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Fix possible reference duplication when the refID is modified by a plugin (Bug #3471)
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parent
dafe184220
commit
4a3529488b
3 changed files with 57 additions and 5 deletions
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@ -29,6 +29,18 @@ namespace MWWorld
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mList.push_back(item);
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return mList.back();
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}
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/// Remove all references with the given refNum from this list.
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void remove (const ESM::RefNum &refNum)
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{
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for (typename List::iterator it = mList.begin(); it != mList.end();)
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{
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if (*it == refNum)
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mList.erase(it++);
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else
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++it;
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}
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}
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};
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}
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@ -516,6 +516,8 @@ namespace MWWorld
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if (mCell->mContextList.empty())
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return; // this is a dynamically generated cell -> skipping.
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std::map<ESM::RefNum, std::string> refNumToID; // used to detect refID modifications
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// Load references from all plugins that do something with this cell.
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for (size_t i = 0; i < mCell->mContextList.size(); i++)
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{
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@ -539,7 +541,7 @@ namespace MWWorld
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continue;
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}
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loadRef (ref, deleted);
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loadRef (ref, deleted, refNumToID);
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}
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}
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catch (std::exception& e)
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@ -554,7 +556,7 @@ namespace MWWorld
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ESM::CellRef &ref = const_cast<ESM::CellRef&>(it->first);
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bool deleted = it->second;
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loadRef (ref, deleted);
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loadRef (ref, deleted, refNumToID);
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}
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updateMergedRefs();
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@ -585,12 +587,47 @@ namespace MWWorld
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return Ptr();
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}
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void CellStore::loadRef (ESM::CellRef& ref, bool deleted)
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void CellStore::loadRef (ESM::CellRef& ref, bool deleted, std::map<ESM::RefNum, std::string>& refNumToID)
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{
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Misc::StringUtils::lowerCaseInPlace (ref.mRefID);
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const MWWorld::ESMStore& store = mStore;
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std::map<ESM::RefNum, std::string>::iterator it = refNumToID.find(ref.mRefNum);
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if (it != refNumToID.end())
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{
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if (it->second != ref.mRefID)
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{
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// refID was modified, make sure we don't end up with duplicated refs
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switch (store.find(it->second))
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{
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case ESM::REC_ACTI: mActivators.remove(ref.mRefNum); break;
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case ESM::REC_ALCH: mPotions.remove(ref.mRefNum); break;
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case ESM::REC_APPA: mAppas.remove(ref.mRefNum); break;
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case ESM::REC_ARMO: mArmors.remove(ref.mRefNum); break;
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case ESM::REC_BOOK: mBooks.remove(ref.mRefNum); break;
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case ESM::REC_CLOT: mClothes.remove(ref.mRefNum); break;
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case ESM::REC_CONT: mContainers.remove(ref.mRefNum); break;
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case ESM::REC_CREA: mCreatures.remove(ref.mRefNum); break;
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case ESM::REC_DOOR: mDoors.remove(ref.mRefNum); break;
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case ESM::REC_INGR: mIngreds.remove(ref.mRefNum); break;
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case ESM::REC_LEVC: mCreatureLists.remove(ref.mRefNum); break;
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case ESM::REC_LEVI: mItemLists.remove(ref.mRefNum); break;
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case ESM::REC_LIGH: mLights.remove(ref.mRefNum); break;
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case ESM::REC_LOCK: mLockpicks.remove(ref.mRefNum); break;
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case ESM::REC_MISC: mMiscItems.remove(ref.mRefNum); break;
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case ESM::REC_NPC_: mNpcs.remove(ref.mRefNum); break;
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case ESM::REC_PROB: mProbes.remove(ref.mRefNum); break;
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case ESM::REC_REPA: mRepairs.remove(ref.mRefNum); break;
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case ESM::REC_STAT: mStatics.remove(ref.mRefNum); break;
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case ESM::REC_WEAP: mWeapons.remove(ref.mRefNum); break;
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case ESM::REC_BODY: mBodyParts.remove(ref.mRefNum); break;
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default:
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break;
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}
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}
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}
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switch (store.find (ref.mRefID))
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{
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case ESM::REC_ACTI: mActivators.load(ref, deleted, store); break;
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@ -615,12 +652,15 @@ namespace MWWorld
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case ESM::REC_WEAP: mWeapons.load(ref, deleted, store); break;
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case ESM::REC_BODY: mBodyParts.load(ref, deleted, store); break;
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case 0: std::cerr << "Cell reference '" + ref.mRefID + "' not found!\n"; break;
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case 0: std::cerr << "Cell reference '" + ref.mRefID + "' not found!\n"; return;
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default:
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std::cerr
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<< "WARNING: Ignoring reference '" << ref.mRefID << "' of unhandled type\n";
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return;
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}
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refNumToID[ref.mRefNum] = ref.mRefID;
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}
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void CellStore::loadState (const ESM::CellState& state)
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@ -385,7 +385,7 @@ namespace MWWorld
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void loadRefs();
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void loadRef (ESM::CellRef& ref, bool deleted);
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void loadRef (ESM::CellRef& ref, bool deleted, std::map<ESM::RefNum, std::string>& refNumToID);
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///< Make case-adjustments to \a ref and insert it into the respective container.
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///
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/// Invalid \a ref objects are silently dropped.
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