/ogreinit/ogreplugin.cpp index 91f3fce95a..6070c43a87 100644 --- a/components/ogreinit/ogreplugin.cpp +++ b/components/ogreinit/ogreplugin.cpp @@ -30,7 +30,8 @@ bool loadOgrePlugin(const std::string &pluginDir, std::string pluginName, Ogre:: return false; #endif //OGRE_PLATFORM == OGRE_PLATFORM_WIN32 } -#else //!defined(DEBUG) +#endif //defined(DEBUG) + pluginPath = pluginDir + "/" + pluginName + pluginExt; if (boost::filesystem::exists(pluginPath)) { ogreRoot.loadPlugin(pluginPath); @@ -39,7 +40,6 @@ bool loadOgrePlugin(const std::string &pluginDir, std::string pluginName, Ogre:: else { return false; } -#endif } -} +} \ No newline at end of file diff --git a/components/terrain/material.cpp b/components/terrain/material.cpp index a65b6b3b1e..faa73a9864 100644 --- a/components/terrain/material.cpp +++ b/components/terrain/material.cpp @@ -181,7 +181,7 @@ namespace Terrain // shadow. TODO: repeated, put in function if (mShadows) { - for (Ogre::uint i = 0; i < (mSplitShadows ? 3u : 1u); ++i) + for (Ogre::uint i = 0; i < (mSplitShadows ? 3 : 1); ++i) { sh::MaterialInstanceTextureUnit* shadowTex = p->createTextureUnit ("shadowMap" + Ogre::StringConverter::toString(i)); shadowTex->setProperty ("content_type", sh::makeProperty (new sh::StringValue("shadow"))); @@ -334,7 +334,7 @@ namespace Terrain // shadow if (shadows) { - for (Ogre::uint i = 0; i < (mSplitShadows ? 3u : 1u); ++i) + for (Ogre::uint i = 0; i < (mSplitShadows ? 3 : 1); ++i) { sh::MaterialInstanceTextureUnit* shadowTex = p->createTextureUnit ("shadowMap" + Ogre::StringConverter::toString(i)); shadowTex->setProperty ("content_type", sh::makeProperty (new sh::StringValue("shadow"))); From 67e942e733fc1410b967f7be045e2e892397e0c5 Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 14 May 2014 07:13:12 +0200 Subject: [PATCH 108/176] Bug #869: Some fixes to the previous fix --- apps/openmw/mwclass/creature.cpp | 4 ++++ apps/openmw/mwclass/npc.cpp | 2 ++ libs/openengine/bullet/physic.cpp | 8 +++++--- libs/openengine/bullet/physic.hpp | 1 + 4 files changed, 12 insertions(+), 3 deletions(-) diff --git a/apps/openmw/mwclass/creature.cpp b/apps/openmw/mwclass/creature.cpp index 4c6ab1c75b..dc23b63f3b 100644 --- a/apps/openmw/mwclass/creature.cpp +++ b/apps/openmw/mwclass/creature.cpp @@ -164,7 +164,11 @@ namespace MWClass { const std::string model = getModel(ptr); if(!model.empty()) + { physics.addActor(ptr); + if (getCreatureStats(ptr).isDead()) + MWBase::Environment::get().getWorld()->enableActorCollision(ptr, false); + } MWBase::Environment::get().getMechanicsManager()->add(ptr); } diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index 4c9b683a42..214e510090 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -388,6 +388,8 @@ namespace MWClass { physics.addActor(ptr); MWBase::Environment::get().getMechanicsManager()->add(ptr); + if (getCreatureStats(ptr).isDead()) + MWBase::Environment::get().getWorld()->enableActorCollision(ptr, false); } bool Npc::isPersistent(const MWWorld::Ptr &actor) const diff --git a/libs/openengine/bullet/physic.cpp b/libs/openengine/bullet/physic.cpp index c10892e52c..6646ce2738 100644 --- a/libs/openengine/bullet/physic.cpp +++ b/libs/openengine/bullet/physic.cpp @@ -18,6 +18,7 @@ namespace Physic PhysicActor::PhysicActor(const std::string &name, const std::string &mesh, PhysicEngine *engine, const Ogre::Vector3 &position, const Ogre::Quaternion &rotation, float scale) : mName(name), mEngine(engine), mMesh(mesh), mBoxScaledTranslation(0,0,0), mBoxRotationInverse(0,0,0,0) , mBody(0), mRaycastingBody(0), mOnGround(false), mCollisionMode(true), mBoxRotation(0,0,0,0) + , mCollisionBody(true) , mForce(0.0f) { mBody = mEngine->createAndAdjustRigidBody(mMesh, mName, scale, position, rotation, &mBoxScaledTranslation, &mBoxRotation); @@ -49,8 +50,9 @@ namespace Physic void PhysicActor::enableCollisionBody(bool collision) { assert(mBody); - if(collision && !mCollisionMode) enableCollisionBody(); - if(!collision && mCollisionMode) disableCollisionBody(); + if(collision && !mCollisionBody) enableCollisionBody(); + if(!collision && mCollisionBody) disableCollisionBody(); + mCollisionBody = collision; } void PhysicActor::setPosition(const Ogre::Vector3 &pos) @@ -108,7 +110,7 @@ namespace Physic //Create the newly scaled rigid body mBody = mEngine->createAndAdjustRigidBody(mMesh, mName, scale, pos, rot); mRaycastingBody = mEngine->createAndAdjustRigidBody(mMesh, mName, scale, pos, rot, 0, 0, true); - mEngine->addRigidBody(mBody, false, mRaycastingBody,true); //Add rigid body to dynamics world, but do not add to object map + mEngine->addRigidBody(mCollisionBody ? mBody : 0, false, mRaycastingBody,true); //Add rigid body to dynamics world, but do not add to object map } Ogre::Vector3 PhysicActor::getHalfExtents() const diff --git a/libs/openengine/bullet/physic.hpp b/libs/openengine/bullet/physic.hpp index 4e035446ee..16eb453068 100644 --- a/libs/openengine/bullet/physic.hpp +++ b/libs/openengine/bullet/physic.hpp @@ -175,6 +175,7 @@ namespace Physic Ogre::Vector3 mForce; bool mOnGround; bool mCollisionMode; + bool mCollisionBody; std::string mMesh; std::string mName; From dfacf8c0448710c0e64dfc83789cdd86b9fa22f4 Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 14 May 2014 07:14:08 +0200 Subject: [PATCH 109/176] Change ActiveSpells to use ActorId --- apps/openmw/mwgui/spellicons.cpp | 2 +- apps/openmw/mwgui/spellicons.hpp | 2 +- apps/openmw/mwmechanics/activespells.cpp | 10 +++++----- apps/openmw/mwmechanics/activespells.hpp | 11 +++++------ apps/openmw/mwmechanics/actors.cpp | 19 +++++++++---------- apps/openmw/mwmechanics/character.cpp | 2 +- apps/openmw/mwmechanics/character.hpp | 2 ++ apps/openmw/mwmechanics/magiceffects.hpp | 2 +- apps/openmw/mwmechanics/spellcasting.cpp | 6 +++--- apps/openmw/mwmechanics/spells.cpp | 2 +- apps/openmw/mwworld/inventorystore.cpp | 2 +- 11 files changed, 30 insertions(+), 30 deletions(-) diff --git a/apps/openmw/mwgui/spellicons.cpp b/apps/openmw/mwgui/spellicons.cpp index 0cd665a871..d5ece298b0 100644 --- a/apps/openmw/mwgui/spellicons.cpp +++ b/apps/openmw/mwgui/spellicons.cpp @@ -21,7 +21,7 @@ namespace MWGui { void EffectSourceVisitor::visit (MWMechanics::EffectKey key, - const std::string& sourceName, const std::string& casterHandle, + const std::string& sourceName, int casterActorId, float magnitude, float remainingTime) { MagicEffectInfo newEffectSource; diff --git a/apps/openmw/mwgui/spellicons.hpp b/apps/openmw/mwgui/spellicons.hpp index 1bb80f3d4c..6aed8db71d 100644 --- a/apps/openmw/mwgui/spellicons.hpp +++ b/apps/openmw/mwgui/spellicons.hpp @@ -43,7 +43,7 @@ namespace MWGui std::map > mEffectSources; virtual void visit (MWMechanics::EffectKey key, - const std::string& sourceName, const std::string& casterHandle, + const std::string& sourceName, int casterActorId, float magnitude, float remainingTime = -1); }; diff --git a/apps/openmw/mwmechanics/activespells.cpp b/apps/openmw/mwmechanics/activespells.cpp index 86db207a4a..95d455edbd 100644 --- a/apps/openmw/mwmechanics/activespells.cpp +++ b/apps/openmw/mwmechanics/activespells.cpp @@ -133,7 +133,7 @@ namespace MWMechanics } void ActiveSpells::addSpell(const std::string &id, bool stack, std::vector effects, - const std::string &displayName, const std::string& casterHandle) + const std::string &displayName, int casterActorId) { bool exists = false; for (TContainer::const_iterator it = begin(); it != end(); ++it) @@ -146,7 +146,7 @@ namespace MWMechanics params.mTimeStamp = MWBase::Environment::get().getWorld()->getTimeStamp(); params.mEffects = effects; params.mDisplayName = displayName; - params.mCasterHandle = casterHandle; + params.mCasterActorId = casterActorId; if (!exists || stack) mSpells.insert (std::make_pair(id, params)); @@ -178,7 +178,7 @@ namespace MWMechanics float magnitude = effectIt->mMagnitude; if (magnitude) - visitor.visit(effectIt->mKey, name, it->second.mCasterHandle, magnitude, remainingTime); + visitor.visit(effectIt->mKey, name, it->second.mCasterActorId, magnitude, remainingTime); } } } @@ -212,7 +212,7 @@ namespace MWMechanics mSpellsChanged = true; } - void ActiveSpells::purge(const std::string &actorHandle) + void ActiveSpells::purge(int casterActorId) { for (TContainer::iterator it = mSpells.begin(); it != mSpells.end(); ++it) { @@ -221,7 +221,7 @@ namespace MWMechanics { const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld()->getStore().get().find(effectIt->mKey.mId); if (effect->mData.mFlags & ESM::MagicEffect::CasterLinked - && it->second.mCasterHandle == actorHandle) + && it->second.mCasterActorId == casterActorId) effectIt = it->second.mEffects.erase(effectIt); else ++effectIt; diff --git a/apps/openmw/mwmechanics/activespells.hpp b/apps/openmw/mwmechanics/activespells.hpp index 7a40afb4cb..5f36cea2c2 100644 --- a/apps/openmw/mwmechanics/activespells.hpp +++ b/apps/openmw/mwmechanics/activespells.hpp @@ -37,8 +37,8 @@ namespace MWMechanics MWWorld::TimeStamp mTimeStamp; std::string mDisplayName; - // Handle to the caster that that inflicted this spell on us - std::string mCasterHandle; + // The caster that inflicted this spell on us + int mCasterActorId; }; typedef std::multimap TContainer; @@ -76,10 +76,9 @@ namespace MWMechanics /// \param stack If false, the spell is not added if one with the same ID exists already. /// \param effects /// \param displayName Name for display in magic menu. - /// \param casterHandle /// void addSpell (const std::string& id, bool stack, std::vector effects, - const std::string& displayName, const std::string& casterHandle); + const std::string& displayName, int casterActorId); /// Removes the active effects from this spell/potion/.. with \a id void removeEffects (const std::string& id); @@ -90,8 +89,8 @@ namespace MWMechanics /// Remove all active effects, if roll succeeds (for each effect) void purgeAll (float chance); - /// Remove all effects with CASTER_LINKED flag that were cast by \a actorHandle - void purge (const std::string& actorHandle); + /// Remove all effects with CASTER_LINKED flag that were cast by \a casterActorId + void purge (int casterActorId); bool isSpellActive (std::string id) const; ///< case insensitive diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 22d033f408..e0db094d1a 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -119,7 +119,7 @@ namespace MWMechanics : mCreature(trappedCreature) {} virtual void visit (MWMechanics::EffectKey key, - const std::string& sourceName, const std::string& casterHandle, + const std::string& sourceName, int casterActorId, float magnitude, float remainingTime = -1) { if (key.mId != ESM::MagicEffect::Soultrap) @@ -129,7 +129,7 @@ namespace MWMechanics MWBase::World* world = MWBase::Environment::get().getWorld(); - MWWorld::Ptr caster = world->searchPtrViaHandle(casterHandle); + MWWorld::Ptr caster = world->searchPtrViaActorId(casterActorId); if (caster.isEmpty() || !caster.getClass().isActor()) return; @@ -938,18 +938,17 @@ namespace MWMechanics continue; } - // Make sure spell effects with CasterLinked flag are removed - // TODO: would be nice not to do this all the time... - for (PtrControllerMap::iterator iter2(mActors.begin());iter2 != mActors.end();++iter2) - { - MWMechanics::ActiveSpells& spells = iter2->first.getClass().getCreatureStats(iter2->first).getActiveSpells(); - spells.purge(iter->first.getRefData().getHandle()); - } - if (iter->second->kill()) { ++mDeathCount[cls.getId(iter->first)]; + // Make sure spell effects with CasterLinked flag are removed + for (PtrControllerMap::iterator iter2(mActors.begin());iter2 != mActors.end();++iter2) + { + MWMechanics::ActiveSpells& spells = iter2->first.getClass().getCreatureStats(iter2->first).getActiveSpells(); + spells.purge(stats.getActorId()); + } + // Apply soultrap if (iter->first.getTypeName() == typeid(ESM::Creature).name()) { diff --git a/apps/openmw/mwmechanics/character.cpp b/apps/openmw/mwmechanics/character.cpp index 2b8b6eccb9..bf8ce8bdc0 100644 --- a/apps/openmw/mwmechanics/character.cpp +++ b/apps/openmw/mwmechanics/character.cpp @@ -1372,9 +1372,9 @@ bool CharacterController::kill() { if( isDead() ) { - //player's death animation is over if( mPtr.getRefData().getHandle()=="player" && !isAnimPlaying(mCurrentDeath) ) { + //player's death animation is over MWBase::Environment::get().getStateManager()->askLoadRecent(); } return false; diff --git a/apps/openmw/mwmechanics/character.hpp b/apps/openmw/mwmechanics/character.hpp index 5aea0210f2..1b7caf34d7 100644 --- a/apps/openmw/mwmechanics/character.hpp +++ b/apps/openmw/mwmechanics/character.hpp @@ -202,7 +202,9 @@ public: void skipAnim(); bool isAnimPlaying(const std::string &groupName); + /// @return false if the character has already been killed before bool kill(); + void resurrect(); bool isDead() const { return mDeathState != CharState_None; } diff --git a/apps/openmw/mwmechanics/magiceffects.hpp b/apps/openmw/mwmechanics/magiceffects.hpp index 45abda21d9..4fd5e159aa 100644 --- a/apps/openmw/mwmechanics/magiceffects.hpp +++ b/apps/openmw/mwmechanics/magiceffects.hpp @@ -56,7 +56,7 @@ namespace MWMechanics struct EffectSourceVisitor { virtual void visit (MWMechanics::EffectKey key, - const std::string& sourceName, const std::string& casterHandle, + const std::string& sourceName, int casterActorId, float magnitude, float remainingTime = -1) = 0; }; diff --git a/apps/openmw/mwmechanics/spellcasting.cpp b/apps/openmw/mwmechanics/spellcasting.cpp index d510373ff2..cb02d46559 100644 --- a/apps/openmw/mwmechanics/spellcasting.cpp +++ b/apps/openmw/mwmechanics/spellcasting.cpp @@ -349,9 +349,9 @@ namespace MWMechanics ActiveSpells::Effect effect_ = effect; effect_.mMagnitude *= -1; effects.push_back(effect_); - // Also make sure to set casterHandle = target, so that the effect on the caster gets purged when the target dies + // Also make sure to set casterActorId = target, so that the effect on the caster gets purged when the target dies caster.getClass().getCreatureStats(caster).getActiveSpells().addSpell("", true, - effects, mSourceName, target.getRefData().getHandle()); + effects, mSourceName, target.getClass().getCreatureStats(target).getActorId()); } } } @@ -409,7 +409,7 @@ namespace MWMechanics if (!appliedLastingEffects.empty()) target.getClass().getCreatureStats(target).getActiveSpells().addSpell(mId, mStack, appliedLastingEffects, - mSourceName, caster.getRefData().getHandle()); + mSourceName, caster.getClass().getCreatureStats(caster).getActorId()); // Notify the target actor they've been hit if (anyHarmfulEffect && target.getClass().isActor() && target != caster) diff --git a/apps/openmw/mwmechanics/spells.cpp b/apps/openmw/mwmechanics/spells.cpp index a326b7a6d1..dee1a1b05d 100644 --- a/apps/openmw/mwmechanics/spells.cpp +++ b/apps/openmw/mwmechanics/spells.cpp @@ -211,7 +211,7 @@ namespace MWMechanics random = it->second.at(i); float magnitude = effectIt->mMagnMin + (effectIt->mMagnMax - effectIt->mMagnMin) * random; - visitor.visit(MWMechanics::EffectKey(*effectIt), spell->mName, "", magnitude); + visitor.visit(MWMechanics::EffectKey(*effectIt), spell->mName, -1, magnitude); } } } diff --git a/apps/openmw/mwworld/inventorystore.cpp b/apps/openmw/mwworld/inventorystore.cpp index b18bda5e33..7127c92f3f 100644 --- a/apps/openmw/mwworld/inventorystore.cpp +++ b/apps/openmw/mwworld/inventorystore.cpp @@ -599,7 +599,7 @@ void MWWorld::InventoryStore::visitEffectSources(MWMechanics::EffectSourceVisito const EffectParams& params = mPermanentMagicEffectMagnitudes[(**iter).getCellRef().mRefID][i]; float magnitude = effectIt->mMagnMin + (effectIt->mMagnMax - effectIt->mMagnMin) * params.mRandom; magnitude *= params.mMultiplier; - visitor.visit(MWMechanics::EffectKey(*effectIt), (**iter).getClass().getName(**iter), "", magnitude); + visitor.visit(MWMechanics::EffectKey(*effectIt), (**iter).getClass().getName(**iter), -1, magnitude); ++i; } From cbcf0f60399e5ca59513a8dcf189c3af040c7b45 Mon Sep 17 00:00:00 2001 From: Thomas Date: Wed, 14 May 2014 01:44:11 -0400 Subject: [PATCH 110/176] Changed AiEScort to use new PathTo function --- apps/openmw/mwmechanics/aiescort.cpp | 57 +-------------------------- apps/openmw/mwmechanics/aipackage.cpp | 6 ++- apps/openmw/mwmechanics/aipackage.hpp | 1 + components/esm/loadpgrd.hpp | 1 + 4 files changed, 9 insertions(+), 56 deletions(-) diff --git a/apps/openmw/mwmechanics/aiescort.cpp b/apps/openmw/mwmechanics/aiescort.cpp index f27fada39f..0430adf06a 100644 --- a/apps/openmw/mwmechanics/aiescort.cpp +++ b/apps/openmw/mwmechanics/aiescort.cpp @@ -75,58 +75,6 @@ namespace MWMechanics return true; } - MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); - ESM::Position pos = actor.getRefData().getPosition(); - bool cellChange = actor.getCell()->getCell()->mData.mX != mCellX || actor.getCell()->getCell()->mData.mY != mCellY; - - if(actor.getCell()->getCell()->mData.mX != player.getCell()->getCell()->mData.mX) - { - int sideX = PathFinder::sgn(actor.getCell()->getCell()->mData.mX - player.getCell()->getCell()->mData.mX); - // Check if actor is near the border of an inactive cell. If so, pause walking. - if(sideX * (pos.pos[0] - actor.getCell()->getCell()->mData.mX * ESM::Land::REAL_SIZE) > sideX * (ESM::Land::REAL_SIZE / - 2.0 - 200)) - { - MWWorld::Class::get(actor).getMovementSettings(actor).mPosition[1] = 0; - return false; - } - } - if(actor.getCell()->getCell()->mData.mY != player.getCell()->getCell()->mData.mY) - { - int sideY = PathFinder::sgn(actor.getCell()->getCell()->mData.mY - player.getCell()->getCell()->mData.mY); - // Check if actor is near the border of an inactive cell. If so, pause walking. - if(sideY*(pos.pos[1] - actor.getCell()->getCell()->mData.mY * ESM::Land::REAL_SIZE) > sideY * (ESM::Land::REAL_SIZE / - 2.0 - 200)) - { - MWWorld::Class::get(actor).getMovementSettings(actor).mPosition[1] = 0; - return false; - } - } - - - if(!mPathFinder.isPathConstructed() || cellChange) - { - mCellX = actor.getCell()->getCell()->mData.mX; - mCellY = actor.getCell()->getCell()->mData.mY; - - ESM::Pathgrid::Point dest; - dest.mX = mX; - dest.mY = mY; - dest.mZ = mZ; - - ESM::Pathgrid::Point start; - start.mX = pos.pos[0]; - start.mY = pos.pos[1]; - start.mZ = pos.pos[2]; - - mPathFinder.buildPath(start, dest, actor.getCell(), true); - } - - if(mPathFinder.checkPathCompleted(pos.pos[0],pos.pos[1],pos.pos[2])) - { - MWWorld::Class::get(actor).getMovementSettings(actor).mPosition[1] = 0; - return true; - } - const MWWorld::Ptr follower = MWBase::Environment::get().getWorld()->getPtr(mActorId, false); const float* const leaderPos = actor.getRefData().getPosition().pos; const float* const followerPos = follower.getRefData().getPosition().pos; @@ -141,9 +89,8 @@ namespace MWMechanics if(distanceBetweenResult <= mMaxDist * mMaxDist) { - float zAngle = mPathFinder.getZAngleToNext(pos.pos[0], pos.pos[1]); - zTurn(actor, Ogre::Degree(zAngle)); - MWWorld::Class::get(actor).getMovementSettings(actor).mPosition[1] = 1; + if(pathTo(actor,ESM::Pathgrid::Point(mX,mY,mZ),duration)) //Returns true on path complete + return true; mMaxDist = 470; } else diff --git a/apps/openmw/mwmechanics/aipackage.cpp b/apps/openmw/mwmechanics/aipackage.cpp index c2e8385b82..5e16ebdc8f 100644 --- a/apps/openmw/mwmechanics/aipackage.cpp +++ b/apps/openmw/mwmechanics/aipackage.cpp @@ -69,7 +69,11 @@ bool MWMechanics::AiPackage::pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Po //*********************** if(mTimer > 0.25) { - mPathFinder.buildPath(start, dest, actor.getCell(), true); //Rebuild path, in case the target has moved + if(distance(mPrevDest, dest) > 10) { //Only rebuild path if it's moved + mPathFinder.buildPath(start, dest, actor.getCell(), true); //Rebuild path, in case the target has moved + mPrevDest = dest; + } + if(!mPathFinder.getPath().empty()) //Path has points in it { ESM::Pathgrid::Point lastPos = mPathFinder.getPath().back(); //Get the end of the proposed path diff --git a/apps/openmw/mwmechanics/aipackage.hpp b/apps/openmw/mwmechanics/aipackage.hpp index bb62a2543a..055958384a 100644 --- a/apps/openmw/mwmechanics/aipackage.hpp +++ b/apps/openmw/mwmechanics/aipackage.hpp @@ -67,6 +67,7 @@ namespace MWMechanics MWWorld::Ptr mLastDoorChecked; //Used to ensure we don't try to CONSTANTLY open a door ESM::Position mStuckPos; + ESM::Pathgrid::Point mPrevDest; }; } diff --git a/components/esm/loadpgrd.hpp b/components/esm/loadpgrd.hpp index 9262334442..60a7369917 100644 --- a/components/esm/loadpgrd.hpp +++ b/components/esm/loadpgrd.hpp @@ -34,6 +34,7 @@ struct Pathgrid Point& operator=(const float[3]); Point(const float[3]); Point(); + Point(int x, int y, int z) : mX(x), mY(y), mZ(z) {} }; // 16 bytes struct Edge // path grid edge From 51020fdb5fb2a95ec9339a331e68d04bc831f858 Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 14 May 2014 09:17:30 +0200 Subject: [PATCH 111/176] Fix a bug for NpcStats::mUsedIds in savegames, and added a compile-time guard to prevent similar errors in the future. --- components/esm/esmwriter.hpp | 12 ++++++++++++ components/esm/npcstats.cpp | 2 +- 2 files changed, 13 insertions(+), 1 deletion(-) diff --git a/components/esm/esmwriter.hpp b/components/esm/esmwriter.hpp index 57faefdf4e..ca4f422172 100644 --- a/components/esm/esmwriter.hpp +++ b/components/esm/esmwriter.hpp @@ -74,6 +74,18 @@ class ESMWriter endRecord(name); } +private: + // Prevent using writeHNT with strings. This already happened by accident and results in + // state being discarded without any error on writing or reading it. :( + // writeHNString and friends must be used instead. + void writeHNT(const std::string &name, std::string data) + { + } + void writeT(const std::string& data) + { + } +public: + template void writeHNT(const std::string& name, const T& data, int size) { diff --git a/components/esm/npcstats.cpp b/components/esm/npcstats.cpp index 21f573bc74..3fa954182c 100644 --- a/components/esm/npcstats.cpp +++ b/components/esm/npcstats.cpp @@ -140,7 +140,7 @@ void ESM::NpcStats::save (ESMWriter &esm) const for (std::vector::const_iterator iter (mUsedIds.begin()); iter!=mUsedIds.end(); ++iter) - esm.writeHNT ("USED", *iter); + esm.writeHNString ("USED", *iter); if (mTimeToStartDrowning) esm.writeHNT ("DRTI", mTimeToStartDrowning); From 61187c2fef662a9fe0217609e6e81d3b0cfd1373 Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 14 May 2014 09:47:49 +0200 Subject: [PATCH 112/176] Savegame: store actorIds --- apps/openmw/mwmechanics/creaturestats.cpp | 14 ++++++++++++++ apps/openmw/mwmechanics/creaturestats.hpp | 3 +++ apps/openmw/mwstate/statemanagerimp.cpp | 1 + apps/openmw/mwworld/worldimp.cpp | 12 +++++++++++- components/esm/creaturestats.cpp | 6 ++++++ components/esm/creaturestats.hpp | 1 + components/esm/defs.hpp | 1 + 7 files changed, 37 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/creaturestats.cpp b/apps/openmw/mwmechanics/creaturestats.cpp index 9bfea41f34..80f81ffd1d 100644 --- a/apps/openmw/mwmechanics/creaturestats.cpp +++ b/apps/openmw/mwmechanics/creaturestats.cpp @@ -501,6 +501,7 @@ namespace MWMechanics state.mRecalcDynamicStats = mRecalcDynamicStats; state.mDrawState = mDrawState; state.mLevel = mLevel; + state.mActorId = mActorId; mSpells.writeState(state.mSpells); } @@ -538,6 +539,7 @@ namespace MWMechanics mRecalcDynamicStats = state.mRecalcDynamicStats; mDrawState = DrawState_(state.mDrawState); mLevel = state.mLevel; + mActorId = state.mActorId; mSpells.readState(state.mSpells); } @@ -579,4 +581,16 @@ namespace MWMechanics { sActorId = 0; } + + void CreatureStats::writeActorIdCounter (ESM::ESMWriter& esm) + { + esm.startRecord(ESM::REC_ACTC); + esm.writeHNT("COUN", sActorId); + esm.endRecord(ESM::REC_ACTC); + } + + void CreatureStats::readActorIdCounter (ESM::ESMReader& esm) + { + esm.getHNT(sActorId, "COUN"); + } } diff --git a/apps/openmw/mwmechanics/creaturestats.hpp b/apps/openmw/mwmechanics/creaturestats.hpp index 79686bb978..7d2dc1a62a 100644 --- a/apps/openmw/mwmechanics/creaturestats.hpp +++ b/apps/openmw/mwmechanics/creaturestats.hpp @@ -238,6 +238,9 @@ namespace MWMechanics void readState (const ESM::CreatureStats& state); + static void writeActorIdCounter (ESM::ESMWriter& esm); + static void readActorIdCounter (ESM::ESMReader& esm); + // Relates to NPC gold reset delay void setTradeTime(MWWorld::TimeStamp tradeTime); MWWorld::TimeStamp getTradeTime() const; diff --git a/apps/openmw/mwstate/statemanagerimp.cpp b/apps/openmw/mwstate/statemanagerimp.cpp index d261fe0c0f..f2cda5a018 100644 --- a/apps/openmw/mwstate/statemanagerimp.cpp +++ b/apps/openmw/mwstate/statemanagerimp.cpp @@ -318,6 +318,7 @@ void MWState::StateManager::loadGame (const Character *character, const Slot *sl case ESM::REC_CSTA: case ESM::REC_WTHR: case ESM::REC_DYNA: + case ESM::REC_ACTC: MWBase::Environment::get().getWorld()->readRecord (reader, n.val, contentFileMap); break; diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index e07ee9df83..e223435dd2 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -274,7 +274,8 @@ namespace MWWorld +mStore.countSavedGameRecords() +mGlobalVariables.countSavedGameRecords() +1 // player record - +1; // weather record + +1 // weather record + +1; // actorId counter } void World::write (ESM::ESMWriter& writer, Loading::Listener& progress) const @@ -287,6 +288,9 @@ namespace MWWorld mRendering->writeFog(cellstore); } + MWMechanics::CreatureStats::writeActorIdCounter(writer); + progress.increaseProgress(); + mCells.write (writer, progress); mStore.write (writer, progress); mGlobalVariables.write (writer, progress); @@ -297,6 +301,12 @@ namespace MWWorld void World::readRecord (ESM::ESMReader& reader, int32_t type, const std::map& contentFileMap) { + if (type == ESM::REC_ACTC) + { + MWMechanics::CreatureStats::readActorIdCounter(reader); + return; + } + if (!mStore.readRecord (reader, type) && !mGlobalVariables.readRecord (reader, type) && !mPlayer->readRecord (reader, type) && diff --git a/components/esm/creaturestats.cpp b/components/esm/creaturestats.cpp index 5bb6de6626..e512ca5f8d 100644 --- a/components/esm/creaturestats.cpp +++ b/components/esm/creaturestats.cpp @@ -72,6 +72,9 @@ void ESM::CreatureStats::load (ESMReader &esm) mLevel = 1; esm.getHNOT (mLevel, "LEVL"); + mActorId = -1; + esm.getHNOT (mActorId, "ACID"); + mSpells.load(esm); } @@ -146,5 +149,8 @@ void ESM::CreatureStats::save (ESMWriter &esm) const if (mLevel != 1) esm.writeHNT ("LEVL", mLevel); + if (mActorId != -1) + esm.writeHNT ("ACID", mActorId); + mSpells.save(esm); } diff --git a/components/esm/creaturestats.hpp b/components/esm/creaturestats.hpp index 2cf2c5b4f8..4c4c44b3f0 100644 --- a/components/esm/creaturestats.hpp +++ b/components/esm/creaturestats.hpp @@ -24,6 +24,7 @@ namespace ESM ESM::TimeStamp mTradeTime; int mGoldPool; + int mActorId; bool mDead; bool mDied; diff --git a/components/esm/defs.hpp b/components/esm/defs.hpp index 9ef4dabd21..6c388de08c 100644 --- a/components/esm/defs.hpp +++ b/components/esm/defs.hpp @@ -108,6 +108,7 @@ enum RecNameInts REC_KEYS = FourCC<'K','E','Y','S'>::value, REC_DYNA = FourCC<'D','Y','N','A'>::value, REC_ASPL = FourCC<'A','S','P','L'>::value, + REC_ACTC = FourCC<'A','C','T','C'>::value, // format 1 REC_FILT = 0x544C4946 From 1141c1f3f279dea2ab446e5cc3f757d1f7ca4fe1 Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 14 May 2014 09:48:16 +0200 Subject: [PATCH 113/176] Change projectiles to use actorIds --- apps/openmw/mwworld/worldimp.cpp | 10 +++++----- apps/openmw/mwworld/worldimp.hpp | 4 ++-- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index e223435dd2..947de0e4da 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -2223,7 +2223,7 @@ namespace MWWorld const Ogre::Vector3& worldPos, const Ogre::Quaternion& orient, MWWorld::Ptr bow, float speed) { ProjectileState state; - state.mActorHandle = actor.getRefData().getHandle(); + state.mActorId = actor.getClass().getCreatureStats(actor).getActorId(); state.mBow = bow; state.mVelocity = orient.yAxis() * speed; @@ -2310,7 +2310,7 @@ namespace MWWorld MagicBoltState state; state.mSourceName = sourceName; state.mId = id; - state.mActorHandle = actor.getRefData().getHandle(); + state.mActorId = actor.getClass().getCreatureStats(actor).getActorId(); state.mSpeed = speed; state.mStack = stack; @@ -2374,7 +2374,7 @@ namespace MWWorld if (obstacle == ptr) continue; - MWWorld::Ptr caster = searchPtrViaHandle(it->second.mActorHandle); + MWWorld::Ptr caster = searchPtrViaActorId(it->second.mActorId); // Arrow intersects with player immediately after shooting :/ if (obstacle == caster) @@ -2460,7 +2460,7 @@ namespace MWWorld if (obstacle == ptr) continue; - MWWorld::Ptr caster = searchPtrViaHandle(it->second.mActorHandle); + MWWorld::Ptr caster = searchPtrViaActorId(it->second.mActorId); if (caster.isEmpty()) caster = obstacle; @@ -2483,7 +2483,7 @@ namespace MWWorld if (explode) { - MWWorld::Ptr caster = searchPtrViaHandle(it->second.mActorHandle); + MWWorld::Ptr caster = searchPtrViaActorId(it->second.mActorId); explodeSpell(Ogre::Vector3(ptr.getRefData().getPosition().pos), ptr, it->second.mEffects, caster, it->second.mId, it->second.mSourceName); deleteObject(ptr); diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index 2328e67a8b..953045fa2b 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -96,7 +96,7 @@ namespace MWWorld std::string mId; // Actor who casted this projectile - std::string mActorHandle; + int mActorId; // Name of item to display as effect source in magic menu (in case we casted an enchantment) std::string mSourceName; @@ -111,7 +111,7 @@ namespace MWWorld struct ProjectileState { // Actor who shot this projectile - std::string mActorHandle; + int mActorId; MWWorld::Ptr mBow; // bow or crossbow the projectile was fired from From 993ef1be4340dbbc6203c75342c6d5fe629d37ef Mon Sep 17 00:00:00 2001 From: Thomas Date: Wed, 14 May 2014 04:05:18 -0400 Subject: [PATCH 114/176] Actor avoiding door asks all surrounding actors to do the same. --- apps/openmw/mwmechanics/aiavoiddoor.cpp | 13 +++++++++++++ apps/openmw/mwworld/worldimp.cpp | 5 +++-- 2 files changed, 16 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwmechanics/aiavoiddoor.cpp b/apps/openmw/mwmechanics/aiavoiddoor.cpp index 375e8fae7f..c6ecc08bf3 100644 --- a/apps/openmw/mwmechanics/aiavoiddoor.cpp +++ b/apps/openmw/mwmechanics/aiavoiddoor.cpp @@ -6,6 +6,7 @@ #include "../mwworld/cellstore.hpp" #include "creaturestats.hpp" #include "movement.hpp" +#include "mechanicsmanagerimp.hpp" #include @@ -44,6 +45,18 @@ bool MWMechanics::AiAvoidDoor::execute (const MWWorld::Ptr& actor,float duration actor.getClass().getMovementSettings(actor).mPosition[1] = -1 * std::sin(dirToDoor); //I knew I'd use trig someday actor.getClass().getMovementSettings(actor).mPosition[0] = -1 * std::cos(dirToDoor); + //Make all nearby actors also avoid the door + std::vector actors; + MWBase::Environment::get().getMechanicsManager()->getActorsInRange(Ogre::Vector3(pos.pos[0],pos.pos[1],pos.pos[2]),50,actors); + for(std::vector::iterator it = actors.begin(); it != actors.end(); it++) { + if(*it != MWBase::Environment::get().getWorld()->getPlayerPtr()) { //Not the player + MWMechanics::AiSequence& seq = MWWorld::Class::get(*it).getCreatureStats(*it).getAiSequence(); + if(seq.getTypeId() != MWMechanics::AiPackage::TypeIdAvoidDoor) { //Only add it once + seq.stack(MWMechanics::AiAvoidDoor(mDoorPtr),*it); + } + } + } + return false; } diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 96dd91f821..99589b6101 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -1209,15 +1209,16 @@ namespace MWWorld for (std::vector::iterator cit = collisions.begin(); cit != collisions.end(); ++cit) { MWWorld::Ptr ptr = getPtrViaHandle(*cit); - if (MWWorld::Class::get(ptr).isActor()) + if (MWWorld::Class::get(ptr).isActor() && ptr != MWBase::Environment::get().getWorld()->getPlayerPtr() ) { // Collided with actor, ask actor to try to avoid door MWMechanics::AiSequence& seq = MWWorld::Class::get(ptr).getCreatureStats(ptr).getAiSequence(); if(seq.getTypeId() != MWMechanics::AiPackage::TypeIdAvoidDoor) //Only add it once seq.stack(MWMechanics::AiAvoidDoor(it->first),ptr); + // we need to undo the rotation localRotateObject(it->first, 0, 0, oldRot); - break; + //break; //Removed in case ultiple actors are touching } } From 343990023990af7c52132b86a1c958283315274f Mon Sep 17 00:00:00 2001 From: Marek Kochanowicz Date: Wed, 14 May 2014 11:56:23 +0200 Subject: [PATCH 115/176] ignore all drops that will not create usefull filter --- apps/opencs/view/world/tablesubview.cpp | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/apps/opencs/view/world/tablesubview.cpp b/apps/opencs/view/world/tablesubview.cpp index a5a7e8252e..8da300aba8 100644 --- a/apps/opencs/view/world/tablesubview.cpp +++ b/apps/opencs/view/world/tablesubview.cpp @@ -110,13 +110,17 @@ void CSVWorld::TableSubView::createFilterRequest (std::vector< CSMWorld::Univers { std::vector > > filterSource; - for (std::vector::iterator it = types.begin(); it != types.end(); ++it) + for (std::vector::iterator it(types.begin()); it != types.end(); ++it) { std::pair > pair( //splited long line - std::make_pair(it->getId(), mTable->getColumnsWithDisplay(CSMWorld::TableMimeData::convertEnums(it->getType())))); + std::make_pair(it->getId(), mTable->getColumnsWithDisplay(CSMWorld::TableMimeData::convertEnums(it->getType())))); - filterSource.push_back(pair); + if(!pair.second.empty()) + { + filterSource.push_back(pair); + } } + mFilterBox->createFilterRequest(filterSource, action); } From 2425d2c2abb27310452343f26bccb9e74a3138d2 Mon Sep 17 00:00:00 2001 From: Thomas Date: Wed, 14 May 2014 13:38:10 -0400 Subject: [PATCH 116/176] Added stuck mitigation for AiAvoidDoor --- apps/openmw/mwmechanics/aiavoiddoor.cpp | 39 ++++++++++++++++--------- apps/openmw/mwmechanics/aiavoiddoor.hpp | 4 ++- apps/openmw/mwworld/worldimp.cpp | 12 ++++---- 3 files changed, 36 insertions(+), 19 deletions(-) diff --git a/apps/openmw/mwmechanics/aiavoiddoor.cpp b/apps/openmw/mwmechanics/aiavoiddoor.cpp index c6ecc08bf3..26865aea40 100644 --- a/apps/openmw/mwmechanics/aiavoiddoor.cpp +++ b/apps/openmw/mwmechanics/aiavoiddoor.cpp @@ -13,32 +13,45 @@ #include "steering.hpp" MWMechanics::AiAvoidDoor::AiAvoidDoor(const MWWorld::Ptr& doorPtr) -: AiPackage(), mDoorPtr(doorPtr), mDuration(1) +: AiPackage(), mDoorPtr(doorPtr), mDuration(1), mAdjAngle(0) { + } bool MWMechanics::AiAvoidDoor::execute (const MWWorld::Ptr& actor,float duration) { + + ESM::Position pos = actor.getRefData().getPosition(); + if(mDuration = 1) //If it just started, get the actor position as the stuck detection thing + mLastPos = pos; + mDuration -= duration; //Update timer - if(mDuration < 0) - return true; // We have tried backing up for more than one second, we've probably cleared it + if(mDuration < 0) { + float x = pos.pos[0] - mLastPos.pos[0]; + float y = pos.pos[1] - mLastPos.pos[1]; + float z = pos.pos[2] - mLastPos.pos[2]; + int distance = x * x + y * y + z * z; + if(distance < 10 * 10) { //Got stuck, didn't move + if(mAdjAngle == 0) //Try going in various directions + mAdjAngle = 1.57079632679f; //pi/2 + else if (mAdjAngle == 1.57079632679f) + mAdjAngle = -1.57079632679; + else + mAdjAngle = 0; + mDuration = 1; //reset timer + } + else //Not stuck + return true; // We have tried backing up for more than one second, we've probably cleared it + } if(!MWBase::Environment::get().getWorld()->getIsMovingDoor(mDoorPtr)) return true; //Door is no longer opening - ESM::Position pos = actor.getRefData().getPosition(); //position of the actor ESM::Position tPos = mDoorPtr.getRefData().getPosition(); //Position of the door float x = pos.pos[0] - tPos.pos[0]; float y = pos.pos[1] - tPos.pos[1]; - float z = pos.pos[2] - tPos.pos[2]; - int distance = sqrt(x * x + y * y + z * z); - - if(distance > 300) //Stop backing up when you're far enough away - return true; -/// TODO: Calculate this from door size, not have it built in - - float dirToDoor = std::atan2(x,y) + pos.rot[2]; //Calculates the direction to the door, relative to the direction of the NPC + float dirToDoor = std::atan2(x,y) + pos.rot[2] + mAdjAngle; //Calculates the direction to the door, relative to the direction of the NPC // For example, if the NPC is directly facing the door this will be pi/2 // Make actor move away from the door @@ -47,7 +60,7 @@ bool MWMechanics::AiAvoidDoor::execute (const MWWorld::Ptr& actor,float duration //Make all nearby actors also avoid the door std::vector actors; - MWBase::Environment::get().getMechanicsManager()->getActorsInRange(Ogre::Vector3(pos.pos[0],pos.pos[1],pos.pos[2]),50,actors); + MWBase::Environment::get().getMechanicsManager()->getActorsInRange(Ogre::Vector3(pos.pos[0],pos.pos[1],pos.pos[2]),100,actors); for(std::vector::iterator it = actors.begin(); it != actors.end(); it++) { if(*it != MWBase::Environment::get().getWorld()->getPlayerPtr()) { //Not the player MWMechanics::AiSequence& seq = MWWorld::Class::get(*it).getCreatureStats(*it).getAiSequence(); diff --git a/apps/openmw/mwmechanics/aiavoiddoor.hpp b/apps/openmw/mwmechanics/aiavoiddoor.hpp index 8d225655a0..85bb09fc83 100644 --- a/apps/openmw/mwmechanics/aiavoiddoor.hpp +++ b/apps/openmw/mwmechanics/aiavoiddoor.hpp @@ -29,7 +29,9 @@ namespace MWMechanics private: float mDuration; - const MWWorld::Ptr& mDoorPtr; + const MWWorld::Ptr& mDoorPtr; + ESM::Position mLastPos; + float mAdjAngle; }; } #endif diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 99589b6101..a3b9e64d35 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -1209,16 +1209,18 @@ namespace MWWorld for (std::vector::iterator cit = collisions.begin(); cit != collisions.end(); ++cit) { MWWorld::Ptr ptr = getPtrViaHandle(*cit); - if (MWWorld::Class::get(ptr).isActor() && ptr != MWBase::Environment::get().getWorld()->getPlayerPtr() ) + if (MWWorld::Class::get(ptr).isActor()) { // Collided with actor, ask actor to try to avoid door - MWMechanics::AiSequence& seq = MWWorld::Class::get(ptr).getCreatureStats(ptr).getAiSequence(); - if(seq.getTypeId() != MWMechanics::AiPackage::TypeIdAvoidDoor) //Only add it once - seq.stack(MWMechanics::AiAvoidDoor(it->first),ptr); + if(ptr != MWBase::Environment::get().getWorld()->getPlayerPtr() ) { + MWMechanics::AiSequence& seq = MWWorld::Class::get(ptr).getCreatureStats(ptr).getAiSequence(); + if(seq.getTypeId() != MWMechanics::AiPackage::TypeIdAvoidDoor) //Only add it once + seq.stack(MWMechanics::AiAvoidDoor(it->first),ptr); + } // we need to undo the rotation localRotateObject(it->first, 0, 0, oldRot); - //break; //Removed in case ultiple actors are touching + //break; //Removed in case multiple actors are touching } } From d2aada95b44785ee41092ec37a0e4a2d8ddaeb17 Mon Sep 17 00:00:00 2001 From: Thomas Date: Wed, 14 May 2014 14:11:34 -0400 Subject: [PATCH 117/176] Fixed AiPursue by fixing underlying issue is Pathto() --- apps/openmw/mwmechanics/aiactivate.cpp | 1 - apps/openmw/mwmechanics/aiavoiddoor.cpp | 2 +- apps/openmw/mwmechanics/aifollow.cpp | 7 +++---- apps/openmw/mwmechanics/aipackage.cpp | 3 ++- 4 files changed, 6 insertions(+), 7 deletions(-) diff --git a/apps/openmw/mwmechanics/aiactivate.cpp b/apps/openmw/mwmechanics/aiactivate.cpp index 56c155ded0..4b4b36ed65 100644 --- a/apps/openmw/mwmechanics/aiactivate.cpp +++ b/apps/openmw/mwmechanics/aiactivate.cpp @@ -37,7 +37,6 @@ bool MWMechanics::AiActivate::execute (const MWWorld::Ptr& actor,float duration) } else { pathTo(actor, dest, duration); //Go to the destination - actor.getClass().getMovementSettings(actor).mPosition[1] = 1; } return false; diff --git a/apps/openmw/mwmechanics/aiavoiddoor.cpp b/apps/openmw/mwmechanics/aiavoiddoor.cpp index 26865aea40..a206d27ca0 100644 --- a/apps/openmw/mwmechanics/aiavoiddoor.cpp +++ b/apps/openmw/mwmechanics/aiavoiddoor.cpp @@ -22,7 +22,7 @@ bool MWMechanics::AiAvoidDoor::execute (const MWWorld::Ptr& actor,float duration { ESM::Position pos = actor.getRefData().getPosition(); - if(mDuration = 1) //If it just started, get the actor position as the stuck detection thing + if(mDuration == 1) //If it just started, get the actor position as the stuck detection thing mLastPos = pos; mDuration -= duration; //Update timer diff --git a/apps/openmw/mwmechanics/aifollow.cpp b/apps/openmw/mwmechanics/aifollow.cpp index 8d9e019394..f1296a9493 100644 --- a/apps/openmw/mwmechanics/aifollow.cpp +++ b/apps/openmw/mwmechanics/aifollow.cpp @@ -58,12 +58,11 @@ bool MWMechanics::AiFollow::execute (const MWWorld::Ptr& actor,float duration) //Set the target desition from the actor ESM::Pathgrid::Point dest = target.getRefData().getPosition().pos; - pathTo(actor, dest, duration); //Go to the destination - if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < 100) //Stop when you get close actor.getClass().getMovementSettings(actor).mPosition[1] = 0; - else - actor.getClass().getMovementSettings(actor).mPosition[1] = 1; + else { + pathTo(actor, dest, duration); //Go to the destination + } //Check if you're far away if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) > 1000) diff --git a/apps/openmw/mwmechanics/aipackage.cpp b/apps/openmw/mwmechanics/aipackage.cpp index 5e16ebdc8f..2a2f4fdc86 100644 --- a/apps/openmw/mwmechanics/aipackage.cpp +++ b/apps/openmw/mwmechanics/aipackage.cpp @@ -16,7 +16,7 @@ MWMechanics::AiPackage::~AiPackage() {} -MWMechanics::AiPackage::AiPackage() : mLastDoorChecked(MWWorld::Ptr()), mTimer(0), mStuckTimer(0) { +MWMechanics::AiPackage::AiPackage() : mLastDoorChecked(MWWorld::Ptr()), mTimer(.26), mStuckTimer(0) { //mTimer starts at .26 to force initial pathbuild } @@ -118,6 +118,7 @@ bool MWMechanics::AiPackage::pathTo(const MWWorld::Ptr& actor, ESM::Pathgrid::Po mStuckTimer = 0; mStuckPos = pos; mLastDoorChecked = MWWorld::Ptr(); //Resets it, in case he gets stuck behind the door again + actor.getClass().getMovementSettings(actor).mPosition[1] = 1; //Just run forward } } else { From 9052cc4a57c3bddefb2a8692d149c0a2947eaeed Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 14 May 2014 22:16:39 +0200 Subject: [PATCH 118/176] Savegame: store ActiveSpells --- apps/openmw/mwclass/npc.cpp | 3 +- apps/openmw/mwmechanics/activespells.cpp | 61 ++++++++++++++++++----- apps/openmw/mwmechanics/activespells.hpp | 21 ++++---- apps/openmw/mwmechanics/actors.cpp | 1 + apps/openmw/mwmechanics/creaturestats.cpp | 4 +- apps/openmw/mwmechanics/spellcasting.cpp | 12 +++-- components/CMakeLists.txt | 2 +- components/esm/activespells.cpp | 56 +++++++++++++++++++++ components/esm/activespells.hpp | 45 +++++++++++++++++ components/esm/creaturestats.cpp | 3 +- components/esm/creaturestats.hpp | 2 + 11 files changed, 178 insertions(+), 32 deletions(-) create mode 100644 components/esm/activespells.cpp create mode 100644 components/esm/activespells.hpp diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index 214e510090..845fffbc0d 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -620,7 +620,8 @@ namespace MWClass // NOTE: 'object' and/or 'attacker' may be empty. // Attacking peaceful NPCs is a crime - if (!attacker.isEmpty() && ptr.getClass().getCreatureStats(ptr).getAiSetting(MWMechanics::CreatureStats::AI_Fight).getModified() <= 30) + // anything below 80 is considered peaceful (see Actors::updateActor) + if (!attacker.isEmpty() && ptr.getClass().getCreatureStats(ptr).getAiSetting(MWMechanics::CreatureStats::AI_Fight).getModified() < 80) MWBase::Environment::get().getMechanicsManager()->commitCrime(attacker, ptr, MWBase::MechanicsManager::OT_Assault); getCreatureStats(ptr).setAttacked(true); diff --git a/apps/openmw/mwmechanics/activespells.cpp b/apps/openmw/mwmechanics/activespells.cpp index 95d455edbd..e64a736c3f 100644 --- a/apps/openmw/mwmechanics/activespells.cpp +++ b/apps/openmw/mwmechanics/activespells.cpp @@ -53,9 +53,9 @@ namespace MWMechanics { const MWWorld::TimeStamp& start = iter->second.mTimeStamp; - const std::vector& effects = iter->second.mEffects; + const std::vector& effects = iter->second.mEffects; - for (std::vector::const_iterator effectIt = effects.begin(); effectIt != effects.end(); ++effectIt) + for (std::vector::const_iterator effectIt = effects.begin(); effectIt != effects.end(); ++effectIt) { int duration = effectIt->mDuration; MWWorld::TimeStamp end = start; @@ -63,7 +63,7 @@ namespace MWMechanics MWBase::Environment::get().getWorld()->getTimeScaleFactor()/(60*60); if (end>now) - mEffects.add(effectIt->mKey, MWMechanics::EffectParam(effectIt->mMagnitude)); + mEffects.add(MWMechanics::EffectKey(effectIt->mEffectId, effectIt->mArg), MWMechanics::EffectParam(effectIt->mMagnitude)); } } } @@ -91,11 +91,11 @@ namespace MWMechanics double ActiveSpells::timeToExpire (const TIterator& iterator) const { - const std::vector& effects = iterator->second.mEffects; + const std::vector& effects = iterator->second.mEffects; int duration = 0; - for (std::vector::const_iterator iter (effects.begin()); + for (std::vector::const_iterator iter (effects.begin()); iter!=effects.end(); ++iter) { if (iter->mDuration > duration) @@ -132,7 +132,7 @@ namespace MWMechanics return mSpells; } - void ActiveSpells::addSpell(const std::string &id, bool stack, std::vector effects, + void ActiveSpells::addSpell(const std::string &id, bool stack, std::vector effects, const std::string &displayName, int casterActorId) { bool exists = false; @@ -168,7 +168,7 @@ namespace MWMechanics { float timeScale = MWBase::Environment::get().getWorld()->getTimeScaleFactor(); - for (std::vector::const_iterator effectIt = it->second.mEffects.begin(); + for (std::vector::const_iterator effectIt = it->second.mEffects.begin(); effectIt != it->second.mEffects.end(); ++effectIt) { std::string name = it->second.mDisplayName; @@ -178,7 +178,7 @@ namespace MWMechanics float magnitude = effectIt->mMagnitude; if (magnitude) - visitor.visit(effectIt->mKey, name, it->second.mCasterActorId, magnitude, remainingTime); + visitor.visit(MWMechanics::EffectKey(effectIt->mEffectId, effectIt->mArg), name, it->second.mCasterActorId, magnitude, remainingTime); } } } @@ -200,10 +200,10 @@ namespace MWMechanics { for (TContainer::iterator it = mSpells.begin(); it != mSpells.end(); ++it) { - for (std::vector::iterator effectIt = it->second.mEffects.begin(); + for (std::vector::iterator effectIt = it->second.mEffects.begin(); effectIt != it->second.mEffects.end();) { - if (effectIt->mKey.mId == effectId) + if (effectIt->mEffectId == effectId) effectIt = it->second.mEffects.erase(effectIt); else ++effectIt; @@ -216,10 +216,10 @@ namespace MWMechanics { for (TContainer::iterator it = mSpells.begin(); it != mSpells.end(); ++it) { - for (std::vector::iterator effectIt = it->second.mEffects.begin(); + for (std::vector::iterator effectIt = it->second.mEffects.begin(); effectIt != it->second.mEffects.end();) { - const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld()->getStore().get().find(effectIt->mKey.mId); + const ESM::MagicEffect* effect = MWBase::Environment::get().getWorld()->getStore().get().find(effectIt->mEffectId); if (effect->mData.mFlags & ESM::MagicEffect::CasterLinked && it->second.mCasterActorId == casterActorId) effectIt = it->second.mEffects.erase(effectIt); @@ -229,4 +229,41 @@ namespace MWMechanics } mSpellsChanged = true; } + + void ActiveSpells::clear() + { + mSpells.clear(); + mSpellsChanged = true; + } + + void ActiveSpells::writeState(ESM::ActiveSpells &state) const + { + for (TContainer::const_iterator it = mSpells.begin(); it != mSpells.end(); ++it) + { + // Stupid copying of almost identical structures. ESM::TimeStamp <-> MWWorld::TimeStamp + ESM::ActiveSpells::ActiveSpellParams params; + params.mEffects = it->second.mEffects; + params.mCasterActorId = it->second.mCasterActorId; + params.mDisplayName = it->second.mDisplayName; + params.mTimeStamp = it->second.mTimeStamp.toEsm(); + + state.mSpells.insert (std::make_pair(it->first, params)); + } + } + + void ActiveSpells::readState(const ESM::ActiveSpells &state) + { + for (ESM::ActiveSpells::TContainer::const_iterator it = state.mSpells.begin(); it != state.mSpells.end(); ++it) + { + // Stupid copying of almost identical structures. ESM::TimeStamp <-> MWWorld::TimeStamp + ActiveSpellParams params; + params.mEffects = it->second.mEffects; + params.mCasterActorId = it->second.mCasterActorId; + params.mDisplayName = it->second.mDisplayName; + params.mTimeStamp = MWWorld::TimeStamp(it->second.mTimeStamp); + + mSpells.insert (std::make_pair(it->first, params)); + mSpellsChanged = true; + } + } } diff --git a/apps/openmw/mwmechanics/activespells.hpp b/apps/openmw/mwmechanics/activespells.hpp index 5f36cea2c2..6c4c93128f 100644 --- a/apps/openmw/mwmechanics/activespells.hpp +++ b/apps/openmw/mwmechanics/activespells.hpp @@ -10,6 +10,7 @@ #include "magiceffects.hpp" #include +#include namespace MWMechanics { @@ -21,19 +22,11 @@ namespace MWMechanics { public: - // Parameters of an effect concerning lasting effects. - // Note we are not using ENAMstruct since the magnitude may be modified by magic resistance, etc. - // It could also be a negative magnitude, in case of inversing an effect, e.g. Absorb spell causes damage on target, but heals the caster. - struct Effect - { - float mMagnitude; - EffectKey mKey; - float mDuration; - }; + typedef ESM::ActiveEffect ActiveEffect; struct ActiveSpellParams { - std::vector mEffects; + std::vector mEffects; MWWorld::TimeStamp mTimeStamp; std::string mDisplayName; @@ -44,6 +37,9 @@ namespace MWMechanics typedef std::multimap TContainer; typedef TContainer::const_iterator TIterator; + void readState (const ESM::ActiveSpells& state); + void writeState (ESM::ActiveSpells& state) const; + private: mutable TContainer mSpells; @@ -77,7 +73,7 @@ namespace MWMechanics /// \param effects /// \param displayName Name for display in magic menu. /// - void addSpell (const std::string& id, bool stack, std::vector effects, + void addSpell (const std::string& id, bool stack, std::vector effects, const std::string& displayName, int casterActorId); /// Removes the active effects from this spell/potion/.. with \a id @@ -92,6 +88,9 @@ namespace MWMechanics /// Remove all effects with CASTER_LINKED flag that were cast by \a casterActorId void purge (int casterActorId); + /// Remove all spells + void clear(); + bool isSpellActive (std::string id) const; ///< case insensitive diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index e0db094d1a..79a90c4d33 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -959,6 +959,7 @@ namespace MWMechanics // Reset magic effects and recalculate derived effects // One case where we need this is to make sure bound items are removed upon death stats.setMagicEffects(MWMechanics::MagicEffects()); + stats.getActiveSpells().clear(); calculateCreatureStatModifiers(iter->first, 0); MWBase::Environment::get().getWorld()->enableActorCollision(iter->first, false); diff --git a/apps/openmw/mwmechanics/creaturestats.cpp b/apps/openmw/mwmechanics/creaturestats.cpp index 80f81ffd1d..57618e6e93 100644 --- a/apps/openmw/mwmechanics/creaturestats.cpp +++ b/apps/openmw/mwmechanics/creaturestats.cpp @@ -496,7 +496,7 @@ namespace MWMechanics state.mBlock = mBlock; state.mMovementFlags = mMovementFlags; state.mAttackStrength = mAttackStrength; - state.mFallHeight = mFallHeight; + state.mFallHeight = mFallHeight; // TODO: vertical velocity (move from PhysicActor to CreatureStats?) state.mLastHitObject = mLastHitObject; state.mRecalcDynamicStats = mRecalcDynamicStats; state.mDrawState = mDrawState; @@ -504,6 +504,7 @@ namespace MWMechanics state.mActorId = mActorId; mSpells.writeState(state.mSpells); + mActiveSpells.writeState(state.mActiveSpells); } void CreatureStats::readState (const ESM::CreatureStats& state) @@ -542,6 +543,7 @@ namespace MWMechanics mActorId = state.mActorId; mSpells.readState(state.mSpells); + mActiveSpells.readState(state.mActiveSpells); } // Relates to NPC gold reset delay diff --git a/apps/openmw/mwmechanics/spellcasting.cpp b/apps/openmw/mwmechanics/spellcasting.cpp index cb02d46559..553674dd3d 100644 --- a/apps/openmw/mwmechanics/spellcasting.cpp +++ b/apps/openmw/mwmechanics/spellcasting.cpp @@ -222,7 +222,7 @@ namespace MWMechanics } ESM::EffectList reflectedEffects; - std::vector appliedLastingEffects; + std::vector appliedLastingEffects; bool firstAppliedEffect = true; bool anyHarmfulEffect = false; @@ -332,8 +332,9 @@ namespace MWMechanics bool hasDuration = !(magicEffect->mData.mFlags & ESM::MagicEffect::NoDuration); if (target.getClass().isActor() && hasDuration) { - ActiveSpells::Effect effect; - effect.mKey = MWMechanics::EffectKey(*effectIt); + ActiveSpells::ActiveEffect effect; + effect.mEffectId = effectIt->mEffectID; + effect.mArg = MWMechanics::EffectKey(*effectIt).mArg; effect.mDuration = effectIt->mDuration; effect.mMagnitude = magnitude; @@ -345,8 +346,8 @@ namespace MWMechanics { if (effectIt->mEffectID == ESM::MagicEffect::AbsorbAttribute+i) { - std::vector effects; - ActiveSpells::Effect effect_ = effect; + std::vector effects; + ActiveSpells::ActiveEffect effect_ = effect; effect_.mMagnitude *= -1; effects.push_back(effect_); // Also make sure to set casterActorId = target, so that the effect on the caster gets purged when the target dies @@ -392,6 +393,7 @@ namespace MWMechanics else castStatic = MWBase::Environment::get().getWorld()->getStore().get().find ("VFX_DefaultHit"); + // TODO: VFX are no longer active after saving/reloading the game bool loop = magicEffect->mData.mFlags & ESM::MagicEffect::ContinuousVfx; // Note: in case of non actor, a free effect should be fine as well MWRender::Animation* anim = MWBase::Environment::get().getWorld()->getAnimation(target); diff --git a/components/CMakeLists.txt b/components/CMakeLists.txt index 5332880485..90570b260d 100644 --- a/components/CMakeLists.txt +++ b/components/CMakeLists.txt @@ -45,7 +45,7 @@ add_component_dir (esm loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap lightstate inventorystate containerstate npcstate creaturestate dialoguestate statstate - npcstats creaturestats weatherstate quickkeys fogstate spellstate + npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells ) add_component_dir (misc diff --git a/components/esm/activespells.cpp b/components/esm/activespells.cpp new file mode 100644 index 0000000000..4f51a619ee --- /dev/null +++ b/components/esm/activespells.cpp @@ -0,0 +1,56 @@ +#include "activespells.hpp" + +#include "esmreader.hpp" +#include "esmwriter.hpp" + +namespace ESM +{ + + void ActiveSpells::save(ESMWriter &esm) const + { + for (TContainer::const_iterator it = mSpells.begin(); it != mSpells.end(); ++it) + { + esm.writeHNString ("ID__", it->first); + + const ActiveSpellParams& params = it->second; + + esm.writeHNT ("CAST", params.mCasterActorId); + esm.writeHNString ("DISP", params.mDisplayName); + esm.writeHNT ("TIME", params.mTimeStamp); + + for (std::vector::const_iterator effectIt = params.mEffects.begin(); effectIt != params.mEffects.end(); ++effectIt) + { + esm.writeHNT ("MGEF", effectIt->mEffectId); + if (effectIt->mArg != -1) + esm.writeHNT ("ARG_", effectIt->mArg); + esm.writeHNT ("MAGN", effectIt->mMagnitude); + esm.writeHNT ("DURA", effectIt->mDuration); + } + } + } + + void ActiveSpells::load(ESMReader &esm) + { + while (esm.isNextSub("ID__")) + { + std::string spellId = esm.getHString(); + + ActiveSpellParams params; + esm.getHNT (params.mCasterActorId, "CAST"); + params.mDisplayName = esm.getHNString ("DISP"); + esm.getHNT (params.mTimeStamp, "TIME"); + + while (esm.isNextSub("MGEF")) + { + ActiveEffect effect; + esm.getHT(effect.mEffectId); + effect.mArg = -1; + esm.getHNOT(effect.mArg, "ARG_"); + esm.getHNT (effect.mMagnitude, "MAGN"); + esm.getHNT (effect.mDuration, "DURA"); + params.mEffects.push_back(effect); + } + mSpells.insert(std::make_pair(spellId, params)); + } + } +} diff --git a/components/esm/activespells.hpp b/components/esm/activespells.hpp new file mode 100644 index 0000000000..d9e9a8c633 --- /dev/null +++ b/components/esm/activespells.hpp @@ -0,0 +1,45 @@ +#ifndef OPENMW_ESM_ACTIVESPELLS_H +#define OPENMW_ESM_ACTIVESPELLS_H + +#include "effectlist.hpp" +#include "defs.hpp" + +#include +#include + +namespace ESM +{ + class ESMReader; + class ESMWriter; + + // Parameters of an effect concerning lasting effects. + // Note we are not using ENAMstruct since the magnitude may be modified by magic resistance, etc. + // It could also be a negative magnitude, in case of inversing an effect, e.g. Absorb spell causes damage on target, but heals the caster. + struct ActiveEffect + { + int mEffectId; + float mMagnitude; + int mArg; // skill or attribute + float mDuration; + }; + + // format 0, saved games only + struct ActiveSpells + { + struct ActiveSpellParams + { + std::vector mEffects; + ESM::TimeStamp mTimeStamp; + std::string mDisplayName; + int mCasterActorId; + }; + + typedef std::multimap TContainer; + TContainer mSpells; + + void load (ESMReader &esm); + void save (ESMWriter &esm) const; + }; +} + +#endif diff --git a/components/esm/creaturestats.cpp b/components/esm/creaturestats.cpp index e512ca5f8d..66d8481240 100644 --- a/components/esm/creaturestats.cpp +++ b/components/esm/creaturestats.cpp @@ -1,4 +1,3 @@ - #include "creaturestats.hpp" void ESM::CreatureStats::load (ESMReader &esm) @@ -76,6 +75,7 @@ void ESM::CreatureStats::load (ESMReader &esm) esm.getHNOT (mActorId, "ACID"); mSpells.load(esm); + mActiveSpells.load(esm); } void ESM::CreatureStats::save (ESMWriter &esm) const @@ -153,4 +153,5 @@ void ESM::CreatureStats::save (ESMWriter &esm) const esm.writeHNT ("ACID", mActorId); mSpells.save(esm); + mActiveSpells.save(esm); } diff --git a/components/esm/creaturestats.hpp b/components/esm/creaturestats.hpp index 4c4c44b3f0..7814d937ae 100644 --- a/components/esm/creaturestats.hpp +++ b/components/esm/creaturestats.hpp @@ -10,6 +10,7 @@ #include "defs.hpp" #include "spellstate.hpp" +#include "activespells.hpp" namespace ESM { @@ -49,6 +50,7 @@ namespace ESM int mLevel; SpellState mSpells; + ActiveSpells mActiveSpells; void load (ESMReader &esm); void save (ESMWriter &esm) const; From f33559fead33e19ad6f14e1934400ac7367e4b1a Mon Sep 17 00:00:00 2001 From: slothlife Date: Wed, 14 May 2014 20:12:52 -0500 Subject: [PATCH 119/176] Fixes for MSVC warnings, less overall changes Kept some fixes from the first round of review. Found out that several targets weren't being built with the same basic warnings disabled. Disabled a few warnings for external libraries specifically, rather than applying them to all targets. --- CMakeLists.txt | 23 +++++++++++--- apps/opencs/view/world/vartypedelegate.cpp | 2 +- apps/openmw/mwgui/bookpage.cpp | 30 +++++++++++++++---- apps/openmw/mwgui/companionwindow.hpp | 2 +- apps/openmw/mwgui/container.hpp | 2 +- apps/openmw/mwgui/dialogue.cpp | 2 +- apps/openmw/mwgui/inventorywindow.hpp | 2 +- apps/openmw/mwgui/spellicons.hpp | 2 ++ apps/openmw/mwmechanics/combat.cpp | 4 +-- apps/openmw/mwmechanics/levelledlist.hpp | 2 +- apps/openmw/mwrender/localmap.cpp | 2 +- apps/openmw/mwrender/occlusionquery.cpp | 2 +- apps/openmw/mwrender/weaponanimation.hpp | 1 + .../mwscript/transformationextensions.cpp | 4 +-- apps/openmw/mwsound/ffmpeg_decoder.cpp | 2 +- apps/openmw/mwsound/openal_output.cpp | 12 ++++---- apps/openmw/mwsound/soundmanagerimp.cpp | 4 +-- components/esm/inventorystate.hpp | 2 ++ components/terrain/material.cpp | 4 +-- 19 files changed, 71 insertions(+), 33 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index bd437ed616..d60210b212 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -594,6 +594,7 @@ if (WIN32) 4706 # Assignment in conditional expression 4738 # Storing 32-bit float result in memory, possible loss of performance 4986 # Undocumented warning that occurs in the crtdbg.h file + 4987 # nonstandard extension used (triggered by setjmp.h) 4996 # Function was declared deprecated # cause by ogre extensivly @@ -610,7 +611,9 @@ if (WIN32) 4305 # Truncating value (double to float, for example) 4309 # Variable overflow, trying to store 128 in a signed char for example 4355 # Using 'this' in member initialization list + 4505 # Unreferenced local function has been removed 4701 # Potentially uninitialized local variable used + 4702 # Unreachable code 4800 # Boolean optimization warning, e.g. myBool = (myInt != 0) instead of myBool = myInt ) @@ -618,19 +621,31 @@ if (WIN32) set(WARNINGS "${WARNINGS} /wd${d}") endforeach(d) - set_target_properties(shiny PROPERTIES COMPILE_FLAGS ${WARNINGS}) - set_target_properties(shiny.OgrePlatform PROPERTIES COMPILE_FLAGS ${WARNINGS}) + # boost::wave has a few issues with signed / unsigned conversions, so we suppress those here + set(SHINY_WARNINGS "${WARNINGS} /wd4245") + set_target_properties(shiny PROPERTIES COMPILE_FLAGS ${SHINY_WARNINGS}) + # there's an unreferenced local variable in the ogre platform, suppress it + set(SHINY_OGRE_WARNINGS "${WARNINGS} /wd4101") + set_target_properties(shiny.OgrePlatform PROPERTIES COMPILE_FLAGS ${SHINY_OGRE_WARNINGS}) + set_target_properties(sdl4ogre PROPERTIES COMPILE_FLAGS ${WARNINGS}) + set_target_properties(oics PROPERTIES COMPILE_FLAGS ${WARNINGS}) set_target_properties(components PROPERTIES COMPILE_FLAGS ${WARNINGS}) if (BUILD_LAUNCHER) set_target_properties(omwlauncher PROPERTIES COMPILE_FLAGS ${WARNINGS}) endif (BUILD_LAUNCHER) set_target_properties(openmw PROPERTIES COMPILE_FLAGS ${WARNINGS}) - if (BUILD_BSATOOL) + if (BUILD_BSATOOL) set_target_properties(bsatool PROPERTIES COMPILE_FLAGS ${WARNINGS}) - endif (BUILD_BSATOOL) + endif (BUILD_BSATOOL) if (BUILD_ESMTOOL) set_target_properties(esmtool PROPERTIES COMPILE_FLAGS ${WARNINGS}) endif (BUILD_ESMTOOL) + if (BUILD_OPENCS) + set_target_properties(opencs PROPERTIES COMPILE_FLAGS ${WARNINGS}) + endif (BUILD_OPENCS) + if (BUILD_MWINIIMPORTER) + set_target_properties(mwiniimport PROPERTIES COMPILE_FLAGS ${WARNINGS}) + endif (BUILD_MWINIIMPORTER) endif(MSVC) # Same for MinGW diff --git a/apps/opencs/view/world/vartypedelegate.cpp b/apps/opencs/view/world/vartypedelegate.cpp index 15ce2dbaf2..fc00f44919 100644 --- a/apps/opencs/view/world/vartypedelegate.cpp +++ b/apps/opencs/view/world/vartypedelegate.cpp @@ -79,7 +79,7 @@ void CSVWorld::VarTypeDelegateFactory::add (ESM::VarType type) std::vector enums = CSMWorld::Columns::getEnums (CSMWorld::Columns::ColumnId_ValueType); - if (type<0 && type>=enums.size()) + if (static_cast(type) >= enums.size()) throw std::logic_error ("Unsupported variable type"); mValues.push_back (std::make_pair (type, QString::fromUtf8 (enums[type].c_str()))); diff --git a/apps/openmw/mwgui/bookpage.cpp b/apps/openmw/mwgui/bookpage.cpp index 52682342f7..2008accc99 100644 --- a/apps/openmw/mwgui/bookpage.cpp +++ b/apps/openmw/mwgui/bookpage.cpp @@ -695,6 +695,8 @@ protected: typedef TypesetBookImpl::Section Section; typedef TypesetBookImpl::Line Line; typedef TypesetBookImpl::Run Run; + bool mIsPageReset; + size_t mPage; struct TextFormat : ISubWidget { @@ -745,6 +747,23 @@ protected: void destroyDrawItem() {}; }; + void resetPage() + { + mIsPageReset = true; + mPage = 0; + } + + void setPage(size_t page) + { + mIsPageReset = false; + mPage = page; + } + + bool isPageDifferent(size_t page) + { + return mIsPageReset || (mPage != page); + } + public: typedef TypesetBookImpl::StyleImpl Style; @@ -760,14 +779,13 @@ public: boost::shared_ptr mBook; - size_t mPage; MyGUI::ILayerNode* mNode; ActiveTextFormats mActiveTextFormats; PageDisplay () { - mPage = -1; + resetPage (); mViewTop = 0; mViewBottom = 0; mFocusItem = NULL; @@ -901,7 +919,7 @@ public: createActiveFormats (newBook); mBook = newBook; - mPage = newPage; + setPage (newPage); if (newPage < mBook->mPages.size ()) { @@ -917,19 +935,19 @@ public: else { mBook.reset (); - mPage = -1; + resetPage (); mViewTop = 0; mViewBottom = 0; } } else - if (mBook && mPage != newPage) + if (mBook && isPageDifferent (newPage)) { if (mNode != NULL) for (ActiveTextFormats::iterator i = mActiveTextFormats.begin (); i != mActiveTextFormats.end (); ++i) mNode->outOfDate(i->second->mRenderItem); - mPage = newPage; + setPage (newPage); if (newPage < mBook->mPages.size ()) { diff --git a/apps/openmw/mwgui/companionwindow.hpp b/apps/openmw/mwgui/companionwindow.hpp index 7fdfc069f3..02e3812f0b 100644 --- a/apps/openmw/mwgui/companionwindow.hpp +++ b/apps/openmw/mwgui/companionwindow.hpp @@ -25,7 +25,7 @@ namespace MWGui ItemView* mItemView; SortFilterItemModel* mSortModel; CompanionItemModel* mModel; - size_t mSelectedItem; + int mSelectedItem; DragAndDrop* mDragAndDrop; diff --git a/apps/openmw/mwgui/container.hpp b/apps/openmw/mwgui/container.hpp index ce4707af6b..3aa923a239 100644 --- a/apps/openmw/mwgui/container.hpp +++ b/apps/openmw/mwgui/container.hpp @@ -62,7 +62,7 @@ namespace MWGui MWGui::ItemView* mItemView; SortFilterItemModel* mSortModel; ItemModel* mModel; - size_t mSelectedItem; + int mSelectedItem; MyGUI::Button* mDisposeCorpseButton; MyGUI::Button* mTakeButton; diff --git a/apps/openmw/mwgui/dialogue.cpp b/apps/openmw/mwgui/dialogue.cpp index 6c43f47b4b..e9c51a7f84 100644 --- a/apps/openmw/mwgui/dialogue.cpp +++ b/apps/openmw/mwgui/dialogue.cpp @@ -510,7 +510,7 @@ namespace MWGui void DialogueWindow::onScrollbarMoved(MyGUI::ScrollBar *sender, size_t pos) { - mHistory->setPosition(0,-pos); + mHistory->setPosition(0, pos * -1); } void DialogueWindow::addResponse(const std::string &text, const std::string &title) diff --git a/apps/openmw/mwgui/inventorywindow.hpp b/apps/openmw/mwgui/inventorywindow.hpp index c23a74efad..17a25e5027 100644 --- a/apps/openmw/mwgui/inventorywindow.hpp +++ b/apps/openmw/mwgui/inventorywindow.hpp @@ -52,7 +52,7 @@ namespace MWGui DragAndDrop* mDragAndDrop; bool mPreviewDirty; - size_t mSelectedItem; + int mSelectedItem; MWWorld::Ptr mPtr; diff --git a/apps/openmw/mwgui/spellicons.hpp b/apps/openmw/mwgui/spellicons.hpp index 1bb80f3d4c..82d8b1f2dc 100644 --- a/apps/openmw/mwgui/spellicons.hpp +++ b/apps/openmw/mwgui/spellicons.hpp @@ -42,6 +42,8 @@ namespace MWGui std::map > mEffectSources; + virtual ~EffectSourceVisitor() {} + virtual void visit (MWMechanics::EffectKey key, const std::string& sourceName, const std::string& casterHandle, float magnitude, float remainingTime = -1); diff --git a/apps/openmw/mwmechanics/combat.cpp b/apps/openmw/mwmechanics/combat.cpp index cdc12e210e..5ffa7a547f 100644 --- a/apps/openmw/mwmechanics/combat.cpp +++ b/apps/openmw/mwmechanics/combat.cpp @@ -146,8 +146,8 @@ namespace MWMechanics || weapon.get()->mBase->mData.mFlags & ESM::Weapon::Magical)) damage *= multiplier; - if (weapon.get()->mBase->mData.mFlags & ESM::Weapon::Silver - & actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) + if ((weapon.get()->mBase->mData.mFlags & ESM::Weapon::Silver) + && actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) damage *= MWBase::Environment::get().getWorld()->getStore().get().find("fWereWolfSilverWeaponDamageMult")->getFloat(); if (damage == 0 && attacker.getRefData().getHandle() == "player") diff --git a/apps/openmw/mwmechanics/levelledlist.hpp b/apps/openmw/mwmechanics/levelledlist.hpp index 120616f9fe..6888d88a68 100644 --- a/apps/openmw/mwmechanics/levelledlist.hpp +++ b/apps/openmw/mwmechanics/levelledlist.hpp @@ -70,7 +70,7 @@ namespace MWMechanics return getLevelledItem(ref.getPtr().get()->mBase, failChance); } } - catch (std::logic_error& e) + catch (std::logic_error&) { // Vanilla doesn't fail on nonexistent items in levelled lists std::cerr << "Warning: ignoring nonexistent item '" << item << "'" << std::endl; diff --git a/apps/openmw/mwrender/localmap.cpp b/apps/openmw/mwrender/localmap.cpp index 0f6d782a65..a22beff235 100644 --- a/apps/openmw/mwrender/localmap.cpp +++ b/apps/openmw/mwrender/localmap.cpp @@ -267,7 +267,7 @@ void LocalMap::render(const float x, const float y, // initialize to (0, 0, 0, 1) for (int p=0; pgetBuffer()->lock(HardwareBuffer::HBL_DISCARD), &buffer[0], sFogOfWarResolution*sFogOfWarResolution*4); diff --git a/apps/openmw/mwrender/occlusionquery.cpp b/apps/openmw/mwrender/occlusionquery.cpp index 67bc75e02d..92a49acc01 100644 --- a/apps/openmw/mwrender/occlusionquery.cpp +++ b/apps/openmw/mwrender/occlusionquery.cpp @@ -35,7 +35,7 @@ OcclusionQuery::OcclusionQuery(OEngine::Render::OgreRenderer* renderer, SceneNod mSupported = (mSunTotalAreaQuery != 0) && (mSunVisibleAreaQuery != 0); } - catch (Ogre::Exception& e) + catch (Ogre::Exception&) { mSupported = false; } diff --git a/apps/openmw/mwrender/weaponanimation.hpp b/apps/openmw/mwrender/weaponanimation.hpp index c09aa65d98..cbe910c716 100644 --- a/apps/openmw/mwrender/weaponanimation.hpp +++ b/apps/openmw/mwrender/weaponanimation.hpp @@ -33,6 +33,7 @@ namespace MWRender { public: WeaponAnimation() : mPitchFactor(0) {} + virtual ~WeaponAnimation() {} virtual void attachArrow(MWWorld::Ptr actor); virtual void releaseArrow(MWWorld::Ptr actor); diff --git a/apps/openmw/mwscript/transformationextensions.cpp b/apps/openmw/mwscript/transformationextensions.cpp index 1efc796436..7051937989 100644 --- a/apps/openmw/mwscript/transformationextensions.cpp +++ b/apps/openmw/mwscript/transformationextensions.cpp @@ -295,7 +295,7 @@ namespace MWScript { store = MWBase::Environment::get().getWorld()->getInterior(cellID); } - catch(std::exception &e) + catch(std::exception&) { const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getExterior(cellID); if(cell) @@ -395,7 +395,7 @@ namespace MWScript { store = MWBase::Environment::get().getWorld()->getInterior(cellID); } - catch(std::exception &e) + catch(std::exception&) { const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getExterior(cellID); if(cell) diff --git a/apps/openmw/mwsound/ffmpeg_decoder.cpp b/apps/openmw/mwsound/ffmpeg_decoder.cpp index c595de5aec..75f7ccae4c 100644 --- a/apps/openmw/mwsound/ffmpeg_decoder.cpp +++ b/apps/openmw/mwsound/ffmpeg_decoder.cpp @@ -204,7 +204,7 @@ void FFmpeg_Decoder::open(const std::string &fname) mFrame = avcodec_alloc_frame(); } - catch(std::exception &e) + catch(std::exception&) { if (mFormatCtx->pb->buffer != NULL) { diff --git a/apps/openmw/mwsound/openal_output.cpp b/apps/openmw/mwsound/openal_output.cpp index 9a3dd73422..b245b92414 100644 --- a/apps/openmw/mwsound/openal_output.cpp +++ b/apps/openmw/mwsound/openal_output.cpp @@ -288,7 +288,7 @@ OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, ALuint src, Decode mOutput.mActiveSounds.push_back(this); } - catch(std::exception &e) + catch(std::exception&) { alDeleteBuffers(sNumBuffers, mBuffers); alGetError(); @@ -471,7 +471,7 @@ bool OpenAL_SoundStream::process() mIsFinished = finished; } - catch(std::exception &e) { + catch(std::exception&) { std::cout<< "Error updating stream \""<getName()<<"\"" <open(fname); } - catch(Ogre::FileNotFoundException &e) + catch(Ogre::FileNotFoundException&) { std::string::size_type pos = fname.rfind('.'); if(pos == std::string::npos) @@ -859,7 +859,7 @@ MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float vol, f buf = getBuffer(fname); sound.reset(new OpenAL_Sound(*this, src, buf, Ogre::Vector3(0.0f), vol, basevol, pitch, 1.0f, 1000.0f, flags)); } - catch(std::exception &e) + catch(std::exception&) { mFreeSources.push_back(src); if(buf && alIsBuffer(buf)) @@ -898,7 +898,7 @@ MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre buf = getBuffer(fname); sound.reset(new OpenAL_Sound3D(*this, src, buf, pos, vol, basevol, pitch, min, max, flags)); } - catch(std::exception &e) + catch(std::exception&) { mFreeSources.push_back(src); if(buf && alIsBuffer(buf)) @@ -940,7 +940,7 @@ MWBase::SoundPtr OpenAL_Output::streamSound(DecoderPtr decoder, float volume, fl { sound.reset(new OpenAL_SoundStream(*this, src, decoder, volume, pitch, flags)); } - catch(std::exception &e) + catch(std::exception&) { mFreeSources.push_back(src); throw; diff --git a/apps/openmw/mwsound/soundmanagerimp.cpp b/apps/openmw/mwsound/soundmanagerimp.cpp index 8ce87a25e0..6854358f59 100644 --- a/apps/openmw/mwsound/soundmanagerimp.cpp +++ b/apps/openmw/mwsound/soundmanagerimp.cpp @@ -321,7 +321,7 @@ namespace MWSound sound = mOutput->playSound(file, volume, basevol, pitch, mode|type, offset); mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), soundId); } - catch(std::exception &e) + catch(std::exception&) { //std::cout <<"Sound Error: "< > mLights; + virtual ~InventoryState() {} + virtual void load (ESMReader &esm); virtual void save (ESMWriter &esm) const; }; diff --git a/components/terrain/material.cpp b/components/terrain/material.cpp index faa73a9864..b56f706806 100644 --- a/components/terrain/material.cpp +++ b/components/terrain/material.cpp @@ -181,7 +181,7 @@ namespace Terrain // shadow. TODO: repeated, put in function if (mShadows) { - for (Ogre::uint i = 0; i < (mSplitShadows ? 3 : 1); ++i) + for (int i = 0; i < (mSplitShadows ? 3 : 1); ++i) { sh::MaterialInstanceTextureUnit* shadowTex = p->createTextureUnit ("shadowMap" + Ogre::StringConverter::toString(i)); shadowTex->setProperty ("content_type", sh::makeProperty (new sh::StringValue("shadow"))); @@ -334,7 +334,7 @@ namespace Terrain // shadow if (shadows) { - for (Ogre::uint i = 0; i < (mSplitShadows ? 3 : 1); ++i) + for (int i = 0; i < (mSplitShadows ? 3 : 1); ++i) { sh::MaterialInstanceTextureUnit* shadowTex = p->createTextureUnit ("shadowMap" + Ogre::StringConverter::toString(i)); shadowTex->setProperty ("content_type", sh::makeProperty (new sh::StringValue("shadow"))); From 471bbd0021789c3882fc95a5069ed7ed830fcaea Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 00:23:53 +0200 Subject: [PATCH 120/176] Savegame: store levelled creature state and move to actorIds (Closes #1332) --- apps/openmw/mwclass/creaturelevlist.cpp | 59 ++++++++++++++++++------- apps/openmw/mwclass/creaturelevlist.hpp | 8 ++++ apps/openmw/mwworld/cellstore.cpp | 5 ++- components/CMakeLists.txt | 2 +- components/esm/creaturelevliststate.cpp | 25 +++++++++++ components/esm/creaturelevliststate.hpp | 19 ++++++++ 6 files changed, 100 insertions(+), 18 deletions(-) create mode 100644 components/esm/creaturelevliststate.cpp create mode 100644 components/esm/creaturelevliststate.hpp diff --git a/apps/openmw/mwclass/creaturelevlist.cpp b/apps/openmw/mwclass/creaturelevlist.cpp index 732038b2fc..be01b848a3 100644 --- a/apps/openmw/mwclass/creaturelevlist.cpp +++ b/apps/openmw/mwclass/creaturelevlist.cpp @@ -2,6 +2,7 @@ #include "creaturelevlist.hpp" #include +#include #include "../mwmechanics/levelledlist.hpp" @@ -11,7 +12,9 @@ namespace { struct CreatureLevListCustomData : public MWWorld::CustomData { - // TODO: save the creature we spawned here + // actorId of the creature we spawned + int mSpawnActorId; + virtual MWWorld::CustomData *clone() const; }; @@ -38,6 +41,25 @@ namespace MWClass void CreatureLevList::insertObjectRendering(const MWWorld::Ptr &ptr, MWRender::RenderingInterface &renderingInterface) const { ensureCustomData(ptr); + + CreatureLevListCustomData& customData = dynamic_cast (*ptr.getRefData().getCustomData()); + if (customData.mSpawnActorId != -1) + return; // TODO: handle respawning + + + MWWorld::LiveCellRef *ref = + ptr.get(); + + std::string id = MWMechanics::getLevelledItem(ref->mBase, true); + + if (!id.empty()) + { + const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore(); + MWWorld::ManualRef ref(store, id); + ref.getPtr().getCellRef().mPos = ptr.getCellRef().mPos; + MWWorld::Ptr placed = MWBase::Environment::get().getWorld()->safePlaceObject(ref.getPtr(), ptr.getCell() , ptr.getCellRef().mPos); + customData.mSpawnActorId = placed.getClass().getCreatureStats(placed).getActorId(); + } } void CreatureLevList::ensureCustomData(const MWWorld::Ptr &ptr) const @@ -45,22 +67,29 @@ namespace MWClass if (!ptr.getRefData().getCustomData()) { std::auto_ptr data (new CreatureLevListCustomData); - - MWWorld::LiveCellRef *ref = - ptr.get(); - - std::string id = MWMechanics::getLevelledItem(ref->mBase, true); - - if (!id.empty()) - { - const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore(); - MWWorld::ManualRef ref(store, id); - ref.getPtr().getCellRef().mPos = ptr.getCellRef().mPos; - // TODO: hold on to this for respawn purposes later - MWBase::Environment::get().getWorld()->safePlaceObject(ref.getPtr(), ptr.getCell() , ptr.getCellRef().mPos); - } + data->mSpawnActorId = -1; ptr.getRefData().setCustomData(data.release()); } } + + void CreatureLevList::readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state) + const + { + const ESM::CreatureLevListState& state2 = dynamic_cast (state); + + ensureCustomData(ptr); + CreatureLevListCustomData& customData = dynamic_cast (*ptr.getRefData().getCustomData()); + customData.mSpawnActorId = state2.mSpawnActorId; + } + + void CreatureLevList::writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state) + const + { + ESM::CreatureLevListState& state2 = dynamic_cast (state); + + ensureCustomData(ptr); + CreatureLevListCustomData& customData = dynamic_cast (*ptr.getRefData().getCustomData()); + state2.mSpawnActorId = customData.mSpawnActorId; + } } diff --git a/apps/openmw/mwclass/creaturelevlist.hpp b/apps/openmw/mwclass/creaturelevlist.hpp index d2c02043eb..b67fb5523f 100644 --- a/apps/openmw/mwclass/creaturelevlist.hpp +++ b/apps/openmw/mwclass/creaturelevlist.hpp @@ -19,6 +19,14 @@ namespace MWClass virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const; ///< Add reference into a cell for rendering + + virtual void readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state) + const; + ///< Read additional state from \a state into \a ptr. + + virtual void writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state) + const; + ///< Write additional state from \a ptr into \a state. }; } diff --git a/apps/openmw/mwworld/cellstore.cpp b/apps/openmw/mwworld/cellstore.cpp index 67ab44b779..3f94a77c43 100644 --- a/apps/openmw/mwworld/cellstore.cpp +++ b/apps/openmw/mwworld/cellstore.cpp @@ -12,6 +12,7 @@ #include #include #include +#include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" @@ -592,7 +593,7 @@ namespace MWWorld writeReferenceCollection (writer, mCreatures); writeReferenceCollection (writer, mDoors); writeReferenceCollection (writer, mIngreds); - writeReferenceCollection (writer, mCreatureLists); + writeReferenceCollection (writer, mCreatureLists); writeReferenceCollection (writer, mItemLists); writeReferenceCollection (writer, mLights); writeReferenceCollection (writer, mLockpicks); @@ -668,7 +669,7 @@ namespace MWWorld case ESM::REC_LEVC: - readReferenceCollection (reader, mCreatureLists, contentFileMap); + readReferenceCollection (reader, mCreatureLists, contentFileMap); break; case ESM::REC_LEVI: diff --git a/components/CMakeLists.txt b/components/CMakeLists.txt index 90570b260d..0f2ef13013 100644 --- a/components/CMakeLists.txt +++ b/components/CMakeLists.txt @@ -45,7 +45,7 @@ add_component_dir (esm loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap lightstate inventorystate containerstate npcstate creaturestate dialoguestate statstate - npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells + npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells creaturelevliststate ) add_component_dir (misc diff --git a/components/esm/creaturelevliststate.cpp b/components/esm/creaturelevliststate.cpp new file mode 100644 index 0000000000..164dae96e9 --- /dev/null +++ b/components/esm/creaturelevliststate.cpp @@ -0,0 +1,25 @@ +#include "creaturelevliststate.hpp" + +#include "esmreader.hpp" +#include "esmwriter.hpp" + +namespace ESM +{ + + void CreatureLevListState::load(ESMReader &esm) + { + ObjectState::load(esm); + + mSpawnActorId = -1; + esm.getHNOT (mSpawnActorId, "SPAW"); + } + + void CreatureLevListState::save(ESMWriter &esm, bool inInventory) const + { + ObjectState::save(esm, inInventory); + + if (mSpawnActorId != -1) + esm.writeHNT ("SPAW", mSpawnActorId); + } + +} diff --git a/components/esm/creaturelevliststate.hpp b/components/esm/creaturelevliststate.hpp new file mode 100644 index 0000000000..99b5a7fa2a --- /dev/null +++ b/components/esm/creaturelevliststate.hpp @@ -0,0 +1,19 @@ +#ifndef OPENMW_ESM_CREATURELEVLISTSTATE_H +#define OPENMW_ESM_CREATURELEVLISTSTATE_H + +#include "objectstate.hpp" + +namespace ESM +{ + // format 0, saved games only + + struct CreatureLevListState : public ObjectState + { + int mSpawnActorId; + + virtual void load (ESMReader &esm); + virtual void save (ESMWriter &esm, bool inInventory = false) const; + }; +} + +#endif From 37b9d2fb0cac2960466554021a8f94f0942471cc Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 01:53:52 +0200 Subject: [PATCH 121/176] Fix a wrong use of reference that causes potential crash --- apps/openmw/mwmechanics/aiavoiddoor.hpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/apps/openmw/mwmechanics/aiavoiddoor.hpp b/apps/openmw/mwmechanics/aiavoiddoor.hpp index 85bb09fc83..c1b3261981 100644 --- a/apps/openmw/mwmechanics/aiavoiddoor.hpp +++ b/apps/openmw/mwmechanics/aiavoiddoor.hpp @@ -11,9 +11,9 @@ namespace MWMechanics { /// \brief AiPackage to have an actor avoid an opening door /** The AI will retreat from the door until it has finished opening, walked far away from it, or one second has passed, in an attempt to avoid it - **/ - class AiAvoidDoor : public AiPackage - { + **/ + class AiAvoidDoor : public AiPackage + { public: /// Avoid door until the door is fully open AiAvoidDoor(const MWWorld::Ptr& doorPtr); @@ -29,10 +29,10 @@ namespace MWMechanics private: float mDuration; - const MWWorld::Ptr& mDoorPtr; + MWWorld::Ptr mDoorPtr; ESM::Position mLastPos; - float mAdjAngle; - }; -} -#endif + float mAdjAngle; + }; +} +#endif From a76e391ad038c99b9e8b72c08949931c9dd3c395 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 01:58:44 +0200 Subject: [PATCH 122/176] Savegame: store door movement state (Closes #747) --- apps/openmw/mwbase/world.hpp | 10 +--- apps/openmw/mwclass/door.cpp | 78 ++++++++++++++++++++++++- apps/openmw/mwclass/door.hpp | 17 +++++- apps/openmw/mwmechanics/aiavoiddoor.cpp | 2 +- apps/openmw/mwworld/cellstore.cpp | 5 +- apps/openmw/mwworld/class.cpp | 10 ++++ apps/openmw/mwworld/class.hpp | 5 ++ apps/openmw/mwworld/worldimp.cpp | 57 +++++++++++------- apps/openmw/mwworld/worldimp.hpp | 10 ++-- components/CMakeLists.txt | 2 +- components/esm/doorstate.cpp | 25 ++++++++ components/esm/doorstate.hpp | 19 ++++++ 12 files changed, 199 insertions(+), 41 deletions(-) create mode 100644 components/esm/doorstate.cpp create mode 100644 components/esm/doorstate.hpp diff --git a/apps/openmw/mwbase/world.hpp b/apps/openmw/mwbase/world.hpp index 5c8a2d2dd6..0459d5341b 100644 --- a/apps/openmw/mwbase/world.hpp +++ b/apps/openmw/mwbase/world.hpp @@ -393,14 +393,10 @@ namespace MWBase virtual void setupPlayer() = 0; virtual void renderPlayer() = 0; - /// if activated, should this door be opened or closed? - virtual bool getOpenOrCloseDoor(const MWWorld::Ptr& door) = 0; - - /// activate (open or close) an non-teleport door + /// open or close a non-teleport door (depending on current state) virtual void activateDoor(const MWWorld::Ptr& door) = 0; - - /// Is door currently opening/closing? - virtual bool getIsMovingDoor(const MWWorld::Ptr& door) = 0; + /// open or close a non-teleport door as specified + virtual void activateDoor(const MWWorld::Ptr& door, bool open) = 0; virtual bool getPlayerStandingOn (const MWWorld::Ptr& object) = 0; ///< @return true if the player is standing on \a object virtual bool getActorStandingOn (const MWWorld::Ptr& object) = 0; ///< @return true if any actor is standing on \a object diff --git a/apps/openmw/mwclass/door.cpp b/apps/openmw/mwclass/door.cpp index 984e21e72b..06f0619cec 100644 --- a/apps/openmw/mwclass/door.cpp +++ b/apps/openmw/mwclass/door.cpp @@ -2,6 +2,7 @@ #include "door.hpp" #include +#include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" @@ -17,12 +18,28 @@ #include "../mwworld/physicssystem.hpp" #include "../mwworld/inventorystore.hpp" #include "../mwworld/actiontrap.hpp" +#include "../mwworld/customdata.hpp" #include "../mwgui/tooltips.hpp" #include "../mwrender/objects.hpp" #include "../mwrender/renderinginterface.hpp" +namespace +{ + struct DoorCustomData : public MWWorld::CustomData + { + int mDoorState; // 0 = nothing, 1 = opening, 2 = closing + + virtual MWWorld::CustomData *clone() const; + }; + + MWWorld::CustomData *DoorCustomData::clone() const + { + return new DoorCustomData (*this); + } +} + namespace MWClass { void Door::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const @@ -38,6 +55,14 @@ namespace MWClass const std::string model = getModel(ptr); if(!model.empty()) physics.addObject(ptr); + + // Resume the door's opening/closing animation if it wasn't finished + ensureCustomData(ptr); + const DoorCustomData& customData = dynamic_cast(*ptr.getRefData().getCustomData()); + if (customData.mDoorState > 0) + { + MWBase::Environment::get().getWorld()->activateDoor(ptr, customData.mDoorState == 1 ? true : false); + } } std::string Door::getModel(const MWWorld::Ptr &ptr) const @@ -125,7 +150,14 @@ namespace MWClass { // animated door boost::shared_ptr action(new MWWorld::ActionDoor(ptr)); - if (MWBase::Environment::get().getWorld()->getOpenOrCloseDoor(ptr)) + int doorstate = getDoorState(ptr); + bool opening = true; + if (doorstate == 1) + opening = false; + if (doorstate == 0 && ptr.getRefData().getLocalRotation().rot[2] != 0) + opening = false; + + if (opening) { MWBase::Environment::get().getSoundManager()->fadeOutSound3D(ptr, closeSound, 0.5); @@ -262,4 +294,48 @@ namespace MWClass return MWWorld::Ptr(&cell.get().insert(*ref), &cell); } + + void Door::ensureCustomData(const MWWorld::Ptr &ptr) const + { + if (!ptr.getRefData().getCustomData()) + { + std::auto_ptr data(new DoorCustomData); + + data->mDoorState = 0; + ptr.getRefData().setCustomData(data.release()); + } + } + + int Door::getDoorState (const MWWorld::Ptr &ptr) const + { + ensureCustomData(ptr); + const DoorCustomData& customData = dynamic_cast(*ptr.getRefData().getCustomData()); + return customData.mDoorState; + } + + void Door::setDoorState (const MWWorld::Ptr &ptr, int state) const + { + ensureCustomData(ptr); + DoorCustomData& customData = dynamic_cast(*ptr.getRefData().getCustomData()); + customData.mDoorState = state; + } + + void Door::readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state) const + { + ensureCustomData(ptr); + DoorCustomData& customData = dynamic_cast(*ptr.getRefData().getCustomData()); + + const ESM::DoorState& state2 = dynamic_cast(state); + customData.mDoorState = state2.mDoorState; + } + + void Door::writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state) const + { + ensureCustomData(ptr); + const DoorCustomData& customData = dynamic_cast(*ptr.getRefData().getCustomData()); + + ESM::DoorState& state2 = dynamic_cast(state); + state2.mDoorState = customData.mDoorState; + } + } diff --git a/apps/openmw/mwclass/door.hpp b/apps/openmw/mwclass/door.hpp index bddc46728d..12b360aa8c 100644 --- a/apps/openmw/mwclass/door.hpp +++ b/apps/openmw/mwclass/door.hpp @@ -9,6 +9,8 @@ namespace MWClass { class Door : public MWWorld::Class { + void ensureCustomData (const MWWorld::Ptr& ptr) const; + virtual MWWorld::Ptr copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const; @@ -48,7 +50,20 @@ namespace MWClass static void registerSelf(); virtual std::string getModel(const MWWorld::Ptr &ptr) const; - private: + + /// 0 = nothing, 1 = opening, 2 = closing + virtual int getDoorState (const MWWorld::Ptr &ptr) const; + /// This does not actually cause the door to move. Use World::activateDoor instead. + virtual void setDoorState (const MWWorld::Ptr &ptr, int state) const; + + + virtual void readAdditionalState (const MWWorld::Ptr& ptr, const ESM::ObjectState& state) + const; + ///< Read additional state from \a state into \a ptr. + + virtual void writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state) + const; + ///< Write additional state from \a ptr into \a state. }; } diff --git a/apps/openmw/mwmechanics/aiavoiddoor.cpp b/apps/openmw/mwmechanics/aiavoiddoor.cpp index a206d27ca0..44eacb0d1e 100644 --- a/apps/openmw/mwmechanics/aiavoiddoor.cpp +++ b/apps/openmw/mwmechanics/aiavoiddoor.cpp @@ -45,7 +45,7 @@ bool MWMechanics::AiAvoidDoor::execute (const MWWorld::Ptr& actor,float duration return true; // We have tried backing up for more than one second, we've probably cleared it } - if(!MWBase::Environment::get().getWorld()->getIsMovingDoor(mDoorPtr)) + if (!mDoorPtr.getClass().getDoorState(mDoorPtr)) return true; //Door is no longer opening ESM::Position tPos = mDoorPtr.getRefData().getPosition(); //Position of the door diff --git a/apps/openmw/mwworld/cellstore.cpp b/apps/openmw/mwworld/cellstore.cpp index 3f94a77c43..a5f1663744 100644 --- a/apps/openmw/mwworld/cellstore.cpp +++ b/apps/openmw/mwworld/cellstore.cpp @@ -13,6 +13,7 @@ #include #include #include +#include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" @@ -591,7 +592,7 @@ namespace MWWorld writeReferenceCollection (writer, mClothes); writeReferenceCollection (writer, mContainers); writeReferenceCollection (writer, mCreatures); - writeReferenceCollection (writer, mDoors); + writeReferenceCollection (writer, mDoors); writeReferenceCollection (writer, mIngreds); writeReferenceCollection (writer, mCreatureLists); writeReferenceCollection (writer, mItemLists); @@ -659,7 +660,7 @@ namespace MWWorld case ESM::REC_DOOR: - readReferenceCollection (reader, mDoors, contentFileMap); + readReferenceCollection (reader, mDoors, contentFileMap); break; case ESM::REC_INGR: diff --git a/apps/openmw/mwworld/class.cpp b/apps/openmw/mwworld/class.cpp index f20c5f6d27..951ba7865e 100644 --- a/apps/openmw/mwworld/class.cpp +++ b/apps/openmw/mwworld/class.cpp @@ -406,4 +406,14 @@ namespace MWWorld { return false; } + + int Class::getDoorState (const MWWorld::Ptr &ptr) const + { + throw std::runtime_error("this is not a door"); + } + + void Class::setDoorState (const MWWorld::Ptr &ptr, int state) const + { + throw std::runtime_error("this is not a door"); + } } diff --git a/apps/openmw/mwworld/class.hpp b/apps/openmw/mwworld/class.hpp index 27b8423484..057bc906ef 100644 --- a/apps/openmw/mwworld/class.hpp +++ b/apps/openmw/mwworld/class.hpp @@ -336,6 +336,11 @@ namespace MWWorld virtual int getBaseGold(const MWWorld::Ptr& ptr) const; virtual bool isClass(const MWWorld::Ptr& ptr, const std::string &className) const; + + /// 0 = nothing, 1 = opening, 2 = closing + virtual int getDoorState (const MWWorld::Ptr &ptr) const; + /// This does not actually cause the door to move. Use World::activateDoor instead. + virtual void setDoorState (const MWWorld::Ptr &ptr, int state) const; }; } diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 4ba3e00096..97b0767faf 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -1202,36 +1202,48 @@ namespace MWWorld while (it != mDoorStates.end()) { if (!mWorldScene->isCellActive(*it->first.getCell()) || !it->first.getRefData().getBaseNode()) + { + // The door is no longer in an active cell, or it was disabled. + // Erase from mDoorStates, since we no longer need to move it. + // Once we load the door's cell again (or re-enable the door), Door::insertObject will reinsert to mDoorStates. mDoorStates.erase(it++); + } else { float oldRot = Ogre::Radian(it->first.getRefData().getLocalRotation().rot[2]).valueDegrees(); float diff = duration * 90; - float targetRot = std::min(std::max(0.f, oldRot + diff * (it->second ? 1 : -1)), 90.f); + float targetRot = std::min(std::max(0.f, oldRot + diff * (it->second == 1 ? 1 : -1)), 90.f); localRotateObject(it->first, 0, 0, targetRot); + bool reached = (targetRot == 90.f && it->second) || targetRot == 0.f; + /// \todo should use convexSweepTest here std::vector collisions = mPhysics->getCollisions(it->first); for (std::vector::iterator cit = collisions.begin(); cit != collisions.end(); ++cit) { MWWorld::Ptr ptr = getPtrViaHandle(*cit); - if (MWWorld::Class::get(ptr).isActor()) + if (ptr.getClass().isActor()) { // Collided with actor, ask actor to try to avoid door if(ptr != MWBase::Environment::get().getWorld()->getPlayerPtr() ) { - MWMechanics::AiSequence& seq = MWWorld::Class::get(ptr).getCreatureStats(ptr).getAiSequence(); + MWMechanics::AiSequence& seq = ptr.getClass().getCreatureStats(ptr).getAiSequence(); if(seq.getTypeId() != MWMechanics::AiPackage::TypeIdAvoidDoor) //Only add it once seq.stack(MWMechanics::AiAvoidDoor(it->first),ptr); } // we need to undo the rotation localRotateObject(it->first, 0, 0, oldRot); + reached = false; //break; //Removed in case multiple actors are touching } } - if ((targetRot == 90.f && it->second) || targetRot == 0.f) + if (reached) + { + // Mark as non-moving + it->first.getClass().setDoorState(it->first, 0); mDoorStates.erase(it++); + } else ++it; } @@ -1849,31 +1861,32 @@ namespace MWWorld void World::activateDoor(const MWWorld::Ptr& door) { - if (mDoorStates.find(door) != mDoorStates.end()) - { - // if currently opening, then close, if closing, then open - mDoorStates[door] = !mDoorStates[door]; - } - else + int state = door.getClass().getDoorState(door); + switch (state) { + case 0: if (door.getRefData().getLocalRotation().rot[2] == 0) - mDoorStates[door] = 1; // open + state = 1; // if closed, then open else - mDoorStates[door] = 0; // close + state = 2; // if open, then close + break; + case 2: + state = 1; // if closing, then open + break; + case 1: + default: + state = 2; // if opening, then close + break; } + door.getClass().setDoorState(door, state); + mDoorStates[door] = state; } - bool World::getOpenOrCloseDoor(const Ptr &door) + void World::activateDoor(const Ptr &door, bool open) { - if (mDoorStates.find(door) != mDoorStates.end()) - return !mDoorStates[door]; // if currently opening or closing, then do the opposite - return door.getRefData().getLocalRotation().rot[2] == 0; - } - - bool World::getIsMovingDoor(const Ptr& door) - { - bool result = mDoorStates.find(door) != mDoorStates.end(); - return result; + int state = open ? 1 : 2; + door.getClass().setDoorState(door, state); + mDoorStates[door] = state; } bool World::getPlayerStandingOn (const MWWorld::Ptr& object) diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index eee69e81c4..7b85c3ed87 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -88,7 +88,7 @@ namespace MWWorld float mFacedDistance; std::map mDoorStates; - ///< only holds doors that are currently moving. 0 means closing, 1 opening + ///< only holds doors that are currently moving. 1 = opening, 2 = closing struct MagicBoltState { @@ -496,13 +496,11 @@ namespace MWWorld virtual void setupPlayer(); virtual void renderPlayer(); - /// if activated, should this door be opened or closed? - virtual bool getOpenOrCloseDoor(const MWWorld::Ptr& door); - - /// activate (open or close) an non-teleport door + /// open or close a non-teleport door (depending on current state) virtual void activateDoor(const MWWorld::Ptr& door); - virtual bool getIsMovingDoor(const MWWorld::Ptr& door); + /// open or close a non-teleport door as specified + virtual void activateDoor(const MWWorld::Ptr& door, bool open); virtual bool getPlayerStandingOn (const MWWorld::Ptr& object); ///< @return true if the player is standing on \a object virtual bool getActorStandingOn (const MWWorld::Ptr& object); ///< @return true if any actor is standing on \a object diff --git a/components/CMakeLists.txt b/components/CMakeLists.txt index 0f2ef13013..d7bdaf36cd 100644 --- a/components/CMakeLists.txt +++ b/components/CMakeLists.txt @@ -45,7 +45,7 @@ add_component_dir (esm loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap lightstate inventorystate containerstate npcstate creaturestate dialoguestate statstate - npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells creaturelevliststate + npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells creaturelevliststate doorstate ) add_component_dir (misc diff --git a/components/esm/doorstate.cpp b/components/esm/doorstate.cpp new file mode 100644 index 0000000000..0487be7a4d --- /dev/null +++ b/components/esm/doorstate.cpp @@ -0,0 +1,25 @@ +#include "doorstate.hpp" + +#include "esmreader.hpp" +#include "esmwriter.hpp" + +namespace ESM +{ + + void DoorState::load(ESMReader &esm) + { + ObjectState::load(esm); + + mDoorState = 0; + esm.getHNOT (mDoorState, "ANIM"); + } + + void DoorState::save(ESMWriter &esm, bool inInventory) const + { + ObjectState::save(esm, inInventory); + + if (mDoorState != 0) + esm.writeHNT ("ANIM", mDoorState); + } + +} diff --git a/components/esm/doorstate.hpp b/components/esm/doorstate.hpp new file mode 100644 index 0000000000..0df30afb00 --- /dev/null +++ b/components/esm/doorstate.hpp @@ -0,0 +1,19 @@ +#ifndef OPENMW_ESM_DOORSTATE_H +#define OPENMW_ESM_DOORSTATE_H + +#include "objectstate.hpp" + +namespace ESM +{ + // format 0, saved games only + + struct DoorState : public ObjectState + { + int mDoorState; + + virtual void load (ESMReader &esm); + virtual void save (ESMWriter &esm, bool inInventory = false) const; + }; +} + +#endif From a609dc56749831b2011f80c56cd8a0d319b89207 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 02:03:42 +0200 Subject: [PATCH 123/176] Fix exception when getting hit by a trap --- apps/openmw/mwmechanics/spellcasting.cpp | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwmechanics/spellcasting.cpp b/apps/openmw/mwmechanics/spellcasting.cpp index 553674dd3d..3f6cc41030 100644 --- a/apps/openmw/mwmechanics/spellcasting.cpp +++ b/apps/openmw/mwmechanics/spellcasting.cpp @@ -410,11 +410,16 @@ namespace MWMechanics inflict(caster, target, reflectedEffects, range, true); if (!appliedLastingEffects.empty()) + { + int casterActorId = -1; + if (caster.getClass().isActor()) + casterActorId = caster.getClass().getCreatureStats(caster).getActorId(); target.getClass().getCreatureStats(target).getActiveSpells().addSpell(mId, mStack, appliedLastingEffects, - mSourceName, caster.getClass().getCreatureStats(caster).getActorId()); + mSourceName, casterActorId); + } // Notify the target actor they've been hit - if (anyHarmfulEffect && target.getClass().isActor() && target != caster) + if (anyHarmfulEffect && target.getClass().isActor() && target != caster && caster.getClass().isActor()) target.getClass().onHit(target, 0.f, true, MWWorld::Ptr(), caster, true); } From f2c193ce3d7bcb868249322c99fece14c729ee32 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 02:36:30 +0200 Subject: [PATCH 124/176] Fix searching the player's actorId --- apps/openmw/mwworld/worldimp.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 97b0767faf..2b1cbe4c72 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -563,6 +563,10 @@ namespace MWWorld Ptr World::searchPtrViaActorId (int actorId) { + // The player is not registered in any CellStore so must be checked manually + if (actorId == getPlayerPtr().getClass().getCreatureStats(getPlayerPtr()).getActorId()) + return getPlayerPtr(); + // Now search cells return mWorldScene->searchPtrViaActorId (actorId); } From 2f13a17a39a1c11d31b9e45dd7c37f6a993564f5 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 02:37:20 +0200 Subject: [PATCH 125/176] Add some more safety checks to spellcasting --- .../mwmechanics/mechanicsmanagerimp.cpp | 2 +- apps/openmw/mwmechanics/spellcasting.cpp | 36 +++++++++++-------- apps/openmw/mwmechanics/spellcasting.hpp | 2 ++ 3 files changed, 24 insertions(+), 16 deletions(-) diff --git a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp index 5c2ee30e1b..41374c1a3a 100644 --- a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp +++ b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp @@ -29,7 +29,7 @@ namespace const std::string& faction = item.getCellRef().mFaction; bool isFactionOwned = false; - if (!faction.empty()) + if (!faction.empty() && ptr.getClass().isNpc()) { const std::map& factions = ptr.getClass().getNpcStats(ptr).getFactionRanks(); if (factions.find(Misc::StringUtils::lowerCase(faction)) == factions.end()) diff --git a/apps/openmw/mwmechanics/spellcasting.cpp b/apps/openmw/mwmechanics/spellcasting.cpp index 3f6cc41030..0843e3e547 100644 --- a/apps/openmw/mwmechanics/spellcasting.cpp +++ b/apps/openmw/mwmechanics/spellcasting.cpp @@ -140,7 +140,7 @@ namespace MWMechanics float x = (willpower + 0.1 * luck) * stats.getFatigueTerm(); // This makes spells that are easy to cast harder to resist and vice versa - if (spell != NULL && caster.getClass().isActor()) + if (spell != NULL && !caster.isEmpty() && caster.getClass().isActor()) { float castChance = getSpellSuccessChance(spell, caster); if (castChance > 0) @@ -226,6 +226,8 @@ namespace MWMechanics bool firstAppliedEffect = true; bool anyHarmfulEffect = false; + bool castByPlayer = (!caster.isEmpty() && caster.getRefData().getHandle() == "player"); + for (std::vector::const_iterator effectIt (effects.mList.begin()); effectIt!=effects.mList.end(); ++effectIt) { @@ -238,7 +240,7 @@ namespace MWMechanics if (!MWBase::Environment::get().getWorld()->isLevitationEnabled() && effectIt->mEffectID == ESM::MagicEffect::Levitate) { - if (caster.getRefData().getHandle() == "player") + if (castByPlayer) MWBase::Environment::get().getWindowManager()->messageBox("#{sLevitateDisabled}"); continue; } @@ -249,13 +251,13 @@ namespace MWMechanics effectIt->mEffectID == ESM::MagicEffect::Mark || effectIt->mEffectID == ESM::MagicEffect::Recall)) { - if (caster.getRefData().getHandle() == "player") + if (castByPlayer) MWBase::Environment::get().getWindowManager()->messageBox("#{sTeleportDisabled}"); continue; } // If player is healing someone, show the target's HP bar - if (caster.getRefData().getHandle() == "player" && target != caster + if (castByPlayer && target != caster && effectIt->mEffectID == ESM::MagicEffect::RestoreHealth && target.getClass().isActor()) MWBase::Environment::get().getWindowManager()->setEnemy(target); @@ -266,7 +268,7 @@ namespace MWMechanics anyHarmfulEffect = true; // If player is attempting to cast a harmful spell, show the target's HP bar - if (caster.getRefData().getHandle() == "player" && target != caster) + if (castByPlayer && target != caster) MWBase::Environment::get().getWindowManager()->setEnemy(target); // Try absorbing if it's a spell @@ -342,17 +344,20 @@ namespace MWMechanics // For absorb effects, also apply the effect to the caster - but with a negative // magnitude, since we're transfering stats from the target to the caster - for (int i=0; i<5; ++i) + if (!caster.isEmpty() && caster.getClass().isActor()) { - if (effectIt->mEffectID == ESM::MagicEffect::AbsorbAttribute+i) + for (int i=0; i<5; ++i) { - std::vector effects; - ActiveSpells::ActiveEffect effect_ = effect; - effect_.mMagnitude *= -1; - effects.push_back(effect_); - // Also make sure to set casterActorId = target, so that the effect on the caster gets purged when the target dies - caster.getClass().getCreatureStats(caster).getActiveSpells().addSpell("", true, - effects, mSourceName, target.getClass().getCreatureStats(target).getActorId()); + if (effectIt->mEffectID == ESM::MagicEffect::AbsorbAttribute+i) + { + std::vector effects; + ActiveSpells::ActiveEffect effect_ = effect; + effect_.mMagnitude *= -1; + effects.push_back(effect_); + // Also make sure to set casterActorId = target, so that the effect on the caster gets purged when the target dies + caster.getClass().getCreatureStats(caster).getActiveSpells().addSpell("", true, + effects, mSourceName, target.getClass().getCreatureStats(target).getActorId()); + } } } } @@ -441,7 +446,8 @@ namespace MWMechanics if (target.getCellRef().mLockLevel > 0) { MWBase::Environment::get().getSoundManager()->playSound3D(target, "Open Lock", 1.f, 1.f); - MWBase::Environment::get().getMechanicsManager()->objectOpened(caster, target); + if (!caster.isEmpty() && caster.getClass().isActor()) + MWBase::Environment::get().getMechanicsManager()->objectOpened(caster, target); } target.getCellRef().mLockLevel = -abs(target.getCellRef().mLockLevel); //unlocks the door } diff --git a/apps/openmw/mwmechanics/spellcasting.hpp b/apps/openmw/mwmechanics/spellcasting.hpp index a930442fb2..dce4b792e2 100644 --- a/apps/openmw/mwmechanics/spellcasting.hpp +++ b/apps/openmw/mwmechanics/spellcasting.hpp @@ -62,9 +62,11 @@ namespace MWMechanics bool cast (const std::string& id); /// @note \a target can be any type of object, not just actors. + /// @note \a caster can be any type of object, or even an empty object. void inflict (const MWWorld::Ptr& target, const MWWorld::Ptr& caster, const ESM::EffectList& effects, ESM::RangeType range, bool reflected=false, bool exploded=false); + /// @note \a caster can be any type of object, or even an empty object. void applyInstantEffect (const MWWorld::Ptr& target, const MWWorld::Ptr& caster, const MWMechanics::EffectKey& effect, float magnitude); }; From 2e9985c1a371b0e5970f3791cc6d8298a624380a Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 03:01:48 +0200 Subject: [PATCH 126/176] Change all AI packages (except AiActivate) to use ActorIds More robust in case the target changes cell or there are multiple targets with the same RefId --- apps/openmw/mwmechanics/actors.cpp | 6 +++--- apps/openmw/mwmechanics/aicombat.cpp | 29 +++++++++++++++----------- apps/openmw/mwmechanics/aicombat.hpp | 6 +++--- apps/openmw/mwmechanics/aiescort.cpp | 21 +++++++++++++------ apps/openmw/mwmechanics/aiescort.hpp | 6 +++--- apps/openmw/mwmechanics/aifollow.cpp | 20 +++++++++++------- apps/openmw/mwmechanics/aifollow.hpp | 22 +++++++++---------- apps/openmw/mwmechanics/aipursue.cpp | 11 +++++----- apps/openmw/mwmechanics/aipursue.hpp | 6 +++--- apps/openmw/mwmechanics/aisequence.cpp | 6 ++++-- apps/openmw/mwscript/aiextensions.cpp | 14 ++++++++----- 11 files changed, 86 insertions(+), 61 deletions(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 79a90c4d33..af6cac12fb 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -540,7 +540,7 @@ namespace MWMechanics MWMechanics::CreatureStats& summonedCreatureStats = ref.getPtr().getClass().getCreatureStats(ref.getPtr()); // Make the summoned creature follow its master and help in fights - AiFollow package(ptr.getRefData().getHandle()); + AiFollow package(ptr); summonedCreatureStats.getAiSequence().stack(package, ref.getPtr()); int creatureActorId = summonedCreatureStats.getActorId(); @@ -754,7 +754,7 @@ namespace MWMechanics && MWBase::Environment::get().getWorld()->getLOS(ptr, player) && MWBase::Environment::get().getMechanicsManager()->awarenessCheck(player, ptr)) { - creatureStats.getAiSequence().stack(AiPursue(player.getClass().getId(player)), ptr); + creatureStats.getAiSequence().stack(AiPursue(player), ptr); creatureStats.setAlarmed(true); npcStats.setCrimeId(MWBase::Environment::get().getWorld()->getPlayer().getNewCrimeId()); } @@ -783,7 +783,7 @@ namespace MWMechanics else if (!creatureStats.isHostile()) { if (ptr.getClass().isClass(ptr, "Guard")) - creatureStats.getAiSequence().stack(AiPursue(player.getClass().getId(player)), ptr); + creatureStats.getAiSequence().stack(AiPursue(player), ptr); else { MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, player); diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index 8464cc419c..72cb8f5740 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -81,7 +81,7 @@ namespace MWMechanics // NOTE: MIN_DIST_TO_DOOR_SQUARED is defined in obstacle.hpp AiCombat::AiCombat(const MWWorld::Ptr& actor) : - mTarget(actor), + mTargetActorId(actor.getClass().getCreatureStats(actor).getActorId()), mTimerAttack(0), mTimerReact(0), mTimerCombatMove(0), @@ -153,7 +153,9 @@ namespace MWMechanics || actor.getClass().getCreatureStats(actor).getHealth().getCurrent() <= 0) return true; - if(mTarget.getClass().getCreatureStats(mTarget).isDead()) + MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mTargetActorId); + + if(target.getClass().getCreatureStats(target).isDead()) return true; //Update every frame @@ -325,7 +327,7 @@ namespace MWMechanics ESM::Position pos = actor.getRefData().getPosition(); Ogre::Vector3 vActorPos(pos.pos); - Ogre::Vector3 vTargetPos(mTarget.getRefData().getPosition().pos); + Ogre::Vector3 vTargetPos(target.getRefData().getPosition().pos); Ogre::Vector3 vDirToTarget = vTargetPos - vActorPos; bool isStuck = false; @@ -396,7 +398,7 @@ namespace MWMechanics else // remote pathfinding { bool preferShortcut = false; - bool inLOS = MWBase::Environment::get().getWorld()->getLOS(actor, mTarget); + bool inLOS = MWBase::Environment::get().getWorld()->getLOS(actor, target); if(mReadyToAttack) isStuck = false; @@ -432,7 +434,7 @@ namespace MWMechanics mFollowTarget = false; - buildNewPath(actor); //may fail to build a path, check before use + buildNewPath(actor, target); //may fail to build a path, check before use //delete visited path node mPathFinder.checkWaypoint(pos.pos[0],pos.pos[1],pos.pos[2]); @@ -476,9 +478,9 @@ namespace MWMechanics //less than in time of playing weapon anim from 'start' to 'hit' tags (t_swing) //then start attacking float speed1 = actorCls.getSpeed(actor); - float speed2 = mTarget.getClass().getSpeed(mTarget); - if(mTarget.getClass().getMovementSettings(mTarget).mPosition[0] == 0 - && mTarget.getClass().getMovementSettings(mTarget).mPosition[1] == 0) + float speed2 = target.getClass().getSpeed(target); + if(target.getClass().getMovementSettings(target).mPosition[0] == 0 + && target.getClass().getMovementSettings(target).mPosition[1] == 0) speed2 = 0; float s1 = distToTarget - weapRange; @@ -570,9 +572,9 @@ namespace MWMechanics return false; } - void AiCombat::buildNewPath(const MWWorld::Ptr& actor) + void AiCombat::buildNewPath(const MWWorld::Ptr& actor, const MWWorld::Ptr& target) { - Ogre::Vector3 newPathTarget = Ogre::Vector3(mTarget.getRefData().getPosition().pos); + Ogre::Vector3 newPathTarget = Ogre::Vector3(target.getRefData().getPosition().pos); float dist; @@ -627,9 +629,12 @@ namespace MWMechanics return 1; } - const std::string &AiCombat::getTargetId() const + std::string AiCombat::getTargetId() const { - return mTarget.getRefData().getHandle(); + MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mTargetActorId); + if (target.isEmpty()) + return ""; + return target.getRefData().getHandle(); } diff --git a/apps/openmw/mwmechanics/aicombat.hpp b/apps/openmw/mwmechanics/aicombat.hpp index 833b0063c9..9125e28325 100644 --- a/apps/openmw/mwmechanics/aicombat.hpp +++ b/apps/openmw/mwmechanics/aicombat.hpp @@ -31,7 +31,7 @@ namespace MWMechanics virtual unsigned int getPriority() const; ///Returns target ID - const std::string &getTargetId() const; + std::string getTargetId() const; private: PathFinder mPathFinder; @@ -53,7 +53,7 @@ namespace MWMechanics ESM::Position mLastPos; MWMechanics::Movement mMovement; - MWWorld::Ptr mTarget; + int mTargetActorId; const MWWorld::CellStore* mCell; ObstacleCheck mObstacleCheck; @@ -63,7 +63,7 @@ namespace MWMechanics MWWorld::CellRefList::List::iterator mDoorIter; MWWorld::CellRefList& mDoors; - void buildNewPath(const MWWorld::Ptr& actor); + void buildNewPath(const MWWorld::Ptr& actor, const MWWorld::Ptr& target); }; } diff --git a/apps/openmw/mwmechanics/aiescort.cpp b/apps/openmw/mwmechanics/aiescort.cpp index 0430adf06a..f3ce7143a4 100644 --- a/apps/openmw/mwmechanics/aiescort.cpp +++ b/apps/openmw/mwmechanics/aiescort.cpp @@ -8,6 +8,8 @@ #include "../mwworld/class.hpp" #include "../mwworld/timestamp.hpp" +#include "../mwmechanics/creaturestats.hpp" + #include "steering.hpp" #include "movement.hpp" @@ -19,8 +21,8 @@ namespace MWMechanics { - AiEscort::AiEscort(const std::string &actorId, int duration, float x, float y, float z) - : mActorId(actorId), mX(x), mY(y), mZ(z), mDuration(duration) + AiEscort::AiEscort(const MWWorld::Ptr& actor, int duration, float x, float y, float z) + : mActorId(actor.getClass().getCreatureStats(actor).getActorId()), mX(x), mY(y), mZ(z), mDuration(duration) , mCellX(std::numeric_limits::max()) , mCellY(std::numeric_limits::max()) { @@ -38,8 +40,8 @@ namespace MWMechanics } } - AiEscort::AiEscort(const std::string &actorId, const std::string &cellId,int duration, float x, float y, float z) - : mActorId(actorId), mCellId(cellId), mX(x), mY(y), mZ(z), mDuration(duration) + AiEscort::AiEscort(const MWWorld::Ptr& actor, const std::string &cellId,int duration, float x, float y, float z) + : mActorId(actor.getClass().getCreatureStats(actor).getActorId()), mCellId(cellId), mX(x), mY(y), mZ(z), mDuration(duration) , mCellX(std::numeric_limits::max()) , mCellY(std::numeric_limits::max()) { @@ -75,7 +77,14 @@ namespace MWMechanics return true; } - const MWWorld::Ptr follower = MWBase::Environment::get().getWorld()->getPtr(mActorId, false); + const MWWorld::Ptr follower = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mActorId); + if (follower.isEmpty()) + { + // The follower disappeared + MWWorld::Class::get(actor).getMovementSettings(actor).mPosition[1] = 0; + return true; + } + const float* const leaderPos = actor.getRefData().getPosition().pos; const float* const followerPos = follower.getRefData().getPosition().pos; double differenceBetween[3]; @@ -89,7 +98,7 @@ namespace MWMechanics if(distanceBetweenResult <= mMaxDist * mMaxDist) { - if(pathTo(actor,ESM::Pathgrid::Point(mX,mY,mZ),duration)) //Returns true on path complete + if(pathTo(actor,ESM::Pathgrid::Point(mX,mY,mZ),duration)) //Returns true on path complete return true; mMaxDist = 470; } diff --git a/apps/openmw/mwmechanics/aiescort.hpp b/apps/openmw/mwmechanics/aiescort.hpp index 3771417fa2..b8dc9d6e0f 100644 --- a/apps/openmw/mwmechanics/aiescort.hpp +++ b/apps/openmw/mwmechanics/aiescort.hpp @@ -15,11 +15,11 @@ namespace MWMechanics /// Implementation of AiEscort /** The Actor will escort the specified actor to the world position x, y, z until they reach their position, or they run out of time \implement AiEscort **/ - AiEscort(const std::string &actorId,int duration, float x, float y, float z); + AiEscort(const MWWorld::Ptr& actor,int duration, float x, float y, float z); /// Implementation of AiEscortCell /** The Actor will escort the specified actor to the cell position x, y, z until they reach their position, or they run out of time \implement AiEscortCell **/ - AiEscort(const std::string &actorId,const std::string &cellId,int duration, float x, float y, float z); + AiEscort(const MWWorld::Ptr& actor,const std::string &cellId,int duration, float x, float y, float z); virtual AiEscort *clone() const; @@ -28,7 +28,7 @@ namespace MWMechanics virtual int getTypeId() const; private: - std::string mActorId; + int mActorId; std::string mCellId; float mX; float mY; diff --git a/apps/openmw/mwmechanics/aifollow.cpp b/apps/openmw/mwmechanics/aifollow.cpp index f1296a9493..d747781a38 100644 --- a/apps/openmw/mwmechanics/aifollow.cpp +++ b/apps/openmw/mwmechanics/aifollow.cpp @@ -11,23 +11,26 @@ #include "steering.hpp" -MWMechanics::AiFollow::AiFollow(const std::string &actorId,float duration, float x, float y, float z) -: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId(""), AiPackage() +MWMechanics::AiFollow::AiFollow(const MWWorld::Ptr& actor,float duration, float x, float y, float z) +: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mCellId(""), AiPackage() { + mActorId = actor.getClass().getCreatureStats(actor).getActorId(); } -MWMechanics::AiFollow::AiFollow(const std::string &actorId,const std::string &cellId,float duration, float x, float y, float z) -: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId(cellId), AiPackage() +MWMechanics::AiFollow::AiFollow(const MWWorld::Ptr& actor,const std::string &cellId,float duration, float x, float y, float z) +: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mCellId(cellId), AiPackage() { + mActorId = actor.getClass().getCreatureStats(actor).getActorId(); } -MWMechanics::AiFollow::AiFollow(const std::string &actorId) -: mAlwaysFollow(true), mDuration(0), mX(0), mY(0), mZ(0), mActorId(actorId), mCellId(""), AiPackage() +MWMechanics::AiFollow::AiFollow(const MWWorld::Ptr& actor) +: mAlwaysFollow(true), mDuration(0), mX(0), mY(0), mZ(0), mCellId(""), AiPackage() { + mActorId = actor.getClass().getCreatureStats(actor).getActorId(); } bool MWMechanics::AiFollow::execute (const MWWorld::Ptr& actor,float duration) { - const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtr(mActorId, false); //The target to follow + const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mActorId); //The target to follow if(target == MWWorld::Ptr()) return true; //Target doesn't exist @@ -75,7 +78,8 @@ bool MWMechanics::AiFollow::execute (const MWWorld::Ptr& actor,float duration) std::string MWMechanics::AiFollow::getFollowedActor() { - return mActorId; + const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mActorId); //The target to follow + return target.getCellRef().mRefID; } MWMechanics::AiFollow *MWMechanics::AiFollow::clone() const diff --git a/apps/openmw/mwmechanics/aifollow.hpp b/apps/openmw/mwmechanics/aifollow.hpp index 10a381410a..91bdbdac2f 100644 --- a/apps/openmw/mwmechanics/aifollow.hpp +++ b/apps/openmw/mwmechanics/aifollow.hpp @@ -10,16 +10,16 @@ namespace MWMechanics { /// \brief AiPackage for an actor to follow another actor/the PC /** The AI will follow the target until a condition (time, or position) are set. Both can be disabled to cause the actor to follow the other indefinitely - **/ - class AiFollow : public AiPackage - { + **/ + class AiFollow : public AiPackage + { public: /// Follow Actor for duration or until you arrive at a world position - AiFollow(const std::string &ActorId,float duration, float X, float Y, float Z); + AiFollow(const MWWorld::Ptr& actor,float duration, float X, float Y, float Z); /// Follow Actor for duration or until you arrive at a position in a cell - AiFollow(const std::string &ActorId,const std::string &CellId,float duration, float X, float Y, float Z); + AiFollow(const MWWorld::Ptr& actor,const std::string &CellId,float duration, float X, float Y, float Z); /// Follow Actor indefinitively - AiFollow(const std::string &ActorId); + AiFollow(const MWWorld::Ptr& actor); virtual AiFollow *clone() const; @@ -38,8 +38,8 @@ namespace MWMechanics float mX; float mY; float mZ; - std::string mActorId; - std::string mCellId; - }; -} -#endif + int mActorId; // The actor we should follow + std::string mCellId; + }; +} +#endif diff --git a/apps/openmw/mwmechanics/aipursue.cpp b/apps/openmw/mwmechanics/aipursue.cpp index 6e91ccb719..aa71af4658 100644 --- a/apps/openmw/mwmechanics/aipursue.cpp +++ b/apps/openmw/mwmechanics/aipursue.cpp @@ -7,12 +7,14 @@ #include "../mwworld/action.hpp" #include "../mwworld/cellstore.hpp" +#include "../mwmechanics/creaturestats.hpp" + #include "steering.hpp" #include "movement.hpp" #include "creaturestats.hpp" -MWMechanics::AiPursue::AiPursue(const std::string &objectId) - : mObjectId(objectId) +MWMechanics::AiPursue::AiPursue(const MWWorld::Ptr& actor) + : mActorId(actor.getClass().getCreatureStats(actor).getActorId()) { } MWMechanics::AiPursue *MWMechanics::AiPursue::clone() const @@ -23,7 +25,7 @@ bool MWMechanics::AiPursue::execute (const MWWorld::Ptr& actor, float duration) { ESM::Position pos = actor.getRefData().getPosition(); //position of the actor - const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtr(mObjectId, false); //The target to follow + const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mActorId); //The target to follow if(target == MWWorld::Ptr()) return true; //Target doesn't exist @@ -33,8 +35,7 @@ bool MWMechanics::AiPursue::execute (const MWWorld::Ptr& actor, float duration) if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < 100) { //Stop when you get close actor.getClass().getMovementSettings(actor).mPosition[1] = 0; - MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(mObjectId,false); - MWWorld::Class::get(target).activate(target,actor).get()->execute(actor); //Arrest player + target.getClass().activate(target,actor).get()->execute(actor); //Arrest player return true; } else { diff --git a/apps/openmw/mwmechanics/aipursue.hpp b/apps/openmw/mwmechanics/aipursue.hpp index 2eb533d625..90ff8df93b 100644 --- a/apps/openmw/mwmechanics/aipursue.hpp +++ b/apps/openmw/mwmechanics/aipursue.hpp @@ -16,14 +16,14 @@ namespace MWMechanics { public: ///Constructor - /** \param objectId Actor to pursue **/ - AiPursue(const std::string &objectId); + /** \param actor Actor to pursue **/ + AiPursue(const MWWorld::Ptr& actor); virtual AiPursue *clone() const; virtual bool execute (const MWWorld::Ptr& actor,float duration); virtual int getTypeId() const; private: - std::string mObjectId; + int mActorId; // The actor to pursue int mCellX; int mCellY; }; diff --git a/apps/openmw/mwmechanics/aisequence.cpp b/apps/openmw/mwmechanics/aisequence.cpp index 0b1da180d7..8afe8402ff 100644 --- a/apps/openmw/mwmechanics/aisequence.cpp +++ b/apps/openmw/mwmechanics/aisequence.cpp @@ -175,7 +175,8 @@ void MWMechanics::AiSequence::fill(const ESM::AIPackageList &list) else if (it->mType == ESM::AI_Escort) { ESM::AITarget data = it->mTarget; - package = new MWMechanics::AiEscort(data.mId.toString(), data.mDuration, data.mX, data.mY, data.mZ); + MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(data.mId.toString(), false); + package = new MWMechanics::AiEscort(target, data.mDuration, data.mX, data.mY, data.mZ); } else if (it->mType == ESM::AI_Travel) { @@ -190,7 +191,8 @@ void MWMechanics::AiSequence::fill(const ESM::AIPackageList &list) else //if (it->mType == ESM::AI_Follow) { ESM::AITarget data = it->mTarget; - package = new MWMechanics::AiFollow(data.mId.toString(), data.mDuration, data.mX, data.mY, data.mZ); + MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(data.mId.toString(), false); + package = new MWMechanics::AiFollow(target, data.mDuration, data.mX, data.mY, data.mZ); } mPackages.push_back(package); } diff --git a/apps/openmw/mwscript/aiextensions.cpp b/apps/openmw/mwscript/aiextensions.cpp index e53b53e58f..8ed19925ec 100644 --- a/apps/openmw/mwscript/aiextensions.cpp +++ b/apps/openmw/mwscript/aiextensions.cpp @@ -91,6 +91,7 @@ namespace MWScript std::string actorID = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); + MWWorld::Ptr actor = MWBase::Environment::get().getWorld()->getPtr(actorID, true); Interpreter::Type_Float duration = runtime[0].mFloat; runtime.pop(); @@ -107,7 +108,7 @@ namespace MWScript // discard additional arguments (reset), because we have no idea what they mean. for (unsigned int i=0; igetPtr(actorID, true); std::string cellID = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); @@ -145,7 +147,7 @@ namespace MWScript // discard additional arguments (reset), because we have no idea what they mean. for (unsigned int i=0; igetPtr(actorID, true); Interpreter::Type_Float duration = runtime[0].mFloat; runtime.pop(); @@ -297,7 +300,7 @@ namespace MWScript // discard additional arguments (reset), because we have no idea what they mean. for (unsigned int i=0; igetPtr(actorID, true); std::string cellID = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); @@ -335,8 +339,8 @@ namespace MWScript // discard additional arguments (reset), because we have no idea what they mean. for (unsigned int i=0; i Date: Thu, 15 May 2014 03:07:25 +0200 Subject: [PATCH 127/176] AiCombat: Removed obsolete door back-off code (now handled in AiAvoidDoor) --- apps/openmw/mwmechanics/aicombat.cpp | 83 +++++----------------------- apps/openmw/mwmechanics/aicombat.hpp | 6 -- 2 files changed, 13 insertions(+), 76 deletions(-) diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index 72cb8f5740..ff9c0f8c48 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -92,11 +92,7 @@ namespace MWMechanics mMovement(), mForceNoShortcut(false), mShortcutFailPos(), - mBackOffDoor(false), - mCell(NULL), - mDoorIter(actor.getCell()->get().mList.end()), - mDoors(actor.getCell()->get()), - mDoorCheckDuration(0) + mBackOffDoor(false) { } @@ -198,12 +194,6 @@ namespace MWMechanics mTimerReact = 0; - bool cellChange = mCell && (actor.getCell() != mCell); - if(!mCell || cellChange) - { - mCell = actor.getCell(); - } - //actual attacking logic //TODO: Some skills affect period of strikes.For berserk-like style period ~ 0.25f float attacksPeriod = 1.0f; @@ -503,70 +493,23 @@ namespace MWMechanics // coded at 250ms or 1/4 second // // TODO: Add a parameter to vary DURATION_SAME_SPOT? - MWWorld::CellStore *cell = actor.getCell(); if((distToTarget > rangeAttack || mFollowTarget) && mObstacleCheck.check(actor, tReaction)) // check if evasive action needed { - // first check if we're walking into a door - mDoorCheckDuration += 1.0f; // add time taken for obstacle check - if(mDoorCheckDuration >= DOOR_CHECK_INTERVAL && !cell->getCell()->isExterior()) - { - mDoorCheckDuration = 0; - // Check all the doors in this cell - mDoors = cell->get(); // update - mDoorIter = mDoors.mList.begin(); - for (; mDoorIter != mDoors.mList.end(); ++mDoorIter) - { - MWWorld::LiveCellRef& ref = *mDoorIter; - float minSqr = 1.3*1.3*MIN_DIST_TO_DOOR_SQUARED; // for legibility - if(vActorPos.squaredDistance(Ogre::Vector3(ref.mRef.mPos.pos)) < minSqr && - ref.mData.getLocalRotation().rot[2] < 0.4f) // even small opening - { - //std::cout<<"closed door id \""<getCell()->isExterior() && !mDoors.mList.empty()) - { - MWWorld::LiveCellRef& ref = *mDoorIter; - float minSqr = 1.6 * 1.6 * MIN_DIST_TO_DOOR_SQUARED; // for legibility - // TODO: add reaction to checking open doors - if(mBackOffDoor && - vActorPos.squaredDistance(Ogre::Vector3(ref.mRef.mPos.pos)) < minSqr) - { - mMovement.mPosition[1] = -0.2; // back off, but slowly - } - else if(mBackOffDoor && - mDoorIter != mDoors.mList.end() && - ref.mData.getLocalRotation().rot[2] >= 1) - { - mDoorIter = mDoors.mList.end(); - mBackOffDoor = false; - //std::cout<<"open door id \""<::List::iterator mDoorIter; - MWWorld::CellRefList& mDoors; void buildNewPath(const MWWorld::Ptr& actor, const MWWorld::Ptr& target); }; From bac4d875df97c0f797ba874101ceeae78a08387c Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 04:20:40 +0200 Subject: [PATCH 128/176] Fix a potential exploit that made it possible to reset the owner of any item --- apps/openmw/mwgui/inventoryitemmodel.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwgui/inventoryitemmodel.cpp b/apps/openmw/mwgui/inventoryitemmodel.cpp index c0847929b3..390c0768c0 100644 --- a/apps/openmw/mwgui/inventoryitemmodel.cpp +++ b/apps/openmw/mwgui/inventoryitemmodel.cpp @@ -64,7 +64,10 @@ void InventoryItemModel::moveItem(const ItemStack &item, size_t count, ItemModel bool setNewOwner = false; // Are you dead? Then you wont need that anymore - if (mActor.getClass().isActor() && mActor.getClass().getCreatureStats(mActor).isDead()) + if (mActor.getClass().isActor() && mActor.getClass().getCreatureStats(mActor).isDead() + // Make sure that the item is actually owned by the dead actor + // Prevents a potential exploit for resetting the owner of any item, by placing the item in a corpse + && Misc::StringUtils::ciEqual(item.mBase.getCellRef().mOwner, mActor.getCellRef().mRefID)) setNewOwner = true; otherModel->copyItem(item, count, setNewOwner); From eb40032bde675ac3baa7634c2b6fa3cf650bf789 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 04:41:31 +0200 Subject: [PATCH 129/176] Fix item owner not resetting when dragging an item from a corpse to the player avatar --- apps/openmw/mwgui/companionitemmodel.cpp | 12 ++++++------ apps/openmw/mwgui/companionitemmodel.hpp | 2 +- apps/openmw/mwgui/containeritemmodel.cpp | 4 ++-- apps/openmw/mwgui/containeritemmodel.hpp | 2 +- apps/openmw/mwgui/inventoryitemmodel.cpp | 9 +++++---- apps/openmw/mwgui/inventoryitemmodel.hpp | 4 ++-- apps/openmw/mwgui/inventorywindow.cpp | 10 ++-------- apps/openmw/mwgui/itemmodel.cpp | 10 +++++----- apps/openmw/mwgui/itemmodel.hpp | 6 +++--- 9 files changed, 27 insertions(+), 32 deletions(-) diff --git a/apps/openmw/mwgui/companionitemmodel.cpp b/apps/openmw/mwgui/companionitemmodel.cpp index 9c4ea2d291..b8be9dcb82 100644 --- a/apps/openmw/mwgui/companionitemmodel.cpp +++ b/apps/openmw/mwgui/companionitemmodel.cpp @@ -10,23 +10,23 @@ namespace MWGui { } - void CompanionItemModel::copyItem (const ItemStack& item, size_t count, bool setNewOwner=false) + MWWorld::Ptr CompanionItemModel::copyItem (const ItemStack& item, size_t count, bool setNewOwner=false) { if (mActor.getClass().isNpc()) { - MWMechanics::NpcStats& stats = MWWorld::Class::get(mActor).getNpcStats(mActor); - stats.modifyProfit(MWWorld::Class::get(item.mBase).getValue(item.mBase) * count); + MWMechanics::NpcStats& stats = mActor.getClass().getNpcStats(mActor); + stats.modifyProfit(item.mBase.getClass().getValue(item.mBase) * count); } - InventoryItemModel::copyItem(item, count, setNewOwner); + return InventoryItemModel::copyItem(item, count, setNewOwner); } void CompanionItemModel::removeItem (const ItemStack& item, size_t count) { if (mActor.getClass().isNpc()) { - MWMechanics::NpcStats& stats = MWWorld::Class::get(mActor).getNpcStats(mActor); - stats.modifyProfit(-MWWorld::Class::get(item.mBase).getValue(item.mBase) * count); + MWMechanics::NpcStats& stats = mActor.getClass().getNpcStats(mActor); + stats.modifyProfit(-item.mBase.getClass().getValue(item.mBase) * count); } InventoryItemModel::removeItem(item, count); diff --git a/apps/openmw/mwgui/companionitemmodel.hpp b/apps/openmw/mwgui/companionitemmodel.hpp index 49c58c8963..172fa9508a 100644 --- a/apps/openmw/mwgui/companionitemmodel.hpp +++ b/apps/openmw/mwgui/companionitemmodel.hpp @@ -13,7 +13,7 @@ namespace MWGui public: CompanionItemModel (const MWWorld::Ptr& actor); - virtual void copyItem (const ItemStack& item, size_t count, bool setNewOwner); + virtual MWWorld::Ptr copyItem (const ItemStack& item, size_t count, bool setNewOwner); virtual void removeItem (const ItemStack& item, size_t count); }; diff --git a/apps/openmw/mwgui/containeritemmodel.cpp b/apps/openmw/mwgui/containeritemmodel.cpp index e702c073dd..b5b498e5e6 100644 --- a/apps/openmw/mwgui/containeritemmodel.cpp +++ b/apps/openmw/mwgui/containeritemmodel.cpp @@ -71,12 +71,12 @@ ItemModel::ModelIndex ContainerItemModel::getIndex (ItemStack item) return -1; } -void ContainerItemModel::copyItem (const ItemStack& item, size_t count, bool setNewOwner) +MWWorld::Ptr ContainerItemModel::copyItem (const ItemStack& item, size_t count, bool setNewOwner) { const MWWorld::Ptr& source = mItemSources[mItemSources.size()-1]; if (item.mBase.getContainerStore() == &source.getClass().getContainerStore(source)) throw std::runtime_error("Item to copy needs to be from a different container!"); - source.getClass().getContainerStore(source).add(item.mBase, count, source); + return *source.getClass().getContainerStore(source).add(item.mBase, count, source); } void ContainerItemModel::removeItem (const ItemStack& item, size_t count) diff --git a/apps/openmw/mwgui/containeritemmodel.hpp b/apps/openmw/mwgui/containeritemmodel.hpp index 4b9b4ff991..7ced6ae343 100644 --- a/apps/openmw/mwgui/containeritemmodel.hpp +++ b/apps/openmw/mwgui/containeritemmodel.hpp @@ -21,7 +21,7 @@ namespace MWGui virtual ModelIndex getIndex (ItemStack item); virtual size_t getItemCount(); - virtual void copyItem (const ItemStack& item, size_t count, bool setNewOwner=false); + virtual MWWorld::Ptr copyItem (const ItemStack& item, size_t count, bool setNewOwner=false); virtual void removeItem (const ItemStack& item, size_t count); virtual void update(); diff --git a/apps/openmw/mwgui/inventoryitemmodel.cpp b/apps/openmw/mwgui/inventoryitemmodel.cpp index 390c0768c0..718c6d991f 100644 --- a/apps/openmw/mwgui/inventoryitemmodel.cpp +++ b/apps/openmw/mwgui/inventoryitemmodel.cpp @@ -40,11 +40,11 @@ ItemModel::ModelIndex InventoryItemModel::getIndex (ItemStack item) return -1; } -void InventoryItemModel::copyItem (const ItemStack& item, size_t count, bool setNewOwner) +MWWorld::Ptr InventoryItemModel::copyItem (const ItemStack& item, size_t count, bool setNewOwner) { if (item.mBase.getContainerStore() == &mActor.getClass().getContainerStore(mActor)) throw std::runtime_error("Item to copy needs to be from a different container!"); - mActor.getClass().getContainerStore(mActor).add(item.mBase, count, mActor, setNewOwner); + return *mActor.getClass().getContainerStore(mActor).add(item.mBase, count, mActor, setNewOwner); } @@ -59,7 +59,7 @@ void InventoryItemModel::removeItem (const ItemStack& item, size_t count) throw std::runtime_error("Not enough items in the stack to remove"); } -void InventoryItemModel::moveItem(const ItemStack &item, size_t count, ItemModel *otherModel) +MWWorld::Ptr InventoryItemModel::moveItem(const ItemStack &item, size_t count, ItemModel *otherModel) { bool setNewOwner = false; @@ -70,8 +70,9 @@ void InventoryItemModel::moveItem(const ItemStack &item, size_t count, ItemModel && Misc::StringUtils::ciEqual(item.mBase.getCellRef().mOwner, mActor.getCellRef().mRefID)) setNewOwner = true; - otherModel->copyItem(item, count, setNewOwner); + MWWorld::Ptr ret = otherModel->copyItem(item, count, setNewOwner); removeItem(item, count); + return ret; } void InventoryItemModel::update() diff --git a/apps/openmw/mwgui/inventoryitemmodel.hpp b/apps/openmw/mwgui/inventoryitemmodel.hpp index 78dcc9497d..f58ee29390 100644 --- a/apps/openmw/mwgui/inventoryitemmodel.hpp +++ b/apps/openmw/mwgui/inventoryitemmodel.hpp @@ -15,11 +15,11 @@ namespace MWGui virtual ModelIndex getIndex (ItemStack item); virtual size_t getItemCount(); - virtual void copyItem (const ItemStack& item, size_t count, bool setNewOwner=false); + virtual MWWorld::Ptr copyItem (const ItemStack& item, size_t count, bool setNewOwner=false); virtual void removeItem (const ItemStack& item, size_t count); /// Move items from this model to \a otherModel. - virtual void moveItem (const ItemStack& item, size_t count, ItemModel* otherModel); + virtual MWWorld::Ptr moveItem (const ItemStack& item, size_t count, ItemModel* otherModel); virtual void update(); diff --git a/apps/openmw/mwgui/inventorywindow.cpp b/apps/openmw/mwgui/inventorywindow.cpp index d6da3b30e3..4d52d59bb6 100644 --- a/apps/openmw/mwgui/inventorywindow.cpp +++ b/apps/openmw/mwgui/inventorywindow.cpp @@ -408,14 +408,8 @@ namespace MWGui if (mDragAndDrop->mSourceModel != mTradeModel) { - // add item to the player's inventory - MWWorld::ContainerStore& invStore = MWWorld::Class::get(mPtr).getContainerStore(mPtr); - MWWorld::ContainerStoreIterator it = invStore.begin(); - - it = invStore.add(ptr, mDragAndDrop->mDraggedCount, mPtr); - - mDragAndDrop->mSourceModel->removeItem(mDragAndDrop->mItem, mDragAndDrop->mDraggedCount); - ptr = *it; + // Move item to the player's inventory + ptr = mDragAndDrop->mSourceModel->moveItem(mDragAndDrop->mItem, mDragAndDrop->mDraggedCount, mTradeModel); } useItem(ptr); } diff --git a/apps/openmw/mwgui/itemmodel.cpp b/apps/openmw/mwgui/itemmodel.cpp index 7b2ea4d4a3..2cdd8a2e66 100644 --- a/apps/openmw/mwgui/itemmodel.cpp +++ b/apps/openmw/mwgui/itemmodel.cpp @@ -71,10 +71,11 @@ namespace MWGui { } - void ItemModel::moveItem(const ItemStack &item, size_t count, ItemModel *otherModel) + MWWorld::Ptr ItemModel::moveItem(const ItemStack &item, size_t count, ItemModel *otherModel) { - otherModel->copyItem(item, count); + MWWorld::Ptr ret = otherModel->copyItem(item, count); removeItem(item, count); + return ret; } @@ -83,10 +84,9 @@ namespace MWGui delete mSourceModel; } - void ProxyItemModel::copyItem (const ItemStack& item, size_t count, bool setNewOwner) + MWWorld::Ptr ProxyItemModel::copyItem (const ItemStack& item, size_t count, bool setNewOwner) { - // no need to use mapToSource since itemIndex refers to an index in the sourceModel - mSourceModel->copyItem (item, count, setNewOwner); + return mSourceModel->copyItem (item, count, setNewOwner); } void ProxyItemModel::removeItem (const ItemStack& item, size_t count) diff --git a/apps/openmw/mwgui/itemmodel.hpp b/apps/openmw/mwgui/itemmodel.hpp index 684771b86b..21c5477d0b 100644 --- a/apps/openmw/mwgui/itemmodel.hpp +++ b/apps/openmw/mwgui/itemmodel.hpp @@ -56,10 +56,10 @@ namespace MWGui virtual void update() = 0; /// Move items from this model to \a otherModel. - virtual void moveItem (const ItemStack& item, size_t count, ItemModel* otherModel); + virtual MWWorld::Ptr moveItem (const ItemStack& item, size_t count, ItemModel* otherModel); /// @param setNewOwner Set the copied item's owner to the actor we are copying to, or keep the original owner? - virtual void copyItem (const ItemStack& item, size_t count, bool setNewOwner=false) = 0; + virtual MWWorld::Ptr copyItem (const ItemStack& item, size_t count, bool setNewOwner=false) = 0; virtual void removeItem (const ItemStack& item, size_t count) = 0; private: @@ -73,7 +73,7 @@ namespace MWGui { public: virtual ~ProxyItemModel(); - virtual void copyItem (const ItemStack& item, size_t count, bool setNewOwner=false); + virtual MWWorld::Ptr copyItem (const ItemStack& item, size_t count, bool setNewOwner=false); virtual void removeItem (const ItemStack& item, size_t count); virtual ModelIndex getIndex (ItemStack item); From b6a7aee42e15e45d1a251a0b02c2ad6bf514f551 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 04:52:35 +0200 Subject: [PATCH 130/176] Fix player not being allowed to use his own items --- apps/openmw/mwmechanics/mechanicsmanagerimp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp index 41374c1a3a..bf9a11d6e5 100644 --- a/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp +++ b/apps/openmw/mwmechanics/mechanicsmanagerimp.cpp @@ -25,7 +25,7 @@ namespace bool isAllowedToUse (const MWWorld::Ptr& ptr, const MWWorld::Ptr& item, MWWorld::Ptr& victim) { const std::string& owner = item.getCellRef().mOwner; - bool isOwned = !owner.empty(); + bool isOwned = !owner.empty() && owner != "player"; const std::string& faction = item.getCellRef().mFaction; bool isFactionOwned = false; From 6de7e165504981fef276a93ea6c7980b3d53ec82 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 06:08:55 +0200 Subject: [PATCH 131/176] Fix searchPtrViaActorId not skipping over deleted references Fixes an issue when an actor has moved cell: searchPtrViaActorId would randomly return the deleted Ptr from the old cell. --- apps/openmw/mwworld/cellstore.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwworld/cellstore.cpp b/apps/openmw/mwworld/cellstore.cpp index a5f1663744..5d2d8a5175 100644 --- a/apps/openmw/mwworld/cellstore.cpp +++ b/apps/openmw/mwworld/cellstore.cpp @@ -54,7 +54,7 @@ namespace { MWWorld::Ptr actor (&*iter, cell); - if (MWWorld::Class::get (actor).getCreatureStats (actor).matchesActorId (actorId)) + if (actor.getClass().getCreatureStats (actor).matchesActorId (actorId) && actor.getRefData().getCount() > 0) return actor; } From b16d444f0ff03f77c403a657afca58556cd0b950 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 10:05:35 +0200 Subject: [PATCH 132/176] Fix never clearing graveyard. Oops --- apps/openmw/mwmechanics/actors.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index af6cac12fb..a0616258c7 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -574,11 +574,16 @@ namespace MWMechanics } } - for (std::vector::iterator it = creatureStats.mSummonGraveyard.begin(); it != creatureStats.mSummonGraveyard.end(); ++it) + for (std::vector::iterator it = creatureStats.mSummonGraveyard.begin(); it != creatureStats.mSummonGraveyard.end(); ) { MWWorld::Ptr ptr = MWBase::Environment::get().getWorld()->searchPtrViaActorId(*it); if (!ptr.isEmpty()) + { + it = creatureStats.mSummonGraveyard.erase(it); MWBase::Environment::get().getWorld()->deleteObject(ptr); + } + else + ++it; } } From 0bc33fa86a0dc6bb6fc59ce2092d0efdc0e42dc2 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 10:14:47 +0200 Subject: [PATCH 133/176] Revert "AiCombat: Removed obsolete door back-off code (now handled in AiAvoidDoor)" Apparently not working for AiCombat due to its higher getPriority(). What should we do here? This reverts commit a6e1d7ffd6daf4af4750d1478048733428db4a5b. --- apps/openmw/mwmechanics/aicombat.cpp | 83 +++++++++++++++++++++++----- apps/openmw/mwmechanics/aicombat.hpp | 6 ++ 2 files changed, 76 insertions(+), 13 deletions(-) diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index ff9c0f8c48..72cb8f5740 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -92,7 +92,11 @@ namespace MWMechanics mMovement(), mForceNoShortcut(false), mShortcutFailPos(), - mBackOffDoor(false) + mBackOffDoor(false), + mCell(NULL), + mDoorIter(actor.getCell()->get().mList.end()), + mDoors(actor.getCell()->get()), + mDoorCheckDuration(0) { } @@ -194,6 +198,12 @@ namespace MWMechanics mTimerReact = 0; + bool cellChange = mCell && (actor.getCell() != mCell); + if(!mCell || cellChange) + { + mCell = actor.getCell(); + } + //actual attacking logic //TODO: Some skills affect period of strikes.For berserk-like style period ~ 0.25f float attacksPeriod = 1.0f; @@ -493,23 +503,70 @@ namespace MWMechanics // coded at 250ms or 1/4 second // // TODO: Add a parameter to vary DURATION_SAME_SPOT? + MWWorld::CellStore *cell = actor.getCell(); if((distToTarget > rangeAttack || mFollowTarget) && mObstacleCheck.check(actor, tReaction)) // check if evasive action needed { - // probably walking into another NPC TODO: untested in combat situation + // first check if we're walking into a door + mDoorCheckDuration += 1.0f; // add time taken for obstacle check + if(mDoorCheckDuration >= DOOR_CHECK_INTERVAL && !cell->getCell()->isExterior()) + { + mDoorCheckDuration = 0; + // Check all the doors in this cell + mDoors = cell->get(); // update + mDoorIter = mDoors.mList.begin(); + for (; mDoorIter != mDoors.mList.end(); ++mDoorIter) + { + MWWorld::LiveCellRef& ref = *mDoorIter; + float minSqr = 1.3*1.3*MIN_DIST_TO_DOOR_SQUARED; // for legibility + if(vActorPos.squaredDistance(Ogre::Vector3(ref.mRef.mPos.pos)) < minSqr && + ref.mData.getLocalRotation().rot[2] < 0.4f) // even small opening + { + //std::cout<<"closed door id \""<getCell()->isExterior() && !mDoors.mList.empty()) + { + MWWorld::LiveCellRef& ref = *mDoorIter; + float minSqr = 1.6 * 1.6 * MIN_DIST_TO_DOOR_SQUARED; // for legibility + // TODO: add reaction to checking open doors + if(mBackOffDoor && + vActorPos.squaredDistance(Ogre::Vector3(ref.mRef.mPos.pos)) < minSqr) + { + mMovement.mPosition[1] = -0.2; // back off, but slowly + } + else if(mBackOffDoor && + mDoorIter != mDoors.mList.end() && + ref.mData.getLocalRotation().rot[2] >= 1) + { + mDoorIter = mDoors.mList.end(); + mBackOffDoor = false; + //std::cout<<"open door id \""<::List::iterator mDoorIter; + MWWorld::CellRefList& mDoors; void buildNewPath(const MWWorld::Ptr& actor, const MWWorld::Ptr& target); }; From b3735981d6fb5d9c040842c391c1643894aa7315 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 15 May 2014 21:18:09 +0200 Subject: [PATCH 134/176] Remove unused file_finder --- apps/openmw_test_suite/CMakeLists.txt | 1 - .../file_finder/test_filefinder.cpp | 66 -------- .../components/file_finder/test_search.cpp | 74 --------- components/CMakeLists.txt | 4 - components/file_finder/file_finder.hpp | 142 ------------------ components/file_finder/filename_less.hpp | 84 ----------- components/file_finder/search.cpp | 36 ----- components/file_finder/search.hpp | 20 --- 8 files changed, 427 deletions(-) delete mode 100644 apps/openmw_test_suite/components/file_finder/test_filefinder.cpp delete mode 100644 apps/openmw_test_suite/components/file_finder/test_search.cpp delete mode 100644 components/file_finder/file_finder.hpp delete mode 100644 components/file_finder/filename_less.hpp delete mode 100644 components/file_finder/search.cpp delete mode 100644 components/file_finder/search.hpp diff --git a/apps/openmw_test_suite/CMakeLists.txt b/apps/openmw_test_suite/CMakeLists.txt index 6820103402..9fe7890acc 100644 --- a/apps/openmw_test_suite/CMakeLists.txt +++ b/apps/openmw_test_suite/CMakeLists.txt @@ -12,7 +12,6 @@ if (GTEST_FOUND AND GMOCK_FOUND) file(GLOB UNITTEST_SRC_FILES components/misc/test_*.cpp - components/file_finder/test_*.cpp ) source_group(apps\\openmw_test_suite FILES openmw_test_suite.cpp ${UNITTEST_SRC_FILES}) diff --git a/apps/openmw_test_suite/components/file_finder/test_filefinder.cpp b/apps/openmw_test_suite/components/file_finder/test_filefinder.cpp deleted file mode 100644 index 2d151988b9..0000000000 --- a/apps/openmw_test_suite/components/file_finder/test_filefinder.cpp +++ /dev/null @@ -1,66 +0,0 @@ -#include -#include -#include "components/file_finder/file_finder.hpp" - -struct FileFinderTest : public ::testing::Test -{ - protected: - FileFinderTest() - : mTestDir("./filefinder_test_dir/") - , mTestFile("test.txt") - , mTestFileUppercase("TEST.TXT") - , mTestFileNotFound("foobarbaz.txt") - { - } - - virtual void SetUp() - { - boost::filesystem::create_directory(boost::filesystem::path(mTestDir)); - - std::ofstream ofs(std::string(mTestDir + mTestFile).c_str(), std::ofstream::out); - ofs << std::endl; - ofs.close(); - } - - virtual void TearDown() - { - boost::filesystem::remove_all(boost::filesystem::path(mTestDir)); - } - - std::string mTestDir; - std::string mTestFile; - std::string mTestFileUppercase; - std::string mTestFileNotFound; -}; - -TEST_F(FileFinderTest, FileFinder_has_file) -{ - FileFinder::FileFinder fileFinder(mTestDir); - ASSERT_TRUE(fileFinder.has(mTestFile)); - ASSERT_TRUE(fileFinder.has(mTestFileUppercase)); - ASSERT_TRUE(fileFinder.lookup(mTestFile) == std::string(mTestDir + mTestFile)); - ASSERT_TRUE(fileFinder.lookup(mTestFileUppercase) == std::string(mTestDir + mTestFile)); -} - -TEST_F(FileFinderTest, FileFinder_does_not_have_file) -{ - FileFinder::FileFinder fileFinder(mTestDir); - ASSERT_FALSE(fileFinder.has(mTestFileNotFound)); - ASSERT_TRUE(fileFinder.lookup(mTestFileNotFound).empty()); -} - -TEST_F(FileFinderTest, FileFinderStrict_has_file) -{ - FileFinder::FileFinderStrict fileFinder(mTestDir); - ASSERT_TRUE(fileFinder.has(mTestFile)); - ASSERT_FALSE(fileFinder.has(mTestFileUppercase)); - ASSERT_TRUE(fileFinder.lookup(mTestFile) == std::string(mTestDir + mTestFile)); - ASSERT_FALSE(fileFinder.lookup(mTestFileUppercase) == std::string(mTestDir + mTestFile)); -} - -TEST_F(FileFinderTest, FileFinderStrict_does_not_have_file) -{ - FileFinder::FileFinderStrict fileFinder(mTestDir); - ASSERT_FALSE(fileFinder.has(mTestFileNotFound)); - ASSERT_TRUE(fileFinder.lookup(mTestFileNotFound).empty()); -} diff --git a/apps/openmw_test_suite/components/file_finder/test_search.cpp b/apps/openmw_test_suite/components/file_finder/test_search.cpp deleted file mode 100644 index 63745b6256..0000000000 --- a/apps/openmw_test_suite/components/file_finder/test_search.cpp +++ /dev/null @@ -1,74 +0,0 @@ -#include -#include -#include - -#include "components/file_finder/search.hpp" - -struct SearchTest : public ::testing::Test -{ - protected: - SearchTest() - : mTestDir("./search_test_dir/") - { - } - - virtual void SetUp() - { - boost::filesystem::create_directory(boost::filesystem::path(mTestDir)); - - std::ofstream ofs(std::string(mTestDir + "test2.txt").c_str(), std::ofstream::out); - ofs << std::endl; - ofs.close(); - } - - virtual void TearDown() - { - boost::filesystem::remove_all(boost::filesystem::path(mTestDir)); - } - - std::string mTestDir; -}; - -TEST_F(SearchTest, file_not_found) -{ - struct Result : public FileFinder::ReturnPath - { - Result(const boost::filesystem::path& expectedPath) - : mExpectedPath(expectedPath) - { - } - - void add(const boost::filesystem::path& p) - { - ASSERT_FALSE(p == mExpectedPath); - } - - private: - boost::filesystem::path mExpectedPath; - - } r(boost::filesystem::path(mTestDir + "test.txt")); - - FileFinder::find(mTestDir, r, false); -} - -TEST_F(SearchTest, file_found) -{ - struct Result : public FileFinder::ReturnPath - { - Result(const boost::filesystem::path& expectedPath) - : mExpectedPath(expectedPath) - { - } - - void add(const boost::filesystem::path& p) - { - ASSERT_TRUE(p == mExpectedPath); - } - - private: - boost::filesystem::path mExpectedPath; - - } r(boost::filesystem::path(mTestDir + "test2.txt")); - - FileFinder::find(mTestDir, r, false); -} diff --git a/components/CMakeLists.txt b/components/CMakeLists.txt index d7bdaf36cd..c7deeadf3f 100644 --- a/components/CMakeLists.txt +++ b/components/CMakeLists.txt @@ -34,10 +34,6 @@ add_component_dir (to_utf8 to_utf8 ) -add_component_dir (file_finder - file_finder filename_less search - ) - add_component_dir (esm attr defs esmcommon esmreader esmwriter loadacti loadalch loadappa loadarmo loadbody loadbook loadbsgn loadcell loadclas loadclot loadcont loadcrea loadcrec loaddial loaddoor loadench loadfact loadglob loadgmst diff --git a/components/file_finder/file_finder.hpp b/components/file_finder/file_finder.hpp deleted file mode 100644 index 8a15af73af..0000000000 --- a/components/file_finder/file_finder.hpp +++ /dev/null @@ -1,142 +0,0 @@ -#ifndef FILE_FINDER_MAIN_H -#define FILE_FINDER_MAIN_H - -#include - -#include "search.hpp" -#include "filename_less.hpp" -#include - -namespace FileFinder -{ - -template -class FileFinderT -{ - typedef std::map TableContainer; - TableContainer table; - - struct Inserter : ReturnPath - { - FileFinderT *owner; - int cut; - - void add(const boost::filesystem::path &pth) - { - std::string file = pth.string(); - std::string key = file.substr(cut); - owner->table[key] = file; - } - }; - - Inserter inserter; - -public: - FileFinderT(const boost::filesystem::path &path, bool recurse=true) - { - inserter.owner = this; - - // Remember the original path length, so we can cut it away from - // the relative paths used as keys - const std::string& pstring = path.string(); - inserter.cut = pstring.size(); - - // If the path does not end in a slash, then boost will add one - // later, which means one more character we have to remove. - char last = *pstring.rbegin(); - if(last != '\\' && last != '/') - inserter.cut++; - - // Fill the map - find(path, inserter, recurse); - } - - bool has(const std::string& file) const - { - return table.find(file) != table.end(); - } - - // Find the full path from a relative path. - const std::string &lookup(const std::string& file) const - { - static std::string empty; - typename TableContainer::const_iterator it = table.find(file); - return (it != table.end()) ? it->second : empty; - } -}; - -template -< - class LESS -> -struct TreeFileFinder -{ - typedef TreeFileFinder finder_t; - - TreeFileFinder(const Files::PathContainer& paths, bool recurse = true) - { - struct : ReturnPath - { - finder_t *owner; - int cut; - - void add(const boost::filesystem::path &pth) - { - std::string file = pth.string(); - std::string key = file.substr(cut); - owner->mTable[key] = file; - } - } inserter; - - inserter.owner = this; - - for (Files::PathContainer::const_iterator it = paths.begin(); it != paths.end(); ++it) - { - - // Remember the original path length, so we can cut it away from - // the relative paths used as keys - const std::string& pstring = it->string(); - inserter.cut = pstring.size(); - - // If the path does not end in a slash, then boost will add one - // later, which means one more character we have to remove. - char last = *pstring.rbegin(); - if (last != '\\' && last != '/') - { - inserter.cut++; - } - - // Fill the map - find(*it, inserter, recurse); - } - } - - bool has(const std::string& file) const - { - return mTable.find(file) != mTable.end(); - } - - const std::string& lookup(const std::string& file) const - { - static std::string empty; - typename TableContainer::const_iterator it = mTable.find(file); - return (it != mTable.end()) ? it->second : empty; - } - - private: - typedef std::map TableContainer; - TableContainer mTable; - -// Inserter inserter; -}; - - -// The default is to use path_less for equality checks -typedef FileFinderT FileFinder; -typedef FileFinderT FileFinderStrict; - -typedef TreeFileFinder LessTreeFileFinder; -typedef TreeFileFinder StrictTreeFileFinder; - -} /* namespace FileFinder */ -#endif /* FILE_FINDER_MAIN_H */ diff --git a/components/file_finder/filename_less.hpp b/components/file_finder/filename_less.hpp deleted file mode 100644 index bc3186ce98..0000000000 --- a/components/file_finder/filename_less.hpp +++ /dev/null @@ -1,84 +0,0 @@ -#ifndef FILE_FINDER_LESS_H -#define FILE_FINDER_LESS_H - -#include -#include - -namespace FileFinder{ - -// Used for maps of file paths. Compares file paths, but ignores case -// AND treats \ and / as the same character. -struct path_less -{ - int compareChar(char a, char b) const - { - if(a>b) return 1; - else if(a= 'a' && a <= 'z') a += 'A'-'a'; - else if(a == '\\') a = '/'; - if(b >= 'a' && b <= 'z') b += 'A'-'a'; - else if(b == '\\') b = '/'; - return compareChar(a,b); - } - - int compareString(const char *a, const char *b) const - { - while(*a && *b) - { - int i = comparePathChar(*a,*b); - if(i != 0) return i; - a++; b++; - } - // At this point, one or both of the chars is a null terminator. - // Normal char comparison will get the correct final result here. - return compareChar(*a,*b); - } - - bool operator() (const std::string& a, const std::string& b) const - { - return compareString(a.c_str(), b.c_str()) < 0; - } -}; - -struct path_slash -{ - int compareChar(char a, char b) const - { - if(a>b) return 1; - else if(a - -void FileFinder::find(const boost::filesystem::path & dir_path, ReturnPath &ret, bool recurse) -{ - if (boost::filesystem::exists(dir_path)) - { - if (!recurse) - { - boost::filesystem::directory_iterator end_itr; // default construction yields past-the-end - for (boost::filesystem::directory_iterator itr(dir_path); itr != end_itr; ++itr) - { - if (!boost::filesystem::is_directory( *itr )) - { - ret.add(*itr); - } - } - } - else - { - boost::filesystem::recursive_directory_iterator end_itr; // default construction yields past-the-end - for (boost::filesystem::recursive_directory_iterator itr(dir_path); itr != end_itr; ++itr) - { - if (!boost::filesystem::is_directory(*itr)) - { - ret.add(*itr); - } - } - } - } - else - { - std::cout << "Path " << dir_path << " not found" << std::endl; - } -} diff --git a/components/file_finder/search.hpp b/components/file_finder/search.hpp deleted file mode 100644 index 4e16fb64a0..0000000000 --- a/components/file_finder/search.hpp +++ /dev/null @@ -1,20 +0,0 @@ -#ifndef FILE_FINDER_SEARCH_H -#define FILE_FINDER_SEARCH_H - -#include -#include - -namespace FileFinder -{ - struct ReturnPath - { - virtual void add(const boost::filesystem::path &pth) = 0; - }; - - /** Search the given path and return all file paths through 'ret'. If - recurse==true, all files in subdirectories are returned as well. - */ - void find(const boost::filesystem::path & dir_path, ReturnPath &ret, bool recurse=true); -} - -#endif From 5be37f04ef1709565dbe4138bc4e603499ed481b Mon Sep 17 00:00:00 2001 From: mrcheko Date: Fri, 16 May 2014 00:03:48 +0400 Subject: [PATCH 135/176] Feature 1314: make npc fight creatures --- apps/openmw/mwmechanics/actors.cpp | 161 +++++++++++++++++-------- apps/openmw/mwmechanics/actors.hpp | 8 +- apps/openmw/mwmechanics/aicombat.cpp | 11 +- apps/openmw/mwmechanics/aicombat.hpp | 2 +- apps/openmw/mwmechanics/aisequence.cpp | 64 +++++++++- apps/openmw/mwmechanics/aisequence.hpp | 3 + 6 files changed, 187 insertions(+), 62 deletions(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 6ec2f64d08..d988b97030 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -178,54 +178,65 @@ namespace MWMechanics calculateDynamicStats (ptr); calculateCreatureStatModifiers (ptr, duration); - - // AI - if(MWBase::Environment::get().getMechanicsManager()->isAIActive()) - { - CreatureStats& creatureStats = MWWorld::Class::get(ptr).getCreatureStats(ptr); - MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); - - //engage combat or not? - if(ptr != player && !creatureStats.isHostile()) - { - ESM::Position playerpos = player.getRefData().getPosition(); - ESM::Position actorpos = ptr.getRefData().getPosition(); - float d = sqrt((actorpos.pos[0] - playerpos.pos[0])*(actorpos.pos[0] - playerpos.pos[0]) - +(actorpos.pos[1] - playerpos.pos[1])*(actorpos.pos[1] - playerpos.pos[1]) - +(actorpos.pos[2] - playerpos.pos[2])*(actorpos.pos[2] - playerpos.pos[2])); - float fight = ptr.getClass().getCreatureStats(ptr).getAiSetting(CreatureStats::AI_Fight).getModified(); - - if( (fight == 100 ) - || (fight >= 95 && d <= 3000) - || (fight >= 90 && d <= 2000) - || (fight >= 80 && d <= 1000) - ) - { - bool LOS = MWBase::Environment::get().getWorld()->getLOS(ptr,player) - && MWBase::Environment::get().getMechanicsManager()->awarenessCheck(player, ptr); - - if (LOS) - { - MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, player); - } - } - } - updateCrimePersuit(ptr, duration); - creatureStats.getAiSequence().execute (ptr,duration); - } - // fatigue restoration calculateRestoration(ptr, duration, false); } - void Actors::updateNpc (const MWWorld::Ptr& ptr, float duration, bool paused) + void Actors::engageCombat (const MWWorld::Ptr& actor1, const MWWorld::Ptr& actor2, bool againstPlayer) { - if(!paused) + CreatureStats& creatureStats = MWWorld::Class::get(actor1).getCreatureStats(actor1); + + if (againstPlayer && creatureStats.isHostile()) return; // already fighting against player + + float fight; + + if (againstPlayer) + fight = actor1.getClass().getCreatureStats(actor1).getAiSetting(CreatureStats::AI_Fight).getModified(); + else { - updateDrowning(ptr, duration); - calculateNpcStatModifiers(ptr); - updateEquippedLight(ptr, duration); + fight = 0; + // if one of actors is creature then we should make a decision to start combat or not + // NOTE: function doesn't take into account combat between 2 creatures + if (!actor1.getClass().isNpc()) + { + // if creature is hostile then it is necessarily to start combat + if (creatureStats.isHostile()) fight = 100; + else fight = creatureStats.getAiSetting(CreatureStats::AI_Fight).getModified(); + } } + + ESM::Position actor1Pos = actor1.getRefData().getPosition(); + ESM::Position actor2Pos = actor2.getRefData().getPosition(); + float d = Ogre::Vector3(actor1Pos.pos).distance(Ogre::Vector3(actor2Pos.pos)); + + if( (fight == 100 && d <= 5000) + || (fight >= 95 && d <= 3000) + || (fight >= 90 && d <= 2000) + || (fight >= 80 && d <= 1000)) + { + if (againstPlayer || actor2.getClass().getCreatureStats(actor2).getAiSequence().canAddTarget(actor2Pos, d)) + { + bool LOS = MWBase::Environment::get().getWorld()->getLOS(actor1, actor2); + + if (againstPlayer) LOS &= MWBase::Environment::get().getMechanicsManager()->awarenessCheck(actor2, actor1); + + if (LOS) + { + MWBase::Environment::get().getMechanicsManager()->startCombat(actor1, actor2); + if (!againstPlayer) // start combat between each other + { + MWBase::Environment::get().getMechanicsManager()->startCombat(actor2, actor1); + } + } + } + } + } + + void Actors::updateNpc (const MWWorld::Ptr& ptr, float duration) + { + updateDrowning(ptr, duration); + calculateNpcStatModifiers(ptr); + updateEquippedLight(ptr, duration); } void Actors::adjustMagicEffects (const MWWorld::Ptr& creature) @@ -830,10 +841,24 @@ namespace MWMechanics } } + static Ogre::Vector3 sBasePoint; + bool comparePtrDist (const MWWorld::Ptr& ptr1, const MWWorld::Ptr& ptr2) + { + return (sBasePoint.squaredDistance(Ogre::Vector3(ptr1.getRefData().getPosition().pos)) + < sBasePoint.squaredDistance(Ogre::Vector3(ptr2.getRefData().getPosition().pos))); + } + void Actors::update (float duration, bool paused) { if(!paused) { + std::list listGuards; // at the moment only guards certainly will fight with creatures + + static float timerUpdateAITargets = 0; + + // target lists get updated once every 1.0 sec + if (timerUpdateAITargets >= 1.0f) timerUpdateAITargets = 0; + // Reset data from previous frame for (PtrControllerMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter) { @@ -841,29 +866,64 @@ namespace MWMechanics // Note, the new hit object for this frame may be set by CharacterController::update -> Animation::runAnimation // (below) iter->first.getClass().getCreatureStats(iter->first).setLastHitObject(std::string()); + + // add guards to list to later make them fight with creatures + if (timerUpdateAITargets == 0 && iter->first.getClass().isClass(iter->first, "Guard")) + listGuards.push_back(iter->first); } - // AI and magic effects update - for (PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter) + MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); + + listGuards.push_back(player); + + // AI and magic effects update + for(PtrControllerMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter) { if (!iter->first.getClass().getCreatureStats(iter->first).isDead()) { updateActor(iter->first, duration); - if (iter->first.getTypeName() == typeid(ESM::NPC).name()) - updateNpc(iter->first, duration, paused); + + if (MWBase::Environment::get().getMechanicsManager()->isAIActive()) + { + // make guards and creatures fight each other + if (timerUpdateAITargets == 0 && !iter->first.getClass().isNpc() && !listGuards.empty()) + { + //findNthClosest + sBasePoint = Ogre::Vector3(iter->first.getRefData().getPosition().pos); + listGuards.sort(comparePtrDist); // try to engage combat starting from the nearest creature + + for (std::list::const_iterator it = listGuards.cbegin(); it != listGuards.cend(); ++it) + { + engageCombat(iter->first, *it, false); + } + } + + if (iter->first != player) engageCombat(iter->first, player, true); + + if (iter->first.getClass().isNpc() && iter->first != player) + updateCrimePersuit(iter->first, duration); + + if (iter->first != player) + iter->first.getClass().getCreatureStats(iter->first).getAiSequence().execute(iter->first, duration); + } + + if(iter->first.getTypeName() == typeid(ESM::NPC).name()) + updateNpc(iter->first, duration); } } + timerUpdateAITargets += duration; + // Looping magic VFX update // Note: we need to do this before any of the animations are updated. // Reaching the text keys may trigger Hit / Spellcast (and as such, particles), // so updating VFX immediately after that would just remove the particle effects instantly. // There needs to be a magic effect update in between. - for (PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter) + for(PtrControllerMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter) iter->second->updateContinuousVfx(); // Animation/movement update - for (PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter) + for(PtrControllerMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter) { if (iter->first.getClass().getCreatureStats(iter->first).getMagicEffects().get( ESM::MagicEffect::Paralyze).mMagnitude > 0) @@ -872,7 +932,7 @@ namespace MWMechanics } // Kill dead actors, update some variables - for (PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();iter++) + for(PtrControllerMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter) { const MWWorld::Class &cls = MWWorld::Class::get(iter->first); CreatureStats &stats = cls.getCreatureStats(iter->first); @@ -945,7 +1005,6 @@ namespace MWMechanics } // if player is in sneak state see if anyone detects him - const MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); if (player.getClass().getCreatureStats(player).getMovementFlag(MWMechanics::CreatureStats::Flag_Sneak)) { const MWWorld::ESMStore& esmStore = MWBase::Environment::get().getWorld()->getStore(); @@ -1075,9 +1134,7 @@ namespace MWMechanics if(!stats.isDead() && stats.getAiSequence().getTypeId() == AiPackage::TypeIdCombat) { MWMechanics::AiCombat* package = static_cast(stats.getAiSequence().getActivePackage()); - // TODO: This is wrong! It's comparing Ref IDs with Ogre handles. The only case where this (coincidentally) works is the player. - // possibly applies to other code using getTargetId. - if(package->getTargetId() == actor.getCellRef().mRefID) + if(package->getTarget() == actor) list.push_front(*iter); } } diff --git a/apps/openmw/mwmechanics/actors.hpp b/apps/openmw/mwmechanics/actors.hpp index f7dff1058b..c6b72c9581 100644 --- a/apps/openmw/mwmechanics/actors.hpp +++ b/apps/openmw/mwmechanics/actors.hpp @@ -27,7 +27,7 @@ namespace MWMechanics { std::map mDeathCount; - void updateNpc(const MWWorld::Ptr &ptr, float duration, bool paused); + void updateNpc(const MWWorld::Ptr &ptr, float duration); void adjustMagicEffects (const MWWorld::Ptr& creature); @@ -81,6 +81,12 @@ namespace MWMechanics ///< This function is normally called automatically during the update process, but it can /// also be called explicitly at any time to force an update. + /** Start combat between two actors + @Notes: If againstPlayer = true then actor2 should be the Player. + If one of the combatants is creature it should be actor1. + */ + void engageCombat(const MWWorld::Ptr& actor1, const MWWorld::Ptr& actor2, bool againstPlayer); + void restoreDynamicStats(bool sleep); ///< If the player is sleeping, this should be called every hour. diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index 8464cc419c..9b2e73edb8 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -149,11 +149,8 @@ namespace MWMechanics bool AiCombat::execute (const MWWorld::Ptr& actor,float duration) { //General description - if(!actor.getClass().getCreatureStats(actor).isHostile() - || actor.getClass().getCreatureStats(actor).getHealth().getCurrent() <= 0) - return true; - - if(mTarget.getClass().getCreatureStats(mTarget).isDead()) + if(actor.getClass().getCreatureStats(actor).isDead() + || mTarget.getClass().getCreatureStats(mTarget).isDead() ) return true; //Update every frame @@ -627,9 +624,9 @@ namespace MWMechanics return 1; } - const std::string &AiCombat::getTargetId() const + const MWWorld::Ptr &AiCombat::getTarget() const { - return mTarget.getRefData().getHandle(); + return mTarget; } diff --git a/apps/openmw/mwmechanics/aicombat.hpp b/apps/openmw/mwmechanics/aicombat.hpp index 30b72acd92..388e6c3484 100644 --- a/apps/openmw/mwmechanics/aicombat.hpp +++ b/apps/openmw/mwmechanics/aicombat.hpp @@ -28,7 +28,7 @@ namespace MWMechanics virtual unsigned int getPriority() const; - const std::string &getTargetId() const; + const MWWorld::Ptr &getTarget() const; private: PathFinder mPathFinder; diff --git a/apps/openmw/mwmechanics/aisequence.cpp b/apps/openmw/mwmechanics/aisequence.cpp index 2134b7bba4..1ed135a67f 100644 --- a/apps/openmw/mwmechanics/aisequence.cpp +++ b/apps/openmw/mwmechanics/aisequence.cpp @@ -61,7 +61,35 @@ bool MWMechanics::AiSequence::getCombatTarget(std::string &targetActorId) const if (getTypeId() != AiPackage::TypeIdCombat) return false; const AiCombat *combat = static_cast(mPackages.front()); - targetActorId = combat->getTargetId(); + targetActorId = combat->getTarget().getRefData().getHandle(); + + return true; +} + +bool MWMechanics::AiSequence::canAddTarget(const ESM::Position& actorPos, float distToTarget) const +{ + bool firstCombatFound = false; + MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); + + for(std::list::const_iterator it = mPackages.begin(); it != mPackages.end(); ++it) + { + if ((*it)->getTypeId() == AiPackage::TypeIdCombat) + { + firstCombatFound = true; + + const AiCombat *combat = static_cast(*it); + if (combat->getTarget() != player) return false; // only 1 non-player target allowed + else + { + // add new target only if current target (player) is farther + ESM::Position &targetPos = combat->getTarget().getRefData().getPosition(); + + float distToCurrTarget = (Ogre::Vector3(targetPos.pos) - Ogre::Vector3(actorPos.pos)).length(); + return (distToCurrTarget > distToTarget); + } + } + else if (firstCombatFound) break; // assumes combat packages go one-by-one in packages list + } return true; } @@ -96,6 +124,40 @@ void MWMechanics::AiSequence::execute (const MWWorld::Ptr& actor,float duration) { MWMechanics::AiPackage* package = mPackages.front(); mLastAiPackage = package->getTypeId(); + + // if active package is combat one, choose nearest target + if (mLastAiPackage == AiPackage::TypeIdCombat) + { + std::list::const_iterator itActualCombat; + + float nearestDist = std::numeric_limits::max(); + Ogre::Vector3 vActorPos = Ogre::Vector3(actor.getRefData().getPosition().pos); + + const AiCombat *package; + + for(std::list::const_iterator it = mPackages.begin(); it != mPackages.end(); ++it) + { + package = static_cast(*it); + + if ((*it)->getTypeId() != AiPackage::TypeIdCombat) break; + + ESM::Position &targetPos = package->getTarget().getRefData().getPosition(); + + float distTo = (Ogre::Vector3(targetPos.pos) - vActorPos).length(); + if (distTo < nearestDist) + { + nearestDist = distTo; + itActualCombat = it; + } + } + + if (mPackages.cbegin() != itActualCombat) + { + // move combat package with nearest target to the front + mPackages.splice(mPackages.begin(), mPackages, itActualCombat); + } + } + if (package->execute (actor,duration)) { // To account for the rare case where AiPackage::execute() queued another AI package diff --git a/apps/openmw/mwmechanics/aisequence.hpp b/apps/openmw/mwmechanics/aisequence.hpp index 37e0c7f17e..50cd3bea8a 100644 --- a/apps/openmw/mwmechanics/aisequence.hpp +++ b/apps/openmw/mwmechanics/aisequence.hpp @@ -47,6 +47,9 @@ namespace MWMechanics ///< Return true and assign target if combat package is currently /// active, return false otherwise + bool canAddTarget(const ESM::Position& actorPos, float distToTarget) const; + ///< Function assumes that actor can have only 1 target apart player + void stopCombat(); ///< Removes all combat packages until first non-combat or stack empty. From d70306382eac080677ef6bf3cea7303440a931ea Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 16 May 2014 00:58:12 +0200 Subject: [PATCH 136/176] Don't create the player object until the game starts Fixes a crash introduced in e591d23 when using --skip-menu=0. --- apps/openmw/engine.cpp | 44 +++++++++++++++++++++++++++--------------- 1 file changed, 28 insertions(+), 16 deletions(-) diff --git a/apps/openmw/engine.cpp b/apps/openmw/engine.cpp index 03361408cf..66c09b6ff7 100644 --- a/apps/openmw/engine.cpp +++ b/apps/openmw/engine.cpp @@ -66,9 +66,13 @@ void OMW::Engine::executeLocalScripts() bool OMW::Engine::frameStarted (const Ogre::FrameEvent& evt) { - bool paused = MWBase::Environment::get().getWindowManager()->isGuiMode(); - MWBase::Environment::get().getWorld()->frameStarted(evt.timeSinceLastFrame, paused); - MWBase::Environment::get().getWindowManager ()->frameStarted(evt.timeSinceLastFrame); + if (MWBase::Environment::get().getStateManager()->getState()!= + MWBase::StateManager::State_NoGame) + { + bool paused = MWBase::Environment::get().getWindowManager()->isGuiMode(); + MWBase::Environment::get().getWorld()->frameStarted(evt.timeSinceLastFrame, paused); + MWBase::Environment::get().getWindowManager ()->frameStarted(evt.timeSinceLastFrame); + } return true; } @@ -110,8 +114,12 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt) // update actors - MWBase::Environment::get().getMechanicsManager()->update(frametime, - paused); + if (MWBase::Environment::get().getStateManager()->getState()!= + MWBase::StateManager::State_NoGame) + { + MWBase::Environment::get().getMechanicsManager()->update(frametime, + paused); + } if (MWBase::Environment::get().getStateManager()->getState()== MWBase::StateManager::State_Running) @@ -122,16 +130,24 @@ bool OMW::Engine::frameRenderingQueued (const Ogre::FrameEvent& evt) } // update world - MWBase::Environment::get().getWorld()->update(frametime, paused); + if (MWBase::Environment::get().getStateManager()->getState()!= + MWBase::StateManager::State_NoGame) + { + MWBase::Environment::get().getWorld()->update(frametime, paused); + } // update GUI - Ogre::RenderWindow* window = mOgre->getWindow(); - unsigned int tri, batch; - MWBase::Environment::get().getWorld()->getTriangleBatchCount(tri, batch); - MWBase::Environment::get().getWindowManager()->wmUpdateFps(window->getLastFPS(), tri, batch); + if (MWBase::Environment::get().getStateManager()->getState()!= + MWBase::StateManager::State_NoGame) + { + Ogre::RenderWindow* window = mOgre->getWindow(); + unsigned int tri, batch; + MWBase::Environment::get().getWorld()->getTriangleBatchCount(tri, batch); + MWBase::Environment::get().getWindowManager()->wmUpdateFps(window->getLastFPS(), tri, batch); - MWBase::Environment::get().getWindowManager()->onFrame(frametime); - MWBase::Environment::get().getWindowManager()->update(); + MWBase::Environment::get().getWindowManager()->onFrame(frametime); + MWBase::Environment::get().getWindowManager()->update(); + } } catch (const std::exception& e) { @@ -393,10 +409,6 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings) mEnvironment.setJournal (new MWDialogue::Journal); mEnvironment.setDialogueManager (new MWDialogue::DialogueManager (mExtensions, mVerboseScripts, mTranslationDataStorage)); - mEnvironment.getWorld()->renderPlayer(); - mechanics->buildPlayer(); - window->updatePlayer(); - mOgre->getRoot()->addFrameListener (this); // scripts From 940a434479976e5dd5a48596804dbb4647a9265c Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 16 May 2014 03:19:38 +0200 Subject: [PATCH 137/176] Use ItemModel for moving items from a container to the world Fixes owner not resetting when moving an item from a corpse to the world. --- apps/openmw/mwbase/world.hpp | 5 ++- apps/openmw/mwgui/container.cpp | 3 +- apps/openmw/mwgui/hud.cpp | 56 +++++++++++++++++++++++--------- apps/openmw/mwworld/worldimp.cpp | 9 ++--- apps/openmw/mwworld/worldimp.hpp | 5 ++- 5 files changed, 51 insertions(+), 27 deletions(-) diff --git a/apps/openmw/mwbase/world.hpp b/apps/openmw/mwbase/world.hpp index 0459d5341b..e16f001866 100644 --- a/apps/openmw/mwbase/world.hpp +++ b/apps/openmw/mwbase/world.hpp @@ -354,15 +354,14 @@ namespace MWBase virtual void update (float duration, bool paused) = 0; - virtual bool placeObject (const MWWorld::Ptr& object, float cursorX, float cursorY, int amount) = 0; + virtual MWWorld::Ptr placeObject (const MWWorld::Ptr& object, float cursorX, float cursorY, int amount) = 0; ///< copy and place an object into the gameworld at the specified cursor position /// @param object /// @param cursor X (relative 0-1) /// @param cursor Y (relative 0-1) /// @param number of objects to place - /// @return true if the object was placed, or false if it was rejected because the position is too far away - virtual void dropObjectOnGround (const MWWorld::Ptr& actor, const MWWorld::Ptr& object, int amount) = 0; + virtual MWWorld::Ptr dropObjectOnGround (const MWWorld::Ptr& actor, const MWWorld::Ptr& object, int amount) = 0; ///< copy and place an object into the gameworld at the given actor's position /// @param actor giving the dropped object position /// @param object diff --git a/apps/openmw/mwgui/container.cpp b/apps/openmw/mwgui/container.cpp index 5856473388..02c4b93560 100644 --- a/apps/openmw/mwgui/container.cpp +++ b/apps/openmw/mwgui/container.cpp @@ -91,7 +91,8 @@ namespace MWGui mSourceModel->update(); finish(); - targetView->update(); + if (targetView) + targetView->update(); // We need to update the view since an other item could be auto-equipped. mSourceView->update(); diff --git a/apps/openmw/mwgui/hud.cpp b/apps/openmw/mwgui/hud.cpp index ccd4489ba8..dc02f9976e 100644 --- a/apps/openmw/mwgui/hud.cpp +++ b/apps/openmw/mwgui/hud.cpp @@ -17,9 +17,47 @@ #include "itemmodel.hpp" #include "container.hpp" +#include "itemmodel.hpp" + namespace MWGui { + /** + * Makes it possible to use ItemModel::moveItem to move an item from an inventory to the world. + */ + class WorldItemModel : public ItemModel + { + public: + WorldItemModel(float left, float top) : mLeft(left), mTop(top) {} + virtual ~WorldItemModel() {} + virtual MWWorld::Ptr copyItem (const ItemStack& item, size_t count, bool setNewOwner=false) + { + MWBase::World* world = MWBase::Environment::get().getWorld(); + + MWWorld::Ptr dropped; + if (world->canPlaceObject(mLeft, mTop)) + dropped = world->placeObject(item.mBase, mLeft, mTop, count); + else + dropped = world->dropObjectOnGround(world->getPlayerPtr(), item.mBase, count); + if (setNewOwner) + dropped.getCellRef().mOwner = ""; + + return dropped; + } + + virtual void removeItem (const ItemStack& item, size_t count) { throw std::runtime_error("removeItem not implemented"); } + virtual ModelIndex getIndex (ItemStack item) { throw std::runtime_error("getIndex not implemented"); } + virtual void update() {} + virtual size_t getItemCount() { return 0; } + virtual ItemStack getItem (ModelIndex index) { throw std::runtime_error("getItem not implemented"); } + + private: + // Where to drop the item + float mLeft; + float mTop; + }; + + HUD::HUD(int width, int height, int fpsLevel, DragAndDrop* dragAndDrop) : Layout("openmw_hud.layout") , mHealth(NULL) @@ -229,10 +267,6 @@ namespace MWGui if (mDragAndDrop->mIsOnDragAndDrop) { // drop item into the gameworld - MWWorld::Ptr object = mDragAndDrop->mItem.mBase; - - MWBase::World* world = MWBase::Environment::get().getWorld(); - MWBase::Environment::get().getWorld()->breakInvisibility( MWBase::Environment::get().getWorld()->getPlayerPtr()); @@ -241,20 +275,10 @@ namespace MWGui float mouseX = cursorPosition.left / float(viewSize.width); float mouseY = cursorPosition.top / float(viewSize.height); - if (world->canPlaceObject(mouseX, mouseY)) - world->placeObject(object, mouseX, mouseY, mDragAndDrop->mDraggedCount); - else - world->dropObjectOnGround(world->getPlayerPtr(), object, mDragAndDrop->mDraggedCount); + WorldItemModel drop (mouseX, mouseY); + mDragAndDrop->drop(&drop, NULL); MWBase::Environment::get().getWindowManager()->changePointer("arrow"); - - std::string sound = MWWorld::Class::get(object).getDownSoundId(object); - MWBase::Environment::get().getSoundManager()->playSound (sound, 1.0, 1.0); - - // remove object from the container it was coming from - mDragAndDrop->mSourceModel->removeItem(mDragAndDrop->mItem, mDragAndDrop->mDraggedCount); - mDragAndDrop->finish(); - mDragAndDrop->mSourceModel->update(); } else { diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 2b1cbe4c72..47cb50463d 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -1567,12 +1567,12 @@ namespace MWWorld item.getRefData().getLocals().setVarByInt(script, "onpcdrop", 1); } - bool World::placeObject (const MWWorld::Ptr& object, float cursorX, float cursorY, int amount) + MWWorld::Ptr World::placeObject (const MWWorld::Ptr& object, float cursorX, float cursorY, int amount) { std::pair result = mPhysics->castRay(cursorX, cursorY); if (!result.first) - return false; + return MWWorld::Ptr(); CellStore* cell = getPlayerPtr().getCell(); @@ -1593,7 +1593,7 @@ namespace MWWorld // only the player place items in the world, so no need to check actor PCDropped(dropped); - return true; + return dropped; } bool World::canPlaceObject(float cursorX, float cursorY) @@ -1644,7 +1644,7 @@ namespace MWWorld return dropped; } - void World::dropObjectOnGround (const Ptr& actor, const Ptr& object, int amount) + MWWorld::Ptr World::dropObjectOnGround (const Ptr& actor, const Ptr& object, int amount) { MWWorld::CellStore* cell = actor.getCell(); @@ -1673,6 +1673,7 @@ namespace MWWorld if(actor == mPlayer->getPlayer()) // Only call if dropped by player PCDropped(dropped); + return dropped; } void World::processChangedSettings(const Settings::CategorySettingVector& settings) diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index 7b85c3ed87..490fdf5a70 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -439,15 +439,14 @@ namespace MWWorld virtual void update (float duration, bool paused); - virtual bool placeObject (const MWWorld::Ptr& object, float cursorX, float cursorY, int amount); + virtual MWWorld::Ptr placeObject (const MWWorld::Ptr& object, float cursorX, float cursorY, int amount); ///< copy and place an object into the gameworld at the specified cursor position /// @param object /// @param cursor X (relative 0-1) /// @param cursor Y (relative 0-1) /// @param number of objects to place - /// @return true if the object was placed, or false if it was rejected because the position is too far away - virtual void dropObjectOnGround (const MWWorld::Ptr& actor, const MWWorld::Ptr& object, int amount); + virtual MWWorld::Ptr dropObjectOnGround (const MWWorld::Ptr& actor, const MWWorld::Ptr& object, int amount); ///< copy and place an object into the gameworld at the given actor's position /// @param actor giving the dropped object position /// @param object From 868e38a07c5e1130e1ee3ce61866d3d0a6475def Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 16 May 2014 08:32:00 +0200 Subject: [PATCH 138/176] Fix Assault crimes being reported when striking in self-defense Last missing fix for Bug #1134. --- apps/openmw/mwclass/npc.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index 845fffbc0d..6d2eea6af5 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -621,7 +621,8 @@ namespace MWClass // Attacking peaceful NPCs is a crime // anything below 80 is considered peaceful (see Actors::updateActor) - if (!attacker.isEmpty() && ptr.getClass().getCreatureStats(ptr).getAiSetting(MWMechanics::CreatureStats::AI_Fight).getModified() < 80) + if (!attacker.isEmpty() && !ptr.getClass().getCreatureStats(ptr).isHostile() && + ptr.getClass().getCreatureStats(ptr).getAiSetting(MWMechanics::CreatureStats::AI_Fight).getModified() < 80) MWBase::Environment::get().getMechanicsManager()->commitCrime(attacker, ptr, MWBase::MechanicsManager::OT_Assault); getCreatureStats(ptr).setAttacked(true); From 028e00c98f6dc5274e6a5c005878f03bb4cebc65 Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 16 May 2014 09:21:08 +0200 Subject: [PATCH 139/176] Add missing status report for some toggle commands --- apps/openmw/mwbase/windowmanager.hpp | 4 ++-- apps/openmw/mwbase/world.hpp | 2 +- apps/openmw/mwgui/mapwindow.cpp | 3 ++- apps/openmw/mwgui/mapwindow.hpp | 2 +- apps/openmw/mwgui/tooltips.cpp | 3 ++- apps/openmw/mwgui/tooltips.hpp | 2 +- apps/openmw/mwgui/windowmanagerimp.cpp | 8 ++++---- apps/openmw/mwgui/windowmanagerimp.hpp | 4 ++-- apps/openmw/mwrender/renderingmanager.cpp | 4 ++-- apps/openmw/mwrender/renderingmanager.hpp | 2 +- apps/openmw/mwrender/water.cpp | 3 ++- apps/openmw/mwrender/water.hpp | 2 +- apps/openmw/mwscript/guiextensions.cpp | 6 ++++-- apps/openmw/mwscript/miscextensions.cpp | 3 ++- apps/openmw/mwworld/worldimp.cpp | 4 ++-- apps/openmw/mwworld/worldimp.hpp | 2 +- 16 files changed, 30 insertions(+), 24 deletions(-) diff --git a/apps/openmw/mwbase/windowmanager.hpp b/apps/openmw/mwbase/windowmanager.hpp index 39cfc47eda..44ebed3e98 100644 --- a/apps/openmw/mwbase/windowmanager.hpp +++ b/apps/openmw/mwbase/windowmanager.hpp @@ -193,9 +193,9 @@ namespace MWBase virtual void setDragDrop(bool dragDrop) = 0; virtual bool getWorldMouseOver() = 0; - virtual void toggleFogOfWar() = 0; + virtual bool toggleFogOfWar() = 0; - virtual void toggleFullHelp() = 0; + virtual bool toggleFullHelp() = 0; ///< show extra info in item tooltips (owner, script) virtual bool getFullHelp() const = 0; diff --git a/apps/openmw/mwbase/world.hpp b/apps/openmw/mwbase/world.hpp index e16f001866..2ddd01ac4a 100644 --- a/apps/openmw/mwbase/world.hpp +++ b/apps/openmw/mwbase/world.hpp @@ -126,7 +126,7 @@ namespace MWBase virtual void setWaterHeight(const float height) = 0; - virtual void toggleWater() = 0; + virtual bool toggleWater() = 0; virtual void adjustSky() = 0; diff --git a/apps/openmw/mwgui/mapwindow.cpp b/apps/openmw/mwgui/mapwindow.cpp index 2bd5e44cbd..29c065f3d5 100644 --- a/apps/openmw/mwgui/mapwindow.cpp +++ b/apps/openmw/mwgui/mapwindow.cpp @@ -89,10 +89,11 @@ namespace MWGui mChanged = true; } - void LocalMapBase::toggleFogOfWar() + bool LocalMapBase::toggleFogOfWar() { mFogOfWar = !mFogOfWar; applyFogOfWar(); + return mFogOfWar; } void LocalMapBase::applyFogOfWar() diff --git a/apps/openmw/mwgui/mapwindow.hpp b/apps/openmw/mwgui/mapwindow.hpp index 5251fac230..d23b0c2285 100644 --- a/apps/openmw/mwgui/mapwindow.hpp +++ b/apps/openmw/mwgui/mapwindow.hpp @@ -35,7 +35,7 @@ namespace MWGui void setPlayerDir(const float x, const float y); void setPlayerPos(const float x, const float y); - void toggleFogOfWar(); + bool toggleFogOfWar(); struct MarkerPosition { diff --git a/apps/openmw/mwgui/tooltips.cpp b/apps/openmw/mwgui/tooltips.cpp index f941c699b4..b931966f07 100644 --- a/apps/openmw/mwgui/tooltips.cpp +++ b/apps/openmw/mwgui/tooltips.cpp @@ -547,9 +547,10 @@ namespace MWGui return " (" + boost::lexical_cast(value) + ")"; } - void ToolTips::toggleFullHelp() + bool ToolTips::toggleFullHelp() { mFullHelp = !mFullHelp; + return mFullHelp; } bool ToolTips::getFullHelp() const diff --git a/apps/openmw/mwgui/tooltips.hpp b/apps/openmw/mwgui/tooltips.hpp index be5c631913..4e73cc5551 100644 --- a/apps/openmw/mwgui/tooltips.hpp +++ b/apps/openmw/mwgui/tooltips.hpp @@ -45,7 +45,7 @@ namespace MWGui void setEnabled(bool enabled); - void toggleFullHelp(); ///< show extra info in item tooltips (owner, script) + bool toggleFullHelp(); ///< show extra info in item tooltips (owner, script) bool getFullHelp() const; void setDelay(float delay); diff --git a/apps/openmw/mwgui/windowmanagerimp.cpp b/apps/openmw/mwgui/windowmanagerimp.cpp index ed6910221b..3cf7379ff9 100644 --- a/apps/openmw/mwgui/windowmanagerimp.cpp +++ b/apps/openmw/mwgui/windowmanagerimp.cpp @@ -814,10 +814,10 @@ namespace MWGui mHud->setMinimapVisible (visible); } - void WindowManager::toggleFogOfWar() + bool WindowManager::toggleFogOfWar() { mMap->toggleFogOfWar(); - mHud->toggleFogOfWar(); + return mHud->toggleFogOfWar(); } void WindowManager::setFocusObject(const MWWorld::Ptr& focus) @@ -830,9 +830,9 @@ namespace MWGui mToolTips->setFocusObjectScreenCoords(min_x, min_y, max_x, max_y); } - void WindowManager::toggleFullHelp() + bool WindowManager::toggleFullHelp() { - mToolTips->toggleFullHelp(); + return mToolTips->toggleFullHelp(); } bool WindowManager::getFullHelp() const diff --git a/apps/openmw/mwgui/windowmanagerimp.hpp b/apps/openmw/mwgui/windowmanagerimp.hpp index 7617a4463d..c98c32c524 100644 --- a/apps/openmw/mwgui/windowmanagerimp.hpp +++ b/apps/openmw/mwgui/windowmanagerimp.hpp @@ -188,8 +188,8 @@ namespace MWGui virtual void setDragDrop(bool dragDrop); virtual bool getWorldMouseOver(); - virtual void toggleFogOfWar(); - virtual void toggleFullHelp(); ///< show extra info in item tooltips (owner, script) + virtual bool toggleFogOfWar(); + virtual bool toggleFullHelp(); ///< show extra info in item tooltips (owner, script) virtual bool getFullHelp() const; virtual void setActiveMap(int x, int y, bool interior); diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp index a3c53dc444..9398e033a1 100644 --- a/apps/openmw/mwrender/renderingmanager.cpp +++ b/apps/openmw/mwrender/renderingmanager.cpp @@ -234,9 +234,9 @@ void RenderingManager::removeWater () mWater->setActive(false); } -void RenderingManager::toggleWater() +bool RenderingManager::toggleWater() { - mWater->toggle(); + return mWater->toggle(); } void RenderingManager::cellAdded (MWWorld::CellStore *store) diff --git a/apps/openmw/mwrender/renderingmanager.hpp b/apps/openmw/mwrender/renderingmanager.hpp index eb68272925..d59e1e27d4 100644 --- a/apps/openmw/mwrender/renderingmanager.hpp +++ b/apps/openmw/mwrender/renderingmanager.hpp @@ -127,7 +127,7 @@ public: void rotateObject (const MWWorld::Ptr& ptr); void setWaterHeight(const float height); - void toggleWater(); + bool toggleWater(); /// Updates object rendering after cell change /// \param old Object reference in previous cell diff --git a/apps/openmw/mwrender/water.cpp b/apps/openmw/mwrender/water.cpp index 5368cbe687..2cbc4462c3 100644 --- a/apps/openmw/mwrender/water.cpp +++ b/apps/openmw/mwrender/water.cpp @@ -326,10 +326,11 @@ void Water::setHeight(const float height) sh::Factory::getInstance ().setSharedParameter ("waterLevel", sh::makeProperty(new sh::FloatValue(height))); } -void Water::toggle() +bool Water::toggle() { mToggled = !mToggled; updateVisible(); + return mToggled; } void diff --git a/apps/openmw/mwrender/water.hpp b/apps/openmw/mwrender/water.hpp index 481a412977..6a7b05a3aa 100644 --- a/apps/openmw/mwrender/water.hpp +++ b/apps/openmw/mwrender/water.hpp @@ -150,7 +150,7 @@ namespace MWRender { void setActive(bool active); - void toggle(); + bool toggle(); void update(float dt, Ogre::Vector3 player); void frameStarted(float dt); diff --git a/apps/openmw/mwscript/guiextensions.cpp b/apps/openmw/mwscript/guiextensions.cpp index 57fc2d4707..be241a5649 100644 --- a/apps/openmw/mwscript/guiextensions.cpp +++ b/apps/openmw/mwscript/guiextensions.cpp @@ -92,7 +92,8 @@ namespace MWScript virtual void execute (Interpreter::Runtime& runtime) { - MWBase::Environment::get().getWindowManager()->toggleFogOfWar(); + runtime.getContext().report(MWBase::Environment::get().getWindowManager()->toggleFogOfWar() ? "Fog of war -> On" + : "Fog of war -> Off"); } }; @@ -102,7 +103,8 @@ namespace MWScript virtual void execute (Interpreter::Runtime& runtime) { - MWBase::Environment::get().getWindowManager()->toggleFullHelp(); + runtime.getContext().report(MWBase::Environment::get().getWindowManager()->toggleFullHelp() ? "Full help -> On" + : "Full help -> Off"); } }; diff --git a/apps/openmw/mwscript/miscextensions.cpp b/apps/openmw/mwscript/miscextensions.cpp index 20013493f2..620a0d0c94 100644 --- a/apps/openmw/mwscript/miscextensions.cpp +++ b/apps/openmw/mwscript/miscextensions.cpp @@ -275,7 +275,8 @@ namespace MWScript virtual void execute (Interpreter::Runtime& runtime) { - MWBase::Environment::get().getWorld()->toggleWater(); + runtime.getContext().report(MWBase::Environment::get().getWorld()->toggleWater() ? "Water -> On" + : "Water -> Off"); } }; diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 47cb50463d..2634788902 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -1553,9 +1553,9 @@ namespace MWWorld mRendering->setWaterHeight(height); } - void World::toggleWater() + bool World::toggleWater() { - mRendering->toggleWater(); + return mRendering->toggleWater(); } void World::PCDropped (const Ptr& item) diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index 490fdf5a70..a86cebfd2a 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -213,7 +213,7 @@ namespace MWWorld virtual void setWaterHeight(const float height); - virtual void toggleWater(); + virtual bool toggleWater(); virtual void adjustSky(); From 36d9ae17cc07e27c9a7f4db8e8b8da24dfc09ac4 Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 16 May 2014 12:11:34 +0200 Subject: [PATCH 140/176] Revert "Change all AI packages (except AiActivate) to use ActorIds" Causes potential infinite loops (AiSequence::fill -> AiPackage() -> getCreatureStats -> ensureCustomData -> ..) This reverts commit 2e9985c1a371b0e5970f3791cc6d8298a624380a. --- apps/openmw/mwmechanics/actors.cpp | 6 +++--- apps/openmw/mwmechanics/aicombat.cpp | 29 +++++++++++--------------- apps/openmw/mwmechanics/aicombat.hpp | 6 +++--- apps/openmw/mwmechanics/aiescort.cpp | 21 ++++++------------- apps/openmw/mwmechanics/aiescort.hpp | 6 +++--- apps/openmw/mwmechanics/aifollow.cpp | 20 +++++++----------- apps/openmw/mwmechanics/aifollow.hpp | 22 +++++++++---------- apps/openmw/mwmechanics/aipursue.cpp | 11 +++++----- apps/openmw/mwmechanics/aipursue.hpp | 6 +++--- apps/openmw/mwmechanics/aisequence.cpp | 6 ++---- apps/openmw/mwscript/aiextensions.cpp | 14 +++++-------- 11 files changed, 61 insertions(+), 86 deletions(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index a0616258c7..108cc8cc5e 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -540,7 +540,7 @@ namespace MWMechanics MWMechanics::CreatureStats& summonedCreatureStats = ref.getPtr().getClass().getCreatureStats(ref.getPtr()); // Make the summoned creature follow its master and help in fights - AiFollow package(ptr); + AiFollow package(ptr.getRefData().getHandle()); summonedCreatureStats.getAiSequence().stack(package, ref.getPtr()); int creatureActorId = summonedCreatureStats.getActorId(); @@ -759,7 +759,7 @@ namespace MWMechanics && MWBase::Environment::get().getWorld()->getLOS(ptr, player) && MWBase::Environment::get().getMechanicsManager()->awarenessCheck(player, ptr)) { - creatureStats.getAiSequence().stack(AiPursue(player), ptr); + creatureStats.getAiSequence().stack(AiPursue(player.getClass().getId(player)), ptr); creatureStats.setAlarmed(true); npcStats.setCrimeId(MWBase::Environment::get().getWorld()->getPlayer().getNewCrimeId()); } @@ -788,7 +788,7 @@ namespace MWMechanics else if (!creatureStats.isHostile()) { if (ptr.getClass().isClass(ptr, "Guard")) - creatureStats.getAiSequence().stack(AiPursue(player), ptr); + creatureStats.getAiSequence().stack(AiPursue(player.getClass().getId(player)), ptr); else { MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, player); diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index 72cb8f5740..8464cc419c 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -81,7 +81,7 @@ namespace MWMechanics // NOTE: MIN_DIST_TO_DOOR_SQUARED is defined in obstacle.hpp AiCombat::AiCombat(const MWWorld::Ptr& actor) : - mTargetActorId(actor.getClass().getCreatureStats(actor).getActorId()), + mTarget(actor), mTimerAttack(0), mTimerReact(0), mTimerCombatMove(0), @@ -153,9 +153,7 @@ namespace MWMechanics || actor.getClass().getCreatureStats(actor).getHealth().getCurrent() <= 0) return true; - MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mTargetActorId); - - if(target.getClass().getCreatureStats(target).isDead()) + if(mTarget.getClass().getCreatureStats(mTarget).isDead()) return true; //Update every frame @@ -327,7 +325,7 @@ namespace MWMechanics ESM::Position pos = actor.getRefData().getPosition(); Ogre::Vector3 vActorPos(pos.pos); - Ogre::Vector3 vTargetPos(target.getRefData().getPosition().pos); + Ogre::Vector3 vTargetPos(mTarget.getRefData().getPosition().pos); Ogre::Vector3 vDirToTarget = vTargetPos - vActorPos; bool isStuck = false; @@ -398,7 +396,7 @@ namespace MWMechanics else // remote pathfinding { bool preferShortcut = false; - bool inLOS = MWBase::Environment::get().getWorld()->getLOS(actor, target); + bool inLOS = MWBase::Environment::get().getWorld()->getLOS(actor, mTarget); if(mReadyToAttack) isStuck = false; @@ -434,7 +432,7 @@ namespace MWMechanics mFollowTarget = false; - buildNewPath(actor, target); //may fail to build a path, check before use + buildNewPath(actor); //may fail to build a path, check before use //delete visited path node mPathFinder.checkWaypoint(pos.pos[0],pos.pos[1],pos.pos[2]); @@ -478,9 +476,9 @@ namespace MWMechanics //less than in time of playing weapon anim from 'start' to 'hit' tags (t_swing) //then start attacking float speed1 = actorCls.getSpeed(actor); - float speed2 = target.getClass().getSpeed(target); - if(target.getClass().getMovementSettings(target).mPosition[0] == 0 - && target.getClass().getMovementSettings(target).mPosition[1] == 0) + float speed2 = mTarget.getClass().getSpeed(mTarget); + if(mTarget.getClass().getMovementSettings(mTarget).mPosition[0] == 0 + && mTarget.getClass().getMovementSettings(mTarget).mPosition[1] == 0) speed2 = 0; float s1 = distToTarget - weapRange; @@ -572,9 +570,9 @@ namespace MWMechanics return false; } - void AiCombat::buildNewPath(const MWWorld::Ptr& actor, const MWWorld::Ptr& target) + void AiCombat::buildNewPath(const MWWorld::Ptr& actor) { - Ogre::Vector3 newPathTarget = Ogre::Vector3(target.getRefData().getPosition().pos); + Ogre::Vector3 newPathTarget = Ogre::Vector3(mTarget.getRefData().getPosition().pos); float dist; @@ -629,12 +627,9 @@ namespace MWMechanics return 1; } - std::string AiCombat::getTargetId() const + const std::string &AiCombat::getTargetId() const { - MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mTargetActorId); - if (target.isEmpty()) - return ""; - return target.getRefData().getHandle(); + return mTarget.getRefData().getHandle(); } diff --git a/apps/openmw/mwmechanics/aicombat.hpp b/apps/openmw/mwmechanics/aicombat.hpp index 9125e28325..833b0063c9 100644 --- a/apps/openmw/mwmechanics/aicombat.hpp +++ b/apps/openmw/mwmechanics/aicombat.hpp @@ -31,7 +31,7 @@ namespace MWMechanics virtual unsigned int getPriority() const; ///Returns target ID - std::string getTargetId() const; + const std::string &getTargetId() const; private: PathFinder mPathFinder; @@ -53,7 +53,7 @@ namespace MWMechanics ESM::Position mLastPos; MWMechanics::Movement mMovement; - int mTargetActorId; + MWWorld::Ptr mTarget; const MWWorld::CellStore* mCell; ObstacleCheck mObstacleCheck; @@ -63,7 +63,7 @@ namespace MWMechanics MWWorld::CellRefList::List::iterator mDoorIter; MWWorld::CellRefList& mDoors; - void buildNewPath(const MWWorld::Ptr& actor, const MWWorld::Ptr& target); + void buildNewPath(const MWWorld::Ptr& actor); }; } diff --git a/apps/openmw/mwmechanics/aiescort.cpp b/apps/openmw/mwmechanics/aiescort.cpp index f3ce7143a4..0430adf06a 100644 --- a/apps/openmw/mwmechanics/aiescort.cpp +++ b/apps/openmw/mwmechanics/aiescort.cpp @@ -8,8 +8,6 @@ #include "../mwworld/class.hpp" #include "../mwworld/timestamp.hpp" -#include "../mwmechanics/creaturestats.hpp" - #include "steering.hpp" #include "movement.hpp" @@ -21,8 +19,8 @@ namespace MWMechanics { - AiEscort::AiEscort(const MWWorld::Ptr& actor, int duration, float x, float y, float z) - : mActorId(actor.getClass().getCreatureStats(actor).getActorId()), mX(x), mY(y), mZ(z), mDuration(duration) + AiEscort::AiEscort(const std::string &actorId, int duration, float x, float y, float z) + : mActorId(actorId), mX(x), mY(y), mZ(z), mDuration(duration) , mCellX(std::numeric_limits::max()) , mCellY(std::numeric_limits::max()) { @@ -40,8 +38,8 @@ namespace MWMechanics } } - AiEscort::AiEscort(const MWWorld::Ptr& actor, const std::string &cellId,int duration, float x, float y, float z) - : mActorId(actor.getClass().getCreatureStats(actor).getActorId()), mCellId(cellId), mX(x), mY(y), mZ(z), mDuration(duration) + AiEscort::AiEscort(const std::string &actorId, const std::string &cellId,int duration, float x, float y, float z) + : mActorId(actorId), mCellId(cellId), mX(x), mY(y), mZ(z), mDuration(duration) , mCellX(std::numeric_limits::max()) , mCellY(std::numeric_limits::max()) { @@ -77,14 +75,7 @@ namespace MWMechanics return true; } - const MWWorld::Ptr follower = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mActorId); - if (follower.isEmpty()) - { - // The follower disappeared - MWWorld::Class::get(actor).getMovementSettings(actor).mPosition[1] = 0; - return true; - } - + const MWWorld::Ptr follower = MWBase::Environment::get().getWorld()->getPtr(mActorId, false); const float* const leaderPos = actor.getRefData().getPosition().pos; const float* const followerPos = follower.getRefData().getPosition().pos; double differenceBetween[3]; @@ -98,7 +89,7 @@ namespace MWMechanics if(distanceBetweenResult <= mMaxDist * mMaxDist) { - if(pathTo(actor,ESM::Pathgrid::Point(mX,mY,mZ),duration)) //Returns true on path complete + if(pathTo(actor,ESM::Pathgrid::Point(mX,mY,mZ),duration)) //Returns true on path complete return true; mMaxDist = 470; } diff --git a/apps/openmw/mwmechanics/aiescort.hpp b/apps/openmw/mwmechanics/aiescort.hpp index b8dc9d6e0f..3771417fa2 100644 --- a/apps/openmw/mwmechanics/aiescort.hpp +++ b/apps/openmw/mwmechanics/aiescort.hpp @@ -15,11 +15,11 @@ namespace MWMechanics /// Implementation of AiEscort /** The Actor will escort the specified actor to the world position x, y, z until they reach their position, or they run out of time \implement AiEscort **/ - AiEscort(const MWWorld::Ptr& actor,int duration, float x, float y, float z); + AiEscort(const std::string &actorId,int duration, float x, float y, float z); /// Implementation of AiEscortCell /** The Actor will escort the specified actor to the cell position x, y, z until they reach their position, or they run out of time \implement AiEscortCell **/ - AiEscort(const MWWorld::Ptr& actor,const std::string &cellId,int duration, float x, float y, float z); + AiEscort(const std::string &actorId,const std::string &cellId,int duration, float x, float y, float z); virtual AiEscort *clone() const; @@ -28,7 +28,7 @@ namespace MWMechanics virtual int getTypeId() const; private: - int mActorId; + std::string mActorId; std::string mCellId; float mX; float mY; diff --git a/apps/openmw/mwmechanics/aifollow.cpp b/apps/openmw/mwmechanics/aifollow.cpp index d747781a38..f1296a9493 100644 --- a/apps/openmw/mwmechanics/aifollow.cpp +++ b/apps/openmw/mwmechanics/aifollow.cpp @@ -11,26 +11,23 @@ #include "steering.hpp" -MWMechanics::AiFollow::AiFollow(const MWWorld::Ptr& actor,float duration, float x, float y, float z) -: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mCellId(""), AiPackage() +MWMechanics::AiFollow::AiFollow(const std::string &actorId,float duration, float x, float y, float z) +: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId(""), AiPackage() { - mActorId = actor.getClass().getCreatureStats(actor).getActorId(); } -MWMechanics::AiFollow::AiFollow(const MWWorld::Ptr& actor,const std::string &cellId,float duration, float x, float y, float z) -: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mCellId(cellId), AiPackage() +MWMechanics::AiFollow::AiFollow(const std::string &actorId,const std::string &cellId,float duration, float x, float y, float z) +: mAlwaysFollow(false), mDuration(duration), mX(x), mY(y), mZ(z), mActorId(actorId), mCellId(cellId), AiPackage() { - mActorId = actor.getClass().getCreatureStats(actor).getActorId(); } -MWMechanics::AiFollow::AiFollow(const MWWorld::Ptr& actor) -: mAlwaysFollow(true), mDuration(0), mX(0), mY(0), mZ(0), mCellId(""), AiPackage() +MWMechanics::AiFollow::AiFollow(const std::string &actorId) +: mAlwaysFollow(true), mDuration(0), mX(0), mY(0), mZ(0), mActorId(actorId), mCellId(""), AiPackage() { - mActorId = actor.getClass().getCreatureStats(actor).getActorId(); } bool MWMechanics::AiFollow::execute (const MWWorld::Ptr& actor,float duration) { - const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mActorId); //The target to follow + const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtr(mActorId, false); //The target to follow if(target == MWWorld::Ptr()) return true; //Target doesn't exist @@ -78,8 +75,7 @@ bool MWMechanics::AiFollow::execute (const MWWorld::Ptr& actor,float duration) std::string MWMechanics::AiFollow::getFollowedActor() { - const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mActorId); //The target to follow - return target.getCellRef().mRefID; + return mActorId; } MWMechanics::AiFollow *MWMechanics::AiFollow::clone() const diff --git a/apps/openmw/mwmechanics/aifollow.hpp b/apps/openmw/mwmechanics/aifollow.hpp index 91bdbdac2f..10a381410a 100644 --- a/apps/openmw/mwmechanics/aifollow.hpp +++ b/apps/openmw/mwmechanics/aifollow.hpp @@ -10,16 +10,16 @@ namespace MWMechanics { /// \brief AiPackage for an actor to follow another actor/the PC /** The AI will follow the target until a condition (time, or position) are set. Both can be disabled to cause the actor to follow the other indefinitely - **/ - class AiFollow : public AiPackage - { + **/ + class AiFollow : public AiPackage + { public: /// Follow Actor for duration or until you arrive at a world position - AiFollow(const MWWorld::Ptr& actor,float duration, float X, float Y, float Z); + AiFollow(const std::string &ActorId,float duration, float X, float Y, float Z); /// Follow Actor for duration or until you arrive at a position in a cell - AiFollow(const MWWorld::Ptr& actor,const std::string &CellId,float duration, float X, float Y, float Z); + AiFollow(const std::string &ActorId,const std::string &CellId,float duration, float X, float Y, float Z); /// Follow Actor indefinitively - AiFollow(const MWWorld::Ptr& actor); + AiFollow(const std::string &ActorId); virtual AiFollow *clone() const; @@ -38,8 +38,8 @@ namespace MWMechanics float mX; float mY; float mZ; - int mActorId; // The actor we should follow - std::string mCellId; - }; -} -#endif + std::string mActorId; + std::string mCellId; + }; +} +#endif diff --git a/apps/openmw/mwmechanics/aipursue.cpp b/apps/openmw/mwmechanics/aipursue.cpp index aa71af4658..6e91ccb719 100644 --- a/apps/openmw/mwmechanics/aipursue.cpp +++ b/apps/openmw/mwmechanics/aipursue.cpp @@ -7,14 +7,12 @@ #include "../mwworld/action.hpp" #include "../mwworld/cellstore.hpp" -#include "../mwmechanics/creaturestats.hpp" - #include "steering.hpp" #include "movement.hpp" #include "creaturestats.hpp" -MWMechanics::AiPursue::AiPursue(const MWWorld::Ptr& actor) - : mActorId(actor.getClass().getCreatureStats(actor).getActorId()) +MWMechanics::AiPursue::AiPursue(const std::string &objectId) + : mObjectId(objectId) { } MWMechanics::AiPursue *MWMechanics::AiPursue::clone() const @@ -25,7 +23,7 @@ bool MWMechanics::AiPursue::execute (const MWWorld::Ptr& actor, float duration) { ESM::Position pos = actor.getRefData().getPosition(); //position of the actor - const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mActorId); //The target to follow + const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtr(mObjectId, false); //The target to follow if(target == MWWorld::Ptr()) return true; //Target doesn't exist @@ -35,7 +33,8 @@ bool MWMechanics::AiPursue::execute (const MWWorld::Ptr& actor, float duration) if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < 100) { //Stop when you get close actor.getClass().getMovementSettings(actor).mPosition[1] = 0; - target.getClass().activate(target,actor).get()->execute(actor); //Arrest player + MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(mObjectId,false); + MWWorld::Class::get(target).activate(target,actor).get()->execute(actor); //Arrest player return true; } else { diff --git a/apps/openmw/mwmechanics/aipursue.hpp b/apps/openmw/mwmechanics/aipursue.hpp index 90ff8df93b..2eb533d625 100644 --- a/apps/openmw/mwmechanics/aipursue.hpp +++ b/apps/openmw/mwmechanics/aipursue.hpp @@ -16,14 +16,14 @@ namespace MWMechanics { public: ///Constructor - /** \param actor Actor to pursue **/ - AiPursue(const MWWorld::Ptr& actor); + /** \param objectId Actor to pursue **/ + AiPursue(const std::string &objectId); virtual AiPursue *clone() const; virtual bool execute (const MWWorld::Ptr& actor,float duration); virtual int getTypeId() const; private: - int mActorId; // The actor to pursue + std::string mObjectId; int mCellX; int mCellY; }; diff --git a/apps/openmw/mwmechanics/aisequence.cpp b/apps/openmw/mwmechanics/aisequence.cpp index 8afe8402ff..0b1da180d7 100644 --- a/apps/openmw/mwmechanics/aisequence.cpp +++ b/apps/openmw/mwmechanics/aisequence.cpp @@ -175,8 +175,7 @@ void MWMechanics::AiSequence::fill(const ESM::AIPackageList &list) else if (it->mType == ESM::AI_Escort) { ESM::AITarget data = it->mTarget; - MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(data.mId.toString(), false); - package = new MWMechanics::AiEscort(target, data.mDuration, data.mX, data.mY, data.mZ); + package = new MWMechanics::AiEscort(data.mId.toString(), data.mDuration, data.mX, data.mY, data.mZ); } else if (it->mType == ESM::AI_Travel) { @@ -191,8 +190,7 @@ void MWMechanics::AiSequence::fill(const ESM::AIPackageList &list) else //if (it->mType == ESM::AI_Follow) { ESM::AITarget data = it->mTarget; - MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(data.mId.toString(), false); - package = new MWMechanics::AiFollow(target, data.mDuration, data.mX, data.mY, data.mZ); + package = new MWMechanics::AiFollow(data.mId.toString(), data.mDuration, data.mX, data.mY, data.mZ); } mPackages.push_back(package); } diff --git a/apps/openmw/mwscript/aiextensions.cpp b/apps/openmw/mwscript/aiextensions.cpp index 8ed19925ec..e53b53e58f 100644 --- a/apps/openmw/mwscript/aiextensions.cpp +++ b/apps/openmw/mwscript/aiextensions.cpp @@ -91,7 +91,6 @@ namespace MWScript std::string actorID = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); - MWWorld::Ptr actor = MWBase::Environment::get().getWorld()->getPtr(actorID, true); Interpreter::Type_Float duration = runtime[0].mFloat; runtime.pop(); @@ -108,7 +107,7 @@ namespace MWScript // discard additional arguments (reset), because we have no idea what they mean. for (unsigned int i=0; igetPtr(actorID, true); std::string cellID = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); @@ -147,7 +145,7 @@ namespace MWScript // discard additional arguments (reset), because we have no idea what they mean. for (unsigned int i=0; igetPtr(actorID, true); Interpreter::Type_Float duration = runtime[0].mFloat; runtime.pop(); @@ -300,7 +297,7 @@ namespace MWScript // discard additional arguments (reset), because we have no idea what they mean. for (unsigned int i=0; igetPtr(actorID, true); std::string cellID = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); @@ -339,8 +335,8 @@ namespace MWScript // discard additional arguments (reset), because we have no idea what they mean. for (unsigned int i=0; i Date: Fri, 16 May 2014 12:20:36 +0200 Subject: [PATCH 141/176] Manually re-added AiCombat portion of actorid changes. This is the only one that really matters, and will not suffer from the infinite recursion because it's not included in AiSequence::fill. --- apps/openmw/mwmechanics/aicombat.cpp | 29 ++++++++++++++++------------ apps/openmw/mwmechanics/aicombat.hpp | 6 +++--- 2 files changed, 20 insertions(+), 15 deletions(-) diff --git a/apps/openmw/mwmechanics/aicombat.cpp b/apps/openmw/mwmechanics/aicombat.cpp index 8464cc419c..72cb8f5740 100644 --- a/apps/openmw/mwmechanics/aicombat.cpp +++ b/apps/openmw/mwmechanics/aicombat.cpp @@ -81,7 +81,7 @@ namespace MWMechanics // NOTE: MIN_DIST_TO_DOOR_SQUARED is defined in obstacle.hpp AiCombat::AiCombat(const MWWorld::Ptr& actor) : - mTarget(actor), + mTargetActorId(actor.getClass().getCreatureStats(actor).getActorId()), mTimerAttack(0), mTimerReact(0), mTimerCombatMove(0), @@ -153,7 +153,9 @@ namespace MWMechanics || actor.getClass().getCreatureStats(actor).getHealth().getCurrent() <= 0) return true; - if(mTarget.getClass().getCreatureStats(mTarget).isDead()) + MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mTargetActorId); + + if(target.getClass().getCreatureStats(target).isDead()) return true; //Update every frame @@ -325,7 +327,7 @@ namespace MWMechanics ESM::Position pos = actor.getRefData().getPosition(); Ogre::Vector3 vActorPos(pos.pos); - Ogre::Vector3 vTargetPos(mTarget.getRefData().getPosition().pos); + Ogre::Vector3 vTargetPos(target.getRefData().getPosition().pos); Ogre::Vector3 vDirToTarget = vTargetPos - vActorPos; bool isStuck = false; @@ -396,7 +398,7 @@ namespace MWMechanics else // remote pathfinding { bool preferShortcut = false; - bool inLOS = MWBase::Environment::get().getWorld()->getLOS(actor, mTarget); + bool inLOS = MWBase::Environment::get().getWorld()->getLOS(actor, target); if(mReadyToAttack) isStuck = false; @@ -432,7 +434,7 @@ namespace MWMechanics mFollowTarget = false; - buildNewPath(actor); //may fail to build a path, check before use + buildNewPath(actor, target); //may fail to build a path, check before use //delete visited path node mPathFinder.checkWaypoint(pos.pos[0],pos.pos[1],pos.pos[2]); @@ -476,9 +478,9 @@ namespace MWMechanics //less than in time of playing weapon anim from 'start' to 'hit' tags (t_swing) //then start attacking float speed1 = actorCls.getSpeed(actor); - float speed2 = mTarget.getClass().getSpeed(mTarget); - if(mTarget.getClass().getMovementSettings(mTarget).mPosition[0] == 0 - && mTarget.getClass().getMovementSettings(mTarget).mPosition[1] == 0) + float speed2 = target.getClass().getSpeed(target); + if(target.getClass().getMovementSettings(target).mPosition[0] == 0 + && target.getClass().getMovementSettings(target).mPosition[1] == 0) speed2 = 0; float s1 = distToTarget - weapRange; @@ -570,9 +572,9 @@ namespace MWMechanics return false; } - void AiCombat::buildNewPath(const MWWorld::Ptr& actor) + void AiCombat::buildNewPath(const MWWorld::Ptr& actor, const MWWorld::Ptr& target) { - Ogre::Vector3 newPathTarget = Ogre::Vector3(mTarget.getRefData().getPosition().pos); + Ogre::Vector3 newPathTarget = Ogre::Vector3(target.getRefData().getPosition().pos); float dist; @@ -627,9 +629,12 @@ namespace MWMechanics return 1; } - const std::string &AiCombat::getTargetId() const + std::string AiCombat::getTargetId() const { - return mTarget.getRefData().getHandle(); + MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mTargetActorId); + if (target.isEmpty()) + return ""; + return target.getRefData().getHandle(); } diff --git a/apps/openmw/mwmechanics/aicombat.hpp b/apps/openmw/mwmechanics/aicombat.hpp index 833b0063c9..9125e28325 100644 --- a/apps/openmw/mwmechanics/aicombat.hpp +++ b/apps/openmw/mwmechanics/aicombat.hpp @@ -31,7 +31,7 @@ namespace MWMechanics virtual unsigned int getPriority() const; ///Returns target ID - const std::string &getTargetId() const; + std::string getTargetId() const; private: PathFinder mPathFinder; @@ -53,7 +53,7 @@ namespace MWMechanics ESM::Position mLastPos; MWMechanics::Movement mMovement; - MWWorld::Ptr mTarget; + int mTargetActorId; const MWWorld::CellStore* mCell; ObstacleCheck mObstacleCheck; @@ -63,7 +63,7 @@ namespace MWMechanics MWWorld::CellRefList::List::iterator mDoorIter; MWWorld::CellRefList& mDoors; - void buildNewPath(const MWWorld::Ptr& actor); + void buildNewPath(const MWWorld::Ptr& actor, const MWWorld::Ptr& target); }; } From e5a21aca53ba029e901066dd04b7d65289c19ee5 Mon Sep 17 00:00:00 2001 From: scrawl Date: Fri, 16 May 2014 13:09:23 +0200 Subject: [PATCH 142/176] Refactor projectiles to no longer use MW-objects --- apps/openmw/CMakeLists.txt | 2 +- apps/openmw/mwbase/soundmanager.hpp | 15 +- apps/openmw/mwbase/world.hpp | 5 +- apps/openmw/mwmechanics/spellcasting.cpp | 55 +++- apps/openmw/mwrender/effectmanager.cpp | 12 - apps/openmw/mwrender/effectmanager.hpp | 14 + apps/openmw/mwsound/soundmanagerimp.cpp | 38 +++ apps/openmw/mwsound/soundmanagerimp.hpp | 10 + apps/openmw/mwworld/projectilemanager.cpp | 261 +++++++++++++++++ apps/openmw/mwworld/projectilemanager.hpp | 104 +++++++ apps/openmw/mwworld/scene.cpp | 3 - apps/openmw/mwworld/worldimp.cpp | 335 ++-------------------- apps/openmw/mwworld/worldimp.hpp | 47 +-- 13 files changed, 528 insertions(+), 373 deletions(-) create mode 100644 apps/openmw/mwworld/projectilemanager.cpp create mode 100644 apps/openmw/mwworld/projectilemanager.hpp diff --git a/apps/openmw/CMakeLists.txt b/apps/openmw/CMakeLists.txt index aee5cbeacc..e791ab8910 100644 --- a/apps/openmw/CMakeLists.txt +++ b/apps/openmw/CMakeLists.txt @@ -57,7 +57,7 @@ add_openmw_dir (mwworld cells localscripts customdata weather inventorystore ptr actionopen actionread actionequip timestamp actionalchemy cellstore actionapply actioneat esmstore store recordcmp fallback actionrepair actionsoulgem livecellref actiondoor - contentloader esmloader omwloader actiontrap cellreflist + contentloader esmloader omwloader actiontrap cellreflist projectilemanager ) add_openmw_dir (mwclass diff --git a/apps/openmw/mwbase/soundmanager.hpp b/apps/openmw/mwbase/soundmanager.hpp index f3973153a2..15739730ba 100644 --- a/apps/openmw/mwbase/soundmanager.hpp +++ b/apps/openmw/mwbase/soundmanager.hpp @@ -110,18 +110,25 @@ namespace MWBase ///< Play a sound, independently of 3D-position ///< @param offset Value from [0,1] meaning from which fraction the sound the playback starts. - virtual SoundPtr playSound3D(const MWWorld::Ptr &reference, const std::string& soundId, - float volume, float pitch, PlayType type=Play_TypeSfx, - PlayMode mode=Play_Normal, float offset=0) = 0; - ///< Play a sound from an object + virtual MWBase::SoundPtr playSound3D(const MWWorld::Ptr &reference, const std::string& soundId, + float volume, float pitch, PlayType type=Play_TypeSfx, + PlayMode mode=Play_Normal, float offset=0) = 0; + ///< Play a 3D sound attached to an MWWorld::Ptr. Will be updated automatically with the Ptr's position, unless Play_NoTrack is specified. ///< @param offset Value from [0,1] meaning from which fraction the sound the playback starts. + virtual MWBase::SoundPtr playManualSound3D(const Ogre::Vector3& initialPos, const std::string& soundId, + float volume, float pitch, PlayType type, PlayMode mode, float offset=0) = 0; + ///< Play a 3D sound at \a initialPos. If the sound should be moving, it must be updated manually using Sound::setPosition. + virtual void stopSound3D(const MWWorld::Ptr &reference, const std::string& soundId) = 0; ///< Stop the given object from playing the given sound, virtual void stopSound3D(const MWWorld::Ptr &reference) = 0; ///< Stop the given object from playing all sounds. + virtual void stopSound(MWBase::SoundPtr sound) = 0; + ///< Stop the given sound handle + virtual void stopSound(const MWWorld::CellStore *cell) = 0; ///< Stop all sounds for the given cell. diff --git a/apps/openmw/mwbase/world.hpp b/apps/openmw/mwbase/world.hpp index 2ddd01ac4a..d1ecd11a0e 100644 --- a/apps/openmw/mwbase/world.hpp +++ b/apps/openmw/mwbase/world.hpp @@ -467,7 +467,8 @@ namespace MWBase virtual void castSpell (const MWWorld::Ptr& actor) = 0; - virtual void launchMagicBolt (const std::string& id, bool stack, const ESM::EffectList& effects, + virtual void launchMagicBolt (const std::string& model, const std::string& sound, const std::string& spellId, + float speed, bool stack, const ESM::EffectList& effects, const MWWorld::Ptr& actor, const std::string& sourceName) = 0; virtual void launchProjectile (MWWorld::Ptr actor, MWWorld::Ptr projectile, const Ogre::Vector3& worldPos, const Ogre::Quaternion& orient, MWWorld::Ptr bow, float speed) = 0; @@ -513,7 +514,7 @@ namespace MWBase /// Spawn a blood effect for \a ptr at \a worldPosition virtual void spawnBloodEffect (const MWWorld::Ptr& ptr, const Ogre::Vector3& worldPosition) = 0; - virtual void explodeSpell (const Ogre::Vector3& origin, const MWWorld::Ptr& object, const ESM::EffectList& effects, + virtual void explodeSpell (const Ogre::Vector3& origin, const ESM::EffectList& effects, const MWWorld::Ptr& caster, const std::string& id, const std::string& sourceName) = 0; }; } diff --git a/apps/openmw/mwmechanics/spellcasting.cpp b/apps/openmw/mwmechanics/spellcasting.cpp index 0843e3e547..91a81c74be 100644 --- a/apps/openmw/mwmechanics/spellcasting.cpp +++ b/apps/openmw/mwmechanics/spellcasting.cpp @@ -21,6 +21,41 @@ #include "magiceffects.hpp" #include "npcstats.hpp" +namespace +{ + + /// Get projectile properties (model, sound and speed) for a spell with the given effects + /// If \a model is empty, the spell has no ranged effects and should not spawn a projectile. + void getProjectileInfo (const ESM::EffectList& effects, std::string& model, std::string& sound, float& speed) + { + for (std::vector::const_iterator iter (effects.mList.begin()); + iter!=effects.mList.end(); ++iter) + { + if (iter->mRange != ESM::RT_Target) + continue; + + const ESM::MagicEffect *magicEffect = MWBase::Environment::get().getWorld()->getStore().get().find ( + iter->mEffectID); + + model = magicEffect->mBolt; + if (model.empty()) + model = "VFX_DefaultBolt"; + + static const std::string schools[] = { + "alteration", "conjuration", "destruction", "illusion", "mysticism", "restoration" + }; + if (!magicEffect->mBoltSound.empty()) + sound = magicEffect->mBoltSound; + else + sound = schools[magicEffect->mData.mSchool] + " bolt"; + + speed = magicEffect->mData.mSpeed; + break; + } + } + +} + namespace MWMechanics { @@ -409,7 +444,7 @@ namespace MWMechanics } if (!exploded) - MWBase::Environment::get().getWorld()->explodeSpell(mHitPosition, mTarget, effects, caster, mId, mSourceName); + MWBase::Environment::get().getWorld()->explodeSpell(mHitPosition, effects, caster, mId, mSourceName); if (!reflectedEffects.mList.empty()) inflict(caster, target, reflectedEffects, range, true); @@ -603,7 +638,13 @@ namespace MWMechanics inflict(mTarget, mCaster, enchantment->mEffects, ESM::RT_Touch); } - MWBase::Environment::get().getWorld()->launchMagicBolt(mId, false, enchantment->mEffects, mCaster, mSourceName); + std::string projectileModel; + std::string sound; + float speed = 0; + getProjectileInfo(enchantment->mEffects, projectileModel, sound, speed); + if (!projectileModel.empty()) + MWBase::Environment::get().getWorld()->launchMagicBolt(projectileModel, sound, mId, speed, + false, enchantment->mEffects, mCaster, mSourceName); return true; } @@ -682,7 +723,15 @@ namespace MWMechanics } } - MWBase::Environment::get().getWorld()->launchMagicBolt(mId, false, spell->mEffects, mCaster, mSourceName); + + std::string projectileModel; + std::string sound; + float speed = 0; + getProjectileInfo(spell->mEffects, projectileModel, sound, speed); + if (!projectileModel.empty()) + MWBase::Environment::get().getWorld()->launchMagicBolt(projectileModel, sound, mId, speed, + false, spell->mEffects, mCaster, mSourceName); + return true; } diff --git a/apps/openmw/mwrender/effectmanager.cpp b/apps/openmw/mwrender/effectmanager.cpp index 1e6119daac..968be0f9e9 100644 --- a/apps/openmw/mwrender/effectmanager.cpp +++ b/apps/openmw/mwrender/effectmanager.cpp @@ -11,18 +11,6 @@ namespace MWRender { -class EffectAnimationTime : public Ogre::ControllerValue -{ -private: - float mTime; -public: - EffectAnimationTime() : mTime(0) { } - void addTime(float time) { mTime += time; } - - virtual Ogre::Real getValue() const { return mTime; } - virtual void setValue(Ogre::Real value) {} -}; - EffectManager::EffectManager(Ogre::SceneManager *sceneMgr) : mSceneMgr(sceneMgr) { diff --git a/apps/openmw/mwrender/effectmanager.hpp b/apps/openmw/mwrender/effectmanager.hpp index bc9e68d269..eb68636555 100644 --- a/apps/openmw/mwrender/effectmanager.hpp +++ b/apps/openmw/mwrender/effectmanager.hpp @@ -5,6 +5,20 @@ namespace MWRender { + + class EffectAnimationTime : public Ogre::ControllerValue + { + private: + float mTime; + public: + EffectAnimationTime() : mTime(0) { } + void addTime(float time) { mTime += time; } + + virtual Ogre::Real getValue() const { return mTime; } + virtual void setValue(Ogre::Real value) {} + }; + + // Note: effects attached to another object should be managed by MWRender::Animation::addEffect. // This class manages "free" effects, i.e. attached to a dedicated scene node in the world. class EffectManager diff --git a/apps/openmw/mwsound/soundmanagerimp.cpp b/apps/openmw/mwsound/soundmanagerimp.cpp index 8ce87a25e0..dc31772c97 100644 --- a/apps/openmw/mwsound/soundmanagerimp.cpp +++ b/apps/openmw/mwsound/soundmanagerimp.cpp @@ -356,6 +356,44 @@ namespace MWSound return sound; } + MWBase::SoundPtr SoundManager::playManualSound3D(const Ogre::Vector3& initialPos, const std::string& soundId, + float volume, float pitch, PlayType type, PlayMode mode, float offset) + { + MWBase::SoundPtr sound; + if(!mOutput->isInitialized()) + return sound; + try + { + // Look up the sound in the ESM data + float basevol = volumeFromType(type); + float min, max; + std::string file = lookup(soundId, volume, min, max); + + sound = mOutput->playSound3D(file, initialPos, volume, basevol, pitch, min, max, mode|type, offset); + mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), soundId); + } + catch(std::exception &e) + { + //std::cout <<"Sound Error: "<first == sound) + { + snditer->first->stop(); + mActiveSounds.erase(snditer++); + } + else + ++snditer; + } + } + void SoundManager::stopSound3D(const MWWorld::Ptr &ptr, const std::string& soundId) { SoundMap::iterator snditer = mActiveSounds.begin(); diff --git a/apps/openmw/mwsound/soundmanagerimp.hpp b/apps/openmw/mwsound/soundmanagerimp.hpp index 1454240b4a..ab9dcf7345 100644 --- a/apps/openmw/mwsound/soundmanagerimp.hpp +++ b/apps/openmw/mwsound/soundmanagerimp.hpp @@ -115,6 +115,13 @@ namespace MWSound virtual MWBase::SoundPtr playSound3D(const MWWorld::Ptr &reference, const std::string& soundId, float volume, float pitch, PlayType type=Play_TypeSfx, PlayMode mode=Play_Normal, float offset=0); + ///< Play a 3D sound attached to an MWWorld::Ptr. Will be updated automatically with the Ptr's position, unless Play_NoTrack is specified. + ///< @param offset Value from [0,1] meaning from which fraction the sound the playback starts. + + virtual MWBase::SoundPtr playManualSound3D(const Ogre::Vector3& initialPos, const std::string& soundId, + float volume, float pitch, PlayType type, PlayMode mode, float offset=0); + ///< Play a 3D sound at \a initialPos. If the sound should be moving, it must be updated manually using Sound::setPosition. + ///< Play a sound from an object ///< @param offset value from [0,1], when to start playback. 0 is beginning, 1 is end. @@ -124,6 +131,9 @@ namespace MWSound virtual void stopSound3D(const MWWorld::Ptr &reference); ///< Stop the given object from playing all sounds. + virtual void stopSound(MWBase::SoundPtr sound); + ///< Stop the given sound handle + virtual void stopSound(const MWWorld::CellStore *cell); ///< Stop all sounds for the given cell. diff --git a/apps/openmw/mwworld/projectilemanager.cpp b/apps/openmw/mwworld/projectilemanager.cpp new file mode 100644 index 0000000000..c886908f92 --- /dev/null +++ b/apps/openmw/mwworld/projectilemanager.cpp @@ -0,0 +1,261 @@ +#include "projectilemanager.hpp" + +#include + +#include + +#include "../mwworld/manualref.hpp" +#include "../mwworld/class.hpp" + +#include "../mwbase/soundmanager.hpp" +#include "../mwbase/world.hpp" +#include "../mwbase/environment.hpp" + +#include "../mwmechanics/combat.hpp" +#include "../mwmechanics/creaturestats.hpp" +#include "../mwmechanics/spellcasting.hpp" + +#include "../mwrender/effectmanager.hpp" + +#include "../mwsound/sound.hpp" + +namespace MWWorld +{ + + ProjectileManager::ProjectileManager(Ogre::SceneManager* sceneMgr, OEngine::Physic::PhysicEngine &engine) + : mPhysEngine(engine) + , mSceneMgr(sceneMgr) + { + + } + + void ProjectileManager::createModel(State &state, const std::string &model) + { + state.mObject = NifOgre::Loader::createObjects(state.mNode, model); + for(size_t i = 0;i < state.mObject->mControllers.size();i++) + { + if(state.mObject->mControllers[i].getSource().isNull()) + state.mObject->mControllers[i].setSource(Ogre::SharedPtr (new MWRender::EffectAnimationTime())); + } + } + + void ProjectileManager::update(NifOgre::ObjectScenePtr object, float duration) + { + for(size_t i = 0; i < object->mControllers.size() ;i++) + { + MWRender::EffectAnimationTime* value = dynamic_cast(object->mControllers[i].getSource().get()); + if (value) + value->addTime(duration); + + object->mControllers[i].update(); + } + } + + void ProjectileManager::launchMagicBolt(const std::string &model, const std::string &sound, + const std::string &spellId, float speed, bool stack, + const ESM::EffectList &effects, const Ptr &actor, const std::string &sourceName) + { + // Spawn at 0.75 * ActorHeight + float height = mPhysEngine.getCharacter(actor.getRefData().getHandle())->getHalfExtents().z * 2 * 0.75; + + Ogre::Vector3 pos(actor.getRefData().getPosition().pos); + pos.z += height; + + Ogre::Quaternion orient = Ogre::Quaternion(Ogre::Radian(actor.getRefData().getPosition().rot[2]), Ogre::Vector3::NEGATIVE_UNIT_Z) * + Ogre::Quaternion(Ogre::Radian(actor.getRefData().getPosition().rot[0]), Ogre::Vector3::NEGATIVE_UNIT_X); + + MagicBoltState state; + state.mSourceName = sourceName; + state.mId = spellId; + state.mActorId = actor.getClass().getCreatureStats(actor).getActorId(); + state.mSpeed = speed; + state.mStack = stack; + + // Only interested in "on target" effects + for (std::vector::const_iterator iter (effects.mList.begin()); + iter!=effects.mList.end(); ++iter) + { + if (iter->mRange == ESM::RT_Target) + state.mEffects.mList.push_back(*iter); + } + + MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), model); + MWWorld::Ptr ptr = ref.getPtr(); + + state.mNode = mSceneMgr->getRootSceneNode()->createChildSceneNode(pos, orient); + createModel(state, ptr.getClass().getModel(ptr)); + + MWBase::SoundManager *sndMgr = MWBase::Environment::get().getSoundManager(); + state.mSound = sndMgr->playManualSound3D(pos, sound, 1.0f, 1.0f, MWBase::SoundManager::Play_TypeSfx, MWBase::SoundManager::Play_Loop); + + mMagicBolts.push_back(state); + } + + void ProjectileManager::launchProjectile(Ptr actor, Ptr projectile, const Ogre::Vector3 &pos, + const Ogre::Quaternion &orient, Ptr bow, float speed) + { + ProjectileState state; + state.mActorId = actor.getClass().getCreatureStats(actor).getActorId(); + state.mBow = bow; + state.mVelocity = orient.yAxis() * speed; + state.mProjectileId = projectile.getCellRef().mRefID; + + MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), projectile.getCellRef().mRefID); + MWWorld::Ptr ptr = ref.getPtr(); + + state.mNode = mSceneMgr->getRootSceneNode()->createChildSceneNode(pos, orient); + createModel(state, ptr.getClass().getModel(ptr)); + + mProjectiles.push_back(state); + } + + void ProjectileManager::update(float dt) + { + moveProjectiles(dt); + moveMagicBolts(dt); + } + + void ProjectileManager::moveMagicBolts(float duration) + { + for (std::vector::iterator it = mMagicBolts.begin(); it != mMagicBolts.end();) + { + Ogre::Quaternion orient = it->mNode->getOrientation(); + static float fTargetSpellMaxSpeed = MWBase::Environment::get().getWorld()->getStore().get() + .find("fTargetSpellMaxSpeed")->getFloat(); + float speed = fTargetSpellMaxSpeed * it->mSpeed; + + Ogre::Vector3 direction = orient.yAxis(); + direction.normalise(); + Ogre::Vector3 pos(it->mNode->getPosition()); + Ogre::Vector3 newPos = pos + direction * duration * speed; + + it->mSound->setPosition(newPos); + + it->mNode->setPosition(newPos); + + update(it->mObject, duration); + + // Check for impact + // TODO: use a proper btRigidBody / btGhostObject? + btVector3 from(pos.x, pos.y, pos.z); + btVector3 to(newPos.x, newPos.y, newPos.z); + std::vector > collisions = mPhysEngine.rayTest2(from, to); + bool hit=false; + + for (std::vector >::iterator cIt = collisions.begin(); cIt != collisions.end() && !hit; ++cIt) + { + MWWorld::Ptr obstacle = MWBase::Environment::get().getWorld()->searchPtrViaHandle(cIt->second); + + MWWorld::Ptr caster = MWBase::Environment::get().getWorld()->searchPtrViaActorId(it->mActorId); + if (caster.isEmpty()) + caster = obstacle; + + if (obstacle.isEmpty()) + { + // Terrain + } + else + { + MWMechanics::CastSpell cast(caster, obstacle); + cast.mHitPosition = pos; + cast.mId = it->mId; + cast.mSourceName = it->mSourceName; + cast.mStack = it->mStack; + cast.inflict(obstacle, caster, it->mEffects, ESM::RT_Target, false, true); + } + + hit = true; + } + if (hit) + { + MWWorld::Ptr caster = MWBase::Environment::get().getWorld()->searchPtrViaActorId(it->mActorId); + MWBase::Environment::get().getWorld()->explodeSpell(pos, it->mEffects, caster, it->mId, it->mSourceName); + + MWBase::Environment::get().getSoundManager()->stopSound(it->mSound); + + mSceneMgr->destroySceneNode(it->mNode); + + it = mMagicBolts.erase(it); + continue; + } + else + ++it; + } + } + + void ProjectileManager::moveProjectiles(float duration) + { + for (std::vector::iterator it = mProjectiles.begin(); it != mProjectiles.end();) + { + // gravity constant - must be way lower than the gravity affecting actors, since we're not + // simulating aerodynamics at all + it->mVelocity -= Ogre::Vector3(0, 0, 627.2f * 0.1f) * duration; + + Ogre::Vector3 pos(it->mNode->getPosition()); + Ogre::Vector3 newPos = pos + it->mVelocity * duration; + + Ogre::Quaternion orient = Ogre::Vector3::UNIT_Y.getRotationTo(it->mVelocity); + it->mNode->setOrientation(orient); + it->mNode->setPosition(newPos); + + update(it->mObject, duration); + + // Check for impact + // TODO: use a proper btRigidBody / btGhostObject? + btVector3 from(pos.x, pos.y, pos.z); + btVector3 to(newPos.x, newPos.y, newPos.z); + std::vector > collisions = mPhysEngine.rayTest2(from, to); + bool hit=false; + + for (std::vector >::iterator cIt = collisions.begin(); cIt != collisions.end() && !hit; ++cIt) + { + MWWorld::Ptr obstacle = MWBase::Environment::get().getWorld()->searchPtrViaHandle(cIt->second); + + MWWorld::Ptr caster = MWBase::Environment::get().getWorld()->searchPtrViaActorId(it->mActorId); + + // Arrow intersects with player immediately after shooting :/ + if (obstacle == caster) + continue; + + if (caster.isEmpty()) + caster = obstacle; + + if (obstacle.isEmpty()) + { + // Terrain + } + else if (obstacle.getClass().isActor()) + { + MWWorld::ManualRef projectileRef(MWBase::Environment::get().getWorld()->getStore(), it->mProjectileId); + MWMechanics::projectileHit(caster, obstacle, it->mBow, projectileRef.getPtr(), pos + (newPos - pos) * cIt->first); + } + hit = true; + } + if (hit) + { + mSceneMgr->destroySceneNode(it->mNode); + + it = mProjectiles.erase(it); + continue; + } + else + ++it; + } + } + + void ProjectileManager::clear() + { + for (std::vector::iterator it = mProjectiles.begin(); it != mProjectiles.end(); ++it) + { + mSceneMgr->destroySceneNode(it->mNode); + } + mProjectiles.clear(); + for (std::vector::iterator it = mMagicBolts.begin(); it != mMagicBolts.end(); ++it) + { + MWBase::Environment::get().getSoundManager()->stopSound(it->mSound); + mSceneMgr->destroySceneNode(it->mNode); + } + mMagicBolts.clear(); + } + +} diff --git a/apps/openmw/mwworld/projectilemanager.hpp b/apps/openmw/mwworld/projectilemanager.hpp new file mode 100644 index 0000000000..e934bf6aba --- /dev/null +++ b/apps/openmw/mwworld/projectilemanager.hpp @@ -0,0 +1,104 @@ +#ifndef OPENMW_MWWORLD_PROJECTILEMANAGER_H +#define OPENMW_MWWORLD_PROJECTILEMANAGER_H + +#include + +#include + +#include +#include + +#include "../mwbase/soundmanager.hpp" + +#include "ptr.hpp" + +namespace OEngine +{ +namespace Physic +{ + class PhysicEngine; +} +} + +namespace Ogre +{ + class SceneManager; +} + +namespace MWWorld +{ + + class ProjectileManager + { + public: + ProjectileManager (Ogre::SceneManager* sceneMgr, + OEngine::Physic::PhysicEngine& engine); + + void launchMagicBolt (const std::string& model, const std::string &sound, const std::string &spellId, + float speed, bool stack, const ESM::EffectList& effects, + const MWWorld::Ptr& actor, const std::string& sourceName); + + void launchProjectile (MWWorld::Ptr actor, MWWorld::Ptr projectile, + const Ogre::Vector3& pos, const Ogre::Quaternion& orient, MWWorld::Ptr bow, float speed); + + void update(float dt); + + /// Removes all current projectiles. Should be called when switching to a new worldspace. + void clear(); + + private: + OEngine::Physic::PhysicEngine& mPhysEngine; + Ogre::SceneManager* mSceneMgr; + + struct State + { + NifOgre::ObjectScenePtr mObject; + Ogre::SceneNode* mNode; + }; + + struct MagicBoltState : public State + { + // Id of spell or enchantment to apply when it hits + std::string mId; + + // Actor who casted this projectile + int mActorId; + + // Name of item to display as effect source in magic menu (in case we casted an enchantment) + std::string mSourceName; + + ESM::EffectList mEffects; + + float mSpeed; + + bool mStack; + + MWBase::SoundPtr mSound; + }; + + struct ProjectileState : public State + { + // Actor who shot this projectile + int mActorId; + + // RefID of the projectile + std::string mProjectileId; + + MWWorld::Ptr mBow; // bow or crossbow the projectile was fired from (may be empty) + + Ogre::Vector3 mVelocity; + }; + + std::vector mMagicBolts; + std::vector mProjectiles; + + void moveProjectiles(float dt); + void moveMagicBolts(float dt); + + void createModel (State& state, const std::string& model); + void update (NifOgre::ObjectScenePtr object, float duration); + }; + +} + +#endif diff --git a/apps/openmw/mwworld/scene.cpp b/apps/openmw/mwworld/scene.cpp index 4b92a920bd..ecc8bdd022 100644 --- a/apps/openmw/mwworld/scene.cpp +++ b/apps/openmw/mwworld/scene.cpp @@ -344,8 +344,6 @@ namespace MWWorld // Sky system MWBase::Environment::get().getWorld()->adjustSky(); - mRendering.switchToExterior(); - mCellChanged = true; loadingListener->removeWallpaper(); @@ -439,7 +437,6 @@ namespace MWWorld mCurrentCell = cell; // adjust fog - mRendering.switchToInterior(); mRendering.configureFog(*mCurrentCell); // adjust player diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 2634788902..587fb71f4d 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -43,6 +43,7 @@ #include "containerstore.hpp" #include "inventorystore.hpp" #include "actionteleport.hpp" +#include "projectilemanager.hpp" #include "contentloader.hpp" #include "esmloader.hpp" @@ -136,6 +137,8 @@ namespace MWWorld mPhysics = new PhysicsSystem(renderer); mPhysEngine = mPhysics->getEngine(); + mProjectileManager.reset(new ProjectileManager(renderer.getScene(), *mPhysEngine)); + mRendering = new MWRender::RenderingManager(renderer, resDir, cacheDir, mPhysEngine,&mFallback); mPhysEngine->setSceneManager(renderer.getScene()); @@ -255,8 +258,6 @@ namespace MWWorld mCells.clear(); - mMagicBolts.clear(); - mProjectiles.clear(); mDoorStates.clear(); mGodMode = false; @@ -807,6 +808,10 @@ namespace MWWorld void World::changeToInteriorCell (const std::string& cellName, const ESM::Position& position) { + // changed worldspace + mProjectileManager->clear(); + mRendering->switchToInterior(); + removeContainerScripts(getPlayerPtr()); mWorldScene->changeToInteriorCell(cellName, position); addContainerScripts(getPlayerPtr(), getPlayerPtr().getCell()); @@ -814,6 +819,12 @@ namespace MWWorld void World::changeToExteriorCell (const ESM::Position& position) { + if (!getPlayerPtr().getCell()->getCell()->isExterior()) + { + // changed worldspace + mProjectileManager->clear(); + mRendering->switchToExterior(); + } removeContainerScripts(getPlayerPtr()); mWorldScene->changeToExteriorCell(position); addContainerScripts(getPlayerPtr(), getPlayerPtr().getCell()); @@ -949,8 +960,6 @@ namespace MWWorld MWWorld::Ptr newPtr = MWWorld::Class::get(ptr) .copyToCell(ptr, *newCell); newPtr.getRefData().setBaseNode(0); - - objectLeftActiveCell(ptr, newPtr); } else { @@ -1172,8 +1181,7 @@ namespace MWWorld { processDoors(duration); - moveMagicBolts(duration); - moveProjectiles(duration); + mProjectileManager->update(duration); const PtrVelocityList &results = mPhysics->applyQueuedMovement(duration); PtrVelocityList::const_iterator player(results.end()); @@ -2254,306 +2262,14 @@ namespace MWWorld void World::launchProjectile (MWWorld::Ptr actor, MWWorld::Ptr projectile, const Ogre::Vector3& worldPos, const Ogre::Quaternion& orient, MWWorld::Ptr bow, float speed) { - ProjectileState state; - state.mActorId = actor.getClass().getCreatureStats(actor).getActorId(); - state.mBow = bow; - state.mVelocity = orient.yAxis() * speed; - - MWWorld::ManualRef ref(getStore(), projectile.getCellRef().mRefID); - - ESM::Position pos; - pos.pos[0] = worldPos.x; - pos.pos[1] = worldPos.y; - pos.pos[2] = worldPos.z; - - // Do NOT copy actor rotation! actors use a different rotation order, and this will not produce the same facing direction. - Ogre::Matrix3 mat; - orient.ToRotationMatrix(mat); - Ogre::Radian xr,yr,zr; - mat.ToEulerAnglesXYZ(xr, yr, zr); - pos.rot[0] = -xr.valueRadians(); - pos.rot[1] = -yr.valueRadians(); - pos.rot[2] = -zr.valueRadians(); - - MWWorld::Ptr ptr = copyObjectToCell(ref.getPtr(), actor.getCell(), pos, false); - ptr.getRefData().setCount(1); - - mProjectiles[ptr] = state; + mProjectileManager->launchProjectile(actor, projectile, worldPos, orient, bow, speed); } - void World::launchMagicBolt (const std::string& id, bool stack, const ESM::EffectList& effects, + void World::launchMagicBolt (const std::string& model, const std::string &sound, const std::string &spellId, + float speed, bool stack, const ESM::EffectList& effects, const MWWorld::Ptr& actor, const std::string& sourceName) { - std::string projectileModel; - std::string sound; - float speed = 0; - for (std::vector::const_iterator iter (effects.mList.begin()); - iter!=effects.mList.end(); ++iter) - { - if (iter->mRange != ESM::RT_Target) - continue; - - const ESM::MagicEffect *magicEffect = getStore().get().find ( - iter->mEffectID); - - projectileModel = magicEffect->mBolt; - if (projectileModel.empty()) - projectileModel = "VFX_DefaultBolt"; - - static const std::string schools[] = { - "alteration", "conjuration", "destruction", "illusion", "mysticism", "restoration" - }; - - if (!magicEffect->mBoltSound.empty()) - sound = magicEffect->mBoltSound; - else - sound = schools[magicEffect->mData.mSchool] + " bolt"; - - speed = magicEffect->mData.mSpeed; - break; - } - if (projectileModel.empty()) - return; - - // Spawn at 0.75 * ActorHeight - float height = mPhysEngine->getCharacter(actor.getRefData().getHandle())->getHalfExtents().z * 2 * 0.75; - - MWWorld::ManualRef ref(getStore(), projectileModel); - ESM::Position pos; - pos.pos[0] = actor.getRefData().getPosition().pos[0]; - pos.pos[1] = actor.getRefData().getPosition().pos[1]; - pos.pos[2] = actor.getRefData().getPosition().pos[2] + height; - - // Do NOT copy rotation directly! actors use a different rotation order, and this will not produce the same facing direction. - Ogre::Quaternion orient = Ogre::Quaternion(Ogre::Radian(actor.getRefData().getPosition().rot[2]), Ogre::Vector3::NEGATIVE_UNIT_Z) * - Ogre::Quaternion(Ogre::Radian(actor.getRefData().getPosition().rot[0]), Ogre::Vector3::NEGATIVE_UNIT_X); - Ogre::Matrix3 mat; - orient.ToRotationMatrix(mat); - Ogre::Radian xr,yr,zr; - mat.ToEulerAnglesXYZ(xr, yr, zr); - pos.rot[0] = -xr.valueRadians(); - pos.rot[1] = -yr.valueRadians(); - pos.rot[2] = -zr.valueRadians(); - - ref.getPtr().getCellRef().mPos = pos; - CellStore* cell = actor.getCell(); - MWWorld::Ptr ptr = copyObjectToCell(ref.getPtr(), cell, pos); - - MagicBoltState state; - state.mSourceName = sourceName; - state.mId = id; - state.mActorId = actor.getClass().getCreatureStats(actor).getActorId(); - state.mSpeed = speed; - state.mStack = stack; - - // Only interested in "on target" effects - for (std::vector::const_iterator iter (effects.mList.begin()); - iter!=effects.mList.end(); ++iter) - { - if (iter->mRange == ESM::RT_Target) - state.mEffects.mList.push_back(*iter); - } - - MWBase::SoundManager *sndMgr = MWBase::Environment::get().getSoundManager(); - sndMgr->playSound3D(ptr, sound, 1.0f, 1.0f, MWBase::SoundManager::Play_TypeSfx, MWBase::SoundManager::Play_Loop); - - mMagicBolts[ptr] = state; - } - - void World::moveProjectiles(float duration) - { - std::map moved; - for (std::map::iterator it = mProjectiles.begin(); it != mProjectiles.end();) - { - if (!mWorldScene->isCellActive(*it->first.getCell())) - { - deleteObject(it->first); - mProjectiles.erase(it++); - continue; - } - - MWWorld::Ptr ptr = it->first; - - // gravity constant - must be way lower than the gravity affecting actors, since we're not - // simulating aerodynamics at all - it->second.mVelocity -= Ogre::Vector3(0, 0, 627.2f * 0.1f) * duration; - - Ogre::Vector3 pos(ptr.getRefData().getPosition().pos); - Ogre::Vector3 newPos = pos + it->second.mVelocity * duration; - - Ogre::Quaternion orient = Ogre::Vector3::UNIT_Y.getRotationTo(it->second.mVelocity); - Ogre::Matrix3 mat; - orient.ToRotationMatrix(mat); - Ogre::Radian xr,yr,zr; - mat.ToEulerAnglesXYZ(xr, yr, zr); - rotateObject(ptr, -xr.valueDegrees(), -yr.valueDegrees(), -zr.valueDegrees()); - - // Check for impact - btVector3 from(pos.x, pos.y, pos.z); - btVector3 to(newPos.x, newPos.y, newPos.z); - std::vector > collisions = mPhysEngine->rayTest2(from, to); - bool hit=false; - - // HACK: query against the shape as well, since the ray does not take the volume into account - // really, this should be a convex cast, but the whole physics system needs a rewrite - std::vector col2 = mPhysEngine->getCollisions(ptr.getRefData().getHandle()); - for (std::vector::iterator ci = col2.begin(); ci != col2.end(); ++ci) - collisions.push_back(std::make_pair(0.f,*ci)); - - for (std::vector >::iterator cIt = collisions.begin(); cIt != collisions.end() && !hit; ++cIt) - { - MWWorld::Ptr obstacle = searchPtrViaHandle(cIt->second); - if (obstacle == ptr) - continue; - - MWWorld::Ptr caster = searchPtrViaActorId(it->second.mActorId); - - // Arrow intersects with player immediately after shooting :/ - if (obstacle == caster) - continue; - - if (caster.isEmpty()) - caster = obstacle; - - if (obstacle.isEmpty()) - { - // Terrain - } - else if (obstacle.getClass().isActor()) - { - MWMechanics::projectileHit(caster, obstacle, it->second.mBow, ptr, pos + (newPos - pos) * cIt->first); - } - hit = true; - } - if (hit) - { - deleteObject(ptr); - mProjectiles.erase(it++); - continue; - } - - std::string handle = ptr.getRefData().getHandle(); - - moveObject(ptr, newPos.x, newPos.y, newPos.z); - - // HACK: Re-fetch Ptrs if necessary, since the cell might have changed - if (!ptr.getRefData().getCount()) - { - moved[handle] = it->second; - mProjectiles.erase(it++); - } - else - ++it; - } - - // HACK: Re-fetch Ptrs if necessary, since the cell might have changed - for (std::map::iterator it = moved.begin(); it != moved.end(); ++it) - { - MWWorld::Ptr newPtr = searchPtrViaHandle(it->first); - if (newPtr.isEmpty()) // The projectile went into an inactive cell and was deleted - continue; - mProjectiles[getPtrViaHandle(it->first)] = it->second; - } - } - - void World::moveMagicBolts(float duration) - { - std::map moved; - for (std::map::iterator it = mMagicBolts.begin(); it != mMagicBolts.end();) - { - if (!mWorldScene->isCellActive(*it->first.getCell())) - { - deleteObject(it->first); - mMagicBolts.erase(it++); - continue; - } - - MWWorld::Ptr ptr = it->first; - - Ogre::Vector3 rot(ptr.getRefData().getPosition().rot); - - Ogre::Quaternion orient = ptr.getRefData().getBaseNode()->getOrientation(); - static float fTargetSpellMaxSpeed = getStore().get().find("fTargetSpellMaxSpeed")->getFloat(); - float speed = fTargetSpellMaxSpeed * it->second.mSpeed; - - Ogre::Vector3 direction = orient.yAxis(); - direction.normalise(); - Ogre::Vector3 pos(ptr.getRefData().getPosition().pos); - Ogre::Vector3 newPos = pos + direction * duration * speed; - - // Check for impact - btVector3 from(pos.x, pos.y, pos.z); - btVector3 to(newPos.x, newPos.y, newPos.z); - std::vector > collisions = mPhysEngine->rayTest2(from, to); - bool explode = false; - for (std::vector >::iterator cIt = collisions.begin(); cIt != collisions.end() && !explode; ++cIt) - { - MWWorld::Ptr obstacle = searchPtrViaHandle(cIt->second); - if (obstacle == ptr) - continue; - - MWWorld::Ptr caster = searchPtrViaActorId(it->second.mActorId); - if (caster.isEmpty()) - caster = obstacle; - - if (obstacle.isEmpty()) - { - // Terrain - } - else - { - MWMechanics::CastSpell cast(caster, obstacle); - cast.mHitPosition = pos; - cast.mId = it->second.mId; - cast.mSourceName = it->second.mSourceName; - cast.mStack = it->second.mStack; - cast.inflict(obstacle, caster, it->second.mEffects, ESM::RT_Target, false, true); - } - - explode = true; - } - - if (explode) - { - MWWorld::Ptr caster = searchPtrViaActorId(it->second.mActorId); - explodeSpell(Ogre::Vector3(ptr.getRefData().getPosition().pos), ptr, it->second.mEffects, caster, it->second.mId, it->second.mSourceName); - - deleteObject(ptr); - mMagicBolts.erase(it++); - continue; - } - - std::string handle = ptr.getRefData().getHandle(); - - moveObject(ptr, newPos.x, newPos.y, newPos.z); - - // HACK: Re-fetch Ptrs if necessary, since the cell might have changed - if (!ptr.getRefData().getCount()) - { - moved[handle] = it->second; - mMagicBolts.erase(it++); - } - else - ++it; - } - - // HACK: Re-fetch Ptrs if necessary, since the cell might have changed - for (std::map::iterator it = moved.begin(); it != moved.end(); ++it) - { - MWWorld::Ptr newPtr = searchPtrViaHandle(it->first); - if (newPtr.isEmpty()) // The projectile went into an inactive cell and was deleted - continue; - mMagicBolts[getPtrViaHandle(it->first)] = it->second; - } - } - - void World::objectLeftActiveCell(Ptr object, Ptr movedPtr) - { - // For now, projectiles moved to an inactive cell are just deleted, because there's no reliable way to hold on to the meta information - if (mMagicBolts.find(object) != mMagicBolts.end()) - deleteObject(movedPtr); - if (mProjectiles.find(object) != mProjectiles.end()) - deleteObject(movedPtr); + mProjectileManager->launchMagicBolt(model, sound, spellId, speed, stack, effects, actor, sourceName); } const std::vector& World::getContentFiles() const @@ -2935,7 +2651,7 @@ namespace MWWorld mRendering->spawnEffect(model, texture, worldPosition); } - void World::explodeSpell(const Vector3 &origin, const MWWorld::Ptr& object, const ESM::EffectList &effects, const Ptr &caster, + void World::explodeSpell(const Vector3 &origin, const ESM::EffectList &effects, const Ptr &caster, const std::string& id, const std::string& sourceName) { std::map > toApply; @@ -2960,12 +2676,13 @@ namespace MWWorld static const std::string schools[] = { "alteration", "conjuration", "destruction", "illusion", "mysticism", "restoration" }; - MWBase::SoundManager *sndMgr = MWBase::Environment::get().getSoundManager(); - if(!effect->mAreaSound.empty()) - sndMgr->playSound3D(object, effect->mAreaSound, 1.0f, 1.0f, MWBase::SoundManager::Play_TypeSfx, MWBase::SoundManager::Play_NoTrack); - else - sndMgr->playSound3D(object, schools[effect->mData.mSchool]+" area", 1.0f, 1.0f, MWBase::SoundManager::Play_TypeSfx, MWBase::SoundManager::Play_NoTrack); - + { + MWBase::SoundManager *sndMgr = MWBase::Environment::get().getSoundManager(); + if(!effect->mAreaSound.empty()) + sndMgr->playManualSound3D(origin, effect->mAreaSound, 1.0f, 1.0f, MWBase::SoundManager::Play_TypeSfx, MWBase::SoundManager::Play_NoTrack); + else + sndMgr->playManualSound3D(origin, schools[effect->mData.mSchool]+" area", 1.0f, 1.0f, MWBase::SoundManager::Play_TypeSfx, MWBase::SoundManager::Play_NoTrack); + } // Get the actors in range of the effect std::vector objects; MWBase::Environment::get().getMechanicsManager()->getObjectsInRange( diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index a86cebfd2a..8d2f3a9da1 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -3,6 +3,8 @@ #include "../mwrender/debugging.hpp" +#include + #include "ptr.hpp" #include "scene.hpp" #include "esmstore.hpp" @@ -51,6 +53,7 @@ namespace MWWorld { class WeatherManager; class Player; + class ProjectileManager; /// \brief The game world and its visual representation @@ -74,6 +77,8 @@ namespace MWWorld OEngine::Physic::PhysicEngine* mPhysEngine; + boost::shared_ptr mProjectileManager; + bool mGodMode; std::vector mContentFiles; @@ -90,37 +95,6 @@ namespace MWWorld std::map mDoorStates; ///< only holds doors that are currently moving. 1 = opening, 2 = closing - struct MagicBoltState - { - // Id of spell or enchantment to apply when it hits - std::string mId; - - // Actor who casted this projectile - int mActorId; - - // Name of item to display as effect source in magic menu (in case we casted an enchantment) - std::string mSourceName; - - ESM::EffectList mEffects; - - float mSpeed; - - bool mStack; - }; - - struct ProjectileState - { - // Actor who shot this projectile - int mActorId; - - MWWorld::Ptr mBow; // bow or crossbow the projectile was fired from - - Ogre::Vector3 mVelocity; - }; - - std::map mMagicBolts; - std::map mProjectiles; - std::string mStartCell; void updateWeather(float duration); @@ -148,9 +122,6 @@ namespace MWWorld void processDoors(float duration); ///< Run physics simulation and modify \a world accordingly. - void moveMagicBolts(float duration); - void moveProjectiles(float duration); - void doPhysics(float duration); ///< Run physics simulation and modify \a world accordingly. @@ -171,9 +142,6 @@ namespace MWWorld bool mLevitationEnabled; bool mGoToJail; - /// Called when \a object is moved to an inactive cell - void objectLeftActiveCell (MWWorld::Ptr object, MWWorld::Ptr movedPtr); - float feetToGameUnits(float feet); public: @@ -572,7 +540,8 @@ namespace MWWorld */ virtual void castSpell (const MWWorld::Ptr& actor); - virtual void launchMagicBolt (const std::string& id, bool stack, const ESM::EffectList& effects, + virtual void launchMagicBolt (const std::string& model, const std::string& sound, const std::string& spellId, + float speed, bool stack, const ESM::EffectList& effects, const MWWorld::Ptr& actor, const std::string& sourceName); virtual void launchProjectile (MWWorld::Ptr actor, MWWorld::Ptr projectile, const Ogre::Vector3& worldPos, const Ogre::Quaternion& orient, MWWorld::Ptr bow, float speed); @@ -612,7 +581,7 @@ namespace MWWorld /// Spawn a blood effect for \a ptr at \a worldPosition virtual void spawnBloodEffect (const MWWorld::Ptr& ptr, const Ogre::Vector3& worldPosition); - virtual void explodeSpell (const Ogre::Vector3& origin, const MWWorld::Ptr& object, const ESM::EffectList& effects, + virtual void explodeSpell (const Ogre::Vector3& origin, const ESM::EffectList& effects, const MWWorld::Ptr& caster, const std::string& id, const std::string& sourceName); }; } From 9adb990143b8121e8e57446a24f5f4cfecb10f4c Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 17 May 2014 02:52:10 +0200 Subject: [PATCH 143/176] Fix potentially unsafe use of MWWorld::Ptr --- apps/openmw/mwworld/projectilemanager.cpp | 24 +++++++++++++++++------ apps/openmw/mwworld/projectilemanager.hpp | 3 ++- 2 files changed, 20 insertions(+), 7 deletions(-) diff --git a/apps/openmw/mwworld/projectilemanager.cpp b/apps/openmw/mwworld/projectilemanager.cpp index c886908f92..55ecdb5694 100644 --- a/apps/openmw/mwworld/projectilemanager.cpp +++ b/apps/openmw/mwworld/projectilemanager.cpp @@ -6,6 +6,7 @@ #include "../mwworld/manualref.hpp" #include "../mwworld/class.hpp" +#include "../mwworld/inventorystore.hpp" #include "../mwbase/soundmanager.hpp" #include "../mwbase/world.hpp" @@ -96,7 +97,7 @@ namespace MWWorld { ProjectileState state; state.mActorId = actor.getClass().getCreatureStats(actor).getActorId(); - state.mBow = bow; + state.mBowId = bow.getCellRef().mRefID; state.mVelocity = orient.yAxis() * speed; state.mProjectileId = projectile.getCellRef().mRefID; @@ -217,17 +218,28 @@ namespace MWWorld if (obstacle == caster) continue; - if (caster.isEmpty()) - caster = obstacle; - if (obstacle.isEmpty()) { // Terrain } else if (obstacle.getClass().isActor()) - { + { MWWorld::ManualRef projectileRef(MWBase::Environment::get().getWorld()->getStore(), it->mProjectileId); - MWMechanics::projectileHit(caster, obstacle, it->mBow, projectileRef.getPtr(), pos + (newPos - pos) * cIt->first); + + // Try to get a Ptr to the bow that was used. It might no longer exist. + MWWorld::Ptr bow = projectileRef.getPtr(); + if (!caster.isEmpty()) + { + MWWorld::InventoryStore& inv = caster.getClass().getInventoryStore(caster); + MWWorld::ContainerStoreIterator invIt = inv.getSlot(MWWorld::InventoryStore::Slot_CarriedRight); + if (invIt != inv.end() && Misc::StringUtils::ciEqual(invIt->getCellRef().mRefID, it->mBowId)) + bow = *invIt; + } + + if (caster.isEmpty()) + caster = obstacle; + + MWMechanics::projectileHit(caster, obstacle, bow, projectileRef.getPtr(), pos + (newPos - pos) * cIt->first); } hit = true; } diff --git a/apps/openmw/mwworld/projectilemanager.hpp b/apps/openmw/mwworld/projectilemanager.hpp index e934bf6aba..c51985a7e4 100644 --- a/apps/openmw/mwworld/projectilemanager.hpp +++ b/apps/openmw/mwworld/projectilemanager.hpp @@ -84,7 +84,8 @@ namespace MWWorld // RefID of the projectile std::string mProjectileId; - MWWorld::Ptr mBow; // bow or crossbow the projectile was fired from (may be empty) + // RefID of the bow or crossbow the actor was using when this projectile was fired (may be empty) + std::string mBowId; Ogre::Vector3 mVelocity; }; From 15368188dc9d55f084ee14125c8d01d71e960a91 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 17 May 2014 02:54:51 +0200 Subject: [PATCH 144/176] Fix sliders in effect editor not being precisely movable --- files/mygui/openmw_edit_effect.layout | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/files/mygui/openmw_edit_effect.layout b/files/mygui/openmw_edit_effect.layout index fa1e58b9d2..5dc53e5057 100644 --- a/files/mygui/openmw_edit_effect.layout +++ b/files/mygui/openmw_edit_effect.layout @@ -33,6 +33,7 @@
+ @@ -41,6 +42,7 @@ + @@ -58,6 +60,7 @@ + @@ -74,6 +77,7 @@ + From e266aff5619a6280c93a2d8ecdd8e51f341b1093 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 17 May 2014 05:21:17 +0200 Subject: [PATCH 145/176] Savegame: store projectiles --- apps/openmw/mwbase/world.hpp | 3 +- apps/openmw/mwmechanics/actors.cpp | 2 +- apps/openmw/mwrender/renderingmanager.cpp | 10 +- apps/openmw/mwrender/renderingmanager.hpp | 3 +- apps/openmw/mwstate/statemanagerimp.cpp | 8 +- apps/openmw/mwworld/projectilemanager.cpp | 137 +++++++++++++++++++++- apps/openmw/mwworld/projectilemanager.hpp | 28 +++-- apps/openmw/mwworld/worldimp.cpp | 26 ++-- apps/openmw/mwworld/worldimp.hpp | 5 +- components/CMakeLists.txt | 2 +- components/esm/defs.hpp | 2 + components/esm/projectilestate.cpp | 65 ++++++++++ components/esm/projectilestate.hpp | 90 ++++++++++++++ 13 files changed, 343 insertions(+), 38 deletions(-) create mode 100644 components/esm/projectilestate.cpp create mode 100644 components/esm/projectilestate.hpp diff --git a/apps/openmw/mwbase/world.hpp b/apps/openmw/mwbase/world.hpp index d1ecd11a0e..81bec6fe86 100644 --- a/apps/openmw/mwbase/world.hpp +++ b/apps/openmw/mwbase/world.hpp @@ -255,7 +255,8 @@ namespace MWBase virtual void changeToExteriorCell (const ESM::Position& position) = 0; ///< Move to exterior cell. - virtual void changeToCell (const ESM::CellId& cellId, const ESM::Position& position) = 0; + virtual void changeToCell (const ESM::CellId& cellId, const ESM::Position& position, bool detectWorldSpaceChange=true) = 0; + ///< @param detectWorldSpaceChange if true, clean up worldspace-specific data when the world space changes virtual const ESM::Cell *getExterior (const std::string& cellName) const = 0; ///< Return a cell matching the given name or a 0-pointer, if there is no such cell. diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 108cc8cc5e..d54805539c 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -785,7 +785,7 @@ namespace MWMechanics // Update witness crime id npcStats.setCrimeId(-1); } - else if (!creatureStats.isHostile()) + else if (!creatureStats.isHostile() && creatureStats.getAiSequence().getTypeId() != AiPackage::TypeIdPursue) { if (ptr.getClass().isClass(ptr, "Guard")) creatureStats.getAiSequence().stack(AiPursue(player.getClass().getId(player)), ptr); diff --git a/apps/openmw/mwrender/renderingmanager.cpp b/apps/openmw/mwrender/renderingmanager.cpp index 9398e033a1..991ca690ee 100644 --- a/apps/openmw/mwrender/renderingmanager.cpp +++ b/apps/openmw/mwrender/renderingmanager.cpp @@ -694,15 +694,8 @@ Shadows* RenderingManager::getShadows() return mShadows; } -void RenderingManager::switchToInterior() +void RenderingManager::notifyWorldSpaceChanged() { - // TODO: also do this when switching worldspace - mEffectManager->clear(); -} - -void RenderingManager::switchToExterior() -{ - // TODO: also do this when switching worldspace mEffectManager->clear(); } @@ -1061,6 +1054,7 @@ void RenderingManager::spawnEffect(const std::string &model, const std::string & void RenderingManager::clear() { mLocalMap->clear(); + notifyWorldSpaceChanged(); } } // namespace diff --git a/apps/openmw/mwrender/renderingmanager.hpp b/apps/openmw/mwrender/renderingmanager.hpp index d59e1e27d4..f539f9270f 100644 --- a/apps/openmw/mwrender/renderingmanager.hpp +++ b/apps/openmw/mwrender/renderingmanager.hpp @@ -163,8 +163,7 @@ public: Shadows* getShadows(); - void switchToInterior(); - void switchToExterior(); + void notifyWorldSpaceChanged(); void getTriangleBatchCount(unsigned int &triangles, unsigned int &batches); diff --git a/apps/openmw/mwstate/statemanagerimp.cpp b/apps/openmw/mwstate/statemanagerimp.cpp index f2cda5a018..304228010a 100644 --- a/apps/openmw/mwstate/statemanagerimp.cpp +++ b/apps/openmw/mwstate/statemanagerimp.cpp @@ -319,6 +319,8 @@ void MWState::StateManager::loadGame (const Character *character, const Slot *sl case ESM::REC_WTHR: case ESM::REC_DYNA: case ESM::REC_ACTC: + case ESM::REC_PROJ: + case ESM::REC_MPRJ: MWBase::Environment::get().getWorld()->readRecord (reader, n.val, contentFileMap); break; @@ -361,7 +363,11 @@ void MWState::StateManager::loadGame (const Character *character, const Slot *sl ESM::CellId cellId = ptr.getCell()->getCell()->getCellId(); - MWBase::Environment::get().getWorld()->changeToCell (cellId, ptr.getRefData().getPosition()); + // Use detectWorldSpaceChange=false, otherwise some of the data we just loaded would be cleared again + MWBase::Environment::get().getWorld()->changeToCell (cellId, ptr.getRefData().getPosition(), false); + + // Do not trigger erroneous cellChanged events + MWBase::Environment::get().getWorld()->markCellAsUnchanged(); } catch (const std::exception& e) { diff --git a/apps/openmw/mwworld/projectilemanager.cpp b/apps/openmw/mwworld/projectilemanager.cpp index 55ecdb5694..266b566f70 100644 --- a/apps/openmw/mwworld/projectilemanager.cpp +++ b/apps/openmw/mwworld/projectilemanager.cpp @@ -4,6 +4,8 @@ #include +#include + #include "../mwworld/manualref.hpp" #include "../mwworld/class.hpp" #include "../mwworld/inventorystore.hpp" @@ -67,10 +69,12 @@ namespace MWWorld MagicBoltState state; state.mSourceName = sourceName; - state.mId = spellId; + state.mId = model; + state.mSpellId = spellId; state.mActorId = actor.getClass().getCreatureStats(actor).getActorId(); state.mSpeed = speed; state.mStack = stack; + state.mSoundId = sound; // Only interested in "on target" effects for (std::vector::const_iterator iter (effects.mList.begin()); @@ -99,7 +103,7 @@ namespace MWWorld state.mActorId = actor.getClass().getCreatureStats(actor).getActorId(); state.mBowId = bow.getCellRef().mRefID; state.mVelocity = orient.yAxis() * speed; - state.mProjectileId = projectile.getCellRef().mRefID; + state.mId = projectile.getCellRef().mRefID; MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), projectile.getCellRef().mRefID); MWWorld::Ptr ptr = ref.getPtr(); @@ -159,7 +163,7 @@ namespace MWWorld { MWMechanics::CastSpell cast(caster, obstacle); cast.mHitPosition = pos; - cast.mId = it->mId; + cast.mId = it->mSpellId; cast.mSourceName = it->mSourceName; cast.mStack = it->mStack; cast.inflict(obstacle, caster, it->mEffects, ESM::RT_Target, false, true); @@ -170,7 +174,7 @@ namespace MWWorld if (hit) { MWWorld::Ptr caster = MWBase::Environment::get().getWorld()->searchPtrViaActorId(it->mActorId); - MWBase::Environment::get().getWorld()->explodeSpell(pos, it->mEffects, caster, it->mId, it->mSourceName); + MWBase::Environment::get().getWorld()->explodeSpell(pos, it->mEffects, caster, it->mSpellId, it->mSourceName); MWBase::Environment::get().getSoundManager()->stopSound(it->mSound); @@ -224,7 +228,7 @@ namespace MWWorld } else if (obstacle.getClass().isActor()) { - MWWorld::ManualRef projectileRef(MWBase::Environment::get().getWorld()->getStore(), it->mProjectileId); + MWWorld::ManualRef projectileRef(MWBase::Environment::get().getWorld()->getStore(), it->mId); // Try to get a Ptr to the bow that was used. It might no longer exist. MWWorld::Ptr bow = projectileRef.getPtr(); @@ -270,4 +274,127 @@ namespace MWWorld mMagicBolts.clear(); } + void ProjectileManager::write(ESM::ESMWriter &writer, Loading::Listener &progress) const + { + for (std::vector::const_iterator it = mProjectiles.begin(); it != mProjectiles.end(); ++it) + { + writer.startRecord(ESM::REC_PROJ); + + ESM::ProjectileState state; + state.mId = it->mId; + state.mPosition = it->mNode->getPosition(); + state.mOrientation = it->mNode->getOrientation(); + state.mActorId = it->mActorId; + + state.mBowId = it->mBowId; + state.mVelocity = it->mVelocity; + + state.save(writer); + + writer.endRecord(ESM::REC_PROJ); + + progress.increaseProgress(); + } + + for (std::vector::const_iterator it = mMagicBolts.begin(); it != mMagicBolts.end(); ++it) + { + writer.startRecord(ESM::REC_MPRJ); + + ESM::MagicBoltState state; + state.mId = it->mId; + state.mPosition = it->mNode->getPosition(); + state.mOrientation = it->mNode->getOrientation(); + state.mActorId = it->mActorId; + + state.mSpellId = it->mSpellId; + state.mEffects = it->mEffects; + state.mSound = it->mSoundId; + state.mSourceName = it->mSourceName; + state.mSpeed = it->mSpeed; + state.mStack = it->mStack; + + state.save(writer); + + writer.endRecord(ESM::REC_MPRJ); + + progress.increaseProgress(); + } + } + + bool ProjectileManager::readRecord(ESM::ESMReader &reader, int32_t type) + { + if (type == ESM::REC_PROJ) + { + ESM::ProjectileState esm; + esm.load(reader); + + ProjectileState state; + state.mActorId = esm.mActorId; + state.mBowId = esm.mBowId; + state.mVelocity = esm.mVelocity; + state.mId = esm.mId; + + std::string model; + try + { + MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), esm.mId); + MWWorld::Ptr ptr = ref.getPtr(); + model = ptr.getClass().getModel(ptr); + } + catch(...) + { + return true; + } + + state.mNode = mSceneMgr->getRootSceneNode()->createChildSceneNode(esm.mPosition, esm.mOrientation); + createModel(state, model); + + mProjectiles.push_back(state); + return true; + } + else if (type == ESM::REC_MPRJ) + { + ESM::MagicBoltState esm; + esm.load(reader); + + MagicBoltState state; + state.mSourceName = esm.mSourceName; + state.mId = esm.mId; + state.mSpellId = esm.mSpellId; + state.mActorId = esm.mActorId; + state.mSpeed = esm.mSpeed; + state.mStack = esm.mStack; + state.mEffects = esm.mEffects; + + std::string model; + try + { + MWWorld::ManualRef ref(MWBase::Environment::get().getWorld()->getStore(), esm.mId); + MWWorld::Ptr ptr = ref.getPtr(); + model = ptr.getClass().getModel(ptr); + } + catch(...) + { + return true; + } + + state.mNode = mSceneMgr->getRootSceneNode()->createChildSceneNode(esm.mPosition, esm.mOrientation); + createModel(state, model); + + MWBase::SoundManager *sndMgr = MWBase::Environment::get().getSoundManager(); + state.mSound = sndMgr->playManualSound3D(esm.mPosition, esm.mSound, 1.0f, 1.0f, + MWBase::SoundManager::Play_TypeSfx, MWBase::SoundManager::Play_Loop); + + mMagicBolts.push_back(state); + return true; + } + + return false; + } + + int ProjectileManager::countSavedGameRecords() const + { + return mMagicBolts.size() + mProjectiles.size(); + } + } diff --git a/apps/openmw/mwworld/projectilemanager.hpp b/apps/openmw/mwworld/projectilemanager.hpp index c51985a7e4..da965a4cff 100644 --- a/apps/openmw/mwworld/projectilemanager.hpp +++ b/apps/openmw/mwworld/projectilemanager.hpp @@ -20,6 +20,11 @@ namespace Physic } } +namespace Loading +{ + class Listener; +} + namespace Ogre { class SceneManager; @@ -46,6 +51,10 @@ namespace MWWorld /// Removes all current projectiles. Should be called when switching to a new worldspace. void clear(); + void write (ESM::ESMWriter& writer, Loading::Listener& progress) const; + bool readRecord (ESM::ESMReader& reader, int32_t type); + int countSavedGameRecords() const; + private: OEngine::Physic::PhysicEngine& mPhysEngine; Ogre::SceneManager* mSceneMgr; @@ -54,15 +63,17 @@ namespace MWWorld { NifOgre::ObjectScenePtr mObject; Ogre::SceneNode* mNode; + + // Actor who shot this projectile + int mActorId; + + // MW-id of this projectile + std::string mId; }; struct MagicBoltState : public State { - // Id of spell or enchantment to apply when it hits - std::string mId; - - // Actor who casted this projectile - int mActorId; + std::string mSpellId; // Name of item to display as effect source in magic menu (in case we casted an enchantment) std::string mSourceName; @@ -74,16 +85,11 @@ namespace MWWorld bool mStack; MWBase::SoundPtr mSound; + std::string mSoundId; }; struct ProjectileState : public State { - // Actor who shot this projectile - int mActorId; - - // RefID of the projectile - std::string mProjectileId; - // RefID of the bow or crossbow the actor was using when this projectile was fired (may be empty) std::string mBowId; diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 587fb71f4d..1f645fd860 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -237,6 +237,8 @@ namespace MWWorld { mRendering->clear(); + mProjectileManager->clear(); + mLocalScripts.clear(); mPlayer->clear(); @@ -275,6 +277,7 @@ namespace MWWorld mCells.countSavedGameRecords() +mStore.countSavedGameRecords() +mGlobalVariables.countSavedGameRecords() + +mProjectileManager->countSavedGameRecords() +1 // player record +1 // weather record +1; // actorId counter @@ -298,6 +301,7 @@ namespace MWWorld mGlobalVariables.write (writer, progress); mPlayer->write (writer, progress); mWeatherManager->write (writer, progress); + mProjectileManager->write (writer, progress); } void World::readRecord (ESM::ESMReader& reader, int32_t type, @@ -313,7 +317,8 @@ namespace MWWorld !mGlobalVariables.readRecord (reader, type) && !mPlayer->readRecord (reader, type) && !mWeatherManager->readRecord (reader, type) && - !mCells.readRecord (reader, type, contentFileMap)) + !mCells.readRecord (reader, type, contentFileMap) && + !mProjectileManager->readRecord (reader, type)) { throw std::runtime_error ("unknown record in saved game"); } @@ -808,9 +813,13 @@ namespace MWWorld void World::changeToInteriorCell (const std::string& cellName, const ESM::Position& position) { - // changed worldspace - mProjectileManager->clear(); - mRendering->switchToInterior(); + if (mCurrentWorldSpace != cellName) + { + // changed worldspace + mProjectileManager->clear(); + mRendering->notifyWorldSpaceChanged(); + mCurrentWorldSpace = cellName; + } removeContainerScripts(getPlayerPtr()); mWorldScene->changeToInteriorCell(cellName, position); @@ -819,19 +828,22 @@ namespace MWWorld void World::changeToExteriorCell (const ESM::Position& position) { - if (!getPlayerPtr().getCell()->getCell()->isExterior()) + if (mCurrentWorldSpace != "sys::default") // FIXME { // changed worldspace mProjectileManager->clear(); - mRendering->switchToExterior(); + mRendering->notifyWorldSpaceChanged(); } removeContainerScripts(getPlayerPtr()); mWorldScene->changeToExteriorCell(position); addContainerScripts(getPlayerPtr(), getPlayerPtr().getCell()); } - void World::changeToCell (const ESM::CellId& cellId, const ESM::Position& position) + void World::changeToCell (const ESM::CellId& cellId, const ESM::Position& position, bool detectWorldSpaceChange) { + if (!detectWorldSpaceChange) + mCurrentWorldSpace = cellId.mWorldspace; + if (cellId.mPaged) changeToExteriorCell (position); else diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index 8d2f3a9da1..285d5fef6d 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -75,6 +75,8 @@ namespace MWWorld Cells mCells; + std::string mCurrentWorldSpace; + OEngine::Physic::PhysicEngine* mPhysEngine; boost::shared_ptr mProjectileManager; @@ -311,7 +313,8 @@ namespace MWWorld virtual void changeToExteriorCell (const ESM::Position& position); ///< Move to exterior cell. - virtual void changeToCell (const ESM::CellId& cellId, const ESM::Position& position); + virtual void changeToCell (const ESM::CellId& cellId, const ESM::Position& position, bool detectWorldSpaceChange=true); + ///< @param detectWorldSpaceChange if true, clean up worldspace-specific data when the world space changes virtual const ESM::Cell *getExterior (const std::string& cellName) const; ///< Return a cell matching the given name or a 0-pointer, if there is no such cell. diff --git a/components/CMakeLists.txt b/components/CMakeLists.txt index c7deeadf3f..e0166138e4 100644 --- a/components/CMakeLists.txt +++ b/components/CMakeLists.txt @@ -41,7 +41,7 @@ add_component_dir (esm loadnpc loadpgrd loadrace loadregn loadscpt loadskil loadsndg loadsoun loadspel loadsscr loadstat loadweap records aipackage effectlist spelllist variant variantimp loadtes3 cellref filter savedgame journalentry queststate locals globalscript player objectstate cellid cellstate globalmap lightstate inventorystate containerstate npcstate creaturestate dialoguestate statstate - npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells creaturelevliststate doorstate + npcstats creaturestats weatherstate quickkeys fogstate spellstate activespells creaturelevliststate doorstate projectilestate ) add_component_dir (misc diff --git a/components/esm/defs.hpp b/components/esm/defs.hpp index 6c388de08c..bdeb95291f 100644 --- a/components/esm/defs.hpp +++ b/components/esm/defs.hpp @@ -109,6 +109,8 @@ enum RecNameInts REC_DYNA = FourCC<'D','Y','N','A'>::value, REC_ASPL = FourCC<'A','S','P','L'>::value, REC_ACTC = FourCC<'A','C','T','C'>::value, + REC_MPRJ = FourCC<'M','P','R','J'>::value, + REC_PROJ = FourCC<'P','R','O','J'>::value, // format 1 REC_FILT = 0x544C4946 diff --git a/components/esm/projectilestate.cpp b/components/esm/projectilestate.cpp new file mode 100644 index 0000000000..85c00025b6 --- /dev/null +++ b/components/esm/projectilestate.cpp @@ -0,0 +1,65 @@ +#include "projectilestate.hpp" + +#include "esmwriter.hpp" +#include "esmreader.hpp" + +namespace ESM +{ + + void BaseProjectileState::save(ESMWriter &esm) const + { + esm.writeHNString ("ID__", mId); + esm.writeHNT ("VEC3", mPosition); + esm.writeHNT ("QUAT", mOrientation); + esm.writeHNT ("ACTO", mActorId); + } + + void BaseProjectileState::load(ESMReader &esm) + { + mId = esm.getHNString("ID__"); + esm.getHNT (mPosition, "VEC3"); + esm.getHNT (mOrientation, "QUAT"); + esm.getHNT (mActorId, "ACTO"); + } + + void MagicBoltState::save(ESMWriter &esm) const + { + BaseProjectileState::save(esm); + + esm.writeHNString ("SPEL", mSpellId); + esm.writeHNString ("SRCN", mSourceName); + mEffects.save(esm); + esm.writeHNT ("SPED", mSpeed); + esm.writeHNT ("STCK", mStack); + esm.writeHNString ("SOUN", mSound); + } + + void MagicBoltState::load(ESMReader &esm) + { + BaseProjectileState::load(esm); + + mSpellId = esm.getHNString("SPEL"); + mSourceName = esm.getHNString ("SRCN"); + mEffects.load(esm); + esm.getHNT (mSpeed, "SPED"); + esm.getHNT (mStack, "STCK"); + mSound = esm.getHNString ("SOUN"); + } + + void ProjectileState::save(ESMWriter &esm) const + { + BaseProjectileState::save(esm); + + esm.writeHNString ("BOW_", mBowId); + esm.writeHNT ("VEL_", mVelocity); + } + + void ProjectileState::load(ESMReader &esm) + { + BaseProjectileState::load(esm); + + mBowId = esm.getHNString ("BOW_"); + esm.getHNT (mVelocity, "VEL_"); + } + +} diff --git a/components/esm/projectilestate.hpp b/components/esm/projectilestate.hpp new file mode 100644 index 0000000000..6e36efb5b4 --- /dev/null +++ b/components/esm/projectilestate.hpp @@ -0,0 +1,90 @@ +#ifndef OPENMW_ESM_PROJECTILESTATE_H +#define OPENMW_ESM_PROJECTILESTATE_H + +#include + +#include +#include + +#include "effectlist.hpp" + +namespace ESM +{ + + // format 0, savegames only + + struct Quaternion + { + float mValues[4]; + + Quaternion() {} + Quaternion (Ogre::Quaternion q) + { + mValues[0] = q.w; + mValues[1] = q.x; + mValues[2] = q.y; + mValues[3] = q.z; + } + + operator Ogre::Quaternion () const + { + return Ogre::Quaternion(mValues[0], mValues[1], mValues[2], mValues[3]); + } + }; + + struct Vector3 + { + float mValues[3]; + + Vector3() {} + Vector3 (Ogre::Vector3 v) + { + mValues[0] = v.x; + mValues[1] = v.y; + mValues[2] = v.z; + } + + operator Ogre::Vector3 () const + { + return Ogre::Vector3(&mValues[0]); + } + }; + + struct BaseProjectileState + { + std::string mId; + + Vector3 mPosition; + Quaternion mOrientation; + + int mActorId; + + void load (ESMReader &esm); + void save (ESMWriter &esm) const; + }; + + struct MagicBoltState : public BaseProjectileState + { + std::string mSpellId; + std::string mSourceName; + ESM::EffectList mEffects; + float mSpeed; + bool mStack; + std::string mSound; + + void load (ESMReader &esm); + void save (ESMWriter &esm) const; + }; + + struct ProjectileState : public BaseProjectileState + { + std::string mBowId; + Vector3 mVelocity; + + void load (ESMReader &esm); + void save (ESMWriter &esm) const; + }; + +} + +#endif From 92c5bb56e08bd30e790f69a46eb7e01611201111 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 17 May 2014 05:34:54 +0200 Subject: [PATCH 146/176] Un-reverted actorId for AiPursue --- apps/openmw/mwmechanics/actors.cpp | 4 ++-- apps/openmw/mwmechanics/aipursue.cpp | 11 ++++++----- apps/openmw/mwmechanics/aipursue.hpp | 6 +++--- 3 files changed, 11 insertions(+), 10 deletions(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index d54805539c..a3211892e6 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -759,7 +759,7 @@ namespace MWMechanics && MWBase::Environment::get().getWorld()->getLOS(ptr, player) && MWBase::Environment::get().getMechanicsManager()->awarenessCheck(player, ptr)) { - creatureStats.getAiSequence().stack(AiPursue(player.getClass().getId(player)), ptr); + creatureStats.getAiSequence().stack(AiPursue(player), ptr); creatureStats.setAlarmed(true); npcStats.setCrimeId(MWBase::Environment::get().getWorld()->getPlayer().getNewCrimeId()); } @@ -788,7 +788,7 @@ namespace MWMechanics else if (!creatureStats.isHostile() && creatureStats.getAiSequence().getTypeId() != AiPackage::TypeIdPursue) { if (ptr.getClass().isClass(ptr, "Guard")) - creatureStats.getAiSequence().stack(AiPursue(player.getClass().getId(player)), ptr); + creatureStats.getAiSequence().stack(AiPursue(player), ptr); else { MWBase::Environment::get().getMechanicsManager()->startCombat(ptr, player); diff --git a/apps/openmw/mwmechanics/aipursue.cpp b/apps/openmw/mwmechanics/aipursue.cpp index 6e91ccb719..aa71af4658 100644 --- a/apps/openmw/mwmechanics/aipursue.cpp +++ b/apps/openmw/mwmechanics/aipursue.cpp @@ -7,12 +7,14 @@ #include "../mwworld/action.hpp" #include "../mwworld/cellstore.hpp" +#include "../mwmechanics/creaturestats.hpp" + #include "steering.hpp" #include "movement.hpp" #include "creaturestats.hpp" -MWMechanics::AiPursue::AiPursue(const std::string &objectId) - : mObjectId(objectId) +MWMechanics::AiPursue::AiPursue(const MWWorld::Ptr& actor) + : mActorId(actor.getClass().getCreatureStats(actor).getActorId()) { } MWMechanics::AiPursue *MWMechanics::AiPursue::clone() const @@ -23,7 +25,7 @@ bool MWMechanics::AiPursue::execute (const MWWorld::Ptr& actor, float duration) { ESM::Position pos = actor.getRefData().getPosition(); //position of the actor - const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtr(mObjectId, false); //The target to follow + const MWWorld::Ptr target = MWBase::Environment::get().getWorld()->searchPtrViaActorId(mActorId); //The target to follow if(target == MWWorld::Ptr()) return true; //Target doesn't exist @@ -33,8 +35,7 @@ bool MWMechanics::AiPursue::execute (const MWWorld::Ptr& actor, float duration) if(distance(dest, pos.pos[0], pos.pos[1], pos.pos[2]) < 100) { //Stop when you get close actor.getClass().getMovementSettings(actor).mPosition[1] = 0; - MWWorld::Ptr target = MWBase::Environment::get().getWorld()->getPtr(mObjectId,false); - MWWorld::Class::get(target).activate(target,actor).get()->execute(actor); //Arrest player + target.getClass().activate(target,actor).get()->execute(actor); //Arrest player return true; } else { diff --git a/apps/openmw/mwmechanics/aipursue.hpp b/apps/openmw/mwmechanics/aipursue.hpp index 2eb533d625..90ff8df93b 100644 --- a/apps/openmw/mwmechanics/aipursue.hpp +++ b/apps/openmw/mwmechanics/aipursue.hpp @@ -16,14 +16,14 @@ namespace MWMechanics { public: ///Constructor - /** \param objectId Actor to pursue **/ - AiPursue(const std::string &objectId); + /** \param actor Actor to pursue **/ + AiPursue(const MWWorld::Ptr& actor); virtual AiPursue *clone() const; virtual bool execute (const MWWorld::Ptr& actor,float duration); virtual int getTypeId() const; private: - std::string mObjectId; + int mActorId; // The actor to pursue int mCellX; int mCellY; }; From ae66d28c87d9331f0a42aca806c46232b9a6aa06 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 17 May 2014 09:05:41 +0200 Subject: [PATCH 147/176] Feature #32: Implement respawn for containers, creatures and NPCs --- apps/openmw/mwclass/container.cpp | 10 +++++++ apps/openmw/mwclass/container.hpp | 2 ++ apps/openmw/mwclass/creature.cpp | 20 ++++++++++++++ apps/openmw/mwclass/creature.hpp | 2 ++ apps/openmw/mwclass/creaturelevlist.cpp | 27 ++++++++++++++++--- apps/openmw/mwclass/creaturelevlist.hpp | 2 ++ apps/openmw/mwclass/npc.cpp | 20 ++++++++++++++ apps/openmw/mwclass/npc.hpp | 2 ++ apps/openmw/mwworld/cellstore.cpp | 36 ++++++++++++++++++++++++- apps/openmw/mwworld/cellstore.hpp | 7 +++++ apps/openmw/mwworld/class.hpp | 2 ++ apps/openmw/mwworld/scene.cpp | 2 ++ components/esm/cellstate.cpp | 8 +++++- components/esm/cellstate.hpp | 4 +++ components/esm/creaturelevliststate.cpp | 6 +++++ components/esm/creaturelevliststate.hpp | 1 + 16 files changed, 146 insertions(+), 5 deletions(-) diff --git a/apps/openmw/mwclass/container.cpp b/apps/openmw/mwclass/container.cpp index be76bd0b41..f0c71bf536 100644 --- a/apps/openmw/mwclass/container.cpp +++ b/apps/openmw/mwclass/container.cpp @@ -60,6 +60,16 @@ namespace MWClass } } + void Container::respawn(const MWWorld::Ptr &ptr) const + { + MWWorld::LiveCellRef *ref = + ptr.get(); + if (ref->mBase->mFlags & ESM::Container::Respawn) + { + ptr.getRefData().setCustomData(NULL); + } + } + void Container::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const { const std::string model = getModel(ptr); diff --git a/apps/openmw/mwclass/container.hpp b/apps/openmw/mwclass/container.hpp index f012d675c8..79a8012485 100644 --- a/apps/openmw/mwclass/container.hpp +++ b/apps/openmw/mwclass/container.hpp @@ -64,6 +64,8 @@ namespace MWClass static void registerSelf(); + virtual void respawn (const MWWorld::Ptr& ptr) const; + virtual std::string getModel(const MWWorld::Ptr &ptr) const; }; } diff --git a/apps/openmw/mwclass/creature.cpp b/apps/openmw/mwclass/creature.cpp index dc23b63f3b..4abc9ea713 100644 --- a/apps/openmw/mwclass/creature.cpp +++ b/apps/openmw/mwclass/creature.cpp @@ -822,6 +822,26 @@ namespace MWClass return ptr.get()->mBase->mData.mGold; } + void Creature::respawn(const MWWorld::Ptr &ptr) const + { + if (ptr.get()->mBase->mFlags & ESM::Creature::Respawn) + { + // Note we do not respawn moved references in the cell they were moved to. Instead they are respawned in the original cell. + // This also means we cannot respawn dynamically placed references with no content file connection. + if (ptr.getCellRef().mRefNum.mContentFile != -1) + { + if (ptr.getRefData().getCount() == 0) + ptr.getRefData().setCount(1); + + // Reset to original position + ESM::Position& pos = ptr.getRefData().getPosition(); + pos = ptr.getCellRef().mPos; + + ptr.getRefData().setCustomData(NULL); + } + } + } + const ESM::GameSetting* Creature::fMinWalkSpeedCreature; const ESM::GameSetting* Creature::fMaxWalkSpeedCreature; const ESM::GameSetting *Creature::fEncumberedMoveEffect; diff --git a/apps/openmw/mwclass/creature.hpp b/apps/openmw/mwclass/creature.hpp index 04c010c830..d3ffb321ef 100644 --- a/apps/openmw/mwclass/creature.hpp +++ b/apps/openmw/mwclass/creature.hpp @@ -143,6 +143,8 @@ namespace MWClass ///< Write additional state from \a ptr into \a state. virtual int getBaseGold(const MWWorld::Ptr& ptr) const; + + virtual void respawn (const MWWorld::Ptr& ptr) const; }; } diff --git a/apps/openmw/mwclass/creaturelevlist.cpp b/apps/openmw/mwclass/creaturelevlist.cpp index be01b848a3..fea30735c6 100644 --- a/apps/openmw/mwclass/creaturelevlist.cpp +++ b/apps/openmw/mwclass/creaturelevlist.cpp @@ -14,6 +14,7 @@ namespace { // actorId of the creature we spawned int mSpawnActorId; + bool mSpawn; // Should a new creature be spawned? virtual MWWorld::CustomData *clone() const; }; @@ -31,6 +32,14 @@ namespace MWClass return ""; } + void CreatureLevList::respawn(const MWWorld::Ptr &ptr) const + { + ensureCustomData(ptr); + + CreatureLevListCustomData& customData = dynamic_cast (*ptr.getRefData().getCustomData()); + customData.mSpawn = true; + } + void CreatureLevList::registerSelf() { boost::shared_ptr instance (new CreatureLevList); @@ -43,9 +52,8 @@ namespace MWClass ensureCustomData(ptr); CreatureLevListCustomData& customData = dynamic_cast (*ptr.getRefData().getCustomData()); - if (customData.mSpawnActorId != -1) - return; // TODO: handle respawning - + if (!customData.mSpawn) + return; MWWorld::LiveCellRef *ref = ptr.get(); @@ -54,11 +62,21 @@ namespace MWClass if (!id.empty()) { + // Delete the previous creature + if (customData.mSpawnActorId != -1) + { + MWWorld::Ptr creature = MWBase::Environment::get().getWorld()->searchPtrViaActorId(customData.mSpawnActorId); + if (!creature.isEmpty()) + MWBase::Environment::get().getWorld()->deleteObject(creature); + customData.mSpawnActorId = -1; + } + const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore(); MWWorld::ManualRef ref(store, id); ref.getPtr().getCellRef().mPos = ptr.getCellRef().mPos; MWWorld::Ptr placed = MWBase::Environment::get().getWorld()->safePlaceObject(ref.getPtr(), ptr.getCell() , ptr.getCellRef().mPos); customData.mSpawnActorId = placed.getClass().getCreatureStats(placed).getActorId(); + customData.mSpawn = false; } } @@ -68,6 +86,7 @@ namespace MWClass { std::auto_ptr data (new CreatureLevListCustomData); data->mSpawnActorId = -1; + data->mSpawn = true; ptr.getRefData().setCustomData(data.release()); } @@ -81,6 +100,7 @@ namespace MWClass ensureCustomData(ptr); CreatureLevListCustomData& customData = dynamic_cast (*ptr.getRefData().getCustomData()); customData.mSpawnActorId = state2.mSpawnActorId; + customData.mSpawn = state2.mSpawn; } void CreatureLevList::writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state) @@ -91,5 +111,6 @@ namespace MWClass ensureCustomData(ptr); CreatureLevListCustomData& customData = dynamic_cast (*ptr.getRefData().getCustomData()); state2.mSpawnActorId = customData.mSpawnActorId; + state2.mSpawn = customData.mSpawn; } } diff --git a/apps/openmw/mwclass/creaturelevlist.hpp b/apps/openmw/mwclass/creaturelevlist.hpp index b67fb5523f..6c51a31891 100644 --- a/apps/openmw/mwclass/creaturelevlist.hpp +++ b/apps/openmw/mwclass/creaturelevlist.hpp @@ -27,6 +27,8 @@ namespace MWClass virtual void writeAdditionalState (const MWWorld::Ptr& ptr, ESM::ObjectState& state) const; ///< Write additional state from \a ptr into \a state. + + virtual void respawn (const MWWorld::Ptr& ptr) const; }; } diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index 6d2eea6af5..5b9e26f269 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -1310,6 +1310,26 @@ namespace MWClass return Misc::StringUtils::ciEqual(ptr.get()->mBase->mClass, className); } + void Npc::respawn(const MWWorld::Ptr &ptr) const + { + if (ptr.get()->mBase->mFlags & ESM::NPC::Respawn) + { + // Note we do not respawn moved references in the cell they were moved to. Instead they are respawned in the original cell. + // This also means we cannot respawn dynamically placed references with no content file connection. + if (ptr.getCellRef().mRefNum.mContentFile != -1) + { + if (ptr.getRefData().getCount() == 0) + ptr.getRefData().setCount(1); + + // Reset to original position + ESM::Position& pos = ptr.getRefData().getPosition(); + pos = ptr.getCellRef().mPos; + + ptr.getRefData().setCustomData(NULL); + } + } + } + const ESM::GameSetting *Npc::fMinWalkSpeed; const ESM::GameSetting *Npc::fMaxWalkSpeed; const ESM::GameSetting *Npc::fEncumberedMoveEffect; diff --git a/apps/openmw/mwclass/npc.hpp b/apps/openmw/mwclass/npc.hpp index 4b9c8988ec..03c6e234a1 100644 --- a/apps/openmw/mwclass/npc.hpp +++ b/apps/openmw/mwclass/npc.hpp @@ -178,6 +178,8 @@ namespace MWClass virtual bool canWalk (const MWWorld::Ptr &ptr) const { return true; } + + virtual void respawn (const MWWorld::Ptr& ptr) const; }; } diff --git a/apps/openmw/mwworld/cellstore.cpp b/apps/openmw/mwworld/cellstore.cpp index 5d2d8a5175..aa247f0b90 100644 --- a/apps/openmw/mwworld/cellstore.cpp +++ b/apps/openmw/mwworld/cellstore.cpp @@ -169,7 +169,7 @@ namespace MWWorld } CellStore::CellStore (const ESM::Cell *cell) - : mCell (cell), mState (State_Unloaded), mHasState (false) + : mCell (cell), mState (State_Unloaded), mHasState (false), mLastRespawn(0,0) { mWaterLevel = cell->mWater; } @@ -555,6 +555,7 @@ namespace MWWorld mWaterLevel = state.mWaterLevel; mWaterLevel = state.mWaterLevel; + mLastRespawn = MWWorld::TimeStamp(state.mLastRespawn); } void CellStore::saveState (ESM::CellState& state) const @@ -566,6 +567,7 @@ namespace MWWorld state.mWaterLevel = mWaterLevel; state.mHasFogOfWar = (mFogState.get() ? 1 : 0); + state.mLastRespawn = mLastRespawn.toEsm(); } void CellStore::writeFog(ESM::ESMWriter &writer) const @@ -754,4 +756,36 @@ namespace MWWorld { return mFogState.get(); } + + void CellStore::respawn() + { + if (mState == State_Loaded) + { + static int iMonthsToRespawn = MWBase::Environment::get().getWorld()->getStore().get().find("iMonthsToRespawn")->getInt(); + if (MWBase::Environment::get().getWorld()->getTimeStamp() - mLastRespawn > 24*30*iMonthsToRespawn) + { + mLastRespawn = MWBase::Environment::get().getWorld()->getTimeStamp(); + for (CellRefList::List::iterator it (mContainers.mList.begin()); it!=mContainers.mList.end(); ++it) + { + Ptr ptr (&*it, this); + ptr.getClass().respawn(ptr); + } + for (CellRefList::List::iterator it (mCreatures.mList.begin()); it!=mCreatures.mList.end(); ++it) + { + Ptr ptr (&*it, this); + ptr.getClass().respawn(ptr); + } + for (CellRefList::List::iterator it (mNpcs.mList.begin()); it!=mNpcs.mList.end(); ++it) + { + Ptr ptr (&*it, this); + ptr.getClass().respawn(ptr); + } + for (CellRefList::List::iterator it (mCreatureLists.mList.begin()); it!=mCreatureLists.mList.end(); ++it) + { + Ptr ptr (&*it, this); + ptr.getClass().respawn(ptr); + } + } + } + } } diff --git a/apps/openmw/mwworld/cellstore.hpp b/apps/openmw/mwworld/cellstore.hpp index 91c536b430..ba6fad7baa 100644 --- a/apps/openmw/mwworld/cellstore.hpp +++ b/apps/openmw/mwworld/cellstore.hpp @@ -13,6 +13,8 @@ #include "../mwmechanics/pathgrid.hpp" // TODO: maybe belongs in mwworld +#include "timestamp.hpp" + namespace ESM { struct CellState; @@ -48,6 +50,8 @@ namespace MWWorld std::vector mIds; float mWaterLevel; + MWWorld::TimeStamp mLastRespawn; + CellRefList mActivators; CellRefList mPotions; CellRefList mAppas; @@ -161,6 +165,9 @@ namespace MWWorld void readReferences (ESM::ESMReader& reader, const std::map& contentFileMap); + void respawn (); + ///< Check mLastRespawn and respawn references if necessary. This is a no-op if the cell is not loaded. + template CellRefList& get() { throw std::runtime_error ("Storage for this type not exist in cells"); diff --git a/apps/openmw/mwworld/class.hpp b/apps/openmw/mwworld/class.hpp index 057bc906ef..f47b8ace32 100644 --- a/apps/openmw/mwworld/class.hpp +++ b/apps/openmw/mwworld/class.hpp @@ -341,6 +341,8 @@ namespace MWWorld virtual int getDoorState (const MWWorld::Ptr &ptr) const; /// This does not actually cause the door to move. Use World::activateDoor instead. virtual void setDoorState (const MWWorld::Ptr &ptr, int state) const; + + virtual void respawn (const MWWorld::Ptr& ptr) const {} }; } diff --git a/apps/openmw/mwworld/scene.cpp b/apps/openmw/mwworld/scene.cpp index ecc8bdd022..25ee0c2e83 100644 --- a/apps/openmw/mwworld/scene.cpp +++ b/apps/openmw/mwworld/scene.cpp @@ -165,6 +165,8 @@ namespace MWWorld } } + cell->respawn(); + // ... then references. This is important for adjustPosition to work correctly. /// \todo rescale depending on the state of a new GMST insertCell (*cell, true, loadingListener); diff --git a/components/esm/cellstate.cpp b/components/esm/cellstate.cpp index 541a359c6a..4df04d0e52 100644 --- a/components/esm/cellstate.cpp +++ b/components/esm/cellstate.cpp @@ -11,6 +11,10 @@ void ESM::CellState::load (ESMReader &esm) mHasFogOfWar = false; esm.getHNOT (mHasFogOfWar, "HFOW"); + + mLastRespawn.mDay = 0; + mLastRespawn.mHour = 0; + esm.getHNOT (mLastRespawn, "RESP"); } void ESM::CellState::save (ESMWriter &esm) const @@ -18,5 +22,7 @@ void ESM::CellState::save (ESMWriter &esm) const if (!mId.mPaged) esm.writeHNT ("WLVL", mWaterLevel); - esm.writeHNT("HFOW", mHasFogOfWar); + esm.writeHNT ("HFOW", mHasFogOfWar); + + esm.writeHNT ("RESP", mLastRespawn); } diff --git a/components/esm/cellstate.hpp b/components/esm/cellstate.hpp index 88918a3abf..55c1e51550 100644 --- a/components/esm/cellstate.hpp +++ b/components/esm/cellstate.hpp @@ -3,6 +3,8 @@ #include "cellid.hpp" +#include "defs.hpp" + namespace ESM { class ESMReader; @@ -19,6 +21,8 @@ namespace ESM int mHasFogOfWar; // Do we have fog of war state (0 or 1)? (see fogstate.hpp) + ESM::TimeStamp mLastRespawn; + void load (ESMReader &esm); void save (ESMWriter &esm) const; }; diff --git a/components/esm/creaturelevliststate.cpp b/components/esm/creaturelevliststate.cpp index 164dae96e9..21cc73b89c 100644 --- a/components/esm/creaturelevliststate.cpp +++ b/components/esm/creaturelevliststate.cpp @@ -12,6 +12,9 @@ namespace ESM mSpawnActorId = -1; esm.getHNOT (mSpawnActorId, "SPAW"); + + mSpawn = false; + esm.getHNOT (mSpawn, "RESP"); } void CreatureLevListState::save(ESMWriter &esm, bool inInventory) const @@ -20,6 +23,9 @@ namespace ESM if (mSpawnActorId != -1) esm.writeHNT ("SPAW", mSpawnActorId); + + if (mSpawn) + esm.writeHNT ("RESP", mSpawn); } } diff --git a/components/esm/creaturelevliststate.hpp b/components/esm/creaturelevliststate.hpp index 99b5a7fa2a..da64cd7c2b 100644 --- a/components/esm/creaturelevliststate.hpp +++ b/components/esm/creaturelevliststate.hpp @@ -10,6 +10,7 @@ namespace ESM struct CreatureLevListState : public ObjectState { int mSpawnActorId; + bool mSpawn; virtual void load (ESMReader &esm); virtual void save (ESMWriter &esm, bool inInventory = false) const; From b4ed828e2171f553942511ffe986832dbef9361d Mon Sep 17 00:00:00 2001 From: scrawl Date: Sat, 17 May 2014 14:30:31 +0200 Subject: [PATCH 148/176] Feature #1323: Implement restocking items (does not handle levelled lists yet) --- apps/openmw/mwclass/container.cpp | 16 +++++++++++ apps/openmw/mwclass/container.hpp | 2 ++ apps/openmw/mwclass/creature.cpp | 19 +++++++++++-- apps/openmw/mwclass/creature.hpp | 2 ++ apps/openmw/mwclass/npc.cpp | 16 +++++++++++ apps/openmw/mwclass/npc.hpp | 2 ++ apps/openmw/mwgui/tradewindow.cpp | 34 ++++++++++------------- apps/openmw/mwgui/tradewindow.hpp | 4 +-- apps/openmw/mwmechanics/creaturestats.cpp | 15 +++++----- apps/openmw/mwmechanics/creaturestats.hpp | 12 ++++---- apps/openmw/mwworld/class.hpp | 2 ++ apps/openmw/mwworld/containerstore.cpp | 3 +- 12 files changed, 87 insertions(+), 40 deletions(-) diff --git a/apps/openmw/mwclass/container.cpp b/apps/openmw/mwclass/container.cpp index f0c71bf536..fd8eeb46b9 100644 --- a/apps/openmw/mwclass/container.cpp +++ b/apps/openmw/mwclass/container.cpp @@ -70,6 +70,22 @@ namespace MWClass } } + void Container::restock(const MWWorld::Ptr& ptr) const + { + MWWorld::LiveCellRef *ref = ptr.get(); + const ESM::InventoryList& list = ref->mBase->mInventory; + for (std::vector::const_iterator it = list.mList.begin(); it != list.mList.end(); ++it) + { + if (it->mCount < 0) + { + MWWorld::ContainerStore& store = getContainerStore(ptr); + int currentCount = store.count(it->mItem.toString()); + if (currentCount < std::abs(it->mCount)) + store.add (it->mItem.toString(), std::abs(it->mCount) - currentCount, ptr); + } + } + } + void Container::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const { const std::string model = getModel(ptr); diff --git a/apps/openmw/mwclass/container.hpp b/apps/openmw/mwclass/container.hpp index 79a8012485..9fc013e45e 100644 --- a/apps/openmw/mwclass/container.hpp +++ b/apps/openmw/mwclass/container.hpp @@ -66,6 +66,8 @@ namespace MWClass virtual void respawn (const MWWorld::Ptr& ptr) const; + virtual void restock (const MWWorld::Ptr &ptr) const; + virtual std::string getModel(const MWWorld::Ptr &ptr) const; }; } diff --git a/apps/openmw/mwclass/creature.cpp b/apps/openmw/mwclass/creature.cpp index 4abc9ea713..db3a70a6a6 100644 --- a/apps/openmw/mwclass/creature.cpp +++ b/apps/openmw/mwclass/creature.cpp @@ -123,9 +123,6 @@ namespace MWClass else data->mContainerStore = new MWWorld::ContainerStore(); - // Relates to NPC gold reset delay - data->mCreatureStats.setTradeTime(MWWorld::TimeStamp(0.0, 0)); - data->mCreatureStats.setGoldPool(ref->mBase->mData.mGold); // store @@ -842,6 +839,22 @@ namespace MWClass } } + void Creature::restock(const MWWorld::Ptr& ptr) const + { + MWWorld::LiveCellRef *ref = ptr.get(); + const ESM::InventoryList& list = ref->mBase->mInventory; + for (std::vector::const_iterator it = list.mList.begin(); it != list.mList.end(); ++it) + { + if (it->mCount < 0) + { + MWWorld::ContainerStore& store = getContainerStore(ptr); + int currentCount = store.count(it->mItem.toString()); + if (currentCount < std::abs(it->mCount)) + store.add (it->mItem.toString(), std::abs(it->mCount) - currentCount, ptr); + } + } + } + const ESM::GameSetting* Creature::fMinWalkSpeedCreature; const ESM::GameSetting* Creature::fMaxWalkSpeedCreature; const ESM::GameSetting *Creature::fEncumberedMoveEffect; diff --git a/apps/openmw/mwclass/creature.hpp b/apps/openmw/mwclass/creature.hpp index d3ffb321ef..30573cd154 100644 --- a/apps/openmw/mwclass/creature.hpp +++ b/apps/openmw/mwclass/creature.hpp @@ -145,6 +145,8 @@ namespace MWClass virtual int getBaseGold(const MWWorld::Ptr& ptr) const; virtual void respawn (const MWWorld::Ptr& ptr) const; + + virtual void restock (const MWWorld::Ptr &ptr) const; }; } diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index 5b9e26f269..009559d192 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -1330,6 +1330,22 @@ namespace MWClass } } + void Npc::restock(const MWWorld::Ptr& ptr) const + { + MWWorld::LiveCellRef *ref = ptr.get(); + const ESM::InventoryList& list = ref->mBase->mInventory; + for (std::vector::const_iterator it = list.mList.begin(); it != list.mList.end(); ++it) + { + if (it->mCount < 0) + { + MWWorld::ContainerStore& store = getContainerStore(ptr); + int currentCount = store.count(it->mItem.toString()); + if (currentCount < std::abs(it->mCount)) + store.add (it->mItem.toString(), std::abs(it->mCount) - currentCount, ptr); + } + } + } + const ESM::GameSetting *Npc::fMinWalkSpeed; const ESM::GameSetting *Npc::fMaxWalkSpeed; const ESM::GameSetting *Npc::fEncumberedMoveEffect; diff --git a/apps/openmw/mwclass/npc.hpp b/apps/openmw/mwclass/npc.hpp index 03c6e234a1..356e358b9d 100644 --- a/apps/openmw/mwclass/npc.hpp +++ b/apps/openmw/mwclass/npc.hpp @@ -180,6 +180,8 @@ namespace MWClass } virtual void respawn (const MWWorld::Ptr& ptr) const; + + virtual void restock (const MWWorld::Ptr& ptr) const; }; } diff --git a/apps/openmw/mwgui/tradewindow.cpp b/apps/openmw/mwgui/tradewindow.cpp index 9cabab3e8e..65ffdb9e1e 100644 --- a/apps/openmw/mwgui/tradewindow.cpp +++ b/apps/openmw/mwgui/tradewindow.cpp @@ -84,7 +84,7 @@ namespace MWGui mCurrentBalance = 0; mCurrentMerchantOffer = 0; - checkTradeTime(); + restock(); std::vector itemSources; MWBase::Environment::get().getWorld()->getContainersOwnedBy(actor, itemSources); @@ -364,8 +364,6 @@ namespace MWGui mPtr.getClass().getCreatureStats(mPtr).getGoldPool() - mCurrentBalance ); } - updateTradeTime(); - MWBase::Environment::get().getWindowManager()->getDialogueWindow()->addResponse( MWBase::Environment::get().getWorld()->getStore().get().find("sBarterDialog5")->getString()); @@ -475,30 +473,26 @@ namespace MWGui return merchantGold; } - // Relates to NPC gold reset delay - void TradeWindow::checkTradeTime() + void TradeWindow::restock() { MWMechanics::CreatureStats &sellerStats = mPtr.getClass().getCreatureStats(mPtr); - double delay = boost::lexical_cast(MWBase::Environment::get().getWorld()->getStore().get().find("fBarterGoldResetDelay")->getInt()); + float delay = MWBase::Environment::get().getWorld()->getStore().get().find("fBarterGoldResetDelay")->getFloat(); - // if time stamp longer than gold reset delay, reset gold. - if (MWBase::Environment::get().getWorld()->getTimeStamp() >= sellerStats.getTradeTime() + delay) + if (MWBase::Environment::get().getWorld()->getTimeStamp() >= sellerStats.getLastRestockTime() + delay) { sellerStats.setGoldPool(mPtr.getClass().getBaseGold(mPtr)); - } - } - void TradeWindow::updateTradeTime() - { - MWWorld::ContainerStore store = mPtr.getClass().getContainerStore(mPtr); - MWMechanics::CreatureStats &sellerStats = mPtr.getClass().getCreatureStats(mPtr); - double delay = boost::lexical_cast(MWBase::Environment::get().getWorld()->getStore().get().find("fBarterGoldResetDelay")->getInt()); + mPtr.getClass().restock(mPtr); - // If trade timestamp is within reset delay don't set - if ( ! (MWBase::Environment::get().getWorld()->getTimeStamp() >= sellerStats.getTradeTime() && - MWBase::Environment::get().getWorld()->getTimeStamp() < sellerStats.getTradeTime() + delay) ) - { - sellerStats.setTradeTime(MWBase::Environment::get().getWorld()->getTimeStamp()); + // Also restock any containers owned by this merchant, which are also available to buy in the trade window + std::vector itemSources; + MWBase::Environment::get().getWorld()->getContainersOwnedBy(mPtr, itemSources); + for (std::vector::iterator it = itemSources.begin(); it != itemSources.end(); ++it) + { + it->getClass().restock(*it); + } + + sellerStats.setLastRestockTime(MWBase::Environment::get().getWorld()->getTimeStamp()); } } } diff --git a/apps/openmw/mwgui/tradewindow.hpp b/apps/openmw/mwgui/tradewindow.hpp index 5c154d4259..2da58e72e1 100644 --- a/apps/openmw/mwgui/tradewindow.hpp +++ b/apps/openmw/mwgui/tradewindow.hpp @@ -101,9 +101,7 @@ namespace MWGui int getMerchantGold(); - // Relates to NPC gold reset delay - void checkTradeTime(); - void updateTradeTime(); + void restock(); }; } diff --git a/apps/openmw/mwmechanics/creaturestats.cpp b/apps/openmw/mwmechanics/creaturestats.cpp index 57618e6e93..95e25cba67 100644 --- a/apps/openmw/mwmechanics/creaturestats.cpp +++ b/apps/openmw/mwmechanics/creaturestats.cpp @@ -22,7 +22,7 @@ namespace MWMechanics mFallHeight(0), mRecalcDynamicStats(false), mKnockdown(false), mKnockdownOneFrame(false), mKnockdownOverOneFrame(false), mHitRecovery(false), mBlock(false), mMovementFlags(0), mDrawState (DrawState_Nothing), mAttackStrength(0.f), - mTradeTime(0,0), mGoldPool(0), mActorId(-1) + mLastRestock(0,0), mGoldPool(0), mActorId(-1) { for (int i=0; i<4; ++i) mAiSettings[i] = 0; @@ -477,7 +477,7 @@ namespace MWMechanics for (int i=0; i<3; ++i) mDynamic[i].writeState (state.mDynamic[i]); - state.mTradeTime = mTradeTime.toEsm(); + state.mTradeTime = mLastRestock.toEsm(); state.mGoldPool = mGoldPool; state.mDead = mDead; @@ -515,7 +515,7 @@ namespace MWMechanics for (int i=0; i<3; ++i) mDynamic[i].readState (state.mDynamic[i]); - mTradeTime = MWWorld::TimeStamp(state.mTradeTime); + mLastRestock = MWWorld::TimeStamp(state.mTradeTime); mGoldPool = state.mGoldPool; mFallHeight = state.mFallHeight; @@ -546,15 +546,14 @@ namespace MWMechanics mActiveSpells.readState(state.mActiveSpells); } - // Relates to NPC gold reset delay - void CreatureStats::setTradeTime(MWWorld::TimeStamp tradeTime) + void CreatureStats::setLastRestockTime(MWWorld::TimeStamp tradeTime) { - mTradeTime = tradeTime; + mLastRestock = tradeTime; } - MWWorld::TimeStamp CreatureStats::getTradeTime() const + MWWorld::TimeStamp CreatureStats::getLastRestockTime() const { - return mTradeTime; + return mLastRestock; } void CreatureStats::setGoldPool(int pool) diff --git a/apps/openmw/mwmechanics/creaturestats.hpp b/apps/openmw/mwmechanics/creaturestats.hpp index 7d2dc1a62a..70a86536a0 100644 --- a/apps/openmw/mwmechanics/creaturestats.hpp +++ b/apps/openmw/mwmechanics/creaturestats.hpp @@ -56,9 +56,12 @@ namespace MWMechanics // Do we need to recalculate stats derived from attributes or other factors? bool mRecalcDynamicStats; - MWWorld::TimeStamp mTradeTime; // Relates to NPC gold reset delay + // For merchants: the last time items were restocked and gold pool refilled. + MWWorld::TimeStamp mLastRestock; + + // The pool of merchant gold (not in inventory) + int mGoldPool; - int mGoldPool; // the pool of merchant gold not in inventory int mActorId; protected: @@ -241,9 +244,8 @@ namespace MWMechanics static void writeActorIdCounter (ESM::ESMWriter& esm); static void readActorIdCounter (ESM::ESMReader& esm); - // Relates to NPC gold reset delay - void setTradeTime(MWWorld::TimeStamp tradeTime); - MWWorld::TimeStamp getTradeTime() const; + void setLastRestockTime(MWWorld::TimeStamp tradeTime); + MWWorld::TimeStamp getLastRestockTime() const; void setGoldPool(int pool); int getGoldPool() const; diff --git a/apps/openmw/mwworld/class.hpp b/apps/openmw/mwworld/class.hpp index f47b8ace32..0b1eb857c8 100644 --- a/apps/openmw/mwworld/class.hpp +++ b/apps/openmw/mwworld/class.hpp @@ -343,6 +343,8 @@ namespace MWWorld virtual void setDoorState (const MWWorld::Ptr &ptr, int state) const; virtual void respawn (const MWWorld::Ptr& ptr) const {} + + virtual void restock (const MWWorld::Ptr& ptr) const {} }; } diff --git a/apps/openmw/mwworld/containerstore.cpp b/apps/openmw/mwworld/containerstore.cpp index eb6760d14c..1cbaa349ca 100644 --- a/apps/openmw/mwworld/containerstore.cpp +++ b/apps/openmw/mwworld/containerstore.cpp @@ -376,7 +376,8 @@ void MWWorld::ContainerStore::fill (const ESM::InventoryList& items, const std:: void MWWorld::ContainerStore::addInitialItem (const std::string& id, const std::string& owner, const std::string& faction, int count, bool topLevel) { - count = std::abs(count); /// \todo implement item restocking (indicated by negative count) + // A negative count indicates restocking items, but this is implemented elsewhere + count = std::abs(count); ManualRef ref (MWBase::Environment::get().getWorld()->getStore(), id, count); From 8971db8962c0e70a430a5a696ed31dcdc46ecc4a Mon Sep 17 00:00:00 2001 From: cc9cii Date: Sat, 17 May 2014 23:53:33 +1000 Subject: [PATCH 149/176] SceneWidget windowHandle fix for Windows. --- apps/opencs/view/render/scenewidget.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/apps/opencs/view/render/scenewidget.cpp b/apps/opencs/view/render/scenewidget.cpp index 8a58b7d328..52e7afefd3 100644 --- a/apps/opencs/view/render/scenewidget.cpp +++ b/apps/opencs/view/render/scenewidget.cpp @@ -86,8 +86,11 @@ namespace CSVRender } std::stringstream windowHandle; +#ifdef WIN32 + windowHandle << Ogre::StringConverter::toString((unsigned long)(this->winId())); +#else windowHandle << this->winId(); - +#endif std::stringstream windowTitle; static int count=0; windowTitle << ++count; From b36bb58e8c6e0d2ae5e527070f6634885bea750d Mon Sep 17 00:00:00 2001 From: cc9cii Date: Sun, 18 May 2014 07:34:13 +1000 Subject: [PATCH 150/176] Bug #1324: Artem's solution --- components/esm/loadscpt.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/components/esm/loadscpt.cpp b/components/esm/loadscpt.cpp index de679e8152..aee8628bd6 100644 --- a/components/esm/loadscpt.cpp +++ b/components/esm/loadscpt.cpp @@ -38,6 +38,8 @@ void Script::load(ESMReader &esm) char* str = &tmp[0]; for (size_t i = 0; i < mVarNames.size(); i++) { + char *termsym = strchr(str, '\r'); + if(termsym) *termsym = '\0'; mVarNames[i] = std::string(str); str += mVarNames[i].size() + 1; From 12dc5cf4ea80e2c4de3b5939d0d7f3255a67c6a6 Mon Sep 17 00:00:00 2001 From: cc9cii Date: Sun, 18 May 2014 12:05:08 +1000 Subject: [PATCH 151/176] Bug #1303 - resolves the bug by tweaking the slope constant (the value 49 was selected to mimic vanilla behaviour for a low level character exploring Seyda Neen). The feature to vary the climbable angle based on acrobatics is still to be implemented. --- apps/openmw/mwworld/physicssystem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwworld/physicssystem.cpp b/apps/openmw/mwworld/physicssystem.cpp index cf2ff87c64..d5433f3286 100644 --- a/apps/openmw/mwworld/physicssystem.cpp +++ b/apps/openmw/mwworld/physicssystem.cpp @@ -33,7 +33,7 @@ using namespace Ogre; namespace MWWorld { - static const float sMaxSlope = 60.0f; + static const float sMaxSlope = 49.0f; static const float sStepSize = 32.0f; // Arbitrary number. To prevent infinite loops. They shouldn't happen but it's good to be prepared. static const int sMaxIterations = 8; From e1458453f3e04f73f915994134cb353a9a379136 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 18 May 2014 06:49:24 +0200 Subject: [PATCH 152/176] Fix "unknown info ID" exceptions when a dialogue response is from the Info Refusal group Could be observed in TG_OverduePayments quest when talking to Trasteve about Dwemer Artifacts. Info Refusal responses are not specific to any particular topic, so they should not be added to the journal. Trying to do so anyway will cause "unknown id" exceptions because MWDialogue::Entry expects the infoId to be from the Dialogue for the supplied topic. --- apps/openmw/mwbase/journal.hpp | 2 +- apps/openmw/mwdialogue/dialoguemanagerimp.cpp | 27 +++++++++++++++++-- apps/openmw/mwdialogue/filter.hpp | 1 + 3 files changed, 27 insertions(+), 3 deletions(-) diff --git a/apps/openmw/mwbase/journal.hpp b/apps/openmw/mwbase/journal.hpp index 7f06320aad..a49ebb9bc4 100644 --- a/apps/openmw/mwbase/journal.hpp +++ b/apps/openmw/mwbase/journal.hpp @@ -37,7 +37,7 @@ namespace MWBase typedef std::deque TEntryContainer; typedef TEntryContainer::const_iterator TEntryIter; - typedef std::map TQuestContainer; // topc, quest + typedef std::map TQuestContainer; // topic, quest typedef TQuestContainer::const_iterator TQuestIter; typedef std::map TTopicContainer; // topic-id, topic-content typedef TTopicContainer::const_iterator TTopicIter; diff --git a/apps/openmw/mwdialogue/dialoguemanagerimp.cpp b/apps/openmw/mwdialogue/dialoguemanagerimp.cpp index 8c425caa01..323b450647 100644 --- a/apps/openmw/mwdialogue/dialoguemanagerimp.cpp +++ b/apps/openmw/mwdialogue/dialoguemanagerimp.cpp @@ -286,7 +286,18 @@ namespace MWDialogue MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor); win->addResponse (Interpreter::fixDefinesDialog(info->mResponse, interpreterContext), title); - MWBase::Environment::get().getJournal()->addTopic (topic, info->mId, mActor.getClass().getName(mActor)); + + // Make sure the returned DialInfo is from the Dialogue we supplied. If could also be from the Info refusal group, + // in which case it should not be added to the journal. + for (std::vector::const_iterator iter = dialogue.mInfo.begin(); + iter!=dialogue.mInfo.end(); ++iter) + { + if (iter->mId == info->mId) + { + MWBase::Environment::get().getJournal()->addTopic (topic, info->mId, mActor.getClass().getName(mActor)); + break; + } + } executeScript (info->mResultScript); @@ -453,7 +464,19 @@ namespace MWDialogue MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor); MWBase::Environment::get().getWindowManager()->getDialogueWindow()->addResponse (Interpreter::fixDefinesDialog(text, interpreterContext)); - MWBase::Environment::get().getJournal()->addTopic (mLastTopic, info->mId, mActor.getClass().getName(mActor)); + + // Make sure the returned DialInfo is from the Dialogue we supplied. If could also be from the Info refusal group, + // in which case it should not be added to the journal. + for (std::vector::const_iterator iter = mDialogueMap[mLastTopic].mInfo.begin(); + iter!=mDialogueMap[mLastTopic].mInfo.end(); ++iter) + { + if (iter->mId == info->mId) + { + MWBase::Environment::get().getJournal()->addTopic (mLastTopic, info->mId, mActor.getClass().getName(mActor)); + break; + } + } + executeScript (info->mResultScript); } } diff --git a/apps/openmw/mwdialogue/filter.hpp b/apps/openmw/mwdialogue/filter.hpp index 5c6d092ad9..7e7f2b6f54 100644 --- a/apps/openmw/mwdialogue/filter.hpp +++ b/apps/openmw/mwdialogue/filter.hpp @@ -55,6 +55,7 @@ namespace MWDialogue std::vector list (const ESM::Dialogue& dialogue, bool fallbackToInfoRefusal, bool searchAll, bool invertDisposition=false) const; + ///< \note If fallbackToInfoRefusal is used, the returned DialInfo might not be from the supplied ESM::Dialogue. const ESM::DialInfo* search (const ESM::Dialogue& dialogue, const bool fallbackToInfoRefusal) const; ///< Get a matching response for the requested dialogue. From 5fc2b1a41b1f308cb7390c80ad8e2adcd62b4dc5 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 18 May 2014 07:37:32 +0200 Subject: [PATCH 153/176] Allow setting a journal index even if there's no related journal entry This is used by the MV_SlaveMule quest. --- apps/openmw/mwdialogue/quest.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/apps/openmw/mwdialogue/quest.cpp b/apps/openmw/mwdialogue/quest.cpp index a5411b7479..8ecb4bd13a 100644 --- a/apps/openmw/mwdialogue/quest.cpp +++ b/apps/openmw/mwdialogue/quest.cpp @@ -45,7 +45,6 @@ namespace MWDialogue const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().get().find (mTopic); - bool found=false; for (std::vector::const_iterator iter (dialogue->mInfo.begin()); iter!=dialogue->mInfo.end(); ++iter) if (iter->mData.mDisposition==index && iter->mQuestStatus!=ESM::DialInfo::QS_Name) @@ -55,14 +54,11 @@ namespace MWDialogue else if (iter->mQuestStatus==ESM::DialInfo::QS_Restart) mFinished = false; - found = true; // Don't return here. Quest status may actually be in a different info record, since we don't merge these (yet?) } - if (found) - mIndex = index; - else - throw std::runtime_error ("unknown journal index for topic " + mTopic); + // The index must be set even if no related journal entry was found + mIndex = index; } bool Quest::isFinished() const From 150b920ef14d0708aae837faef2a5339df678d5a Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 18 May 2014 10:14:03 +0200 Subject: [PATCH 154/176] Fix long journal entries not being displayed --- apps/openmw/mwgui/bookpage.cpp | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) diff --git a/apps/openmw/mwgui/bookpage.cpp b/apps/openmw/mwgui/bookpage.cpp index 6545b5d45e..af2fcb46f8 100644 --- a/apps/openmw/mwgui/bookpage.cpp +++ b/apps/openmw/mwgui/bookpage.cpp @@ -93,7 +93,10 @@ struct TypesetBookImpl : TypesetBook typedef std::vector
Sections; + // Holds "top" and "bottom" vertical coordinates in the source text. + // A page is basically a "window" into a portion of the source text, similar to a ScrollView. typedef std::pair Page; + typedef std::vector Pages; Pages mPages; @@ -374,6 +377,29 @@ struct TypesetBookImpl::Typesetter : BookTypesetter else { //split section + int sectionHeightLeft = sectionHeight; + while (sectionHeightLeft > mPageHeight) + { + spaceLeft = mPageHeight - (curPageStop - curPageStart); + + // Adjust to the top of the first line that does not fit on the current page anymore + int splitPos = curPageStop; + for (Lines::iterator j = i->mLines.begin (); j != i->mLines.end (); ++j) + { + if (j->mRect.bottom > curPageStart + mPageHeight) + { + splitPos = j->mRect.top; + break; + } + } + + mBook->mPages.push_back (Page (curPageStart, splitPos)); + curPageStart = splitPos; + curPageStop = splitPos; + + sectionHeightLeft = (i->mRect.bottom - splitPos); + } + curPageStop = i->mRect.bottom; } } From 90ec19c3acec73e72acdbbb07636598f2443c9d1 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 18 May 2014 10:30:03 +0200 Subject: [PATCH 155/176] Remove unneeded MWScrollView --- apps/openmw/mwgui/list.cpp | 26 ++++++-------------------- apps/openmw/mwgui/list.hpp | 14 +------------- apps/openmw/mwgui/windowmanagerimp.cpp | 1 - 3 files changed, 7 insertions(+), 34 deletions(-) diff --git a/apps/openmw/mwgui/list.cpp b/apps/openmw/mwgui/list.cpp index eff7aea248..19f20eeee7 100644 --- a/apps/openmw/mwgui/list.cpp +++ b/apps/openmw/mwgui/list.cpp @@ -26,7 +26,7 @@ namespace MWGui if (mClient == 0) mClient = this; - mScrollView = mClient->createWidgetReal( + mScrollView = mClient->createWidgetReal( "MW_ScrollView", MyGUI::FloatCoord(0.0, 0.0, 1.0, 1.0), MyGUI::Align::Top | MyGUI::Align::Left | MyGUI::Align::Stretch, getName() + "_ScrollView"); } @@ -51,7 +51,7 @@ namespace MWGui const int _scrollBarWidth = 20; // fetch this from skin? const int scrollBarWidth = scrollbarShown ? _scrollBarWidth : 0; const int spacing = 3; - size_t scrollbarPosition = mScrollView->getScrollPosition(); + size_t viewPosition = -mScrollView->getViewOffset().top; while (mScrollView->getChildCount()) { @@ -96,10 +96,10 @@ namespace MWGui if (!scrollbarShown && mItemHeight > mClient->getSize().height) redraw(true); - size_t scrollbarRange = mScrollView->getScrollRange(); - if(scrollbarPosition > scrollbarRange) - scrollbarPosition = scrollbarRange; - mScrollView->setScrollPosition(scrollbarPosition); + size_t viewRange = mScrollView->getCanvasSize().height; + if(viewPosition > viewRange) + viewPosition = viewRange; + mScrollView->setViewOffset(MyGUI::IntPoint(0, -viewPosition)); } bool MWList::hasItem(const std::string& name) @@ -151,19 +151,5 @@ namespace MWGui return mScrollView->findWidget (getName() + "_item_" + name); } - size_t MWScrollView::getScrollPosition() - { - return getVScroll()->getScrollPosition(); - } - - void MWScrollView::setScrollPosition(size_t position) - { - getVScroll()->setScrollPosition(position); - } - size_t MWScrollView::getScrollRange() - { - return getVScroll()->getScrollRange(); - } - } } diff --git a/apps/openmw/mwgui/list.hpp b/apps/openmw/mwgui/list.hpp index 956523c0dc..dcfe7931a0 100644 --- a/apps/openmw/mwgui/list.hpp +++ b/apps/openmw/mwgui/list.hpp @@ -7,18 +7,6 @@ namespace MWGui { namespace Widgets { - /** - * \brief a custom ScrollView which has access to scrollbar properties - */ - class MWScrollView : public MyGUI::ScrollView - { - MYGUI_RTTI_DERIVED(MWScrollView) - public: - size_t getScrollPosition(); - void setScrollPosition(size_t); - size_t getScrollRange(); - }; - /** * \brief a very simple list widget that supports word-wrapping entries * \note if the width or height of the list changes, you must call adjustSize() method @@ -70,7 +58,7 @@ namespace MWGui void onItemSelected(MyGUI::Widget* _sender); private: - MWGui::Widgets::MWScrollView* mScrollView; + MyGUI::ScrollView* mScrollView; MyGUI::Widget* mClient; std::vector mItems; diff --git a/apps/openmw/mwgui/windowmanagerimp.cpp b/apps/openmw/mwgui/windowmanagerimp.cpp index 3cf7379ff9..d701e56abb 100644 --- a/apps/openmw/mwgui/windowmanagerimp.cpp +++ b/apps/openmw/mwgui/windowmanagerimp.cpp @@ -158,7 +158,6 @@ namespace MWGui MyGUI::FactoryManager::getInstance().registerFactory("Widget"); MyGUI::FactoryManager::getInstance().registerFactory("Widget"); MyGUI::FactoryManager::getInstance().registerFactory("Widget"); - MyGUI::FactoryManager::getInstance().registerFactory("Widget"); MyGUI::FactoryManager::getInstance().registerFactory("Widget"); MyGUI::FactoryManager::getInstance().registerFactory("Widget"); MyGUI::FactoryManager::getInstance().registerFactory("Widget"); From 69c1eb28c51ba04f50a0764fb07bd25342f11a55 Mon Sep 17 00:00:00 2001 From: mrcheko Date: Sun, 18 May 2014 14:39:04 +0400 Subject: [PATCH 156/176] travis compile fix --- apps/openmw/mwmechanics/actors.cpp | 2 +- apps/openmw/mwmechanics/aisequence.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 9eb5f55cc9..2c35404626 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -922,7 +922,7 @@ namespace MWMechanics sBasePoint = Ogre::Vector3(iter->first.getRefData().getPosition().pos); listGuards.sort(comparePtrDist); // try to engage combat starting from the nearest creature - for (std::list::const_iterator it = listGuards.cbegin(); it != listGuards.cend(); ++it) + for (std::list::iterator it = listGuards.begin(); it != listGuards.end(); ++it) { engageCombat(iter->first, *it, false); } diff --git a/apps/openmw/mwmechanics/aisequence.cpp b/apps/openmw/mwmechanics/aisequence.cpp index f93dae4d1f..b74a5da5ae 100644 --- a/apps/openmw/mwmechanics/aisequence.cpp +++ b/apps/openmw/mwmechanics/aisequence.cpp @@ -156,7 +156,7 @@ void AiSequence::execute (const MWWorld::Ptr& actor,float duration) } } - if (mPackages.cbegin() != itActualCombat) + if (mPackages.begin() != itActualCombat) { // move combat package with nearest target to the front mPackages.splice(mPackages.begin(), mPackages, itActualCombat); From a872c9f83ad487456b032a896ad699d590d6ad61 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 18 May 2014 12:53:21 +0200 Subject: [PATCH 157/176] Feature #1323: handle restocking levelled items --- apps/openmw/mwclass/container.cpp | 12 +----- apps/openmw/mwclass/creature.cpp | 12 +----- apps/openmw/mwclass/npc.cpp | 12 +----- apps/openmw/mwworld/containerstore.cpp | 60 ++++++++++++++++++++++---- apps/openmw/mwworld/containerstore.hpp | 10 ++++- components/esm/inventorystate.cpp | 16 ++++++- components/esm/inventorystate.hpp | 4 ++ 7 files changed, 85 insertions(+), 41 deletions(-) diff --git a/apps/openmw/mwclass/container.cpp b/apps/openmw/mwclass/container.cpp index fd8eeb46b9..2d9695c6b9 100644 --- a/apps/openmw/mwclass/container.cpp +++ b/apps/openmw/mwclass/container.cpp @@ -74,16 +74,8 @@ namespace MWClass { MWWorld::LiveCellRef *ref = ptr.get(); const ESM::InventoryList& list = ref->mBase->mInventory; - for (std::vector::const_iterator it = list.mList.begin(); it != list.mList.end(); ++it) - { - if (it->mCount < 0) - { - MWWorld::ContainerStore& store = getContainerStore(ptr); - int currentCount = store.count(it->mItem.toString()); - if (currentCount < std::abs(it->mCount)) - store.add (it->mItem.toString(), std::abs(it->mCount) - currentCount, ptr); - } - } + MWWorld::ContainerStore& store = getContainerStore(ptr); + store.restock(list, ptr, ptr.getCellRef().mOwner, ptr.getCellRef().mFaction); } void Container::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const diff --git a/apps/openmw/mwclass/creature.cpp b/apps/openmw/mwclass/creature.cpp index db3a70a6a6..924021faae 100644 --- a/apps/openmw/mwclass/creature.cpp +++ b/apps/openmw/mwclass/creature.cpp @@ -843,16 +843,8 @@ namespace MWClass { MWWorld::LiveCellRef *ref = ptr.get(); const ESM::InventoryList& list = ref->mBase->mInventory; - for (std::vector::const_iterator it = list.mList.begin(); it != list.mList.end(); ++it) - { - if (it->mCount < 0) - { - MWWorld::ContainerStore& store = getContainerStore(ptr); - int currentCount = store.count(it->mItem.toString()); - if (currentCount < std::abs(it->mCount)) - store.add (it->mItem.toString(), std::abs(it->mCount) - currentCount, ptr); - } - } + MWWorld::ContainerStore& store = getContainerStore(ptr); + store.restock(list, ptr, ptr.getCellRef().mRefID, ptr.getCellRef().mFaction); } const ESM::GameSetting* Creature::fMinWalkSpeedCreature; diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index 009559d192..72505fa081 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -1334,16 +1334,8 @@ namespace MWClass { MWWorld::LiveCellRef *ref = ptr.get(); const ESM::InventoryList& list = ref->mBase->mInventory; - for (std::vector::const_iterator it = list.mList.begin(); it != list.mList.end(); ++it) - { - if (it->mCount < 0) - { - MWWorld::ContainerStore& store = getContainerStore(ptr); - int currentCount = store.count(it->mItem.toString()); - if (currentCount < std::abs(it->mCount)) - store.add (it->mItem.toString(), std::abs(it->mCount) - currentCount, ptr); - } - } + MWWorld::ContainerStore& store = getContainerStore(ptr); + store.restock(list, ptr, ptr.getCellRef().mRefID, ptr.getCellRef().mFaction); } const ESM::GameSetting *Npc::fMinWalkSpeed; diff --git a/apps/openmw/mwworld/containerstore.cpp b/apps/openmw/mwworld/containerstore.cpp index 1cbaa349ca..8f2a566461 100644 --- a/apps/openmw/mwworld/containerstore.cpp +++ b/apps/openmw/mwworld/containerstore.cpp @@ -366,7 +366,7 @@ void MWWorld::ContainerStore::fill (const ESM::InventoryList& items, const std:: for (std::vector::const_iterator iter (items.mList.begin()); iter!=items.mList.end(); ++iter) { - std::string id = iter->mItem.toString(); + std::string id = Misc::StringUtils::lowerCase(iter->mItem.toString()); addInitialItem(id, owner, faction, iter->mCount); } @@ -374,21 +374,18 @@ void MWWorld::ContainerStore::fill (const ESM::InventoryList& items, const std:: } void MWWorld::ContainerStore::addInitialItem (const std::string& id, const std::string& owner, const std::string& faction, - int count, bool topLevel) + int count, bool topLevel, const std::string& levItem) { - // A negative count indicates restocking items, but this is implemented elsewhere - count = std::abs(count); - ManualRef ref (MWBase::Environment::get().getWorld()->getStore(), id, count); if (ref.getPtr().getTypeName()==typeid (ESM::ItemLevList).name()) { const ESM::ItemLevList* levItem = ref.getPtr().get()->mBase; - if (topLevel && count > 1 && levItem->mFlags & ESM::ItemLevList::Each) + if (topLevel && std::abs(count) > 1 && levItem->mFlags & ESM::ItemLevList::Each) { - for (int i=0; i 0 ? 1 : -1, true, levItem->mId); return; } else @@ -396,17 +393,58 @@ void MWWorld::ContainerStore::addInitialItem (const std::string& id, const std:: std::string id = MWMechanics::getLevelledItem(ref.getPtr().get()->mBase, false); if (id.empty()) return; - addInitialItem(id, owner, faction, count, false); + addInitialItem(id, owner, faction, count, false, levItem->mId); } } else { + // A negative count indicates restocking items + // For a restocking levelled item, remember what we spawned so we can delete it later when the merchant restocks + if (!levItem.empty() && count < 0) + { + if (mLevelledItemMap.find(id) == mLevelledItemMap.end()) + mLevelledItemMap[id] = 0; + mLevelledItemMap[id] += std::abs(count); + } + count = std::abs(count); + ref.getPtr().getCellRef().mOwner = owner; ref.getPtr().getCellRef().mFaction = faction; addImp (ref.getPtr(), count); } } +void MWWorld::ContainerStore::restock (const ESM::InventoryList& items, const MWWorld::Ptr& ptr, const std::string& owner, const std::string& faction) +{ + // Remove the items already spawned by levelled items that will restock + for (std::map::iterator it = mLevelledItemMap.begin(); it != mLevelledItemMap.end(); ++it) + { + if (count(it->first) >= it->second) + remove(it->first, it->second, ptr); + } + mLevelledItemMap.clear(); + + for (std::vector::const_iterator it = items.mList.begin(); it != items.mList.end(); ++it) + { + if (it->mCount >= 0) + continue; + + std::string item = Misc::StringUtils::lowerCase(it->mItem.toString()); + + if (MWBase::Environment::get().getWorld()->getStore().get().search(it->mItem.toString())) + { + addInitialItem(item, owner, faction, it->mCount, true); + } + else + { + int currentCount = count(item); + if (currentCount < std::abs(it->mCount)) + add (item, std::abs(it->mCount) - currentCount, ptr); + } + } + flagAsModified(); +} + void MWWorld::ContainerStore::clear() { for (ContainerStoreIterator iter (begin()); iter!=end(); ++iter) @@ -585,6 +623,8 @@ void MWWorld::ContainerStore::writeState (ESM::InventoryState& state) const state.mLights.clear(); + state.mLevelledItemMap = mLevelledItemMap; + for (MWWorld::CellRefList::List::const_iterator iter (lights.mList.begin()); iter!=lights.mList.end(); ++iter) { @@ -628,6 +668,8 @@ void MWWorld::ContainerStore::readState (const ESM::InventoryState& state) { getState (lights, iter->first); } + + mLevelledItemMap = state.mLevelledItemMap; } diff --git a/apps/openmw/mwworld/containerstore.hpp b/apps/openmw/mwworld/containerstore.hpp index dd0c1b0024..7c81bdb6e7 100644 --- a/apps/openmw/mwworld/containerstore.hpp +++ b/apps/openmw/mwworld/containerstore.hpp @@ -2,6 +2,7 @@ #define GAME_MWWORLD_CONTAINERSTORE_H #include +#include #include #include @@ -65,10 +66,15 @@ namespace MWWorld MWWorld::CellRefList probes; MWWorld::CellRefList repairs; MWWorld::CellRefList weapons; + + std::map mLevelledItemMap; + ///< Stores result of levelled item spawns. + /// This is used to remove the spawned item(s) if the levelled item is restocked. + mutable float mCachedWeight; mutable bool mWeightUpToDate; ContainerStoreIterator addImp (const Ptr& ptr, int count); - void addInitialItem (const std::string& id, const std::string& owner, const std::string& faction, int count, bool topLevel=true); + void addInitialItem (const std::string& id, const std::string& owner, const std::string& faction, int count, bool topLevel=true, const std::string& levItem = ""); template ContainerStoreIterator getState (CellRefList& collection, @@ -145,6 +151,8 @@ namespace MWWorld void fill (const ESM::InventoryList& items, const std::string& owner, const std::string& faction, const MWWorld::ESMStore& store); ///< Insert items into *this. + void restock (const ESM::InventoryList& items, const MWWorld::Ptr& ptr, const std::string& owner, const std::string& faction); + virtual void clear(); ///< Empty container. diff --git a/components/esm/inventorystate.cpp b/components/esm/inventorystate.cpp index 4d8cbc6228..1b0bc772e9 100644 --- a/components/esm/inventorystate.cpp +++ b/components/esm/inventorystate.cpp @@ -47,6 +47,14 @@ void ESM::InventoryState::load (ESMReader &esm) mItems.push_back (std::make_pair (state, std::make_pair (id, slot))); } } + + while (esm.isNextSub("LEVM")) + { + std::string id = esm.getHString(); + int count; + esm.getHNT (count, "COUN"); + mLevelledItemMap[id] = count; + } } void ESM::InventoryState::save (ESMWriter &esm) const @@ -57,4 +65,10 @@ void ESM::InventoryState::save (ESMWriter &esm) const for (std::vector >::const_iterator iter (mLights.begin()); iter!=mLights.end(); ++iter) write (esm, iter->first, ESM::REC_LIGH, iter->second); -} \ No newline at end of file + + for (std::map::const_iterator it = mLevelledItemMap.begin(); it != mLevelledItemMap.end(); ++it) + { + esm.writeHNString ("LEVM", it->first); + esm.writeHNT ("COUN", it->second); + } +} diff --git a/components/esm/inventorystate.hpp b/components/esm/inventorystate.hpp index 3cfffbccc9..f754fb57aa 100644 --- a/components/esm/inventorystate.hpp +++ b/components/esm/inventorystate.hpp @@ -1,6 +1,8 @@ #ifndef OPENMW_ESM_INVENTORYSTATE_H #define OPENMW_ESM_INVENTORYSTATE_H +#include + #include "objectstate.hpp" #include "lightstate.hpp" @@ -20,6 +22,8 @@ namespace ESM // lights (slot) std::vector > mLights; + std::map mLevelledItemMap; + virtual void load (ESMReader &esm); virtual void save (ESMWriter &esm) const; }; From 74697f811692456cc1e82e77c8016c2423fb79a4 Mon Sep 17 00:00:00 2001 From: mrcheko Date: Sun, 18 May 2014 15:41:15 +0400 Subject: [PATCH 158/176] travis fix #2 --- apps/openmw/mwmechanics/aisequence.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/aisequence.cpp b/apps/openmw/mwmechanics/aisequence.cpp index b74a5da5ae..2da2135299 100644 --- a/apps/openmw/mwmechanics/aisequence.cpp +++ b/apps/openmw/mwmechanics/aisequence.cpp @@ -159,7 +159,9 @@ void AiSequence::execute (const MWWorld::Ptr& actor,float duration) if (mPackages.begin() != itActualCombat) { // move combat package with nearest target to the front - mPackages.splice(mPackages.begin(), mPackages, itActualCombat); + AiPackage *package = (*itActualCombat)->clone(); + mPackages.erase(itActualCombat); + mPackages.push_front(package); } } From 66307dd8894c95176eedfc5757642c6a14c2c88d Mon Sep 17 00:00:00 2001 From: mrcheko Date: Sun, 18 May 2014 16:10:14 +0400 Subject: [PATCH 159/176] travis fix #3 :( --- apps/openmw/mwmechanics/aisequence.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/apps/openmw/mwmechanics/aisequence.cpp b/apps/openmw/mwmechanics/aisequence.cpp index 2da2135299..f0f6bffc16 100644 --- a/apps/openmw/mwmechanics/aisequence.cpp +++ b/apps/openmw/mwmechanics/aisequence.cpp @@ -133,14 +133,14 @@ void AiSequence::execute (const MWWorld::Ptr& actor,float duration) // if active package is combat one, choose nearest target if (mLastAiPackage == AiPackage::TypeIdCombat) { - std::list::const_iterator itActualCombat; + std::list::iterator itActualCombat; float nearestDist = std::numeric_limits::max(); Ogre::Vector3 vActorPos = Ogre::Vector3(actor.getRefData().getPosition().pos); const AiCombat *package; - for(std::list::const_iterator it = mPackages.begin(); it != mPackages.end(); ++it) + for(std::list::iterator it = mPackages.begin(); it != mPackages.end(); ++it) { package = static_cast(*it); @@ -159,9 +159,7 @@ void AiSequence::execute (const MWWorld::Ptr& actor,float duration) if (mPackages.begin() != itActualCombat) { // move combat package with nearest target to the front - AiPackage *package = (*itActualCombat)->clone(); - mPackages.erase(itActualCombat); - mPackages.push_front(package); + mPackages.splice(mPackages.begin(), mPackages, itActualCombat); } } From 1677fcf324f23c298bcd21a37d764dd22f3cf8c7 Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 20 Feb 2014 16:59:20 +0100 Subject: [PATCH 160/176] Dialogue merging --- apps/esmtool/record.cpp | 2 +- apps/openmw/mwdialogue/dialoguemanagerimp.cpp | 4 +- apps/openmw/mwdialogue/filter.cpp | 6 +-- apps/openmw/mwdialogue/journalentry.cpp | 4 +- apps/openmw/mwdialogue/journalimp.cpp | 2 +- apps/openmw/mwdialogue/quest.cpp | 8 ++-- apps/openmw/mwworld/esmstore.cpp | 7 ++-- components/esm/loaddial.cpp | 38 +++++++++++++++++++ components/esm/loaddial.hpp | 10 ++++- 9 files changed, 62 insertions(+), 19 deletions(-) diff --git a/apps/esmtool/record.cpp b/apps/esmtool/record.cpp index 25b2a45050..fd4b97acb9 100644 --- a/apps/esmtool/record.cpp +++ b/apps/esmtool/record.cpp @@ -651,7 +651,7 @@ void Record::print() // Sadly, there are no DialInfos, because the loader dumps as it // loads, rather than loading and then dumping. :-( Anyone mind if // I change this? - std::vector::iterator iit; + ESM::Dialogue::InfoContainer::iterator iit; for (iit = mData.mInfo.begin(); iit != mData.mInfo.end(); iit++) std::cout << "INFO!" << iit->mId << std::endl; } diff --git a/apps/openmw/mwdialogue/dialoguemanagerimp.cpp b/apps/openmw/mwdialogue/dialoguemanagerimp.cpp index 323b450647..fe37f37ff7 100644 --- a/apps/openmw/mwdialogue/dialoguemanagerimp.cpp +++ b/apps/openmw/mwdialogue/dialoguemanagerimp.cpp @@ -289,7 +289,7 @@ namespace MWDialogue // Make sure the returned DialInfo is from the Dialogue we supplied. If could also be from the Info refusal group, // in which case it should not be added to the journal. - for (std::vector::const_iterator iter = dialogue.mInfo.begin(); + for (ESM::Dialogue::InfoContainer::const_iterator iter = dialogue.mInfo.begin(); iter!=dialogue.mInfo.end(); ++iter) { if (iter->mId == info->mId) @@ -467,7 +467,7 @@ namespace MWDialogue // Make sure the returned DialInfo is from the Dialogue we supplied. If could also be from the Info refusal group, // in which case it should not be added to the journal. - for (std::vector::const_iterator iter = mDialogueMap[mLastTopic].mInfo.begin(); + for (ESM::Dialogue::InfoContainer::const_iterator iter = mDialogueMap[mLastTopic].mInfo.begin(); iter!=mDialogueMap[mLastTopic].mInfo.end(); ++iter) { if (iter->mId == info->mId) diff --git a/apps/openmw/mwdialogue/filter.cpp b/apps/openmw/mwdialogue/filter.cpp index b1c700e315..8b9ee9184f 100644 --- a/apps/openmw/mwdialogue/filter.cpp +++ b/apps/openmw/mwdialogue/filter.cpp @@ -621,7 +621,7 @@ std::vector MWDialogue::Filter::list (const ESM::Dialogue bool infoRefusal = false; // Iterate over topic responses to find a matching one - for (std::vector::const_iterator iter = dialogue.mInfo.begin(); + for (ESM::Dialogue::InfoContainer::const_iterator iter = dialogue.mInfo.begin(); iter!=dialogue.mInfo.end(); ++iter) { if (testActor (*iter) && testPlayer (*iter) && testSelectStructs (*iter)) @@ -646,7 +646,7 @@ std::vector MWDialogue::Filter::list (const ESM::Dialogue const ESM::Dialogue& infoRefusalDialogue = *dialogues.find ("Info Refusal"); - for (std::vector::const_iterator iter = infoRefusalDialogue.mInfo.begin(); + for (ESM::Dialogue::InfoContainer::const_iterator iter = infoRefusalDialogue.mInfo.begin(); iter!=infoRefusalDialogue.mInfo.end(); ++iter) if (testActor (*iter) && testPlayer (*iter) && testSelectStructs (*iter) && testDisposition(*iter, invertDisposition)) { infos.push_back(&*iter); @@ -660,7 +660,7 @@ std::vector MWDialogue::Filter::list (const ESM::Dialogue bool MWDialogue::Filter::responseAvailable (const ESM::Dialogue& dialogue) const { - for (std::vector::const_iterator iter = dialogue.mInfo.begin(); + for (ESM::Dialogue::InfoContainer::const_iterator iter = dialogue.mInfo.begin(); iter!=dialogue.mInfo.end(); ++iter) { if (testActor (*iter) && testPlayer (*iter) && testSelectStructs (*iter)) diff --git a/apps/openmw/mwdialogue/journalentry.cpp b/apps/openmw/mwdialogue/journalentry.cpp index 9463e4c45b..55574bf3eb 100644 --- a/apps/openmw/mwdialogue/journalentry.cpp +++ b/apps/openmw/mwdialogue/journalentry.cpp @@ -20,7 +20,7 @@ namespace MWDialogue const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().get().find (topic); - for (std::vector::const_iterator iter (dialogue->mInfo.begin()); + for (ESM::Dialogue::InfoContainer::const_iterator iter (dialogue->mInfo.begin()); iter!=dialogue->mInfo.end(); ++iter) if (iter->mId == mInfoId) { @@ -73,7 +73,7 @@ namespace MWDialogue const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().get().find (topic); - for (std::vector::const_iterator iter (dialogue->mInfo.begin()); + for (ESM::Dialogue::InfoContainer::const_iterator iter (dialogue->mInfo.begin()); iter!=dialogue->mInfo.end(); ++iter) if (iter->mData.mDisposition==index) /// \todo cleanup info structure { diff --git a/apps/openmw/mwdialogue/journalimp.cpp b/apps/openmw/mwdialogue/journalimp.cpp index 724d531cfb..04aa0534dd 100644 --- a/apps/openmw/mwdialogue/journalimp.cpp +++ b/apps/openmw/mwdialogue/journalimp.cpp @@ -56,7 +56,7 @@ namespace MWDialogue if (infoId.empty()) return true; - for (std::vector::const_iterator iter (dialogue->mInfo.begin()); + for (ESM::Dialogue::InfoContainer::const_iterator iter (dialogue->mInfo.begin()); iter!=dialogue->mInfo.end(); ++iter) if (iter->mId == infoId) return true; diff --git a/apps/openmw/mwdialogue/quest.cpp b/apps/openmw/mwdialogue/quest.cpp index 8ecb4bd13a..a699286a15 100644 --- a/apps/openmw/mwdialogue/quest.cpp +++ b/apps/openmw/mwdialogue/quest.cpp @@ -27,7 +27,7 @@ namespace MWDialogue const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().get().find (mTopic); - for (std::vector::const_iterator iter (dialogue->mInfo.begin()); + for (ESM::Dialogue::InfoContainer::const_iterator iter (dialogue->mInfo.begin()); iter!=dialogue->mInfo.end(); ++iter) if (iter->mQuestStatus==ESM::DialInfo::QS_Name) return iter->mResponse; @@ -45,7 +45,7 @@ namespace MWDialogue const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().get().find (mTopic); - for (std::vector::const_iterator iter (dialogue->mInfo.begin()); + for (ESM::Dialogue::InfoContainer::const_iterator iter (dialogue->mInfo.begin()); iter!=dialogue->mInfo.end(); ++iter) if (iter->mData.mDisposition==index && iter->mQuestStatus!=ESM::DialInfo::QS_Name) { @@ -53,8 +53,6 @@ namespace MWDialogue mFinished = true; else if (iter->mQuestStatus==ESM::DialInfo::QS_Restart) mFinished = false; - - // Don't return here. Quest status may actually be in a different info record, since we don't merge these (yet?) } // The index must be set even if no related journal entry was found @@ -73,7 +71,7 @@ namespace MWDialogue const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().get().find (entry.mTopic); - for (std::vector::const_iterator iter (dialogue->mInfo.begin()); + for (ESM::Dialogue::InfoContainer::const_iterator iter (dialogue->mInfo.begin()); iter!=dialogue->mInfo.end(); ++iter) if (iter->mId == entry.mInfoId) { diff --git a/apps/openmw/mwworld/esmstore.cpp b/apps/openmw/mwworld/esmstore.cpp index ed140434b5..ce8c800b9a 100644 --- a/apps/openmw/mwworld/esmstore.cpp +++ b/apps/openmw/mwworld/esmstore.cpp @@ -72,9 +72,10 @@ void ESMStore::load(ESM::ESMReader &esm, Loading::Listener* listener) if (n.val == ESM::REC_INFO) { std::string id = esm.getHNOString("INAM"); if (dialogue) { - dialogue->mInfo.push_back(ESM::DialInfo()); - dialogue->mInfo.back().mId = id; - dialogue->mInfo.back().load(esm); + ESM::DialInfo info; + info.mId = id; + info.load(esm); + dialogue->addInfo(info, esm.getIndex() != 0); } else { std::cerr << "error: info record without dialog" << std::endl; esm.skipRecord(); diff --git a/components/esm/loaddial.cpp b/components/esm/loaddial.cpp index fb43ee8586..4a2f17e26c 100644 --- a/components/esm/loaddial.cpp +++ b/components/esm/loaddial.cpp @@ -1,5 +1,7 @@ #include "loaddial.hpp" +#include + #include "esmreader.hpp" #include "esmwriter.hpp" #include "defs.hpp" @@ -43,4 +45,40 @@ void Dialogue::save(ESMWriter &esm) const mInfo.clear(); } +void Dialogue::addInfo(const ESM::DialInfo& info, bool merge) +{ + // TODO: use std::move + if (!merge || mInfo.empty() || info.mNext.empty()) + { + mInfo.push_back(info); + return; + } + if (info.mPrev.empty()) + { + mInfo.push_front(info); + return; + } + int i=0; + for (ESM::Dialogue::InfoContainer::iterator it = mInfo.begin(); it != mInfo.end(); ++it) + { + if (info.mPrev == it->mId) + { + mInfo.insert(++it, info); + return; + } + if (info.mNext == it->mId) + { + mInfo.insert(it, info); + return; + } + if (info.mId == it->mId) + { + *it = info; + return; + } + ++i; + } + std::cerr << "Failed to insert info " << info.mId << std::endl; +} + } diff --git a/components/esm/loaddial.hpp b/components/esm/loaddial.hpp index 63d78833e1..612c4fee6b 100644 --- a/components/esm/loaddial.hpp +++ b/components/esm/loaddial.hpp @@ -2,7 +2,7 @@ #define OPENMW_ESM_DIAL_H #include -#include +#include #include "loadinfo.hpp" @@ -33,11 +33,17 @@ struct Dialogue std::string mId; signed char mType; - std::vector mInfo; + + typedef std::list InfoContainer; + + InfoContainer mInfo; void load(ESMReader &esm); void save(ESMWriter &esm) const; + /// @param merge Merge with existing list, or just push each record to the end of the list? + void addInfo (const ESM::DialInfo& info, bool merge); + void blank(); ///< Set record to default state (does not touch the ID and does not change the type). }; From 0aa1042fd79488aa8f51bb80492b246b199cb481 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 18 May 2014 15:59:45 +0200 Subject: [PATCH 161/176] Optimized dialogue merging with a lookup map --- components/esm/loaddial.cpp | 51 ++++++++++++++++++++++--------------- components/esm/loaddial.hpp | 6 +++++ 2 files changed, 36 insertions(+), 21 deletions(-) diff --git a/components/esm/loaddial.cpp b/components/esm/loaddial.cpp index 4a2f17e26c..5adf409bba 100644 --- a/components/esm/loaddial.cpp +++ b/components/esm/loaddial.cpp @@ -47,37 +47,46 @@ void Dialogue::save(ESMWriter &esm) const void Dialogue::addInfo(const ESM::DialInfo& info, bool merge) { - // TODO: use std::move if (!merge || mInfo.empty() || info.mNext.empty()) { - mInfo.push_back(info); + mLookup[info.mId] = mInfo.insert(mInfo.end(), info); return; } if (info.mPrev.empty()) { - mInfo.push_front(info); + mLookup[info.mId] = mInfo.insert(mInfo.begin(), info); return; } - int i=0; - for (ESM::Dialogue::InfoContainer::iterator it = mInfo.begin(); it != mInfo.end(); ++it) + + ESM::Dialogue::InfoContainer::iterator it = mInfo.end(); + + std::map::iterator lookup; + lookup = mLookup.find(info.mPrev); + if (lookup != mLookup.end()) { - if (info.mPrev == it->mId) - { - mInfo.insert(++it, info); - return; - } - if (info.mNext == it->mId) - { - mInfo.insert(it, info); - return; - } - if (info.mId == it->mId) - { - *it = info; - return; - } - ++i; + it = lookup->second; + + mLookup[info.mId] = mInfo.insert(++it, info); + return; } + + lookup = mLookup.find(info.mNext); + if (lookup != mLookup.end()) + { + it = lookup->second; + + mLookup[info.mId] = mInfo.insert(it, info); + return; + } + + lookup = mLookup.find(info.mId); + if (lookup != mLookup.end()) + { + it = lookup->second; + *it = info; + return; + } + std::cerr << "Failed to insert info " << info.mId << std::endl; } diff --git a/components/esm/loaddial.hpp b/components/esm/loaddial.hpp index 612c4fee6b..6ec5527f9f 100644 --- a/components/esm/loaddial.hpp +++ b/components/esm/loaddial.hpp @@ -3,6 +3,7 @@ #include #include +#include #include "loadinfo.hpp" @@ -36,8 +37,13 @@ struct Dialogue typedef std::list InfoContainer; + typedef std::map LookupMap; + InfoContainer mInfo; + // This is only used during the loading phase to speed up DialInfo merging. + LookupMap mLookup; + void load(ESMReader &esm); void save(ESMWriter &esm) const; From a87b64d2da4795d9d6accb8c7f63cbdc06f91002 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 18 May 2014 16:29:24 +0200 Subject: [PATCH 162/176] Fix some ancient code --- apps/openmw/mwworld/esmstore.cpp | 21 +++------------------ 1 file changed, 3 insertions(+), 18 deletions(-) diff --git a/apps/openmw/mwworld/esmstore.cpp b/apps/openmw/mwworld/esmstore.cpp index ce8c800b9a..1fdf3c5a50 100644 --- a/apps/openmw/mwworld/esmstore.cpp +++ b/apps/openmw/mwworld/esmstore.cpp @@ -27,8 +27,6 @@ void ESMStore::load(ESM::ESMReader &esm, Loading::Listener* listener) { listener->setProgressRange(1000); - std::set missing; - ESM::Dialogue *dialogue = 0; /// \todo Move this to somewhere else. ESMReader? @@ -85,9 +83,9 @@ void ESMStore::load(ESM::ESMReader &esm, Loading::Listener* listener) } else if (n.val == ESM::REC_SKIL) { mSkills.load (esm); } else { - // Not found (this would be an error later) - esm.skipRecord(); - missing.insert(n.toString()); + std::stringstream error; + error << "Unknown record: " << n.toString(); + throw std::runtime_error(error.str()); } } else { // Load it @@ -114,19 +112,6 @@ void ESMStore::load(ESM::ESMReader &esm, Loading::Listener* listener) } listener->setProgress(esm.getFileOffset() / (float)esm.getFileSize() * 1000); } - - /* This information isn't needed on screen. But keep the code around - for debugging purposes later. - - cout << "\n" << mStores.size() << " record types:\n"; - for(RecListList::iterator it = mStores.begin(); it != mStores.end(); it++) - cout << " " << toStr(it->first) << ": " << it->second->getSize() << endl; - cout << "\nNot implemented yet: "; - for(set::iterator it = missing.begin(); - it != missing.end(); it++ ) - cout << *it << " "; - cout << endl; - */ } void ESMStore::setUp() From e1249f6a31087e6a127b5d8d3dd3218d87ee1b58 Mon Sep 17 00:00:00 2001 From: mrcheko Date: Sun, 18 May 2014 20:13:46 +0400 Subject: [PATCH 163/176] actor handle and id confusing fix --- apps/openmw/mwmechanics/aisequence.cpp | 11 +++-------- apps/openmw/mwmechanics/aisequence.hpp | 2 +- apps/openmw/mwmechanics/creaturestats.cpp | 6 ++---- apps/openmw/mwscript/aiextensions.cpp | 5 +++-- 4 files changed, 9 insertions(+), 15 deletions(-) diff --git a/apps/openmw/mwmechanics/aisequence.cpp b/apps/openmw/mwmechanics/aisequence.cpp index f0f6bffc16..9dc2380f85 100644 --- a/apps/openmw/mwmechanics/aisequence.cpp +++ b/apps/openmw/mwmechanics/aisequence.cpp @@ -59,14 +59,13 @@ int AiSequence::getTypeId() const return mPackages.front()->getTypeId(); } -bool AiSequence::getCombatTarget(std::string &targetActorId) const +bool AiSequence::getCombatTarget(MWWorld::Ptr &targetActor) const { if (getTypeId() != AiPackage::TypeIdCombat) return false; const AiCombat *combat = static_cast(mPackages.front()); - MWWorld::Ptr target = combat->getTarget(); - targetActorId = target.getClass().getCreatureStats(target).getActorId(); + targetActor = combat->getTarget(); return true; } @@ -138,15 +137,11 @@ void AiSequence::execute (const MWWorld::Ptr& actor,float duration) float nearestDist = std::numeric_limits::max(); Ogre::Vector3 vActorPos = Ogre::Vector3(actor.getRefData().getPosition().pos); - const AiCombat *package; - for(std::list::iterator it = mPackages.begin(); it != mPackages.end(); ++it) { - package = static_cast(*it); - if ((*it)->getTypeId() != AiPackage::TypeIdCombat) break; - ESM::Position &targetPos = package->getTarget().getRefData().getPosition(); + ESM::Position &targetPos = static_cast(*it)->getTarget().getRefData().getPosition(); float distTo = (Ogre::Vector3(targetPos.pos) - vActorPos).length(); if (distTo < nearestDist) diff --git a/apps/openmw/mwmechanics/aisequence.hpp b/apps/openmw/mwmechanics/aisequence.hpp index 7e977cf581..41a280da80 100644 --- a/apps/openmw/mwmechanics/aisequence.hpp +++ b/apps/openmw/mwmechanics/aisequence.hpp @@ -53,7 +53,7 @@ namespace MWMechanics int getLastRunTypeId() const { return mLastAiPackage; } /// Return true and assign target if combat package is currently active, return false otherwise - bool getCombatTarget (std::string &targetActorId) const; + bool getCombatTarget (MWWorld::Ptr &targetActor) const; bool canAddTarget(const ESM::Position& actorPos, float distToTarget) const; ///< Function assumes that actor can have only 1 target apart player diff --git a/apps/openmw/mwmechanics/creaturestats.cpp b/apps/openmw/mwmechanics/creaturestats.cpp index 57618e6e93..d8dfa158db 100644 --- a/apps/openmw/mwmechanics/creaturestats.cpp +++ b/apps/openmw/mwmechanics/creaturestats.cpp @@ -322,11 +322,9 @@ namespace MWMechanics bool CreatureStats::getCreatureTargetted() const { - std::string target; - if (mAiSequence.getCombatTarget(target)) + MWWorld::Ptr targetPtr; + if (mAiSequence.getCombatTarget(targetPtr)) { - MWWorld::Ptr targetPtr; - targetPtr = MWBase::Environment::get().getWorld()->getPtr(target, true); return targetPtr.getTypeName() == typeid(ESM::Creature).name(); } return false; diff --git a/apps/openmw/mwscript/aiextensions.cpp b/apps/openmw/mwscript/aiextensions.cpp index 8ed19925ec..695954bc20 100644 --- a/apps/openmw/mwscript/aiextensions.cpp +++ b/apps/openmw/mwscript/aiextensions.cpp @@ -419,9 +419,10 @@ namespace MWScript std::string currentTargetId; bool targetsAreEqual = false; - if (creatureStats.getAiSequence().getCombatTarget (currentTargetId)) + MWWorld::Ptr targetPtr; + if (creatureStats.getAiSequence().getCombatTarget (targetPtr)) { - if (currentTargetId == testedTargetId) + if (targetPtr.getRefData().getHandle() == testedTargetId) targetsAreEqual = true; } runtime.push(int(targetsAreEqual)); From 3dceb7ee4fc1b100e249d672e77b6e080477f736 Mon Sep 17 00:00:00 2001 From: scrawl Date: Sun, 18 May 2014 18:58:32 +0200 Subject: [PATCH 164/176] Fix overwriting DialInfo --- components/esm/loaddial.cpp | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/components/esm/loaddial.cpp b/components/esm/loaddial.cpp index 5adf409bba..ee7ddbfadf 100644 --- a/components/esm/loaddial.cpp +++ b/components/esm/loaddial.cpp @@ -61,6 +61,15 @@ void Dialogue::addInfo(const ESM::DialInfo& info, bool merge) ESM::Dialogue::InfoContainer::iterator it = mInfo.end(); std::map::iterator lookup; + + lookup = mLookup.find(info.mId); + if (lookup != mLookup.end()) + { + it = lookup->second; + *it = info; + return; + } + lookup = mLookup.find(info.mPrev); if (lookup != mLookup.end()) { @@ -79,14 +88,6 @@ void Dialogue::addInfo(const ESM::DialInfo& info, bool merge) return; } - lookup = mLookup.find(info.mId); - if (lookup != mLookup.end()) - { - it = lookup->second; - *it = info; - return; - } - std::cerr << "Failed to insert info " << info.mId << std::endl; } From a5f0fe7282d200a88f357b1bf9b2cca0743630a7 Mon Sep 17 00:00:00 2001 From: Marc Zinnschlag Date: Sun, 18 May 2014 20:07:41 +0200 Subject: [PATCH 165/176] incremented version number --- CMakeLists.txt | 2 +- readme.txt | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 0c5c156dbd..541720f7e2 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -12,7 +12,7 @@ set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/) message(STATUS "Configuring OpenMW...") set(OPENMW_VERSION_MAJOR 0) -set(OPENMW_VERSION_MINOR 29) +set(OPENMW_VERSION_MINOR 30) set(OPENMW_VERSION_RELEASE 0) set(OPENMW_VERSION_COMMITHASH "") diff --git a/readme.txt b/readme.txt index 4db9425b6d..92cb35f31f 100644 --- a/readme.txt +++ b/readme.txt @@ -3,7 +3,7 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind OpenMW is an attempt at recreating the engine for the popular role-playing game Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work. -Version: 0.29.0 +Version: 0.30.0 License: GPL (see GPL3.txt for more information) Website: http://www.openmw.org From fa14df62b7e863ba17ee7f82dd3363e0bba62b6f Mon Sep 17 00:00:00 2001 From: mrcheko Date: Sun, 18 May 2014 23:15:22 +0400 Subject: [PATCH 166/176] fix crash on disappeared target --- apps/openmw/mwmechanics/aisequence.cpp | 28 ++++++++++++++++++++------ 1 file changed, 22 insertions(+), 6 deletions(-) diff --git a/apps/openmw/mwmechanics/aisequence.cpp b/apps/openmw/mwmechanics/aisequence.cpp index 9dc2380f85..6a5cf572a9 100644 --- a/apps/openmw/mwmechanics/aisequence.cpp +++ b/apps/openmw/mwmechanics/aisequence.cpp @@ -141,17 +141,33 @@ void AiSequence::execute (const MWWorld::Ptr& actor,float duration) { if ((*it)->getTypeId() != AiPackage::TypeIdCombat) break; - ESM::Position &targetPos = static_cast(*it)->getTarget().getRefData().getPosition(); + MWWorld::Ptr target = static_cast(*it)->getTarget(); - float distTo = (Ogre::Vector3(targetPos.pos) - vActorPos).length(); - if (distTo < nearestDist) + // target disappeared (e.g. summoned creatures) + if (target.isEmpty()) { - nearestDist = distTo; - itActualCombat = it; + mPackages.erase(it++); + } + else + { + ESM::Position &targetPos = target.getRefData().getPosition(); + + float distTo = (Ogre::Vector3(targetPos.pos) - vActorPos).length(); + if (distTo < nearestDist) + { + nearestDist = distTo; + itActualCombat = it; + } } } - if (mPackages.begin() != itActualCombat) + // all targets disappeared + if (nearestDist == std::numeric_limits::max()) + { + mDone = true; + return; + } + else if (mPackages.begin() != itActualCombat) { // move combat package with nearest target to the front mPackages.splice(mPackages.begin(), mPackages, itActualCombat); From 0fe0dc33a63d4254bdbdd4e29d0356a80e8c311f Mon Sep 17 00:00:00 2001 From: scrawl Date: Mon, 19 May 2014 05:35:16 +0200 Subject: [PATCH 167/176] Fixes #1338: Bring back a label that got lost --- files/mygui/openmw_settings_window.layout | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/files/mygui/openmw_settings_window.layout b/files/mygui/openmw_settings_window.layout index bcf4374a46..6119ab7b4d 100644 --- a/files/mygui/openmw_settings_window.layout +++ b/files/mygui/openmw_settings_window.layout @@ -440,8 +440,12 @@ + + + + From 510b7f850538df2ebe1f6c894ebb89868ca87199 Mon Sep 17 00:00:00 2001 From: scrawl Date: Mon, 19 May 2014 07:31:19 +0200 Subject: [PATCH 168/176] Task #1333: Remove cmake git tag reading --- CMakeLists.txt | 14 ++------------ 1 file changed, 2 insertions(+), 12 deletions(-) diff --git a/CMakeLists.txt b/CMakeLists.txt index 8179021a4c..7451415026 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -36,18 +36,8 @@ if(EXISTS ${PROJECT_SOURCE_DIR}/.git) string(REGEX REPLACE "^openmw-[0-9]+\\.([0-9]+).*" "\\1" GIT_VERSION_MINOR "${VERSION}") string(REGEX REPLACE "^openmw-[0-9]+\\.[0-9]+\\.([0-9]+).*" "\\1" GIT_VERSION_RELEASE "${VERSION}") - set(GIT_VERSION "${GIT_VERSION_MAJOR}.${GIT_VERSION_MINOR}.${GIT_VERSION_RELEASE}") - - if(NOT ${OPENMW_VERSION} STREQUAL ${GIT_VERSION}) - message(FATAL_ERROR "Silly Zini forgot to update the version again...") - else(NOT ${OPENMW_VERSION} STREQUAL ${GIT_VERSION}) - set(OPENMW_VERSION_MAJOR ${GIT_VERSION_MAJOR}) - set(OPENMW_VERSION_MINOR ${GIT_VERSION_MINOR}) - set(OPENMW_VERSION_RELEASE ${GIT_VERSION_RELEASE}) - - set(OPENMW_VERSION_COMMITHASH "${COMMITHASH}") - set(OPENMW_VERSION_TAGHASH "${TAGHASH}") - endif(NOT ${OPENMW_VERSION} STREQUAL ${GIT_VERSION}) + set(OPENMW_VERSION_COMMITHASH "${COMMITHASH}") + set(OPENMW_VERSION_TAGHASH "${TAGHASH}") message(STATUS "OpenMW version ${OPENMW_VERSION}") else(MATCH) From 6f03694d505f2ec15ee845056d8db8a7b3309050 Mon Sep 17 00:00:00 2001 From: scrawl Date: Mon, 19 May 2014 08:03:55 +0200 Subject: [PATCH 169/176] Fixes #1334: Only unequip item if the sell/drag action is actually successful --- apps/openmw/mwgui/inventorywindow.cpp | 62 ++++++++++++++------------- apps/openmw/mwgui/inventorywindow.hpp | 3 ++ 2 files changed, 36 insertions(+), 29 deletions(-) diff --git a/apps/openmw/mwgui/inventorywindow.cpp b/apps/openmw/mwgui/inventorywindow.cpp index 4d52d59bb6..e9a4a18e5a 100644 --- a/apps/openmw/mwgui/inventorywindow.cpp +++ b/apps/openmw/mwgui/inventorywindow.cpp @@ -176,35 +176,6 @@ namespace MWGui return; } - if (item.mType == ItemStack::Type_Equipped) - { - MWWorld::InventoryStore& invStore = MWWorld::Class::get(mPtr).getInventoryStore(mPtr); - MWWorld::Ptr newStack = *invStore.unequipItem(item.mBase, mPtr); - - // The unequipped item was re-stacked. We have to update the index - // since the item pointed does not exist anymore. - if (item.mBase != newStack) - { - // newIndex will store the index of the ItemStack the item was stacked on - int newIndex = -1; - for (size_t i=0; i < mTradeModel->getItemCount(); ++i) - { - if (mTradeModel->getItem(i).mBase == newStack) - { - newIndex = i; - break; - } - } - - if (newIndex == -1) - throw std::runtime_error("Can't find restacked item"); - - index = newIndex; - object = mTradeModel->getItem(index).mBase; - } - - } - bool shift = MyGUI::InputManager::getInstance().isShiftPressed(); if (MyGUI::InputManager::getInstance().isControlPressed()) count = 1; @@ -247,13 +218,46 @@ namespace MWGui notifyContentChanged(); } + void InventoryWindow::ensureSelectedItemUnequipped() + { + const ItemStack& item = mTradeModel->getItem(mSelectedItem); + if (item.mType == ItemStack::Type_Equipped) + { + MWWorld::InventoryStore& invStore = MWWorld::Class::get(mPtr).getInventoryStore(mPtr); + MWWorld::Ptr newStack = *invStore.unequipItem(item.mBase, mPtr); + + // The unequipped item was re-stacked. We have to update the index + // since the item pointed does not exist anymore. + if (item.mBase != newStack) + { + // newIndex will store the index of the ItemStack the item was stacked on + int newIndex = -1; + for (size_t i=0; i < mTradeModel->getItemCount(); ++i) + { + if (mTradeModel->getItem(i).mBase == newStack) + { + newIndex = i; + break; + } + } + + if (newIndex == -1) + throw std::runtime_error("Can't find restacked item"); + + mSelectedItem = newIndex; + } + } + } + void InventoryWindow::dragItem(MyGUI::Widget* sender, int count) { + ensureSelectedItemUnequipped(); mDragAndDrop->startDrag(mSelectedItem, mSortModel, mTradeModel, mItemView, count); } void InventoryWindow::sellItem(MyGUI::Widget* sender, int count) { + ensureSelectedItemUnequipped(); const ItemStack& item = mTradeModel->getItem(mSelectedItem); std::string sound = MWWorld::Class::get(item.mBase).getDownSoundId(item.mBase); MWBase::Environment::get().getSoundManager()->playSound (sound, 1.0, 1.0); diff --git a/apps/openmw/mwgui/inventorywindow.hpp b/apps/openmw/mwgui/inventorywindow.hpp index 17a25e5027..df563b3d46 100644 --- a/apps/openmw/mwgui/inventorywindow.hpp +++ b/apps/openmw/mwgui/inventorywindow.hpp @@ -102,6 +102,9 @@ namespace MWGui void notifyContentChanged(); void adjustPanes(); + + /// Unequips mSelectedItem, if it is equipped, and then updates mSelectedItem in case it was re-stacked + void ensureSelectedItemUnequipped(); }; } From 6bd0bbb8df974c09c369f6e15a0b9a9726d0fcac Mon Sep 17 00:00:00 2001 From: scrawl Date: Mon, 19 May 2014 14:09:16 +0200 Subject: [PATCH 170/176] Do not load (0,0) on new game --- apps/openmw/mwscript/cellextensions.cpp | 5 ++ .../mwscript/transformationextensions.cpp | 3 +- apps/openmw/mwstate/statemanagerimp.cpp | 2 - apps/openmw/mwworld/worldimp.cpp | 52 +++++++++++-------- 4 files changed, 36 insertions(+), 26 deletions(-) diff --git a/apps/openmw/mwscript/cellextensions.cpp b/apps/openmw/mwscript/cellextensions.cpp index 903612258e..825d62efb5 100644 --- a/apps/openmw/mwscript/cellextensions.cpp +++ b/apps/openmw/mwscript/cellextensions.cpp @@ -104,6 +104,11 @@ namespace MWScript std::string name = runtime.getStringLiteral (runtime[0].mInteger); runtime.pop(); + if (!MWBase::Environment::get().getWorld()->getPlayerPtr().isInCell()) + { + runtime.push(0); + return; + } const ESM::Cell *cell = MWBase::Environment::get().getWorld()->getPlayerPtr().getCell()->getCell(); std::string current = cell->mName; diff --git a/apps/openmw/mwscript/transformationextensions.cpp b/apps/openmw/mwscript/transformationextensions.cpp index 7051937989..e4c1a26772 100644 --- a/apps/openmw/mwscript/transformationextensions.cpp +++ b/apps/openmw/mwscript/transformationextensions.cpp @@ -271,7 +271,7 @@ namespace MWScript { MWWorld::Ptr ptr = R()(runtime); - if (!ptr.isInCell()) + if (ptr.getContainerStore()) return; if (ptr.getRefData().getHandle() == "player") @@ -308,6 +308,7 @@ namespace MWScript if(store) { MWBase::Environment::get().getWorld()->moveObject(ptr,store,x,y,z); + ptr = MWWorld::Ptr(ptr.getBase(), store); float ax = Ogre::Radian(ptr.getRefData().getPosition().rot[0]).valueDegrees(); float ay = Ogre::Radian(ptr.getRefData().getPosition().rot[1]).valueDegrees(); if(ptr.getTypeName() == typeid(ESM::NPC).name())//some morrowind oddity diff --git a/apps/openmw/mwstate/statemanagerimp.cpp b/apps/openmw/mwstate/statemanagerimp.cpp index 304228010a..48c7508a66 100644 --- a/apps/openmw/mwstate/statemanagerimp.cpp +++ b/apps/openmw/mwstate/statemanagerimp.cpp @@ -136,8 +136,6 @@ void MWState::StateManager::newGame (bool bypass) else MWBase::Environment::get().getWorld()->setGlobalInt ("chargenstate", -1); - MWBase::Environment::get().getScriptManager()->getGlobalScripts().addStartup(); - mState = State_Running; } diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 1f645fd860..896877dda9 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -6,7 +6,8 @@ #else #include #endif - +#include "../mwbase/scriptmanager.hpp" +#include "../mwscript/globalscripts.hpp" #include #include @@ -188,6 +189,18 @@ namespace MWWorld MWBase::Environment::get().getWindowManager()->updatePlayer(); + if (!bypass) + { + // FIXME: should be set to 1, but the sound manager won't pause newly started sounds + mPlayIntro = 2; + + // set new game mark + mGlobalVariables["chargenstate"].setInteger (1); + mGlobalVariables["pcrace"].setInteger (3); + + MWBase::Environment::get().getScriptManager()->getGlobalScripts().addStartup(); + } + if (bypass && !mStartCell.empty()) { ESM::Position pos; @@ -204,27 +217,20 @@ namespace MWWorld } else { - /// \todo if !bypass, do not add player location to global map for the duration of one - /// frame - ESM::Position pos; - const int cellSize = 8192; - pos.pos[0] = cellSize/2; - pos.pos[1] = cellSize/2; - pos.pos[2] = 0; - pos.rot[0] = 0; - pos.rot[1] = 0; - pos.rot[2] = 0; - mWorldScene->changeToExteriorCell(pos); - } - - if (!bypass) - { - // FIXME: should be set to 1, but the sound manager won't pause newly started sounds - mPlayIntro = 2; - - // set new game mark - mGlobalVariables["chargenstate"].setInteger (1); - mGlobalVariables["pcrace"].setInteger (3); + for (int i=0; i<5; ++i) + MWBase::Environment::get().getScriptManager()->getGlobalScripts().run(); + if (!getPlayerPtr().isInCell()) + { + ESM::Position pos; + const int cellSize = 8192; + pos.pos[0] = cellSize/2; + pos.pos[1] = cellSize/2; + pos.pos[2] = 0; + pos.rot[0] = 0; + pos.rot[1] = 0; + pos.rot[2] = 0; + mWorldScene->changeToExteriorCell(pos); + } } // we don't want old weather to persist on a new game @@ -938,7 +944,7 @@ namespace MWWorld Ogre::Vector3 vec(x, y, z); - CellStore *currCell = ptr.getCell(); + CellStore *currCell = ptr.isInCell() ? ptr.getCell() : NULL; bool isPlayer = ptr == mPlayer->getPlayer(); bool haveToMove = isPlayer || mWorldScene->isCellActive(*currCell); From 638df221a6f2ef7c1f1a1b727b43ab7dbc6d4655 Mon Sep 17 00:00:00 2001 From: mrcheko Date: Mon, 19 May 2014 23:29:35 +0400 Subject: [PATCH 171/176] memory leak fix --- apps/openmw/mwmechanics/aisequence.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/openmw/mwmechanics/aisequence.cpp b/apps/openmw/mwmechanics/aisequence.cpp index 6a5cf572a9..980a23a3ed 100644 --- a/apps/openmw/mwmechanics/aisequence.cpp +++ b/apps/openmw/mwmechanics/aisequence.cpp @@ -146,6 +146,7 @@ void AiSequence::execute (const MWWorld::Ptr& actor,float duration) // target disappeared (e.g. summoned creatures) if (target.isEmpty()) { + delete *it; mPackages.erase(it++); } else From 220ab86ecae466d93e3cc4f68b98f6ab8bf443e0 Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 20 May 2014 09:45:39 +0200 Subject: [PATCH 172/176] Simplify new game movie player --- apps/openmw/mwgui/hud.cpp | 3 +++ apps/openmw/mwgui/windowmanagerimp.cpp | 2 ++ apps/openmw/mwworld/worldimp.cpp | 16 ++++------------ apps/openmw/mwworld/worldimp.hpp | 2 -- 4 files changed, 9 insertions(+), 14 deletions(-) diff --git a/apps/openmw/mwgui/hud.cpp b/apps/openmw/mwgui/hud.cpp index dc02f9976e..079793ee19 100644 --- a/apps/openmw/mwgui/hud.cpp +++ b/apps/openmw/mwgui/hud.cpp @@ -628,6 +628,9 @@ namespace MWGui effectsDx = (viewSize.width - mMinimapBoxBaseRight) - (viewSize.width - mEffectBoxBaseRight); mMapVisible = mMinimapBox->getVisible (); + if (!mMapVisible) + mCellNameBox->setVisible(false); + mEffectBox->setPosition((viewSize.width - mEffectBoxBaseRight) - mEffectBox->getWidth() + effectsDx, mEffectBox->getTop()); } diff --git a/apps/openmw/mwgui/windowmanagerimp.cpp b/apps/openmw/mwgui/windowmanagerimp.cpp index d701e56abb..81b28aa66f 100644 --- a/apps/openmw/mwgui/windowmanagerimp.cpp +++ b/apps/openmw/mwgui/windowmanagerimp.cpp @@ -298,6 +298,7 @@ namespace MWGui delete mCharGen; mCharGen = new CharacterCreation(); mGuiModes.clear(); + MWBase::Environment::get().getInputManager()->changeInputMode(false); mHud->unsetSelectedWeapon(); mHud->unsetSelectedSpell(); unsetForceHide(GW_ALL); @@ -1412,6 +1413,7 @@ namespace MWGui mConsole->resetReference(); mGuiModes.clear(); + MWBase::Environment::get().getInputManager()->changeInputMode(false); updateVisible(); } diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index 896877dda9..f8523726e6 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -130,7 +130,7 @@ namespace MWWorld : mPlayer (0), mLocalScripts (mStore), mSky (true), mCells (mStore, mEsm), mActivationDistanceOverride (activationDistanceOverride), - mFallback(fallbackMap), mPlayIntro(0), mTeleportEnabled(true), mLevitationEnabled(true), + mFallback(fallbackMap), mTeleportEnabled(true), mLevitationEnabled(true), mFacedDistance(FLT_MAX), mGodMode(false), mContentFiles (contentFiles), mGoToJail(false), mStartCell (startCell) @@ -191,9 +191,6 @@ namespace MWWorld if (!bypass) { - // FIXME: should be set to 1, but the sound manager won't pause newly started sounds - mPlayIntro = 2; - // set new game mark mGlobalVariables["chargenstate"].setInteger (1); mGlobalVariables["pcrace"].setInteger (3); @@ -233,6 +230,9 @@ namespace MWWorld } } + if (!bypass) + MWBase::Environment::get().getWindowManager()->playVideo(mFallback.getFallbackString("Movies_New_Game"), true); + // we don't want old weather to persist on a new game delete mWeatherManager; mWeatherManager = 0; @@ -271,7 +271,6 @@ namespace MWWorld mGodMode = false; mSky = true; mTeleportEnabled = true; - mPlayIntro = 0; mFacedDistance = FLT_MAX; mGlobalVariables.fill (mStore); @@ -1369,13 +1368,6 @@ namespace MWWorld void World::update (float duration, bool paused) { - if (mPlayIntro) - { - --mPlayIntro; - if (mPlayIntro == 0) - MWBase::Environment::get().getWindowManager()->playVideo(mFallback.getFallbackString("Movies_New_Game"), true); - } - if (mGoToJail && !paused) goToJail(); diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index 285d5fef6d..ca0e63c2d1 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -138,8 +138,6 @@ namespace MWWorld void loadContentFiles(const Files::Collections& fileCollections, const std::vector& content, ContentLoader& contentLoader); - int mPlayIntro; - bool mTeleportEnabled; bool mLevitationEnabled; bool mGoToJail; From 7ab98f0c6fdfbc4770a3f593fb93953eb0e0a76b Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 20 May 2014 16:57:38 +0200 Subject: [PATCH 173/176] Clear choices when dialogue starts This is usually not needed, because it is not possible to exit dialogue while in a choice. However you can still exit dialogue by loading a different savegame. --- apps/openmw/mwgui/dialogue.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/apps/openmw/mwgui/dialogue.cpp b/apps/openmw/mwgui/dialogue.cpp index 8f1b9f6f39..dcd26d4698 100644 --- a/apps/openmw/mwgui/dialogue.cpp +++ b/apps/openmw/mwgui/dialogue.cpp @@ -363,6 +363,8 @@ namespace MWGui mTopicsList->setEnabled(true); setTitle(npcName); + clearChoices(); + mTopicsList->clear(); for (std::vector::iterator it = mHistoryContents.begin(); it != mHistoryContents.end(); ++it) From abd6b6ab33700af01fc2c4e6394da29f02d4e0e8 Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 20 May 2014 17:11:26 +0200 Subject: [PATCH 174/176] Fix not returning to main menu on failed loads when using quickload --- apps/openmw/mwgui/savegamedialog.cpp | 6 ------ apps/openmw/mwstate/statemanagerimp.cpp | 2 ++ apps/openmw/mwworld/worldimp.cpp | 8 ++++---- 3 files changed, 6 insertions(+), 10 deletions(-) diff --git a/apps/openmw/mwgui/savegamedialog.cpp b/apps/openmw/mwgui/savegamedialog.cpp index c0daa2c0ea..16e939eb24 100644 --- a/apps/openmw/mwgui/savegamedialog.cpp +++ b/apps/openmw/mwgui/savegamedialog.cpp @@ -222,12 +222,6 @@ namespace MWGui MWBase::Environment::get().getStateManager()->loadGame (mCurrentCharacter, mCurrentSlot); } } - - if (MWBase::Environment::get().getStateManager()->getState()== - MWBase::StateManager::State_NoGame) - { - MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu); - } } void SaveGameDialog::onOkButtonClicked(MyGUI::Widget *sender) diff --git a/apps/openmw/mwstate/statemanagerimp.cpp b/apps/openmw/mwstate/statemanagerimp.cpp index 48c7508a66..43972e9f91 100644 --- a/apps/openmw/mwstate/statemanagerimp.cpp +++ b/apps/openmw/mwstate/statemanagerimp.cpp @@ -371,6 +371,8 @@ void MWState::StateManager::loadGame (const Character *character, const Slot *sl { std::cerr << "failed to load saved game: " << e.what() << std::endl; cleanup (true); + + MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu); } } diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index f8523726e6..d5e572b13c 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -233,6 +233,10 @@ namespace MWWorld if (!bypass) MWBase::Environment::get().getWindowManager()->playVideo(mFallback.getFallbackString("Movies_New_Game"), true); + // enable collision + if (!mPhysics->toggleCollisionMode()) + mPhysics->toggleCollisionMode(); + // we don't want old weather to persist on a new game delete mWeatherManager; mWeatherManager = 0; @@ -248,10 +252,6 @@ namespace MWWorld mLocalScripts.clear(); mPlayer->clear(); - // enable collision - if (!mPhysics->toggleCollisionMode()) - mPhysics->toggleCollisionMode(); - mWorldScene->changeToVoid(); mStore.clearDynamic(); From 9fe505c8fa9483dcdc711fca841ca39d132fc2c4 Mon Sep 17 00:00:00 2001 From: scrawl Date: Tue, 20 May 2014 18:35:17 +0200 Subject: [PATCH 175/176] Only run --script-run commands when bypassing the menu Running them while no game is started yet is dangerous, and also leaves bits and pieces of state (e.g. in LocalScripts for scripted items added to inventory) that will not get cleaned up properly when a game is loaded (since when no game was previously running, no cleanup is performed). As a result, dangling MWWorld::Ptrs were left in LocalScripts. --- apps/openmw/engine.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/apps/openmw/engine.cpp b/apps/openmw/engine.cpp index 66c09b6ff7..8c817b380e 100644 --- a/apps/openmw/engine.cpp +++ b/apps/openmw/engine.cpp @@ -462,10 +462,12 @@ void OMW::Engine::go() catch (...) {} } else + { MWBase::Environment::get().getStateManager()->newGame (true); - if (!mStartupScript.empty()) - MWBase::Environment::get().getWindowManager()->executeInConsole (mStartupScript); + if (!mStartupScript.empty()) + MWBase::Environment::get().getWindowManager()->executeInConsole (mStartupScript); + } // Start the main rendering loop while (!mEnvironment.get().getStateManager()->hasQuitRequest()) From b39b572c5aea39a4e0dff139b92a93e66b2170d4 Mon Sep 17 00:00:00 2001 From: scrawl Date: Wed, 21 May 2014 09:25:45 +0200 Subject: [PATCH 176/176] Moved mStartupScript to World, so that it is executed for a New game --- apps/openmw/engine.cpp | 5 +---- apps/openmw/mwworld/worldimp.cpp | 6 ++++-- apps/openmw/mwworld/worldimp.hpp | 4 +++- 3 files changed, 8 insertions(+), 7 deletions(-) diff --git a/apps/openmw/engine.cpp b/apps/openmw/engine.cpp index 8c817b380e..26ff7e96ed 100644 --- a/apps/openmw/engine.cpp +++ b/apps/openmw/engine.cpp @@ -380,7 +380,7 @@ void OMW::Engine::prepareEngine (Settings::Manager & settings) // Create the world mEnvironment.setWorld( new MWWorld::World (*mOgre, mFileCollections, mContentFiles, mResDir, mCfgMgr.getCachePath(), mEncoder, mFallbackMap, - mActivationDistanceOverride, mCellName)); + mActivationDistanceOverride, mCellName, mStartupScript)); MWBase::Environment::get().getWorld()->setupPlayer(); input->setPlayer(&mEnvironment.getWorld()->getPlayer()); @@ -464,9 +464,6 @@ void OMW::Engine::go() else { MWBase::Environment::get().getStateManager()->newGame (true); - - if (!mStartupScript.empty()) - MWBase::Environment::get().getWindowManager()->executeInConsole (mStartupScript); } // Start the main rendering loop diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index d5e572b13c..9b5f9d9d3d 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -126,14 +126,14 @@ namespace MWWorld const std::vector& contentFiles, const boost::filesystem::path& resDir, const boost::filesystem::path& cacheDir, ToUTF8::Utf8Encoder* encoder, const std::map& fallbackMap, - int activationDistanceOverride, const std::string& startCell) + int activationDistanceOverride, const std::string& startCell, const std::string& startupScript) : mPlayer (0), mLocalScripts (mStore), mSky (true), mCells (mStore, mEsm), mActivationDistanceOverride (activationDistanceOverride), mFallback(fallbackMap), mTeleportEnabled(true), mLevitationEnabled(true), mFacedDistance(FLT_MAX), mGodMode(false), mContentFiles (contentFiles), mGoToJail(false), - mStartCell (startCell) + mStartCell (startCell), mStartupScript(startupScript) { mPhysics = new PhysicsSystem(renderer); mPhysEngine = mPhysics->getEngine(); @@ -241,6 +241,8 @@ namespace MWWorld delete mWeatherManager; mWeatherManager = 0; mWeatherManager = new MWWorld::WeatherManager(mRendering,&mFallback); + + MWBase::Environment::get().getWindowManager()->executeInConsole(mStartupScript); } void World::clear() diff --git a/apps/openmw/mwworld/worldimp.hpp b/apps/openmw/mwworld/worldimp.hpp index ca0e63c2d1..0a396ef5c6 100644 --- a/apps/openmw/mwworld/worldimp.hpp +++ b/apps/openmw/mwworld/worldimp.hpp @@ -94,6 +94,8 @@ namespace MWWorld std::string mFacedHandle; float mFacedDistance; + std::string mStartupScript; + std::map mDoorStates; ///< only holds doors that are currently moving. 1 = opening, 2 = closing @@ -151,7 +153,7 @@ namespace MWWorld const std::vector& contentFiles, const boost::filesystem::path& resDir, const boost::filesystem::path& cacheDir, ToUTF8::Utf8Encoder* encoder, const std::map& fallbackMap, - int activationDistanceOverride, const std::string& startCell); + int activationDistanceOverride, const std::string& startCell, const std::string& startupScript); virtual ~World();