From 4b04dc534a705f3395694f8b18538daef91b042f Mon Sep 17 00:00:00 2001 From: Bo Svensson <90132211+bosvensson1@users.noreply.github.com> Date: Sun, 5 Sep 2021 10:38:55 +0000 Subject: [PATCH] creatureanimation.cpp [ci skip] --- apps/openmw/mwrender/creatureanimation.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwrender/creatureanimation.cpp b/apps/openmw/mwrender/creatureanimation.cpp index da1d5252f8..f1d28b0634 100644 --- a/apps/openmw/mwrender/creatureanimation.cpp +++ b/apps/openmw/mwrender/creatureanimation.cpp @@ -160,7 +160,7 @@ void CreatureWeaponAnimation::updatePart(PartHolderPtr& scene, int slot) { osg::ref_ptr node = mResourceSystem->getSceneManager()->getTemplate(itemModel); - const Map& nodeMap = getNodeMap(); + const NodeMap& nodeMap = getNodeMap(); NodeMap::const_iterator found = nodeMap.find(Misc::StringUtils::lowerCase(bonename)); if (found == nodeMap.end()) throw std::runtime_error("Can't find attachment node " + bonename);