Merge pull request #2948 from elsid/rm_sound_local_static

Replace SoundManager local static variables by fields
pull/2950/head
Bret Curtis 5 years ago committed by GitHub
commit 4dbc0a34ba
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@ -32,6 +32,8 @@ namespace MWSound
{
namespace
{
constexpr float sMinUpdateInterval = 1.0f / 30.0f;
WaterSoundUpdaterSettings makeWaterSoundUpdaterSettings()
{
WaterSoundUpdaterSettings settings;
@ -885,7 +887,6 @@ namespace MWSound
void SoundManager::updateWaterSound(float /*duration*/)
{
static const ESM::Cell *LastCell;
MWBase::World* world = MWBase::Environment::get().getWorld();
const MWWorld::ConstPtr player = world->getPlayerPtr();
const ESM::Cell *curcell = player.getCell()->getCell();
@ -903,9 +904,9 @@ namespace MWSound
bool soundIdChanged = false;
Sound_Buffer *sfx = lookupSound(update.mId);
if(LastCell != curcell)
if (mLastCell != curcell)
{
LastCell = curcell;
mLastCell = curcell;
SoundMap::const_iterator snditer = mActiveSounds.find(MWWorld::Ptr());
if(snditer != mActiveSounds.end())
{
@ -930,7 +931,7 @@ namespace MWSound
}
else if (update.mVolume > 0.0f)
{
LastCell = curcell;
mLastCell = curcell;
mNearWaterSound = playSound(update.mId, update.mVolume, 1.0f, Type::Sfx, PlayMode::Loop);
}
}
@ -946,13 +947,11 @@ namespace MWSound
mSaySoundsQueue.erase(queuesayiter++);
}
static float timePassed = 0.0;
timePassed += duration;
if(timePassed < (1.0f/30.0f))
mTimePassed += duration;
if (mTimePassed < sMinUpdateInterval)
return;
duration = timePassed;
timePassed = 0.0f;
duration = mTimePassed;
mTimePassed = 0.0f;
// Make sure music is still playing
if(!isMusicPlaying() && !mCurrentPlaylist.empty())

@ -27,6 +27,7 @@ namespace VFS
namespace ESM
{
struct Sound;
struct Cell;
}
namespace MWSound
@ -114,6 +115,10 @@ namespace MWSound
RegionSoundSelector mRegionSoundSelector;
float mTimePassed = 0;
const ESM::Cell *mLastCell = nullptr;
Sound_Buffer *insertSound(const std::string &soundId, const ESM::Sound *sound);
Sound_Buffer *lookupSound(const std::string &soundId) const;

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