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Implement MWWorld::Class::isItem(ptr) and remove a hacky MWLua::WorldView::isItem.

This commit is contained in:
Petr Mikheev 2023-03-19 21:11:49 +01:00
parent 2f2b952e12
commit 4fd07cb58d
17 changed files with 34 additions and 5 deletions

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@ -23,6 +23,8 @@ namespace MWClass
std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
///< \return name or ID; can return an empty string.
bool isItem(const MWWorld::ConstPtr&) const override { return true; }
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation

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@ -23,6 +23,8 @@ namespace MWClass
std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
///< \return name or ID; can return an empty string.
bool isItem(const MWWorld::ConstPtr&) const override { return true; }
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation

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@ -21,6 +21,8 @@ namespace MWClass
std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
///< \return name or ID; can return an empty string.
bool isItem(const MWWorld::ConstPtr&) const override { return true; }
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation

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@ -21,6 +21,8 @@ namespace MWClass
std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
///< \return name or ID; can return an empty string.
bool isItem(const MWWorld::ConstPtr&) const override { return true; }
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation

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@ -21,6 +21,8 @@ namespace MWClass
std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
///< \return name or ID; can return an empty string.
bool isItem(const MWWorld::ConstPtr&) const override { return true; }
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation

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@ -86,6 +86,11 @@ namespace MWClass
return !name.empty() ? name : ref->mBase->mId.getRefIdString();
}
bool Light::isItem(const MWWorld::ConstPtr& ptr) const
{
return ptr.get<ESM::Light>()->mBase->mData.mFlags & ESM::Light::Carry;
}
std::unique_ptr<MWWorld::Action> Light::activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const
{
if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))

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@ -36,6 +36,8 @@ namespace MWClass
bool showsInInventory(const MWWorld::ConstPtr& ptr) const override;
bool isItem(const MWWorld::ConstPtr&) const override;
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation

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@ -26,6 +26,8 @@ namespace MWClass
std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
///< \return name or ID; can return an empty string.
bool isItem(const MWWorld::ConstPtr&) const override { return true; }
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation

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@ -21,6 +21,8 @@ namespace MWClass
std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
///< \return name or ID; can return an empty string.
bool isItem(const MWWorld::ConstPtr&) const override { return true; }
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation

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@ -21,6 +21,8 @@ namespace MWClass
std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
///< \return name or ID; can return an empty string.
bool isItem(const MWWorld::ConstPtr&) const override { return true; }
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation

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@ -21,6 +21,8 @@ namespace MWClass
std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
///< \return name or ID; can return an empty string.
bool isItem(const MWWorld::ConstPtr&) const override { return true; }
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation

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@ -21,6 +21,8 @@ namespace MWClass
std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
///< \return name or ID; can return an empty string.
bool isItem(const MWWorld::ConstPtr&) const override { return true; }
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation

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@ -21,6 +21,8 @@ namespace MWClass
std::string_view getName(const MWWorld::ConstPtr& ptr) const override;
///< \return name or ID; can return an empty string.
bool isItem(const MWWorld::ConstPtr&) const override { return true; }
std::unique_ptr<MWWorld::Action> activate(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const override;
///< Generate action for activation

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@ -247,7 +247,7 @@ namespace MWLua
const MWWorld::Class& objClass = ptr.getClass();
if (objClass.isActor())
mGlobalScripts.actorActive(obj);
if (mWorldView.isItem(ptr))
if (objClass.isItem(ptr))
mGlobalScripts.itemActive(obj);
}
else if (luaDebug)

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@ -52,7 +52,7 @@ namespace MWLua
return &mDoorsInScene;
if (typeid(cls) == typeid(MWClass::Container))
return &mContainersInScene;
if (cls.hasToolTip(ptr))
if (cls.isItem(ptr))
return &mItemsInScene;
return nullptr;
}

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@ -58,9 +58,6 @@ namespace MWLua
void load(ESM::ESMReader& esm);
void save(ESM::ESMWriter& esm) const;
// TODO: move this functionality to MWClass
bool isItem(const MWWorld::Ptr& ptr) { return chooseGroup(ptr) == &mItemsInScene; }
private:
struct ObjectGroup
{

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@ -323,6 +323,9 @@ namespace MWWorld
virtual bool isDoor() const { return false; }
// True if it is an item that can be picked up.
virtual bool isItem(const MWWorld::ConstPtr& ptr) const { return false; }
virtual bool isBipedal(const MWWorld::ConstPtr& ptr) const;
virtual bool canFly(const MWWorld::ConstPtr& ptr) const;
virtual bool canSwim(const MWWorld::ConstPtr& ptr) const;