mirror of
https://github.com/OpenMW/openmw.git
synced 2025-03-31 04:36:40 +00:00
Merge branch 'refactor_bullet_shape' into 'master'
Refactor bullet shape See merge request OpenMW/openmw!1333
This commit is contained in:
commit
523289c531
13 changed files with 149 additions and 181 deletions
|
@ -22,7 +22,7 @@ namespace MWPhysics
|
|||
|
||||
Actor::Actor(const MWWorld::Ptr& ptr, const Resource::BulletShape* shape, PhysicsTaskScheduler* scheduler, bool canWaterWalk)
|
||||
: mStandingOnPtr(nullptr), mCanWaterWalk(canWaterWalk), mWalkingOnWater(false)
|
||||
, mMeshTranslation(shape->mCollisionBox.center), mOriginalHalfExtents(shape->mCollisionBox.extents)
|
||||
, mMeshTranslation(shape->mCollisionBox.mCenter), mOriginalHalfExtents(shape->mCollisionBox.mExtents)
|
||||
, mStuckFrames(0), mLastStuckPosition{0, 0, 0}
|
||||
, mForce(0.f, 0.f, 0.f), mOnGround(true), mOnSlope(false)
|
||||
, mInternalCollisionMode(true)
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWPhysics
|
|||
, mTaskScheduler(scheduler)
|
||||
{
|
||||
mPtr = ptr;
|
||||
mCollisionObject = BulletHelpers::makeCollisionObject(mShapeInstance->getCollisionShape(),
|
||||
mCollisionObject = BulletHelpers::makeCollisionObject(mShapeInstance->mCollisionShape.get(),
|
||||
Misc::Convert::toBullet(mPosition), Misc::Convert::toBullet(rotation));
|
||||
mCollisionObject->setUserPointer(this);
|
||||
mShapeInstance->setLocalScaling(mScale);
|
||||
|
@ -109,9 +109,9 @@ namespace MWPhysics
|
|||
if (mShapeInstance->mAnimatedShapes.empty())
|
||||
return false;
|
||||
|
||||
assert (mShapeInstance->getCollisionShape()->isCompound());
|
||||
assert (mShapeInstance->mCollisionShape->isCompound());
|
||||
|
||||
btCompoundShape* compound = static_cast<btCompoundShape*>(mShapeInstance->getCollisionShape());
|
||||
btCompoundShape* compound = static_cast<btCompoundShape*>(mShapeInstance->mCollisionShape.get());
|
||||
for (const auto& [recIndex, shapeIndex] : mShapeInstance->mAnimatedShapes)
|
||||
{
|
||||
auto nodePathFound = mRecIndexToNodePath.find(recIndex);
|
||||
|
|
|
@ -481,7 +481,7 @@ namespace MWPhysics
|
|||
if (ptr.mRef->mData.mPhysicsPostponed)
|
||||
return;
|
||||
osg::ref_ptr<Resource::BulletShapeInstance> shapeInstance = mShapeManager->getInstance(mesh);
|
||||
if (!shapeInstance || !shapeInstance->getCollisionShape())
|
||||
if (!shapeInstance || !shapeInstance->mCollisionShape)
|
||||
return;
|
||||
|
||||
assert(!getObject(ptr));
|
||||
|
@ -618,7 +618,7 @@ namespace MWPhysics
|
|||
osg::ref_ptr<const Resource::BulletShape> shape = mShapeManager->getShape(mesh);
|
||||
|
||||
// Try to get shape from basic model as fallback for creatures
|
||||
if (!ptr.getClass().isNpc() && shape && shape->mCollisionBox.extents.length2() == 0)
|
||||
if (!ptr.getClass().isNpc() && shape && shape->mCollisionBox.mExtents.length2() == 0)
|
||||
{
|
||||
const std::string fallbackModel = ptr.getClass().getModel(ptr);
|
||||
if (fallbackModel != mesh)
|
||||
|
@ -643,7 +643,7 @@ namespace MWPhysics
|
|||
{
|
||||
osg::ref_ptr<Resource::BulletShapeInstance> shapeInstance = mShapeManager->getInstance(mesh);
|
||||
assert(shapeInstance);
|
||||
float radius = computeRadius ? shapeInstance->mCollisionBox.extents.length() / 2.f : 1.f;
|
||||
float radius = computeRadius ? shapeInstance->mCollisionBox.mExtents.length() / 2.f : 1.f;
|
||||
|
||||
mProjectileId++;
|
||||
|
||||
|
|
|
@ -132,7 +132,7 @@ namespace
|
|||
{
|
||||
btVector3 aabbMin;
|
||||
btVector3 aabbMax;
|
||||
object->getShapeInstance()->getCollisionShape()->getAabb(btTransform::getIdentity(), aabbMin, aabbMax);
|
||||
object->getShapeInstance()->mCollisionShape->getAabb(btTransform::getIdentity(), aabbMin, aabbMax);
|
||||
|
||||
const auto center = (aabbMax + aabbMin) * 0.5f;
|
||||
|
||||
|
|
|
@ -3948,7 +3948,7 @@ namespace MWWorld
|
|||
|
||||
btVector3 aabbMin;
|
||||
btVector3 aabbMax;
|
||||
object->getShapeInstance()->getCollisionShape()->getAabb(btTransform::getIdentity(), aabbMin, aabbMax);
|
||||
object->getShapeInstance()->mCollisionShape->getAabb(btTransform::getIdentity(), aabbMin, aabbMax);
|
||||
|
||||
const auto toLocal = object->getTransform().inverse();
|
||||
const auto localFrom = toLocal(Misc::Convert::toBullet(position));
|
||||
|
|
|
@ -117,7 +117,7 @@ namespace
|
|||
osg::ref_ptr<const Resource::BulletShapeInstance> makeBulletShapeInstance(std::unique_ptr<T>&& shape)
|
||||
{
|
||||
osg::ref_ptr<Resource::BulletShape> bulletShape(new Resource::BulletShape);
|
||||
bulletShape->mCollisionShape = std::move(shape).release();
|
||||
bulletShape->mCollisionShape.reset(std::move(shape).release());
|
||||
return new Resource::BulletShapeInstance(bulletShape);
|
||||
}
|
||||
|
||||
|
@ -466,7 +466,7 @@ namespace
|
|||
}};
|
||||
std::unique_ptr<btHeightfieldTerrainShape> shapePtr = makeSquareHeightfieldTerrainShape(heightfieldData);
|
||||
shapePtr->setLocalScaling(btVector3(128, 128, 1));
|
||||
bulletShape->mCollisionShape = shapePtr.release();
|
||||
bulletShape->mCollisionShape.reset(shapePtr.release());
|
||||
|
||||
std::array<btScalar, 5 * 5> heightfieldDataAvoid {{
|
||||
-25, -25, -25, -25, -25,
|
||||
|
@ -477,12 +477,12 @@ namespace
|
|||
}};
|
||||
std::unique_ptr<btHeightfieldTerrainShape> shapeAvoidPtr = makeSquareHeightfieldTerrainShape(heightfieldDataAvoid);
|
||||
shapeAvoidPtr->setLocalScaling(btVector3(128, 128, 1));
|
||||
bulletShape->mAvoidCollisionShape = shapeAvoidPtr.release();
|
||||
bulletShape->mAvoidCollisionShape.reset(shapeAvoidPtr.release());
|
||||
|
||||
osg::ref_ptr<const Resource::BulletShapeInstance> instance(new Resource::BulletShapeInstance(bulletShape));
|
||||
|
||||
mNavigator->addAgent(mAgentHalfExtents);
|
||||
mNavigator->addObject(ObjectId(instance->getCollisionShape()), ObjectShapes(instance), btTransform::getIdentity());
|
||||
mNavigator->addObject(ObjectId(instance->mCollisionShape.get()), ObjectShapes(instance), btTransform::getIdentity());
|
||||
mNavigator->update(mPlayerPosition);
|
||||
mNavigator->wait(mListener, WaitConditionType::allJobsDone);
|
||||
|
||||
|
|
|
@ -160,20 +160,20 @@ namespace Resource
|
|||
{
|
||||
static bool operator ==(const Resource::BulletShape& lhs, const Resource::BulletShape& rhs)
|
||||
{
|
||||
return compareObjects(lhs.mCollisionShape, rhs.mCollisionShape)
|
||||
&& compareObjects(lhs.mAvoidCollisionShape, rhs.mAvoidCollisionShape)
|
||||
&& lhs.mCollisionBox.extents == rhs.mCollisionBox.extents
|
||||
&& lhs.mCollisionBox.center == rhs.mCollisionBox.center
|
||||
return compareObjects(lhs.mCollisionShape.get(), rhs.mCollisionShape.get())
|
||||
&& compareObjects(lhs.mAvoidCollisionShape.get(), rhs.mAvoidCollisionShape.get())
|
||||
&& lhs.mCollisionBox.mExtents == rhs.mCollisionBox.mExtents
|
||||
&& lhs.mCollisionBox.mCenter == rhs.mCollisionBox.mCenter
|
||||
&& lhs.mAnimatedShapes == rhs.mAnimatedShapes;
|
||||
}
|
||||
|
||||
static std::ostream& operator <<(std::ostream& stream, const Resource::BulletShape& value)
|
||||
{
|
||||
return stream << "Resource::BulletShape {"
|
||||
<< value.mCollisionShape << ", "
|
||||
<< value.mAvoidCollisionShape << ", "
|
||||
<< "osg::Vec3f {" << value.mCollisionBox.extents << "}" << ", "
|
||||
<< "osg::Vec3f {" << value.mCollisionBox.center << "}" << ", "
|
||||
<< value.mCollisionShape.get() << ", "
|
||||
<< value.mAvoidCollisionShape.get() << ", "
|
||||
<< "osg::Vec3f {" << value.mCollisionBox.mExtents << "}" << ", "
|
||||
<< "osg::Vec3f {" << value.mCollisionBox.mCenter << "}" << ", "
|
||||
<< value.mAnimatedShapes
|
||||
<< "}";
|
||||
}
|
||||
|
@ -441,12 +441,12 @@ namespace
|
|||
const auto result = mLoader.load(mNifFile);
|
||||
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionBox.extents = osg::Vec3f(1, 2, 3);
|
||||
expected.mCollisionBox.center = osg::Vec3f(-1, -2, -3);
|
||||
expected.mCollisionBox.mExtents = osg::Vec3f(1, 2, 3);
|
||||
expected.mCollisionBox.mCenter = osg::Vec3f(-1, -2, -3);
|
||||
std::unique_ptr<btBoxShape> box(new btBoxShape(btVector3(1, 2, 3)));
|
||||
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
||||
shape->addChildShape(btTransform(btMatrix3x3::getIdentity(), btVector3(-1, -2, -3)), box.release());
|
||||
expected.mCollisionShape = shape.release();
|
||||
expected.mCollisionShape.reset(shape.release());
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -466,12 +466,12 @@ namespace
|
|||
const auto result = mLoader.load(mNifFile);
|
||||
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionBox.extents = osg::Vec3f(1, 2, 3);
|
||||
expected.mCollisionBox.center = osg::Vec3f(-1, -2, -3);
|
||||
expected.mCollisionBox.mExtents = osg::Vec3f(1, 2, 3);
|
||||
expected.mCollisionBox.mCenter = osg::Vec3f(-1, -2, -3);
|
||||
std::unique_ptr<btBoxShape> box(new btBoxShape(btVector3(1, 2, 3)));
|
||||
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
||||
shape->addChildShape(btTransform(btMatrix3x3::getIdentity(), btVector3(-1, -2, -3)), box.release());
|
||||
expected.mCollisionShape = shape.release();
|
||||
expected.mCollisionShape.reset(shape.release());
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -496,12 +496,12 @@ namespace
|
|||
const auto result = mLoader.load(mNifFile);
|
||||
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionBox.extents = osg::Vec3f(1, 2, 3);
|
||||
expected.mCollisionBox.center = osg::Vec3f(-1, -2, -3);
|
||||
expected.mCollisionBox.mExtents = osg::Vec3f(1, 2, 3);
|
||||
expected.mCollisionBox.mCenter = osg::Vec3f(-1, -2, -3);
|
||||
std::unique_ptr<btBoxShape> box(new btBoxShape(btVector3(1, 2, 3)));
|
||||
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
||||
shape->addChildShape(btTransform(btMatrix3x3::getIdentity(), btVector3(-1, -2, -3)), box.release());
|
||||
expected.mCollisionShape = shape.release();
|
||||
expected.mCollisionShape.reset(shape.release());
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -531,12 +531,12 @@ namespace
|
|||
const auto result = mLoader.load(mNifFile);
|
||||
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionBox.extents = osg::Vec3f(1, 2, 3);
|
||||
expected.mCollisionBox.center = osg::Vec3f(-1, -2, -3);
|
||||
expected.mCollisionBox.mExtents = osg::Vec3f(1, 2, 3);
|
||||
expected.mCollisionBox.mCenter = osg::Vec3f(-1, -2, -3);
|
||||
std::unique_ptr<btBoxShape> box(new btBoxShape(btVector3(1, 2, 3)));
|
||||
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
||||
shape->addChildShape(btTransform(btMatrix3x3::getIdentity(), btVector3(-1, -2, -3)), box.release());
|
||||
expected.mCollisionShape = shape.release();
|
||||
expected.mCollisionShape.reset(shape.release());
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -566,12 +566,12 @@ namespace
|
|||
const auto result = mLoader.load(mNifFile);
|
||||
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionBox.extents = osg::Vec3f(4, 5, 6);
|
||||
expected.mCollisionBox.center = osg::Vec3f(-4, -5, -6);
|
||||
expected.mCollisionBox.mExtents = osg::Vec3f(4, 5, 6);
|
||||
expected.mCollisionBox.mCenter = osg::Vec3f(-4, -5, -6);
|
||||
std::unique_ptr<btBoxShape> box(new btBoxShape(btVector3(4, 5, 6)));
|
||||
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
||||
shape->addChildShape(btTransform(btMatrix3x3::getIdentity(), btVector3(-4, -5, -6)), box.release());
|
||||
expected.mCollisionShape = shape.release();
|
||||
expected.mCollisionShape.reset(shape.release());
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -589,8 +589,8 @@ namespace
|
|||
const auto result = mLoader.load(mNifFile);
|
||||
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionBox.extents = osg::Vec3f(1, 2, 3);
|
||||
expected.mCollisionBox.center = osg::Vec3f(-1, -2, -3);
|
||||
expected.mCollisionBox.mExtents = osg::Vec3f(1, 2, 3);
|
||||
expected.mCollisionBox.mCenter = osg::Vec3f(-1, -2, -3);
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -605,7 +605,7 @@ namespace
|
|||
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
||||
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionShape = new Resource::TriangleMeshShape(triangles.release(), true);
|
||||
expected.mCollisionShape.reset(new Resource::TriangleMeshShape(triangles.release(), true));
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -623,8 +623,8 @@ namespace
|
|||
const auto result = mLoader.load(mNifFile);
|
||||
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionBox.extents = osg::Vec3f(1, 2, 3);
|
||||
expected.mCollisionBox.center = osg::Vec3f(-1, -2, -3);
|
||||
expected.mCollisionBox.mExtents = osg::Vec3f(1, 2, 3);
|
||||
expected.mCollisionBox.mCenter = osg::Vec3f(-1, -2, -3);
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -641,7 +641,7 @@ namespace
|
|||
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
||||
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionShape = new Resource::TriangleMeshShape(triangles.release(), true);
|
||||
expected.mCollisionShape.reset(new Resource::TriangleMeshShape(triangles.release(), true));
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -659,7 +659,7 @@ namespace
|
|||
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
||||
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionShape = new Resource::TriangleMeshShape(triangles.release(), true);
|
||||
expected.mCollisionShape.reset(new Resource::TriangleMeshShape(triangles.release(), true));
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -680,7 +680,7 @@ namespace
|
|||
triangles->addTriangle(btVector3(0, 0, 1), btVector3(1, 0, 1), btVector3(1, 1, 1));
|
||||
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionShape = new Resource::TriangleMeshShape(triangles.release(), true);
|
||||
expected.mCollisionShape.reset(new Resource::TriangleMeshShape(triangles.release(), true));
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -698,7 +698,7 @@ namespace
|
|||
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
||||
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionShape = new Resource::TriangleMeshShape(triangles.release(), true);
|
||||
expected.mCollisionShape.reset(new Resource::TriangleMeshShape(triangles.release(), true));
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -720,7 +720,7 @@ namespace
|
|||
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
||||
shape->addChildShape(mResultTransform, mesh.release());
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionShape = shape.release();
|
||||
expected.mCollisionShape.reset(shape.release());
|
||||
expected.mAnimatedShapes = {{-1, 0}};
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
|
@ -746,7 +746,7 @@ namespace
|
|||
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
||||
shape->addChildShape(mResultTransform2, mesh.release());
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionShape = shape.release();
|
||||
expected.mCollisionShape.reset(shape.release());
|
||||
expected.mAnimatedShapes = {{-1, 0}};
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
|
@ -784,7 +784,7 @@ namespace
|
|||
shape->addChildShape(mResultTransform, mesh.release());
|
||||
shape->addChildShape(mResultTransform, mesh2.release());
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionShape = shape.release();
|
||||
expected.mCollisionShape.reset(shape.release());
|
||||
expected.mAnimatedShapes = {{-1, 0}};
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
|
@ -813,7 +813,7 @@ namespace
|
|||
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
||||
shape->addChildShape(mResultTransform2, mesh.release());
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionShape = shape.release();
|
||||
expected.mCollisionShape.reset(shape.release());
|
||||
expected.mAnimatedShapes = {{-1, 0}};
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
|
@ -854,7 +854,7 @@ namespace
|
|||
shape->addChildShape(mResultTransform2, mesh2.release());
|
||||
shape->addChildShape(btTransform::getIdentity(), mesh.release());
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionShape = shape.release();
|
||||
expected.mCollisionShape.reset(shape.release());
|
||||
expected.mAnimatedShapes = {{-1, 0}};
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
|
@ -873,7 +873,7 @@ namespace
|
|||
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
||||
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
||||
Resource::BulletShape expected;
|
||||
expected.mAvoidCollisionShape = new Resource::TriangleMeshShape(triangles.release(), false);
|
||||
expected.mAvoidCollisionShape.reset(new Resource::TriangleMeshShape(triangles.release(), false));
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
@ -979,7 +979,7 @@ namespace
|
|||
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
||||
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
||||
Resource::BulletShape expected;
|
||||
expected.mCollisionShape = new Resource::TriangleMeshShape(triangles.release(), true);
|
||||
expected.mCollisionShape.reset(new Resource::TriangleMeshShape(triangles.release(), true));
|
||||
|
||||
EXPECT_EQ(*result, expected);
|
||||
}
|
||||
|
|
|
@ -34,9 +34,9 @@ namespace DetourNavigator
|
|||
|
||||
bool NavigatorImpl::addObject(const ObjectId id, const ObjectShapes& shapes, const btTransform& transform)
|
||||
{
|
||||
CollisionShape collisionShape {shapes.mShapeInstance, *shapes.mShapeInstance->getCollisionShape()};
|
||||
CollisionShape collisionShape {shapes.mShapeInstance, *shapes.mShapeInstance->mCollisionShape};
|
||||
bool result = mNavMeshManager.addObject(id, collisionShape, transform, AreaType_ground);
|
||||
if (const btCollisionShape* const avoidShape = shapes.mShapeInstance->getAvoidCollisionShape())
|
||||
if (const btCollisionShape* const avoidShape = shapes.mShapeInstance->mAvoidCollisionShape.get())
|
||||
{
|
||||
const ObjectId avoidId(avoidShape);
|
||||
CollisionShape avoidCollisionShape {shapes.mShapeInstance, *avoidShape};
|
||||
|
@ -64,9 +64,9 @@ namespace DetourNavigator
|
|||
|
||||
bool NavigatorImpl::updateObject(const ObjectId id, const ObjectShapes& shapes, const btTransform& transform)
|
||||
{
|
||||
const CollisionShape collisionShape {shapes.mShapeInstance, *shapes.mShapeInstance->getCollisionShape()};
|
||||
const CollisionShape collisionShape {shapes.mShapeInstance, *shapes.mShapeInstance->mCollisionShape};
|
||||
bool result = mNavMeshManager.updateObject(id, collisionShape, transform, AreaType_ground);
|
||||
if (const btCollisionShape* const avoidShape = shapes.mShapeInstance->getAvoidCollisionShape())
|
||||
if (const btCollisionShape* const avoidShape = shapes.mShapeInstance->mAvoidCollisionShape.get())
|
||||
{
|
||||
const ObjectId avoidId(avoidShape);
|
||||
const CollisionShape avoidCollisionShape {shapes.mShapeInstance, *avoidShape};
|
||||
|
|
|
@ -143,8 +143,8 @@ osg::ref_ptr<Resource::BulletShape> BulletNifLoader::load(const Nif::File& nif)
|
|||
{
|
||||
if (findBoundingBox(node, filename))
|
||||
{
|
||||
const btVector3 extents = Misc::Convert::toBullet(mShape->mCollisionBox.extents);
|
||||
const btVector3 center = Misc::Convert::toBullet(mShape->mCollisionBox.center);
|
||||
const btVector3 extents = Misc::Convert::toBullet(mShape->mCollisionBox.mExtents);
|
||||
const btVector3 center = Misc::Convert::toBullet(mShape->mCollisionBox.mCenter);
|
||||
std::unique_ptr<btCompoundShape> compound (new btCompoundShape);
|
||||
std::unique_ptr<btBoxShape> boxShape(new btBoxShape(extents));
|
||||
btTransform transform = btTransform::getIdentity();
|
||||
|
@ -152,7 +152,7 @@ osg::ref_ptr<Resource::BulletShape> BulletNifLoader::load(const Nif::File& nif)
|
|||
compound->addChildShape(transform, boxShape.get());
|
||||
boxShape.release();
|
||||
|
||||
mShape->mCollisionShape = compound.release();
|
||||
mShape->mCollisionShape.reset(compound.release());
|
||||
return mShape;
|
||||
}
|
||||
}
|
||||
|
@ -179,17 +179,17 @@ osg::ref_ptr<Resource::BulletShape> BulletNifLoader::load(const Nif::File& nif)
|
|||
child.release();
|
||||
mStaticMesh.release();
|
||||
}
|
||||
mShape->mCollisionShape = mCompoundShape.release();
|
||||
mShape->mCollisionShape = std::move(mCompoundShape);
|
||||
}
|
||||
else if (mStaticMesh)
|
||||
{
|
||||
mShape->mCollisionShape = new Resource::TriangleMeshShape(mStaticMesh.get(), true);
|
||||
mShape->mCollisionShape.reset(new Resource::TriangleMeshShape(mStaticMesh.get(), true));
|
||||
mStaticMesh.release();
|
||||
}
|
||||
|
||||
if (mAvoidStaticMesh)
|
||||
{
|
||||
mShape->mAvoidCollisionShape = new Resource::TriangleMeshShape(mAvoidStaticMesh.get(), false);
|
||||
mShape->mAvoidCollisionShape.reset(new Resource::TriangleMeshShape(mAvoidStaticMesh.get(), false));
|
||||
mAvoidStaticMesh.release();
|
||||
}
|
||||
|
||||
|
@ -206,8 +206,8 @@ bool BulletNifLoader::findBoundingBox(const Nif::Node* node, const std::string&
|
|||
switch (type)
|
||||
{
|
||||
case Nif::NiBoundingVolume::Type::BOX_BV:
|
||||
mShape->mCollisionBox.extents = node->bounds.box.extents;
|
||||
mShape->mCollisionBox.center = node->bounds.box.center;
|
||||
mShape->mCollisionBox.mExtents = node->bounds.box.extents;
|
||||
mShape->mCollisionBox.mCenter = node->bounds.box.center;
|
||||
break;
|
||||
default:
|
||||
{
|
||||
|
|
|
@ -61,7 +61,7 @@ private:
|
|||
|
||||
void handleNiTriShape(const Nif::Node *nifNode, int flags, const osg::Matrixf& transform, bool isAnimated, bool avoid);
|
||||
|
||||
std::unique_ptr<btCompoundShape> mCompoundShape;
|
||||
std::unique_ptr<btCompoundShape, Resource::DeleteCollisionShape> mCompoundShape;
|
||||
|
||||
std::unique_ptr<btTriangleMesh> mStaticMesh;
|
||||
|
||||
|
|
|
@ -10,86 +10,71 @@
|
|||
|
||||
namespace Resource
|
||||
{
|
||||
|
||||
BulletShape::BulletShape()
|
||||
: mCollisionShape(nullptr)
|
||||
, mAvoidCollisionShape(nullptr)
|
||||
namespace
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
BulletShape::BulletShape(const BulletShape ©, const osg::CopyOp ©op)
|
||||
: mCollisionShape(duplicateCollisionShape(copy.mCollisionShape))
|
||||
, mAvoidCollisionShape(duplicateCollisionShape(copy.mAvoidCollisionShape))
|
||||
, mCollisionBox(copy.mCollisionBox)
|
||||
, mAnimatedShapes(copy.mAnimatedShapes)
|
||||
{
|
||||
}
|
||||
|
||||
BulletShape::~BulletShape()
|
||||
{
|
||||
deleteShape(mAvoidCollisionShape);
|
||||
deleteShape(mCollisionShape);
|
||||
}
|
||||
|
||||
void BulletShape::deleteShape(btCollisionShape* shape)
|
||||
{
|
||||
if(shape!=nullptr)
|
||||
CollisionShapePtr duplicateCollisionShape(const btCollisionShape *shape)
|
||||
{
|
||||
if(shape->isCompound())
|
||||
if (shape == nullptr)
|
||||
return nullptr;
|
||||
|
||||
if (shape->isCompound())
|
||||
{
|
||||
btCompoundShape* ms = static_cast<btCompoundShape*>(shape);
|
||||
int a = ms->getNumChildShapes();
|
||||
for(int i=0; i <a;i++)
|
||||
deleteShape(ms->getChildShape(i));
|
||||
const btCompoundShape *comp = static_cast<const btCompoundShape*>(shape);
|
||||
std::unique_ptr<btCompoundShape, DeleteCollisionShape> newShape(new btCompoundShape);
|
||||
|
||||
for (int i = 0, n = comp->getNumChildShapes(); i < n; ++i)
|
||||
{
|
||||
auto child = duplicateCollisionShape(comp->getChildShape(i));
|
||||
const btTransform& trans = comp->getChildTransform(i);
|
||||
newShape->addChildShape(trans, child.release());
|
||||
}
|
||||
|
||||
return newShape;
|
||||
}
|
||||
|
||||
if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
|
||||
{
|
||||
const btBvhTriangleMeshShape* trishape = static_cast<const btBvhTriangleMeshShape*>(shape);
|
||||
return CollisionShapePtr(new btScaledBvhTriangleMeshShape(const_cast<btBvhTriangleMeshShape*>(trishape), btVector3(1.f, 1.f, 1.f)));
|
||||
}
|
||||
|
||||
if (shape->getShapeType() == BOX_SHAPE_PROXYTYPE)
|
||||
{
|
||||
const btBoxShape* boxshape = static_cast<const btBoxShape*>(shape);
|
||||
return CollisionShapePtr(new btBoxShape(*boxshape));
|
||||
}
|
||||
|
||||
if (shape->getShapeType() == TERRAIN_SHAPE_PROXYTYPE)
|
||||
return CollisionShapePtr(new btHeightfieldTerrainShape(static_cast<const btHeightfieldTerrainShape&>(*shape)));
|
||||
|
||||
throw std::logic_error(std::string("Unhandled Bullet shape duplication: ") + shape->getName());
|
||||
}
|
||||
|
||||
void deleteShape(btCollisionShape* shape)
|
||||
{
|
||||
if (shape->isCompound())
|
||||
{
|
||||
btCompoundShape* compound = static_cast<btCompoundShape*>(shape);
|
||||
for (int i = 0, n = compound->getNumChildShapes(); i < n; i++)
|
||||
if (btCollisionShape* child = compound->getChildShape(i))
|
||||
deleteShape(child);
|
||||
}
|
||||
|
||||
delete shape;
|
||||
}
|
||||
}
|
||||
|
||||
btCollisionShape* BulletShape::duplicateCollisionShape(const btCollisionShape *shape) const
|
||||
void DeleteCollisionShape::operator()(btCollisionShape* shape) const
|
||||
{
|
||||
if(shape->isCompound())
|
||||
{
|
||||
const btCompoundShape *comp = static_cast<const btCompoundShape*>(shape);
|
||||
btCompoundShape *newShape = new btCompoundShape;
|
||||
|
||||
int numShapes = comp->getNumChildShapes();
|
||||
for(int i = 0;i < numShapes;++i)
|
||||
{
|
||||
btCollisionShape *child = duplicateCollisionShape(comp->getChildShape(i));
|
||||
const btTransform& trans = comp->getChildTransform(i);
|
||||
newShape->addChildShape(trans, child);
|
||||
}
|
||||
|
||||
return newShape;
|
||||
}
|
||||
|
||||
if(const btBvhTriangleMeshShape* trishape = dynamic_cast<const btBvhTriangleMeshShape*>(shape))
|
||||
{
|
||||
btScaledBvhTriangleMeshShape* newShape = new btScaledBvhTriangleMeshShape(const_cast<btBvhTriangleMeshShape*>(trishape), btVector3(1.f, 1.f, 1.f));
|
||||
return newShape;
|
||||
}
|
||||
|
||||
if (const btBoxShape* boxshape = dynamic_cast<const btBoxShape*>(shape))
|
||||
{
|
||||
return new btBoxShape(*boxshape);
|
||||
}
|
||||
|
||||
if (shape->getShapeType() == TERRAIN_SHAPE_PROXYTYPE)
|
||||
return new btHeightfieldTerrainShape(static_cast<const btHeightfieldTerrainShape&>(*shape));
|
||||
|
||||
throw std::logic_error(std::string("Unhandled Bullet shape duplication: ")+shape->getName());
|
||||
deleteShape(shape);
|
||||
}
|
||||
|
||||
btCollisionShape *BulletShape::getCollisionShape() const
|
||||
BulletShape::BulletShape(const BulletShape ©, const osg::CopyOp ©op)
|
||||
: mCollisionShape(duplicateCollisionShape(copy.mCollisionShape.get()))
|
||||
, mAvoidCollisionShape(duplicateCollisionShape(copy.mAvoidCollisionShape.get()))
|
||||
, mCollisionBox(copy.mCollisionBox)
|
||||
, mAnimatedShapes(copy.mAnimatedShapes)
|
||||
{
|
||||
return mCollisionShape;
|
||||
}
|
||||
|
||||
btCollisionShape *BulletShape::getAvoidCollisionShape() const
|
||||
{
|
||||
return mAvoidCollisionShape;
|
||||
}
|
||||
|
||||
void BulletShape::setLocalScaling(const btVector3& scale)
|
||||
|
@ -99,30 +84,18 @@ void BulletShape::setLocalScaling(const btVector3& scale)
|
|||
mAvoidCollisionShape->setLocalScaling(scale);
|
||||
}
|
||||
|
||||
bool BulletShape::isAnimated() const
|
||||
osg::ref_ptr<BulletShapeInstance> makeInstance(osg::ref_ptr<const BulletShape> source)
|
||||
{
|
||||
return !mAnimatedShapes.empty();
|
||||
}
|
||||
|
||||
osg::ref_ptr<BulletShapeInstance> BulletShape::makeInstance() const
|
||||
{
|
||||
osg::ref_ptr<BulletShapeInstance> instance (new BulletShapeInstance(this));
|
||||
return instance;
|
||||
return {new BulletShapeInstance(std::move(source))};
|
||||
}
|
||||
|
||||
BulletShapeInstance::BulletShapeInstance(osg::ref_ptr<const BulletShape> source)
|
||||
: BulletShape()
|
||||
, mSource(source)
|
||||
: mSource(std::move(source))
|
||||
{
|
||||
mCollisionBox = source->mCollisionBox;
|
||||
|
||||
mAnimatedShapes = source->mAnimatedShapes;
|
||||
|
||||
if (source->mCollisionShape)
|
||||
mCollisionShape = duplicateCollisionShape(source->mCollisionShape);
|
||||
|
||||
if (source->mAvoidCollisionShape)
|
||||
mAvoidCollisionShape = duplicateCollisionShape(source->mAvoidCollisionShape);
|
||||
mCollisionBox = mSource->mCollisionBox;
|
||||
mAnimatedShapes = mSource->mAnimatedShapes;
|
||||
mCollisionShape = duplicateCollisionShape(mSource->mCollisionShape.get());
|
||||
mAvoidCollisionShape = duplicateCollisionShape(mSource->mAvoidCollisionShape.get());
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define OPENMW_COMPONENTS_RESOURCE_BULLETSHAPE_H
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
||||
#include <osg/Object>
|
||||
#include <osg/ref_ptr>
|
||||
|
@ -13,24 +14,28 @@ class btCollisionShape;
|
|||
|
||||
namespace Resource
|
||||
{
|
||||
struct DeleteCollisionShape
|
||||
{
|
||||
void operator()(btCollisionShape* shape) const;
|
||||
};
|
||||
|
||||
using CollisionShapePtr = std::unique_ptr<btCollisionShape, DeleteCollisionShape>;
|
||||
|
||||
class BulletShapeInstance;
|
||||
class BulletShape : public osg::Object
|
||||
{
|
||||
public:
|
||||
BulletShape();
|
||||
BulletShape() = default;
|
||||
BulletShape(const BulletShape& copy, const osg::CopyOp& copyop);
|
||||
virtual ~BulletShape();
|
||||
|
||||
META_Object(Resource, BulletShape)
|
||||
|
||||
btCollisionShape* mCollisionShape;
|
||||
btCollisionShape* mAvoidCollisionShape;
|
||||
CollisionShapePtr mCollisionShape;
|
||||
CollisionShapePtr mAvoidCollisionShape;
|
||||
|
||||
struct CollisionBox
|
||||
{
|
||||
osg::Vec3f extents;
|
||||
osg::Vec3f center;
|
||||
osg::Vec3f mExtents;
|
||||
osg::Vec3f mCenter;
|
||||
};
|
||||
// Used for actors and projectiles. mCollisionShape is used for actors only when we need to autogenerate collision box for creatures.
|
||||
// For now, use one file <-> one resource for simplicity.
|
||||
|
@ -42,21 +47,9 @@ namespace Resource
|
|||
// we store the node's record index mapped to the child index of the shape in the btCompoundShape.
|
||||
std::map<int, int> mAnimatedShapes;
|
||||
|
||||
osg::ref_ptr<BulletShapeInstance> makeInstance() const;
|
||||
|
||||
btCollisionShape* duplicateCollisionShape(const btCollisionShape* shape) const;
|
||||
|
||||
btCollisionShape* getCollisionShape() const;
|
||||
|
||||
btCollisionShape* getAvoidCollisionShape() const;
|
||||
|
||||
void setLocalScaling(const btVector3& scale);
|
||||
|
||||
bool isAnimated() const;
|
||||
|
||||
private:
|
||||
|
||||
void deleteShape(btCollisionShape* shape);
|
||||
bool isAnimated() const { return !mAnimatedShapes.empty(); }
|
||||
};
|
||||
|
||||
|
||||
|
@ -71,6 +64,8 @@ namespace Resource
|
|||
osg::ref_ptr<const BulletShape> mSource;
|
||||
};
|
||||
|
||||
osg::ref_ptr<BulletShapeInstance> makeInstance(osg::ref_ptr<const BulletShape> source);
|
||||
|
||||
// Subclass btBhvTriangleMeshShape to auto-delete the meshInterface
|
||||
struct TriangleMeshShape : public btBvhTriangleMeshShape
|
||||
{
|
||||
|
|
|
@ -83,16 +83,17 @@ public:
|
|||
return osg::ref_ptr<BulletShape>();
|
||||
|
||||
osg::ref_ptr<BulletShape> shape (new BulletShape);
|
||||
btBvhTriangleMeshShape* triangleMeshShape = new TriangleMeshShape(mTriangleMesh.release(), true);
|
||||
|
||||
auto triangleMeshShape = std::make_unique<TriangleMeshShape>(mTriangleMesh.release(), true);
|
||||
btVector3 aabbMin = triangleMeshShape->getLocalAabbMin();
|
||||
btVector3 aabbMax = triangleMeshShape->getLocalAabbMax();
|
||||
shape->mCollisionBox.extents[0] = (aabbMax[0] - aabbMin[0]) / 2.0f;
|
||||
shape->mCollisionBox.extents[1] = (aabbMax[1] - aabbMin[1]) / 2.0f;
|
||||
shape->mCollisionBox.extents[2] = (aabbMax[2] - aabbMin[2]) / 2.0f;
|
||||
shape->mCollisionBox.center = osg::Vec3f( (aabbMax[0] + aabbMin[0]) / 2.0f,
|
||||
shape->mCollisionBox.mExtents[0] = (aabbMax[0] - aabbMin[0]) / 2.0f;
|
||||
shape->mCollisionBox.mExtents[1] = (aabbMax[1] - aabbMin[1]) / 2.0f;
|
||||
shape->mCollisionBox.mExtents[2] = (aabbMax[2] - aabbMin[2]) / 2.0f;
|
||||
shape->mCollisionBox.mCenter = osg::Vec3f( (aabbMax[0] + aabbMin[0]) / 2.0f,
|
||||
(aabbMax[1] + aabbMin[1]) / 2.0f,
|
||||
(aabbMax[2] + aabbMin[2]) / 2.0f );
|
||||
shape->mCollisionShape = triangleMeshShape;
|
||||
shape->mCollisionShape.reset(triangleMeshShape.release());
|
||||
|
||||
return shape;
|
||||
}
|
||||
|
@ -193,9 +194,8 @@ osg::ref_ptr<BulletShapeInstance> BulletShapeManager::createInstance(const std::
|
|||
{
|
||||
osg::ref_ptr<const BulletShape> shape = getShape(name);
|
||||
if (shape)
|
||||
return shape->makeInstance();
|
||||
else
|
||||
return osg::ref_ptr<BulletShapeInstance>();
|
||||
return makeInstance(std::move(shape));
|
||||
return osg::ref_ptr<BulletShapeInstance>();
|
||||
}
|
||||
|
||||
void BulletShapeManager::updateCache(double referenceTime)
|
||||
|
|
Loading…
Reference in a new issue