diff --git a/apps/openmw/mwgui/container.cpp b/apps/openmw/mwgui/container.cpp
index 5595825fcf..be21987ef9 100644
--- a/apps/openmw/mwgui/container.cpp
+++ b/apps/openmw/mwgui/container.cpp
@@ -603,9 +603,6 @@ ContainerWindow::ContainerWindow(WindowManager& parWindowManager,DragAndDrop* dr
mCloseButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ContainerWindow::onCloseButtonClicked);
mTakeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ContainerWindow::onTakeAllButtonClicked);
- setText("CloseButton", MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sClose")->str);
- setText("TakeButton", MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sTakeAll")->str);
-
// adjust buttons size to fit text
int closeButtonWidth = mCloseButton->getTextSize().width+24;
int takeButtonWidth = mTakeButton->getTextSize().width+24;
diff --git a/apps/openmw/mwgui/dialogue.cpp b/apps/openmw/mwgui/dialogue.cpp
index 9f5e252fd0..53ab98aeb0 100644
--- a/apps/openmw/mwgui/dialogue.cpp
+++ b/apps/openmw/mwgui/dialogue.cpp
@@ -69,7 +69,6 @@ DialogueWindow::DialogueWindow(WindowManager& parWindowManager)
MyGUI::ButtonPtr byeButton;
getWidget(byeButton, "ByeButton");
byeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &DialogueWindow::onByeClicked);
- byeButton->setCaption(MWBase::Environment::get().getWorld()->getStore().gameSettings.search("sGoodbye")->str);
getWidget(pDispositionBar, "Disposition");
getWidget(pDispositionText,"DispositionText");
diff --git a/apps/openmw/mwgui/hud.cpp b/apps/openmw/mwgui/hud.cpp
index 34d5ece98b..4a65458dff 100644
--- a/apps/openmw/mwgui/hud.cpp
+++ b/apps/openmw/mwgui/hud.cpp
@@ -77,9 +77,6 @@ HUD::HUD(int width, int height, int fpsLevel, DragAndDrop* dragAndDrop)
getWidget(trianglecounter, "TriangleCounter");
getWidget(batchcounter, "BatchCounter");
- compass->setImageTexture("textures\\compass.dds");
- crosshair->setImageTexture("textures\\target.dds");
-
// These are just demo values, you should replace these with
// real calls from outside the class later.
setWeapIcon("icons\\w\\tx_knife_iron.dds");
diff --git a/apps/openmw/mwgui/map_window.cpp b/apps/openmw/mwgui/map_window.cpp
index 9000d2fcbf..78ca707988 100644
--- a/apps/openmw/mwgui/map_window.cpp
+++ b/apps/openmw/mwgui/map_window.cpp
@@ -95,11 +95,6 @@ MapWindow::MapWindow(WindowManager& parWindowManager) :
mGlobal(false)
{
setCoord(500,0,320,300);
- setText("WorldButton", "World");
- setImage("Compass", "textures\\compass.dds");
-
- // Obviously you should override this later on
- setCellName("No Cell Loaded");
getWidget(mLocalMap, "LocalMap");
getWidget(mGlobalMap, "GlobalMap");
diff --git a/files/mygui/openmw_container_window_layout.xml b/files/mygui/openmw_container_window_layout.xml
index cb66fadc1f..ae9b0bfdf9 100644
--- a/files/mygui/openmw_container_window_layout.xml
+++ b/files/mygui/openmw_container_window_layout.xml
@@ -12,8 +12,12 @@
-
-
+
+
+
+
+
+
diff --git a/files/mygui/openmw_dialogue_window_layout.xml b/files/mygui/openmw_dialogue_window_layout.xml
index d45de4bd44..1271a287b6 100644
--- a/files/mygui/openmw_dialogue_window_layout.xml
+++ b/files/mygui/openmw_dialogue_window_layout.xml
@@ -24,7 +24,7 @@
-
+
diff --git a/files/mygui/openmw_hud_layout.xml b/files/mygui/openmw_hud_layout.xml
index 2dafa72988..0c5ffba6a2 100644
--- a/files/mygui/openmw_hud_layout.xml
+++ b/files/mygui/openmw_hud_layout.xml
@@ -62,7 +62,10 @@
-
+
+
+
+
@@ -85,9 +88,9 @@
-
-
+
+
+
-
+
+
+
diff --git a/files/mygui/openmw_trade_window_layout.xml b/files/mygui/openmw_trade_window_layout.xml
index 83d7557d95..c8a9f25234 100644
--- a/files/mygui/openmw_trade_window_layout.xml
+++ b/files/mygui/openmw_trade_window_layout.xml
@@ -58,7 +58,7 @@
-
+