--- Register a skill use, activating relevant handlers
--- Trigger a skill use, activating relevant handlers
-- @function [parent=#SkillProgression] skillUsed
-- @param #string skillid The if of the skill that was used
-- @param #SkillUseType useType A number from 0 to 3 (inclusive) representing the way the skill was used, with each use type having a different skill progression rate. Available use types and its effect is skill specific. See @{SkillProgression#skillUseType}
@ -250,9 +250,9 @@ return {
Athletics_SwimOneSecond=0,
},
--- Register a skill increase, activating relevant handlers
-- @function [parent=#SkillProgression] skillUsed
-- @param #string skillid The id of the skill to be increased.
--- Trigger a skill level up, activating relevant handlers