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@ -21,10 +21,6 @@ MainDialog::MainDialog()
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mIconWidget->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); // Just to be sure
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//mIconWidget->setItemDelegate(new ListViewDelegate());
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mIconWidget->setAttribute(Qt::WA_MacShowFocusRect); // Show a focus frame around the icons on Mac
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//mIconWidget->setLayoutMode(QListView::SinglePass);
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mIconWidget->setUniformItemSizes(true);
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mIconWidget->setIconSize(QSize(48, 48));
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mIconWidget->setMovement(QListView::Static);
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@ -33,12 +29,10 @@ MainDialog::MainDialog()
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mIconWidget->setFixedHeight(80);
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mIconWidget->setSpacing(4);
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mIconWidget->setCurrentRow(0);
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mIconWidget->setFlow(QListView::LeftToRight);
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QGroupBox *groupBox = new QGroupBox(this);
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QVBoxLayout *groupLayout = new QVBoxLayout(groupBox);
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// TODO: TESTING
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/*mProfileModel = new QStringListModel();
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@ -99,7 +93,6 @@ void MainDialog::createIcons()
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configButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
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//configButton->setSizeHint(itemSize);
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QListWidgetItem *updateButton = new QListWidgetItem(mIconWidget);
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updateButton->setIcon(QIcon::fromTheme("video-display"));
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updateButton->setText(tr("Graphics"));
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@ -110,6 +103,8 @@ void MainDialog::createIcons()
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QListWidgetItem *queryButton = new QListWidgetItem(mIconWidget);
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queryButton->setIcon(QIcon(":/images/openmw-plugin-icon.png"));
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QListWidgetItem *queryButton = new QListWidgetItem(mIconWidget);
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queryButton->setIcon(QIcon(":resources/openmw-plugin-icon.png"));
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queryButton->setText(tr("Data Files"));
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queryButton->setTextAlignment(Qt::AlignHCenter | Qt::AlignBottom);
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queryButton->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEnabled);
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@ -120,6 +115,9 @@ void MainDialog::createIcons()
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SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)),
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this, SLOT(changePage(QListWidgetItem*,QListWidgetItem*)));
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connect(mIconWidget,
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SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)),
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this, SLOT(changePage(QListWidgetItem*,QListWidgetItem*)));
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}
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void MainDialog::changePage(QListWidgetItem *current, QListWidgetItem *previous)
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@ -159,4 +157,4 @@ void MainDialog::closeEvent(QCloseEvent *event)
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void MainDialog::play()
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{
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}
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}
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