mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-21 06:23:53 +00:00
Issue #107: World is accessed only through the interface class from now on; some include cleanup
This commit is contained in:
parent
035c1c4b6e
commit
4c39fefd1e
85 changed files with 331 additions and 279 deletions
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@ -47,7 +47,7 @@ add_openmw_dir (mwsound
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)
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add_openmw_dir (mwworld
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refdata world physicssystem scene globals class action nullaction actionteleport
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refdata worldimp physicssystem scene globals class action nullaction actionteleport
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containerstore actiontalk actiontake manualref player cellfunctors
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cells localscripts customdata weather inventorystore ptr actionopen actionread
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actionequip timestamp actionalchemy cellstore
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@ -38,10 +38,10 @@
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#include "mwsound/soundmanager.hpp"
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#include "mwworld/world.hpp"
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#include "mwworld/class.hpp"
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#include "mwworld/player.hpp"
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#include "mwworld/cellstore.hpp"
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#include "mwworld/worldimp.hpp"
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#include "mwclass/classes.hpp"
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@ -51,6 +51,7 @@
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#include "mwmechanics/mechanicsmanager.hpp"
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#include "mwbase/environment.hpp"
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#include "mwbase/world.hpp"
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void OMW::Engine::executeLocalScripts()
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@ -9,13 +9,13 @@
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#include "../mwsound/soundmanager.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwdialogue/dialoguemanager.hpp"
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#include "../mwdialogue/journal.hpp"
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#include "../mwmechanics/mechanicsmanager.hpp"
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#include "world.hpp"
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MWBase::Environment *MWBase::Environment::sThis = 0;
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MWBase::Environment::Environment()
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@ -32,7 +32,7 @@ MWBase::Environment::~Environment()
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sThis = 0;
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}
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void MWBase::Environment::setWorld (MWWorld::World *world)
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void MWBase::Environment::setWorld (World *world)
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{
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mWorld = world;
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}
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@ -77,7 +77,7 @@ void MWBase::Environment::setFrameDuration (float duration)
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mFrameDuration = duration;
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}
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MWWorld::World *MWBase::Environment::getWorld() const
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MWBase::World *MWBase::Environment::getWorld() const
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{
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assert (mWorld);
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return mWorld;
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@ -32,13 +32,10 @@ namespace MWInput
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struct MWInputManager;
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}
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namespace MWWorld
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{
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class World;
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}
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namespace MWBase
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{
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class World;
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/// \brief Central hub for mw-subsystems
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///
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/// This class allows each mw-subsystem to access any others subsystem's top-level manager class.
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@ -49,7 +46,7 @@ namespace MWBase
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{
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static Environment *sThis;
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MWWorld::World *mWorld;
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World *mWorld;
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MWSound::SoundManager *mSoundManager;
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MWScript::ScriptManager *mScriptManager;
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MWGui::WindowManager *mWindowManager;
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@ -71,7 +68,7 @@ namespace MWBase
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~Environment();
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void setWorld (MWWorld::World *world);
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void setWorld (World *world);
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void setSoundManager (MWSound::SoundManager *soundManager);
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@ -90,7 +87,7 @@ namespace MWBase
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void setFrameDuration (float duration);
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///< Set length of current frame in seconds.
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MWWorld::World *getWorld() const;
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World *getWorld() const;
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MWSound::SoundManager *getSoundManager() const;
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@ -4,11 +4,11 @@
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#include <components/esm/loadappa.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/actionalchemy.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwrender/objects.hpp"
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@ -5,15 +5,15 @@
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#include <components/esm/loadskil.hpp>
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#include <components/esm/loadgmst.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -4,10 +4,10 @@
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#include <components/esm/loadbook.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actionread.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwrender/objects.hpp"
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@ -4,12 +4,12 @@
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#include <components/esm/loadclot.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwgui/tooltips.hpp"
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@ -4,12 +4,12 @@
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#include <components/esm/loadcont.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwworld/containerstore.hpp"
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#include "../mwworld/customdata.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -4,12 +4,12 @@
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#include <components/esm/loaddoor.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwworld/actionteleport.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -4,10 +4,10 @@
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#include <components/esm/loadingr.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -4,13 +4,13 @@
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#include <components/esm/loadligh.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -4,12 +4,12 @@
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#include <components/esm/loadlocks.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -6,10 +6,10 @@
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#include <components/esm/loadmisc.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -9,6 +9,9 @@
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#include <components/esm/loadnpc.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwmechanics/creaturestats.hpp"
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#include "../mwmechanics/npcstats.hpp"
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#include "../mwmechanics/movement.hpp"
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@ -16,13 +19,12 @@
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontalk.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/customdata.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "../mwrender/actors.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwgui/window_manager.hpp"
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namespace
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{
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@ -4,10 +4,10 @@
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#include <components/esm/loadalch.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -4,12 +4,12 @@
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#include <components/esm/loadlocks.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -4,10 +4,10 @@
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#include <components/esm/loadlocks.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -4,12 +4,12 @@
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#include <components/esm/loadweap.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwworld/actionequip.hpp"
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#include "../mwworld/inventorystore.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/cellstore.hpp"
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#include "../mwgui/window_manager.hpp"
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@ -10,9 +10,9 @@
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#include <components/esm_store/store.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwworld/class.hpp"
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#include "../mwworld/world.hpp"
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#include "../mwworld/refdata.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/containerstore.hpp"
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@ -121,24 +121,24 @@ namespace
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}
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template<typename T>
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bool checkGlobal (char comp, const std::string& name, T value, MWWorld::World& world)
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bool checkGlobal (char comp, const std::string& name, T value)
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{
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switch (world.getGlobalVariableType (name))
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switch (MWBase::Environment::get().getWorld()->getGlobalVariableType (name))
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{
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case 's':
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return selectCompare (comp, world.getGlobalVariable (name).mShort, value);
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return selectCompare (comp, MWBase::Environment::get().getWorld()->getGlobalVariable (name).mShort, value);
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case 'l':
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return selectCompare (comp, world.getGlobalVariable (name).mLong, value);
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return selectCompare (comp, MWBase::Environment::get().getWorld()->getGlobalVariable (name).mLong, value);
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case 'f':
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return selectCompare (comp, world.getGlobalVariable (name).mFloat, value);
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return selectCompare (comp, MWBase::Environment::get().getWorld()->getGlobalVariable (name).mFloat, value);
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case ' ':
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world.getGlobalVariable (name); // trigger exception
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MWBase::Environment::get().getWorld()->getGlobalVariable (name); // trigger exception
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break;
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default:
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@ -309,12 +309,12 @@ namespace MWDialogue
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if (select.type==ESM::VT_Short || select.type==ESM::VT_Int ||
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select.type==ESM::VT_Long)
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{
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if (!checkGlobal (comp, toLower (name), select.i, *MWBase::Environment::get().getWorld()))
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if (!checkGlobal (comp, toLower (name), select.i))
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return false;
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}
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else if (select.type==ESM::VT_Float)
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{
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if (!checkGlobal (comp, toLower (name), select.f, *MWBase::Environment::get().getWorld()))
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if (!checkGlobal (comp, toLower (name), select.f))
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return false;
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}
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else
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@ -2,12 +2,11 @@
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#include "journal.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "../mwgui/messagebox.hpp"
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#include "../mwworld/world.hpp"
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namespace MWDialogue
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{
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Quest& Journal::getQuest (const std::string& id)
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void Journal::addEntry (const std::string& id, int index)
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{
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StampedJournalEntry entry =
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StampedJournalEntry::makeFromQuest (id, index, *MWBase::Environment::get().getWorld());
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StampedJournalEntry entry = StampedJournalEntry::makeFromQuest (id, index);
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mJournal.push_back (entry);
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Quest& quest = getQuest (id);
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quest.addEntry (entry, *MWBase::Environment::get().getWorld()); // we are doing slicing on purpose here
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quest.addEntry (entry); // we are doing slicing on purpose here
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std::vector<std::string> empty;
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std::string notification = MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sJournalEntry")->str;
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{
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Quest& quest = getQuest (id);
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quest.setIndex (index, *MWBase::Environment::get().getWorld());
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quest.setIndex (index);
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}
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void Journal::addTopic (const std::string& topicId, const std::string& infoId)
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iter = result.first;
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}
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iter->second.addEntry (JournalEntry (topicId, infoId), *MWBase::Environment::get().getWorld());
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iter->second.addEntry (JournalEntry (topicId, infoId));
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}
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int Journal::getJournalIndex (const std::string& id) const
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@ -5,7 +5,8 @@
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#include <components/esm_store/store.hpp>
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#include "../mwworld/world.hpp"
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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namespace MWDialogue
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{
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@ -27,16 +28,14 @@ namespace MWDialogue
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throw std::runtime_error ("unknown info ID " + mInfoId + " for topic " + mTopic);
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}
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JournalEntry JournalEntry::makeFromQuest (const std::string& topic, int index,
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const MWWorld::World& world)
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JournalEntry JournalEntry::makeFromQuest (const std::string& topic, int index)
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{
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return JournalEntry (topic, idFromIndex (topic, index, world));
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return JournalEntry (topic, idFromIndex (topic, index));
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}
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std::string JournalEntry::idFromIndex (const std::string& topic, int index,
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const MWWorld::World& world)
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std::string JournalEntry::idFromIndex (const std::string& topic, int index)
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{
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const ESM::Dialogue *dialogue = world.getStore().dialogs.find (topic);
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const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().dialogs.find (topic);
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for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
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iter!=dialogue->mInfo.end(); ++iter)
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@ -57,13 +56,12 @@ namespace MWDialogue
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: JournalEntry (topic, infoId), mDay (day), mMonth (month), mDayOfMonth (dayOfMonth)
|
||||
{}
|
||||
|
||||
StampedJournalEntry StampedJournalEntry::makeFromQuest (const std::string& topic, int index,
|
||||
const MWWorld::World& world)
|
||||
StampedJournalEntry StampedJournalEntry::makeFromQuest (const std::string& topic, int index)
|
||||
{
|
||||
int day = world.getGlobalVariable ("dayspassed").mLong;
|
||||
int month = world.getGlobalVariable ("day").mLong;
|
||||
int dayOfMonth = world.getGlobalVariable ("month").mLong;
|
||||
int day = MWBase::Environment::get().getWorld()->getGlobalVariable ("dayspassed").mLong;
|
||||
int month = MWBase::Environment::get().getWorld()->getGlobalVariable ("day").mLong;
|
||||
int dayOfMonth = MWBase::Environment::get().getWorld()->getGlobalVariable ("month").mLong;
|
||||
|
||||
return StampedJournalEntry (topic, idFromIndex (topic, index, world), day, month, dayOfMonth);
|
||||
return StampedJournalEntry (topic, idFromIndex (topic, index), day, month, dayOfMonth);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,11 +8,6 @@ namespace ESMS
|
|||
struct ESMStore;
|
||||
}
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
class World;
|
||||
}
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
/// \brief A quest or dialogue entry
|
||||
|
@ -27,11 +22,9 @@ namespace MWDialogue
|
|||
|
||||
std::string getText (const ESMS::ESMStore& store) const;
|
||||
|
||||
static JournalEntry makeFromQuest (const std::string& topic, int index,
|
||||
const MWWorld::World& world);
|
||||
static JournalEntry makeFromQuest (const std::string& topic, int index);
|
||||
|
||||
static std::string idFromIndex (const std::string& topic, int index,
|
||||
const MWWorld::World& world);
|
||||
static std::string idFromIndex (const std::string& topic, int index);
|
||||
};
|
||||
|
||||
/// \biref A quest entry with a timestamp.
|
||||
|
@ -46,8 +39,7 @@ namespace MWDialogue
|
|||
StampedJournalEntry (const std::string& topic, const std::string& infoId,
|
||||
int day, int month, int dayOfMonth);
|
||||
|
||||
static StampedJournalEntry makeFromQuest (const std::string& topic, int index,
|
||||
const MWWorld::World& world);
|
||||
static StampedJournalEntry makeFromQuest (const std::string& topic, int index);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
|
@ -15,9 +16,9 @@ namespace MWDialogue
|
|||
: Topic (topic), mIndex (0), mFinished (false)
|
||||
{}
|
||||
|
||||
const std::string Quest::getName (const MWWorld::World& world) const
|
||||
const std::string Quest::getName() const
|
||||
{
|
||||
const ESM::Dialogue *dialogue = world.getStore().dialogs.find (mTopic);
|
||||
const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().dialogs.find (mTopic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
@ -32,9 +33,9 @@ namespace MWDialogue
|
|||
return mIndex;
|
||||
}
|
||||
|
||||
void Quest::setIndex (int index, const MWWorld::World& world)
|
||||
void Quest::setIndex (int index)
|
||||
{
|
||||
const ESM::Dialogue *dialogue = world.getStore().dialogs.find (mTopic);
|
||||
const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().dialogs.find (mTopic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
@ -58,11 +59,11 @@ namespace MWDialogue
|
|||
return mFinished;
|
||||
}
|
||||
|
||||
void Quest::addEntry (const JournalEntry& entry, const MWWorld::World& world)
|
||||
void Quest::addEntry (const JournalEntry& entry)
|
||||
{
|
||||
int index = -1;
|
||||
|
||||
const ESM::Dialogue *dialogue = world.getStore().dialogs.find (entry.mTopic);
|
||||
const ESM::Dialogue *dialogue = MWBase::Environment::get().getWorld()->getStore().dialogs.find (entry.mTopic);
|
||||
|
||||
for (std::vector<ESM::DialInfo>::const_iterator iter (dialogue->mInfo.begin());
|
||||
iter!=dialogue->mInfo.end(); ++iter)
|
||||
|
@ -75,7 +76,7 @@ namespace MWDialogue
|
|||
if (index==-1)
|
||||
throw std::runtime_error ("unknown journal entry for topic " + mTopic);
|
||||
|
||||
setIndex (index, world);
|
||||
setIndex (index);
|
||||
|
||||
for (TEntryIter iter (mEntries.begin()); iter!=mEntries.end(); ++iter)
|
||||
if (*iter==entry.mInfoId)
|
||||
|
|
|
@ -17,17 +17,17 @@ namespace MWDialogue
|
|||
|
||||
Quest (const std::string& topic);
|
||||
|
||||
const std::string getName (const MWWorld::World& world) const;
|
||||
const std::string getName() const;
|
||||
///< May be an empty string
|
||||
|
||||
int getIndex() const;
|
||||
|
||||
void setIndex (int index, const MWWorld::World& world);
|
||||
void setIndex (int index);
|
||||
///< Calling this function with a non-existant index while throw an exception.
|
||||
|
||||
bool isFinished() const;
|
||||
|
||||
virtual void addEntry (const JournalEntry& entry, const MWWorld::World& world);
|
||||
virtual void addEntry (const JournalEntry& entry);
|
||||
///< Add entry and adjust index accordingly.
|
||||
///
|
||||
/// \note Redundant entries are ignored, but the index is still adjusted.
|
||||
|
|
|
@ -3,8 +3,6 @@
|
|||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
Topic::Topic()
|
||||
|
@ -17,7 +15,7 @@ namespace MWDialogue
|
|||
Topic::~Topic()
|
||||
{}
|
||||
|
||||
void Topic::addEntry (const JournalEntry& entry, const MWWorld::World& world)
|
||||
void Topic::addEntry (const JournalEntry& entry)
|
||||
{
|
||||
if (entry.mTopic!=mTopic)
|
||||
throw std::runtime_error ("topic does not match: " + mTopic);
|
||||
|
|
|
@ -6,11 +6,6 @@
|
|||
|
||||
#include "journalentry.hpp"
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
class World;
|
||||
}
|
||||
|
||||
namespace MWDialogue
|
||||
{
|
||||
/// \brief Collection of seen responses for a topic
|
||||
|
@ -34,7 +29,7 @@ namespace MWDialogue
|
|||
|
||||
virtual ~Topic();
|
||||
|
||||
virtual void addEntry (const JournalEntry& entry, const MWWorld::World& world);
|
||||
virtual void addEntry (const JournalEntry& entry);
|
||||
///< Add entry
|
||||
///
|
||||
/// \note Redundant entries are ignored.
|
||||
|
|
|
@ -3,10 +3,12 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/manualref.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
|
|
|
@ -3,10 +3,12 @@
|
|||
|
||||
#include "window_manager.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwmechanics/mechanicsmanager.hpp"
|
||||
#include "../mwmechanics/stat.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
|
|
@ -3,6 +3,9 @@
|
|||
|
||||
#include <algorithm>
|
||||
|
||||
#include <components/esm_store/reclists.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include <components/compiler/exception.hpp>
|
||||
|
||||
#include "../mwscript/extensions.hpp"
|
||||
|
|
|
@ -3,19 +3,23 @@
|
|||
#include <cmath>
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <assert.h>
|
||||
#include <cassert>
|
||||
#include <iostream>
|
||||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/manualref.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
#include "../mwclass/container.hpp"
|
||||
|
||||
#include "../mwinput/inputmanager.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
|
|
@ -7,11 +7,13 @@
|
|||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "inventorywindow.hpp"
|
||||
#include "window_manager.hpp"
|
||||
#include "container.hpp"
|
||||
|
@ -239,7 +241,7 @@ void HUD::onWorldClicked(MyGUI::Widget* _sender)
|
|||
// drop item into the gameworld
|
||||
MWWorld::Ptr object = *mDragAndDrop->mDraggedWidget->getUserData<MWWorld::Ptr>();
|
||||
|
||||
MWWorld::World* world = MWBase::Environment::get().getWorld();
|
||||
MWBase::World* world = MWBase::Environment::get().getWorld();
|
||||
|
||||
MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize();
|
||||
MyGUI::IntPoint cursorPosition = MyGUI::InputManager::getInstance().getMousePosition();
|
||||
|
@ -308,7 +310,7 @@ void HUD::onWorldMouseOver(MyGUI::Widget* _sender, int x, int y)
|
|||
float mouseX = cursorPosition.left / float(viewSize.width);
|
||||
float mouseY = cursorPosition.top / float(viewSize.height);
|
||||
|
||||
MWWorld::World* world = MWBase::Environment::get().getWorld();
|
||||
MWBase::World* world = MWBase::Environment::get().getWorld();
|
||||
|
||||
// if we can't drop the object at the wanted position, show the "drop on ground" cursor.
|
||||
bool canDrop = world->canPlaceObject(mouseX, mouseY);
|
||||
|
|
|
@ -3,21 +3,24 @@
|
|||
#include <cmath>
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <assert.h>
|
||||
#include <iostream>
|
||||
#include <cassert>
|
||||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "../mwclass/container.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwworld/manualref.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "../mwclass/container.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
#include "widgets.hpp"
|
||||
#include "bookwindow.hpp"
|
||||
|
|
|
@ -1,11 +1,14 @@
|
|||
#include "journalwindow.hpp"
|
||||
#include "window_manager.hpp"
|
||||
#include "../mwdialogue/journal.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwdialogue/journal.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
|
||||
namespace
|
||||
{
|
||||
struct book
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
#include "referenceinterface.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
ReferenceInterface::ReferenceInterface()
|
||||
|
|
|
@ -11,8 +11,12 @@
|
|||
#include <components/settings/settings.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwrender/renderingmanager.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "../mwinput/inputmanager.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
|
|
|
@ -4,13 +4,18 @@
|
|||
#include <boost/lexical_cast.hpp>
|
||||
#include <boost/format.hpp>
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwmechanics/spells.hpp"
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
#include "../mwmechanics/spellsuccess.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
|
|
|
@ -6,10 +6,13 @@
|
|||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "../mwmechanics/mechanicsmanager.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
|
||||
#include "../mwmechanics/mechanicsmanager.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
#include "tooltips.hpp"
|
||||
|
|
|
@ -1,15 +1,17 @@
|
|||
#include "tooltips.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
#include "widgets.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
#include "widgets.hpp"
|
||||
|
||||
using namespace MWGui;
|
||||
using namespace MyGUI;
|
||||
|
||||
|
|
|
@ -3,7 +3,8 @@
|
|||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/manualref.hpp"
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
|
|
@ -3,9 +3,10 @@
|
|||
|
||||
#include <cstdlib>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
namespace MWMechanics
|
||||
{
|
||||
|
|
|
@ -3,14 +3,14 @@
|
|||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
|
||||
namespace MWMechanics
|
||||
{
|
||||
void MechanicsManager::buildPlayer()
|
||||
|
|
|
@ -1,11 +1,12 @@
|
|||
|
||||
#include "spells.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include <components/esm/loadspel.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "magiceffects.hpp"
|
||||
|
||||
|
|
|
@ -1,9 +1,11 @@
|
|||
#ifndef MWMECHANICS_SPELLSUCCESS_H
|
||||
#define MWMECHANICS_SPELLSUCCESS_H
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
|
||||
#include "npcstats.hpp"
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include "creatureanimation.hpp"
|
||||
#include "renderconst.hpp"
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
using namespace Ogre;
|
||||
using namespace NifOgre;
|
||||
|
|
|
@ -1,18 +1,22 @@
|
|||
#include "debugging.hpp"
|
||||
|
||||
#include <assert.h>
|
||||
#include <cassert>
|
||||
|
||||
#include <OgreNode.h>
|
||||
#include <OgreSceneManager.h>
|
||||
#include <OgreMaterial.h>
|
||||
#include <OgreMaterialManager.h>
|
||||
|
||||
#include "../mwworld/world.hpp" // these includes can be removed once the static-hack is gone
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include <components/esm/loadstat.hpp>
|
||||
#include <components/esm/loadpgrd.hpp>
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwbase/world.hpp" // these includes can be removed once the static-hack is gone
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
#include "player.hpp"
|
||||
|
||||
using namespace Ogre;
|
||||
|
@ -162,11 +166,11 @@ Debugging::~Debugging()
|
|||
bool Debugging::toggleRenderMode (int mode){
|
||||
switch (mode)
|
||||
{
|
||||
case MWWorld::World::Render_CollisionDebug:
|
||||
case MWBase::World::Render_CollisionDebug:
|
||||
|
||||
return mEngine->toggleDebugRendering();
|
||||
|
||||
case MWWorld::World::Render_Pathgrid:
|
||||
case MWBase::World::Render_Pathgrid:
|
||||
togglePathgrid();
|
||||
return mPathgridEnabled;
|
||||
}
|
||||
|
|
|
@ -1,14 +1,16 @@
|
|||
#include "localmap.hpp"
|
||||
#include "renderingmanager.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
#include "renderconst.hpp"
|
||||
|
||||
#include <OgreOverlayManager.h>
|
||||
#include <OgreMaterialManager.h>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
|
||||
#include "renderconst.hpp"
|
||||
#include "renderingmanager.hpp"
|
||||
|
||||
using namespace MWRender;
|
||||
using namespace Ogre;
|
||||
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
#include "npcanimation.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "renderconst.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "renderconst.hpp"
|
||||
|
||||
using namespace Ogre;
|
||||
using namespace NifOgre;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "renderingmanager.hpp"
|
||||
|
||||
#include <assert.h>
|
||||
#include <cassert>
|
||||
|
||||
#include "OgreRoot.h"
|
||||
#include "OgreRenderWindow.h"
|
||||
|
@ -9,22 +9,24 @@
|
|||
#include "OgreCamera.h"
|
||||
#include "OgreTextureManager.h"
|
||||
|
||||
#include "../mwworld/world.hpp" // these includes can be removed once the static-hack is gone
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include <components/esm/loadstat.hpp>
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
#include "../mwbase/world.hpp" // these includes can be removed once the static-hack is gone
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
#include "../mwgui/window_manager.hpp" // FIXME
|
||||
#include "../mwinput/inputmanager.hpp" // FIXME
|
||||
|
||||
#include "shadows.hpp"
|
||||
#include "shaderhelper.hpp"
|
||||
#include "localmap.hpp"
|
||||
#include "water.hpp"
|
||||
#include "compositors.hpp"
|
||||
|
||||
#include "../mwgui/window_manager.hpp" // FIXME
|
||||
#include "../mwinput/inputmanager.hpp" // FIXME
|
||||
|
||||
using namespace MWRender;
|
||||
using namespace Ogre;
|
||||
|
||||
|
@ -298,9 +300,9 @@ void RenderingManager::skySetMoonColour (bool red){
|
|||
|
||||
bool RenderingManager::toggleRenderMode(int mode)
|
||||
{
|
||||
if (mode == MWWorld::World::Render_CollisionDebug || mode == MWWorld::World::Render_Pathgrid)
|
||||
if (mode == MWBase::World::Render_CollisionDebug || mode == MWBase::World::Render_Pathgrid)
|
||||
return mDebugging->toggleRenderMode(mode);
|
||||
else if (mode == MWWorld::World::Render_Wireframe)
|
||||
else if (mode == MWBase::World::Render_Wireframe)
|
||||
{
|
||||
if (mRendering.getCamera()->getPolygonMode() == PM_SOLID)
|
||||
{
|
||||
|
|
|
@ -11,7 +11,8 @@
|
|||
#include <components/nifogre/ogre_nif_loader.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "renderconst.hpp"
|
||||
#include "renderingmanager.hpp"
|
||||
|
||||
|
|
|
@ -1,16 +1,18 @@
|
|||
#include <OgreTerrain.h>
|
||||
#include <OgreTerrainGroup.h>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include <OgreTerrain.h>
|
||||
#include <OgreTerrainGroup.h>
|
||||
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "terrainmaterial.hpp"
|
||||
#include "terrain.hpp"
|
||||
#include "renderconst.hpp"
|
||||
#include "shadows.hpp"
|
||||
#include <components/settings/settings.hpp>
|
||||
#include "renderingmanager.hpp"
|
||||
|
||||
using namespace Ogre;
|
||||
|
||||
|
|
|
@ -16,6 +16,8 @@ namespace Ogre{
|
|||
|
||||
namespace MWRender{
|
||||
|
||||
class RenderingManager;
|
||||
|
||||
/**
|
||||
* Implements the Morrowind terrain using the Ogre Terrain Component
|
||||
*
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
#include <components/interpreter/runtime.hpp>
|
||||
#include <components/interpreter/opcodes.hpp>
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
|
||||
#include "../mwmechanics/creaturestats.hpp"
|
||||
|
||||
#include "interpretercontext.hpp"
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include <components/interpreter/runtime.hpp>
|
||||
#include <components/interpreter/opcodes.hpp>
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "interpretercontext.hpp"
|
||||
#include "ref.hpp"
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
|
||||
#include "cellextensions.hpp"
|
||||
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include <components/compiler/extensions.hpp>
|
||||
|
||||
#include <components/interpreter/interpreter.hpp>
|
||||
|
@ -8,8 +10,8 @@
|
|||
#include <components/interpreter/opcodes.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
#include "interpretercontext.hpp"
|
||||
|
|
|
@ -1,9 +1,13 @@
|
|||
|
||||
#include "compilercontext.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
|
||||
#include "scriptmanager.hpp"
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
|
||||
|
|
|
@ -3,6 +3,9 @@
|
|||
|
||||
#include <cassert>
|
||||
|
||||
#include <components/esm_store/reclists.hpp>
|
||||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "interpretercontext.hpp"
|
||||
#include "scriptmanager.hpp"
|
||||
|
||||
|
|
|
@ -3,13 +3,13 @@
|
|||
|
||||
#include <cmath>
|
||||
#include <stdexcept>
|
||||
#include <iostream>
|
||||
|
||||
#include <components/interpreter/types.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
|
||||
|
|
|
@ -5,8 +5,9 @@
|
|||
|
||||
#include <components/interpreter/context.hpp>
|
||||
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwworld/action.hpp"
|
||||
|
||||
namespace MWSound
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
|
||||
#include "miscextensions.hpp"
|
||||
|
||||
#include <libs/openengine/ogre/fader.hpp>
|
||||
|
||||
#include <components/compiler/extensions.hpp>
|
||||
|
||||
#include <components/interpreter/interpreter.hpp>
|
||||
|
@ -102,7 +104,7 @@ namespace MWScript
|
|||
static_cast<InterpreterContext&> (runtime.getContext());
|
||||
|
||||
bool enabled =
|
||||
MWBase::Environment::get().getWorld()->toggleRenderMode (MWWorld::World::Render_CollisionDebug);
|
||||
MWBase::Environment::get().getWorld()->toggleRenderMode (MWBase::World::Render_CollisionDebug);
|
||||
|
||||
context.report (enabled ?
|
||||
"Collision Mesh Rendering -> On" : "Collision Mesh Rendering -> Off");
|
||||
|
@ -119,7 +121,7 @@ namespace MWScript
|
|||
static_cast<InterpreterContext&> (runtime.getContext());
|
||||
|
||||
bool enabled =
|
||||
MWBase::Environment::get().getWorld()->toggleRenderMode (MWWorld::World::Render_Wireframe);
|
||||
MWBase::Environment::get().getWorld()->toggleRenderMode (MWBase::World::Render_Wireframe);
|
||||
|
||||
context.report (enabled ?
|
||||
"Wireframe Rendering -> On" : "Wireframe Rendering -> Off");
|
||||
|
@ -135,7 +137,7 @@ namespace MWScript
|
|||
static_cast<InterpreterContext&> (runtime.getContext());
|
||||
|
||||
bool enabled =
|
||||
MWBase::Environment::get().getWorld()->toggleRenderMode (MWWorld::World::Render_Pathgrid);
|
||||
MWBase::Environment::get().getWorld()->toggleRenderMode (MWBase::World::Render_Pathgrid);
|
||||
|
||||
context.report (enabled ?
|
||||
"Path Grid rendering -> On" : "Path Grid Rendering -> Off");
|
||||
|
|
|
@ -6,9 +6,9 @@
|
|||
#include <components/interpreter/runtime.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
|
||||
#include "interpretercontext.hpp"
|
||||
|
||||
|
|
|
@ -8,8 +8,7 @@
|
|||
#include <components/interpreter/opcodes.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
|
|
|
@ -9,10 +9,12 @@
|
|||
#include <components/esm_store/store.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
#include "../mwrender/player.hpp"
|
||||
|
||||
#include "sound_output.hpp"
|
||||
#include "sound_decoder.hpp"
|
||||
#include "sound.hpp"
|
||||
|
|
|
@ -1,9 +1,11 @@
|
|||
#include "actionequip.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "inventorystore.hpp"
|
||||
#include "player.hpp"
|
||||
#include "class.hpp"
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
|
@ -14,7 +16,7 @@ namespace MWWorld
|
|||
void ActionEquip::execute ()
|
||||
{
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
||||
MWWorld::InventoryStore& invStore = static_cast<MWWorld::InventoryStore&>(MWWorld::Class::get(player).getContainerStore(player));
|
||||
MWWorld::InventoryStore& invStore = MWWorld::Class::get(player).getInventoryStore(player);
|
||||
|
||||
// slots that this item can be equipped in
|
||||
std::pair<std::vector<int>, bool> slots = MWWorld::Class::get(mObject).getEquipmentSlots(mObject);
|
||||
|
@ -51,4 +53,3 @@ namespace MWWorld
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,13 +1,14 @@
|
|||
#include "actionopen.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "class.hpp"
|
||||
#include "world.hpp"
|
||||
#include "containerstore.hpp"
|
||||
|
||||
#include "../mwclass/container.hpp"
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
#include "../mwgui/container.hpp"
|
||||
|
||||
#include "class.hpp"
|
||||
#include "containerstore.hpp"
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
ActionOpen::ActionOpen (const MWWorld::Ptr& container) : mContainer (container) {
|
||||
|
|
|
@ -2,10 +2,11 @@
|
|||
#include "actiontake.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
|
||||
#include "class.hpp"
|
||||
#include "world.hpp"
|
||||
#include "containerstore.hpp"
|
||||
|
||||
namespace MWWorld
|
||||
|
|
|
@ -2,8 +2,7 @@
|
|||
#include "actionteleport.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
|
|
|
@ -4,7 +4,9 @@
|
|||
|
||||
#include <algorithm>
|
||||
|
||||
#include "world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "class.hpp"
|
||||
#include "containerstore.hpp"
|
||||
|
||||
|
@ -85,8 +87,8 @@ MWWorld::Ptr MWWorld::Cells::getPtrAndCache (const std::string& name, Ptr::CellS
|
|||
return ptr;
|
||||
}
|
||||
|
||||
MWWorld::Cells::Cells (const ESMS::ESMStore& store, ESM::ESMReader& reader, MWWorld::World& world)
|
||||
: mStore (store), mReader (reader), mWorld (world),
|
||||
MWWorld::Cells::Cells (const ESMS::ESMStore& store, ESM::ESMReader& reader)
|
||||
: mStore (store), mReader (reader),
|
||||
mIdCache (20, std::pair<std::string, Ptr::CellStore *> ("", 0)), /// \todo make cache size configurable
|
||||
mIdCacheIndex (0)
|
||||
{}
|
||||
|
@ -111,11 +113,11 @@ MWWorld::Ptr::CellStore *MWWorld::Cells::getExterior (int x, int y)
|
|||
record.water = 0;
|
||||
record.mapColor = 0;
|
||||
|
||||
cell = mWorld.createRecord (record);
|
||||
cell = MWBase::Environment::get().getWorld()->createRecord (record);
|
||||
}
|
||||
|
||||
result = mExteriors.insert (std::make_pair (
|
||||
std::make_pair (x, y), Ptr::CellStore (cell))).first;
|
||||
std::make_pair (x, y), CellStore (cell))).first;
|
||||
}
|
||||
|
||||
if (result->second.mState!=Ptr::CellStore::State_Loaded)
|
||||
|
|
|
@ -18,39 +18,36 @@ namespace ESM
|
|||
|
||||
namespace MWWorld
|
||||
{
|
||||
class World;
|
||||
|
||||
/// \brief Cell container
|
||||
class Cells
|
||||
{
|
||||
const ESMS::ESMStore& mStore;
|
||||
ESM::ESMReader& mReader;
|
||||
std::map<std::string, Ptr::CellStore> mInteriors;
|
||||
std::map<std::pair<int, int>, Ptr::CellStore> mExteriors;
|
||||
MWWorld::World& mWorld;
|
||||
std::vector<std::pair<std::string, Ptr::CellStore *> > mIdCache;
|
||||
std::map<std::string, CellStore> mInteriors;
|
||||
std::map<std::pair<int, int>, CellStore> mExteriors;
|
||||
std::vector<std::pair<std::string, CellStore *> > mIdCache;
|
||||
std::size_t mIdCacheIndex;
|
||||
|
||||
Cells (const Cells&);
|
||||
Cells& operator= (const Cells&);
|
||||
|
||||
Ptr::CellStore *getCellStore (const ESM::Cell *cell);
|
||||
CellStore *getCellStore (const ESM::Cell *cell);
|
||||
|
||||
void fillContainers (Ptr::CellStore& cellStore);
|
||||
void fillContainers (CellStore& cellStore);
|
||||
|
||||
Ptr getPtrAndCache (const std::string& name, Ptr::CellStore& cellStore);
|
||||
Ptr getPtrAndCache (const std::string& name, CellStore& cellStore);
|
||||
|
||||
public:
|
||||
|
||||
Cells (const ESMS::ESMStore& store, ESM::ESMReader& reader, MWWorld::World& world);
|
||||
Cells (const ESMS::ESMStore& store, ESM::ESMReader& reader);
|
||||
///< \todo pass the dynamic part of the ESMStore isntead (once it is written) of the whole
|
||||
/// world
|
||||
|
||||
Ptr::CellStore *getExterior (int x, int y);
|
||||
CellStore *getExterior (int x, int y);
|
||||
|
||||
Ptr::CellStore *getInterior (const std::string& name);
|
||||
CellStore *getInterior (const std::string& name);
|
||||
|
||||
Ptr getPtr (const std::string& name, Ptr::CellStore& cellStore);
|
||||
Ptr getPtr (const std::string& name, CellStore& cellStore);
|
||||
|
||||
Ptr getPtr (const std::string& name);
|
||||
};
|
||||
|
|
|
@ -10,7 +10,7 @@
|
|||
#include <components/esm/loadcont.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "manualref.hpp"
|
||||
#include "refdata.hpp"
|
||||
|
|
|
@ -7,8 +7,7 @@
|
|||
#include <components/esm/loadench.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwworld/world.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
|
||||
|
|
|
@ -1,18 +1,19 @@
|
|||
#include "physicssystem.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
#include "physicssystem.hpp"
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/world.hpp" // FIXME
|
||||
#include <OgreRoot.h>
|
||||
#include <OgreRenderWindow.h>
|
||||
#include <OgreSceneManager.h>
|
||||
#include <OgreViewport.h>
|
||||
#include <OgreCamera.h>
|
||||
#include <OgreTextureManager.h>
|
||||
|
||||
#include <components/nifbullet/bullet_nif_loader.hpp>
|
||||
|
||||
#include "OgreRoot.h"
|
||||
#include "OgreRenderWindow.h"
|
||||
#include "OgreSceneManager.h"
|
||||
#include "OgreViewport.h"
|
||||
#include "OgreCamera.h"
|
||||
#include "OgreTextureManager.h"
|
||||
|
||||
#include "../mwbase/world.hpp" // FIXME
|
||||
|
||||
#include "ptr.hpp"
|
||||
|
||||
using namespace Ogre;
|
||||
namespace MWWorld
|
||||
|
|
|
@ -1,18 +1,20 @@
|
|||
|
||||
#include "player.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwrender/player.hpp"
|
||||
|
||||
#include "../mwmechanics/movement.hpp"
|
||||
#include "../mwmechanics/npcstats.hpp"
|
||||
|
||||
#include "world.hpp"
|
||||
#include "class.hpp"
|
||||
|
||||
namespace MWWorld
|
||||
{
|
||||
Player::Player (MWRender::Player *renderer, const ESM::NPC *player, MWWorld::World& world) :
|
||||
mCellStore (0), mRenderer (renderer), mWorld (world), mClass (0),
|
||||
Player::Player (MWRender::Player *renderer, const ESM::NPC *player, const MWBase::World& world) :
|
||||
mCellStore (0), mRenderer (renderer), mClass (0),
|
||||
mAutoMove (false), mForwardBackward (0)
|
||||
{
|
||||
mPlayer.base = player;
|
||||
|
@ -36,8 +38,8 @@ namespace MWWorld
|
|||
|
||||
void Player::setPos(float x, float y, float z)
|
||||
{
|
||||
/// \todo This fcuntion should be removed during the mwrender-refactoring.
|
||||
mWorld.moveObject (getPlayer(), x, y, z);
|
||||
/// \todo This fcuntion should be removed during the mwrender-refactoring.
|
||||
MWBase::Environment::get().getWorld()->moveObject (getPlayer(), x, y, z);
|
||||
}
|
||||
|
||||
void Player::setRot(float x, float y, float z)
|
||||
|
@ -90,14 +92,13 @@ namespace MWWorld
|
|||
|
||||
MWWorld::Class::get (ptr).getMovementSettings (ptr).mForwardBackward = value;
|
||||
}
|
||||
void Player::setUpDown(int value)
|
||||
{
|
||||
MWWorld::Ptr ptr = getPlayer();
|
||||
|
||||
|
||||
void Player::setUpDown(int value)
|
||||
{
|
||||
MWWorld::Ptr ptr = getPlayer();
|
||||
|
||||
MWWorld::Class::get (ptr).getMovementSettings (ptr).mUpDown = value;
|
||||
}
|
||||
}
|
||||
|
||||
void Player::toggleRunning()
|
||||
{
|
||||
|
|
|
@ -9,6 +9,11 @@
|
|||
|
||||
#include "../mwmechanics/drawstate.hpp"
|
||||
|
||||
namespace MWBase
|
||||
{
|
||||
class World;
|
||||
}
|
||||
|
||||
namespace MWRender
|
||||
{
|
||||
class Player;
|
||||
|
@ -16,15 +21,12 @@ namespace MWRender
|
|||
|
||||
namespace MWWorld
|
||||
{
|
||||
class World;
|
||||
|
||||
/// \brief NPC object representing the player and additional player data
|
||||
class Player
|
||||
{
|
||||
LiveCellRef<ESM::NPC> mPlayer;
|
||||
MWWorld::Ptr::CellStore *mCellStore;
|
||||
MWRender::Player *mRenderer;
|
||||
MWWorld::World& mWorld;
|
||||
std::string mName;
|
||||
bool mMale;
|
||||
std::string mRace;
|
||||
|
@ -34,7 +36,7 @@ namespace MWWorld
|
|||
int mForwardBackward;
|
||||
public:
|
||||
|
||||
Player(MWRender::Player *renderer, const ESM::NPC *player, MWWorld::World& world);
|
||||
Player(MWRender::Player *renderer, const ESM::NPC *player, const MWBase::World& world);
|
||||
|
||||
~Player();
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include "scene.hpp"
|
||||
#include "world.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp" /// FIXME
|
||||
|
||||
#include "../mwmechanics/mechanicsmanager.hpp"
|
||||
|
||||
|
@ -9,12 +9,12 @@
|
|||
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
|
||||
#include "../mwworld/world.hpp" /// FIXME
|
||||
#include "../mwworld/manualref.hpp" /// FIXME
|
||||
|
||||
#include "ptr.hpp"
|
||||
#include "player.hpp"
|
||||
#include "class.hpp"
|
||||
#include "localscripts.hpp"
|
||||
|
||||
#include "cellfunctors.hpp"
|
||||
|
||||
|
@ -86,7 +86,7 @@ namespace MWWorld
|
|||
|
||||
if (!((*iter)->cell->data.flags & ESM::Cell::Interior))
|
||||
{
|
||||
ESM::Land* land = mWorld->getStore().lands.search((*iter)->cell->data.gridX,(*iter)->cell->data.gridY);
|
||||
ESM::Land* land = MWBase::Environment::get().getWorld()->getStore().lands.search((*iter)->cell->data.gridX,(*iter)->cell->data.gridY);
|
||||
if (land)
|
||||
mPhysics->removeHeightField( (*iter)->cell->data.gridX, (*iter)->cell->data.gridY );
|
||||
}
|
||||
|
@ -95,7 +95,7 @@ namespace MWWorld
|
|||
mRendering.removeCell(*iter);
|
||||
//mPhysics->removeObject("Unnamed_43");
|
||||
|
||||
mWorld->getLocalScripts().clearCell (*iter);
|
||||
MWBase::Environment::get().getWorld()->getLocalScripts().clearCell (*iter);
|
||||
MWBase::Environment::get().getMechanicsManager()->dropActors (*iter);
|
||||
MWBase::Environment::get().getSoundManager()->stopSound (*iter);
|
||||
mActiveCells.erase(*iter);
|
||||
|
@ -107,7 +107,7 @@ namespace MWWorld
|
|||
void Scene::loadCell (Ptr::CellStore *cell)
|
||||
{
|
||||
// register local scripts
|
||||
mWorld->getLocalScripts().addCell (cell);
|
||||
MWBase::Environment::get().getWorld()->getLocalScripts().addCell (cell);
|
||||
|
||||
|
||||
|
||||
|
@ -124,7 +124,7 @@ namespace MWWorld
|
|||
|
||||
if (!(cell->cell->data.flags & ESM::Cell::Interior))
|
||||
{
|
||||
ESM::Land* land = mWorld->getStore().lands.search(cell->cell->data.gridX,cell->cell->data.gridY);
|
||||
ESM::Land* land = MWBase::Environment::get().getWorld()->getStore().lands.search(cell->cell->data.gridX,cell->cell->data.gridY);
|
||||
if (land)
|
||||
mPhysics->addHeightField (land->landData->heights,
|
||||
cell->cell->data.gridX, cell->cell->data.gridY,
|
||||
|
@ -146,14 +146,14 @@ namespace MWWorld
|
|||
mPhysics->setCurrentWater(hasWater, cell->cell->water);
|
||||
if (adjustPlayerPos)
|
||||
{
|
||||
mWorld->getPlayer().setPos (position.pos[0], position.pos[1], position.pos[2]);
|
||||
mWorld->getPlayer().setRot (position.rot[0], position.rot[1], position.rot[2]);
|
||||
MWBase::Environment::get().getWorld()->getPlayer().setPos (position.pos[0], position.pos[1], position.pos[2]);
|
||||
MWBase::Environment::get().getWorld()->getPlayer().setRot (position.rot[0], position.rot[1], position.rot[2]);
|
||||
}
|
||||
|
||||
mWorld->getPlayer().setCell (cell);
|
||||
MWBase::Environment::get().getWorld()->getPlayer().setCell (cell);
|
||||
|
||||
MWBase::Environment::get().getMechanicsManager()->addActor (mWorld->getPlayer().getPlayer());
|
||||
MWBase::Environment::get().getMechanicsManager()->watchActor (mWorld->getPlayer().getPlayer());
|
||||
MWBase::Environment::get().getMechanicsManager()->addActor (MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
||||
MWBase::Environment::get().getMechanicsManager()->watchActor (MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
||||
|
||||
MWBase::Environment::get().getWindowManager()->changeCell( mCurrentCell );
|
||||
}
|
||||
|
@ -163,7 +163,7 @@ namespace MWWorld
|
|||
mRendering.preCellChange(mCurrentCell);
|
||||
|
||||
// remove active
|
||||
MWBase::Environment::get().getMechanicsManager()->removeActor (mWorld->getPlayer().getPlayer());
|
||||
MWBase::Environment::get().getMechanicsManager()->removeActor (MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
||||
|
||||
CellStoreCollection::iterator active = mActiveCells.begin();
|
||||
|
||||
|
@ -202,7 +202,7 @@ namespace MWWorld
|
|||
|
||||
if (iter==mActiveCells.end())
|
||||
{
|
||||
Ptr::CellStore *cell = mWorld->getExterior(x, y);
|
||||
CellStore *cell = MWBase::Environment::get().getWorld()->getExterior(x, y);
|
||||
|
||||
loadCell (cell);
|
||||
}
|
||||
|
@ -228,10 +228,10 @@ namespace MWWorld
|
|||
|
||||
|
||||
// adjust player
|
||||
playerCellChange (mWorld->getExterior(X, Y), position, adjustPlayerPos);
|
||||
playerCellChange (MWBase::Environment::get().getWorld()->getExterior(X, Y), position, adjustPlayerPos);
|
||||
|
||||
// Sky system
|
||||
mWorld->adjustSky();
|
||||
MWBase::Environment::get().getWorld()->adjustSky();
|
||||
|
||||
mRendering.switchToExterior();
|
||||
|
||||
|
@ -239,9 +239,8 @@ namespace MWWorld
|
|||
}
|
||||
|
||||
//We need the ogre renderer and a scene node.
|
||||
Scene::Scene (World *world, MWRender::RenderingManager& rendering, PhysicsSystem *physics)
|
||||
: mCurrentCell (0), mCellChanged (false), mWorld(world),
|
||||
mPhysics(physics), mRendering(rendering)
|
||||
Scene::Scene (MWRender::RenderingManager& rendering, PhysicsSystem *physics)
|
||||
: mCurrentCell (0), mCellChanged (false), mPhysics(physics), mRendering(rendering)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -263,7 +262,7 @@ namespace MWWorld
|
|||
{
|
||||
std::cout << "Changing to interior\n";
|
||||
|
||||
Ptr::CellStore *cell = mWorld->getInterior(cellName);
|
||||
CellStore *cell = MWBase::Environment::get().getWorld()->getInterior(cellName);
|
||||
|
||||
// remove active
|
||||
CellStoreCollection::iterator active = mActiveCells.begin();
|
||||
|
@ -287,7 +286,7 @@ namespace MWWorld
|
|||
mRendering.configureFog(*cell);
|
||||
|
||||
// Sky system
|
||||
mWorld->adjustSky();
|
||||
MWBase::Environment::get().getWorld()->adjustSky();
|
||||
|
||||
mCellChanged = true;
|
||||
}
|
||||
|
@ -297,7 +296,7 @@ namespace MWWorld
|
|||
int x = 0;
|
||||
int y = 0;
|
||||
|
||||
mWorld->positionToIndex (position.pos[0], position.pos[1], x, y);
|
||||
MWBase::Environment::get().getWorld()->positionToIndex (position.pos[0], position.pos[1], x, y);
|
||||
|
||||
changeCell (x, y, position, true);
|
||||
}
|
||||
|
|
|
@ -59,7 +59,6 @@ namespace MWWorld
|
|||
Ptr::CellStore* mCurrentCell; // the cell, the player is in
|
||||
CellStoreCollection mActiveCells;
|
||||
bool mCellChanged;
|
||||
World *mWorld;
|
||||
PhysicsSystem *mPhysics;
|
||||
MWRender::RenderingManager& mRendering;
|
||||
|
||||
|
@ -69,7 +68,7 @@ namespace MWWorld
|
|||
|
||||
public:
|
||||
|
||||
Scene (World *world, MWRender::RenderingManager& rendering, PhysicsSystem *physics);
|
||||
Scene (MWRender::RenderingManager& rendering, PhysicsSystem *physics);
|
||||
|
||||
~Scene();
|
||||
|
||||
|
|
|
@ -1,9 +1,4 @@
|
|||
#include "weather.hpp"
|
||||
#include "world.hpp"
|
||||
#include "player.hpp"
|
||||
|
||||
#include "../mwrender/renderingmanager.hpp"
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include <ctime>
|
||||
#include <cstdlib>
|
||||
|
@ -12,6 +7,13 @@
|
|||
#include <boost/algorithm/string.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwrender/renderingmanager.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "player.hpp"
|
||||
|
||||
using namespace Ogre;
|
||||
using namespace MWWorld;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "world.hpp"
|
||||
#include "worldimp.hpp"
|
||||
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
|
@ -179,7 +179,7 @@ namespace MWWorld
|
|||
const std::string& master, const boost::filesystem::path& resDir, bool newGame,
|
||||
const std::string& encoding, std::map<std::string,std::string> fallbackMap)
|
||||
: mPlayer (0), mLocalScripts (mStore), mGlobalVariables (0),
|
||||
mSky (true), mNextDynamicRecord (0), mCells (mStore, mEsm, *this),
|
||||
mSky (true), mNextDynamicRecord (0), mCells (mStore, mEsm),
|
||||
mNumFacing(0)
|
||||
{
|
||||
mPhysics = new PhysicsSystem(renderer);
|
||||
|
@ -211,7 +211,7 @@ namespace MWWorld
|
|||
mGlobalVariables->setInt ("chargenstate", 1);
|
||||
}
|
||||
|
||||
mWorldScene = new Scene(this, *mRendering, mPhysics);
|
||||
mWorldScene = new Scene(*mRendering, mPhysics);
|
||||
|
||||
setFallbackValues(fallbackMap);
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef GAME_MWWORLD_WORLD_H
|
||||
#define GAME_MWWORLD_WORLD_H
|
||||
#ifndef GAME_MWWORLD_WORLDIMP_H
|
||||
#define GAME_MWWORLD_WORLDIMP_H
|
||||
|
||||
#include <vector>
|
||||
#include <map>
|
|
@ -4,7 +4,6 @@
|
|||
#include <btBulletDynamicsCommon.h>
|
||||
#include <btBulletCollisionCommon.h>
|
||||
#include <components/nifbullet/bullet_nif_loader.hpp>
|
||||
//#include <apps\openmw\mwworld\world.hpp>
|
||||
|
||||
namespace OEngine {
|
||||
namespace Physic
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
#include <btBulletCollisionCommon.h>
|
||||
#include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
|
||||
#include <components/nifbullet/bullet_nif_loader.hpp>
|
||||
//#include <apps\openmw\mwworld\world.hpp>
|
||||
#include "CMotionState.h"
|
||||
#include "OgreRoot.h"
|
||||
#include "btKinematicCharacterController.h"
|
||||
|
|
|
@ -5,7 +5,6 @@
|
|||
#include <btBulletDynamicsCommon.h>
|
||||
#include <btBulletCollisionCommon.h>
|
||||
#include <components/nifbullet/bullet_nif_loader.hpp>
|
||||
//#include <apps\openmw\mwworld\world.hpp>
|
||||
#include <openengine/bullet/pmove.h>
|
||||
#include <openengine/bullet/physic.hpp>
|
||||
|
||||
|
|
Loading…
Reference in a new issue