mirror of
https://github.com/OpenMW/openmw.git
synced 2025-03-01 01:39:41 +00:00
Use string_view in Interpreter::Context
This commit is contained in:
parent
4eb6c48285
commit
51938f9ef7
12 changed files with 93 additions and 112 deletions
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@ -190,12 +190,12 @@ namespace MWBase
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virtual char getGlobalVariableType(std::string_view name) const = 0;
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///< Return ' ', if there is no global variable with this name.
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virtual std::string getCellName (const MWWorld::CellStore *cell = nullptr) const = 0;
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virtual std::string_view getCellName(const MWWorld::CellStore* cell = nullptr) const = 0;
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///< Return name of the cell.
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///
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/// \note If cell==0, the cell the player is currently in will be used instead to
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/// generate a name.
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virtual std::string getCellName(const ESM::Cell* cell) const = 0;
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virtual std::string_view getCellName(const ESM::Cell* cell) const = 0;
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virtual void removeRefScript (MWWorld::RefData *ref) = 0;
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//< Remove the script attached to ref from mLocalScripts
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@ -138,7 +138,7 @@ bool MWDialogue::Filter::testPlayer (const ESM::DialInfo& info) const
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if (!info.mCell.empty())
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{
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// supports partial matches, just like getPcCell
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const std::string& playerCell = MWBase::Environment::get().getWorld()->getCellName(player.getCell());
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std::string_view playerCell = MWBase::Environment::get().getWorld()->getCellName(player.getCell());
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bool match = playerCell.length()>=info.mCell.length() &&
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Misc::StringUtils::ciEqual(playerCell.substr (0, info.mCell.length()), info.mCell);
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if (!match)
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@ -485,7 +485,7 @@ bool MWDialogue::Filter::getSelectStructBoolean (const SelectWrapper& select) co
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case SelectWrapper::Function_NotCell:
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{
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const std::string& actorCell = MWBase::Environment::get().getWorld()->getCellName(mActor.getCell());
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std::string_view actorCell = MWBase::Environment::get().getWorld()->getCellName(mActor.getCell());
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return !(actorCell.length() >= select.getName().length()
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&& Misc::StringUtils::ciEqual(actorCell.substr(0, select.getName().length()), select.getName()));
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}
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@ -917,7 +917,7 @@ namespace MWGui
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{
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mMap->requestMapRender(cell);
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std::string name = MWBase::Environment::get().getWorld()->getCellName (cell);
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std::string name{MWBase::Environment::get().getWorld()->getCellName(cell)};
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mMap->setCellName( name );
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mHud->setCellName( name );
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@ -170,11 +170,8 @@ namespace MWScript
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}
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const MWWorld::CellStore *cell = MWMechanics::getPlayer().getCell();
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std::string current = MWBase::Environment::get().getWorld()->getCellName(cell);
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Misc::StringUtils::lowerCaseInPlace(current);
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bool match = current.length()>=name.length() &&
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current.substr (0, name.length())==name;
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std::string_view current = MWBase::Environment::get().getWorld()->getCellName(cell);
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bool match = Misc::StringUtils::ciCompareLen(name, current, name.length()) == 0;
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runtime.push (match ? 1 : 0);
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}
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@ -95,14 +95,14 @@ namespace
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struct IdGettingVisitor
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{
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std::string operator()(const MWWorld::Ptr& ptr) const
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std::string_view operator()(const MWWorld::Ptr& ptr) const
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{
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if(ptr.isEmpty())
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return {};
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return ptr.mRef->mRef.getRefId();
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}
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std::string operator()(const std::pair<ESM::RefNum, std::string>& pair) const
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std::string_view operator()(const std::pair<ESM::RefNum, std::string>& pair) const
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{
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return pair.second;
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}
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@ -125,7 +125,7 @@ namespace MWScript
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return ptr;
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}
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std::string GlobalScriptDesc::getId() const
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std::string_view GlobalScriptDesc::getId() const
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{
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return std::visit(IdGettingVisitor {}, mTarget);
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}
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@ -2,6 +2,7 @@
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#define GAME_SCRIPT_GLOBALSCRIPTS_H
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#include <string>
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#include <string_view>
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#include <map>
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#include <memory>
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#include <utility>
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@ -44,7 +45,7 @@ namespace MWScript
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MWWorld::Ptr getPtr(); // Resolves mTarget to a Ptr and caches the (potentially empty) result
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std::string getId() const; // Returns the target's ID -- if any
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std::string_view getId() const; // Returns the target's ID -- if any
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};
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class GlobalScripts
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@ -26,8 +26,7 @@
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namespace MWScript
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{
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const MWWorld::Ptr InterpreterContext::getReferenceImp (
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const std::string& id, bool activeOnly, bool doThrow) const
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const MWWorld::Ptr InterpreterContext::getReferenceImp(std::string_view id, bool activeOnly, bool doThrow) const
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{
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if (!id.empty())
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{
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@ -45,7 +44,7 @@ namespace MWScript
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}
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}
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const Locals& InterpreterContext::getMemberLocals (std::string& id, bool global)
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const Locals& InterpreterContext::getMemberLocals(std::string_view& id, bool global)
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const
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{
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if (global)
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@ -66,7 +65,7 @@ namespace MWScript
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}
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}
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Locals& InterpreterContext::getMemberLocals (std::string& id, bool global)
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Locals& InterpreterContext::getMemberLocals(std::string_view& id, bool global)
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{
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if (global)
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{
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@ -88,8 +87,7 @@ namespace MWScript
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MissingImplicitRefError::MissingImplicitRefError() : std::runtime_error("no implicit reference") {}
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int InterpreterContext::findLocalVariableIndex (const std::string& scriptId,
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std::string_view name, char type) const
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int InterpreterContext::findLocalVariableIndex(std::string_view scriptId, std::string_view name, char type) const
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{
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int index = MWBase::Environment::get().getScriptManager()->getLocals (scriptId).
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searchIndex (type, name);
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@ -130,7 +128,7 @@ namespace MWScript
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mGlobalScriptDesc = globalScriptDesc;
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}
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std::string InterpreterContext::getTarget() const
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std::string_view InterpreterContext::getTarget() const
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{
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if(!mReference.isEmpty())
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return mReference.mRef->mRef.getRefId();
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@ -237,7 +235,7 @@ namespace MWScript
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MWBase::Environment::get().getWorld()->getStore().get<ESM::Global>();
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std::vector<std::string> ids;
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for (auto& globalVariable : globals)
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for (const auto& globalVariable : globals)
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{
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ids.emplace_back(globalVariable.mId);
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}
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@ -273,7 +271,7 @@ namespace MWScript
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return "None";
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}
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std::string InterpreterContext::getActorName() const
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std::string_view InterpreterContext::getActorName() const
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{
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const MWWorld::Ptr& ptr = getReferenceImp();
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if (ptr.getClass().isNpc())
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@ -286,28 +284,28 @@ namespace MWScript
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return creature->mName;
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}
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std::string InterpreterContext::getNPCRace() const
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std::string_view InterpreterContext::getNPCRace() const
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{
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ESM::NPC npc = *getReferenceImp().get<ESM::NPC>()->mBase;
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const ESM::Race* race = MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>().find(npc.mRace);
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const ESM::NPC* npc = getReferenceImp().get<ESM::NPC>()->mBase;
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const ESM::Race* race = MWBase::Environment::get().getWorld()->getStore().get<ESM::Race>().find(npc->mRace);
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return race->mName;
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}
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std::string InterpreterContext::getNPCClass() const
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std::string_view InterpreterContext::getNPCClass() const
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{
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ESM::NPC npc = *getReferenceImp().get<ESM::NPC>()->mBase;
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const ESM::Class* class_ = MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(npc.mClass);
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const ESM::NPC* npc = getReferenceImp().get<ESM::NPC>()->mBase;
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const ESM::Class* class_ = MWBase::Environment::get().getWorld()->getStore().get<ESM::Class>().find(npc->mClass);
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return class_->mName;
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}
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std::string InterpreterContext::getNPCFaction() const
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std::string_view InterpreterContext::getNPCFaction() const
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{
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ESM::NPC npc = *getReferenceImp().get<ESM::NPC>()->mBase;
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const ESM::Faction* faction = MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(npc.mFaction);
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const ESM::NPC* npc = getReferenceImp().get<ESM::NPC>()->mBase;
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const ESM::Faction* faction = MWBase::Environment::get().getWorld()->getStore().get<ESM::Faction>().find(npc->mFaction);
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return faction->mName;
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}
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std::string InterpreterContext::getNPCRank() const
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std::string_view InterpreterContext::getNPCRank() const
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{
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const MWWorld::Ptr& ptr = getReferenceImp();
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std::string_view faction = ptr.getClass().getPrimaryFaction(ptr);
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@ -324,28 +322,27 @@ namespace MWScript
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return fact->mRanks[rank];
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}
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std::string InterpreterContext::getPCName() const
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std::string_view InterpreterContext::getPCName() const
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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ESM::NPC player = *world->getPlayerPtr().get<ESM::NPC>()->mBase;
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return player.mName;
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return world->getPlayerPtr().get<ESM::NPC>()->mBase->mName;
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}
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std::string InterpreterContext::getPCRace() const
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std::string_view InterpreterContext::getPCRace() const
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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const std::string& race = world->getPlayerPtr().get<ESM::NPC>()->mBase->mRace;
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return world->getStore().get<ESM::Race>().find(race)->mName;
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}
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std::string InterpreterContext::getPCClass() const
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std::string_view InterpreterContext::getPCClass() const
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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const std::string& class_ = world->getPlayerPtr().get<ESM::NPC>()->mBase->mClass;
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return world->getStore().get<ESM::Class>().find(class_)->mName;
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}
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std::string InterpreterContext::getPCRank() const
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std::string_view InterpreterContext::getPCRank() const
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWWorld::Ptr player = world->getPlayerPtr();
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@ -374,7 +371,7 @@ namespace MWScript
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return faction->mRanks[rank];
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}
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std::string InterpreterContext::getPCNextRank() const
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std::string_view InterpreterContext::getPCNextRank() const
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWWorld::Ptr player = world->getPlayerPtr();
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@ -411,9 +408,9 @@ namespace MWScript
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return player.getClass().getNpcStats (player).getBounty();
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}
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std::string InterpreterContext::getCurrentCellName() const
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std::string_view InterpreterContext::getCurrentCellName() const
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{
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return MWBase::Environment::get().getWorld()->getCellName();
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return MWBase::Environment::get().getWorld()->getCellName();
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}
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void InterpreterContext::executeActivation(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor)
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@ -430,59 +427,47 @@ namespace MWScript
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int InterpreterContext::getMemberShort(std::string_view id, std::string_view name,
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bool global) const
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{
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std::string scriptId (id);
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const Locals& locals = getMemberLocals(id, global);
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const Locals& locals = getMemberLocals (scriptId, global);
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return locals.mShorts[findLocalVariableIndex (scriptId, name, 's')];
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return locals.mShorts[findLocalVariableIndex(id, name, 's')];
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}
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int InterpreterContext::getMemberLong(std::string_view id, std::string_view name,
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bool global) const
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{
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std::string scriptId (id);
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const Locals& locals = getMemberLocals(id, global);
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const Locals& locals = getMemberLocals (scriptId, global);
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return locals.mLongs[findLocalVariableIndex (scriptId, name, 'l')];
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return locals.mLongs[findLocalVariableIndex(id, name, 'l')];
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}
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float InterpreterContext::getMemberFloat(std::string_view id, std::string_view name,
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bool global) const
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{
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std::string scriptId (id);
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const Locals& locals = getMemberLocals(id, global);
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const Locals& locals = getMemberLocals (scriptId, global);
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return locals.mFloats[findLocalVariableIndex (scriptId, name, 'f')];
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return locals.mFloats[findLocalVariableIndex(id, name, 'f')];
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}
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void InterpreterContext::setMemberShort(std::string_view id, std::string_view name,
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int value, bool global)
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{
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std::string scriptId (id);
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Locals& locals = getMemberLocals(id, global);
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Locals& locals = getMemberLocals (scriptId, global);
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locals.mShorts[findLocalVariableIndex (scriptId, name, 's')] = value;
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locals.mShorts[findLocalVariableIndex(id, name, 's')] = value;
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}
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void InterpreterContext::setMemberLong(std::string_view id, std::string_view name, int value, bool global)
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{
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std::string scriptId (id);
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Locals& locals = getMemberLocals(id, global);
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Locals& locals = getMemberLocals (scriptId, global);
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locals.mLongs[findLocalVariableIndex (scriptId, name, 'l')] = value;
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locals.mLongs[findLocalVariableIndex(id, name, 'l')] = value;
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}
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void InterpreterContext::setMemberFloat(std::string_view id, std::string_view name, float value, bool global)
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{
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std::string scriptId (id);
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Locals& locals = getMemberLocals(id, global);
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Locals& locals = getMemberLocals (scriptId, global);
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locals.mFloats[findLocalVariableIndex (scriptId, name, 'f')] = value;
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locals.mFloats[findLocalVariableIndex(id, name, 'f')] = value;
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}
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MWWorld::Ptr InterpreterContext::getReference(bool required) const
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@ -28,18 +28,16 @@ namespace MWScript
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/// If \a id is empty, a reference the script is run from is returned or in case
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/// of a non-local script the reference derived from the target ID.
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const MWWorld::Ptr getReferenceImp (const std::string& id = "",
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bool activeOnly = false, bool doThrow=true) const;
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const MWWorld::Ptr getReferenceImp(std::string_view id = {}, bool activeOnly = false, bool doThrow = true) const;
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const Locals& getMemberLocals (std::string& id, bool global) const;
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const Locals& getMemberLocals(std::string_view& id, bool global) const;
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///< \a id is changed to the respective script ID, if \a id wasn't a script ID before
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Locals& getMemberLocals (std::string& id, bool global);
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Locals& getMemberLocals(std::string_view& id, bool global);
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///< \a id is changed to the respective script ID, if \a id wasn't a script ID before
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/// Throws an exception if local variable can't be found.
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int findLocalVariableIndex (const std::string& scriptId, std::string_view name,
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char type) const;
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int findLocalVariableIndex(std::string_view scriptId, std::string_view name, char type) const;
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public:
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InterpreterContext (std::shared_ptr<GlobalScriptDesc> globalScriptDesc);
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@ -47,7 +45,7 @@ namespace MWScript
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InterpreterContext (MWScript::Locals *locals, const MWWorld::Ptr& reference);
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///< The ownership of \a locals is not transferred. 0-pointer allowed.
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std::string getTarget() const override;
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std::string_view getTarget() const override;
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int getLocalShort (int index) const override;
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@ -87,29 +85,29 @@ namespace MWScript
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std::string getActionBinding(std::string_view action) const override;
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std::string getActorName() const override;
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std::string_view getActorName() const override;
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std::string getNPCRace() const override;
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std::string_view getNPCRace() const override;
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std::string getNPCClass() const override;
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std::string_view getNPCClass() const override;
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std::string getNPCFaction() const override;
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std::string_view getNPCFaction() const override;
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std::string getNPCRank() const override;
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std::string_view getNPCRank() const override;
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std::string getPCName() const override;
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std::string_view getPCName() const override;
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std::string getPCRace() const override;
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std::string_view getPCRace() const override;
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std::string getPCClass() const override;
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std::string_view getPCClass() const override;
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std::string getPCRank() const override;
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std::string_view getPCRank() const override;
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std::string getPCNextRank() const override;
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std::string_view getPCNextRank() const override;
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int getPCBounty() const override;
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std::string getCurrentCellName() const override;
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std::string_view getCurrentCellName() const override;
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void executeActivation(const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor);
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///< Execute the activation action for this ptr. If ptr is mActivated, mark activation as handled.
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@ -670,14 +670,14 @@ namespace MWWorld
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return mCurrentDate->getMonthName(month);
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}
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std::string World::getCellName (const MWWorld::CellStore *cell) const
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std::string_view World::getCellName(const MWWorld::CellStore* cell) const
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{
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if (!cell)
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cell = mWorldScene->getCurrentCell();
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return getCellName(cell->getCell());
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}
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std::string World::getCellName(const ESM::Cell* cell) const
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std::string_view World::getCellName(const ESM::Cell* cell) const
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{
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if (cell)
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{
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@ -280,12 +280,12 @@ namespace MWWorld
|
|||
char getGlobalVariableType(std::string_view name) const override;
|
||||
///< Return ' ', if there is no global variable with this name.
|
||||
|
||||
std::string getCellName (const MWWorld::CellStore *cell = nullptr) const override;
|
||||
std::string_view getCellName(const MWWorld::CellStore* cell = nullptr) const override;
|
||||
///< Return name of the cell.
|
||||
///
|
||||
/// \note If cell==0, the cell the player is currently in will be used instead to
|
||||
/// generate a name.
|
||||
std::string getCellName(const ESM::Cell* cell) const override;
|
||||
std::string_view getCellName(const ESM::Cell* cell) const override;
|
||||
|
||||
void removeRefScript (MWWorld::RefData *ref) override;
|
||||
//< Remove the script attached to ref from mLocalScripts
|
||||
|
|
|
@ -140,7 +140,7 @@ namespace
|
|||
LocalVariables mLocals;
|
||||
std::map<std::string, GlobalVariables, std::less<>> mMembers;
|
||||
public:
|
||||
std::string getTarget() const override { return {}; };
|
||||
std::string_view getTarget() const override { return {}; };
|
||||
|
||||
int getLocalShort(int index) const override { return mLocals.getShort(index); };
|
||||
|
||||
|
@ -176,29 +176,29 @@ namespace
|
|||
|
||||
std::string getActionBinding(std::string_view action) const override { return {}; };
|
||||
|
||||
std::string getActorName() const override { return {}; };
|
||||
std::string_view getActorName() const override { return {}; };
|
||||
|
||||
std::string getNPCRace() const override { return {}; };
|
||||
std::string_view getNPCRace() const override { return {}; };
|
||||
|
||||
std::string getNPCClass() const override { return {}; };
|
||||
std::string_view getNPCClass() const override { return {}; };
|
||||
|
||||
std::string getNPCFaction() const override { return {}; };
|
||||
std::string_view getNPCFaction() const override { return {}; };
|
||||
|
||||
std::string getNPCRank() const override { return {}; };
|
||||
std::string_view getNPCRank() const override { return {}; };
|
||||
|
||||
std::string getPCName() const override { return {}; };
|
||||
std::string_view getPCName() const override { return {}; };
|
||||
|
||||
std::string getPCRace() const override { return {}; };
|
||||
std::string_view getPCRace() const override { return {}; };
|
||||
|
||||
std::string getPCClass() const override { return {}; };
|
||||
std::string_view getPCClass() const override { return {}; };
|
||||
|
||||
std::string getPCRank() const override { return {}; };
|
||||
std::string_view getPCRank() const override { return {}; };
|
||||
|
||||
std::string getPCNextRank() const override { return {}; };
|
||||
std::string_view getPCNextRank() const override { return {}; };
|
||||
|
||||
int getPCBounty() const override { return {}; };
|
||||
|
||||
std::string getCurrentCellName() const override { return {}; };
|
||||
std::string_view getCurrentCellName() const override { return {}; };
|
||||
|
||||
int getMemberShort(std::string_view id, std::string_view name, bool global) const override
|
||||
{
|
||||
|
|
|
@ -13,7 +13,7 @@ namespace Interpreter
|
|||
|
||||
virtual ~Context() {}
|
||||
|
||||
virtual std::string getTarget() const = 0;
|
||||
virtual std::string_view getTarget() const = 0;
|
||||
|
||||
virtual int getLocalShort (int index) const = 0;
|
||||
|
||||
|
@ -56,29 +56,29 @@ namespace Interpreter
|
|||
|
||||
virtual std::string getActionBinding(std::string_view action) const = 0;
|
||||
|
||||
virtual std::string getActorName() const = 0;
|
||||
virtual std::string_view getActorName() const = 0;
|
||||
|
||||
virtual std::string getNPCRace() const = 0;
|
||||
virtual std::string_view getNPCRace() const = 0;
|
||||
|
||||
virtual std::string getNPCClass() const = 0;
|
||||
virtual std::string_view getNPCClass() const = 0;
|
||||
|
||||
virtual std::string getNPCFaction() const = 0;
|
||||
virtual std::string_view getNPCFaction() const = 0;
|
||||
|
||||
virtual std::string getNPCRank() const = 0;
|
||||
virtual std::string_view getNPCRank() const = 0;
|
||||
|
||||
virtual std::string getPCName() const = 0;
|
||||
virtual std::string_view getPCName() const = 0;
|
||||
|
||||
virtual std::string getPCRace() const = 0;
|
||||
virtual std::string_view getPCRace() const = 0;
|
||||
|
||||
virtual std::string getPCClass() const = 0;
|
||||
virtual std::string_view getPCClass() const = 0;
|
||||
|
||||
virtual std::string getPCRank() const = 0;
|
||||
virtual std::string_view getPCRank() const = 0;
|
||||
|
||||
virtual std::string getPCNextRank() const = 0;
|
||||
virtual std::string_view getPCNextRank() const = 0;
|
||||
|
||||
virtual int getPCBounty() const = 0;
|
||||
|
||||
virtual std::string getCurrentCellName() const = 0;
|
||||
virtual std::string_view getCurrentCellName() const = 0;
|
||||
|
||||
virtual int getMemberShort(std::string_view id, std::string_view name, bool global) const = 0;
|
||||
|
||||
|
|
Loading…
Reference in a new issue