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Make sure empty cell name subrecords are saved (bug #5222)
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2 changed files with 2 additions and 1 deletions
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@ -179,6 +179,7 @@
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Bug #5213: SameFaction script function is broken
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Bug #5213: SameFaction script function is broken
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Bug #5218: Crash when disabling ToggleBorders
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Bug #5218: Crash when disabling ToggleBorders
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Bug #5220: GetLOS crashes when actor isn't loaded
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Bug #5220: GetLOS crashes when actor isn't loaded
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Bug #5222: Empty cell name subrecords are not saved
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Feature #1774: Handle AvoidNode
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Feature #1774: Handle AvoidNode
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Feature #2229: Improve pathfinding AI
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Feature #2229: Improve pathfinding AI
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Feature #3025: Analogue gamepad movement controls
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Feature #3025: Analogue gamepad movement controls
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@ -160,7 +160,7 @@ namespace ESM
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void Cell::save(ESMWriter &esm, bool isDeleted) const
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void Cell::save(ESMWriter &esm, bool isDeleted) const
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{
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{
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esm.writeHNOCString("NAME", mName);
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esm.writeHNCString("NAME", mName);
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esm.writeHNT("DATA", mData, 12);
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esm.writeHNT("DATA", mData, 12);
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if (isDeleted)
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if (isDeleted)
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